Showing Posts For Quadox.7834:

Warrior needs passive defenses.

in PvP

Posted by: Quadox.7834

Quadox.7834

9/10 If it’s a troll.
Otherwise; no it doesn’t. The other elite specs need nerfs.

No one is going to change all other classes instead of changing one. Stop this nonsense already.

No, you stop this nonsense already. Take a look at recent history, for instance, and you will see that Anet instead of changing one/two imbalanced classes before june 23rd (shoutbow mainly), they revamped (meaning changed, as you so plainly put it) the entire trait system of all classes, adding more passives in the process. I could make more arguments for why nerfing instead of further buffing and powercreeping is so incredibly important, but i prefer to refute your entire claim with this simple history lesson.

Yaniam [Mesmer]

^ Usually only characer that i play on

Warrior needs passive defenses.

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Posted by: Quadox.7834

Quadox.7834

9/10 If it’s a troll.
Otherwise; no it doesn’t. The other elite specs need nerfs.

Yaniam [Mesmer]

^ Usually only characer that i play on

when will you fix moa?

in PvP

Posted by: Quadox.7834

Quadox.7834

To those who tell me i shouldn´t run an ele build with 13k hp, I have to inform you that clerics amulet is the best option for eles. And eles don´t have viable reliable stunbreaks.

To those who question how i can ask for mesmer nerf, I am not asking for a nerf, I am asking for a change/rework.

Can you please inform yourself before posting nonsense please and stop arguing that class x/y are op therefore moa is fine? It´s not related to other classes.

No, you are literally asking for a nerf, straight up, no need to hide that.

That’s not to say that is it wrong to do so, in fact a cont. split moa nerf would probably be beneficial to mesmer in the long run due to the current problems of balancing a class in relation to such strong team utility.

Yaniam [Mesmer]

^ Usually only characer that i play on

Continuum Split needs rework

in Mesmer

Posted by: Quadox.7834

Quadox.7834

There are two main issues with continuum split as i see it:

  • The first is that it forces every single mesmer to go chronomancer traitline regardless of build- two moas is always better than one.
  • The second problem is that continuum split is only ever used for doubling down on the elite skill, the repositioning aspect for instance is almost gone entirely as it is basically never worth it to use continuum split and not use elite (moa).

Off-the-cuff i see two types of changes that could be made;

  • One is to move portal to F5 for core mesmer only, thus making is compete with continuum split- with double elite etc. This, however, retains the problem of continuum split only ever being used to double down on the elite skill.
  • The other is to remove/alter the cooldown reset portion of it and balance accordingly. For instance, shorten the cooldown by alot (to 30 seconds?), and only allow one (or more?) weapon skill(s) to be reset. Something along these lines might make it be used as a high-skill repositioning tool (jump down a ledge to kite etc.) and essentially as a semi-invulnerability that would benefit not only quick decisionmakers but also high-risk high-reward builds as is welcome right now.
Yaniam [Mesmer]

^ Usually only characer that i play on

(edited by Quadox.7834)

i feel anet is going to nerf moa and portal

in Mesmer

Posted by: Quadox.7834

Quadox.7834

Put moa or portal on F5 but only for normal mesmer (not chrono). How about it.

Yaniam [Mesmer]

^ Usually only characer that i play on

Has anyone been exclusively solo queuing?

in PvP

Posted by: Quadox.7834

Quadox.7834

I’ve been soloq only with shatter mesmer. My winrate was almost 100% up to ruby, in ruby i lost a few, and diamond was quite painful. Haven’t played in leg yet.

Yaniam [Mesmer]

^ Usually only characer that i play on

when will you fix moa?

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Posted by: Quadox.7834

Quadox.7834

The strongest elite in the game, utterly broken , on a 50second cd with f5 and alacrity.

It was already broken with the regular cooldown. Just arguing its hard to land when you can just lock people into a cc with sword/shield doesn´t justify a skill that freekills someone even in a 1v1 withing 5 seconds , on a stupidly short cooldown.

No counter, no fun, completely broken.

I’m fine with it, as long as (censor) Shatter mesmer is buffed at the same time. Quite alot, in fact.

Edit: censored “kittenter”.

Yaniam [Mesmer]

^ Usually only characer that i play on

(edited by Quadox.7834)

Can we finally nerf revenant plz

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Posted by: Quadox.7834

Quadox.7834

I’m still allowed to demand nerfs for a class that is too strong. Doesn’t really matter if there are 2 other classes who are even “more too strong” in your opinion.
OP = too strong= nerf justified.

But if you think that a reaper or scrapper nerf is more urgent, create an own thread – I don’t know why I have to repeat myself 1000 times

Will if that is your logic, rev needs a buff because he is too weak against reapers and chronophansma shatters.

If you want to talk about thieves and warriors needing a buff to be able to compete with rev pls make a corresponding thread!

Not if it hits harder than any other dps class with skills that have only 4sec cd (sword 2) or that combine cc + evade + high damage all in one (staff 5).

The more you say the more I sense a l2p issue here.

Let’s talk about numbers:
Precision strike deals about 4K dmg on a light amored target if all 3 projectiles hit in sPvP on the Paladin/Retribution Meta. 4K! Are you kidding me? That’s nothing!

A thief shadowshot deals about the same amount of dmg. and is a gab closer. I’ve fought thieves who had such a good timing that they wrecked me just by using headshot, shadowshot, autoattacks and dash. These thieves are rare but they show what the class is capable of.

Staff kittens hard on squishy opponentes – if it hits. Most of the time it doesn’t.

Are you ignorant or are you just trolling? Precision strike DOES NOT deal 4k damage to a light armour class. To my mesmer it may deal about 8k.

