Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Although I have not tried it yet in our raid group I’m convinced tempest is a better option for Vale Guardian. In order to give ranger buffs to the right people he needs to be in their party and that means he is also leeching buffs he isn’t using. Better off using a dps ranger and add him to the dps party and have the tempest ele alone .
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Can confirm this is true.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Absolutely it does
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
What do ppl use now to level on engis open world. Don’t feel like running a train for exp I just want to do map completion.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Warlord has to be trolling.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Rune of the Necromancer is worse than Nightmare. And Sigil of Agony is worse than Generosity.
yeah i know, but 55 gold for a sigil is too expensive for me right now. And I cant find rune of the Nightmare at TP. ;\
So what about the build generally?
Nightmare is from TA.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
What nerf???
Explain
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Prob still stick with 30/0/0/10/30 for Empowered even if its 1%.
I dunno, 5% damage for you (being generous with boons) isn’t as much as 1.5 vuln stacks + 5% crit chance for you.
As for the people who say “any good group will have 25 vuln stacks anyway” I think should record their runs and watch themselves in a boss fight that lasts more than 10 seconds and let me know if they have 25 stacks permanently. With 4 warriors using Axe/mace it is difficult to keep the bar locked at 25 for very long, so some honestly self-assessment is in order there.
As far as the other bizarre build suggestions I’ve seen 30/20/0/20/0 or 30/30/0/10/0 these are low dps options builds and not anywhere close to what will be considered meta for instanced pve.
Rending strikes looks good on paper. With 30% condi duration and 90%+ crit chance and an average of 2.3 (hits) a second between GS and Axe its about 6 stacks. 3 Stacks against bosses. 3% dps for the grp against bosses. As good as it seams on paper like i said it never works out as well in-game.
Since the class changes didnt go through today i guess ill wait until official patch day to decide.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
(edited by Puandro.3245)
Prob still stick with 30/0/0/10/30 for Empowered even if its 1%.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
I’ve had a full condi necro friend with 25 stacks corruption etc etc duel me multiple times, it never worked out well for him either.
The only classes that give me major problems are well played guards, mesmers, and some thieves, mostly d/p but those are few and far between.
Bad necro, a good necro wouldn’t let you CC him let alone touch him. After Berserkers Stance you have no way to stop the necro making you his kitten. On my necro i have 110% duration to all condis allowing me to counter all your condi reduction. Also the 2 melandru runes with stun reduction help.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Why 2 warriors.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
No because that would satisfy a niche portion of the population and they don’t run the game, casuals do. For example see SAB, that got nerfed less than a week after release.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Classes with high sustain typically have boons. DotE helps against those classes. I personally find it awesome as a master trait, it was useless before when it was grandmaster.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Warrior is easiest. Highest self buffed damage. Lowest danger to die.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Still sticking to Dwayna.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Is there any reason to take spirits in a dungeon now? That CD is going to be extremely painful. I guess I’ll have to rotate spirits OOC unless anet nerfed that too. Can’t have anything like that! Eat your CD silly ranger!!!
If you can kill the boss in 25 secs or less.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Wrong ranger spirits now act like every other pet summoning skill and goes on cd when the summon dies
Which makes them bad like every other pet summon.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Do people use banner regen for wvw? It’s not like spvp where people feel obligated to stand in a circle to fight you. It seems like the banner would just be annoying to play around. I was thinking about getting a condition set for my warrior too, but 1200 healing only gives you about 60 extra hp per second from healing signet and 180 per 3 seconds from adrenal health (at full adrenaline). I wouldn’t think that would be worth giving up the condition damage and crit from rabid.
Nah ppl use it when they are roaming because pugs are too stupid to walk away from it.
You can stack 40-50 seconds of regen while roaming with the banner so even if yoj walk from it you get lots of regen uptime.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Ranger a broken a class? Lolwat.
My bad. BM ranger is broken as in OP. I see them all the time fighting 3-4 pugs and getting away with full health.
Try soloing one that abuses the class and see how well you do in wvw.
Yah i play one and i dont think they are OP. They are good and thats about it. Then again i solo on 6 of the 8 classes in WvW and play the last 2 in spvp so my knowledge of classes and their counters is much better than most of the population.
