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What am I doing wrong lol

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Yeah the reason they have so much health and armor though is because for some reason all condition armor is all about defence. I do run a condtion build which I do run in Spvp so I know they are strong but, I just dont want to gear up for pve right now with a possible nerf on the ONE rune that makes the build lol. So is the only option to play condition or suck vs warriors and theif?

I abandoned shatter builds post confusion nerf. I attempted to retain them but the condition meta made them weak. It might be worth looking into an alternate build for ideas.

Mantras are going to rock now!

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Having 2-3 mantras locked and loaded pumping out heals, AoE cleanse, and AoE stability along with the normal plethora of boons, reflections, and dazes will be nice!

If would be really nice if having them all locked and loaded wasnt like juggling 20 shells while trying to load a shotgun when someone is smashing your head against a wall and your baby need a diaper change.

Also, you’re hanging upside down.

This is just to close to reality to be an analogy.

Boon Duration of Condition Damage?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Why not see

http://en.gw2skills.net/editor/

Part of the excessive stealth on blackwater is it hold up the survive aspect of the build. Meaning you don’t need to rely on boons so much. If the stealth you’re using currently can proc enough of those boons during the fight to cover you, do you need the extra duration?

Now, if you wanted longer swiftness for more mobility then yes, there’s MUCH more reason to take boon duration. Since you dont have a focus or reliable source of swiftness, it makes more sense to bunker down, up your damage output, and leave every battle with someone dying one way or the other. In that case, dps is the smarter choice.

So, do you NEED the extra boon duration? Or can you survive without it, and thus speed up your encounters conclusion with swift kills?

Does anything beat a competent D/P Thief?

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

Everytime they run and reset the fight count that as a win. By the time they actually kill you, you’ve beaten the 3+ times.

that’s an excuse for a poor mechanic.

No, that’s an excuse for a scrub.

Heck, if you run with this rule then the thief won 3+ times by escaping without defeat, and then +1 more for coming back to kill you.

Boon Duration of Condition Damage?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

There’s also 2x traveller.

Unless you’re going to be using that extra boon duration for something (such as swiftness, or retal, might stacking, etc), you might aswell go condition damage. Just join the blackwater train. But don’t go for perplexity runes as who knows what they’ll look like tomorrow.

What’s your weapons/build?

Can Mesmers be reworked?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

They can’t change the class mechanic, it’s too late. The mesmer is just a poorly designed class, like the ranger. It’s not a coincidence these 2 classes have the 2 most spam-friendly weapons in game (mesmer gs and ranger sb). Mesmer is a low risk high reward (well…not really esp in this meta, still low risk tho) class. People tend to complain a lot about stun lock warriors, and no doubt there is a reason for that, but I mean at least a warrior has to actually land the stuns (and most of them are easy to dodge except for sc); a mesmer doesn’t even need to chase the target, just press 1 button and you summon a phantasm, another one and you can teleport to your target, shatter your clones etc; this while spamming gs #1 (or staff skills) like a baws.
At least it’s not like spirit rangers, since you can at least see the difference between a good or a bad mesmer, mostly due to smart portal play.

It’s funny cause I think GS mesmers are the weakest to fight.

Are you playing sPvP vs a phant build?

Speed buff QQ

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

What skills can you combine to escape? Ima blow your mind here. Remember that weapon that you say sucks? The focus? What if I told you that a traited focus hardcounters a longbow warrior.

That, or dodge. Intelligent use of a major game mechanic works too.

It irritates me when I see incompetent players blaming the fact that they are bad on game mechanics instead of realizing it for what it is.

Let me be absolutely blunt Ash: You are a bad player. You understand game mechanics poorly. You seem to be unable to figure out obvious counters or relations between skills and how to use them. It is entirely possible for you to stop being bad and learn to be a good player, but you first have to recognize that you are bad and stop blaming your losses on game mechanics.

The skill that is not only 25 second cooldown but also needs 20 points into Inspiration. Not really the best counter for it. Not as if they could just use Rush to go past it, or even just strife left or right and boom it is no longer a threat.