Yaniam [Mesmer]

^ Usually only characer that i play on

Can we finally nerf revenant plz

in PvP

Posted by: Quadox.7834

Quadox.7834

Seriously there is 3 classes that are clearly OP which are rev, scrapper, druid.there is 1 class which is easy to play and in the right hands another OP class in necro. There is 1 class which is a need in ele as a support class.

How does rev need a nerf when its on par with 3 other classes? Seriously just answer the question, if mesmer and DH are slightly underpowered that makes them a slightly weaker option but a option. Warrior and thief atm are dirt but that doesnt mean revs need a nerf.

The OP of this thread keeps talking fact that rev is OP, ummmm against druid/scrapper/necro/ and depending mesmer it isnt. With basic logic if it has the ability to lose vs the 4 other top classes it cant be OP, it just means that the other classes too weak which is only 3.

I’ll say it a last time now. If you still aren’t able to comprehend this ,I don’t see much reason in discussing this any further with you.

You are basically saying that revenant who is entirely broken in his dmg-bruiser-role would be fine because other classes are viable in another role – for example an ele who is viable in his support role or a mesmer who is viable because of his 1v1 potential etc.
According to your logic revenant is fine because it’s on par with scrapper/reaper/druid and scrapper is fine because it’s on par with revenant/druid/reaper. So everything is fine and nothing should get nerfed.
It just doesn’t make sense to claim this when those classes aren’t in the same role.

But still you say this:

Seriously there is 3 classes that are clearly OP which are rev, scrapper, druid.

Exactly revenant is op. Op classes should get nerfed. This thread is about revenant. If you think that scrapper, druid or dragonhunter is op as well, go and make another thread for them.
SAID THIS 1000 TIMES NOW!

Actually, it does make sense. Revs are dps class, ele are supp, scrapper are bruiser and reaper are condi. So if the best of our category (revs) are OP as (ok slightly below) scrapper/bruiser or reaper/condi or ele/support?? Then why do you want them nerf??

If Anet ever implemented your plan, we travel back to January 2016/bunker meta because the bruiser/condi/support will be so hard to kill. The only thing revs are violating as a dps class is their numerous dodge but thieve’s have more dodges than them. Their dps is fine.

“Then why do you want them nerf??” Because they are op, as you yourself said.

I want their dodge nerf so I can at least get a chance against them, they might be the opest dps class but they are not as OP as reaper/scrapper and etc… Bunker ele can literally carry games, a good rev will but not as easy as a good ele. So yeah, Anet shouldn’t nerf revs before scrapper/ reaper …

Fyi: the OP is mostly complaining about their dps, I on the other hand, undertake that having high dps for dps class is mandatory.

This thread is about revenant. Go ahead and make one for scrapper/reaper etc. if you feel like it. I definately want those nerfed too.

Yaniam [Mesmer]

^ Usually only characer that i play on

Can we finally nerf revenant plz

in PvP

Posted by: Quadox.7834

Quadox.7834

Seriously there is 3 classes that are clearly OP which are rev, scrapper, druid.there is 1 class which is easy to play and in the right hands another OP class in necro. There is 1 class which is a need in ele as a support class.

How does rev need a nerf when its on par with 3 other classes? Seriously just answer the question, if mesmer and DH are slightly underpowered that makes them a slightly weaker option but a option. Warrior and thief atm are dirt but that doesnt mean revs need a nerf.

The OP of this thread keeps talking fact that rev is OP, ummmm against druid/scrapper/necro/ and depending mesmer it isnt. With basic logic if it has the ability to lose vs the 4 other top classes it cant be OP, it just means that the other classes too weak which is only 3.

I’ll say it a last time now. If you still aren’t able to comprehend this ,I don’t see much reason in discussing this any further with you.

You are basically saying that revenant who is entirely broken in his dmg-bruiser-role would be fine because other classes are viable in another role – for example an ele who is viable in his support role or a mesmer who is viable because of his 1v1 potential etc.
According to your logic revenant is fine because it’s on par with scrapper/reaper/druid and scrapper is fine because it’s on par with revenant/druid/reaper. So everything is fine and nothing should get nerfed.
It just doesn’t make sense to claim this when those classes aren’t in the same role.

But still you say this:

Seriously there is 3 classes that are clearly OP which are rev, scrapper, druid.

Exactly revenant is op. Op classes should get nerfed. This thread is about revenant. If you think that scrapper, druid or dragonhunter is op as well, go and make another thread for them.
SAID THIS 1000 TIMES NOW!

Actually, it does make sense. Revs are dps class, ele are supp, scrapper are bruiser and reaper are condi. So if the best of our category (revs) are OP as (ok slightly below) scrapper/bruiser or reaper/condi or ele/support?? Then why do you want them nerf??

If Anet ever implemented your plan, we travel back to January 2016/bunker meta because the bruiser/condi/support will be so hard to kill. The only thing revs are violating as a dps class is their numerous dodge but thieve’s have more dodges than them. Their dps is fine.

“Then why do you want them nerf??” Because they are op, as you yourself said.

Yaniam [Mesmer]

^ Usually only characer that i play on

Spamming skills is WAY to effective!

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Posted by: Quadox.7834

Quadox.7834

Is people kittened or what? OP doesnt refers pressing 1 to 0 and repeat, but the fact that for example I can miss a whole electro-whirl and I will be low punished for it cause it just have a 4s cd, while the skill does huge dmg and brings utility. Meanwhile, on a teamfight I have 0 reasons to not spam this skill off cd cause I will prob not need the missil reflect and even if I dont take 100% profit of the dmg after a few seconds I will have it off cd again.

