Showing Posts For Rezz.8019:

Removing Ranks?

in PvP

Posted by: Rezz.8019

Rezz.8019

Ranks should be removed. Everything about this update is great except the fact that you’ll be able to earn gold in CA and HJ. That should not happen, it will be abused 100%, players will find the way to manipulate it and get rich eevn if you have a 1 silver reward per game.
Also, this update should be released as soon as possible.

Is it time to put a cap on damages?

in Guild Wars 2 Discussion

Posted by: Rezz.8019

Rezz.8019

Warriors and thieves should do more damage than other professions. Nothing should be changed.

More daily - are you kidding me ?

in Guild Wars 2 Discussion

Posted by: Rezz.8019

Rezz.8019

Why does it matter? Those people with highest AP got the points really fast from things that no player would get by doing it normally without “playing” the system. These few dailies won’t make any difference. Instead of doing hotjoin for the daily (I’m assuming that’s what you did) just do TA and SA. Very easy.

Account Bound Commander Tag

in WvW

Posted by: Rezz.8019

Rezz.8019

I do not like this idea. It should stay the way it is, maybe with price increased to 200 gold.

[Discussion] Future of PvP Blog

in PvP

Posted by: Rezz.8019

Rezz.8019

I like all of these changes. I hope that future matches will show ladder rank in game (instead of glory rank that is being removed anyway).
As someone said in another post. My faith in Anet has been restored.

Skyhammer gloryfarmers

in PvP

Posted by: Rezz.8019

Rezz.8019

As anyone else has posted in another thread: “Rule 1 in every MMO is to exploit as fast as possible as much as possible”.

I more and more believe this.

Me too

Dredge fractal: alternate fix

in Fractured

Posted by: Rezz.8019

Rezz.8019

They should completely remove the dredge fractal.

Subject 6 Deep Sixer Achievement Tips

in Fractured

Posted by: Rezz.8019

Rezz.8019

He can explode any number of times. Just make sure that last shield phase before killing him, he goes to 19 stacks exactly.

Sick of 2 servers vs 1

in WvW

Posted by: Rezz.8019

Rezz.8019

2v1 is not against the rules. It’s standard tactic. Those who played HoH in GW1 will know, as it happened multiple times a day there.

You opinion about Dredge?

in Fractured

Posted by: Rezz.8019

Rezz.8019

If dredge was a dungeon path, it would have been replaced by the Thaumanova path because “it’s one of the least popular paths in the game” (ala TA F/U). Instead it’s a fractal and many players are forced to abandon one or two paths progress or play through it.

This is so true.

You opinion about Dredge?

in Fractured

Posted by: Rezz.8019

Rezz.8019

I hate dredge fractal. It’s pointless waste of time with gimmick mechanics. Fractals are supposed to be mini dungeons. I run arah path 2 way faster than dredge on 40+
Something is wrong there.
Anet should just remove half of the dredge, or just remove the whole fractal and make that abaddon one instead.

Should there be a season 2?

in WvW

Posted by: Rezz.8019

Rezz.8019

FA
Silver
Yes
Yes

Fractal lv 37 --> Mai Trin boss impossible.

in Fractured

Posted by: Rezz.8019

Rezz.8019

Why not just make Mai a building?

So lvl 90 coming soon?

in Guild Wars 2 Discussion

Posted by: Rezz.8019

Rezz.8019

I hope they will never add level 90. It would be completely pointless in every way. If there is new high level content planned, it should be lvl 80. They already use multiple ways of making the content more or less difficult.

Meta achievement sounds pretty unrewarding

in Fractured

Posted by: Rezz.8019

Rezz.8019

“Not the ones everyone already has tons of”

Bloodstone Brick, Dragonite Ingot, Empyreal Star

These are the ones everyone already has tons of. People who play a lot already have more than they’ll ever need. Lots of us are deleting these rewards as we get them. So essentially, there is a reward for people who don’t play much, but no reward for people who play a lot.

I know it’s last minute, but I hope there’s more to it than that. :/

I think this update as a whole shows how Anet rewards people that play less than those that put hours into the game everyday. “You’re hardcore? We don’t care. You’re casual? How can we make this easier for you?”

Isn’t that a good thing?

From perspective of a casual player? Yes it is.
From perspective of a hardcore player? What’s the point in reaching anything in this game, when it’ll eventually be handed to you?

I’m sure there are a lot more casuals than hardcore players.

PSA: PVP Leaderboard Reset Tomorrow

in PvP

Posted by: Rezz.8019

Rezz.8019

I would like to congratulate A-Net for the wise and fair decision taken today !! Well done A-Net , you have put hope on pvpers hearths !!! You guys made the right choice and a big step into success !