Great counter that is. They could savage leap past it and then use the Longbow then all of threat of the Warden is lost. Who really gets hit by all the hits anyway?

It also irritates me when very arrogant people see what they want to see. You can continue read what they like – where have i blamed ANYTHING on the game? You seem to think that i am bad for thinking a different way to you – childish.

Continue to think that the class is fine. My Engineer requires ONE kit and 10 trait points and its faster than a Mesmer. From Point A to point B Mesmer is very slow. THAT is what i am saying.

I have no issues catching Mesmers on My Engineer. I have no issues catching them on my Ele, of course killing them on ele is another thing. SO you going on about how i dont know anything is just well sad.

I do perfectly fine in the game thanks, i have no issues killing people – catching some of them is another matter – try catching a Warrior that spams all the movement skills and then uses Warhorn for the swiftness. Unless you get lucky with a Pistol shot its going to be VERY hard.

So as i said, continue to think you are the best thing that has ever touched the Mesmer class. Simply because someone doesnt agree with you doesnt mean they are wrong or they are bad. So maybe get off your high horse once in a while…

I have no problem chasing and shutting down a warrior. It can take a bit of time to wear some of the more durable ones down at times, but they all go down eventually. So if it’s possible for me to do it using whats available to the mesmer class right now, what explanation do you have for your failure? Is the problem really the class?

P.S. I don’t use pistol.

Which legendary?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

TROGDOR!

I mean Rodgort
wiki.guildwars2.com/wiki/Rodgort

Need help against stuns

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Posted by: Ross Biddle.2367

Ross Biddle.2367

http://www.youtube.com/watch?feature=player_detailpage&v=_8td7XyA1JU#t=980

I shut this guy down hard. Another to add to the above list is using temporal curtain and pulling into the void while mid flight during earthshaker, or even once stunned when the warrior is about to lay the smackdown.

Getting Better At Roaming/1v1ing

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Start by roaming with friends. Otherwise get on with engagements.

^ Case in point, Riot love a good roaming gank squad.

Does Magic Find Work?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I’ve hardly ever gotten anything of note from WvW, but with just 50% mf I actually got an ascended chav ring from a rank-up chest (maybe rank 67?). My jaw was nearly on the floor, especially because that was the exact ring I wanted! As to how much that was affected by mf, I really don’t have a clue; but least we know it’s possible

Zero. MF effects loot from kills.

I'm confused with this guy on the trebuchet

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Nobody will repair a wall with treb fire incoming.

That said, macros are a part of treb mastery, or should be….

Stealth Disruptor Trap

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Watch the video of a thief killing people holding fireworks (just using his utility skills)….and tell me thieves aren’t OP.

Here’s the video: http://www.youtube.com/watch?v=1z-d9vGO52E

That’s bloodlust and perplexity runes for you/

Chaotic interruption too weak?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I dont think CI is weak. Its as good as BI. The problem is its Grandmaster and it has to compete with the combo PU+BI which has such a good synergy. Anet should consider moving CI into Master tier. Then you could run something like 30/20/20/0/0 basically the opposite of a PU build being more offensive/control oriented.

@Ross.Biddle i like that build but i think not having 20 in Dueling when using a pistol hurts a lot. You lose alot on Bleeds and Confusion stacks.

My first instinct was sword/sword. With sword cooldown and offhand sword daze you can get the same effect. And if you fired it into a cluster of players you’re going to hit multiple opponents. But yeah, the build isnt necessarily amazing. Just amazing at what it can do.

Does anything beat a competent D/P Thief?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

D/P thief is a crutch build, it is what you play when you like to PvP with training wheels. I typically just laugh at them and move on.

Yep, scrub build for scrubs relying on an exploit of stealth mechanics to perma stealth.

A player “exploiting” mechanics to gain advantage and achieve victory is the very opposite definition of the term scrub. A scrub is someone who makes up their own rules of game play and victory contrary to the actual in game rules/mechanics.

incorrect. a scrub is someone who plays cheesy builds that are easy mode training wheels. anet even admitted that they never intended perma stealth. they just don’t know how to fix it.

