Showing Posts For Protoavis.9107:

Screens of your Sylvari

in Sylvari

Posted by: Protoavis.9107

Protoavis.9107

It is an interesting fact that most sylvari female toons seems to use the face I call “average cute” found in character creation. The one on the top left in the attachment.

Which is the most human-like. A recognizable nose. Hint of eyebrows. “Normal” eyes.

Few female toons use “the interesting face” as I call them. The asymmetrical or the downright weird with leaves protruding on the nose

Male sylvari toons are more diverse in comparison.

Interesting indeed…

I use the bottom middle one, but I don’t really consider it an interesting face…just the most “villian”. I imagine her as a kind of anti hero (I wish personality had an effect in game in how NPC’s reacted to you…like the manifesto essentially said it would) with her bombs/nades/borderline crazy (before scarlet existed)

I kind of surprised by the lack of the most recent faces for females though, they’re kind of fairy/elf like with interesting glows which kind of fits well with how a lot of people perceive the race.

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Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Farming in Orr

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

Doing the event as intended is not trolling, btw.

It can be if the person is intentionally doing it to disrupt others and annoy them. Essence Snow kind of points that out, there’s a lot of people calling exploit on this, but you know once anet change the event those people won’t be anywhere to see and the event will rarely get done if at all.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Market Effect of Precursor Crafting

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

the low end ones are generally not created by intent. I dont know if a precursor quest would increase demand much. The fact is right now, popular precursors are purposefully created, (have a higher supply) and their value remains high.

Essentially i would guess cheap precursors will remain cheap as long as they offer the same appearances/functionality that they currently do.
High end may drop a bit, because people scrimping and saving may take a different route.

to be honest though precursor crafting may just be a legend, its been 8 months since the due date. Is it really in the works still? who can say

That due date was altered in a forum post in around november from what I vaguely recall basically pointed out that the idea they were working on wouldn’t fit with where they saw the game going so it was scrapped and they were starting over from scratch. We’re up to the fourth (?) incarnation of the precursor scavenger hunt/crafting and allegedly none of them have been feasible..with a lack of evidence I’m kind of with you on it being a legend and not something we’ll see soon if ever.

I don’t see prices changing much, if it’s a giant check list of do this/collect that you’ll see an intial rush and various price spikes (like with mawdrey at the moment) and things will settle a bit as supply stabilizes but most people will just craft for themselves and be over doing it again to sell.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Season 2, is this a single player game?

in Living World

Posted by: Protoavis.9107

Protoavis.9107

We did have some open world massive events in episode three, and guess what?
People hated it, even without the bugs.

People hated the zerginess of frostgorge sound and the bugginess that initially ensued. Thats not the open world content im talking about anyway. I mean open world like dry-top. Im not talking about directly involving open world content with the story instances.

Dry top is largely just another zerg with a few off shoot groups but like other zerg maps people just follow the blue taco spamming 1 without thinking.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Farming in Orr

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

LOLOLOL. Because the devs intended people to fail events when they designed the DE system right? Ye. There used to be an Orr farm like this 9-10 months ago where people purposely failed an event south of meddlers waypoint. The devs fixed that event specifically for the reason that players were failing it to get huge amounts of loot. I remember those days, I remember trolling that event so hard to purposely make it succeed since thats the way its actually supposed to be done.

Acknowleges that he trolls for the sole purpose of kittening people off. GG.

Plus DR kicks in after two hours so where’s the issue ? Are you mad that people actually make money in this game and not you ? Stop that.

And for Vayne, this isn’t a bannable offense to fail the event. The only thing that’s wrong is ANet in not having a longer queue for the event restart, thus making it farmable.

Its exploitative, thats all that needs to be said. This happened before in the game once, and was patched. It will again. Just admit what you are doing it wrong. Tell me with a straight face that events were meant to be failed on purpose repeatedly?

I wouldn’t say events were meant to be failed, but they’ve often been designed with failure being an option since a number of events result in a different chain of events with failure.

In this particularly case though, I’d say the biggest fail is a design fail in that if the rewards are that significant rather than completing the chain of events, the reward system in game is not where it should be. Same with the SoE champ farm, it’s more rewarding to kill the three champ golems over and over than it is to actually completely the path.

Do I need to find quotes for you people to prove its not intended by the devs? People are trying to maneuver their way out of the fact that its exploitative lol. It doesn’t mean you will get banned, people didn’t before with the old event farm that theyd fail intentionally
.

Why would I get banned? I haven’t set foot in Orr for over a year now….

