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The Cantha Thread [Merged]

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Revolution.6301

Cantha was my favorite GW1 region to work on. And I worked on every GW release. I know a lot of the dev team loved it and would love to revisit it. I kinda agree with critickitten about the negative aspect of tight corridors. Most of that came from hitting technological limits while trying to keep the epic quality of the concept art. I think we could do some really amazing things with those themes in our new engine. Certainly nothing is ruled out. I certainly encourage anyone to express your desire for a Cantha region in GW2 in a positive and friendly way. It could be years away, but it’s worth asking for.

pleaseeeeeeeeeee Cantha would be fantastic to see in this new engine

In my opinion, this game requires too much grind

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This ideologist argument you don’t ‘need the best stats’ argument is a merry-go-round type of argument.

The fact is Anet stated that STATS would not be a grind! Why does no-one understand this? Look why bother then playing if you don’t have the best?
In GW1 this was not an issue, if not an issue in GW1 why a major one in GW2?

And on a side note – why is there so much wasted space? I mean so much amazing parts of this game are abandoned because there is NOTHING to do? Or taverns that just exist for the sake of existing?

People/mobs are invisible?

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Revolution.6301

okay just to be clear, in a ToG event only a few meters away mobs/people were invisialble until I was right on top of them and mobs dying were invisiable to as in -I’d see the mobs and they would automatically die.

The Cantha Thread [Merged]

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Revolution.6301

Please anet add Cantha

People/mobs are invisible?

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Revolution.6301

and even having an overlypowerful proccessor like mine doesn’t help?

People/mobs are invisible?

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Revolution.6301

oh so this is just special with this game?
What I don’t get is my processor is a i7, 3.5ghz, 12g ram, gtx 670

People/mobs are invisible?

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Revolution.6301

It appears that even if people/mobs are within my viewing distance some are invisible. I literaly have to come right next to them to see them.
Is this just a bug?
Or is this a graphics card problem?

72 Hour Suspension Policy Should Be Reviewed

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Revolution.6301

Just curious what was your name?

In my opinion, this game requires too much grind

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Revolution.6301

Bump for great justice!

In my opinion, this game requires too much grind

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Revolution.6301

I geared 3 80s with full exotics using less than 50g, and they have the looks I want (I’m not really interested in full T3… just one part lol).

But as far as I know, ascended just feels like a step between Exotics and Legendary.

Everyone keeps talking about this manifesto, but I’d really like to see some links… Also, do realize that a lot of casuals played past MMOs, not just GW1. I bet a lot of MMO players know of SWOTOR, WoW, Rift, Aion, MapleStory, etc. Coming from those games, they saw GW2 as lacking end-game. Anet’s plan for GW2 wasn’t to be another GW1 with better graphics, but for it to be a different game and “better”. Note that I put “better” in quotes because someone else’s cup of coffee might not be yours. But, the current GW2 is nicely progressive and it keeps on evolving. To tell you the truth, if they made GW2 exactly like GW1 with better graphics, I don’t think it would have been as popular.

People aren’t asking for this to by a GW1 clone but just to appreciate what made GW1 great which was lack of grind for stats. And even the grinds that existed you could see the light at the end of the tunnel. The light for GW2 is so faint you question yourself if its even there.

In my opinion, this game requires too much grind

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Revolution.6301

I find it hilarious and still saddening that the Devs released with; “No Holy Trinity” , but still keep the same archaic form of grinding gold. I’m not saying give gold away, but it isn’t exactly easy earning it. Yes you could always auction for it, but even then that very notion supports my point. Nothing is really done to break the monotony of grinding for gold yet again…on another MMORPG.

Did you read my title before some mod changed it randomly? It was ‘Who feels lied to?’

The stances they are taking are so contary to their entire advertising campaign its ridiculous.

What happened to the no grind philosophy?

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Look, I bought GrindWars 2, this is the game we all bought! Why complain?