That’s not a scrub. What you’re refering to is a “foo strategy”, and they’re good, albiet important for games.
https://forum-en.gw2archive.eu/forum/professions/mesmer/GS-iBezerker-a-foo-strategy/first#post959455

The Scrub
http://www.sirlin.net/ptw-book/intermediates-guide.html

you are welcome to your opinion. most of us disagree.

I suppose if you want to create your own definition of the term you’re welcome to it. But seeing as Sirlin coined the term, and introduced it to the gaming world, I think I’ll just stick with his definition within the larger discussion/thesis which is “Playing to win”.

“In Street Fighter, the scrub labels a wide variety of tactics and situations “cheap.” This “cheapness” is truly the mantra of the scrub.” ~Sirlin

“Doing one move or sequence over and over and over is a tactic close to my heart that often elicits the call of the scrub.” ~Sirlin

“And if the move is, for whatever reason, extremely difficult to counter, then wouldn’t I be a fool for not using that move?” ~Sirlin

“A common call of the scrub is to cry that the kind of play in which one tries to win at all costs is “boring” or “not fun.” Who knows what objective the scrub has, but we know his objective is not truly to win.” ~Sirlin

Go back through this thread and you’ll see countless examples of these.

Chaos Archangel's Build-Testing Thread

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Does anything beat a competent D/P Thief?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Don’t know how I missed that, cheers. Very interesting to see that you run Chaotic Interruption over PU. Again I’m not a mesmer main so maybe this isn’t that odd, but I’ve only seen people playing PU condi or hybrid, or shatter in WvW. Gonna check out your youtube vids also to see this in action.

Unfortunatly I haven’t been recording much lately, so none of the videos on youtube have this spec in them, except for the one where I pull people to their deaths in stonemist, but that is hardly very relative to this threads discussion :p

Actually it is as it’s my stated “final solution” to a thief who refuses to die :p

Chaotic interruption too weak?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

iLeap is a 2s imob. Does Chaotic Interruption have an internal cooldown? If no we have the ability to generate a fair amount of AoE interupt/imob/chill-cripple-blind along with our various single target means. That’s a hell of a lot of lockdown, and in team play would decimate targets/groups.

I made/ran a 100% condi duration build for a while and my iLeap was death for people. 4seconds of inactivity (no dodge rolls). Cripple while immobilized is stupid though. But it would sit on the bar to eat condi clears.

I threw this togeather for kittenz and giggles.
http://gw2skills.net/editor/?fgAQRAsa7dlwzKqHTzmGb9IhpHE33Cn0DT/6TXqAvB-jEDBohgoLYINIYNCy0CJjmeQ0JSFRjtMMIVXht8KaabYqYER1CBsYCA-w

Now you have a 4s immobilize, 4s chill, 6s cripple, 6s blind

(edited by Ross Biddle.2367)

Does anything beat a competent D/P Thief?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

D/P thief is a crutch build, it is what you play when you like to PvP with training wheels. I typically just laugh at them and move on.

Yep, scrub build for scrubs relying on an exploit of stealth mechanics to perma stealth.

A player “exploiting” mechanics to gain advantage and achieve victory is the very opposite definition of the term scrub. A scrub is someone who makes up their own rules of game play and victory contrary to the actual in game rules/mechanics.

incorrect. a scrub is someone who plays cheesy builds that are easy mode training wheels. anet even admitted that they never intended perma stealth. they just don’t know how to fix it.

That’s not a scrub. What you’re refering to is a “foo strategy”, and they’re good, albiet important for games.
https://forum-en.gw2archive.eu/forum/professions/mesmer/GS-iBezerker-a-foo-strategy/first#post959455

The Scrub
http://www.sirlin.net/ptw-book/intermediates-guide.html

(edited by Ross Biddle.2367)

Does anything beat a competent D/P Thief?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I play a Mesmer, and I can beat a good d/p thief 50-60% of the time, IF he stays to fight. Now if he runs away, I will take that as a win because I will interpret that as the thief thinking to himself he can’t win the fight if he stays.