As a reference here is my 3rd ranger video, its after the pet damage nerf.
https://forum-en.gw2archive.eu/forum/professions/ranger/Exploits-WvW-Melee-BM-Ranger-3/first
You can also look up my warrior video and every other class video ive done in my signature.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Could just go D/P and rip the war apart with blinds and cleansing/healing from SA but the OP refuses to change builds it seems.
Not every build is supposed to do well vs every build.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
I run Tactics Banner while roaming solo or in a group.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Ranger a broken a class? Lolwat.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Axe auto attack does more dps than whirling axe…
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
even the famous Maguuma, and i was not impressed a single time. Free kills everywhere, no good players, never die to even or lesser numbers.
Then this never happened. Which I highly doubt could have even happened.
Whatever makes you feel good man.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Nope, that’s what what ‘wanting it easy’ is.
Just because you haven’t heard of anything, doesn’t mean that’s that. I’m sure if you roamed during the week you faced mag, you met some pretty nasty players.
Edit: oh and I take it your guild doesn’t GvG much?
Ive ran into very few mag players in the 3 nights i was out. I kept seeing the Mag zerg though. From what i read on the WvW thread Mag small mans pretty much gave up after day 1 due to the zergs so there was very little players to find.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Lol, wanting it easy and not wanting to spend my entire night running from T1/T2 zergs that will go out of their way to kill 1-2 people are two completely different things.
Thats actually wanting it easy, no shame in that if you have limited time to play due to RL ect.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Come on now, you make a bunch of videos. I would bet you record 90% of your encounters.
Also, the comment about DAoC roaming, you’re not the only person to have played that game. I played DAoC at launch in 2001 and roamed a lot in that game.
Oh thinking that we “want it easy” is plane ignorant. I only enjoy fights when we are outnumbered(Edit: unless it’s a good 1v1 or 2v2 fight). you can see in the one video, even numbered fights end too quickly 90% of the time. However, when someone only roams for a short amount of time at night, getting zerged every 10 minutes becomes annoying and just gives me a reason to get extra sleep.
You don’t want to have a high chance to get zerged because of your limited time and that is fine but it only makes my comment true, you want it easy because of your limited time and there is nothing wrong with that.
I don’t record 90% of my fights unless im out with the intent to make a video otherwise i don’t load up fraps to have it ready while i play.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Lol where’s your roaming against Maguuma video? I made 2 for the short amont of time I roamed.
I don’t record all the time i play.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Sorry can never take any roaming videos that involve t1 servers serious. 99% of those players are just people on their way to a zerg and don’t know how to fight.
To be honest 99% of the players on any server/tier suck and are on their way to a zerg. in t1/t2/and t3 from all I’ve seen. <shrug>
I agree for T1 and T2 100%, all of them are only there for zerging. (honestly this necro could have won/killed more in those fights if he played better)
In the first fight he didn’t fight in his spectral wall, instead just tossed it behind him for no effect at all. Then while the necro was blind spamming him, he casted all of his skills, missing all of them. I skimmed through the rest of the video, figuring most of the fights were similar.
Yes there were ton of mistakes, as i posted in the first post i don’t have much experience on necromancer, my play time was no more than 12-13 hours play time on him by the end of the video. Still being able to kill multiple people on a class with little experience of it is still good.
As for your T1 players comment, last few weeks JQ faced a number of T1 to T5 servers, even the famous Maguuma, and i was not impressed a single time. Free kills everywhere, no good players, never die to even or lesser numbers. Their zergs are just a smaller and less common.
RIP Maguuma…. it’s too bad you didn’t run into anyone worthwhile. We really do have some good roamers there, but the big servers tend to demoralize our roaming base because their idea of solo roaming is to zerg bust a group of 1-3 with 20 people.
Of course all servers do this, but the higher tier servers have very very few people just moving around the map. They tend to group up almost the entire map together.
I solo all the time in T1, it seems you guys are too care bear to handle some little danger. But it is pretty sad that is the reason, i was out there on day 2 and you guys seemed to had given up by that point.
