Showing Posts For ReaperJr.5967:

Suggestion on how you fix smurfing

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Posted by: ReaperJr.5967

ReaperJr.5967

Not practical. What would be better is to disallow queueing between players more than 2 divisions apart.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Fix faster than jump immob pls

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Posted by: ReaperJr.5967

ReaperJr.5967

Saw this coming miles away. Druid is easily the new d/d ele 3.0. Even at high ranked queues, teams are sporting 2 or 3 druids, with a bunker mesmer and a one other class.

This isn’t going to happen, we are in a CC meta and CAF is shut down by CC, Rampage As One… sorry, Strength Of The Pack is only up for Ele will always be the one true god of Gw2.

Sure mate. Tempests have been phased out since forever since they are so weak to cc. We are even weaker to cc than druids. Plus we are worse than holding a point 1v2 than a druid. Less mobility too, and we do not have knockback spam to decap a point easily.

You clearly haven’t been playing amongst top players.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Quickness rez has to go.

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Posted by: ReaperJr.5967

ReaperJr.5967

I think both quickness res and stomp has to go. Make quickness affect neither. Or even better, restrict the availability of quickness. Slow is pretty darn dumb too.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Fix faster than jump immob pls

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Posted by: ReaperJr.5967

ReaperJr.5967

Saw this coming miles away. Druid is easily the new d/d ele 3.0. Even at high ranked queues, teams are sporting 2 or 3 druids, with a bunker mesmer and a one other class.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Primordial Legend is not bugged

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Posted by: ReaperJr.5967

ReaperJr.5967

The title should unlock once you enter legendary. It’s a bug, and is slated to be fixed in our next release.

Thank you so much for clearing this up grouch. So, no need for prestige 2? kitten , I put it so much effort to hit the second prestige too. Legendary pips are hard to get :/

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Is Primordial Legend Bugged?

in Bugs: Game, Forum, Website

Posted by: ReaperJr.5967

ReaperJr.5967

Bumping this. Could devs please clarify?

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Primordial Legend? (Dev reply requested)

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Posted by: ReaperJr.5967

ReaperJr.5967

Bump!

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Primordial Legend is not bugged

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Posted by: ReaperJr.5967

ReaperJr.5967

They are as you see with regga post. I would like to see that answer from support cough cough. Even blog disagress so far as it meant to just hit legendary once during a season. Amber is supposed to count as tier one already.

I have had 2 contradictory answers tbh. Now even I’m confused. Take my words with a pinch of salt kek.

This is what one GM says:
From what I have verified that is correct. It is worded oddly in the wiki however from what I have heard is that yes you have to hit Legendary during six different seasons. I hope that cleared it up but if you need help with anything else let me know. =)

Regards,

GM SkullKing
Guild Wars 2 Support Team
http://help.guildwars2.com/

This is what the other GM says:
In order to get the Primordial Legend title, you do need to complete up to Legendary 2. I am sorry the answer you found wasn’t very clear. Please let me know if I can answer anymore questions. I wish you luck in gaining your title!

Regards,

GM Imperatrice des Chats
Guild Wars 2 Support Team
http://help.guildwars2.com/

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Primordial Legend is not bugged

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Posted by: ReaperJr.5967

ReaperJr.5967

Are they seriously … ?

Why does it says in a single season then on arch panel? +Some people already got tier 1 without hitting legendary.

Hitting legendary in a single season contributes to 1 tier on the achievement. You need 6 tiers to get the title. And are there? I don’t know anyone like that at least.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Primordial Legend is not bugged

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Posted by: ReaperJr.5967

ReaperJr.5967

And your source is?

Anet GMs. I had to send a ticket to support twice to get it properly clarified.

Oh, and the wiki.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Primordial Legend is not bugged

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Posted by: ReaperJr.5967

ReaperJr.5967

You have to hit Legendary Division across six different league seasons to get the title.

Contrary to popular belief which is that you only need Legendary Prestige 2 this season.

Edit: I am wrong. -shrugs- My apologies.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

(edited by ReaperJr.5967)

Ruby = Amber

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

It’s because hitting ruby requires no skill. All you need to do is grind and you will hit it. And by this time, all the pve heroes have had more than enough time to hit it so..

None of the league requires skill. Ruby and after just requires more grind than previously. The league tests your grind endurance and how much time you have on your hands before you burn out.