Generally I don’t consider making the thief run away a win because he can come back and gank you while you try and take an objective. However I would classify this as a win assuming you are running a ‘good build’ meaning one that can generally roam fine and you haven’t completely kitten it just to beat a D/P thief. Making a thief run away so that you can capture a camp or something is a win in my opinion (which is why I don’t consider just running something tanky a win, the thief is going to just gank you again while you’re capping and you’ll die.)

Mind elaborating on what you run? If you aren’t running traveler runes then I assume it’s some version of the triple stealth perplexity mesmer?

Engineers with condi pressure destroy them with ease. King thief himself Yishis said on his youtube that engineers just bring too much conditions for a thief to cope with.

This sounds believable but I am suspect because then you say that other condi classes can do it to (which is so wrong, ranger warriors necros etc don’t have anywhere near enough condis to kill the standard D/P thief build because it has really good condi removal. However I know the least about Engis (by far) so I could totally believe that they might beat them. Could you link a build?

Pretty much any kit/nade engineer build has complete condition coverage besides torment with good uptime. There are several “popular” condition engi builds:

Perplex (This is really just 3kit condi with perplexity runes, use a regular rune instead): https://www.youtube.com/watch?v=QQd53qlCvo8

HGH (Little outdated, still strong): http://www.youtube.com/watch?v=iyQivtpg8jA

You should not have any problem with D/P thieves, you’re a hard counter, even if they stealth just keep tossing nades and they can’t come close. I’ve only ever died 1v1 with a HGH build to S/D because I give him 25 might and can’t keep up boon coverage.

I love the opening comment in the first vid

“Q: Why Runes of Perplexity since “they’re broken / OP”?
A: Perplexity being “broken” is a matter of opinion. I agree they are very strong…."

Anet’s opinion are that they’re broken and will be changed. Only opinion that matter now.

Does anything beat a competent D/P Thief?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

If you are killing D/P thieves with your tanky ranger build then that’s all well and good, I’m happy for you – but they aren’t good. Saying it’s a 50/50 matchup if both players are good is just nonsense, the thief will never die, you sometimes will. That’s a 0-100 matchup.
.

as previously stated by someone else, if the thief gotta run, they have already lost. Also, since you seem to be the sPvP type, let me share some WvW experience with you; predicting the direction the thief will run off in isn’t exactly rocket science. All you need to do is fire off the longbow 5 and that “getaway” move fails.

but please do think the ranger sucks in all aspects, makes my life as a ranger much easier.

If the Ranger can’t chase, does that mean he’s already lost too?

Does anything beat a competent D/P Thief?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Thanks Ross, my friend will certainly appreciate this as he’s already keen on Mesmer. I can figure out most of the build from the vid, everything except your armor type >.< (it clearly doesn’t have vit so I assume Rabid of Knights maybe mixed with serkers).

As an aside I find it mind boggling that anyone does this ‘secret build’ nonsense in 2013 (in the old days it made far more sense because in the internets youth people didn’t figure out builds/strategies in games for yearsssssss, so you truly had a leg up if you knew a secret noone else did). But with the internet/forums/youtube thesedays there are undoubtedly already plenty of people already playing the identical prismatic triple stealth spec to you, so why not help the stragglers learn :\. Totally your prerogative though. Thanks for all the help.

Lastly I am curious if you think anything ‘beats’ the prismatic mesmer build, or is it in your opinion the best 1vX build for WvW?

<b>THE</b> PU build for mesmers is Blackwater as far as I can see. It has its strengths, but personally I think its weaknesses make it weak to the point that it fails under various circumstances (cant chase or cc for example). Can it be beaten? I dont know how other classes are faring against it right now. I do know that since it cant escape, once in a fight Blackwater is in a fight to the death. That puts the power in the mobile opponents hands imo.

