Showing Posts For Protoavis.9107:

Traidingpost Flipping should brought in line

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

Flippers can only raise the price over the long run if they can control supply. Since it’s been shown that it’s impossible even for low supply/high demand items like precursors, blaming them is simply incorrect.

I wouldn’t even go that far, at best they accelerate the price change to what the player base find acceptable, raising the price does nothing if the player base aren’t wiling to spend that much on items.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Traidingpost Flipping should brought in line

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

What do you play? Do you play the Stock Exchange simulator? Last time I checked this game was named GuildWars2.

In a game where there’s no actual guild wars (as the name comes from lore, not a game mechanic) you’re argument makes no sense at all. It’s like saying you hate pears because you’re eating an orange..ie stupid and completely irrelevant.

Flippers are the biggest gold sink in the economy with every purchase AND sale they remove 15% of the gold per transaction…want to prevent flipping you better hope they reduce the rewards in game a huge amount to compensate otherwise inflation will occur at a massively accelerated rate…..granted that’s just going to increase the whines about the game being unrewarding ten fold. That or waypoint fees will need something like a 1000% increase or the implementation of daily taxes (ie everyday you lose 1-5% of your gold or significant gold sink.

That goldsink is hitting normal people the most. Flippers still make profit, the highest profit in this gmae to be precisely. It’s the normal player who farms ~10 gold per day who gets hit the hardest.
It’s really simple. Who profits the most from the stock exchange? A normal worker or the affluent businessmen?
the tradingpost flipping doesn’t belong to GW2, it doesn’t define it. If you say that GW2 get defined through it’s traidingpost then it’s about time to leave this game.

Illogical statement.

The gold sink hits all players by being the biggest curb to widespread inflation that would occur with the possibly millions of gold taken as taxes each day on the TP. You’re obviously looking at one small aspect on the whole economy…you’re throwing the baby out with the bath water…you need to consider the whole economy (which you clearly aren’t at all) before suggesting making changes that would destroy the economy of the game in a way that would be irreparable.

Changing the TP in the way you suggest then just turns the “economic power” entirely to those to buy gems or those with the lucky rng drop which is a worse situation for the average player to be in since then they are forced to spend real world $$$ since there’s no in game alternative to keep up with those people, unless you suggest also removing gems which further restricts the average player as they’ll never be able to get gem store items, etc.

the average player who’s not using the trading post, isn’t involved in the transaction is the most affected by the goldsink? probably…just not in the way you’re suggesting.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Traidingpost Flipping should brought in line

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

What do you play? Do you play the Stock Exchange simulator? Last time I checked this game was named GuildWars2.

In a game where there’s no actual guild wars (as the name comes from lore, not a game mechanic) you’re argument makes no sense at all. It’s like saying you hate pears because you’re eating an orange..ie stupid and completely irrelevant.

Flippers are the biggest gold sink in the economy with every purchase AND sale they remove 15% of the gold per transaction…want to prevent flipping you better hope they reduce the rewards in game a huge amount to compensate otherwise inflation will occur at a massively accelerated rate…..granted that’s just going to increase the whines about the game being unrewarding ten fold. That or waypoint fees will need something like a 1000% increase or the implementation of daily taxes (ie everyday you lose 1-5% of your gold or significant gold sink.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

(edited by Protoavis.9107)

Stealth and Finishers

in WvW

Posted by: Protoavis.9107

Protoavis.9107

Agreed that stealth and finishes should cancel each other other, every other class can be countered by the downed player except a stealth thief. Starting the finisher should destealth just like an attack..

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

[Suggestion] Customize weapons skills bar

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

it wouldn’t bring new builds or customisation unless you think the cooldowns are attach to the the number slot in which case… #1 thousand blades will break pve

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Solution to all the Zerk hating peeps

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

There is a need for non-zerk players.

I myself run Soldier’s gear, because I like to do a lot of WvW and EoTM, and during 6 dungeon runs in the past week, everyone in the party has got downed by a powerful attack, except me, and ive had to run round reviving everyone.

“Zerker is the best dps”

Sorry, dead people don’t do DPS, get out of my dungeon group.