Pretty much every mmr based game is a grind by that logic then. Dota 2 is a grind, LoL is a grind, CSGO is a grind. None of those games need skill. Everyone can hit competitive tier if they play enough right?

You are deluding yourself if you think that at ruby level the game magically starts testing your skill just because you can lose tiers as well, because that is the only difference.

It’s funny because you didn’t address my point at all. And it is a pretty big difference. It’s like ruby is the trench for dota 2 (3k mmr) and then there’s checkpoints at 4k mmr (diamond) and 5.5k mmr (legendary). Does that mean a 3k player is as good as (a) 5.5k mmr player? No.

And through my experience, I have experienced mostly better and better players as I climb. The number of players who are good and still in ruby and below are a minority.

I’ve seen you play it doesn’t take an abundance of skill to get to legendary.

Don’t remember you. Probably one of my team mates who threw the game by not rotating properly.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

(edited by ReaperJr.5967)

Ruby = Amber

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Posted by: ReaperJr.5967

ReaperJr.5967

It’s because hitting ruby requires no skill. All you need to do is grind and you will hit it. And by this time, all the pve heroes have had more than enough time to hit it so..

None of the league requires skill. Ruby and after just requires more grind than previously. The league tests your grind endurance and how much time you have on your hands before you burn out.

Pretty much every mmr based game is a grind by that logic then. Dota 2 is a grind, LoL is a grind, CSGO is a grind. None of those games need skill. Everyone can hit competitive tier if they play enough right?

You are deluding yourself if you think that at ruby level the game magically starts testing your skill just because you can lose tiers as well, because that is the only difference.

It’s funny because you didn’t address my point at all. And it is a pretty big difference. It’s like ruby is the trench for dota 2 (3k mmr) and then there’s checkpoints at 4k mmr (diamond) and 5.5k mmr (legendary). Does that mean a 3k player is as good as (a) 5.5k mmr player? No.

And through my experience, I have experienced mostly better and better players as I climb. The number of players who are good and still in ruby and below are a minority.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

(edited by ReaperJr.5967)

Ruby = Amber

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

It’s because hitting ruby requires no skill. All you need to do is grind and you will hit it. And by this time, all the pve heroes have had more than enough time to hit it so..

None of the league requires skill. Ruby and after just requires more grind than previously. The league tests your grind endurance and how much time you have on your hands before you burn out.

Pretty much every mmr based game is a grind by that logic then. Dota 2 is a grind, LoL is a grind, CSGO is a grind. None of those games need skill. Everyone can hit competitive tier if they play enough right?

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

If you are going to nerf..

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

Please nerf everything. By that I mean all the elite specs, with the exception of warrior and thief. The only reason this meta is holding together is because everything is OP so they balance out with each other. That is not to say the meta is fine, it is not. It is incredibly boring, and in high level matches it’s always who gets the first cap first.

If you only nerf a select few specs that people are complaining about (see: auramancer), all you will do is make those builds unviable (like war and thief!). As a disclaimer, I whole heartedly support an auramancer nerf if all the other op elite specs were nerfed accordingly. The sustain in this meta is just way too high.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Ruby = Amber

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Posted by: ReaperJr.5967

ReaperJr.5967

It’s because hitting ruby requires no skill. All you need to do is grind and you will hit it. And by this time, all the pve heroes have had more than enough time to hit it so..

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

I would like to ask about this, Tempest

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

It’s funny how people like to keep on convincing themselves that divisions have nothing to do with skill yet I’ve faced nothing but tougher and tougher opponents as I climb through them. But eh keep telling yourselves that, it’s none of my concern anyway.

To answer OP, celestial a/e/t tempest is what you’re looking for. With fresh air, you can proc air overload and lightning strike from air repeatedly for a constant high damage output. Basically, what you want to do is run stab on overload which gives 10% damage after overloading, and also aftershock to root your opponents. After overloading air, switch to fire, burst, switch back to air. Rinse and repeat. You will want to attune to air as much as possible, water and earth are situational attunements. Hope this helped.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

going afk in matches

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Posted by: ReaperJr.5967

ReaperJr.5967

My most recent experience with afks was a ruby on my team pretending to be legendary. He was a druid insisting on going far every time, and told us to stay away from it. Needless, when my team got wiped mid and I wasn’t interested in staying for a 1v3, I rotated far.