My build, or ideas arent secret per’se. I just haven’t posted my build outright. However I did have someone pm me a while ago who’d pieced together my entire build almost piece for piece. He did it by watching vids and trawling my forum posts in which he gathered enough clues/info to do so. So it was kudos to him, I linked him the build and we had a good discussion on mesmers currently. There are benefit to sharing builds for critique, and so players can expand their thinking. I’ve offered builds in the past. However most players just grab onto the build of the month and never explore anything for themselves. Thus why we have build desolation within the ele and ranger classes, for example. Nobody’s exploring possibilities right now.

That is not true, the blackwater spec ( its 20 20 30 one rite?) can escape very well because it utilizes a lot of stealth… (decoy, torch #4, mass invis, veil… you also have blink). I recently started to run it on my mesmer once i got Traveler runs and omg this spec is strong (and a kittenton of fun to play)

It is strong as I acknowledged, and yes stealth helps with escape. However 25% speed from traveler runes doesn’t hold a candle to the the movement speed/chase of other classes let alone a thief. And you’re right to ignore any mention of Blackwaters ability to effectively and consistently chase down an opponent. So yes, what I’ve said is completely true. The author of Blackwater himselkittennowledges these limitations.

Wow no reason to get so aggressive.

The reason why i didnt comment on the chase part is because i agree, it cannot chase effectively. It’s still the strongest 1vs1 / 1vsX spec i’ve played so far. (if there are better let me know, ill try them)

It wasnt aggression. Anet’s mad auto forum skillz inserted a “kitten” where no curse words were used. I looked at editing it but decided not to bother.

Does anything beat a competent D/P Thief?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

D/P thief is a crutch build, it is what you play when you like to PvP with training wheels. I typically just laugh at them and move on.

Yep, scrub build for scrubs relying on an exploit of stealth mechanics to perma stealth.

A player “exploiting” mechanics to gain advantage and achieve victory is the very opposite definition of the term scrub. A scrub is someone who makes up their own rules of game play and victory contrary to the actual in game rules/mechanics.

10/11 SoR/SBI/SoS

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Sad how hard it is to tell the difference between roaming guilds and zerging guilds in this tier. Must be fun to take on 3 people with 15 and call it roaming.

We call that small man, or havok. Id just call your 3 “Smaller”.

Protected Mantras. Protected Channeling?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Gain 400 toughness while channeling mantras, and gain stability for the duration of the channel?

Thoughts?

How about a grandmaster trait instead.
Gain 400 toughness while channeling (period), and gain stability for the duration of the channel (10s cooldown).

Leveling in WvW. Balanced?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

You’ll be wanting to flip camps, tower, and keeps anyway. All of which go faster with other people.

I leveled in WvW back in the day. Given, rewards were different back then, and players not all so advanced.

Does anything beat a competent D/P Thief?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Thanks Ross, my friend will certainly appreciate this as he’s already keen on Mesmer. I can figure out most of the build from the vid, everything except your armor type >.< (it clearly doesn’t have vit so I assume Rabid of Knights maybe mixed with serkers).

As an aside I find it mind boggling that anyone does this ‘secret build’ nonsense in 2013 (in the old days it made far more sense because in the internets youth people didn’t figure out builds/strategies in games for yearsssssss, so you truly had a leg up if you knew a secret noone else did). But with the internet/forums/youtube thesedays there are undoubtedly already plenty of people already playing the identical prismatic triple stealth spec to you, so why not help the stragglers learn :\. Totally your prerogative though. Thanks for all the help.

Lastly I am curious if you think anything ‘beats’ the prismatic mesmer build, or is it in your opinion the best 1vX build for WvW?

<b>THE</b> PU build for mesmers is Blackwater as far as I can see. It has its strengths, but personally I think its weaknesses make it weak to the point that it fails under various circumstances (cant chase or cc for example). Can it be beaten? I dont know how other classes are faring against it right now. I do know that since it cant escape, once in a fight Blackwater is in a fight to the death. That puts the power in the mobile opponents hands imo.