In my opinion, this game requires too much grind

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Revolution.6301

I used to play this game for 6 – 8 hours per day, mostly because I’m a alt-a-holic and love gearing them out. However, one thing I hate is farm grinding – unfortunately this is pretty much endgame for GW2. Your either grinding gold to buy a pre-cursor, your grinding dungeons/fractals for gold or attempting to get DM title or your grinding out WvW titles which is perhaps, the biggest grind in history. Since Wintersday ended, I’m playing less than 2 hours per day working on my Final 80, after that ~ Alls I have to do is work on getting Dungeon Master Title and then, a Legendary…and then, if I actually get those…what then?

To the players who say this game doesn’t have any or little grind, need to seriously re-consider that statement.

Once I get my 100 gold (whenever that might be) I might start on my legendary grind which really will be legendary. I can’t see myself getting twilight for atleast a year or so.

POLL: Would you like level cap to be raised?

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Revolution.6301

~No to infinity and beyond!~

How can I make fast gold? need to transfer

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Revolution.6301

well just sell the gems for gold right now then invest = decent gold profit.

In my opinion, this game requires too much grind

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Revolution.6301

Many aspects of this game are a major grind, so major in fact it puts other games to shame. Look at the gold grind for instance, the average player has several options ~ exploit grind aka Plinx style fights or power trade, and to a lesser extent must get extremely lucky with either a pre-cursor drop or a highly valued unique exotic drop – all other players will struggle to even make 100g over the course of several months.

My point of view, I’ve been playing since launch ~ close to 1200 hours played, yet the maximum amount of gold I’ve had/could have had is around 240g. That’s taking into account the gold I’ve spent to level up all the crafting, gearing up 7 level 80s in exotic gear – the amount of gold I’ve got in my bank right now in assets is 120g. Because, I haven’t exploited broken events, haven’t used bots/gold farm websites, haven’t got lucky with drops and finally, not powertraded.

wow so you understand what I’m talking about? And here I thought I was crazy.

What he said is the point. The grind is silly and not really fun. Please Anet if your going to have grind atleast make it enjoyable. Let us leave Orr!! Please let us leave that blank, boring area! If you do so I shall give you cookies

You’re not crazy. You just have a perspective that not everyone shares. Maybe 50/50 at best, but even as a casual player as myself, I don’t feel the grind. That’s because there are content out there that I know will take a long time to get, so I chose to not grind and get it over a longer time period. And yes, I’m a casual player. Just because something takes a long time to get, that doesn’t mean it is a grind.

The problem is timeframe vs reward too, did you consider that? Lets say, you want a legendary item and the average time frame for a casual player is 1 – 3 years, would you still feel the same way about the games grind then? Knowing that for the next 1 – 3 years you would be forever grinding out in Orr or whatever new areas replace it?

How many of these players will still be playing in 1 – 3 years time? Obviously, there has to be a medium in place to offer a challenge the problem is, RNG and DR get in the way for many players.

Yes, I considered already.
If you grind and really go for a legendary, you can probably get it within 1 – 3 months. Now, if you were to play casually for it, I estimated that a casual player can get a legendary in 1 year – 2 years, provided that you’re saving up bit by bit, not spending everything you make.

The funny thing is, I don’t think people realize that Anet has been adding more and more things to make grind less. Yes, less. Look at fractals, that’s a nice alternative to get money and mats for legendary but at the same time, it’s giving you access to slightly stronger gear.

GW2 is a living MMO. It changes and changes and grows. To tell you the truth, if Anet didn’t add any new content and any new changes, I probably would not keep playing as long. At the same time, the new content they added doesn’t really force me to play it, and keep up to date and allows me to complete them on my own time (besides those one time events in Nov and holidays).

But, aren’t they already listening to you guys? They said they’re adding more ways to get items, and they’re making it easier, bit by bit. It’s not immediate, but they’re not ignoring you all either.

By giving up stronger gear they not only break their maneifesto by adding a gear grind but please keep in mind 1 run for us casuals is about 2 hours.

And like you stated 1-2 years for a SKIN is silly.

What is a great looking heavy armor?

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Revolution.6301

Knight style never gets old.

what legs are those?

What is a great looking heavy armor?

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Revolution.6301

Red what legs are those?

