Beastgate | Faerie Law
Currently residing on SBI
Hope you enjoy your stay. Let’s see how the tiers stack up against each other coverage-wise now.
Hmmm, so WvW is the GW2 end game eh?
Who would have thought I have been playing for a year and a half now and I still don’t play the end game.
PvE – 500+ days
WvW – <5 days
PvP – 0 daysI guess you don’t need the ‘End Game’ to have fun
You certainly don’t, but it certainly kept me in GW2. Without WvW, I would’ve been gone about a year and a half ago and never come back, since I prefer open world and dislike dungeons. GW2’s open world is big, but rather limited in diversity. Would love for a Cantha or Elona expansion. Only came back on the off chance that I discovered how awesome WvW is on one of those nights I got bored of my other games. Have spent around 1200 hours in WvW since then (around 4 hours a day)
(edited by Reverence.6915)
WvW IS fun. The only way they can make it more fun is if ANet somehow gets all 4 maps queued up all the time, like it was during Season 1 leagues for T1 servers. It was truly epic.
Somehow reduce the effectivness of zergs!
I can’t give any ideas on how to do this but it is so boring running around at 5fps with a bunch of green names floating above invisible bodies spamming the 11111111111.
I wish tactics could be implemented in some way.
Tactics are central to coordinated groups on teamspeak. As is strategy. If you’re spamming 1, expect to be wiped by a pug zerg with a good commander. Also, get a better computer. GW2’s graphics needs a pretty hefty machine to render.
Many on my server can’t stand EBG… And many can’t stand the borderlands.
They offer different playstyles, which is ok for me.Please, let’s keep our BL!
this is the one point of view , but unfortunately there is one more view …
many servers in Europe had coverage problems at nights , now with one more map ( mists ) this problem is huge for them
Like I said earlier, EoTM should be closed if there’s no queue for WvW.
Let people mess around in it for Living story, then close it and let it actually be an overflow. Not an alternative map.
It was one of my favourite missions tbh. Very enjoyable. Only took around 10 minutes.
I’ve played games with microtransactions since 2002 (Gunbound). Have played games with microtransactions since. It’s the best business model an online game could have. There’s absolutely no reason to chain yourself to a game through a subscription fee. Instead, you can choose whether you want to support the game or not through purchasing in-game items.
Through all those dozens of (mostly terrible) games, GW2’s cash shop has certainly been the best about not selling power. I was actually mildly surprised and disappointed at first, that it didn’t, having been so used to the F2PP2W model. Admittedly, my first purchase with gems was conversion to gold. Very much worth it too.
I wouldn’t mind paying for that VIP thing that was data mined in one of the beta test clients either.
WvW, the only endgame that matters.
A good guild of 15 will have no problems with a pug group of 25.
Depends.
I’ve taken a pug group of around 35 and wiped a pug group of around 50. Granted EBG has the worst pugs the game has to offer… Depends on both commanders’ tactics.
What I want to see is EoTM being an overflow map and actually acting like overflow – as in, if WvW isn’t queued, then EoTM isn’t accessible.
I’d also like to see the chest reward system being brought over to regular WvW, or the chest reward system removed from EoTM (to make it even).
Add EE to Blackgate. Completely forgot them, cause they usually run tagless
OP met a bad commander
A good commander will analyze what went wrong and work to fix it, whether it’s simply being outnumbered, or certain tactics that didn’t work, or perhaps certain individuals could have done better.
The reason why you run tagless is to bring out the strengths of the guild, but that requires a fair amount of skill and focus from your guildies. If your guild isn’t that hardcore, then it’s pointless to go tagless. I’ve seen some good guilds that usually tag up trying to go tagless for the first time and it isn’t pretty.
It isn’t surprising that sales are up. The game is pretty much full on P2W now. If you don’t pay you will quickly fall behind other players.
Also the game still has had no competition to draw players away. Whatever report follows a few months after ESO and Wildstar release will be the one to watch for the real health of the game.
Pay to win what? So you don’t have to buy resource collectors? Do you know what P2W means?
ESO will be the flop of the year (just read every single independant review or experience the stress test betas yourself, it’s pretty bad, not an Elder scrolls game and not a real MMO experience), and Wildstar only caters to a small playerbase interested in PvP who aren’t interested in graphics. Both these games will get a huge migration of those MMO hoppers who will leave in 2-6 months, same as what happened to GW2.
GW2 is doing far better than what can be expected in a shrinking market.