My build, or ideas arent secret per’se. I just haven’t posted my build outright. However I did have someone pm me a while ago who’d pieced together my entire build almost piece for piece. He did it by watching vids and trawling my forum posts in which he gathered enough clues/info to do so. So it was kudos to him, I linked him the build and we had a good discussion on mesmers currently. There are benefit to sharing builds for critique, and so players can expand their thinking. I’ve offered builds in the past. However most players just grab onto the build of the month and never explore anything for themselves. Thus why we have build desolation within the ele and ranger classes, for example. Nobody’s exploring possibilities right now.

That is not true, the blackwater spec ( its 20 20 30 one rite?) can escape very well because it utilizes a lot of stealth… (decoy, torch #4, mass invis, veil… you also have blink). I recently started to run it on my mesmer once i got Traveler runs and omg this spec is strong (and a kittenton of fun to play)

It is strong as I acknowledged, and yes stealth helps with escape. However 25% speed from traveler runes doesn’t hold a candle to the the movement speed/chase of other classes let alone a thief. And you’re right to ignore any mention of Blackwaters ability to effectively and consistently chase down an opponent. So yes, what I’ve said is completely true. The author of Blackwater himselkittennowledges these limitations.

Does anything beat a competent D/P Thief?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

But those 2 were terrible, they should have had you many times. Props for you that you didnt let them.

One was good, the other obviously very new to the class/build, and very limited in their ability.

The very best, or seemingly most skilled ones I’ve come across I’ve baited to cliffs and pulled them over to their deaths.

Does anything beat a competent D/P Thief?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Thanks Ross, my friend will certainly appreciate this as he’s already keen on Mesmer. I can figure out most of the build from the vid, everything except your armor type >.< (it clearly doesn’t have vit so I assume Rabid of Knights maybe mixed with serkers).

As an aside I find it mind boggling that anyone does this ‘secret build’ nonsense in 2013 (in the old days it made far more sense because in the internets youth people didn’t figure out builds/strategies in games for yearsssssss, so you truly had a leg up if you knew a secret noone else did). But with the internet/forums/youtube thesedays there are undoubtedly already plenty of people already playing the identical prismatic triple stealth spec to you, so why not help the stragglers learn :\. Totally your prerogative though. Thanks for all the help.

Lastly I am curious if you think anything ‘beats’ the prismatic mesmer build, or is it in your opinion the best 1vX build for WvW?

<b>THE</b> PU build for mesmers is Blackwater as far as I can see. It has its strengths, but personally I think its weaknesses make it weak to the point that it fails under various circumstances (cant chase or cc for example). Can it be beaten? I dont know how other classes are faring against it right now. I do know that since it cant escape, once in a fight Blackwater is in a fight to the death. That puts the power in the mobile opponents hands imo.

My build, or ideas arent secret per’se. I just haven’t posted my build outright. However I did have someone pm me a while ago who’d pieced together my entire build almost piece for piece. He did it by watching vids and trawling my forum posts in which he gathered enough clues/info to do so. So it was kudos to him, I linked him the build and we had a good discussion on mesmers currently. There are benefit to sharing builds for critique, and so players can expand their thinking. I’ve offered builds in the past. However most players just grab onto the build of the month and never explore anything for themselves. Thus why we have build desolation within the ele and ranger classes, for example. Nobody’s exploring possibilities right now.

Does anything beat a competent D/P Thief?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

The problem with that level of play is that we’re talking about equal players, so if you’re good enough to be baiting someone, they’re good enough to know they’re being baited and should flee. In reality you never get people this equally skilled which is why it works, you’re most often either the baiter or the baitee. But that doesn’t mean that the class mechanics aren’t giving someone the edge in the fight though. Ultimately though I think you have answered my question, it’s possible for either the D/P or the Mesmer to get baited, but ultimately you cannot stop the other player fleeing if they understand what going on.

Could you elaborate on your build? I find it interesting that you don’t use GS to knock them out of refuge relying solely on focus pull, and you say to build tanky but if you wear Knights or Rabid or PTV then how on earth do you do enough damage to even scratch anything? Or do you just mean you wear full serker with the ‘tanky’ prismatic spec?

The only thing I’d add is, if the other player is aware of what’s going on then why would they flee? They’re suddenly in the upper hand.