“But you can dodge, even with zerker gear”

Yes, you can dodge twice in roughly 15 seconds without Vigor…Then what?…If the boss decides they want to attack for a 3rd time in a row, you’re downed. Im seriously debating about refusing players with berserker’s stat armour from my dungeon groups, just because im sick of having to revive players who refuse to embrace a toughness stat.

The reduced DPS you’re doing may have allowed the boss to live long enough to do it’s bigger attacks. Seriously go watch some speed run videos on youtube, you’ll notice most bosses can be downed in like 15 seconds by a good team.

Surviving doesn’t inherently make you a good player if at the end of it you’re not really contributing to the bosses death, few people want to spend 40 minutes doing a run that can be done in 9 minutes.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Are Phoenix weapons a reference?

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

Probably more to do with the Crown Pavilion being shaped like a giant bird or the four winds cliff being decorated with a lot of big bird ornaments

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Nerfed every farming idea without fail.

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

Flipping on the TP does not introduce more gold to the economy, the gold you make came from another’s wallet, it’s a zero sum game.

Actually, it takes gold out of the economy because of the trade tax. Flipping actually helps to stabilise the economy because it doesn’t cause prove fluctuations as the flipper is just playing the buy/sell margin, acts as a gold sink, and keeps buy/sell margins relatively in check.

Pretty much. Without mass flipping we’d see actual inflation (not just supply and demand at play) since currently power traders are likely the biggest gold sink in the economy as 15% of every purchase and sale is taxed (removed from the economy). To DR trading would require significant changes in loot tables and massive reductions on loot (which is already fairly poor) to compensate that 15% tax on the mass purchase and sales those players make every day.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

This is really starting to annoy me.

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

It’s pushing me further and further away from the game as well.

It’s not fun anymore.

Welcome to the cash shop model. If this becomes the standard in MMOs, then I will no longer be playing MMOs. Because I really don’t see how people prefer to be nickel and dimed than just pay a traditional, trivial, sub free and get access to everything in game.

Though if people must play B2P or F2P games, then Rift has a very fair cash shop.

considering it’s vanity items….mountains out of mole hills.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Ascended or Legendary?

in Crafting

Posted by: Protoavis.9107

Protoavis.9107

2 weeks of casual play=ascended.
2 weeks of hardcore farming=legendary.

The above numbers are VERY misleading. More reasonable time frames would depend greatly on what you do. If you do things I consider fun (like sPvP & dungeons), you earn maybe 5g a day.

Sure if you’re doing only one or two dungeon paths a day.

The daily bonus on a dungeon path is 1g5s add in the loot drops and all the easy dungeons and you’re far closer to 15-25g a day just from doing AC1/3, TAU, CoF1/3, SoE1/3, HotW1 and CoE1

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Have dungeon rewards been nerfed...AGAIN?

in Fractals, Dungeons & Raids

Posted by: Protoavis.9107

Protoavis.9107

Maybe, but then there are a lot of bots and chinese farmers in SoE p1 who jump out just before the final boss and repeat the whole thing again doing the whole thing in about 7 minutes and picking up a ridiculous amount of chests sooooooooo can’t be that bad if the farmers are doing it.

Say wut now?

The dungeon has a bug, if you don’t kill Tazza the instance starter leaves group (everyone gets booted out) but instantly gets back online and into the dungeon all the story cut scenes are done but all the mobs are reset so they just teleport to the champs and slaughter them all for the champ boxes. It’s being done with hacked accounts too which is concerning.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Have dungeon rewards been nerfed...AGAIN?

in Fractals, Dungeons & Raids

Posted by: Protoavis.9107

Protoavis.9107

Maybe, but then there are a lot of bots and chinese farmers in SoE p1 who jump out just before the final boss and repeat the whole thing again doing the whole thing in about 7 minutes and picking up a ridiculous amount of chests sooooooooo can’t be that bad if the farmers are doing it.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Healing support need's improvement

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

I am a great believer in the idea that support abilities are so divorced from most stats at all that it just makes sense to use armour with offensive stats, since it doesn’t hurt your ability to stack might, provide aegis, protection, dodge attacks, all that good stuff. It makes gear choice in PVE feel a bit redundant at a certain level of play, because you get to a point where improvement in ability means switching out the defensive stuff to take it to the next level.

