Beastgate | Faerie Law
Currently residing on SBI
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I was getting 350-450 ping on SFR, not a playable level of latency if you got decent sized zergs.
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Challenging content doesn’t have to equal gear treadmill or missing out on stuff when RL takes you away from the game.
Challenging content simply means content that you can’t autoattack your way through to completion, where you have to look for tells and time your dodges. Where you need to have skill rotations spot on to keep sustain and DPS up. Where you have to juggle aggro in order to keep the party alive if someone stuffs up. Where highly involved theorycrafting for builds is required to push the meta in different ways.
GW2 lacks all of that right now except in its PvP.
Let’s be brutally honest here, GW2’s PvE is a joke.
I would highly suggest saving up the gold to transfer to an NA server ASAP.
I had an alt account on SFR a few months back to test out the EU servers for WvW and my ping was absolutely atrocious. I don’t know how you guys can even play with that lag. If you’re a PvE only player, simply transfer to any random server that isn’t full.
I don’t get why any Aussie would play on the EU servers unless their work hours meant they’d play in the mornings.
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This… Really isn’t an issue. The borderlands portals still show which colour they are. The only difference is that they’re no longer close to NPC services, which DR or Rata Sum has anyway.
Hey Apoc
Faerie Law is based across Australia and South East and East Asia, and we’re a fairly active small-medium sized guild with a strong focus on PvP and WvW. We occasionally also do smaller 5v5 – 10v10 scrims in WvW (there’s not a huge amount of competition in our time zone for constant scrims). We’re based on Blackgate but welcome everyone regardless of your server since PvP isn’t server locked
Mail me ingame if you’re interested
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Doesn’t matter if you’re new to the game or a vet, we’re open to everyone
I continually try to make legendaries with the meagre gold I make in WvW and PvP. Gives you a goal to reach for and is actually quite fun.
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I believe this was in reference to the PvP amulets, since PvP ‘gear’ don’t give stats. I am under the impression that all gear will be buffed accordingly in PvE and WvW, not just amulets
The biggest question for me is, how on earth did you use your karma? I’m sitting on just short of 6mil of the stuff and nothing to spend it on except them cloth gloves to convert to gold…
If you’re a completionist and a skin-hunter (like me), it’s very fast and easy to drop all your karma on cultural weapons and temple armour.
I already have all the skins though. A full set of temple armour only costs in the range of 250k. You can get that in a few hours doing some world bosses and surrounding events.
The biggest question for me is, how on earth did you use your karma? I’m sitting on just short of 6mil of the stuff and nothing to spend it on except them cloth gloves to convert to gold…
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I think there’s absolutely nothing wrong with asking 100% rep, if you make clear in advance that’s what you’re about.
What’s going on here is a bit of ‘consumer’ mentality here I think. People want ‘a la carte’ guilds, taking only what interests them. It’s a me-focused attitude, not one aimed at being actually a part of a group that tries to do things together and develop as a guild.
That’s completely wrong. I have no rep policy with Faerie Law. I don’t care if people never rep at all. I only kick for inactivity and for d—chebaggery. Over half my guild reps over 80% of the time anyway because we are a strong and friendly community that has clear goals ingame. The other half reps when we’re running events, which is 2-3 hours a day 4-5 days a week, and they are active in our teamspeak and only rep other guilds because they’re told to (i.e. those rep requirement guilds). We attract similar minded players and repulse others because we’re not 100% rep.
Guilds with any form of rep policy are trying to control people’s play times and in-game experiences, something which I’m really uncomfortable with. Why should I rep you and be forced to run dungeons when I want to go WvW instead? Or maybe I want to sPvP instead of run WvW.
If your guild was good enough, it won’t need the a policy to have people repping. It just cries incompetence and desperation.
100% rep rules are idiotic and I don’t understand why people still join those guilds. Too antiquidated in their perceptions of MMO guilds I guess. We’re given 5 guild slots for a reason and there’s 3 distinct game modes, why the heck would you restrict someone to 1 guild is beyond me. I actively encourage my members to find PvE or other PvP guilds to rep as our guild isn’t active 24/7 and doesn’t do PvE. Why should they get shafted just to be with our community for 3-4 hours a night?
