Showing Posts For Puandro.3245:

Today was a step in the right direction.

in PvP

Posted by: Puandro.3245

Puandro.3245

You also have to give some time for the ratings to stabilize. I mean people who won their first 5 games are obviously very high rating-wise and will get premades more likely.

So give it a few days and it might be quite good, who knows.

See, that’s what I thought at first but
https://forum-en.gw2archive.eu/forum/pvp/pvp/I-tested-the-Join-solo-and-recorded-results
After seeing that it only takes you to be only slightly better than the rest of the solo queue population to be matched against a full premade, even if it is this early, it probably won’t end up being very balanced. This game is heavily focused on coordination, rotation, downstate management, and team decisions rather than individual skill. Comparing the two in the same queue is absurd.

Sorry, Phanta, but when they promise to try to bring more builds into par, then destroy (unsuccessfully) one of Engies only 2 viable builds, Buff Thieves’ one viable build(and nerfing a semi-viable bruiser alternative build in November), hurt dps eles as much as bunkers (maybe moreso? idk I don’t play ele),
the future doesn’t look too bright.

Every decision they’ve made so far has been the wrong one and they keep having to backtrack over and over. Pretty soon they will realize that Hotjoin was a bad idea and we were right when we said we need a Solo Queue. But “soon” in ANET terms means 6 months from now, probably.

Tl;dr: Two steps backward, one step forward.

I agree with jumper. They hurt DPS more than Bunker Eles. I also dont know why they nerfed burst build for engis. Atm the Meta is pretty stale. When you run into a class you know 99% of the time what build they use and if they use another build its usually not a big enough threat to be an issue.

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Warrior nerf?

in Guild Wars 2 Discussion

Posted by: Puandro.3245

Puandro.3245

Its 1 second cooldown.

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Dungeon Patch Discussion 2/26

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

Let’s focus on the most important issue here. Ascended accessories and amulets in fractals. Either that or lift the kitten agony so we can progress.

You can progress to 49 with 30 AR. If you think you’re ever going to get enough AR to survive 50 Jade Maw, I have some bad news for you.

We could you know if they added Ascended gear to fractals that we could infuse to 10 AR for each trinket.

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New ascended stuff

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

It’s pretty annoying.

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Full berserker possible in high end dungeons?

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

  1. on LB does less DPS than LB #1 attack, and SB does more damage than LB as stated above.
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Fractals - where are our amulets?

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

No earrings now after the patch.

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That HotW fix

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

NO NO NO, don’t fix “NO NO NO”.

Put voice in German, run SE path 3, profit.

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Dungeon Patch Discussion 2/26

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

Any word on when we can get Ascended earings/amulets from fractals?

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Dungeon Patch Discussion 2/26

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

Robert, so i managed to log in and i saw the new spy kit changes, so now its a bundle with a 1 min cooldown, thats is a pretty good change but i have some suggestions.

Can you add a CD to the actual item instead of just the CD once you use it, or maybe if you don’t use the #1 skill on the bundle and drop it can you regain back the spy kit and not waste it.

Since its 1 minute CD now, how about letting people move after going into stealth.

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That HotW fix

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

Bear!, Beear!, Beeeeeeeeaaaaar!!!!

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Dungeon Patch Discussion 2/26

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

It basically means you can’t abuse them by doing something like 100b or BF and get all your health back via Omnomghost or what have you. I agree completely with 1 second being just right.

Yeah pretty much. Stacking 3 mobs and 100B pretty much meant you were invincible. The same could be said for any class that could stack and AOE a spot rapidly over a short period.
My ranger’s penetrating arrows while using a shortbow was incredibly OP, considering I could heal 1k a second on average just by hitting multiple dudes. Running that and troll unguent for a heal meant I could just stand still and not die.

The pies doing damage is intentional i imagine?

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Dungeon Patch Discussion 2/26

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Posted by: Puandro.3245

Puandro.3245

What is the new internal cooldown to life stealing foods? This change affects many builds that rely on it and it would be nice to know a # instead of just a mystery number you guys like to give out, thanks.

There are builds that rely on food?