I disagree with it being an exploit, granted I have slightly more faith in the dev team than for them to have made a giant over sight about their event chains and mechanisms that have been in place and played for two years now…..if it is an over sight though I feel less secure about this game, two years is a long time to miss something that’s pretty obvious….

Okay well dont call it an exploit but let me show you a video of a dev specifically saying they dont want what you are doing. https://www.youtube.com/watch?v=Jy7CcwnfUdU 25:00, start there. lol there you go.

That’s exactly what people have been trying to say. It may not be what Dev had in mind, but they don’t mind it, they will however push us in other direction by changing what they think is unfit.

Colin just said its not what they want so of course they will change it lol. I can’t believe you are going to such great efforts to defend failing an event to grind gold.

He’s also said he wants to foster a positive community on numerous occasions but you’re here trolling and generally being negative…not sure why you’re up on that horse.

Im actually doing the events the way they are meant to be done and preventing exploitation.

By being the direct cause of a toxic environment…..as much as you want to ride that high horse, you’re making the community toxic which the dev’s don’t want. You aren’t the game police, if the dev’s want to change the event they will and I’m willing to bet they’d rather you didn’t actively troll others and do things to intentionally annoy others like you admit you’re actively doing causing a very hostile situation….

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

No precursor crafting CANNOT last.

in Crafting

Posted by: Protoavis.9107

Protoavis.9107

People don’t understand that as soon as anet will announce precursor crafting, the price of all mats involved to craft a legendary will explode. Meaning mostly T5, T6, ecto, cores and lodes.
A lot of things will be more expensive and your legendary won’t be any cheaper.

Those things are farmable (or farmable and promotable) and a significant portion of folk already have most mats apart from the precursor.

There’d be an increase but it’ll go along with an increase of farming.

T6 mats being “farmable” is debatable. Sure you can kill the same mobs in the same zone for an hour till DR kicks in and if you are lucky, you will get maybe 10 of those mats except you need 250 of 8 different mats…..

As for being promotable, sure it is but do you really think the T5 mats won’t double or triple in price considering that everyone knows they are promotable. Not to mention that now everyone is making precursors so the demand for those mats will outweigh the supply since the FG train and Queensdale trains are pretty much dead now.

As for most people already having those mats, I’m sure they do. That wouldn’t effect them really but any newer people would be screwed just like people who have everything but a precursor now. So in effect, someone is getting screwed and the forums QQ will just continue.

And as for an increase in farming those T5 and T6 mats, people already cry about having to farm gold to buy precursors now. Imagine having to farm 2000 T6 mats or a LOT more T5 mats. And the worst part is at least when you are farming gold you can do all aspects of the game. Trying to farm a specific T6 mat requires you to kill a certain class of mobs which I don’t about you but I have killed specific mobs for achievements like 1000 minotaurs and my god that was boring.

Like I’ve said before and others have said, making precursors craftable is NOT going to make it cheaper overall to make a legendary. If anything, I imagine it making more as now you will have the hefty boost to T5 and T6 mat cost plus ectos and I’m sure crafting a precursor isn’t gonna be free. I figure it will be about 500g to just craft a precursor. I’m sure you will need 500 in one or more craft professions.

Re-read what I said “(or farmable and promotable)”

you’re thinking about it wrong but have all the right info available.

T5 mats are excessively farmable, it’s well documented on the wiki what mobs drop with T5 mat, these mobs are in many zones that you’d really only encounter DR if you chose to or are just unaware. Play kitten

omeone who recently (4 days maybe) sold all my (fine crafting) mats I’m sitting on average of 12 of each t6 mat, none are bought, I pretty much just do world boss, dungeons and karma train EoTM, during the week I’ll be online an hour or two each night most nights and 4 or so on weekends…given how many I have for the time played, not really something to complain about….that’s under 3 months from just drops.

(I have all slayer achievements apart from giant, I did them as part of the daily kill achievement….just because you can do it all in 1 go, and possibly bore your brains out, doesn’t mean you have to do it all in 1 go, it’s not a race, the mobs aren’t getting rare, they don’t cost you anything to kill, they aren’t doubling in TP cost every couple of months….)

precursor crafting could (depending on how it’s handled) make legendary crafting significantly cheaper for some players….players that aren’t impatient. The biggest hurdle to legendaries are the precursors due to the rarity and ever climbing price point, they aren’t farmable at all, rely entirely on RNG unlike t5 and t6 mats. To make the argument that a precursor is the equivalent to acquire the 250 of the 8 T6 mats is silly, they aren’t comparable, if it were it’d have 0 t6 mats from not actively going for them. Sure the impatient people will likely see no real difference in cost because they’re buying everything from the TP but that isn’t everyone that’s playing.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Farming in Orr

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

LOLOLOL. Because the devs intended people to fail events when they designed the DE system right? Ye. There used to be an Orr farm like this 9-10 months ago where people purposely failed an event south of meddlers waypoint. The devs fixed that event specifically for the reason that players were failing it to get huge amounts of loot. I remember those days, I remember trolling that event so hard to purposely make it succeed since thats the way its actually supposed to be done.