FOTM only way to get Ascended

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Who knows why Anet is taking these wierd approuches to this game. It contridicts what they initially stood for. I mean all of these approuches are illogical and appear to make people more annoyed then not.

What happened to the no grind philosophy?

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Revolution.6301

-snip-

Just a few….

1) How do you consider a 10% advantage to be a “small” one?

2) How would you feel if I told you that in fact, a Berserker Ascended set actually provides a 23% boost in damage over an Exotic Berserker set, not a 10% boost?

3) In all current locations where Ascended gear can be obtained, you must run those locations an absolute minimum of 20 times (10 to reach Lvl 10 Fractals + 10 dailies, or 30-35 laurels) for a single piece of gear. Explain how this is not a textbook example of ‘grinding’, when grinding is simply defined as the repetition of actions for the sake of loot?

4) Explain what “gear treadmills” existed in Mario and Pokemon? I ask because I don’t think you actually understand what a gear treadmill is.

5) In a game advertised as “zero-grind” and coming from the same franchise as a game that ran for years on a model of horizontal progression, is it really enough for both the grind and vertical progression to be “less than WoW”, rather than minimized to a much more significant degree?

If anyone doesn’t call what you describe as grind, I guess we both don’t know what grind is.

In my opinion, this game requires too much grind

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The problem is, this game isn’t WoW (thankfully) but still, the gold grind is very apparent, and the bigger question still…how to fix it? After all, most of the really rich people in game right now, are either massively hacking/exploiting/botting/lucky? or playing the markets exceptionally hard.

Its WoW lite, sure there may not be the HT but many of the quests/jobs/classes are extremely similar but I digress. The solution is simple. “Quests” need to reward more copper or even silver during the lower levels(1-20). The players need to feel comfortable investing in a profession instead of penny pinching just because they haven’t done every daily and quest in said area.

Or a stipend system ala Final Fantasy 8 comes to mind. For example; special quests you complete add more to your daily stipend. This would still be a sort of “lite grind” but at least its to further advance how much zamolians you could get, basically you decide your level of payment.

Devaluing the gold won’t make the things you want to buy with it cheaper, the price will go up as more gold is introduced to the system. What does everyone want to buy?PRECURSORS Precursors should be a guaranteed drop…somewhere. Either from world complete, you get to choose one. Or from finishing all dungeons, or jump puzzles, or wvw goals, or spvp goals. Something that covers everyone. Then make legendaries and precursors Bind on Acquire to account, so they stop inflaming the populace. Increase drop rates of lodestones by a percentage or three and give them out in the temple chests (bet that would make more people run orr, and do the events out there) (not the dragon chests) and leave the rest alone. Would still be Legendary to acquire one, increase world participation, decrease gold worries, and not destroy the economy. Personally, I couldn’t care less about them though.

agree 100%, though what would be nicer is if you could choose your precursor same way you could choose a weapon at the end area for each campign it would be nice if that applied to precursors as well.

What happened to the no grind philosophy?

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It’s funny how a couple of months ago most forum posts were “Oh noes, i are 80 and have nothing to do”, and now everyone complains how they have to work to get something they want. Just an observation

Well that is true but it is the way Anet implemented it was the problem. For instance no one wanted a new gear tier, instead maybe some new activities or brand new skins. The issue is now we are grinding for stats for the most part not skins.

In my opinion, this game requires too much grind

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To be fair, level 1-80 is a blast…

…but then you hit the meta and grind, grind, grind ad infinitum. Once you get to 80 the only other choice is to roll an alt and level it 80. The up side is that there is enough content to level several alts without much repeating. And then pretty much the only reason to keep GW2 installed is for WvW, which is just a mindless zergfest devoid of all but the most basic tactics.

I guess when ANet said that they wanted to “appeal to the widest possible audience” they really meant “throw anybody with more than a half dozen braincells under the bus and appeal to the lowest common denominator.”

Or at least, that seems to have been their intention. Judging by this thread though, there are a lot more people with basic mental capacities than ANet anticipated. Or maybe they are the lowest common denominator? Who knows. They’re certainly not the same team that made GW1 though. But maybe they’ll pull a magic rabbit out of their hat this year and save the meta from sucking. I’m rambling now so I’ll just chill and quit insulting the almighty GW2 gods. I wonder which one is Grenth? Probably Colin. Jeff Strain was definitely Balthazar.