He had then lost far, just respawned, and was otw back. He then insisted that I should stay away from far and keep 3 mid. When I refused, he wen afk and starting telling everyone why I was ‘trash’.

So I told him I was legendary and knew what I was doing. And then he claimed to be legendary and said if I could keep 2 mid alone he would be able to take far. I went on to 1v2 mid (2 enemy bunkers lmfao), and he still wasn’t able to retake far. He then went on to blame me and said it was ‘too late’ since I kittened up initially by rotating off mid.

Needless to say, we lost the match and he was exposed as a ruby. Sigh, just one of those instances where your opponents are terrible, but your team mates are worse. Horrible experience.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

(edited by ReaperJr.5967)

More Transparency

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

I realise that reapers aren’t on this list. Figures.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

winter wonderland botters

in Guild Wars 2 Discussion

Posted by: ReaperJr.5967

ReaperJr.5967

Are they account or IP banned? I sure hope it’s the latter else they could just create f2p accounts, bot and transfer funds they got from botting around.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

auramancer is Broken

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

Every now and then, and by that i mean every 5 minutes, a condi reaper will come to forums and complain about diamond skin because it’s the only thing that counters it. It’s a much easier alternative than learning to play too. Cry enough and the devs will give in.

I say remove diamond skin and hail our reaper overlords.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Legendary SoloQ?

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

Do the math. Ruby to legendary is 75 pips. With a 60% winrate you would need at least 188 matches. Take 5 mins q time and 10 mins game time, that would be 2820 mins, or 47 hours. 47 hours in a week is slightly less than 7 hours a day so..

Busted liar.

I often get 2 or 3 pips a win when fighting against premade, and sometimes don’t lose any pips or even win a pip from losing vs premades.

So your maths are a bit flawed because of this imo.

It works both ways tbh. I lose 2 pips sometimes too. So yeah, this is on the assumption you get 1 pip per win and lose 1 pip per loss.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Legendary SoloQ?

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

Do the math. Ruby to legendary is 75 pips. With a 60% winrate you would need at least 188 matches. Take 5 mins q time and 10 mins game time, that would be 2820 mins, or 47 hours. 47 hours in a week is slightly less than 7 hours a day so..

Busted liar.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Deleted

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

And when all things become clear topic starter deleted his topic

No, it was because I realised it was dumb posting a rant. But if you insist, I think we can all see that you’re the inept one here trying to garner some attention on a deleted topic.

And to answer you, no. Legendary players queueing with other legendary players will not work because 1. We will never get a q pop 2. Solo q times range from an hour to two, not even exaggerating.

Of course, you being in ruby, will not understand that.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

(edited by ReaperJr.5967)

Tempests are Bullies

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

I play necromancer, quite a lot, and I cannot stand the no counterplay diamondskin. Most forms of necromancer/reaper are high condition damage and this is understood quite well by the individuals who play Tempest.

Upon entering a fight, especially the opening fight (where I have no deathshoud), I will be immideitly pushed by one or more tempests who will ignore almost everyone else and make it their mission to kill me. All I can do is cc a bit and run, run run run or I die.

If I start making my way to a point and a tempest sees me, GG on that fight. If I get into work late and there’s only one cup of coffee left and a tempest is going for it, GG, no coffee. If I wake up at night in a cold sweat because of a nightmare, a tempest was there. If I played condi necromancer on Guild Wars 2 and later died from cancer in real life, GG a tempest was there. If I attempted to get into heaven but they were only letting in one more person and a tempest was in line of ahead of me, GG, no happy afterlife.

Give diamond skin counterplay, they can tank any amount of condi classes without even healing. They also have 100% uptime on 40% less damage from buffed protection as well as 100% uptime on vigor and regen, making it way to easy to maintain the health threshold.

The third paragraph killed me. Ever thought of doing stand up comedy?

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Road to Legendary.. Here's how I did it

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Posted by: ReaperJr.5967

ReaperJr.5967

yer i boosted this guy yw m8

LOL what’s up m8 nice shoutout to yourself

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Road to Legendary.. Here's how I did it

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Posted by: ReaperJr.5967

ReaperJr.5967

Wow! I see much drama has occured after 4 days of not checking the forums. Why am I not surprised.

To answer majority of the people here:
1. I am practically free atm since it’s term break for college. The break happens to be 3 weeks so it’s nice that it coincides with leagues.