I would suggest doing more research on wildstar. PvP is only a small part of that game.
As to GW2, how is it not P2W? Please point out how I can get good looking new armors in the last year that doesn’t involve the gem store? Or perhaps tell me how I can obtain watchwork sprockets next week outside of the vastly superior gem store only mining pick? Or maybe tell me how I can reasonably participate in super adventure box hard mode without the gem store only coin? Or maybe the gem store only resource packs for ascended jewelcrafting… I could go on and on, but that isn’t the purpose of this thread. I’m certainly not alone, many people see GW2 as a P2W game now, but that is just the way the market is heading, people have more money than time.
PvP of Wildstar is actually the main attraction of the game. The PvE is so shallow it’s not even worth mentioning. Just a boring WoW-clone grindfest.
Guild Wars 2’s gem store sells convenience and vanity items. That’s not “Pay to Win”. You are not paying for power. You are not paying for extra levels. You are not paying for exclusive and more powerful weapons and armor. You are not paying for more exclusive content that can’t be obtained through in-game questing. In short, you’re not paying to be superior to anyone else in-game. That makes it not P2W.
It isn’t surprising that sales are up. The game is pretty much full on P2W now. If you don’t pay you will quickly fall behind other players.
Also the game still has had no competition to draw players away. Whatever report follows a few months after ESO and Wildstar release will be the one to watch for the real health of the game.
Pay to win what? So you don’t have to buy resource collectors? Do you know what P2W means?
ESO will be the flop of the year (just read every single independant review or experience the stress test betas yourself, it’s pretty bad, not an Elder scrolls game and not a real MMO experience), and Wildstar only caters to a small playerbase interested in PvP who aren’t interested in graphics. Both these games will get a huge migration of those MMO hoppers who will leave in 2-6 months, same as what happened to GW2.
GW2 is doing far better than what can be expected in a shrinking market.
After reading the post I have to agree we are saying similar things. However the difference is our opinion on what constitutes as trying and not trying. How to resolve the issue? I don’t really know, as any type of standard put in place would be considered “forcing” wvw onto those who don’t want to try it.
No one is being forced into WvW. Legendaries are game completion rewards. If you haven’t completed the game, so to speak, you don’t deserve a legendary.
I personally think you need to get a certain amount of Glory (perhaps around 50,000) as well, for a legendary, so that all 3 aspects of GW2 are represented.
Guardians are good solo roamers with certain builds (spirit weapons ftw). They lack mobility though, but have good crowd control with Hammer/Greatsword combo, which do a lot of damage.
Warriors on the other hand, are good at everything.
I personally prefer my guardian over my warrior. Superior condi removal against all these condi build roamers these days are essential.
TKG in JQ no longer raid, I do believe a lot of them went to either MERC, NUKE or NS. You also missed WvW in JQ, who fields 50+ on a nightly basis, though mostly in EoTM now.
with BG, as far as I know:
OnS, ZN, iCoa, KnT, GoF, JINX, APeX, HB, RK, BAM, ND, WM, TMD, LP, NOC, ENMA, HALT, oPP, RIOT
Wow, we have lost a lot of guilds haha. Really stretching the last 3, oPP and RIOT being roaming guilds, and HALT (ARMA) only having just started up again and running small ops
(edited by Reverence.6915)
1. Ranger
2. Elementalist
3. Engineer
D/D eles have gotten nerfed to the ground, and staff eles are squishy 1 hit kills. Focus skills are ok, but cooldowns are way too long, scepter skills are good but not in WvW.
Ranger just needs a major overhaul. The pet system needs to be looked at, possibly just scrapped entirely. Glass cannon rangers do ok in 1v1 situations, but beyond that, are just useless.
Engis are a very good roaming class (I’d place them second strongest after Mesmer), but their zerging capabilities could be looked at. As it is right now, they’re just free bags in a zerg, on par with rangers and staff elementalists.
There’s so few characters that I get fond of in video games. Glados from Portal 2, Deckard Cain from Diablo 2/3, Claptrap from Borderlands 1/2.
So far Taimi is proving to be up there with those great characters.
It’s not just lower tier servers affected by this. It’s a really big issue, whereby losing servers lose a lot of their population to EoTM because they lose motivation to stay in regular WvW.
Whereas before, we’d see a lot of upset wins in close matches, nowadays, after reset night, it’s a karma train for the rest of the week.
EoTM should be closed if there’s no queue.
WvW is more of a gameplay feature than a storyline feature.