Pretty much, the support role comes more from various boons than from the healing stat (which even on the regen boon is fairly pretty meh compared with the other defensive boons and how much they mitigate dmg) and boons are only boosted in a fairly minor way from the +boon duration stat that it’s pointless to gear for support since your gear isn’t really going to significantly affect your boons. It’s perhaps useful to those who haven’t mastered the game mechanics (but even then how hard is it to dodge/reflect/blind…it’s not exactly a high ceiling).

Support builds would become more relevant if boons were actually affected in a significant way from a supportive stat, make all the default values of boons far weak in strength/duration and you’ll see the support role become more of a thing because you’d need to gear for it rather than just gear for DPS because all your support boons aren’t affected by your gear. Same argument could be made for control.

There’s slightly more use for support role in wvw zerg but that’s more compensating for players who are scaled up, not optimised, not skilled, etc and even then it’s really only affecting 5 randoms most of the time which isn’t exactly the most useless at the end of the day.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Precursor

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

Legendaries and Precursors shouldnt be in TP , that isnt legendary, but its tooo late to take them out from the TP Wars

because random drops or the mystic forge is legendary?

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

*Precursor Rage*

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

The naïvety of the general populace astounds me. People genuinely think a precursor hunt/scavenger hunt/precursor build patch will be released.

I hope to be astounded when they actually release something to meet the precursor end. I’m tired of disappointment, I’d rather be surprised.

I know right, given the “it’s coming” for the last year and a half and how every 3 or 4 months they “scrap” the idea they had for it and have to start all over again…either they are wasting money with extremely poor planning or they’re just stringing along the naive players because given how the alleged implementation they were working on has been scrapped 4 times now and it’s been a year and a half you kind of need to be sticking your head in the sand thinking it’s actually coming any time soon (or ever) or that it’s been actively worked on unless you also think they are extremely poor at game design and planning given the scrapped and restarting from scratch 4 times so far.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

*Precursor Rage*

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

The precursor drop rate or lack thereof is the main gold sink in GW2 and the number one method of keeping players gold poor to generate gem sales. Forgive me if I feel cheated by Anet. This isn’t a FTP game, a box price game that wasn’t supposed to act like one.

How is the precursor drop rate a gold sink?

Low drop rate forces players to use the Mystic Forge to get one. The mystic forge destroys 4 items while retuning one.

That’s not a gold sink at all. The gold was passed from one player to another to buy those 4 items in the first place. It doesn’t take gold from the economy at all, just redistributes it.

When those items are destroyed they are taken out of the game. Whether you use currency to buy rares or exotics or craft them is not the point.

Price per rare x 4 per forge x 5 for an average chance at an exotic which costs less than the sum of the rares used to forge it (especially with the new change to the forge in which you can actually get a sub 80 exo even when using all level 80 rares) this is a gold sink. Meaning it removes gold and items which have tradable value from the game.

Which still isn’t a gold sink, an item sink yes (which decreases or stops the deflation of material value), but a gold sink it isn’t. The gold is remaining in the system just being traded around the player base. X sink means that X is gone, it doesn’t mean it was traded around.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

GW2 precursor event...

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

They haven’t figured out a way to implement it that hasn’t been scraped and started over from scratch, it’s currently on it’s fourth implementation because the other three despite being clearly super dooper thought out…don’t fit the game.

I’m confident.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Precursors reaching 1000 Gold on TP!

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

Precursor prices will drop after feature patch, I believe they are making a precursor tracking system and champ bags can now drop them because it’s effected by magic find

Lets hope you didn’t invest into your speculation

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

New weps. Or new skills?

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

While I want new weapons it likely won’t achieve the results I’m after. I mean if they add javelin/spear/polearm to warrior chances are the meta will still be axe main hand. Most classes lack a lot of viability in a lot of their existing weapons because they significantly under perform.

I’d rather all weapons be as viable as each other rather than having dozens of different weapons but only 1 or 2 of them are viable like the current situation is, it’s disappointing.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

what about the rest of us with no commanders

in WvW

Posted by: Protoavis.9107

Protoavis.9107

just lead them, there was a group of 8 of us to form an impromptu group just running into each other/following each other and took SMC all through using /say

you can pretty easily take a tower with 5 people, it’s not like you need to be in a giant zerg with a commander to get things done.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Blackgate getting Double-teamed

in WvW

Posted by: Protoavis.9107

Protoavis.9107

So it’s become pretty apparent that Blackgate is being actively double-teamed by the Tarnished Coast and Jade Quarry. It’s a strategy that they’ve used against us frequently before the tournament, and all you need to do is look at the tournament scores to see when they’re double-teaming us.
In the first round, we faced JQ and TC and soundly beat them 276k to 224k and 240k, respectively.
The next round, we only faced TC of the two, and beat them by 30k.
The third round was when JQ and TC began to double-team us in the tournament, shown by how Blackgate was butchered 168k to Jade Quarry’s 277k and Tarnished Coast’s 258k.
The fourth round, we faced only JQ of the pair, and soundly beat them by 40k.
This pattern continues, as anyone can see by looking at the scores documented on the wiki. It’s clearly shown that Blackgate can win against either team when they are separated and when they aren’t allied against us. I personally don’t care if we get double-teamed in the off-season, because it doesn’t matter. However, it seems rather unfair to me that Blackgate is getting double-teamed during a tournament, where the score amounts to a reward. It’s pretty much impossible for us to win if it isn’t going to be a fair fight.
My main question is:
Does ArenaNet realize this is going on, and if they do, do they plan on doing anything about it? Can they do anything about it? Is it considered fair for unofficial alliances to be formed, or is it an unfair disadvantage because there is no real counter to it?

I dunno why you expect Anet to do anything about it. Your post demonstrates your server is completely imbalanced since no other server in the entire game has any chance against yours unless they team up and play tactically against yours. You can’t really complain about a fair fight when your server can’t offer a fair fight against any other server.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Perfect example of what is wrong with stealth

in Profession Balance

Posted by: Protoavis.9107

Protoavis.9107

Let’s see how long it takes for Anet to do something, perma stealth, working as intend surely not.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

I don't like doing daylies anymore

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

i don’t see any problems with dailies – unless you hate pvp and eotm karma train

Agreed, I’ve been doing the EOTM for the meta (I want those wvw weapons) over the last week and I don’t even look at the dailies and they manage to get down in 30 minutes or so. Granted I’m doing it on a guardian so conditions application/removal are always easy, reviving always has plentiful options, most objective NPC targets are champs, leveler is super easy as is events (since almost everything is an event), killing invaders (staff 1111111), recycler (so much loot and I’m still salvaging everything for ecto’s and luck), etc

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Have you ever sold a precursor?

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

Yes, about 6 or 7 of them so far.

I got a lot them when the lower level exo’s (lvl 70 to 79) where super cheap and mystic forging them up to lvl 80 would turn a profit. First one was the hunter which I kept until they changed the predator from purple to orange and added the aura and foot falls (which I find extremely ugly).

I’ve mostly just bought whatever I needed when I needed it, like recently I purchased a full set of gear for my guardian who went from being a fractal specific toon to a wvw specific toon focused on support (aoe might, heal, aoe vulnerability, aoe retaliation, etc) which meant every bit of gear had to change.

I’ve bought a lot of cultural gear (t3 being quite expensive) for my 8 toons since I generally think it looks better since it’s tailor made to the races.

Quite a lot of gems for bank tabs, collection expanders, 1 outfit,, finisher, terrace pass, etc

Haven’t really done anything fancy with it to be honest, just lets me bypass gearing up toons since I can just get it off the TP.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

(edited by Protoavis.9107)

Thief overpowered? Then why....

in Profession Balance

Posted by: Protoavis.9107

Protoavis.9107

People don’t hate thieves or think thieves are over powered, they realise it’s the stealth mechanic when it can be applied near indefinitely resulting in a situation where only 1 player is capable of playing. it’s an unbalanced and unfair position. Most people wouldn’t care if the stealth mechanic had a 10 second cool down where the player can’t re-enter stealth once leaving it for 10 seconds but when you have a situation where a class can hit for half a players hp pool, stealth near instantly (or as another thread shows, do damage and never leave stealth) then do the same half hp pool hit again without giving the other player any real way to deal with it in a 1 vs 1 situation unless you’re an extreme bunker build it essentially becomes an exercise in griefing rather than a balanced situation.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

(edited by Protoavis.9107)

*Precursor Rage*

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

WHY did you throw so many in??? Even with the pre’s increasing in cost, you’re better off saving and waiting

if no one did it there’d probably be even less precursors around, I wouldn’t be surprised if most precursors come from the mystic forge.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Kodans as playable race.