Exactly. The damage of using it off cooldown (spamming) is a greater reward then saving it to reflect key skills.

Yaniam [Mesmer]

^ Usually only characer that i play on

Spamming skills is WAY to effective!

in PvP

Posted by: Quadox.7834

Quadox.7834

Good players DO spam, though. Helseth complained on his stream, for instance, that teamfights are just spam and that the game now promotes using most skills off cooldown because it is more efficient than saving them. An example he gave was Chillblains. A long time ago, it was apparently saved for warriors just for the movement slowdown part. Powercreep etc. has changed this significantly. We are not talking about spamming your defensive utilities here, i don’t imagine.

Yaniam [Mesmer]

^ Usually only characer that i play on

Spamming skills is WAY to effective!

in PvP

Posted by: Quadox.7834

Quadox.7834

So you have a video of you 1v1ing Nos, right? Just spam to win.

He is right, and this is a weak argument.

Do you mean I’m right? Or OP is right and you can 1v1 even moderately competent players while just spamming? I assume you mean I’m right because I clearly am.

I don’t think you have played many other games than gw2 if you don’t see how much spamming is going on on certain classes right now.

Yaniam [Mesmer]

^ Usually only characer that i play on

Spamming skills is WAY to effective!

in PvP

Posted by: Quadox.7834

Quadox.7834

So you have a video of you 1v1ing Nos, right? Just spam to win.

He is right, and this is a weak argument.

Yaniam [Mesmer]

^ Usually only characer that i play on

Can we finally nerf revenant plz

in PvP

Posted by: Quadox.7834

Quadox.7834

@kdaddy:
Yes and I will keep saying this, because it is weird. Saying rev is fine because it is worse than other classes in one or two certain things like healing is super weird.

As I said before according to this logic, Einstein or Stephen Hawking aren’t more intelligent than most of us because they know nothing about romance languages and literature.

@Fivedawgs: Maybe it is you who should learn to read and to comprehend not me. I never denied that other classes are viable.But as I said thousand times before now : Only because 4 other classes are viable in different roles doesn’t mean that rev is fine and justifies it have broken skills and traits.

Ehehe, maybe I should learn to read indeed, but revs are fine. I ll repost I made earlier.

. just b3cause revs counter your class doesn’t mean they deserve a nerf, you always nerf the most op class not the one in between. I could said the same about DH, just because DH are strong against melee warrior doesn’t mean they deserve a nerf; but I’ll consider a DH nerf over a Rev nerf because unlike revs DH can hold points alone.

If you consider a DH nerf above rev you are just plain wrong.

Sorry if i misunderstood you.

Yaniam [Mesmer]

^ Usually only characer that i play on

What abot removing instapoc's

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Posted by: Quadox.7834

Quadox.7834

Y

/15chars
/stillmorechars

Yaniam [Mesmer]

^ Usually only characer that i play on

People are complaining bout condi mesmers?

in PvP

Posted by: Quadox.7834

Quadox.7834

That bullkitten has been there in WvW for a long time. What bugs me about it is that you can play defensive and still win 1v1 fight (and be quite an annoyance in some TFs too). It’s very confusing (and not just because of NaN NanN stacks of confusion) and dodgy build.
But the matter of the fact is, why do I see so many condi mesmers running around on diamond/ruby while I only encountered one d/d thief yesterday.

Because Condi mes still has portal? and team utility like Moa.

And thief has what?

i call that selfowned

and in case u forgot mesmer has a braindead spam of invul/evade/block frame abilities which are easily better than thief’s dodge spam

You can’t be serious. Your claiming that Mesmer’s can out “invul/evade/block frame” a Thief/Daredevil?

F4, F5, shield 4, sword 2, regular dodges

in case if you didnt know DD has only 1 more dodge bar than other classes + 1 more dodge if they manage to steal succesfully

oh and those mesmer skills recharge faster and/or last longer than dodges

Play shatter mesmer and let’s see if it’s braindead.

There is a difference between condi and power.

i didnt say mesmer is braindead, my main problem is that a top skilled mesmer player will surely beat a top skilled player of most other classes, let alone all the utility mesmer brings into the team

however the safety of mesmer is braindead and it takes no skill to use it + use mesmer’s utility which is usually enough to tip the scales even when the player is not particularly skilled

That’s not sufficient. Why is the “safety of mesmer” braindead and takes no skill? This is a statement that demands an xplanation. Surely active defense requires more skill than passives or armor?

because mesmer doesnt need to use those skills to avoid some particular skill or deny/survive a burst, they just spam those skills because they are low cooldown and long duration

They most certainly do, on anything else than condi or bunker. Especially when thinking about gs/staff mesmer.

Yaniam [Mesmer]

^ Usually only characer that i play on

Your Top 5 Suggestions to ANET sPvP

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Posted by: Quadox.7834

Quadox.7834

1. Nerf class skills consistency.
For example Revenant and Mesmer are well designed classes, their skills have good synergy, using their skills in a correct order will create huge damage chain. Nerf them, make them inconvenient and awkward, will lead to balance. (add a cast time to Facet of Light is a good start, just need to add more cast time and longer cooldowns)

2. Make players can lose division too.
So most players will stop playing the game after they reaching certain division. This will prevent players trolling games because they have nothing to do after they get the legendary wings.

The first point applied to power mesmer, oh god.

Yaniam [Mesmer]

^ Usually only characer that i play on

People are complaining bout condi mesmers?

in PvP

Posted by: Quadox.7834

Quadox.7834

That bullkitten has been there in WvW for a long time. What bugs me about it is that you can play defensive and still win 1v1 fight (and be quite an annoyance in some TFs too). It’s very confusing (and not just because of NaN NanN stacks of confusion) and dodgy build.
But the matter of the fact is, why do I see so many condi mesmers running around on diamond/ruby while I only encountered one d/d thief yesterday.