Yes, there are. Many of the glass cannon builds rely on the food buffs for lifesteal that is greater than healing. I added a 1 second cooldown after each proc to stop abuse using certain skills that could heal a character from near death to full health due purely to critting with a food item.

Alright 1 second seems fine and i thought they were too good but 1 second leaves them viable while not overly nerfing them to oblivion. 2 seconds or more and i would probably just go back to Mango Pies.

Looking forward to the AC changes as soon as my guild is on later today, any word on changing the current Warrior “meta” for dungeon runs.

This is coming from a guild that runs with at least 1-2 guard and 1 mesmer in dungeon runs with 2-3 warriors.

Food change actually nerfed Berserker Warriors (other classes too but perhaps people can’t survive glass anymore). So perhaps we will see a change.

We don’t run full glass but a mix of knight/zerk gear so it’s NP.

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Dungeon Patch Discussion 2/26

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

What is the new internal cooldown to life stealing foods? This change affects many builds that rely on it and it would be nice to know a # instead of just a mystery number you guys like to give out, thanks.

There are builds that rely on food?

Yes, there are. Many of the glass cannon builds rely on the food buffs for lifesteal that is greater than healing. I added a 1 second cooldown after each proc to stop abuse using certain skills that could heal a character from near death to full health due purely to critting with a food item.

Alright 1 second seems fine and i thought they were too good but 1 second leaves them viable while not overly nerfing them to oblivion. 2 seconds or more and i would probably just go back to Mango Pies.

Looking forward to the AC changes as soon as my guild is on later today, any word on changing the current Warrior “meta” for dungeon runs.

This is coming from a guild that runs with at least 1-2 guard and 1 mesmer in dungeon runs with 2-3 warriors.

It basically means you can’t abuse them by doing something like 100b or BF and get all your health back via Omnomghost or what have you. I agree completely with 1 second being just right.

The biggest change is that this will affect how much you heal from multiple mobs :P.

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Dungeon Patch Discussion 2/26

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

What is the new internal cooldown to life stealing foods? This change affects many builds that rely on it and it would be nice to know a # instead of just a mystery number you guys like to give out, thanks.

There are builds that rely on food?

Yes, there are. Many of the glass cannon builds rely on the food buffs for lifesteal that is greater than healing. I added a 1 second cooldown after each proc to stop abuse using certain skills that could heal a character from near death to full health due purely to critting with a food item.

Alright 1 second seems fine and i thought they were too good but 1 second leaves them viable while not overly nerfing them to oblivion. 2 seconds or more and i would probably just go back to Mango Pies.

Looking forward to the AC changes as soon as my guild is on later today, any word on changing the current Warrior “meta” for dungeon runs.

This is coming from a guild that runs with at least 1-2 guard and 1 mesmer in dungeon runs with 2-3 warriors.

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Dungeon Patch Discussion 2/26

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

What is the new internal cooldown to life stealing foods? This change affects many builds that rely on it and it would be nice to know a # instead of just a mystery number you guys like to give out, thanks.

There are builds that rely on food?

Yes.

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Dungeon Patch Discussion 2/26

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

What is the new internal cooldown to life stealing foods? This change affects many builds that rely on it and it would be nice to know a # instead of just a mystery number you guys like to give out, thanks.

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Omnomberry pie: long overdue change

in Guild Wars 2 Discussion

Posted by: Puandro.3245

Puandro.3245

Anything above 1 second ICD and im going to use Mango Pies or other dps food and swap a few pieces of my zerk gear for knights, kitten it.

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Explain time Anet: idea behind ele changes?

in PvP

Posted by: Puandro.3245

Puandro.3245

Pretty much this, you nerf the ability to play a dps ele even further down and push us more into bunkers. Bunkers ele still will have RTL up when needed to run away since they won’t use it to stay alive inside the kitten small node, WTH is this crap. I wonder if they even fixed the air trait to reduce cooldowns to affect RTL because before it was still at 15 secs regardless of the trait.

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Feb 26 - Patch Notes!