Im not claiming T1 has better players, i believe every server is filled with bad zerging players and a few good players and i have yet to be proven wrong.
Well see the issue is this: In your tier, you always have a zerg moving around the map, which tends to pull your opponent zerg to those orange swords as well, creating a buffer where you can be fairly comfortable with roaming outside that kill zone. When the lower tier servers like Maguuma get demoralized, we go outmanned with no zerg, and then have really no safe zone to roam in, as the JQ zerg is going to be steamrolling, or splitting into a large web of folks just trolling the south end of the map for kills.
I don’t mind a little danger, but when a server like JQ will literally send 30 people chasing after 2 people for 2-3 minutes because they have nothing else to do, that becomes problematic. If Maguuma could put up the numbers to go toe to toe during the time that I roam, I would agree that it would be fine roaming against JQ, but they certainly do not.
We are constantly spreading and collapsing back on our borderland against servers like SOS, TC, and DB (when we feel like not crying about it). Those severs don’t have full queued borderlands like JQ, so you can imagine it only gets worse from there.
And I resent the carebear comment… While I do enjoy PVE on occasion, no one as called me Tenderheart Bear in at least a week.
I get chased all the time by other T1 servers but i guess im just used to it. Soloing in GW2 is so easy compared to soloing in DAoC on a speedless visi toon for years this is nothing. I said carebear because you guys want it easy, not because of PvE. Part of the excitement is knowing at any turn a large group will show up and wreck you. You have to kill fast, you can’t camp you have to keep moving.
You say zergs create buffer zones which may be true in low tiers vs low tiers but in T1 there are multiple zergs everywhere and just because you know where the zergs are fighting it doesn’t mean another is right around the corner. Thats why i said previously, only difference between low tiers and high tiers is how the # and quantity of zergs they can amass, skill level is the same.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
I dint have problems with spirit rangers my ele D/D but D/D is dead in high end tpvp. Since you are new and do hot joins d/d is fine.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Puandro, mate, thanks for the video. It seems I cannot find your build/gear; is there any link to check?
Its in the video info section but anyways.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Sorry can never take any roaming videos that involve t1 servers serious. 99% of those players are just people on their way to a zerg and don’t know how to fight.
To be honest 99% of the players on any server/tier suck and are on their way to a zerg. in t1/t2/and t3 from all I’ve seen. <shrug>
I agree for T1 and T2 100%, all of them are only there for zerging. (honestly this necro could have won/killed more in those fights if he played better)
In the first fight he didn’t fight in his spectral wall, instead just tossed it behind him for no effect at all. Then while the necro was blind spamming him, he casted all of his skills, missing all of them. I skimmed through the rest of the video, figuring most of the fights were similar.
Yes there were ton of mistakes, as i posted in the first post i don’t have much experience on necromancer, my play time was no more than 12-13 hours play time on him by the end of the video. Still being able to kill multiple people on a class with little experience of it is still good.
As for your T1 players comment, last few weeks JQ faced a number of T1 to T5 servers, even the famous Maguuma, and i was not impressed a single time. Free kills everywhere, no good players, never die to even or lesser numbers. Their zergs are just a smaller and less common.
RIP Maguuma…. it’s too bad you didn’t run into anyone worthwhile. We really do have some good roamers there, but the big servers tend to demoralize our roaming base because their idea of solo roaming is to zerg bust a group of 1-3 with 20 people.
Of course all servers do this, but the higher tier servers have very very few people just moving around the map. They tend to group up almost the entire map together.
I solo all the time in T1, it seems you guys are too care bear to handle some little danger. But it is pretty sad that is the reason, i was out there on day 2 and you guys seemed to had given up by that point.
Im not claiming T1 has better players, i believe every server is filled with bad zerging players and a few good players and i have yet to be proven wrong.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
What is the grandmaster trait in Power? It is missing.
dhuumfire
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
300 HP which he has in the video, 407/s from Signet and 396/3s or 132/s from Adrenal Health.
This is boosted by WvW heal bonus.
1 Necro is enough to melt a warrior, obvious bads are obvious like in this thread.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Bullkitten. Check the last fight, vs 4 people. No matter how skilled you are you can’t hope to troll around wvw with that many people wailing at you and coming out unscathed. Do you understand that any of his opponent in 1v1 STOOD NO CHANCE?