Yeah 1-80 was so much fun. You saw so much and actually experienced the game. Now at 80 you sorta just don’t do any of that. I mean really you just finish up hearts and then your done. And then you grind until your blue in the face.

oh and to add, I think its a pity that it goes from OMG SO MUCH FUN to well I can grind by doing Fotm or Tunnel or Fotm or Tunnel or Fotm or Tunnel.

In my opinion, this game requires too much grind

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Revolution.6301

To be fair, level 1-80 is a blast…

…but then you hit the meta and grind, grind, grind ad infinitum. Once you get to 80 the only other choice is to roll an alt and level it 80. The up side is that there is enough content to level several alts without much repeating. And then pretty much the only reason to keep GW2 installed is for WvW, which is just a mindless zergfest devoid of all but the most basic tactics.

I guess when ANet said that they wanted to “appeal to the widest possible audience” they really meant “throw anybody with more than a half dozen braincells under the bus and appeal to the lowest common denominator.”

Or at least, that seems to have been their intention. Judging by this thread though, there are a lot more people with basic mental capacities than ANet anticipated. Or maybe they are the lowest common denominator? Who knows. They’re certainly not the same team that made GW1 though. But maybe they’ll pull a magic rabbit out of their hat this year and save the meta from sucking. I’m rambling now so I’ll just chill and quit insulting the almighty GW2 gods. I wonder which one is Grenth? Probably Colin. Jeff Strain was definitely Balthazar.

Yeah 1-80 was so much fun. You saw so much and actually experienced the game. Now at 80 you sorta just don’t do any of that. I mean really you just finish up hearts and then your done. And then you grind until your blue in the face.

Guild Wars 2 Is Not Grind-Heavy

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Your post is beautiful. Thank you my good man. Thank you.

What is a great looking heavy armor?

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Wow guys! Amazing amor! Everyone here has fantastic imaginations! Lets continue to see some more

In my opinion, this game requires too much grind

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People instead of making 10,000 different threads about this can you please only write in this one? It is well developed and expresses the main problem with this game.

You created a new one when others were already around, and now you’re upset that someone else did it? Classic

well it is a competition after all. Hehe…

What happened to the no grind philosophy?

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Revolution.6301

Bump because this is an actual issue.

In my opinion, this game requires too much grind

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Revolution.6301

People instead of making 10,000 different threads about this can you please only write in this one? It is well developed and expresses the main problem with this game.

What happened to the no grind philosophy?

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Revolution.6301

I can deal with running dungeons over and over, but the new daily system is nuts. Mindless fetch quests that aren’t fun in any way as a requirement for the best gear ingame, fantastic idea really. Except it’s exactly the opposite of what was promised a few months ago.

Yes, I know I’m not forced to do them, no that is not a valid argument.

Sure your not forced but they are PART of the game. Why weren’t the players consulted before? That’s what puzzles me.

What is a great looking heavy armor?

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For my warrior I wanted her to be a knightly heroic lady instead of the stereotypical loud and barbaric warrior, and I think my current sets fits the style pretty well. She doesn’t look mean but she looks strong and resiliant with all that metal, the huge gloves and the shoulders.

This is all heritage armor except the legs that are from the draconic set, because I wanted something that flows. Mainly silver and green dyes with some blues here and there. My only issue is those huge boot clipping issues, but that can be expected when mix and matching armor from different sets.

This is a great use of combinding armor that flows really well. If I didn’t know they were different pieces I could have easily confused them for 1 set. Way to go!

In my opinion, this game requires too much grind

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Revolution.6301

If they consulted us and made more ways to get stat armor without the grind I would not complain.

There are plenty of ways. You can craft it, dungeon it, karma it, or farm it. Several of these are pretty inexpensive.

You can’t craft anything without grinding for the mats, or the gold to buy them. Low drop rate of Fines makes crafting, at any level, a pretty bad grind.

yep, since mats are key why not making them more accessible in different ways.