Because Condi mes still has portal? and team utility like Moa.

And thief has what?

i call that selfowned

and in case u forgot mesmer has a braindead spam of invul/evade/block frame abilities which are easily better than thief’s dodge spam

You can’t be serious. Your claiming that Mesmer’s can out “invul/evade/block frame” a Thief/Daredevil?

F4, F5, shield 4, sword 2, regular dodges

in case if you didnt know DD has only 1 more dodge bar than other classes + 1 more dodge if they manage to steal succesfully

oh and those mesmer skills recharge faster and/or last longer than dodges

Play shatter mesmer and let’s see if it’s braindead.

There is a difference between condi and power.

i didnt say mesmer is braindead, my main problem is that a top skilled mesmer player will surely beat a top skilled player of most other classes, let alone all the utility mesmer brings into the team

however the safety of mesmer is braindead and it takes no skill to use it + use mesmer’s utility which is usually enough to tip the scales even when the player is not particularly skilled

That’s not sufficient. Why is the “safety of mesmer” braindead and takes no skill? This is a statement that demands an xplanation. Surely active defense requires more skill than passives or armor?

Yaniam [Mesmer]

^ Usually only characer that i play on

Can we finally nerf revenant plz

in PvP

Posted by: Quadox.7834

Quadox.7834

-Surge of the Mist. Reduce damage by 20%. Now procs only one stack of stability.

-Chaotic Release. No longer refunds cooldown and energy when interrupted or cancelled.

-Jade Wind. No longer refunds cooldown and energy when interrupted or cancelled. Cooldown is now 45 seconds.

-Warding Rift. The projectile now applies 3 seconds of weakness instead of blind.

-Precision Strike. Cast time raised to 3/4 seconds, up from 1/2 seconds. Skill no longer targets invisible or stealthed foes. Chill duration reduced to 1 second, down from 1.5 seconds. Damage reduced by 15%.

-Burst of Strenght. Vulnerability stack reduced to 5, down from 10. Duration raised to 8 seconds, up from 6.

-Elemental Blast. Add a 0.5 seconds delay before first tick of damage to better match with Elementalist’s Lava Font OR adjust Lava Font to match Elemental Blast.

-Riposting Shadow. Add a 5 seconds cooldown.

Really good, +1

Really good for someone who has no idea how revenant works (its energy type profession, not cooldown based). On top of that full cd if interrupted.. lmao good joke

Wait did you only have a problem with one of his suggestions?

With all of his suggestions. Not sure why he even suggest about rev when he doesnt know it works. But well.. im not surprised given his ele staff aa comprasion to other aa. Next episode will be ele staff aa vs rifle warrior aa, asking for a nerf to rifle cus he got outdpsed.

Can you explain why you disagree on everything?

Yaniam [Mesmer]

^ Usually only characer that i play on

People are complaining bout condi mesmers?

in PvP

Posted by: Quadox.7834

Quadox.7834

That bullkitten has been there in WvW for a long time. What bugs me about it is that you can play defensive and still win 1v1 fight (and be quite an annoyance in some TFs too). It’s very confusing (and not just because of NaN NanN stacks of confusion) and dodgy build.
But the matter of the fact is, why do I see so many condi mesmers running around on diamond/ruby while I only encountered one d/d thief yesterday.

Because Condi mes still has portal? and team utility like Moa.

And thief has what?

i call that selfowned

and in case u forgot mesmer has a braindead spam of invul/evade/block frame abilities which are easily better than thief’s dodge spam

You can’t be serious. Your claiming that Mesmer’s can out “invul/evade/block frame” a Thief/Daredevil?

F4, F5, shield 4, sword 2, regular dodges

in case if you didnt know DD has only 1 more dodge bar than other classes + 1 more dodge if they manage to steal succesfully

oh and those mesmer skills recharge faster and/or last longer than dodges

Play shatter mesmer and let’s see if it’s braindead.

There is a difference between condi and power.

Yaniam [Mesmer]

^ Usually only characer that i play on

Can we finally nerf revenant plz

in PvP

Posted by: Quadox.7834

Quadox.7834

-Surge of the Mist. Reduce damage by 20%. Now procs only one stack of stability.

-Chaotic Release. No longer refunds cooldown and energy when interrupted or cancelled.

-Jade Wind. No longer refunds cooldown and energy when interrupted or cancelled. Cooldown is now 45 seconds.

-Warding Rift. The projectile now applies 3 seconds of weakness instead of blind.

-Precision Strike. Cast time raised to 3/4 seconds, up from 1/2 seconds. Skill no longer targets invisible or stealthed foes. Chill duration reduced to 1 second, down from 1.5 seconds. Damage reduced by 15%.

-Burst of Strenght. Vulnerability stack reduced to 5, down from 10. Duration raised to 8 seconds, up from 6.

-Elemental Blast. Add a 0.5 seconds delay before first tick of damage to better match with Elementalist’s Lava Font OR adjust Lava Font to match Elemental Blast.

-Riposting Shadow. Add a 5 seconds cooldown.

Really good, +1

Really good for someone who has no idea how revenant works (its energy type profession, not cooldown based). On top of that full cd if interrupted.. lmao good joke

Wait did you only have a problem with one of his suggestions?

Yaniam [Mesmer]

^ Usually only characer that i play on

Can we finally nerf revenant plz

in PvP

Posted by: Quadox.7834

Quadox.7834

-Surge of the Mist. Reduce damage by 20%. Now procs only one stack of stability.