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

The most probable playable race to come will be Tengu simply because they require less armor artwork to be done since they use the some model as the Charr only with a different head, feet and hands but the body/legs are the same and so the armor models can be ported over.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

What's Anet doing to the gold sales pandemic?

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

I’m still confused about why they haven’t put a chat filter on the websites url, the tech is already in game since launch just add in the part between the www. and .com both in single string and with spaces between each letter and other variants and just make the advertising part of it more difficult.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Selling issues on trading post

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

The trading post just seems to have a lot of traffic that it can’t handle, I 80% of the time can’t load the “Items I’ve Sold” or “Item’s I’ve Bought” just says “NO RESULTS” which I can only assume is from the page that I’m a giant TP’er and have many thousands of results that the database connection probably times out.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Mystic forging exotic armor/weapon combos?

in Crafting

Posted by: Protoavis.9107

Protoavis.9107

I think the only limitation is that weapons can’t be mixed with other types. I believe armor and trinkets can be mixed, including the different armor types. Just can’t mingle weapons in there. They do all have to be the same rarity (can’t do rare + exotic)

If that’s the case it’s a new(er) change, I know once upon a time we can mf weapons with armor/trinkets just as long as they were the same rarity unless I stopped and just stuck with weapons with each other for bigger chances at precursors.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

*Precursor Rage*

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

So I looked at zap a week ago and it was at 860g.
Today I look at zap and it is at 1090g.

It’s because they changed the mystic forge, you can now get items that are of a lower level than what you put in, put in 4 lvl 80 exotics/rares get lvl 76 exotic/rare. It’s now more expensive (not harder, more expensive since the rejects are worth less than before) to make it via the mystic forge so the prices go up

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

new legendaries

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

New legendaries are bound to come out when precursor crafting is released, it’s only logical, and precursor crafting won’t be released in the near future.

https://forum-en.gw2archive.eu/forum/game/crafting/gw2-precursor-recipe-scavanger-hunt-news/first#post3780700

Honestly I don’t think it’s ever coming, they’ve been talking about it for a year and a half now and keep pushing it back and saying alleged work done on it needs to be completely redone, it’s like the third time they’ve had to scrap it and start at the beginning.

The best part is that they’re back to drawing board, since they said that their initial plan for crafting doesn’t fit the game system the way it is now. So, probably another year or two.

That’s what I find most disturbing, how many times can they plan something only to realise it’s a completely fail idea, they’re up to the 4th one now (and considering there’s item codes that showed at least some work has occurred on previous system that’s a lot of wasted time and money on bad planning), it’s becoming a bit of a joke at this point. If this was a project and Anet was working for a client that’d be in breach of contract at this point which is disturbing and doesn’t provide me with a lot of confidence.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

new legendaries

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

There was a word, you just missed it. I can’t find you the quote right now but a dev said in Septempter-October -ish that out of all the planned features precursor crafting is the least likely to make it by the end of 2013. I’ll post the quote if I manage to find it.

Edit: found it:

You will absolutely see a way to create a precursor available in the future. As detailed in our plans for the second half of the year here:

https://www.guildwars2.com/en/news/looking-ahead-guild-wars-2-in-2013/

As mentioned at the end of the blog, as always things are subject to change as test and prepare various systems. Most of the stuff covered in the blog you’ve already seen implemented, or steps towards being implemented, however the precursor building (and corresponding additional legendary items) is the one highest at risk to not make it this year.

It is still something we absolutely plan to do!

That’s fine and all, delays happen, but when we’re almost halfway through the following year from the timeline they gave us…that’s pretty poor form on their part.