Oh this is to everyone new to the thread:

The main points are:

1) Stats should be cheap because in Anet’s manifesto they claimed they would be.
2) Grinding in Orr is getting very boring and more spots (if there must be grinding) should be made
3) Acended Gear takes way to long to get, and ascended gear again break Anet’s manifesto because they claimed there would be no gear grind
4) The only way to remain competitive is to grind which is inexcusable.

Generally Anet should make this game more casual friendly and remember they we are its targetted market not the hardcore gamers.

FOTM only way to get Ascended

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It seems that ever since FOTM and Acended gear was released, FOTM has turned into GW2’s version of a raid. It’s the first (that I’ve seen) instance in this game to where we have vertical progression. Now before the fanboi’s start their flaming, look at how this is set up. Prior to FOTM, there were many different ways you could gear out your character. You could farm karma, farm dungeons, WvW, or craft your gear. It all depended on the build and stats that you wanted. It opened up many different aspects of the game. If you wanted to do events, you could find a lot doing them. If you wanted to farm dungeons, there were always groups to be had. If you wanted to craft, you could go solo farm or do whatever and chances are you’d get the drops you needed.

Now, when they released FOTM and South Sun Cove, I think Anet completed missed out on an opportunity to turn South Sun Cove into another World Event hub, other than the Karka shell/rich Ori node farm (the later being nerfed last patch). By only having the rings drop in FOTM, they’ve pretty much killed off Orr, made SSC a useless lvl 80 zone and made FOTM the main dungeon/event that people are doing. If they would’ve made Karma another route to buy these items (60k a pop maybe.?.?.?), South Sun Cove wouldn’t be the dead/waste of space like it seems now, but a more lively World Event zone.

Again, there’s 2 things that play into here. 1. People, on average, will always gravitate towards the higher rewards in games. It’s no different here. Just sit in LA and watch the FOTM spam. 2. If you don’t think gear plays a difference in this game, please, go WvW or dungeon farm in Arah with greens/rares compared with Exotic/Acended and tell us all that there’s absolutely no difference.

All this doesn’t even touch on the RNG/crap drop rate on things, but thats for a whole different post….

This is so true its sad.

What happened to the no grind philosophy?

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Revolution.6301

So right now i have a serious issue. By now we already know that GW 2 alienated most of the GW 1 playerbase.

I wonder tough and i might get a ban for wording this so hard. What the kitten went trough the dev teams brains, when they implemented better gear that you cant get for a certain time period.

The charm of GW is and was that you could swap builds on the fly. Here? Oh you want to use the best gear with your build? Well you have to farm for at least 20 days now. And nope cant get it faster because there is a limit on how many laurels you can get per day. So if i grind an amulet for 20 days and at the end i want to swap my build, well guess what another 20 days, lets not even think about gearing a second character. I wouldnt mind it if those were only items that looked better, but no, these are items that have plain better stats.

I never really got into WoW because of this gear threadmill, but atm, it feels like it would be better to go play WoW as they handle the threadmill better at least.

As a GW1 player I do feel aliented. I just wanted a game that improved aload on GW1. They had this great idea of making stats dirt cheap, ANYONE could get em but now its so unreasonably expensive its annoying to play at times.

What happened to the no grind philosophy?

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Revolution.6301

I like to craft. I would rather craft than grind. Now, to craft a level 35 set of rares for my baby Thief, including weapons, requires 165 fine mats. (11 items)).

Crafting is a legitimate part of the game. Wishing to craft rare gear at level 35 (or any rare level) means that I am forced to “grind/farm” for those mats an inordinate period of time, or grind/farm gold to buy that at overinflated, manipulated TP prices.

A very low drop rate of these essential items means I am forced to grind. To participate in an area I have always enjoyed, I am forced to grind. I don’t wish to grind for a week just to produce one set of armor for an alt.. much less attempt to produce items for sale. I do it because it is a point of pride for me, in all games I can, to wear and use gear I have made. In EQ2 I lived with lower stats to use gear I made. This game is the worst grind to do basic crafting I have ever seen.