Also I would like to ask if you plan to put seasoning in leaderboard ? If it’s a possibility please do it !!! You will close the year with the best improvements done !!! Gratz

I agree with all of this. No sarcasm.

Leaderboard and Thanksgiving

in Fractured

Posted by: Rezz.8019

Rezz.8019

This will not matter once they increase the level cap.

Meta achievement sounds pretty unrewarding

in Fractured

Posted by: Rezz.8019

Rezz.8019

“Not the ones everyone already has tons of”

Bloodstone Brick, Dragonite Ingot, Empyreal Star

These are the ones everyone already has tons of. People who play a lot already have more than they’ll ever need. Lots of us are deleting these rewards as we get them. So essentially, there is a reward for people who don’t play much, but no reward for people who play a lot.

I know it’s last minute, but I hope there’s more to it than that. :/

I think this update as a whole shows how Anet rewards people that play less than those that put hours into the game everyday. “You’re hardcore? We don’t care. You’re casual? How can we make this easier for you?”

Isn’t that a good thing?

PSA: PVP Leaderboard Reset Tomorrow

in PvP

Posted by: Rezz.8019

Rezz.8019

Skilled players who deserve their high placement will have no problem with this reset.

Snowflakes and precursors

in Crafting

Posted by: Rezz.8019

Rezz.8019

We all know that in December we are getting armor ascended crafting and all profession skills maxed to 500. Also the precursor scavenger hunt will be there soon. However, why did price of gilded and intricate snowflakes go up so much? Is it confirmed that they will be used for precursor (along with halloween materials) or is someone just guessing?

Solo Que doesn't take skill....?

in PvP

Posted by: Rezz.8019

Rezz.8019

You are supposed to capture and hold the points, not get kills. Glory score you get in the end doesn’t mean anything. You are the reason your team loses. Sorry!

Dishonorable and Honorable players

in WvW

Posted by: Rezz.8019

Rezz.8019

I have never seen any dishonourable player on any of the servers.

Mistlock Abilities will be unbalanced

in Fractured

Posted by: Rezz.8019

Rezz.8019

I will use short bow ranger for everything and do just fine.

Poll: Is Season 1 a disappointment?

in WvW

Posted by: Rezz.8019

Rezz.8019

Not a failure. Season was awesome.

Winning seasons = 100g to each player

in WvW

Posted by: Rezz.8019

Rezz.8019

First place winners should get 10g
Second place should get 50g
Third place should get 100g
Fourth place should get 300g

You see where I am going with this?

First place servers dont need the help, they are perfect the way they are.

So you want to promote not showing up to get better rewards? Turn the game into who can do worse? Keep the ideas coming….

Personally I liked his idea. I mean, the gold will help those servers buy some rare or exotic gear. They could also use some of it to hire a build crafter for their guilds.

No. They’ll get enough gold to transfer to Blackgate.

FoTM Leaderboards (Some Privacy)

in Fractured

Posted by: Rezz.8019

Rezz.8019

AP leaderboards, PvP Leaderboards, etc. Those are currently populated by people who found ways to “game” the system. For example, fight their second account in PvP to give themselves a high W-L ratio, PvP level, etc. Or, Set up a macro to sit AFK killing mobs to get weapon master. Or, set up a second account and get into a match of Kegbrawl with themselves, etc.

All of this is true. I’ve seen people doing it. And now they’re very, very high ranked on the leaderboards. Though some do it without second accounts and macros, they find different, equally easy ways.

FoTM Leaderboards (Some Privacy)

in Fractured

Posted by: Rezz.8019

Rezz.8019

I don’t think there is anything to worry about. And it’s easier to detect cheaters if it’s public.

guild window problem

in Bugs: Game, Forum, Website

Posted by: Rezz.8019

Rezz.8019

I’m euro player on Fort Aspenwood server. Same problem.

Game Breaking Bug: Parties, Guilds, Dungeons

in Bugs: Game, Forum, Website

Posted by: Rezz.8019

Rezz.8019

I’m EU player on NA (Fort Aspenwood) server. Same problem.

The Scrub Community

in Guild Wars 2 Discussion

Posted by: Rezz.8019

Rezz.8019

This never happened to me.

Warning Buoy!

in Guild Wars 2 Discussion

Posted by: Rezz.8019

Rezz.8019

Great roleplay. You guys are very creative. Good job!

Anyone enjoying new match making?

in PvP

Posted by: Rezz.8019

Rezz.8019

Does anyone want a leaderboard based only on the amount of time played?