2. It’s funny to see me getting hate for this. I merely wished to share what I gleaned to help others progress. Don’t like playing meta? Don’t play it. I’m only playing optimally to advance quickly through the leagues. Don’t hate the player, hate the game.

3. As for accusations of match manipulation.. i’m sorry but the only thing i can attribute to that is jealousy. Like people have pointed out, not everyone can get to legendary. Don’t feel the need to blame your own inability on others, you’ll only make yourself look bad.

Everyone can get to ruby though. It is the noob filter after all!

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Road to Legendary.. Here's how I did it

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Posted by: ReaperJr.5967

ReaperJr.5967

either switch or ask your team mates to switch classes.

I don’t disagree as such, but in soloq even trying to get your team mates to communicate home/mid can be a chore at times.

I’m curious if this was something you acted on regularly or was it more a case of you see 4 DH in your team and ask if they can switch?

I do so on regular basis. Most of the time, they do switch, after you explain the rationale. Be nice and polite of course.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Road to Legendary.. Here's how I did it

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Posted by: ReaperJr.5967

ReaperJr.5967

This guide is actually fine and make sense, but:

The best counter-argument to this is: mmr was not reset, a small example to this was: I will face the same people regardless of division, meaning the same players that play on esl teams, I will solo into, but it is not their fault because they duo+ into getting faster matchups, so this leave me on the sh** end of the stick.

I see some streamers pull in fast queues at ruby and diamond, then my eyes shine up, (maybe I can get some free wins) not the case, dream is dead. MMR was not reset and the devs are the only people to shame upon it if they have any responsibility (unless management has a tighter hold).

I assume more players will reach legendary, since im still casually playing this game per 5 pips per day at diamond, which is hit or miss, but I will reach legendary soon, won’t bother me.

True, anet kittened up at not introducing mmr reset and calibration. But we cannot do anything about it except grit our teeth and try our best anyway. On the plus side, mmr accounts for only 50% of your matchmaking.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Road to Legendary.. Here's how I did it

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Posted by: ReaperJr.5967

ReaperJr.5967

Here’s the issue.

Ruby onwards your team is gonna suck.

Mostly outplayed by my own teammates.
And when im on a bad bias , i also outplayed by myself ,too.

I forgot to add, if you’re on a losing streak, stop playing. Take a break and do something else. Watch a video, an episode of your favourite tv series, whatever. By doing this, you are 1. Preventing yourself from ‘tilting’ and 2. Q-Dodging your ‘bad team mates’, so you don’t get stuck with playing with the same people over and over again.

Personally, I take a break after 2 or 3 consecutive losses.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Road to Legendary.. Here's how I did it

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Posted by: ReaperJr.5967

ReaperJr.5967

After 3 weeks of (almost) daily pvp, 333 matches, and 60% winrate (201w/132l), I’m finally legendary. I’m going to explain how I did it, and how you can do it too. I mostly solo/duo q-ed the whole journey (up till tier 5 diamond), and only had a team after that because it was convenient and faster. I started with relatively high mmr (faced against competitive players regularly) and had a 60% winrate prior to leagues as well. Point is, you can be a new player, or you can be an experienced player, both are able to climb if you are good enough (although a new and improving player has it easier till ruby/diamond). This guide (wall of text, with details) is aimed at players who do not have a regular team to play with (like me), and still hope to progress through leagues.

Now that we’re done with the introduction, let’s get on to the first topic:
-Class selection-
The first step to ‘carrying’ your team as a solo/duo q, is to pick the correct class. From my knowledge, the best class for this is a supporting class. Namely, bunker mesmer, support tempest, heal druid. Note that this is just my opinion, and is not a fact written in stone. Why? Because to win the game, you have to 1. Win team fights 2. Be able to survive 3. Contest/Hold a point A supporting class does all this 3 by healing/giving active defenses and boons to allies and themselves.

As a duo q, it is slightly different. You can either go 2 support, or 1 support 1 dps (preferably revenant). Just don’t go 2 dps.

Also, you might ask, why duo q? Because as duo q, the system treats you the same as solo q. Meaning the chance of running into a premade is lower than as a trio or more. You can also be assured that you have at least 1 other decent member on your team.