Now, according to some, because I would like to see a better drop rate, for these items in particular, I am a grinder, I love grinding, I live in a basement, have no intelligence, am just a lazy, no skill, no talent, donkey chasing a carrot. I’m part of a " vocal minority of grinders, farmers, addicts and exploiters who do not understand the concept of playing a game in order to have fun", (all terms taken from unmoderated anti “grinder” rants on this forum)

I just want to make my own gear. Cause I find it fun. Gosh, I’m sorry.

This so much this. This is my biggest problem with the loot drop system in a nutshell.

sarcasm at its best

In my opinion, this game requires too much grind

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Cmon there has to be more opinions on this!

What is a great looking heavy armor?

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Revolution.6301

imo you so far has the best look. Other then the helm but everything else seems like it could be one set.

Cmon someone topple this person with another great look set!

Thanks, I’m glad you like it!
Before I could afford the Protector’s gear, I was using Draconic Gauntlets and Pit Fighter Boots. Before I realised how much I like the Visionary’s Helm, I was going to use the Avenger’s Headguard (Human tier 2).
I would take the Nobleman’s Leggings if they weren’t so beaten up…
It would look something like this: (I prefer my new one)

yeah it seems really creative, glad you shared it with us.

What happened to the no grind philosophy?

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Sorry, but I have a really hard time accepting that the amulets are a ‘grind’. You get laurels simply by playing the game. The daily doesn’t even require anything special outside of just doing what you’d do every day

You have to play every day. You must log for the 30mins-1hour every day (20 mins is only if you specifically grind for dailies.not if you “achieve them through playing normally” -and even then not everyone can do it that fast), instead of, for example, skipping monday and playing 2 hours on tuesday. Even if you do every daily and monthly, it takes too long. If you decide to play on the weekends only (as many players do), you are completely out of luck.
The game forces you into a repeating a set of actions over and over again, over a long time, purely for getting a stat advantage. That is a very definition of gear grind.

I think you miss the point. Anet was placed in a position I don’t particularly envy. They have a bunch of players like me, who are happy to play for just cosmetic differences. Then they have a million or so players who play other MMOs who aren’t. So what should they do?

Not sell the game based on a false manifesto they never intended following.

Yes. Mind you, GW2 is not a bad game – in fact it is quite good. It’s however not the game that was advertised, and not the one i thought i was buying (or wanted to buy). It is aimed at a completely different crowd than the one it was advertized to.

If Anet came clean and said straight what game they were going to make, it would have been much better. Who knows, i might even have bought it anyway. I certainly wouldn’t feel cheated.

You post was so perfect I thought my eyes were deceiving me.

Least friendly MMO out there?

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Revolution.6301

Good point, but thats because there is little reason to talk. I mean in LA there is but elsewhere since you don’t ‘have to’ party suddently the game sorta becomes quiet :p

What happened to the no grind philosophy?

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Revolution.6301

I think you miss the point. Anet was placed in a position I don’t particularly envy. They have a bunch of players like me, who are happy to play for just cosmetic differences. Then they have a million or so players who play other MMOs who aren’t. So what should they do?

Not sell the game based on a false manifesto they never intended following.

YAY Someone else mentioned this. This post is so awsome you deserve +10000000000

Ultimate farming game -> Guild Wars 2

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Revolution.6301

I feel your pain…

I hate dungeons too, i always have, once is great but 500 times later no rewards is worth that frustration and same repetitive crap day in day out, and no open world isn’t repetitive unless you grind, but guess what, to get anything good out in the world Anet decided you need a Grind amount of items, but the catch is they wont allow you to grind, so your screwed if you liked open world (the actual Major part of the game)….

Honestly WoW has killed the MMO genre pretty nastily..

Hi, I really like your opinion so please post in my thread in the thread ‘In my opinion this game has to much grind’.

Anyways what your saying for the most part is true, but I feel that Anet can change this if they want to.

In my opinion, this game requires too much grind

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Revolution.6301

Many aspects of this game are a major grind, so major in fact it puts other games to shame. Look at the gold grind for instance, the average player has several options ~ exploit grind aka Plinx style fights or power trade, and to a lesser extent must get extremely lucky with either a pre-cursor drop or a highly valued unique exotic drop – all other players will struggle to even make 100g over the course of several months.