I can’t remember the exact quote, but one of the NPCs outside of the portals in LA explains it quite well. The other servers are evil, and we must eradicate them. :P
Thief: Highest single target damage in the game.
I’d like to see any Thief out-DPS my Elementalist on a single target; Cloak and Dagger into Backstab has absolutely nothing on Lightning Flash into Fiery Rush.
Cooldowns. Lightning Flash has a really high cooldown while CnD doesn’t.
Eh, skipping 8 pages of fluff.
I come from a grindy MMO background. From Runescape, to Maplestory, to Perfect World etc. I play a lot of Diablo 3 and Borderlands 2 to get my daily fix of grinding.
GW2 has very little grind. None for levels, none for armour. Your armour and level improves with player progression. The only thing I would consider a grind is Glory, which ANet is removing anyway.
Running maybe 2 dungeons a week and spending all my remaining game time in WvW has gotten my level 80s geared with exotics and ascended, only some armour skins being bought off the TP cause WvW skins are pretty ugly.
If you consider Legendaries being a grind, then I suggest you go and actually play MMOs with game completion rewards. They’re far more time consuming to obtain than GW2’s legendaries, which can be obtained in under a month of “hardcore” play.
Power build necro is really really strong. Also has a lot of Condi DOT damage, which let’s you kite more difficult mobs around while still putting a lot of damage on them.
Divinity’s Reach ftw?
LA won’t be destroyed that much, too much of personal storyline is invested in LA. Unless they’re going to revamp everyone’s personal storylines, they’re not going to change LA that much.
We’re outnumbered by JQ during that timezone. Quite simple as that.
Considering we have 2 guilds that play during Oceanic and neither of them tag up daily, it just comes down to 1 big float team trying to defend our structures when they’re not playing.
JQ can essentially PVDoor everything from around 12am server time to 12pm server time.
It was different when SoR was still playing, because there was a risk of overextending. Now that the risk is gone and SoR’s Oceanic guilds went to JQ, there’s nothing BG can do to compete in that time zone.
You’ll still see us taking PPT lead during NA though
If any change is made to that it should be the reverse. Remove loot from the champ and leave the chest. At least that is one way to deal with the problem where in some fights you have other things to worry about than tagging the champ or completely miss out on the rewards.
That would just encourage people to stand around in the circle :/
Tagging the champ and turning around to fight is a far better option imo
For the argument of “I don’t want to take up a slot for someone who wants to WvW”
Unless you’re in Blackgate or Jade Quarry, specifically on reset night ONLY for those two servers, you’re not taking up anyone’s slot. Just being there, capping sentries, killing dolyaks, flipping camps, they’re all things that help out your server TREMENDOUSLY. And they only involve killing dumb NPCs. Sure, you might get ganked every few minutes, but honestly, it’s really not that hard. If you play a glass cannon Mesmer or a Thief, you could probably even kill anyone that crosses your path. If you find that an enemy server has way too many people on that map, switch maps. there’s 4 maps of regular WvW as well as EOTM to choose from. EOTM is way zergier due to how far apart things are and how hard they are to flip, so regular WvW is the better choice for most people not interested in PvP wanting to get to rank 30.
Also, you’ll find that the WvW community is way better than the PvE community.
Right now, EoTM’s rewards are high. Too high. They’re higher than regular WvW maps and can be earned at a far higher rate. This only draws people away from regular WvW maps, causing matches to become incredibly imbalanced. You can see this in the vast PPT variance from last week.
EoTM’s rewards for capping need to be removed completely. There’s no reason why a second chest should appear on top of what you already got from the champion. I’d actually prefer if rewards were only from killing other players in EoTM.
The other option is to increase rewards in regular WvW maps, which I highly disagree with as well, since I feel it’s currently at a pretty good place.
There’s no hate for PvEers. Just mild annoyance when they’re not willing to join Teamspeak and follow directions. The PvE crowd is where WvW draws its population from. No hate <3
I’d guesstimate 300k~ peak concurrent users per day
Also, Chinese servers will be a closed system. No guesting/transferring there I believe. They have a different system due to local laws.
Considering JQ and BG have thousands of Chinese players already, I can safely assume that GW2 will be massively popular in China.
Honestly, I’d have taken your comment pretty badly too. A lot of commanders don’t allow any talk of how well the server is doing (I used to do this as well, but the population during the times I command has fallen dramatically so it doesn’t even matter). All it does is promote trash talk and toxicity.