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Posted by: Puandro.3245

Puandro.3245

I can’t believe they nerfed RTL on eles and pushed them further into bunkering instead of nerfing their bunker ability and gave them more options to play full dps. This is kitten

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2/26 Elementalist Changes: discussion

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Posted by: Puandro.3245

Puandro.3245

All the changes are fine but RTL nerf, really ANET? Lets keep pushing Eles more into a bunker spec than before. I wonder if they finally even fixed the air cooldowns reducing RTL because before it would always stay at 15 secs.

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I think Subject Alpha needs some work

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

Fight is fine and it’s still my favorite fight from the dungeons.

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This is of dire importance!

in PvP

Posted by: Puandro.3245

Puandro.3245

Agreed with OP, when GW2 was released i spent 90% of my time doing PvP tournys with my friends and the rest leveling my ele in PvE (took me over a month to hit 80). Now only 4 remain from 30+ and that sole reason is that we enjoy the PvE/WvW side otherwise we would be gone. Game has potential but Anet has been dropping the ball far too long in the sPvP Side.

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Lupicus

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

^ obviously forgot how pugs work. Incase you don’t know pug-life is hard, its real hard. The vast majority of this games population just isn’t any good at this game to be honest. 9 out of 10 wars i come across run fear me with str/dolyak signet or something close to it. Not everyone spends 10/12 hours learning how to solo

I join these groups that say “experienced players only” and im still only one dodging grubs. Have to change armor sets just to make sure i get argo of p3. Go pug a few times and you’ll realize where this guy is coming from.

If Weth pug he prob just solo the boss and let people die to make it easier. Sadly 99% of my deaths in pugs are from trying to rez downed people.

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Party Comp.

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

Does running with the same setup (and same players) not bore you? I mean regular dungeon running is repetitive enough as it is. The only thing that keeps it interesting is the wild assortments you get from PuGs. In some situations an entirely different strategy is needed. As I have yet to play as each class it’s how I learn what the others are capable of doing and how different classes can compliment each other (for instance a regen banner warrior combined with an accordingly traited Mesmer granting them constant protection.)

I mean sure it’s good to run with the same people for really nailing down a strategy (there’s one guy I regularly run with who’s figured out to time his blast finishers when I lay down a fire field, between the two of us we maintain 25 stacks for the whole party.)

But yes there’s my 2 cents worth, the same party composition would be like scraping a cheesegrater against my forehead…

Considering i have a Guard/War and a mesmer that i might get to 80 soon and my guildies have at lest 2 classes we usually swap toons around but keep the same comp while running dungeons. the exception being Fractals since we have our mains there while getting higher levels.

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ArenaNet Harlem Shake

in Guild Wars 2 Discussion

Posted by: Puandro.3245

Puandro.3245

It’s come to this it seems.

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Party Comp.

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

Fractals

2 Guardians
2 Warriors
1 Mesmer

Dungeons
1 Guardian
3 Warriors
1 Mesmer

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Elementalists and legendaries

in Guild Wars 2 Discussion

Posted by: Puandro.3245

Puandro.3245

I agree with OP. Atm im just holding out unto my mats until maybe we get something cool.

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Major Ranger bug, Sick'em is Broken

in Ranger

Posted by: Puandro.3245

Puandro.3245

I always knew F2 dropped Sic Em buff or if the target dies or if you change targets via telling it to attack another target but this new bug i didnt know. Man i wasted so many sick em buffs.

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No influence for guild from FOTM

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

Its actually not considered a dungeon, its considered a fractal.

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The Mossman gimmick

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

No kiting needed full melee, why increase the the fight duration leading to more chances of mistakes happening.

How do you exactly “full melee” a boss spamming you with 20k hits?
I can’t wait you to show me a video of that.

1) State your class and spec
2) State your fractal level
3) Whats your gear choice and AR?

Then i can help you, unless i know that all i can tell you is dodge since its universal to all classes.

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The Mossman gimmick

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

So there is no strategy? Simply kite and dodge until you starve of endur and die, rinse and repeat.

Quite bad boss design honestly, all other bosses have interesting mechanics but this one is just gimmick.

No kiting needed full melee, why increase the the fight duration leading to more chances of mistakes happening.

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The Mossman gimmick

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

Yes there is a limit in dodging, which can be mitigated by endurance regen like Vigor, traits, food ect. If you are dodging when not needed then that is a learn to play issue. State your class if you want specific help.