No.

Silver League just broken

in WvW

Posted by: Rezz.8019

Rezz.8019

In Spanish football league Barcelona and Real Madrid are beating everyone because of their resources (they have a lot more money and can afford better players). Should they just face each other each week because no one else could win against them?

Upcoming Reset.

in PvP

Posted by: Rezz.8019

Rezz.8019

Just add PvP seasons and reset the leaderboard after after each season end. Yes the matches will not be balanced for the first couple days after reset but who cares. it’s simple thing to do and you should do it now!

Bunkers, Bunkers everywhere

in PvP

Posted by: Rezz.8019

Rezz.8019

Team with more warriors always wins. I hope they can nerf them before the leaderboard reset. All they have to do is stay on shrine and beat anyone who tries to 1v1 them.

STUN WARS 2

in PvP

Posted by: Rezz.8019

Rezz.8019

Hambow is overpowered

[merged] The Skyhammer Thread

in PvP

Posted by: Rezz.8019

Rezz.8019

Lately I kept losing on that map, but it’s still my favourite. Quite fun.

Enemy Players on Minimap, thoughts and gripe

in PvP

Posted by: Rezz.8019

Rezz.8019

This change promotes the lazy play. Being able to see where the enemies are is just wrong. Now you don’t need any map awareness at all.

Matchmaking Changes + MMR/Leaderboard Reset

in PvP

Posted by: Rezz.8019

Rezz.8019

Also, you MUST have proper decay system, especially with how the MMR will work. People will be afraid of losing their rating so they’ll stop playing, or simply use other account when they get to top x. Same happened in GvG in GW1 and it will happen here. So please add proper decay!

Matchmaking Changes + MMR/Leaderboard Reset

in PvP

Posted by: Rezz.8019

Rezz.8019

I should give more suggestions…. looks like Anet actually listens

Ascended Armor, When?

in Crafting

Posted by: Rezz.8019

Rezz.8019

My guess is it will be mid December, together with 3 new Fractal maps. Just guessing though

Lupi 41s kill by 5 Rangers

in Fractals, Dungeons & Raids

Posted by: Rezz.8019

Rezz.8019

It’s too easy with reflects. But good try I guess.

That daily was terrible

in Tower of Nightmares

Posted by: Rezz.8019

Rezz.8019

What is the fastest way of doing this? I still need that daily.

Well Done, A-Net!

in Tower of Nightmares

Posted by: Rezz.8019

Rezz.8019

There is almost no content added in this update. I am disappointed (not a hater, just realistic).

My critique on GW2 (for devs)

in Guild Wars 2 Discussion

Posted by: Rezz.8019

Rezz.8019

WORLD VERSUS WORLD SEASON

Great idea. Season or tournament types of competitions are always a plus, in any game. If there should be 2 or 3 leagues or if they should have different number of servers we can’t know yet. It’s something to see near the end of the season.
The achievements are quite easy to get even for casual players, and it will get them in WvW, make it more active, it’s quite good.
However, the motivation to win as a server is not that big. Very few people care about the colour of finishers that they’ll get in the end. What I would, and what you should do mister Anet! is simply put some type of Wall of Champions in Lion’s Arch and WvW citadels and put the winners of each league for each season (if there will be more seasons). It will motivate people more, and when they see their server there in few months, or in couple years, they will still feel some sense of accomplishment. It’s a psychology thing, too long to discuss here.

EU/NA SERVERS
I know that servers are in different physical locations right now. But you should keep working to remove this barrier. Everyone should be able to play together, and this gap just divides the game population in half. Not good! Work on fixing it!

PLAYER VERSUS PLAYER
Sigh…
Obviously there are many, many things wrong with it, and PvP population is getting smaller and smaller. One thing you should never do is add extra achievements related to capturing points, killing, top stats, etc. You should add better rewards though. Some way of getting some valuable items that could be sold for gold.

Maps are fine. Even Capricorn would be fine if water combat was more balanced.
Very big problem is the flawed matchmaking that still hasn’t been fixed. It still puts the people of the similar rating in the same team. So if top 10 players enter: team A will be players ranked from 1 to 5 and team B will be players ranked from 6 to 10. It’s obviously completely unbalanced system.

So besides the matchmaking fix I would also add seasons. It would motivate people to play and try to work together and win. Have it to be similar like in WvW. At the end of each season top 100 or 500 or 1000 or whatever should get some sort of reward. And the winner of the season should have their name written on the wall of champions.
Also for this it would be important to add proper ladder decay. What they have now does not work at all.