How to not fall off cliffs:
1. Dodge roll
2. Dodge roll
3. Dodge roll
4. Stability
5. Dodge roll
Honestly, the only times I’ve fallen off the cliffs were when I accidentally walked off. It’s really not that hard. Every class has access to stability (some more than others… necro vs guard…). Use it if you want to not fall off.
Remove the achievement for breaking / repairing bridges.
All I see is people on our side break our own bridge and repair it over and over leaving our keep at 0 supply. What’s the point in rewarding something like this anyway?
Remember that repair achievement during season 1 of leagues? ANet still haven’t learnt their lesson >_>
I’ve tried playing WvW leading up to this release, for the past few weeks. I love the new map, the design and asthetics are amazing.
But here is my WvW experience from the last few weeks -
Find an uncontested waypoint.
Run around until I can find a commander to follow (usually takes a few minutes).
Spend a few minutes following him around, until I get defeated.Rinse, repeat.
Is it just me, or are there not enough waypoints? I spend more time wandering through empy sections of the map than I do in a battle. And when I am in a battle, generally don’t last very long (playing as an Ele).
Eles in general don’t last long in WvW. Lowest hp + lowest tier armor = stupid squishiness. Get some PVT armor to start with (exotics will do fine) and change your build to something like 0/0/20/30/20 or 0/0/10/30/30 or 0/0/30/30/10. Stick to a staff, stay ranged, pan your camera around at all times, even when you’re just running (really important, as if you’re in the tail, a thief can spot you out and instagib you if you don’t see them).
If you have any experience in sPvP, you should be fine to be honest. Voice comms help a lot. It’s not a “must have”, but it’s highly recommended. You’ll get a lot of bad commanders yelling stupid things in coms (stack! push! stupid rally bots! they had too many! waypoint back!), but every server has a good commander that you can follow and learn from.
I gave EoTM another shot today and it hasn’t changed. There’s no organised force on any side (no common VOIP after all, can’t be helped), so any time there’s a commander who’s even semi competent, you can full cap the EoTM map.
Though if you roam the map, there’s plenty of PvE players to gank
You can get 30 ranks in a night if you’re against a populated server. In less than a week if you’re on a less populated server.
It’s actually faster to raise your wxp rank by roaming, only to join the zerg when they’re capping a keep (tower doesn’t give that much wxp to be worth running across the map for), not to mention it’ll be contributing more to your server than being a mindless zergling if you’re taking sentries, yaks and camps.
I have around 600 ranks combined from playing WvW around 4 months. It’s really not that hard.
Overgrowth server is stacked!
Most of that is SoR, fancy that.
The question will be, what servers would you stack on? We don’t know how EoTM affected the top 3, so maybe there are other servers that actually are better for WvW now.
BG generally agrees that EoTM is a boring place, despite it being a beautiful map. Not much reason to be there except to pug blob/karma train
Just looking at a few posts on this map..
You CAN’T take PPT gain as a reflection of what’s actually going on in the map. A group of 5 roamers on each map (15 people) can gain as much as 100~ PPT just by taking camps and paper towers. That doesn’t reflect how healthy each server’s keep and supply situations are, which server is pressuring which server, or if there’s even a force on that map at all, from any server.
Accumulated points reflects an overall population imbalance, but can’t reflect what’s going on on a smaller scale. In fact, an outnumbered server can split up their forces and cap as many camps as they can for a potential 120 PPT so even if they don’t own a single structure, they still have a sizable PPT gain.
Just looking at the rewards from taking a structure in EoTM, it’s just asking to be the next karma train map. Especially if you’re already dominating regular WvW maps, popping into EoTM to karma train will be the next big thing.
Hopefully the rewards can be nerfed a bit cause honestly, current rewards are way too high.
Also, way too much dragonite from keep lords now
OP, it’s time for a break from gw2. Go play some other MMO for a few months. It’ll help a lot with interest in gw2. Especially combat mechanics.
Number 1 tip is to find your server’s VOIP.
Since you have experience in sPvP, if you can’t use a VOIP, simply roaming around the maps killing/capping sentries and camps is also a very valid and extremely useful role in WvW
The only thing a D/D or S/D ele needs is now is for RTL’s cooldown to be reduced.
Players who want the traditional trinity want it for one of two reasons:
1, They haven’t found a profession, build or playstyle that suits them yet. Or..