Also Mossman dont have rocket launchers.

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The Mossman gimmick

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

Dodge before he hits you with it. If you cant handle the difficulty then dont go that high, take your own signatures advice.

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Nerf Legendary Grawl Shaman?

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

Another group falls to the Imbued Shaman on level 20. The elementals are out of control. Do they need to root/does there need to be so kittening many?

Obv you need more DPS.

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[PvE] Help: Optimal Ranger Build

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Posted by: Puandro.3245

Puandro.3245

Traps actually arent that great in PvE like PvP. 1st you have to take a trait to make them last longer so they can do good dps. Spike trap is actually pretty bad bleed damage. Flame trap rocks but its still just burning which isnt great if you have another source of burning in the group. Poison trap is pointless since you have poison on SB or Sword. Really taking the trap trait for PvE just for Flame Trap isnt very good.
I think SB is a great weapon if you have to range but sword all the way in a good group and both are better with a power build. Knight/Zerk gear is really the best mix atm.
I can give you a build when im home but vs ST i can keep much more than 3 stacks of might vs 1 target on my pet and vs 3 mobs i can keep 22-25 stacks of might on him. Btw this is SOLO and it gets easier in a grp.

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[PvE] Help: Optimal Ranger Build

in Ranger

Posted by: Puandro.3245

Puandro.3245

It depends on your build, but in the base state (i.e. 916 power and 0 condition damage), SB with bleed has about 30%-40% higher DPS than 1h sword autoattack. I need to do some calcs with sword’s poison to factor that in, but I doubt it’s enough to make up that gap. Sword is better against multiple targets though.

The reason it depends on your build is that if you add an extra 916 to power it will double sword’s autoattack (and shortbow’s physical damage) while bleed damage will remain the same. And sword will be better. But likewise if you put 916 into condition damage and 0 into power, shortbow will pull even further ahead.

This is very false. Sword is a 1.8 second cast time chain with a .6/.6/.7 skill modifier on its chain. SB #1 is a .5 cast time with a .4 Modifier with a 3 second bleed.

Full berserker vs 2,600 armor (Heavy Dummy in the mists) in a 30/30/10/0/0 spec (no specified traits)
Sword #1 = 1,833 DPS
SB #1 (Flanking) + #2 = 1,748 DPS if you can’t flank its 1463

Full Carrion
Sword #1 = 898 DPS
SB #1 (Flanking) + #2 = 1,607 DPS if you can’t flank its 944

TLDR, SB Does more damage with a power build than a condition build, rabid is worse dps than carrion, but at the end its still worse dps than Sword, which we can add torch as an offhand boosting sword even further.

SB is comparable against 1 target IF you flank every attack and land poison volley which means being very close for all 5 hits to land. Sword cleaves AND gives might to your pet which scales very well, and the might on the 3rd hit is per target so a potential 3 might for your pet every 1.8 seconds.

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greatsword vs 1h sword

in Ranger

Posted by: Puandro.3245

Puandro.3245

Turn off your sword auto attack. Its your highest dps weapon and its awesome.

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[PvE] Help: Optimal Ranger Build

in Ranger

Posted by: Puandro.3245

Puandro.3245

Rangers highest dps weapon is sword followed by SB. A power based build will give you more dps on SB than condition. SB does more damage even without flanking (bleeding) than LB. Your option for sword is to pair it with a torch even in a power build.

Dont ignore pets, they do insane dps. Ive been running some #s and i believe rangers have the ability to do more dps than wars provided the pet doesnt die and has 25 master bond stacks, but thats very hard to do.

Jaguar is your ST dps pet. Drakes is your AoE dps Pet since Auto Attack cleaves.

If you run a hammer guardian (i hope you do since they do 90-100% of the dps GS does) then you can give your pet perma protection with 15 in nature magic.

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MF In Dungeons

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

MF Gear stats are actually not that bad. Better than some peoples builds who actually have real armor. At the least, its a Knights set of armor that doesnt have toughness, however if the person can survive, they technically did not even need that toughness. So yea, its not as good as zerker, but most people seem to frown upon zerker anyway.