-Chaotic Release. No longer refunds cooldown and energy when interrupted or cancelled.

-Jade Wind. No longer refunds cooldown and energy when interrupted or cancelled. Cooldown is now 45 seconds.

-Warding Rift. The projectile now applies 3 seconds of weakness instead of blind.

-Precision Strike. Cast time raised to 3/4 seconds, up from 1/2 seconds. Skill no longer targets invisible or stealthed foes. Chill duration reduced to 1 second, down from 1.5 seconds. Damage reduced by 15%.

-Burst of Strenght. Vulnerability stack reduced to 5, down from 10. Duration raised to 8 seconds, up from 6.

-Elemental Blast. Add a 0.5 seconds delay before first tick of damage to better match with Elementalist’s Lava Font OR adjust Lava Font to match Elemental Blast.

-Riposting Shadow. Add a 5 seconds cooldown.

Really good, +1

Yaniam [Mesmer]

^ Usually only characer that i play on

Mesmer needs a massive nerf.

in PvP

Posted by: Quadox.7834

Quadox.7834

About said nerf, it could start with the super speed on the clones that is way more than super speed’s speed. It’s more like 200% movement speed increase. Just look at how fast those are.

No it’s just that for players, movement is capped at 133% iirc, which means superspeed tooltip actually lies and clones are running the correct speed.

Yaniam [Mesmer]

^ Usually only characer that i play on

Mesmer needs a massive nerf.

in PvP

Posted by: Quadox.7834

Quadox.7834

I’m fine with it as long as you don’t touch base shatter mesmer. That means, no baseline moa cooldown nerfs. No sword nerfs. Etc.

Yaniam [Mesmer]

^ Usually only characer that i play on

Mesmer needs a massive nerf.

in PvP

Posted by: Quadox.7834

Quadox.7834

To the people asking; the reason why mesmer has a long duration CC like moa is because Anet originally intended mesmer to be a utility professionell rather than a damage or tank one. This is evident by the fact that mesmer has aoe stealth, aoe reflects, portal for others, moa morph, time warp, and now alacrity. Mesmers having stronger utility than other classes is a design choice, just like how thief having higher mobility is.

Yaniam [Mesmer]

^ Usually only characer that i play on

Your Top 5 Suggestions to ANET sPvP

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Posted by: Quadox.7834

Quadox.7834

1. Buff unused skills/traits/weapons – Non elite specs.
2. Nerf scrapper/rev/reaper/ele a bit.
3. ???
4. Profit!

Yaniam [Mesmer]

^ Usually only characer that i play on

Balance problems of mesmer

in Mesmer

Posted by: Quadox.7834

Quadox.7834

Signet of Humility is also rather over the top. Due to being locked out of a heal for 10s, no utility, etc. This wasn’t an issue back when not every single class did huge damage spikes and condis took time to ramp up. Not to mention this skill is basically on a 90s cd (at absolute most) since chrono came out.

So maybe signet isn’t the issue and continuum is, dunno, dont care, something just needs to give. Maybe just have continuum not affect elites? That would alleviate a huge amount of ‘mesmer elite x is too op’ I see plenty of.

On the flip side of mesmer being too strong I also know mesmer lost lots of burst in the power department… GS lost burst and didn’t gain any sustain or even have more damage over time, which is of course bad design and some devs need to lose their job over consistently doing this to multiple professions (just worse for power mesmer since the damage over time was always trash).

As for a few of the things in the list above:
“Mirror Images: Decoy is far better in almost every situation”
It is used by most condition builds for even more condi spam, using it with continuum shift is 4x clones with no cast time on a 30s ish cd, it’s plenty effective for what it does.

I agree with most everything else in the list.

It is not used for condition builds in PvP outside of maybe hotjoin. It’s much worse than decoy and Signet of Illusions is for condi mesmer. What are you talking about here?

Yaniam [Mesmer]

^ Usually only characer that i play on

Datamined new sigils...

in PvP

Posted by: Quadox.7834

Quadox.7834

600 radius? What a joke.
More projectile hate? What a joke.

Obvious incompetence.

I also thought 600 might be a bit low then when you think about it, it can work. The class that needs this sigil the most is necro and necro can get within that range easily thanks to chill, the problem has always been landing its most damaging strings and this sigil might actually help with that especially when it comes to GS builds

Putrid explosion into grave digger. Since ptrid has no cast time, you can start your grave digger while simultaneously using putrid. Can also use putrid to AoE lock for a moment while casting “Chilled to the bone”and hit more targets instead of hoping it doesnt get avoided

Flesh wurm port into grave digger. Wurm cast is so long but if you start it in time, you can port into grave digger without being forced to chase then grave digger or having to cast the wurm exactly on the target which is about impossible in PvP

This sigil is quite genius.

A BIT LOW?

Yaniam [Mesmer]

^ Usually only characer that i play on

Condi shatter meta - why?

in Mesmer

Posted by: Quadox.7834

Quadox.7834

Uhhh…. I’ve been playing a condi shatter build in ranked with no issues. I would also not call it a difficult learning curve at all, imo it’s easier and more forgiving than power shatter, between scepter/shield and staff allowing you to take or avoid a lot of hits . I am playing this build: http://gw2skills.net/editor/?vhAQNAW7enknBlphNqBeqBEgiFljquRn0K9MAWgIDtyGoMD-TJRHAB1XGYgLCgu7PAwTAAA

Of course yes, it’s much much easier than Shatter mesmer but it is harder than Reaper and whatnot.