New legendaries are bound to come out when precursor crafting is released, it’s only logical, and precursor crafting won’t be released in the near future.

https://forum-en.gw2archive.eu/forum/game/crafting/gw2-precursor-recipe-scavanger-hunt-news/first#post3780700

Honestly I don’t think it’s ever coming, they’ve been talking about it for a year and a half now and keep pushing it back and saying alleged work done on it needs to be completely redone, it’s like the third time they’ve had to scrap it and start at the beginning.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

(edited by Protoavis.9107)

Selling Strategy?

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

depends on what I’m selling and the difference between the buy and sell price of the item if it’s tiny I’ll just take the money and run

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

200g/day? You can make more!

in Crafting

Posted by: Protoavis.9107

Protoavis.9107

i did this with 1 account when the vid came out got me about 50g a day.
for 2-3 hours doing this.
but now the profit became allot smaller from 3-5 silver each sword to only 1-3 silver.

pretty much this, also currently the swords don’t really more at the frequency they did when the video was made. When that video was new you’d stick the swords up and they’d be gone by the time you got back to the crafting station, it’s a lot slower these days since there’s less people trying to get rich of precursors.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

No Foot trace for Flameseeker????

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

Some of us actually like having sensible items, thank you very much.

Agreed, I personally wish I could turn off the foot falls effect on my weapons.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Is there an ETA on the New Legendaries?

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

at least another year, it’ll be something that gets scrapped a lot like precursor (scavenger hunt to crafting to new crafting, etc) I wouldn’t hold my breath.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Rare to exotic nerf?

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

https://www.guildwars2.com/en/news/say-goodbye-to-armor-repair-costs-and-hello-to-free-trait-resets/

The Mystic Forge is going to get a lot of changes this year. To kick things off, we’re adjusting the way Zommoros distributes rare and exotic rewards a bit, allowing for more variation in output. *This is just a stepping stone to further changes that will make the Mystic Forge a much better experience in the future. *Please note: the rate of precursors will not be affected.

Not sure how recieving items of lower level than the items put in is a better experience but ok if you say so….

On a tangent of future, when will that be? I mean there’s changes from 2013 that still haven’t been implemented

https://www.guildwars2.com/en/news/looking-ahead-guild-wars-2-in-2013/

Maybe lets not change things until the changes are complete because there tends to be a habit of changing things partly and then not touching them for a year which results in a terrible experience for that year.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Characters of color?

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

It’ s partly because none of the initial faces really lend themselves to it. Similarly there’s only 1 face (for males at least) that is based on an asian face (and even then it’s so long and horesy) .

My “main” is “black” but really he just looks highly mixed race because the sliders only allow for so much from the default. Change his skin tone and no one would think it unusual.

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Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Anybody able to access the EotM map?

in The Edge of the Mists

Posted by: Protoavis.9107

Protoavis.9107

What annoys me is the error message. I have gotten these messages (usually on patch day) since launch and it has NEVER been my firewall, router settings or security program.

I have to agree, the error messages within this game are never right, they always point out the error being something that’s the players fault and they’re pretty much always server hardware related and has been that way since BETA. The error messages need some changing because at the moment they just lie.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Delaqua and Kasmeer Lesbian Couple

in The Edge of the Mists

Posted by: Protoavis.9107

Protoavis.9107

i think its out of place for a game like this, i can understand the sylvari but not humans.

Good thing most people doesn’t feel that way

Anyway just don’t think about it, if it is that big of a deal for you.
Not like the actual game change because of it

I never said it was a big deal. Just expressing my opinion that i disapprove of the gay agenda making its way into the games I enjoy. I’d rather know background details of important stuff like Marjory’s canthan origin than her sexual orientation

We totes had a meeting and forced the GW2 dev’s to put it in right? The “gay agenda” argument is tired and so obviously paranoid…THINK OF THE CHILDREN!

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Where's our light flame armor on gem store?

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

It will be here soon.

it’s not confirmed, given the shoes, gloves and helmet I’m more inclined to think it’s a new heavy style and unrelated

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

(edited by Protoavis.9107)

Mystic Forge Recipe: Immobulus

in Guild Wars 2 Discussion

Posted by: Protoavis.9107

Protoavis.9107

I used to want this weapon.