Im not trying to say MF gear is “Good” but its not as bad as people think, if the player is able to live with the gear. (Most cant)

Yea, ~1k toughness means nothing, just take MF instead, it’s not that bad…

If someone can survive, then they could run berserker, which is over 30% more damage then mf gear.

Such a useless, selfish trait that should never be in a MMO, especially not for challenging group content.

Pretty much this, don’t need toughness/vit then run zerl gear and blow stuff up.

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[Release] My Damage Calculator

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

Ill DL and take a look at it when i get time. You are welcome to download my spreadsheet and use the skill modifiers for the attacks that i have gathered, missing only the engi and half the mesmer ones.

BTW if you use the cast speed on the weapon attacks themselves your calculator will be waaaay off.

There is also a built in damage rotation in my sheet which is basically a dps calculator.

https://docs.google.com/file/d/0B3A3Op-Hj3dOUkJRU0xvcng5ZWc/edit

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Dungeons favouring ranged combat.

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

The increased damage you do in melee more than makes up for how much more work you have to when you are in melee. This increases exponentially when fighting multiple mobs and ranged weapons lack the cleaving melee weapons have.

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Dungeons favouring ranged combat.

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

Ranged is easier pretty much all the time and you can “range” in melee range if you want to. Thing is Melee is rewarded with more dps and better group synergy and i atm have NP with this.

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What profession you feel can carry a party?

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

Guard for sure.

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Nerf Legendary Grawl Shaman?

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

Ppl reset marsh too, lets nerf that.

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New map question- is orb a bundle or a buff?

in PvP

Posted by: Puandro.3245

Puandro.3245

Warriors with mobile strikes seem interesting.

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Jade Quarry – Team Savvy – #1 NA WvW Solo Guild

New map question- is orb a bundle or a buff?

in PvP

Posted by: Puandro.3245

Puandro.3245

While carrying the orb, the orb is considered a buff. You can indeed use invulnerability skills while carrying it (Mist Form, Endure Pain, Elixir S, ect.)

Shadowsteps are considered teleports. Infilitrator’s Arrow, Lightning Flash and the like will all cause you to drop the orb.

Why is shadowstep a teleport yet lightning flash not? “Teleport to target area”-LF

He just said LF is a teleport. L2R.

Interesting RTL won’t drop the orb.

Relax there superstar, originally thought it read that shadow step wouldn’t cause you to drop it.

Thanks for the compliment my good sir.

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New map question- is orb a bundle or a buff?

in PvP

Posted by: Puandro.3245

Puandro.3245

Will using Portal make you drop the buff? Also what about transformations like Warrior Elite.

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Jade Quarry – Team Savvy – #1 NA WvW Solo Guild

New map question- is orb a bundle or a buff?

in PvP

Posted by: Puandro.3245

Puandro.3245

While carrying the orb, the orb is considered a buff. You can indeed use invulnerability skills while carrying it (Mist Form, Endure Pain, Elixir S, ect.)

Shadowsteps are considered teleports. Infilitrator’s Arrow, Lightning Flash and the like will all cause you to drop the orb.

Why is shadowstep a teleport yet lightning flash not? “Teleport to target area”-LF

He just said LF is a teleport. L2R.

Interesting RTL won’t drop the orb.

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Jade Quarry – Team Savvy – #1 NA WvW Solo Guild

Fractal Weapons buyable with Pristine

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

I just wish we could get to higher level so we could have the higher chance to get them without AR kittenblocking us atm.

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AC Graveling Scavengers Post Jan. 28th

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

Scavengers hitting you from way outside of their melee range has always been the norm, its dumb

Not just outside the apparent range, but even the wrong direction. Sometimes you’re standing behind the scavengers and they knock you down. It’s as if the model is being drawn in one place (and facing one way) but the server thinks the scavenger is somewhere else. It’s been like that since release (in fact, since beta).

It probably happens with other creatures, too, it’s just more obvious with the scavengers due to the stun (which, BTW, doesn’t appear to have a cooldown; sometimes they re-stun players even before the previous stun is over).

Yup this has always been this way since release, its dumb.

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