Yaniam [Mesmer]

^ Usually only characer that i play on

I HAVE SEEN THE LIGHT! I'M JUST TRASH.

in PvP

Posted by: Quadox.7834

Quadox.7834

What’s wrong with being in Ruby. If you are a mostly solo player thats where most decent solo people are going to end up. I would imagine diamond and legendary were meant to be for about the top 10% of players are so. The main problem is A-net set up unrealistic expectations for a lot of people with season one where you could easily grind or exploit to Diamond and Legendary quite easily.

Truth i imagine. Except i believe much more than the top 10% can quite easily get to Diamond/Legend but still, yes.

Yaniam [Mesmer]

^ Usually only characer that i play on

I HAVE SEEN THE LIGHT! I'M JUST TRASH.

in PvP

Posted by: Quadox.7834

Quadox.7834

Not everyone is as bad as you and still stuck with bad teammates. I’m likely to get teammates like you. And I lose with top score.

10/10

Nah 9/10 too obvious.

Yaniam [Mesmer]

^ Usually only characer that i play on

Classic Shatter suggestions list [PvP]

in Mesmer

Posted by: Quadox.7834

Quadox.7834

I don’t think changing the sword block to a continuous block is a good idea. We simply need the sword to have a more clear role and I think a good role would be mobility and boon removal (see my suggestions in my signature).

See the problem is that a rework of the entire functionality will never ever happen, whereas Anet has proven that a change from Single Block > Continuous block can happen. The same goes for almost all your suggestions, they unrealistic at least if we look at the history of Anet’s balance. Something which i think is a problem with many “rework” threads on the mesmer forums sadly. =)

Yaniam [Mesmer]

^ Usually only characer that i play on

(edited by Quadox.7834)

Classic Shatter suggestions list [PvP]

in Mesmer

Posted by: Quadox.7834

Quadox.7834

Some suggestions are nice but I feel this is a bit of overbuffing.
They really need to nerf a bit of current strongest specs(I still believe they will) so they don’t need to powercreep mesmer by that much to compete.

“Obviously not all are needed”.

In fact, even one would be great.

Yaniam [Mesmer]

^ Usually only characer that i play on

Balance problems of mesmer

in Mesmer

Posted by: Quadox.7834

Quadox.7834

Yaniam [Mesmer]

^ Usually only characer that i play on

Classic Shatter suggestions list [PvP]

in Mesmer

Posted by: Quadox.7834

Quadox.7834

Edit: feel free to skip to the bulleted points
From a PvP player’s perspective with 4300 ranked queues on mesmer, about 95% of which are on power Shatter mesmer, i will attempt to discuss changes that could serve to improve the classic domination/dueling/illusions Shatter mesmer without powercreeping already more effective chronomancer builds (Bunker, condition etc.) and without making it more cheesy or easy to play. Obviously not all are needed and there are easier options to make Shatter strong but simple measures often result in very little diversity of choice (think: sword offhand for three years).

Weapons
Greatsword

  • Mind Stabs’s boon removal aspect is lost due to an increased number of boons in the game. It needs to remove circa 3 boons before it will actually be saved and used for this intent instead of just a little extra damage every time it goes off cooldown (which is a shame).

Sword offhand

  • Block needs to block everything for a duration.
  • Active of block needs to be much quicker (essentially instant) to compete with Tides of time.
  • Phantasm needs an additional effect (think: shield).

Focus offhand

  • Defense on Phantasmal Warden as an additional effect (think: shield).

Pistol offhand

  • Additional effect on phantasm (think: shield).

Utilities
Mirror images

  • Decoy is currently always better, which restricts the choices of Shatter mesmer.
  • Needs a much shorter cooldown.

Domination
Shattered concentration

  • Without doubt a good trait, however, it is also an integral and necessary aspect of any viable Domination build to date. One can’t help but wonder if it should take the spot as a minor trait in place of Illusion of Vulnerability. See below.

Illusion of vulnerability

  • Could with benefit be merged with the trait Dazzling as they are very similar in effect. To replace it could be something like Shattered concentration (see above) or Rending shatter to continue the vulnerability trend of this traitline’s minors.

Furious interruption

  • It won’t compete with Shattered concentration even if the ICD is changed. Needs a new position in the traitline or alternatively a new effect to do this.
  • Could with benefit be merged with the trait Dazzling as they are very similar in effect. To replace it could be something like Rending shatter.

Rending shatter

  • Really really terrible, especially compared to confounding suggestions. It needs to go up to 3 vulnerability stacks to have a chance to compete.

Imagined burden

  • Can not compete with Powerblock or Mental anguish.
  • In addition to current effects, should give +1 bounce on Mirror blade, to make up for the nerf to Mirror blade whilst keeping the maximum burst in check due to the fact that it competes with the aforementioned traits.

Dueling
Desperate decoy

  • It interrupts skills so it can quite often screw you over.
  • Should be interchanged with something less passive and less random.
  • One suggestion that would work well for shatter mesmer is to swap spot with Fencer’s Finesse. This allows you to take Fencer’s and Blinding dissipation.

Illusions
Compounding power

  • Currently too weak to matter.
  • As a hybrid trait in a hybrid traitline, perhaps it should be merged with Shattered strength, a trait with a remarkably similar effect in practice.

New trait

  • As consequence of Shattered Strength and compounding power being merged.
  • A new trait would have to provide a large enough benefit to power Shatter mesmer to that of the Chronomancer line. The alternative would be to nerf Chronomancer to the degree where it is no longer the only choice for Shatter Mesmer.

I can’t wait until the day power Shatter mesmer becomes a fun and viable build to play again and until then i will at least try to help Anet along the road as opposed to complaining uselessly as is so common. Thanks to anyone with patience.