Acknowleges that he trolls for the sole purpose of kittening people off. GG.

Plus DR kicks in after two hours so where’s the issue ? Are you mad that people actually make money in this game and not you ? Stop that.

And for Vayne, this isn’t a bannable offense to fail the event. The only thing that’s wrong is ANet in not having a longer queue for the event restart, thus making it farmable.

Its exploitative, thats all that needs to be said. This happened before in the game once, and was patched. It will again. Just admit what you are doing it wrong. Tell me with a straight face that events were meant to be failed on purpose repeatedly?

I wouldn’t say events were meant to be failed, but they’ve often been designed with failure being an option since a number of events result in a different chain of events with failure.

In this particularly case though, I’d say the biggest fail is a design fail in that if the rewards are that significant rather than completing the chain of events, the reward system in game is not where it should be. Same with the SoE champ farm, it’s more rewarding to kill the three champ golems over and over than it is to actually completely the path.

Do I need to find quotes for you people to prove its not intended by the devs? People are trying to maneuver their way out of the fact that its exploitative lol. It doesn’t mean you will get banned, people didn’t before with the old event farm that theyd fail intentionally
.

Why would I get banned? I haven’t set foot in Orr for over a year now….

I disagree with it being an exploit, granted I have slightly more faith in the dev team than for them to have made a giant over sight about their event chains and mechanisms that have been in place and played for two years now…..if it is an over sight though I feel less secure about this game, two years is a long time to miss something that’s pretty obvious….

Okay well dont call it an exploit but let me show you a video of a dev specifically saying they dont want what you are doing. https://www.youtube.com/watch?v=Jy7CcwnfUdU 25:00, start there. lol there you go.

That’s exactly what people have been trying to say. It may not be what Dev had in mind, but they don’t mind it, they will however push us in other direction by changing what they think is unfit.

Colin just said its not what they want so of course they will change it lol. I can’t believe you are going to such great efforts to defend failing an event to grind gold.

He’s also said he wants to foster a positive community on numerous occasions but you’re here trolling and generally being negative…not sure why you’re up on that horse.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Farming in Orr

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

LOLOLOL. Because the devs intended people to fail events when they designed the DE system right? Ye. There used to be an Orr farm like this 9-10 months ago where people purposely failed an event south of meddlers waypoint. The devs fixed that event specifically for the reason that players were failing it to get huge amounts of loot. I remember those days, I remember trolling that event so hard to purposely make it succeed since thats the way its actually supposed to be done.

Acknowleges that he trolls for the sole purpose of kittening people off. GG.

Plus DR kicks in after two hours so where’s the issue ? Are you mad that people actually make money in this game and not you ? Stop that.

And for Vayne, this isn’t a bannable offense to fail the event. The only thing that’s wrong is ANet in not having a longer queue for the event restart, thus making it farmable.

Its exploitative, thats all that needs to be said. This happened before in the game once, and was patched. It will again. Just admit what you are doing it wrong. Tell me with a straight face that events were meant to be failed on purpose repeatedly?

I wouldn’t say events were meant to be failed, but they’ve often been designed with failure being an option since a number of events result in a different chain of events with failure.

In this particularly case though, I’d say the biggest fail is a design fail in that if the rewards are that significant rather than completing the chain of events, the reward system in game is not where it should be. Same with the SoE champ farm, it’s more rewarding to kill the three champ golems over and over than it is to actually completely the path.

Do I need to find quotes for you people to prove its not intended by the devs? People are trying to maneuver their way out of the fact that its exploitative lol. It doesn’t mean you will get banned, people didn’t before with the old event farm that theyd fail intentionally
.

Why would I get banned? I haven’t set foot in Orr for over a year now….

I disagree with it being an exploit, granted I have slightly more faith in the dev team than for them to have made a giant over sight about their event chains and mechanisms that have been in place and played for two years now…..if it is an over sight though I feel less secure about this game, two years is a long time to miss something that’s pretty obvious….

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Farming in Orr

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

LOLOLOL. Because the devs intended people to fail events when they designed the DE system right? Ye. There used to be an Orr farm like this 9-10 months ago where people purposely failed an event south of meddlers waypoint. The devs fixed that event specifically for the reason that players were failing it to get huge amounts of loot. I remember those days, I remember trolling that event so hard to purposely make it succeed since thats the way its actually supposed to be done.