Used to.

I did too on my mesmer but it’s just a terrible weapon for much every class (except guardian due to lack of any other actual ranged weapon when range is required) it’s especially terrible on mesmer that it has no place in pve or pvp

Some recipes are just more expensive than others, the mystic forge weapons that are animated for the most part are always more expensive than the ones that aren’t animated (the exception being the blue flame dragon sword….I’m honestly surprised that it’s as cheap as it is)

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Wind Catcher Skin expensive

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

just wait a few months for that event to come round again, won’t be surprised when they drop again.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Light Flamekissed Armor progress?

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

I agree, it’s been quite a while and given how hostile this topic can become, there really should be an update about the progress of this because it really just seems like it got swept under a rug at this point.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Where is Grenth hood? =[

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

I guess this is why every major retailer in world aims to have diverse products for retail in a establishment as opposed to selling things off the back of a truck round town for a limited time. I think my example more accurately shows stocked shelves works better than limited time offers. Even in limited time offers retailers will extend period of purchase if demand shows revenue is still to be made. This is why music artists will set second and third concert dates, holiday sales will be extended to the Monday and rain checks offered. I have purchased armor skins for one off piece’s within the set well after a reasonable period of time. If this limited time thinking is correct, then it would be best if make overs packs etc were also only seldom released so people stocked up. The reality is that limited time offers exclusively work best for products that are limited in supply. In gw2 case all products are virtual so supply being perpetual to meet any opening. residual and after event event demand is financially sound. It costs little to keep the product stored in infinite supply for any current/future demand that will result in revenue. When stated like this, why would a retailer not keep a near infinite amount of product(s) that costs little to store and does not use up excessive display space that prohibits additional products being sold?

Every major retailer doesn’t keep the same products forever outside of “staple” products, notice how clothes change each season and the same clothes don’t come back next year?

Tours get extended based on demand, demand that exists because they are presented as limited (because the artist isn’t sticking around in town indefinitely for anyone to come along whenever they feel like it)

Presenting pretty much anything in a limited why results in increased demand. Most sales of new items in the cash show happen on day one of their release, keeping items around indefinitely just takes up space, part of the reason a lot of town clothes items just had their final sale and have been retired permanently a month or two ago. The cash store isn’t designed to have a lot of style items in it the single column scroll without a search will become a hindrance with items being kept around for a long time and their sales significantly dropped off after the first couple days anyway.

Make over kits are consumed and gone and will always have buyers, A style isn’t consumed it’s just added to an item and can be moved around on the account using splitters (also consumed and creates a demand for them)

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Where is Grenth hood? =[

in Black Lion Trading Co

Posted by: Protoavis.9107

Protoavis.9107

All I can say is a free to play game that has players who will spend money on certain items..what part of this transaction is misunderstood? Either retail what they’d like and make some money, or don’t and leave them disappointed and make no money. One of these options seems a lot better than the other.

While it seems that would work, it’s more effective to have things around for limited time, people panic and will impulse buy more readily thinking they won’t be able to get it later. Leave things around in store indefinitely and people put purchases off and then realise they didn’t really want it after all.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Why WVW is broken... really

in WvW

Posted by: Protoavis.9107

Protoavis.9107

For arrowcarts I see no problem, as you can put then in places the AOE cant get you.

You’d think that but ele’s can easily attack anything on a wall with Dragon’s Tooth even if out of range of every other AoE in game since Dragon’s Tooth isn’t LoS

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Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

What would GW2 be like with trinity?

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Posted by: Protoavis.9107

Protoavis.9107


snipped everything since it’s a reply to the attached image—-

It always makes me giggle when marvel artist do those kind of fight scenes and include any Omega level mutant. The only way that team loses is if the Omega is holding back.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.

Definitely had higher IQ then average

in The Origins of Madness

Posted by: Protoavis.9107

Protoavis.9107

Can a high IQ player come in here and tell us if the OP is right?

I can’t figure it out myself.

I doubt they’d be able to read the OP given how it clearly wasn’t any human based language.

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.