That said, yeah it’s not against ToS.
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Merge low tier servers, A dead server low population is a waste of bandwidth
disband the top 3 servers and let them fill in the other servers.
They’ll just go to the next top three and the situation will revert. NA players need to organize and spread out. They’ve done this to themselves.
NA players don’t make the difference between Tier 1 and Tier 2 in NA. In fact, NA prime-wise, T2 has the larger populations, and T1 is comparable to T3. The difference is in the other 18 hours of the day and there’s not enough of those players to spread out
Lol wait. So you’re saying T1 NA didn’t stack?
Interesting.
NA T1 stacked, but not in NA prime players. In fact, more of those NA guilds have moved out of T1 than into T1 in the past year. NA prime only players make no difference in which tier you’re in. Like I said, it’s the other 18 hours of the day.
Merge low tier servers, A dead server low population is a waste of bandwidth
disband the top 3 servers and let them fill in the other servers.
They’ll just go to the next top three and the situation will revert. NA players need to organize and spread out. They’ve done this to themselves.
NA players don’t make the difference between Tier 1 and Tier 2 in NA. In fact, NA prime-wise, T2 has the larger populations, and T1 is comparable to T3. The difference is in the other 18 hours of the day and there’s not enough of those players to spread out
Looking for scrim partners
It should be made more hardcore, not more casual. The rest of GW2 is already casual as hell, there needs to be something to attract and retain hardcore players
Maguuma doesn’t have the OCX or SEA to be in T2. Honestly, they are on par with SBI in score and not much better than NSP either, or Henge of Denravi.
Still recruiting!
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It’s not that it’s unviable if its coordinated in a guild.
It’s that DPS and pure tank stats is preferred over healing.
Healing needs a massive overhaul in GW2. Some skills need to be toned down a LOT (guardian empower for example) and some skills need to be buffed a LOT (ele staff AOE water fields need to heal for 3-5x what they currently do to be actually effective without the field being blasted)
Because healing in general is weak as f, AoE DPS is preferred over healing, with the idea behind it being that you kill your opponents to rally your friendly players.
Yes there is. The WXP you get by killing a player that just came into WvW is 60 WXP. As he is continually killed, his loot and WXP return will decrease.
WXP awarded on a player kill is based on the time they are alive, with those that live longer granting more wxp when killed, up to 60…
And that isn’t what is generally meant by DR
The loot they drop is also affected in the same way as WXP.
Yes there is. The WXP you get by killing a player that just came into WvW is 60 WXP. As he is continually killed, his loot and WXP return will decrease.
Looking for SEA time WvW commander!
Ha, someone that agrees with me. But both of us have to agree those old days are gone. Not only GW2, even in some other hardcore-er MMORPGs, it’s much easier now (PvE, PvP…) to retain players.
I love WvW but suck at it. Please don’t kill me :-( I am just a assaulter T.T
There’s a few games on the horizon that appeal to me, such as Blade and Soul or Black Desert. Having no challenging content isn’t a big turn off for me, but there needs to be a variety of content, which GW2 lacks.
Like I said in my previous post, you need to join a hardcore guild to get good at WvW. Doing it otherwise is just asking to be killed again and again, or just tag along with the giant zerg mindlessly karma training
I agree with most of your points. As an old school, previously hardcore MMO player, I really miss some of the competitive aspects of the genre, such as fighting the KS (doing most damage, last hit etc.). It encourages people to grind more or get better, whether through theorycrafting (or copying) a good build or spending a few more hours to get that piece of armor that fits what you need for stats.
I don’t miss PKing though. Like you, I have a love/hate relationship with it. I wish there was an option to activate it so I could classes other than what’s the FOTM meta and get some trash talk going with the people I kill or get killed by. I do this in WvW though
WvW is one thing you need a good hardcore guild to run with. Casual guilds don’t do WvW for a good reason, is that you need to grind gear and ranks, and spend a lot of time improving your skill. Otherwise, pugging it with that huge group there? You’ll get wrecked every time you’re found solo trying to run to your group.