2, The feel of the combat and how it plays overall just doesn’t suit them.There is a 3ed reason they cant chose for them self when they have a chose they need to have something chosen for them. They want to be in a box and not think outside of it.
There also a 4th but is a support tank only point of view they want to feel important and want other ppl to think them for playing the less played class type. They want to feel self important by the “pain” they must endure.
Uh…you do realize there is only one choice when you play GW2?
DPS
Sorta weird you think that this game has more choice than the trinity.
Oh really? How’s that working for you in PvP?
I don’t know, throw 5 bunkers at 5 dps centric builds and tell me.
I’d rather wipe them all with a coordinated group that understands the importance of damage, support and control.
And you would get focused and destroyed by a coordinated dps group. It’s why almost all the instances can be soloed unless specifically designed otherwise. There is zero need for anyone else except you.
You don’t sacrifice cc, heals, or buffs when you roll dps. There is no trade off. It’s just skill.
I’d like to meet you in an sPvP arena or in WvW. You sound like an easy kill.
Very very few people in sPvP run pure damage or pure condi because it’s easily countered. Condi gets countered by cc/burst (and Ele diamond skin, but that’s a whole different can of worms), DPS gets countered by bunker/condi, Bunker gets countered by condi/burst.
In WvW, most people run Soldiers, Clerics, Knights, Valkyrie and Dire gear. Why? Because staying alive longer to do more damage over time is more important than hitting big and dying instantly. Why do commanders ask for different fields in WvW? Because support is important. CC is important. Teamwork is important
Of course, it’s not the case in PvE. Stack and spank is all the rage these days. That’s what you get for catering to a casual audience though, and I don’t mind. It just means I can enter any dungeon with my WvW gear and still do well. There’s potential there though. ANet just needs to make bosses attack at the same speed players do. A few bosses where you can’t stack and spank (such as P1 in AC), you can see many many parties wiping because of poor play. More of that is needed.
If we had a trinity, we’d have many players quitting the game. Trinity isn’t fun, new, dynamic or exciting. There wouldn’t be any need to dodge. There wouldn’t be any need to call for different fields/finishers. Combat wouldn’t be as dynamic.
(edited by Reverence.6915)
3 game modes and 2 are PvP based. Combat in GW2 is largely balanced around PvP. Of course there shouldn’t be trinity.
Anyway, PvE in any MMO is mindless, boring and scripted. You’re either wailing away at a meat tank or you’re being killed in 2 hits or both (when you’re soloing content, not including grinding, which can be done with a bot). Why are we even discussing PvE here?
No one is going to fall for the “BG is weak, we need more guilds!” pre-season crap again, Reverence.
If your memory is that short, then I really have no words… Everyone knows what happened to BG pre-leagues. Everyone had written BG off in winning league before it started. Every t1 server had equal queues 24/7 at the start of season 1 so there was no population imbalance. That’s all ancient history now. Suffice to say, SoR is the only server still whining about it.
We have no way of knowing what the difference between T1 and T2 is until there’s a different matchup than T1 getting each other week in and week out (which is fine, but some variety is good once in a blue moon, right?)
now that you have taken away the only down side to being on a high population server
Not really, high pop server will still have a long queue to the real WvW, the EotM won’t cont for anything in the WvW, it will be just a lobby for people to wait.
Don’t know about other servers, but Blackgate hasn’t had queues for quite a while now.
I just hope EoTM won’t be like Obsidian sanctum, packed for a week or two, then absolutely deserted.
Hello Reverence,
I am trying to be civil in the discussion even though I disagree with your point of view.
As stated, the data that I referenced wasn’t about this week nor last week. BG leaders have said that PVXers are doing the event the turnout is very low in wvw. I will repeat again, data showing OCX and EU dominance prior 2-3 weeks are there in MOS NA.
Unfortunately even though you used a formal ‘sir’, it is clear that you have turned this discussion ad hominem. This behavior is deplorable and contemptuous, I will disengage and refrain from showing more facts.
FW
Fannwong, you sir, are the biggest troll here. I think you may be mistaking JQ for BG right now.
JQ always has been the “King of SEA”. They now have the biggest Oceanic coverage as well with basically all of SoR’s OCE moving to JQ. JQ’s EU is a little weaker than BG’s, but it’s hardly this so-called “PVDoor”. I logged in during EU/early NA today and saw SF and SG and had a few skirmishes with them. Was pretty fun actually, even though we only had like 30 people for all 4 maps at one point (not counting people not on TS, but even including them doesn’t bump the number up by that much).