Second topic:
-Team composition-
Slightly related to class selection, but you can only consider team composition after you enter the match (duh). Team composition is very important, as it not only determines your opening strategy, but also how you’re going to play the game. First off, you must consider how many point holders do you have on your team? Point holders, to me, are mesmers, tempests, druids, and scrappers. Ideally, you should have no more than 3, and no less than 2. This ensures that you will be able to hold points that you win, and retake points that you lose. If you have too many or too little point holders, either switch or ask your team mates to switch classes.

Third topic:
-Opening strategy-
In this bunker meta, the first fight is the most important. Whoever gets the first cap has the advantage. Therefore, your opening strategy is of paramount importance. Most common opening strategies are 1/3/1, 1/2/2, or 0/4/1, with the number of players on far/mid/home respectively. Let’s talk about 1/3/1, this is the ideal opening strategy if you’re confident in your far and home player being able to win their points, and that you can hold on as 3 in mid indefinitely. Of course, you will have to adapt if your enemy rotates but I’ll save that for later. 1/2/2 is usually used when you expect a single enemy to intercept home, so you send 2 home to kill him off quickly. Following which they are then to rotate to reinforce mid while far is being kept contested/won. For 0/4/1, you zerg mid and expect to win it. Thereafter, you reinforce home and mid which you have both won and hold it for the rest of the game. This is a very risky strategy in high tier matches as you are conceding far to your opponent but generally works well in lower tier matches.

Fourth topic:
-Rotations-
The key to winning the game after your opening strategy. I’ll just start listing them off the top of my head.
-> Rule of thumb is to position/rotate yourself so that it’s an even fight. By even I mean equal number of players, but the matchup should be favourable to yours.
-> Do not fight a losing battle. Going far but there’s 2? Can you hold them on point indefinitely? You can? Good. Go ahead. You can’t? Ask a team mate to rotate over, or peel off to help some other point instead.
-> Ally bunker vs 2 enemy bunkers? He probably doesn’t need your help. Rotate off and win some other point for your team.
-> Ally bunker vs enemy bunker on your point? Leave them there, a +1 would be helping the enemy.
-> Never contest an enemy’s point 1v1 unless you’re sure you can win the 1v1.
-> Keep an eye on the mini-map and account for the number of players. Want to help your team at mid but afraid home will be decapped if you leave it? How many enemies are there at mid and far? If there’s 5, go ahead. If there’s 4, you probably shouldn’t.
-> Don’t get too caught up in killing someone that you forget to rotate. It happens all too often. You kill an enemy with 3 at mid, but home and far is lost and 2 of your allies down. Not a fair trade.
-> Same for team fights, always watch for enemies trying to take advantage of the confusion in team fights to peel off sneakily for a free decap or even a full cap. (You can be the sneaky one instead though.)
-> Don’t overextend. Won 2 points and contesting a third one? Enemy is likely to zerg the point being contested and snowball from there. Peel off and regroup if you can’t win, while keeping an eye for decaps from the enemy team.
-> The opposite is similar. Losts points? Stop throwing yourself 1 by 1 into the fray of enemies and died over and over again. Regroup, zerg a point (preferably home or far), snowball from there. If they send everyone to defend against your zerg, peel for decaps and caps. Rotate.
-> Never give up. Your enemy is as prone to mistakes as you are. A single wipe or overextending on their part may lead to a snowball victory for your team.
-> Communicate! Tell your team what you’re going to do. Tell them what they can do. Be nice. (Of course, all of us, are prone to occasional rage outbursts.)

Fifth topic:
-Map mechanics-
I’m pretty sure this is already available elsewhere on the net, so I’m just going to cover it briefly.
-> Legacy of Foefire:
Never commit to a lord rush unless you have 350 points.
-> Forest of Niflhel:
Never go for the beast after home if mid needs your help. Go for it if you need it to win, or you just wiped the enemy team.
-> Temple of Silent Storm:
Stillness at 11:30, 8:30, 5:30, and 2:30. Tranquility at 8:30 and 2:30. Don’t go for ferocity.
-> Battle of Khylo:
If you’re going to use the treb, don’t send someone suited for team fights to do it.

That’s all I can think of for now. Will edit if more comes to mind. Hope this helped!

Edit:
I forgot to add, if you’re on a losing streak, stop playing. Take a break and do something else. Watch a video, an episode of your favourite tv series, whatever. By doing this, you are 1. Preventing yourself from ‘tilting’ and 2. Q-Dodging your ‘bad team mates’, so you don’t get stuck with playing with the same people over and over again.