Its 1 thing to be able to beat someone 1v1, its another when your opponent might as well drop dead. Don’t be so biased please. 550hp/sec regen on signet of healing is OP no matter how look at it.
I kill warriors NP on my necro, hell 2 warriors NP and im pretty freaking bad on my necro.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Sorry can never take any roaming videos that involve t1 servers serious. 99% of those players are just people on their way to a zerg and don’t know how to fight.
To be honest 99% of the players on any server/tier suck and are on their way to a zerg. in t1/t2/and t3 from all I’ve seen. <shrug>
I agree for T1 and T2 100%, all of them are only there for zerging. (honestly this necro could have won/killed more in those fights if he played better)
In the first fight he didn’t fight in his spectral wall, instead just tossed it behind him for no effect at all. Then while the necro was blind spamming him, he casted all of his skills, missing all of them. I skimmed through the rest of the video, figuring most of the fights were similar.
Yes there were ton of mistakes, as i posted in the first post i don’t have much experience on necromancer, my play time was no more than 12-13 hours play time on him by the end of the video. Still being able to kill multiple people on a class with little experience of it is still good.
As for your T1 players comment, last few weeks JQ faced a number of T1 to T5 servers, even the famous Maguuma, and i was not impressed a single time. Free kills everywhere, no good players, never die to even or lesser numbers. Their zergs are just a smaller and less common.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Dude’s a beast. Time to level my Warrior.
P.s.
Sup Puandro! How you been man?
Sup man how you been? How long you been playing gw2? Add me and catch me in game.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Oh actually I think I’ve answered my own question with Puandro’s spreadsheet. Bleed damage is showing up as a much smaller contribution for his pve setup than my pvp (lower power and crit). It doesn’t really look competitive at all for pve.
Also, on that spreadsheet: Character Excel Sheet.
-It looks like aftercast delays are included as cast time, is that correct?
-I was under the impression sword auto #3 (hamstring) was higher damage and dps than #1/#2, but I haven’t tested it. Are you sure the spreadsheet is correct for that?
It has been updated for the new sword changes. If it has the option to add rangers spirit pet damage increase than its up to date from what i have on my computer.
Mess with the gear and buffs ect and you will get the correct dps np.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
The cast times are correct i can assure you, i used recording software and viewed it frame by frame to get it correct.
I did the same, and we’re only different by .1 seconds, so it’s not exactly a huge difference. Mine are .1s faster for two attacks (3.5 vs 3.6).
I also don’t know what you mean im using abilities before their CD’s are up.
You weren’t for the build you originally had for that rotation. You were counting on a 6 second 100b CD from the 20% reduction via traits which you won’t have with 30/0/0/10/30. I didn’t take the time to go through and reedit the swaps to 100b that were coming in at < 8 seconds (sometimes ~7). When I saw that even before those tweaks, it was only @ 5.4%, I lost energy for the effort.
If you care to add a .2 sec delay for swapping you can edit it in and make your own rotation. If you enable editing you can even edit the buffs/traits ect. Also you cannot swap every 5 secs with Axe/Axe, you can only swap after Chop, Double Chop, or Tripple chop. Swapping mid auto attack will cause dps loss.
I did, and accounted for both, I let full chop chains go for the Axe/Mace + Axe/Mac swaps rather than attempting to optimize mid chain as the whole goal of that was not to find highest possible DPS (knowing GS + Axe/Mace would be that), but to find the highest consistent DPS with lowest rotation management overhead. Essentially, Auto-attack and hit Cyclone/Crushing Blow/Tremor on CD while swapping as close to 5s as you’re able.
Excellent sheet you created for seeing full debuff/buff DPS. The numbers can get pretty crazy. Axe/Mace + Axe/Mace bumping right up against 10k dps is insane.
Yes the rotation there was the old one before warrior got patched and used 25 arms. I did the rotation on another copy of the spreadsheet with the correct CD’s. I can assure you if you are getting more damage with Pure axe you are doing the GS/Axe rotation wrong.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Nice damage, what sigils you running.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Was good seeing Team Sav out in the field in WvW yesterday, glad you guys are back in T1. Good video bro, I made a Necro as well and have a blast when I play it.