Acknowleges that he trolls for the sole purpose of kittening people off. GG.

Plus DR kicks in after two hours so where’s the issue ? Are you mad that people actually make money in this game and not you ? Stop that.

And for Vayne, this isn’t a bannable offense to fail the event. The only thing that’s wrong is ANet in not having a longer queue for the event restart, thus making it farmable.

Its exploitative, thats all that needs to be said. This happened before in the game once, and was patched. It will again. Just admit what you are doing it wrong. Tell me with a straight face that events were meant to be failed on purpose repeatedly?

I wouldn’t say events were meant to be failed, but they’ve often been designed with failure being an option since a number of events result in a different chain of events with failure.

In this particularly case though, I’d say the biggest fail is a design fail in that if the rewards are that significant rather than completing the chain of events, the reward system in game is not where it should be. Same with the SoE champ farm, it’s more rewarding to kill the three champ golems over and over than it is to actually completely the path.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

The Sylvari Armor Dilemma

in Sylvari

Posted by: Protoavis.9107

Protoavis.9107

I agree on this, (more sylvari armor being in game) and especially on the male light armor. The sylvari light armor looks ok on females but the male equivalents are terrible and was the only reason I didn’t end up making my mesmer sylvari (before launch when making up my toons, my head canon for mesmer was a sylvari who release pollen/pheromones/whatever to cause his mesmer tricks) then I saw the cultural armor in one of the beta tests and he was a dead concept from that point on.

The lack of sylvari armor is what ultimately stopped me making more sylvari since they were going to be my main race before I played in the beta’s and realised the vast majority of armor was human based (even though all races can wear it) and cultural armor was more of a tacked on idea rather than something fully fleshed out and incorporated into the races.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Kicked by a childlish act from FotM

in Fractals, Dungeons & Raids

Posted by: Protoavis.9107

Protoavis.9107

Now that i have calmed down and remembered the situation quite deeply i did say more things that were rude so the party got hesistant that im the one bringing the problems, since i whined the most .So that they would not have to deal with that they decided to kick me and also because that i am not familiar with meleeing the berserker only. So it was actually maybe 2 times or 1 that we failed instead of 3 i guess i started becoming impatient for some reason but anyway it was half my fault too but still kicking me on the last fractal was pretty childlish since when we went on my tactics we were actually owning the boss. Still the advice from this situation is keep your mouth shut.

Even if you were a little whiny and tactless, no one with any sense of decency should think that’s enough of a reason to kick you on the last kitten fractal.

Disagree. If you’re making a bad experience worse with your attitude that’s very much controllable and better kept to yourself, see ya.

Honestly I’d rather be with a bad pug that is verbally pleasant and has a positive attitude than in a good pug with someone whining and being negative.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Farming in Orr

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

My 2 cents:

It’s NOT an exploit because the event is designed to have 2 VALID outcomes: Success or Fail.
No game mechanic is broken when you purposely fail the event.

I would think the question here is, did ANet make events, any events, with the intention that players would purposely fail them in order to have endlessly spawning mobs to farm?

I would say the answer is no. That they intended players to make every effort to succeed and that events would fail in spite of their efforts. In that case, if players are doing something that ANet did not intend when they made these events, if they are doing so in order to farm in excess of what was intended, then it’s an exploit and players doing so may be suspended or banned or the event changed to stop this farming.

How is that possible anyone’s fault except Anet’s?

That is irrelevant in regards to exploiting the mechanics of the game.. if it looks to good to be true it likely is to good to be true and it is the players responsibility to act on the exploit responsibly not irresponsibly by endlessly exploiting it for personal advantage. otherwise there is no point having things in game that require players to go anywhere else, do anything else or have objects and items in game that require time in game to achieve… no MMO want players to jump in farm everything they need in a few weeks then go elsewhere. but I guess there are way to many that want the easywin exploits .. all in the name of helping us all with the economy.

Let’s be honest here….it’s almost been two years since the game came out. This event chain has existed that whole time, it’s had the same quick respawn time on failure this whole time, it’s been highly known about since like the first month (and was in part, part of the reason that the current form of DR exist) yet no one at the office had any foresight to change the respawn rate on the fail event……ermm. If I was an employee at Anet I’d offended by basically being called stupid.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Ascended Back, Nope nope nope

in Living World

Posted by: Protoavis.9107

Protoavis.9107

/shrug

I’m making 40-50 g profit daily from the materials. No objections here.