OTHER SUGGESTIONS

- Balance between the updates. Make one more intense update (scarlet type) and then one slow and relaxed one, so players can balance their time and not have burnouts.
- Be more active on these forums. Inform players on what you’re working on, even if you don’t know if it will be released or not. Don’t care if 3-4 people complain and whine when something doesn’t get introduced. Just communicate with the community and explain why. Be more friendly, make a random post with some joke sometimes or something, so people know that you’re here. If you want the game to be good, it should become your life, and you should post on these forums when you’re at home, at your free time. Then there is no excuse for it taking up “valuable time for work”.
- Don’t have so many festivals.

My critique on GW2 (for devs)

in Guild Wars 2 Discussion

Posted by: Rezz.8019

Rezz.8019

My opinion on different parts of the game. I do all parts of the game myself, and I am more than able to form a valid opinion. So here it is:

DUNGEONS:

Huge improvement here. Dungeons used to be a lot more buggy, exploitable, with inappropriate rewards and no real incentive to play. And then COF path 1 farm came which was just.. terrible.
Dungeons now are almost perfect. They provide a decent gold reward. One path can’t be farmed over and over again. And they vary in difficulty. However, HotW path 2, SE path 2 and CoF path 3 should give more gold. At least 1.5 gold. Those paths are extremely unpopular and reason for that is simple. Why do them when we can do all other paths to get the same reward.

WORLD EVENTS

Again a good update, with just a few tiny changes needed. One of those changes is that Shatterer should definitely give additional 2 champion boxes on defeat. It takes between 10 and 15 minutes to kill him (usually) and the reward is just not worth it. Not just because of the time invested, but because it’s actually quite an active fight if you are meleeing or even using mortars.
Golem scaling is obviously broken. It has way too much health when there are many people in the area. And it doesn’t have enough health when there are few people only.
Champion Svanir Shaman (Maw) could use some health reduction. The fight is pretty much /afk autoattack and there is no point in making it so long.
Other events are fine. Tequatl will have his own section here.
Also, you should really add some underwater world event. Underwater combat is a major part of the game and it should be relevant in some way.

FRACTALS OF THE MISTS

Surprisingly balanced. It’s something that you either like doing or not. The only thing that I would change is have a bit less spawns on Dredge fractal as it just takes too long. At higher levels it takes longer than most of the dungeon paths. It does get repetitive after doing it for a while but Anet announced 3 new fractals (aetherblade, molten and thaumanova) so there will be more diversity and more fun (unless they’re like dredge fractal…).

TEQUATL THE SUNLESS

I personally would’ve kept this for 2 weeks only, but with slightly better rewards for defeating him. And I would have Tequatl come back every couple months or so (but not as a part of regular update, just something extra).
Now problem here is that we don’t know what exactly Anet wanted to accomplish with this. If they just wanted to make the event harder but still possible without needing over 80 people in an overflow instance.. well, they failed.
However, if they wanted to make it elite content, for organised guilds and groups then it would be fine if there wasn’t one error. It is not instanced. And I am sure that Anet didn’t want people to use overflows for this (if they did it’s just wrong). The way most organised groups do it is to create an overflow instance and do it there.
Solution: either add tequatl in his own special instance (which would be difficult to do). Or simply make him scale, so you don’t need a full map to kill him.
Also, adding daily is just bad. People go hit 2-3 risen and go AFK because it’s not possible to do it without being super organised. Therefore, the whole point of daily is.. pointless. Remove it, or as mentioned above, make it scale.

LUNATIC INQUISITION ACHIEVEMENT
Bad way of making people play that minigame. You shouldn’t attract people to content by adding daily achiev to it. You should attract them with quality.

When will Season 2 start?

in WvW

Posted by: Rezz.8019

Rezz.8019

Seasons are great. A lot more people play now and WvW overall is more active. Achieves are fine, even the most casual players should be able to get them in those 7 weeks.

On topic: I hope there will be season 2, and that it won ’t be long after this season finishes.

Teq needs to be instanced

in Dynamic Events

Posted by: Rezz.8019

Rezz.8019

Worst thing is that they add daily achiev for doing him.

18/10 SBI - FA - DB

in Match-ups

Posted by: Rezz.8019

Rezz.8019

people are still surprised Coverage is what determines these matchups?

There is no better server in terms of “skill”

If a server wins, Its simply because they had more people more often.

this is 100% guaranteed….This game isn’t setup to gauge skill when it comes to collecting points, the PPT is not setup that way, Nor is the ranking system.

I completely agree with this.

So.. About the improvement on targets

in Blood and Madness

Posted by: Rezz.8019

Rezz.8019

I like how it was before.