Edit: kitten this thread sounds more serious than my testamente.

Yaniam [Mesmer]

^ Usually only characer that i play on

Balance problems of mesmer

in Mesmer

Posted by: Quadox.7834

Quadox.7834

I was going to post a reply but it got too long and elaborate and as such i will post in in a separate thread. It’s about Shatter mesmer by the way.

Yaniam [Mesmer]

^ Usually only characer that i play on

Finally left mesmer and not regretting it

in Mesmer

Posted by: Quadox.7834

Quadox.7834

Even as a dom mesmer main since gw1 (I was THAT guy), I find it really hard to play GW2 these days. I loved playing the game before the dumbfire and June trait revamp patches. Ever since then it has gone progressively worse. After HOT, which severely reduced the skill of all classes and increased the power creep to 11, I lost motivation to play my mesmer. I only play now just to see if the game is worth coming back to (Which it isnt for me atm). A real shame considering what this game could have been.

I really miss the old days of 20/20/30 CI mesmer. It was so much fun to play that spec, especially with my way of playing it

Lol i read and found myself agreeing and then i saw that it was you who posted it. Anyway, i agree, only for me it’s old classic double ranged shatter instead of ci mesmer.

Yaniam [Mesmer]

^ Usually only characer that i play on

Missing a ranged 1H power weapon!

in Mesmer

Posted by: Quadox.7834

Quadox.7834

This is one of the reasons why so many mesmers asked for Pistol. Alas, we have a shield.

Yaniam [Mesmer]

^ Usually only characer that i play on

Helseth's build ?

in PvP

Posted by: Quadox.7834

Quadox.7834

Helseth’s build is op in the current meta and makes sense why he has the self esteem of mount Everest. He was talking about carry and as a thief main myself that sounded pretty hard if the enemy team has half a brain and defends points with heavy hitters.

That was until I switched to mesmer which I have been using throughout HoT so I was familiar to the mechanics of the class. Man I haven’t bombarded reapers and DHs so hard as I am with this build in particular. Most reapers allow me to get them to low HP so they could enter full shroud. That’s such a bad mistake versus moa mesmer :X

Also placing portal on far almost always guarantees one guy waiting for me to open that portal while I +1 some teamfight elsewhere Shortly after I portal bomb the said guy with my team. I moa in case of reaper/rev. Revs have really annoying heal

And yes, revenants and staff thieves literally have 0 chance to a mediocre mesmer like myself. If things go sideways just do moa with F5 shatter and quickly burst the enemy down. And the mesmer moa, unlike the scrapper’s moa stays for quite a while xD If my team has half a brain every moa is focused and dead within seconds. A condi mesmer really is a great boon to every team. With plenty jukes to evade damage and hide long enough to escape focus this is the cornerstone of every team.

Yes, condi mesmer can carry a team to victory as helseth claims.

Other classes … not so much. And that’s the problem.

Needless to say, I am playing mesmer now and already got 3 tiers out of it in sapphire and after work tonight I’ll get the last pip I need to get into ruby after being stuck in T1 sapphire for 2-3 days.

As a thief I cared a lot whether or not my teammates will cleave downed people. As a mesmer I don’t give 2 kittens about it. With all this invulnerability and interrupts downed targets are screwed. Unless there’s an enemy druid teleproting the downed players I’m 10/10 doing that stomp. And my autoattacking teammates happily keep autoattacking.

Mesmer carry power \m/

P.S: Malyx revenant needs a boost xD it’s in such a story state.

He actually uses that build for fun to a large extent afaik. The inspiration build is often better vs people who don’t tank all interrupts.

Yaniam [Mesmer]

^ Usually only characer that i play on

Mesmer Condition Removal Problem

in Mesmer

Posted by: Quadox.7834

Quadox.7834

@stickerhappy yup

Yaniam [Mesmer]

^ Usually only characer that i play on

Mesmer Condition Removal Problem

in Mesmer

Posted by: Quadox.7834

Quadox.7834

i dont know how can you hold a point 1v2 or 1v3. sure i can sustain but i will loos the point unless they are really bad players. try to hold it versus necro engi and rev . you cant.

regarding the topic
i think mesmer is in a good spot regarding cleanse. you have torch with trait (which may be buff for 2 condi cleanse and not 1 on each skill)
we have null field which if done right can ruin necro burst from RS skills as he puts mainly poison in RS and nothing else. and mantra which is clancky but ok
insp line is great support line with healing, cleanse, res faster, defender resistance so sure without the trait line you losing much support.
so the question what do we get from other trait line . dueling doest bring much to the table beside blind
domination more cc and little bit dmg but stability may ruin your day.
if we had more power so we can do more pressure in a short time we might if you remember play without cleanse like power shatter used to be.
atm only necro bring condi bomb and nothing else so i dont think we need more condi cleanse with our weapons and even if we did it still would have been 1-2 cleanse with staff #4 maybe and nothing more

Exactly, for shatter mesmer, the problem isn’t lack of condi remove outside of inspiration, it is that the traitlines no longer give enough power (sometimes also utility) anymore. This is due to nerfs and powercreep. For instance, shattered concentration is insufficient at removing stability now because of the stab spam from rev, scrapper etc.

Yaniam [Mesmer]

^ Usually only characer that i play on

50W-0L in Ranked so far.

in PvP

Posted by: Quadox.7834

Quadox.7834

I really wish I could get that. I’ve had to fight hard for every single win, it’s not even remotely fun. I really really hate this game right now and am ending every night hating it more. I wish I could stop playing PvP entirely, but I can’t unlock those wings otherwise. Why does ANet want me to hate the game that I’ve spent the past three years loving so much?