I don’t share the exact details of my build. But I do post vids of it in action.
http://www.youtube.com/watch?v=_8td7XyA1JU

Does anything beat a competent D/P Thief?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Does anything beat a competent D/P Thief?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

So much nonsensical replies already, sigh.

Yes, playing well is going to beat a bad thief, I already stated that’s stupid to discuss. We are talking about good players of equal skill. Saying that “any class can beat a good D/P” is just complete nonsense, they can’t. I’m wondering if there is a single spec that can because I assure you most cannot.

“Perma stealth” is not an exploit and they aren’t any lesser of a person than you are for using it. You speak as if leap finisher in a smoke feild is a glitch that ANet didn’t program in intentionally. If anything the D/P theives are just smarter than you because they realise it’s the best roaming spec for Thief. If you want to play D/D or something because you enjoy it, that’s totally fine. But if you refuse to play D/P because you think those players are ‘lesser people’ than you – then you’re just bad (and childish).

Thanks Ross for the Mesmer perspective. I can see how a good condi or hybrid Mesmer would be a pain for them because both classes use very similar mechanics to outmuscle everyone else. I assume neither spec can prevent the other one from fleeing the fight if they want to though?

A good player wouldn’t allow it to come to that. What I mean is, for example if you ever want an enemy to hang around and not flee on you, you need to appear weak when you’re not. If they think they have you they’ll risk low health etc to get you down. That’s your chance to finish them off.

True high levels of play transcends mere mechanics, class knowledge, and basic forms of player skill and goes into areas that exist across all games. You got to get your Art of War on. So yes, either class can prevent the other from fleeing, but maybe not the way in which you’re thinking.

What to do with Rabid Armor?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Go for the cheese Prismatic Understanding condition build.

With or without perplexity runes?

What to do with Rabid Armor?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I use rabid armor, no staff
http://www.youtube.com/watch?v=_8td7XyA1JU

Before the condi nerf, I ran a full rabid (armor/trinkets) shatter confusion build. Scepter/torch Staff. after the confusion nerf it just wasn’t viable anymore. The condition meta has only compounded that fact. 0 20 20 0 30.

I did put this together though, it uses rabid. Doesn’t utilize shatters at all though.
https://forum-en.gw2archive.eu/forum/professions/mesmer/Build-Poisoned-Apples/first#post2484121

Does anything beat a competent D/P Thief?

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

perma stealth is an exploit of the game mechanics. send respectful feedback to anet on this exploit. some of us decent thieves don’t use that scrub spec and rely on lower levels of stealth.

The fact you used that term shows a gross misuse of the term.

Does anything beat a competent D/P Thief?

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

Yeah. Mesmer. Don’t build glassy. Out condi apply/duration their removal. Don’t bring a staff to a thief fight. iWarden to negate ranged attacks, and to cover you in open field from melee. Temporal curtain to counter shadow refuge. Channeled scepter to strike/follow while they’re stealthed (also applies confusion stacks at a constant rate to block condi removals behind them like burns and bleeds). iMage for confusion the moment they come out of stealth plus retal for mesmer. Sword iLeap for CC and burst. Torments always a kitten too. Clone on death to soft cc the hell out of them/punish attacking clones.

Then high mobility and long ranged blinks to give chase.

If all else fails, lead them to a cliff and pull them into the void.

How about fans?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Is this still possible as a mesmer?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I thought the same about Seven in his videos until i started roaming with him, i saw him doing it against different opponents
And Yes, is still possible but u need skill lvl: Seven Mirror

Does he still play? The class, and more importantly meta have changed. With it the skills and level necessary. Yes you can still troll but it aint quite like it used to be.

How can their be such huge mobility gaps?

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

The issue I have is classes that shouldn’t have high mobility are instead the most mobile classes in the game. I mean can any class catch a Warrior? Maybe a Thief, but even that’s pushing it.

Yes, but only with CC and shutdown (and using a Mesmer of all classes )

Is the Gold League Pointless

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

Yes.

Transfer to, and stack a server.