My point of view, I’ve been playing since launch ~ close to 1200 hours played, yet the maximum amount of gold I’ve had/could have had is around 240g. That’s taking into account the gold I’ve spent to level up all the crafting, gearing up 7 level 80s in exotic gear – the amount of gold I’ve got in my bank right now in assets is 120g. Because, I haven’t exploited broken events, haven’t used bots/gold farm websites, haven’t got lucky with drops and finally, not powertraded.

wow so you understand what I’m talking about? And here I thought I was crazy.

What he said is the point. The grind is silly and not really fun. Please Anet if your going to have grind atleast make it enjoyable. Let us leave Orr!! Please let us leave that blank, boring area! If you do so I shall give you cookies

You’re not crazy. You just have a perspective that not everyone shares. Maybe 50/50 at best, but even as a casual player as myself, I don’t feel the grind. That’s because there are content out there that I know will take a long time to get, so I chose to not grind and get it over a longer time period. And yes, I’m a casual player. Just because something takes a long time to get, that doesn’t mean it is a grind.

First off thank you for being respectful and decent. This forum needs more people like you
You listened to my comment and give respectful feedback so thank you again.

Anyways, That 50% should be heard.
I’m not asking for a ‘give me everything for free game’ I’m asking for ‘give me items for a reasonable amount of time game’. I’m really trying to stress that stats should be dirt cheap to get. Cosmetics however really should be more expensive. So Draconic is fine being 25G if it was just for the looks.

And Orr. If we really have to grind please change the setting a bit. I wish there were more ‘tunnel like grinds’ elsewhere. With green hills, and deer around.

So please Anet you created an amazing game. But please listen to us.

What happened to the no grind philosophy?

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Posted by: Revolution.6301

Revolution.6301

So right now i have a serious issue. By now we already know that GW 2 alienated most of the GW 1 playerbase.

I wonder tough and i might get a ban for wording this so hard. What the kitten went trough the dev teams brains, when they implemented better gear that you cant get for a certain time period.

The charm of GW is and was that you could swap builds on the fly. Here? Oh you want to use the best gear with your build? Well you have to farm for at least 20 days now. And nope cant get it faster because there is a limit on how many laurels you can get per day. So if i grind an amulet for 20 days and at the end i want to swap my build, well guess what another 20 days, lets not even think about gearing a second character. I wouldnt mind it if those were only items that looked better, but no, these are items that have plain better stats.

I never really got into WoW because of this gear threadmill, but atm, it feels like it would be better to go play WoW as they handle the threadmill better at least.

Brilliant post. I agree with everything you said. Please post this into my In My Opinion this game has to much grind so the developers only have to look at 1 post and it will further add to the argument.

Ultimate farming game -> Guild Wars 2

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Posted by: Revolution.6301

Revolution.6301

It would say: It’s impossible to make an non-farming MMO. PERIOD.

*It’s impossible for non-creative developers with no imagination to make a non-farming MMO. PERIOD.

Fixed that for you.

They were creative but it feels like the game is 2/3 done. I mean so many amazing looking areas they serve NO purpose. The taverns are just there and for what? That could be fixed by adding the keg contest and making it worth doing.
More side activities please instead of opening up new areas. And please NO MORE GRIND IN ORR. Please Anet. The logic kitten even agrees with me.

GW2 NEEDS n.m monsters - Idea!!

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Posted by: Revolution.6301

Revolution.6301

great idea, hope they add it.
How about onlying letting them spawn in pre 80 level areas so people might come back to them?

In my opinion, this game requires too much grind

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Posted by: Revolution.6301

Revolution.6301

Many aspects of this game are a major grind, so major in fact it puts other games to shame. Look at the gold grind for instance, the average player has several options ~ exploit grind aka Plinx style fights or power trade, and to a lesser extent must get extremely lucky with either a pre-cursor drop or a highly valued unique exotic drop – all other players will struggle to even make 100g over the course of several months.