Edit 2: Thanks for all the positive feedback, glad this helped!

Edit 3: If you’re about to lose a team fight, please peel off and rotate to a relatively unguarded point.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

(edited by ReaperJr.5967)

Guild League Standings

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

I’m quite sure anet feels ashamed of these Leaderboard. But instead of fixing it they decided to hide it. :-(

Oh no, EU fell prey to NA’s influence.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

what counters a DS Tempest?

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

Practically anything can kill a tempest 2v1 as long as you’re not both bunker. 1v1, you can’t kill a tempest that doesn’t mess up. But he probably can’t kill you either.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Achievement still isn't fixed?

in Bugs: Game, Forum, Website

Posted by: ReaperJr.5967

ReaperJr.5967

I’ve heard that anet already knows about this.. but considering the inaction regarding the fixing of this bug during last tuesday’s bug fix, I would like to bring this topic to their attention once more.

The title ‘Primordial Legend’ for pvp is still bugged. All legendary players are still getting 1/6 completion regardless of prestige. We would like this achievement bug fixed asap as a recognition of our efforts please.

Also, could we please get clarification whether this title is to be obtained upon prestige 1 or 2? The official blog post stated that we would ‘get a title upon reaching legendary’ but the title achievement itself is a little misleading.

A reply of sorts would be nice. Thanks anet!

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Rewards Missing from Leagues & Divisions

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Posted by: ReaperJr.5967

ReaperJr.5967

Tribal armor skin or riot!!!

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

Win or lose ?

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

You lost the game. But they were favored to win by quite a margin according to matchmaking so you guy got a pip for losing narrowly.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

what is dazing me?

in Elementalist

Posted by: ReaperJr.5967

ReaperJr.5967

Read the tooltip. Overloading air gives a lightning shock that stuns on next attack. Afaik this happens twice on a full overload.

Coupled with shocking aura on demand and after overload, rebound in air, and air 5.. yeah, you’ll probably feel you’re getting stunned multiple times.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

(edited by ReaperJr.5967)

Stop the fuzzing about "no war in pvp"

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

Haven’t seen any warriors in diamond ranked games so far. LOL.

Lord Ninth \\ Champion Magus
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Semi-active.

Dueltide: A Wintersday PvP Tournament

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

There has been no worse time to host a 1v1 tournament. Power creep in elite specs is so real that majority of them can survive indefinitely with marauder stats.

This is why there are time limits on fights. If a player cannot succeed in killing their opponent in less than four minutes, they have failed as a 1v1er.

So if no one dies after time limit, both will be considered to have lost?

Lord Ninth \\ Champion Magus
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Semi-active.

Dueltide: A Wintersday PvP Tournament

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Posted by: ReaperJr.5967

ReaperJr.5967

There has been no worse time to host a 1v1 tournament. Power creep in elite specs is so real that majority of them can survive indefinitely with marauder stats.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

PvP matching system for newer players

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

Mmr calibration takes more than 5 matches.

Lord Ninth \\ Champion Magus
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Semi-active.

Same old competitive community

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

There is a real aspect behind “elo hell”, its not just a psychological phenomena. It exists, because GW2 PvP is mainly a group skill game, meaning that your individual skill can be really high, but if you are in a bad group OR your group skills (team play, coordination) are bad, you will lose and play together with people, who have a much lower individual skill. This leads to frustration and can establish a “devil circle”, since this frustration might cause you getting worse in your group skill (basically the “kitten off team attitude”) and thus leading to more lost games (thus getting paired with worser players, and so on).
This can be prevented by
a) a periodically (each season) reset of mmr.
b) form/join a team

You realise this works both ways right? There is no justification for ‘elo hell’ because what can happen to you can and will happen to your opponents too. It’s stupid thinking that the system works against you and you lost because of it.

So many people thinking that they are entitled to progress through divisions with the introduction of leagues if they play enough games. No, you are not. Having a losing streak? Can’t progress to the next division? That’s just your skill cap and where you belong then. Deal with it.

Lord Ninth \\ Champion Magus
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Semi-active.

MMR tanking #picture

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

You’re dead wrong. It’s cheating, it’s been stated that it’s cheating and you just admitted to cheating.