Ultimate Kiter

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Ran into a pro mesmer. Caught him on vid

Teleporting/stealthing Necro?

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

Did it resemble anything like this?
http://www.youtube.com/watch?v=HoVRisEx9j0

Teleporting/stealthing Necro?

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

Be prepared to live with this while any sort of free account play is active. There’s no loss for people having a free account perma banned for hacks/exploits etc.

On SoR, we’ve been dealing with an upleveld asuran mesmer who’s been teleporting directly into keeps at ninja walls and inside of outter gates, dropping catas/rams, teleporting directly to camps about the map, then teleporting back. He also teleports around bloodlust cap points.

I caught some vid of him the other day too. You can report these people, but they’re gonna do what they’re gonna do.

What if shattered clones...

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

What if shattered clones were invulnerable once the shatter button was pressed? The moment of shatter itself could be dodged, and the range of clone movement before expiring remain the same, but the clones wont take damage on their way to their target.

Would this be OP? Would this remedy mesmers in large scale fights gameplay?

What if it was a trait choice?

Necro, Thief or Mesmer???

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

(edited by Ross Biddle.2367)

[Question] Runes of Speed / Traveler's

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

You just gotta build for speed.

http://youtu.be/tffTmVN-zG0

For both chase and escape,
-cripples
-high condi duration
-temporal curtain
-into the void
-high swiftness/boon duration
-long range blink
-lowered cd blink
-Illusionary swap (sword 2)
-Arcane thievery for swiftness denial/gain

Mobility is arguably the single most important thing in the game. So your builds should start first and foremost with it.

I suppose that makes mobility denial the second most important thing.

yes but I do a stealth condition build (PU) because I don’t always run in a group, infact most of my time in WvW im scouting / hiding in bases, so I have to run with a torch..these runes were suppose to cover my speed problem.

Also is it true the trait that grants clones on dodging is getting reworked? I sure hope not, it’s the core of most builds :d

Same here, dont’cha love it when people in effect just say… “CHANGE YOUR WHOLE BUILD AND BAM…EASY FIX!!”

Everyone I have consulted that has either great knowledge of the class or high skill as a mesmer with a PU build, they all swap focus in and out while soloing in WvW.

While running in a small group, it is even less of an issue as someone usually drops some speed.

If you run solo however, I would take blink over some of the other common used utilities in the build. You can do with one less stealth option.

I run PU. Solo, havok, zerg. So no, I’m not saying change your whole build. Simply that mobility is the single most important thing.

[Question] Runes of Speed / Traveler's

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

You just gotta build for speed.

http://youtu.be/tffTmVN-zG0

For both chase and escape,
-cripples
-high condi duration
-temporal curtain
-into the void
-high swiftness/boon duration
-long range blink
-lowered cd blink
-Illusionary swap (sword 2)
-Arcane thievery for swiftness denial/gain

Mobility is arguably the single most important thing in the game. So your builds should start first and foremost with it.

I suppose that makes mobility denial the second most important thing.

yes but I do a stealth condition build (PU) because I don’t always run in a group, infact most of my time in WvW im scouting / hiding in bases, so I have to run with a torch..these runes were suppose to cover my speed problem.

Also is it true the trait that grants clones on dodging is getting reworked? I sure hope not, it’s the core of most builds :d

You’d have to ask an Anet class balance dev.

Regarding iWarlock's "Accuracy"....

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I don’t miss staff woes :p

[Question] Runes of Speed / Traveler's

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

You just gotta build for speed.

http://youtu.be/tffTmVN-zG0

For both chase and escape,
-cripples
-high condi duration
-temporal curtain
-into the void
-high swiftness/boon duration
-long range blink
-lowered cd blink
-Illusionary swap (sword 2)
-Arcane thievery for swiftness denial/gain

Mobility is arguably the single most important thing in the game. So your builds should start first and foremost with it.

I suppose that makes mobility denial the second most important thing.

(edited by Ross Biddle.2367)

Beating FLAWLESS thieves

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Good thief players are known for their aggression, persistence, and patience. So run to a cliff and they’ll follow. Then temporal curtain them off.