My point of view, I’ve been playing since launch ~ close to 1200 hours played, yet the maximum amount of gold I’ve had/could have had is around 240g. That’s taking into account the gold I’ve spent to level up all the crafting, gearing up 7 level 80s in exotic gear – the amount of gold I’ve got in my bank right now in assets is 120g. Because, I haven’t exploited broken events, haven’t used bots/gold farm websites, haven’t got lucky with drops and finally, not powertraded.

wow so you understand what I’m talking about? And here I thought I was crazy.

What he said is the point. The grind is silly and not really fun. Please Anet if your going to have grind atleast make it enjoyable. Let us leave Orr!! Please let us leave that blank, boring area! If you do so I shall give you cookies

What is a great looking heavy armor?

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Posted by: Revolution.6301

Revolution.6301

Here’s mine:

Armour
Visionary’s Helm
Dark Shoulders
Dark Chestpiece
Protector’s Gauntlets
Dark Leggings
Protector’s Footgear

Weapons
Seraph Mace
Krytan Shield

Dark pieces being the karma vendor armour from Orr.

imo you so far has the best look. Other then the helm but everything else seems like it could be one set.

Cmon someone topple this person with another great look set!

I would prefer you didn’t look like me.

Here’s my advice (which you can take or leave) – head to the Mists and visit the PvP banks there. There will be tabs for nearly every armor and weapon in the game. You can right-click on the ones of the appropriate armor type and select “preview”.

Do this until you find a tunic you like, a set of pauldrons you like, some greaves you like, etc. Put together something that blends well; they don’t all have to be from the same set as long as you’ve got a look that matches nicely.

Create your own unique look this way, track down where the PvE variants come from, go about collecting them, and then smile a little whenever you see yourself (and hopefully only yourself) in it.

O.O did not know that. So you can mix and match armor there?

Ultimate farming game -> Guild Wars 2

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Posted by: Revolution.6301

Revolution.6301

The truth is that to get people to play in the long run you need to give them long-term goals; and for PvE players what else if not a big huge gold sink?
PvE players don’t PvP so they continue to want new and new and new content.
This is the issue, not games; unlimited PvE does not exist as a material possibility, unless devs work for 50 years before releasing to make hopefully 10 years worth of content.
But by that time, technology evolved and your game is a joke.

See the pattern here? It’s all about PvE players.
Look at the updates of GW2, 99% of them are PvE-related.

It’s naive to believe that games are not like gamers want them, it’s like politicians people complain about and the go elect.
If games are grindy is because most gamers want them grindy.
The majority, the people who give more money.

GW2 was meant to be “a game for fun” and it only took 3 months for Anet to notice people who play for fun like me and you are not enough to get billions, so they quickly put in some traditional MMO features to rack in more users.

Oh well, we gotta deal with it.
No amount of posts from us minority will change the graphs showing Anet how much money the majority is giving them.

But that is a key problem. Why wasn’t GW2 marketed towards the hardcore gammers then?
I just want an answer as to why then I’d be content.
And if we gota grind please make it interesting, different grind spots that is not just Tunnel.

POLL: Would you like level cap to be raised?

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Posted by: Revolution.6301

Revolution.6301

Just No, never please never.

In my opinion, this game requires too much grind

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Posted by: Revolution.6301

Revolution.6301

its not grind to get ascended gear.
its just boring, and takes time because of the 1 laurel per day max.

but the daily changes and you can do it in different places.
thats not a grind in my book.

isn’t somthing that is boring a grind?

Generally, boring and takes a long time. You can knock out all the dailies in less than a half hour (and half that, depending on where you’re at). If 15 mins t a half hour of content is what you consider a grind, then MMOs are not for you, my friend.

Also, to the one complaining about the lidless scepter: raise your crafting, it’s a couple gold, and make one. It’ll take less time and gold than farming for the lidless one.

so do you think that dailies should be more inovative?

And on a general note:

Who thinks that Orr grinding is boring? I mean all you see in Orr is ZOMBIES and more ZOMBIES and even giant ZOMBIES.
It feels like Anet is ignoring over 80% of their world they created. Wouldn’t be nice to atleast grind in an area with hills, mountains, heck a few trees be nice.