Yeaaah okaaay. No point trying to use logic to convince you. Can’t expect the blind to see. Ban me plz anet i cheated

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

MMR tanking #picture

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

The fact that it’s an Amber player makes the combination artificially low MMR. Thus, the diamond player is getting an easy match as well as cutting the queue line.

It’s cheating, plain and simple.

There’s no logic there. Let’s put it simply in perspective for you. Diamond is div 5, amber is div 1. Avg div is 3, sapphire. Sapphire opponents will be easier for the diamond player, but more difficult for the amber player. In that sense, there’s no effective advantage to be gained.

Trust me, I did it once and never did it again. Amber players are god awful at rotations and their mechanical skills are ridiculously low. He effectively threw the game beyond any degree of carrying I was capable of. Lol.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

MMR tanking #picture

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

Getting a low ranking player to team, so your effective MMR is lower is CHEATING pleb.

How is it cheating when it’s a genuine amber player? Any difference in skill between their opponents and them is effectively offset. If it’s another diamond player on an amber account then it’s unethical. Otherwise, it’s fine.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

(edited by ReaperJr.5967)

MMR tanking #picture

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

This “organized play” thing is destroying a lot of fun in the game. Here’s a Diamond ( I think ) level player openly asking for an Amber to join them as a duo.

Yes, ANET, mmr tanking is happening.. it’s happening constantly.

-edit- I’ve had a long hard night, the majority of the matches over the past 9 hours or so have been losses, many of them by blowout. I really don’t appreciate the cheating.

I don’t think you used the term ‘mmr tanking’ correctly. He’s just asking for an amber for a lower average division for faster queue times. Nothing really wrong with that imo.

Lord Ninth \\ Champion Magus
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Semi-active.

Love it, I just love it.

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

I mean.. you’re playing warrior. What do you actually expect?

If you think class is the determining factor….

XD

Never said that. But playing warrior in the current meta already puts you at a disadvantage before the match even starts.

Lord Ninth \\ Champion Magus
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Semi-active.

Love it, I just love it.

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

I mean.. you’re playing warrior. What do you actually expect?

Lord Ninth \\ Champion Magus
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PLS Remove diamond skin

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

‘I can’t fight an ele 1v1 in a 5v5 game with my ez condi spam and I absolutely refuse to change my build or l2p so nerf plz.’

Lord Ninth \\ Champion Magus
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As an ele main; Diamond Skin OP

in PvP

Posted by: ReaperJr.5967

ReaperJr.5967

Most of these arguments of ‘you need to rotate’ are utterly invalid for 95% of the cases in which issues with a DS ele occur – because the majority of players do not play in full, organized, and communicating comps. The vast majority of players are also not professionally competitive – so making comparisons to ‘look how fast this pro with DS ele was downed’ has almost no relevance to this argument.

People say ‘get good’ and ‘learn to play’ – however I can assure you that the majority of the pvp community are casuals in which traits like this completely shut down a half to third of all opposing builds.

One of the previous suggestion of reducing condi duration, with the effect doubled at above 90% HP is the best I have seen so far – providing a decent level of condi defence, whilst allowing condi builds to still be viable through persistence.

However, traiting for Cleansing Water as the water grandmaster, accompanied by Invigorating Torrents from tempest provides a consistent tool for condi removal anyway, with switching to water providing enough regeneration procs to remove burst condis – so this change to the earth grandmaster won’t make to much of a difference vs condis to a decent ele.

What? You mean to say people can’t rotate around a ds ele if they are not in a full organised and communicating comp? LOL. I am stunned speechless.

Lets say you are on home point and get stuck defending vs a auramancer.. You can’t win for whatever reason and you need to rotate out. Do you give him the point and just leave? Do you stay in a pointless fight forever and maybe die???

Lets not forget you can’t just say outloud hey I need help on home and have reliable teammates that come rotate you out..

You can ping on the map, or write in chat.. It may or may not get a response…

Wasn’t that hard of a scenario to realize, mind not blown.

Well, I’m not defending DS, but that’s why people need to rotate. You have your necro against DS ele? Someone swap with him. Necros are teamfighters, not point holders. It’s like complaining your mesmer died to a thief defending close back in the they when they were food for them.

Exactly lol. The ele can’t burst you down either. You have plenty of time to ask for help in team chat and then swap with your inc team mate. Are we even playing the same game?

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.