Gonna get it eventually when prices go down.

l2market

That’s what I said about ascended armor…still wanting on Bolt of Damask to go down…

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

The last lost coin

in Living World

Posted by: Protoavis.9107

Protoavis.9107

It was the first one I found (I wasn’t looking for them at the time, still doing the story mission) and thought it was pretty obvious, I mean there’s a wind aspect (two even and a lightning) where they never were before which suggested something was there since they don’t really randomly scatter those things around.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Mawdrey II Gift best drops

in Living World

Posted by: Protoavis.9107

Protoavis.9107

I’ve only had it for 2 days and it’s just been several mats, several junk items and a green each gift, Nothing exciting so far….although I have had moments of “discovery” with cooking material icons (I stopped harvesting cooking materials a long long long time ago) since they are often unfamiliar to me.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Why are all the Backpieces SO EXPENSIVE?

in Living World

Posted by: Protoavis.9107

Protoavis.9107

It’s only expensive (in the sense you’ll notice it) if you rush it.

You’ll pick up everything you need (except Watchwork Sprockets if you didn’t get that node in the four winds event recently) just from playing the game and harvesting when you come across harvest nodes over time.

If you want it, it’s not like you need it TODAY RIGHT NOW!!!!! you can get make it in a few weeks or months time, it’s not a race.

If you don’t really want it and this is just a whine about the price of rushing…then that’s more a you problem. Light of Dwayna is far more expensive and requires actively spending at least 50g at an NPC rather than farming mats over time at next to no cost to you.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

How much gold do you have ?

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

I can buy what I want when I want without it really hurting the bank….granted I’ve been playing the TP since about 2 months after launch.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Robin Williams pop culture achievements

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

In game HOUSE OF WAX!

Where Heath Ledge will look just like say Cory Monteith just with different hair and heights (but proportions will remaining largely the same…it’s not like bodies are to scale)

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Week 3: Collecting and Trading

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

Hopefully it’s a more useless TP UI that doesn’t require you to go to third party websites to get useful information that isn’t given in game……and you know maybe a “repeat order” button so we don’t have to keep typing in the same numbers over and over again when making bulk purchases.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Farming T6 Materials

in Crafting

Posted by: Protoavis.9107

Protoavis.9107

DR was implemented because of T5/T6 mat farm spots, in conjunction with heavy spawn areas, or “improved” drop mobs, such as Barracudas.

DR was implemented when masses of people farmed the tunnel events in Orr and
at that time the mobs there only dropped T6 bones and Dust that was not really
worth much .. main income was really the drop of blue/green trash that was sold
to the vendors .. and so also generated directly gold out of thin air.

T5/T6 mats don’t generate new gold since they mostly are traded at the TP they
even remove money.

DR was in Guild Wars 1 (http://wiki.guildwars.com/wiki/Anti-farm_code) and at launch for Guild Wars 2.

It was in GW1 yes, but it wasn’t in GW2 at launch the way it is now and anyone around GW2 at launch would know that given how much of a stink was kicked up when the current implementation was put in place about 2 or 3 months into the game.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

No precursor crafting CANNOT last.

in Crafting

Posted by: Protoavis.9107

Protoavis.9107

People don’t understand that as soon as anet will announce precursor crafting, the price of all mats involved to craft a legendary will explode. Meaning mostly T5, T6, ecto, cores and lodes.
A lot of things will be more expensive and your legendary won’t be any cheaper.

Those things are farmable (or farmable and promotable) and a significant portion of folk already have most mats apart from the precursor.

There’d be an increase but it’ll go along with an increase of farming.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

No precursor crafting CANNOT last.

in Crafting

Posted by: Protoavis.9107

Protoavis.9107

I’m more wondering what precursor crafting is like.

Non-existent.

Given how often it’s been “scrapped” and had to be retooled from the beginning again in less than a two year period (and was allegedly meant to be by the end of last year given their state of the game blog and 8 months into the next year still non-existent)….I wouldn’t hold my breath on it having ever been in the works, just empty words to stop people complaining. I’m sure we’ll get another publicized post about it since people are getting really antsy about it again and again a few months later “The idea just wasn’t working, we had to scrap it and start over”

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Thinkin about buyin a 2nd account for 50% off

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

Pros:

Cons:
If you trade money to it often both you’re accounts will get flagged and banned.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Robin Williams pop culture achievements

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

Only if there’s one about asphyxiation because let’s be honest, if he didn’t kill himself none of you would be asking for these achievements so that act is pretty much the pinnacle of you wanting these things in game.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Farming in Orr

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

failing an event is not an exploit

LOLOLOL. Because the devs intended people to fail events when they designed the DE system right? Ye. There used to be an Orr farm like this 9-10 months ago where people purposely failed an event south of meddlers waypoint. The devs fixed that event specifically for the reason that players were failing it to get huge amounts of loot. I remember those days, I remember trolling that event so hard to purposely make it succeed since thats the way its actually supposed to be done.

So you’re saying the dev team and game designers are short sighted and didn’t think through the game mechanics that implemented? if that’s the case, I’m not sure this game is a product worth defending if the folk in charge didn’t think through what they implemented.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Commander Tag Changes Feedback [merged]

in WvW

Posted by: Protoavis.9107

Protoavis.9107

The funny thing about this is, it’s been requested by everyone to make co-ordination easier in various game modes but this decision then requires a lot of co-ordination before purchases are made to be of any use at all.

It’s pretty clear this was a money grab idea and not providing a solution to a problem players are having which really doesn’t reflect well on Anet because the decision really highlights they don’t see players but see $$$

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Spark = 1495g

in Crafting

Posted by: Protoavis.9107

Protoavis.9107

Excuse me? I have over 7k hours in game. I’m hardly a casual player.

You and I used to play on RoF together, a whole lot of WvW.

I guess you’ve forgotten that?

I havent forgotten that, i just find these complain topics of little use.

So you make a troll post because they’re so useful?

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

[Suggestion] Precursor for Laurels

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

Yeah. If they vastly increased the supply of Precursors, they’d also need to increase supply of the other mats needed to make a Legendary to match. Otherwise you’re just shifting the price burden from one area to another.

Yes and no. Mats are largely farmable, the precursor isn’t. We’d see an increase of T6 mats but you’d also see an increase of farming and upgrading t5 mats.

As for the idea…..please no more time gates (especially ones that takes 2 years) they turn fun into chore so quickly.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Can foxfire be a crafting material for bank?

in Crafting

Posted by: Protoavis.9107

Protoavis.9107

I imagine they will eventually, I think right now (and whenever new mats are released) it’s better (for the economy) for them to not be bankable since it “encourages” more people to put them on the TP which causes their price to settle far more quickly. If they were bankable people would just deposit to bank with all the other mats and not really think about it.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

[RANT/SUGGESTION]Precursor ridiculous prices

in Crafting

Posted by: Protoavis.9107

Protoavis.9107

Making them (the craftable ones) account bound will not mean they won’t affect the existing market.

Yes it will. You cant sell them. The only affect it will have is people who may have otherwise bought one will now be able to craft one instead.

herpa kitten !

Just because they can’t be sold doesn’t mean they don’t affect the existing market…buyers focus change to crafting, all the g they were saving now goes into crafting matts for precursor, demand drops on existing precursors theyre price now scales in line with the matts required for the crafting ones..

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

No precursor crafting CANNOT last.

in Crafting

Posted by: Protoavis.9107

Protoavis.9107

It’s like the people demanding precursor crafting believe that a precursor will just be handed to them once it’s implemented. You’re going to be disappointed if you think that precursor crafting will change anything. Either way it’s going to require an absurd amount of time and/or resources.

I dunno if I’d say people are demanding it so much as getting over the fact Anet said it was coming almost two years ago now (since the talks of precursor scavenger hunts/crafting happened pretty soon after launch). I’m not sure anyone is willing to suspend their disbelief that it takes two years to come up with an idea and implement it. Anet have a bad hype machine, they promise a lot of things but then often fail to deliver on them which I see a lot of people reacting to in various ways.

In other news, I just had Dusk drop in a TA run….that was an easy 1000g

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

(edited by Protoavis.9107)

Collecting samples event is bugged

in Bugs: Game, Forum, Website

Posted by: Protoavis.9107

Protoavis.9107

Hey guys, with the last hotfix this event should be fixed. Please let me know if there are still issues.

Over a week later and it’s still bugged….nothing spawns

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Personal story is waste of money

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

Yes it’s a waste but at the same time it’s so minimal compared to how much you should be getting from the LS…it really boils down to how quickly do you want to get it done.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Anet won't unlock LS episodes?

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

Kinda odd, when thinking about all the talk that said “we can play them any time we want to, unlike season 1”.

In a way it’s still quite same as season 1 living story was, do it on time or it’ll be over and you cannot get it.

Propably gonna release as separate extras for additional £/$/€?

Except perhaps in my flat mates case where he hasn’t played all of the episodes but has them all unlocked because he logged in three times (once during each two week period) and can play them whenever he wants.

Logging in for a minute once every two weeks =/= being forced to play on their schedule like S1 did.

Just to be clear, you have to log in and click the icon above your minimap. Just logging in doesn’t unlock the episodes.