Of course, you’re from SoR, the server that likes to whine the most about the winning servers.
You guys can enjoy your balanced matchups PPT wise, while we enjoy our unbalanced matchups with great and frequent fights.
Chris, you have always complained about tier 1 stacking at the cost of other servers, but isn’t SoS doing that right now at the cost of tier 4?
You do realize that most of us didn’t know that the guilds were coming over, they just came over and we welcomed them.
Why do you think everyone whines about BG’s so-called “buying guilds” thing? You’re not allowed to have guilds come over to your server anymore you know that? :P. But in all seriousness, get to recruiting some more SEA and EU
If you consider 150-250 PPT dominance, but sure, whatever.
This represents half the points potential available. The other half being split by the other 2. Yes, doubling your competition is dominance.
Not shocked, after over a year on SoR and reading endless justifications for continuous bloat I’m not surprised. BG residents have never been interested in a decent match.
They mislead even themselves about it, arguing is pointless.
Yes, you heard it here folks, 250 is half of 695. (ex)SoR logic.
Hello Reverence,
I am trying to be civil in the discussion even though I disagree with your point of view.
As stated, the data that I referenced wasn’t about this week nor last week. BG leaders have said that PVXers are doing the event the turnout is very low in wvw. I will repeat again, data showing OCX and EU dominance prior 2-3 weeks are there in MOS NA.
Unfortunately even though you used a formal ‘sir’, it is clear that you have turned this discussion ad hominem. This behavior is deplorable and contemptuous, I will disengage and refrain from showing more facts.
FW
Fannwong, you sir, are the biggest troll here. I think you may be mistaking JQ for BG right now.
JQ always has been the “King of SEA”. They now have the biggest Oceanic coverage as well with basically all of SoR’s OCE moving to JQ. JQ’s EU is a little weaker than BG’s, but it’s hardly this so-called “PVDoor”. I logged in during EU/early NA today and saw SF and SG and had a few skirmishes with them. Was pretty fun actually, even though we only had like 30 people for all 4 maps at one point (not counting people not on TS, but even including them doesn’t bump the number up by that much).
Of course, you’re from SoR, the server that likes to whine the most about the winning servers.
You guys can enjoy your balanced matchups PPT wise, while we enjoy our unbalanced matchups with great and frequent fights.
Chris, you have always complained about tier 1 stacking at the cost of other servers, but isn’t SoS doing that right now at the cost of tier 4?
You do realize that most of us didn’t know that the guilds were coming over, they just came over and we welcomed them.
Why do you think everyone whines about BG’s so-called “buying guilds” thing? You’re not allowed to have guilds come over to your server anymore you know that? :P. But in all seriousness, get to recruiting some more SEA and EU
If you consider 150-250 PPT dominance, but sure, whatever. Anyway, this discussion isn’t limited to BG. It’s about 9 servers across 3 tiers and how to get them balanced. I’ve already put my 2 cents in, so there’s that.
kitten , every thread doesn’t have to turn into BG this and JQ that… stop whining about season 1 already… Holy crap
Agreed. Season 1 was so 2013. Guilds have moved on. Populations have changed. Get with the times.
We just need 1 matchup where a T2 server is matched in T1 for us to know where we truely stack up against each other. Right now, it’s all just speculation.
Fannwong, you sir, are the biggest troll here. I think you may be mistaking JQ for BG right now.
JQ always has been the “King of SEA”. They now have the biggest Oceanic coverage as well with basically all of SoR’s OCE moving to JQ. JQ’s EU is a little weaker than BG’s, but it’s hardly this so-called “PVDoor”. I logged in during EU/early NA today and saw SF and SG and had a few skirmishes with them. Was pretty fun actually, even though we only had like 30 people for all 4 maps at one point (not counting people not on TS, but even including them doesn’t bump the number up by that much).
Of course, you’re from SoR, the server that likes to whine the most about the winning servers.
You guys can enjoy your balanced matchups PPT wise, while we enjoy our unbalanced matchups with great and frequent fights.
Chris, you have always complained about tier 1 stacking at the cost of other servers, but isn’t SoS doing that right now at the cost of tier 4?
You do realize that most of us didn’t know that the guilds were coming over, they just came over and we welcomed them.
Why do you think everyone whines about BG’s so-called “buying guilds” thing? You’re not allowed to have guilds come over to your server anymore you know that? :P. But in all seriousness, get to recruiting some more SEA and EU
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