I HATE how GW2 promotes casualness. There’s so SO many people out there who don’t know how their classes work and only know the skill rotations they see in youtube videos, without understanding why those rotations give the maximum damage output. When they come into WvW, I am able to kill them with a bunker guardian build that’s meant to absorb damage, not deal it, even in 1v2, 1v3 situations. In other games, they’d be punished pretty heavily for being so bad – losing EXP or items from their inventory, but here, they aren’t punished at all and can continue to stay bad. So sad…
The only reason I’m still playing GW2 is for the PvP and WvW. This is coming from a previously PvE only player in other games. There’s no challenge in PvE in GW2 unless you purposely handicap yourself, which is just absolutely silly.
We’ll see what HoT brings, but I’m not too hopeful based on what’s been revealed so far
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Don’t cha think it maybe has something to do with population imbalance? So even when transfers come in, we move from like 6 commanders to like 7, which percentage wise is a good boost but still puts too much pressure on everyone. Inevitably that frustrates ppl.
It is not. From what I observed when I was there (when ET was ranked 24, just like now), ET simply lacked organisation, not numbers. Whenever I persuaded 1 person to tag up on teamspeak, just a few minutes later, there would be a small 10-15 man zerg formed up, enough to counter any zerg from your opponents. When I was exploring around on the map (EBG mainly), I would see multiple 2-5 man groups wandering around with no focus. This isn’t population imbalance. It’s the lack of a charismatic commander or guild to bring everyone together onto voice comms and form a large zerg, which you have enough numbers to do.
Things change though. ET lost a lot of guilds, so they did in fact lose #’s.
They probably lost as many as they gained through their small bandwagon
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Don’t cha think it maybe has something to do with population imbalance? So even when transfers come in, we move from like 6 commanders to like 7, which percentage wise is a good boost but still puts too much pressure on everyone. Inevitably that frustrates ppl.
It is not. From what I observed when I was there (when ET was ranked 24, just like now), ET simply lacked organisation, not numbers. Whenever I persuaded 1 person to tag up on teamspeak, just a few minutes later, there would be a small 10-15 man zerg formed up, enough to counter any zerg from your opponents. When I was exploring around on the map (EBG mainly), I would see multiple 2-5 man groups wandering around with no focus. This isn’t population imbalance. It’s the lack of a charismatic commander or guild to bring everyone together onto voice comms and form a large zerg, which you have enough numbers to do.
Would prefer those with the superb server building advice to actually play on ET for any significant period of time.
Server building isn’t something a single person can do. It’s like building a guild, but more difficult. Every guild on the server needs a singular goal that is unanimously agreed to, whether it be a raiding schedule, glicko gain (or stopping glicko bleed), or a certain rank you want to achieve.
When I was on ET last year, just before the small bandwagon that boosted ET up to high Bronze tier, I saw the problems in ET were extremely deep rooted, with little to no guilds actually working together, or even communicating, with a lot of people I spoke to complaining about other guilds on the server being toxic towards each other and such (guild X complaining about guild Y, who complained about guild Z, who complained about both guild X and Y, it was… sad.).
I don’t think anyone can come into ET to perform a miracle. It needs to be done internally. Drop back down to rank 24 and reconsolidate your WvW player base with clear goals in mind for the whole server. That would be my advice.
Well, you know.
They are adding a new PVE dinosaur-fueled god gun to the new map that breaks down all outer gates. Maybe this is Anet’s way of balancing one unnecessary garbage mechanic with another?
Ugh why did you have to bring that up… I had almost convinced myself that stupid idea was a nightmare I had.
Because it still gives me nightmares, and I like to share the love.
I had purged this from my memory. Thanks for bringing it back up
Yeah. It was mentioned on the BG forums that lower tier servers’ NA players would probably log into everything waypointed due to a low player presence outside of prime time. That would suck donkey balls.
Even in Tier 1, we have 2-5 hours between certain time zone prime times where almost nothing goes on.
I think auto-upgrades is a step in the right direction, but a step too far.
Over half my guildies have a long term stable relationship IRL. A wedding feature would be amazing. Would bring so much happiness in-game!
What is your main play time?
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Welp, time to ban all of T1 for match manipulation right?
Come on Michael, you’ve got to be more specific than that
All Mandarin speakers welcome! (all guild events are in English though)
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