Some people logged in, didn’t click the icon and logged out then wondered why their stories didn’t unlock.

Fair point, I probably should stop assuming the obvious is obvious to everyone.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Anet won't unlock LS episodes?

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

Kinda odd, when thinking about all the talk that said “we can play them any time we want to, unlike season 1”.

In a way it’s still quite same as season 1 living story was, do it on time or it’ll be over and you cannot get it.

Propably gonna release as separate extras for additional £/$/€?

Except perhaps in my flat mates case where he hasn’t played all of the episodes but has them all unlocked because he logged in three times (once during each two week period) and can play them whenever he wants.

Logging in for a minute once every two weeks =/= being forced to play on their schedule like S1 did.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Please put a minimum value on undercuts!

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

This isn’t a very good disguised whine thread :\

You can’t really complain about others out bidding/under cutting when you’ve just admitted you’re actively doing it without this whole thread being seen as you wanting everyone else to wait at the back at the line while you’ve deemed yourself to have special cut to the front of the line powers.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Yet another time gated back pack.

in Living World

Posted by: Protoavis.9107

Protoavis.9107

Why are we forced to follow these rules. Will i be OP for crafting an exotic backpiece i will only use the skin from? With ascended crafting timegating is a little bit more acceptable but for this item? I’m calling bullkitten!

You do realise this item will be an ascended item by the end of things…this is only phase 1 of it.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Unidentified fossil rage! Voice your misery!

in Living World

Posted by: Protoavis.9107

Protoavis.9107

It took awhile to find 1 last update, but this update I’ve had 3 drop just from the 9 extra keys I got from the LS missions….I assumed the drop rate had been increased, since I was getting nomad recipes at a much higher rate than last LS update.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Micromanaging Scruffy was terrible.

in Living World

Posted by: Protoavis.9107

Protoavis.9107

I just left him at follow and killed everything myself, it’s not like those mobs are remotely difficult that you require an npc to help.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Unlimited Mining Pick .. soon? :(

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

So I caught the end of it.. i guess the mining pick was first.. then wasp logging tool, then sickle..

The pick (the sprocket one) was a week or two before.

They rotated all the unlimited tools over a period of 9 weeks (with one each week)

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Question about "vibrant" skin colours

in Sylvari

Posted by: Protoavis.9107

Protoavis.9107

With Sylvari I feel a lot of it will depend on whether you’re using cultural armor or not, some of the cultural armor will use the skin colour fairly prominently (ie t2 heavy pants, so on my guardian below the yellow on the pants and legs is from the skin, see pants dye channel) which is going to limit you any way you go about it since you’ll probably need to include a similar colour on other clothing (the toon needs a new make over kit to tweak the colour a bit, particularly the markings although not really sure any of the greens/blues were light enough/appropriate and I’m not sure where the orange on the feet is coming from) .

I don’t feel locked into the colours from the skin since I could go green/red/purple/etc to replace the blue sections and still end up with a pleasant colour scheme but I do feel locked into the general colour scheme (although as said before it requires some tweaking) due to the hair colour which is also throughout the outfit and to a lesser extant that guardian moves are all blue hue. With Sylvari hair can play a big role in colour schemes (same can be said with hair pieces on other races where they’re locked into an even more restrictive use of a starter colour or something close to it if they are using a hair style with big ornamental pieces).

My ranger makes me a little locked into purple/pink due to hair but could fairly easily change the green since that particular armor doesn’t heavily use skin colour in it.

I’m probaby most free with my engineer who’s the most “neutral” with the beige skin and dark hair (although even that has hints of dark red in it, more noticeable in the back) but I kind of see her as a kind of anti-hero and like the general colour scheme (although I want to change the gloves/shoes and shoulders but I don’t feel any other gloves fit any better) but the outfit can easily change since it doesn’t have the cultural skin color issue of my guardians pants, the hair colour isn’t really obvious or clashy with other options, etc but she may be considered a bit bland to some.

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Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Transmutation charges just hurt everyone.

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

Transmutation charges and the wardrobe are a huge improvement on the stone system we used to have, but I can’t help feeling like the whole thing is just a clumsy system to try and squeeze money out of us.

You can get them for free at around 15 to 20 minutes per 1 charge, just by making a new toon and doing home instance world completion (Rata Sum and The Grove being the easier options with all the points being fairly centralised to small locations)

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Tripple Wurm = Impossible

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

First, it’s an event made for preorganized groups.

Which is kind of funny given how the current system doesn’t really assist people in being organised, first with the overflows and then with having to taxi in a couple hundred people on to a specific shard.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Need opinions of strangers! That means YOU!

in Sylvari

Posted by: Protoavis.9107

Protoavis.9107

I prefer the one of the left but they’re basically the same sylvari (same face and hair, same chest and pants) just in different colours. The right one is fairly bland in it’s colour scheme despite the chest and pants being the same the colours just make the right one look plain. Might just be the specific green and yellow being used, possibly add in some pink like the kudzu flowers to break it up a bit like the sylvari’s skin or something, I dunno.

I like them both , the color schemes you stuck with are spot on, the only thing I do not like about the both of them is their faces with the hair, the face is so masculine and the hair is kinda meh, boyish and not manly.

I wouldn’t really consider any of the sylvari hair “manly” in a heteronormative hyper masculine way.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Infinite tools

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

I dont know why they dont just leave them on offer all the time? surely it woudl be better for sales, and I cant think of a downside at all gameplay wise.

It’s about making them seem rare, rare = desired, with these limited time offers they’re likely creating a huge amount of impulse buyers.

Funny because it’s working in the opposite for me. I’d like to buy the tools, but when they’re up, I don’t have the gems/cash to buy gems for them. When I do have the money/gems for the tools, they’re never up, so I never buy gems.

Given how they just did one a week for nine weeks I dunno if it’s wise to take your post legitimately rather than just a random whine unless you’re being paid on a 3 month schedule or something far out of the ordinary.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Infinite tools

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

I dont know why they dont just leave them on offer all the time? surely it woudl be better for sales, and I cant think of a downside at all gameplay wise.

It’s about making them seem rare, rare = desired, with these limited time offers they’re likely creating a huge amount of impulse buyers.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

ley line skins dont seem to be popular

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

I got the Staff for my Guard, but that’s more out of it being the only staff to fit thematically with my guardian and even then it’s a loose fit. There’s really not a lot of choice for a yellow and blue sylvari with the current options.

Attachments:

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

new Nomad gear at world boss events

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

First off – players are allowed to play how they wish to in this game, regardless if you disagree with them. If that is a problem for you or anyone else, perhaps a single player or co-op game would be better for you.

Secondly I foresee this thread going down the negative nancy toilet extremely fast – just like the last TVH thread did. What happened to that thread? After deleting over half of the posts, they then decided to just trash the entire thread.

Playing how you want doesn’t give you the right to ruin other peoples in-game experience. Also if he wanted to use that gear he would be better off in the main zerg anyway. I don’t care for the people who force their play styles that can potentially ruin my fun. If that makes me an elitist, so be it.

Yes, that does make you an elitist.

This….. “Playing how you want doesn’t give you the right to ruin other peoples in-game experience.” And this…. “I don’t care for the people who force their play styles that can potentially ruin my fun.” ….. They make you hypocrite.

Everyone’s a hypocrite. Also that gear set can still be used to “some” effectiveness IN THE ZERG. Put someone with out DPS in the defense teams can risk failure for all 80 or so people (nothing like a turret wipe). It’s like marionette all over again people show up with poor dps and the event fails and it could have been prevented if a few more people were running better set ups. In group content you should do whats best for the group, not yourself. I hate selfish mottos “Play how I want” doesn’t mean you should force people to carry you.

Which is neither here nor there.

If this is such an issue for you perhaps look to Anet to instance this kind of content rather than making it open world. Being open world people are free to do as they please and shouldn’t be harassed for it like these threads ultimately do.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Add Karma tax to buy orders?

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

LoL at anyone considering this a good idea. The idea would result in a shift in mentality on the market but wealth wouldn’t redistribute in the expected way.

restricting players this drastically will simply see focus shift from high volume lower value to low volume higher value flipping, The hardcore (in any game mode) will always excel far beyond the casual players and the casual players will always call foul either due to their own ignorance or out of complete laziness.

We all think things like precursors and legendaries are expensive now…when you restrict flippers to result in a necessity towards low volume high value items all you’re really doing is causing the massive demand towards low quantity items where at the end of the day the hardcore players come out on top because they are the players that research and adapt rather than cry foul at every turn.

The way to curb this “issue” if it see it as such is to improve the TP with more easily accessed info (rather than having to seek it from third parties) and in general raising player awareness….flipping only works because others are impatient or uninformed which is a knowledge and player issue not a game issue as such.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

better endless pick on sale week after ?

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

yay a spam thread on a topic that’s got numerous threads about that the OP clearly didn’t bother to search for, how considerate!

Given that the infinite tools have returned on limited sales it could be fairly safely assumed that the watchwork was going to come round again sooner or later. We all understand you’re a bit kitten over buying the bonepick (or whatever) the other week because you didn’t think it through but did we really need another thread on this topic? no.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.