Oh no, you have to fight for wins? How horrible.

/sarcasm

Yaniam [Mesmer]

^ Usually only characer that i play on

Mesmer Condition Removal Problem

in Mesmer

Posted by: Quadox.7834

Quadox.7834

I’m waiting for that 1v1 to happen. It would be fun to see Phokus put his money where is mouth is.

Ahh, this reminds me of the good old days when I cared enough about this game to force people to put up or shut up.

I remember this one time, probably 2 years ago, when this one engineer came to your phantasm dueling build thread, claiming that his build could stomp anything and that you were a scrub. You challenged him and beat his bum flat and he came back to the forums crying that you were cheap and that mesmers are op.

Good times.

Phantasm build such skill such viability.

Kappa

It was advertised as a 1v1 dueling build with literally zero application outside of that. I was and am fully aware of the mechanics of this game, and had zero illusions about where phantasms are and are not capable.

Yeah i understand hence the kappa :p

Yaniam [Mesmer]

^ Usually only characer that i play on

Mesmer Condition Removal Problem

in Mesmer

Posted by: Quadox.7834

Quadox.7834

I’m waiting for that 1v1 to happen. It would be fun to see Phokus put his money where is mouth is.

Ahh, this reminds me of the good old days when I cared enough about this game to force people to put up or shut up.

I remember this one time, probably 2 years ago, when this one engineer came to your phantasm dueling build thread, claiming that his build could stomp anything and that you were a scrub. You challenged him and beat his bum flat and he came back to the forums crying that you were cheap and that mesmers are op.

Good times.

Phantasm build such skill such viability.

Kappa

Yaniam [Mesmer]

^ Usually only characer that i play on

Getting stuck (WASD) in PVP

in PvP

Posted by: Quadox.7834

Quadox.7834

What is the obsession with typing /dance when you can type /no or /yes

Yaniam [Mesmer]

^ Usually only characer that i play on

Mesmer Condition Removal Problem

in Mesmer

Posted by: Quadox.7834

Quadox.7834

I’d rather they switch the now defunct Time Warp with Portal than make Portal an F-skill. Mesmers should be able to bring more to the table than portal; we should have higher standards for Mesmer balance.

edited to add:

To remain on topic and reinforce my opinon: we have plenty of options for condition removal. I do not think we should get more options but rather fix the structural issue with Mesmer balance that prevents us from taking those options.

Or msss invis

Yaniam [Mesmer]

^ Usually only characer that i play on

S2 From a High-Level Player's View

in PvP

Posted by: Quadox.7834

Quadox.7834

What If you started in emerald or something and could rank down to amber, would that separate the skill levels quicker?

Yaniam [Mesmer]

^ Usually only characer that i play on

Mesmer Condition Removal Problem

in Mesmer

Posted by: Quadox.7834

Quadox.7834

You don’t need condition removal as a mandatory function to make Mesmer work.

Know your enemy first and foremost and learn to disengage when you need to.

This is false. I do not know on what MMR you play at but in High MMR matches, you might as well just afk if you do not have any cleanses.

Knowing your enemy is like 5% of the equation. You will never ever beat any condition class without a cleanse. It’s impossible. (Assuming equal skill)

Every class needs condition removal of atleast 1 source.

Okay, go right ahead and grab generosity sigil.

Generosity sigil? I was talking about Class condition removal. Generosity sigil is RNG, you cant control when you want to use it. you know this right?

Swap to sword use blurred fenzy or shatter > done.

> Removes 10 vuln
> Still have 8 burn, 7 bleed, 5 poison, chill, and immob
> Dies

My original reply was to him saying “condition remove of at least one source”.

I do think generosity qualifies “one source” especially since many good mesmers ran it a while back as a sufficient source of condition removal. Now, of course the condi spam is heavier now than before- this is a problem on its own.

Some mesmer condi remove is decidedly kitten like phantasmal disenchanter too.

We are talking about the present. Did that point even elude you? The problem still remains, we are pigeonholed into inspiration to have a decent viable build in a competitive team match. Solo q does not count. Portal is another locked utility

Again, i was just responding to " condition removal of at least one source". The fact that we are forces into inspiration has only been a thing with the very recent bunker mesmer meta. With that nerfed, none of US can be sure If mesmer will be meta in s2 and with what build.

Yaniam [Mesmer]

^ Usually only characer that i play on

Mesmer Condition Removal Problem

in Mesmer

Posted by: Quadox.7834

Quadox.7834

You don’t need condition removal as a mandatory function to make Mesmer work.

Know your enemy first and foremost and learn to disengage when you need to.

This is false. I do not know on what MMR you play at but in High MMR matches, you might as well just afk if you do not have any cleanses.

Knowing your enemy is like 5% of the equation. You will never ever beat any condition class without a cleanse. It’s impossible. (Assuming equal skill)

Every class needs condition removal of atleast 1 source.

Okay, go right ahead and grab generosity sigil.

Generosity sigil? I was talking about Class condition removal. Generosity sigil is RNG, you cant control when you want to use it. you know this right?

Swap to sword use blurred fenzy or shatter > done.

> Removes 10 vuln
> Still have 8 burn, 7 bleed, 5 poison, chill, and immob
> Dies

My original reply was to him saying “condition remove of at least one source”.

I do think generosity qualifies “one source” especially since many good mesmers ran it a while back as a sufficient source of condition removal. Now, of course the condi spam is heavier now than before- this is a problem on its own.

Some mesmer condi remove is decidedly kitten like phantasmal disenchanter too.

Yaniam [Mesmer]

^ Usually only characer that i play on