Indeed its fun but also pretty OP in WvW.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Looking through it now, found a post where you stated you authored the sheet. I saw the rotation information below, the only thing that stood out immediately were some of the cast times were a little short (there’s a slight delay with every swap, ~.2s), will take a little to unravel the rest as it’s a sheet meant to do -everything- from the ground up.
The cast times are correct i can assure you, i used recording software and viewed it frame by frame to get it correct.
I also don’t know what you mean im using abilities before their CD’s are up. If you care to add a .2 sec delay for swapping you can edit it in and make your own rotation. If you enable editing you can even edit the buffs/traits ect. Also you cannot swap every 5 secs with Axe/Axe, you can only swap after Chop, Double Chop, or Tripple chop. Swapping mid auto attack will cause dps loss.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Unleashed i will provide info when im home. Or if you care enough look through my post history and find my post of my spreadsheet.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
People sitting in the huge fire field is fail. Also save condi clear for the LB #5 imob/bleed.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Ive done the rotation with cooldowns taken into account and GS/Axe is about 10% more dps than pure axe. Thats on a boss where it lasts more than 20 seconds. On thrakitten takes off even more due to the fact that GS offers high burst at the start.
I dont know why you bring up being top 50 in “the other game” when you cant even do a simple warrior rotation in this game.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Necro Video:
http://www.youtube.com/watch?v=CrzzO1X1h6Q&feature=share&list=UUusZTm3ghTzw5NlotflM2Ew
Sup everyone, video is some clips recorded over 2 days (like 3 hours of gameplay) on my new necro. I crafted him to 80 so expect to see a lot of mistakes like using fear against stability….
I like to solo a lot and this is my 6th class for WvW the other 5 are on my signature.
For reference previous video is here.
https://forum-en.gw2archive.eu/forum/professions/ranger/Exploits-WvW-Melee-BM-Ranger-3/first
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
If you guys arent tunning regen banners with apothecary gear you are missing out.
Puandro please explain that in detail!
I am quite new to Warrior – could you post a Build you are talking about?
You run 30 tactics to get regen from banners and use a banner to gain perma regen.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
I stop watched every ability over 20+ times and have the average time if you’d like it per ability. Could differ slightly depending on your latency (used the display of the bar for the next ability whenever available, did the best I could for attacks without it).
This is taking a few minutes to put together the rotations in the same type of spreadsheet, but -so long- as you do not already have full vulnerability stacks, there is a dps increase for Axe weaving in cyclone even. You shift between 4 to 12 stacks of vuln using that and mace 4.
I’ve done GS rotation and Axe rotation solo. Unless there is some interplay between the vuln stacks of the GS rotation and Axe rotation that will emerge from their being combined, Axe rotation by itself is still going to be your best raw dps.
I’ve uploaded the updated docs spreadsheet to reflect it. I showed 6 stacks where midway through the chain 4 would fall off. It’s not perfect, but until we get actual combat logs some approximation is necessary. If Cyclone strikes more than twice if you’re right up on something, I’ll update it to reflect that (would make Axe even more attractive).
By the way, major kudos to you guys for going through this after a year. I may be retreading old ground here, but my end goal is to have a definitive, detailed set of facts to keep up to date patch to patch.
I need to fix the GS rotation, still using the full auto chain, will do so after I can get back to this, couple of hours from now.
Basically when people make the claim that pure Axe > Axe/GS its basically saying that taking 5 seconds to use HB+WW+1 Auto Attack instead of using Axe is a DPS loss, which is simply untrue. If this was the case no one would use GS HB/WW combo on enemies who are CC’d, people would simply use Axe.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Mace #5 is more dps than axe auto, so its Cyclone Axe. Mace #4 is a dps loss but a vulnerability gain so overall dps increase for the grp. As for Cyclone interrupting Axe auto, yes if you run pure axe there is 0 point in using it to interrupt your chain but since we are going to swap to GS for HB/WW then its worth it.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild