Showing Posts For Ryou.2398:

Suggestion, Patron Membership

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

It’s been proven time and again that the biggest sources of revenue for an MMO are the retail purchases of the base game, it’s expansions, and the whales who spend generously in the games’ various cash shops.

Only a very small percentage of an MMO’s population maintain a subscription over the long term, and the whales are typically part of that percentage. In other words, these folks will spend regardless of whether a subscription is a part of the game’s financial model. The rest of the game’s population either won’t pay at all, or will pay only until they’ve exhausted the current content.

If you want to support the game the best way to do it is to spread word of mouth. Get friends and family interested and encourage them to check out the cash shop to see if there is anything they like.

If you want a subscription service to provide perks and benefits above and beyond what is available to regular players, it’s best to be upfront about that. Some folks don’t have the time for all that grind and would pay the price for convenience. Others want to pay for exclusivity and the sense of being a prominent supporter of something they already enjoy. Some folks just want any possible advantage they can get over other players and will pay so long as it’s worthwhile.

Personally I’m happy with the way things are. There are plenty of convenience items in the cash shop and buying gems with real dollars to snap them up is already an efficient subscription service. When you’re already at max characters/max level/max rep/max etc all the bonuses from a traditional subscription service are completely wasted. At least this way you’re free to buy only those perks which are useful for you.

I have not seen any sources to back this up, and allot of mmorpgs are free and you get vip so that doesnt make sense anyways when you compare just the few mmorpgs you can actually buy out there, in the older days of mmorpgs you had to be a sub fee but you would get everything and thier was no cash shop there is a reason why eq1 is still going today, those games had the most steady income, they also would release expansions to help but the eq games where so massive it would take forever before you needed those expansions, and in eq2 you would get all previous expansions for free quie often.

Anyways of course a game like guild wars 2 will make money off the actual purchases vs the cash shop, its a buy to play mmorpg, but to say for every mmorpg is just false.

You may want to also consider the fact allot of people play mmorpgs to socialize, they could be stuck at home allot due to money or being parents and no family to watch the kids so you can go out, or the mere fact you dont care for most people locally, its hard to do word of mouth when you dont really talk to many in real life.

Character

in Players Helping Players

Posted by: Ryou.2398

Ryou.2398

Well to be honest if you want to raid and etc be prepared to roll a druud healer because people expect that of rangers right now, so you may want to go warrior.

Anyone Else getting Bored

in Players Helping Players

Posted by: Ryou.2398

Ryou.2398

Well, I can’t say I am bored, more like disenchanted with the game and it’s current state.

Even I’m feeling a little like this myself, I really want to see the next big update, might take a break until then.

Suggestion, Patron Membership

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

I have a suggestion, I was thinking that you guys could probably get some more revenue if you offered a Patron Membership.

Patron $10 to $15 per month.

Offer perks such as

Remote Bank, BLTP access.
Free Waypoints
Increased gathering rate.
Magic Find Bonus
Some sort of generic not fancy Infinite Gathering tool.
Maybe either a discount or Gem voucher.

I suggest this because you guys don’t always put things in the store I’m interested in buying, I realize that content isn’t free people have to get paid, the more revenue you have the faster we get content updates and the bigger they are.

Just some food for thought, you can still keep offering the daily log in rewards and keep things the same for non Patrons, I just want a consistent way I can show support except through sporadic purchases.

How about a compromise to this idea? How about for every player that purchases at least $15 in Gems per month, they would get access to Mounts? That way, this system wouldn’t be considered a “VIP Membership”, but players willing to provide income to Anet would benefit with extra perks?

Neat idea but probably wouldn’t be mounts.

Suggestion, Patron Membership

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

I don’t think any of you even understand what VIP in an mmorpg even means, you don’t get a tag in your name people wont know unless you tell them and no if won’t divide the community because people do that anyways if they have legendaries, so it won’t nake a bit of difference if they get perks for being VIP, stop jumping to assumptions, sometines I think this is one if the nost emotionally unstable communities I’ve seen atleast lately.

Personally I don’t care if they do VIP or not but don’t spread mis information of things you don’t understand.

The thing is, we were advertised that this game would have no subscription.

Between the benefits listed in the first thread and the fact that those players would likely include several who play for hours on end it will quickly become financially different between the VIP players and the non-VIP players. The magic find boost would have to be on top of the max MF boost as a LOT of players have maxed that out. That means higher chances at great drops including precursors.

Waypoint fees are a gold sink, which means that if enough players become subscribers, ANet has to put more gold sinks into the game that all players would get hit by in order to keep inflation from happening too quickly. This means that VIP players remain at current gold sink levels while players who do not become VIP get hurt because they experience more gold sinks.

Increased gathering rate means they make more per hour and the ones who gather a lot will then sell their mats and potentially tank the markets and then cause ANet to put in place corrective actions that penalize the non-VIP players because ANet has to balance on the VIP players being able to gather mats quicker.

THAT’s one of the major problems players have with a VIP system. In order to make them worth it for players to get, you have to give them an advantage and the ones posted have a great potential of actually hurting the players who do not become a VIP in the long run.

The scecret worlds vip isnt that much better then the base, it doesnt mean they have to do it here, and they still get plenty of vips, my point is people still wouldnt know unless you play them allot and notice how they are getting drops better then you. And it wasnt my idea to increase mf anyways.

The difference becomes when they sell those drops or salvage them as better drops means less junk. And more rares and more exotics which puts more ectos on the market.

The long term effects of the advantages posted by the OP and for any VIP program that would actually be worth it for an MMORPG are negative for the players who do not become a VIP member.

The Secret World is not an MMORPG, the effects of a VIP program are different in other genres.

Again your not making sense considering you can already pay to do most of this anyways, its only negative If you look at it that way and the secret world is an mmorpg, I doubt you have played much of it.

Suggestion, Patron Membership

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

I don’t think any of you even understand what VIP in an mmorpg even means, you don’t get a tag in your name people wont know unless you tell them and no if won’t divide the community because people do that anyways if they have legendaries, so it won’t nake a bit of difference if they get perks for being VIP, stop jumping to assumptions, sometines I think this is one if the nost emotionally unstable communities I’ve seen atleast lately.

Personally I don’t care if they do VIP or not but don’t spread mis information of things you don’t understand.

The thing is, we were advertised that this game would have no subscription.

Between the benefits listed in the first thread and the fact that those players would likely include several who play for hours on end it will quickly become financially different between the VIP players and the non-VIP players. The magic find boost would have to be on top of the max MF boost as a LOT of players have maxed that out. That means higher chances at great drops including precursors.

Waypoint fees are a gold sink, which means that if enough players become subscribers, ANet has to put more gold sinks into the game that all players would get hit by in order to keep inflation from happening too quickly. This means that VIP players remain at current gold sink levels while players who do not become VIP get hurt because they experience more gold sinks.

Increased gathering rate means they make more per hour and the ones who gather a lot will then sell their mats and potentially tank the markets and then cause ANet to put in place corrective actions that penalize the non-VIP players because ANet has to balance on the VIP players being able to gather mats quicker.

THAT’s one of the major problems players have with a VIP system. In order to make them worth it for players to get, you have to give them an advantage and the ones posted have a great potential of actually hurting the players who do not become a VIP in the long run.

The scecret worlds vip isnt that much better then the base, it doesnt mean they have to do it here, and they still get plenty of vips, my point is people still wouldnt know unless you play them allot and notice how they are getting drops better then you. And it wasnt my idea to increase mf anyways.

My small rant.... It needed to be said.

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

Get interested in more hobbies, read a book, watch a tv series, buy some steam games, or build a car, if you do the same thing over ans over you will get bored.

Suggestion, Patron Membership

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

I don’t think any of you even understand what VIP in an mmorpg even means, you don’t get a tag in your name people wont know unless you tell them and no if won’t divide the community because people do that anyways if they have legendaries, so it won’t nake a bit of difference if they get perks for being VIP, stop jumping to assumptions, sometines I think this is one if the nost emotionally unstable communities I’ve seen atleast lately.

Personally I don’t care if they do VIP or not but don’t spread mis information of things you don’t understand.

Worth the buy?

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

Hey fellas, quick question.

Is the game actually worth the price? Because I’m stuck between, HoT, Overwatch and wow…

This and wow is an mmorpg, I wouldn’t play wow if you want a better abd more updates combat system, overwatch will get boring far quicker then an mmo but you may still like it.

Suggestion, Patron Membership

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

Are these the new “Mount-Thread”s?

Everything has been said multiple times now.

If you want what you mentioned, buy it with gems.

If you want to support ANet on a monthly basis, buy gems on a monthly basis.

If you can’t play a game that not let’s you be super special snowflake VIP, leave the game.
(In which case, can I have your stuff?)

It has nothing to do with feeling special, stop getting so insecure over a video game its about the best deal.

Suggestion, Patron Membership

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

Yet another vip membership thread, we have similar topic about this 2 weeks ago, many are disagree

That was me, and it was suggested for anet to make money, people need to stop being so defensive, the secret world has one and I’m fairly sure eso does and both are buy to play mmorpgs.

My small rant.... It needed to be said.

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

Grats on all of that! Take a break. Play some other stuff. Keep an eye on updates, and come back when theres more stuff to do. I found that this also helps extremely well, when all you feel like doing is coming to the forums and raging out of control, about the things you don’t like.

I get you love the game, and would prefer to play nothing but the game, so give it a break. You’ll be fresh, and happier to tackle more content if you do.

Exactly I did this a while back, anyways it keeps the game fresh.

Whats a decent condi build?

in Elementalist

Posted by: Ryou.2398

Ryou.2398

well you have 5 blast finishers with s/f and arcane
your main ones, in fire, dragon’s tooth and phoenix; then 1 in water, comet; and 2 in earth, magnetic wave and evasive arcana (aka dodge roll)
Also Hurl (earth 2 chain skill) is 5 projectile finishers, so it’s also good in a fire field.

The simplest thing is to just cast dragon’s tooth and then put a flamewall under it, and phoenix into it, and then dragon’s tooth again. 9 stacks of might and good damage.

If you want to get fancy, cast dragon’s tooth before dropping the flamewall, and then phoenix into the flamewall, dodge roll for some burn stacks, cast another dragon’s tooth, swap to water, comet, swap to earth, dodge roll into the field again for another blast, and use magnetic wave. 18 might. Then rock barrier/hurl and 2 autos and back to fire.

Also this is of course all assuming you’re in melee. If your target is at a distance, you aren’t in range of the combo’s AoE, so it’s all moot.

As for hybrid burn and bleed, ele is much better at burns than bleeds. I use bleeds just to fill in while fire is on cooldown. But if you really want to make bleeding a focus, take scepter/dagger and ice bow.
http://gw2skills.net/editor/?vFAQJArYhUMoohVPwsB8RMIAY1msJmGmYwO4GGBgCwBA-TxRAABxs/QAPAAF1DAwJAAV1kitten3kKBFEgiA-e

Thank you again for taking your time to make these builds, I greatly appreciate it, I imagine bleeds might be more useful for pvp or something, but atleast I can still use earth for filling up some of the condi dps.

Whats a decent condi build?

in Elementalist

Posted by: Ryou.2398

Ryou.2398

basically all the elite specs are overpowered, for just about anything you want to do

but as for a build without tempest, uh
Try something like this:
http://gw2skills.net/editor/?vFAQJArdhUMoohNOwsB8RMIAYUXYJkJr3QTMNEBgCwBA-TBiAABdquSZK/aUJ4pqUAwDAAm9Hg+EAkoeABBoI-e

and try to use your blast finishers on your flamewall. You can stack quite a lot of might

Awesome thank you, do you have any tips for self finishers? Im not use to having all of them, trying to find some combos I can learn easily from timing and etc. Also what about a dual fire/earth condi build could that work? Is sceptor/focus still best?

(edited by Ryou.2398)

How do you check out guilds?

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

Guilds are all the same. Close to 500 members, helpful, friendly, wide range of planned daily activities, etc. The reality is that they’re vanity projects with maybe a dozen members that use guild chat, might do weekly missions, and the rest is a big fat lie because nobody cares. I haven’t found a guild yet that lives up in any way to their recruiting hype.

I disagree, there are some great guids, you can always post what kind of guild your looking for here and reddit but some guilds really do enforce thier rules, you want an active required guild but not demanding on what to do with your time, as long as its a you help us we help you sort of thing.

Has ANet Forgotten the Casual Gamers?

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

Again bro this doesnt make sense, for one thing most mmorpgs ive played eq1, 2, and city of heroes had tons of classes beyond the holy trinity where it was more fogiving, and guild wars 2 isnt that much different for one every class has a rez, and more then just druid can heal. So I dont get how this makes it hardcore.

I don’t give a crud about some korean-grinders – ANET DEVS stated that GW2 will be different and better then other MMOs – now it starts to becoming the same litter box as other korean-grinders are. (which is very bad)

Ryo
I didnt say anything about korean grinders, I dont play those, city of heroes was far from a korean grinder. Better is subjective and it is better in many ways but it doesnt offer everything every other good mmorpg has offered because it wanted to be unique and it really is unique, it may not be what your looking for but if your not happy that is your problem and your opinion alone.

Rez that is interrupted by even farts add to that tonns of AoE farted everytime by mobs + mobs themself, therefore if you die you lie dead until end of combat or wipe because bessurecting during combat is a waste to character spot.
Druid is only class designed to play healer role rest is just waste of potential (engi and sorc are better used as dps)

Ryo
Wrong eles are also amazing healers, and wrong about the rez as well, rezzes are popped all the time with no issues.

And no I did not answer my own question, again I dont think you understand the definition of hardcore, if your into a decent guild they dont tell you to play a specific build or get out, yes you need some optimization but not as bad as your making it out to be.

First of all if you need a decent guild to – its already setting the bar at hard, decent guild is hard to find – most are blobbadons and good ones are usually full.

Ryo
No its not, and no they arent that hard you can ask in forums about guilds, I had no issues finding a few guilds I really enjoy.

And if you join a decent guild that do raiding you will need to be playing specific builds otherwise person that will use it will boot you from group going on raid if you won’t. But you’ll still be in that guild…

Ryo
You clearly didnt understand what I meant by decent guild, I didnt say anything about an elitist guild so no a decent guild will not kick you, but you do need to be effective. That is the nature of grouping in mmorpgs in general there is no avoiding that period, you cannot expect people to be happy your wasting everyones time because you choose to play a really bad build, im not saying you have to go meta here just effective.

Optimalization is more like change your gear to one of three depending on your role in a group, you need food, sharpening stuff and oil/tonics, specific skills and go watch 1000times how someone fights every boss PLUS teamspeak – there is not a SINGLE raid run without TS because communication is crutial.

Ryo
An exxageration, of course communication is important, ive never played an mmorpg where it wasnt, what where you expecting? Are you sure you just dont prefer single player rpgs? Even fps multiplayer games require comminication to an extent.

Everytime doing raid i feel like soloing Lupicus but with the exception that there is one Lupicus for every group member (10 in total) and if someone fails – i also get punished even though i didn’t make any mistake.

Ryo
Again this comes with the guild thing, if you play with people you know you wont run into this issue.

And by those power combined we do have:

Hardcore – you need a guild (pugs are out of the question), specific gear and food (otherwise someone will hop into your spot or if you take wrong gear boss will be running after you, you’ll heal for kittenz or dps will be lacking), and verbal communication (there are no people that go there without it – its ultimate requirement)

Ryo
Where is the definition where it states hardcore means you have to find a guild you like to raid with? That is not the definition of hardcore and niether is having to use food and gear, plenty of rpgs helps to use food or alchemy, in fact in many rpgs alchemy is a craft anyways and last I checked you can cook in this, its not a big deal to have to use food, and gear exists in every rpg and some form of optimization, maybe you dont like rpgs and thats ok, but dont sit here and tell me that gear makes an rpg hardcore lol, I cannot take you seriously.

Your talking about the attitudes of some of the players, the raiding itself isnt hardcore you cannot blame the raiding design on player attitude completely.

If it wasn’t hardcore there wouldn’t be people getting kittened that you don’t wanna ping shtooff, that you don’t wanna join TS, that you have failed as a healer because you are learning this profession same goes for tanking.

Lastly (again) you would not need guild and ts if it wasn’t hardcore.

Every comment replied above, as for your last comment I answered this in your other replies above.

Yeah, yeah… Starcraft’s multiplayer is also as casual as raids.

Anyway im out of this discussion, reading all this BS just gave me brain damage.

Having to fulfill 20 tasks like need of a guild, gear, food, ts and other BS in casual…

Does not compute…

Does not com…

Does…

Error…

Err..

<bzzz>

Funny I thought the same about yours, atleast I was respectful enough to read your entire reply, I am not here to argue but you are trying to say things that are simply not true. And starcraft you can pause and its an rts game it doesnt even apply to an mmorpg. The only reason why you wont reply is because you cannot argue because you are wrong about the game and you know it.

Has ANet Forgotten the Casual Gamers?

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

Again bro this doesnt make sense, for one thing most mmorpgs ive played eq1, 2, and city of heroes had tons of classes beyond the holy trinity where it was more fogiving, and guild wars 2 isnt that much different for one every class has a rez, and more then just druid can heal. So I dont get how this makes it hardcore.

I don’t give a crud about some korean-grinders – ANET DEVS stated that GW2 will be different and better then other MMOs – now it starts to becoming the same litter box as other korean-grinders are. (which is very bad)

Ryo
I didnt say anything about korean grinders, I dont play those, city of heroes was far from a korean grinder. Better is subjective and it is better in many ways but it doesnt offer everything every other good mmorpg has offered because it wanted to be unique and it really is unique, it may not be what your looking for but if your not happy that is your problem and your opinion alone.

Rez that is interrupted by even farts add to that tonns of AoE farted everytime by mobs + mobs themself, therefore if you die you lie dead until end of combat or wipe because bessurecting during combat is a waste to character spot.
Druid is only class designed to play healer role rest is just waste of potential (engi and sorc are better used as dps)

Ryo
Wrong eles are also amazing healers, and wrong about the rez as well, rezzes are popped all the time with no issues.

And no I did not answer my own question, again I dont think you understand the definition of hardcore, if your into a decent guild they dont tell you to play a specific build or get out, yes you need some optimization but not as bad as your making it out to be.

First of all if you need a decent guild to – its already setting the bar at hard, decent guild is hard to find – most are blobbadons and good ones are usually full.

Ryo
No its not, and no they arent that hard you can ask in forums about guilds, I had no issues finding a few guilds I really enjoy.

And if you join a decent guild that do raiding you will need to be playing specific builds otherwise person that will use it will boot you from group going on raid if you won’t. But you’ll still be in that guild…

Ryo
You clearly didnt understand what I meant by decent guild, I didnt say anything about an elitist guild so no a decent guild will not kick you, but you do need to be effective. That is the nature of grouping in mmorpgs in general there is no avoiding that period, you cannot expect people to be happy your wasting everyones time because you choose to play a really bad build, im not saying you have to go meta here just effective.

Optimalization is more like change your gear to one of three depending on your role in a group, you need food, sharpening stuff and oil/tonics, specific skills and go watch 1000times how someone fights every boss PLUS teamspeak – there is not a SINGLE raid run without TS because communication is crutial.

Ryo
An exxageration, of course communication is important, ive never played an mmorpg where it wasnt, what where you expecting? Are you sure you just dont prefer single player rpgs? Even fps multiplayer games require comminication to an extent.

Everytime doing raid i feel like soloing Lupicus but with the exception that there is one Lupicus for every group member (10 in total) and if someone fails – i also get punished even though i didn’t make any mistake.

Ryo
Again this comes with the guild thing, if you play with people you know you wont run into this issue.

And by those power combined we do have:

Hardcore – you need a guild (pugs are out of the question), specific gear and food (otherwise someone will hop into your spot or if you take wrong gear boss will be running after you, you’ll heal for kittenz or dps will be lacking), and verbal communication (there are no people that go there without it – its ultimate requirement)

Ryo
Where is the definition where it states hardcore means you have to find a guild you like to raid with? That is not the definition of hardcore and niether is having to use food and gear, plenty of rpgs helps to use food or alchemy, in fact in many rpgs alchemy is a craft anyways and last I checked you can cook in this, its not a big deal to have to use food, and gear exists in every rpg and some form of optimization, maybe you dont like rpgs and thats ok, but dont sit here and tell me that gear makes an rpg hardcore lol, I cannot take you seriously.

Your talking about the attitudes of some of the players, the raiding itself isnt hardcore you cannot blame the raiding design on player attitude completely.

If it wasn’t hardcore there wouldn’t be people getting kittened that you don’t wanna ping shtooff, that you don’t wanna join TS, that you have failed as a healer because you are learning this profession same goes for tanking.

Lastly (again) you would not need guild and ts if it wasn’t hardcore.

Every comment replied above, as for your last comment I answered this in your other replies above.

(edited by Ryou.2398)

Has ANet Forgotten the Casual Gamers?

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

I don’t get why so many feel entitled after getting 1000s of hours from this game, I have never seen so many make such a deal and claim the sky is falling over an mmorpg releasing some harder content before, usually people understand why there needs to be a mixture, your just going to have to be patient, you aren’t paying a monthly fee if you don’t mind it, then play something else until they release the content you want.

Its not doing any good making thread after thread as how you think the game should be, there is criticism and there is entitlement.

YES perfect solution, I agree. We should all leave the game and come back in a couple years (or longer) after they’ve added something we’d enjoy doing. Eureka!

+1 I agree with this solution. Casual players should take this moment to move on to something else, nothing gets your voice heard more then when you quietly stop paying.

Except they have read these by now im sure, and there is more then just your opinion, you arent going to get your way just because you keep complaining.

A Personal Opinion and Rant

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

People can play an hour of skyrim but cannot play an hour for a raid?" This seems to be more of a personal choice then actually being casual.

You can play any game casually as you want to, if all you want to do is play 15 min here and there then your best bet is playing some indie games off steam or your phone.

Again where did all of these complaints come from suddenly, the raids have been here for a while. Where is this entitlement thing coming from? I could go on and on about how the core open world is to easy, but no I just enjoy it for what it is because I know I can do harder content once I reach hot.

(edited by Ryou.2398)

Whats a decent condi build?

in Elementalist

Posted by: Ryou.2398

Ryou.2398

https://forum-en.gw2archive.eu/forum/professions/elementalist/Do-any-Condi-builds-exist-for-PVP-PVE/6200734

edit: replace the shout or cleansing fire for signet of fire for single target

This is good stuff, but I should of mentioned I down have my elite spec yet, so I was hoping for build advice previous to that. And is the elite one the best one?

Whats a decent condi build?

in Elementalist

Posted by: Ryou.2398

Ryou.2398

For pve hot solo and maybe dungeons/fracts?

Im interested in condi for earth and fire if possible thanks everyone:)

Profession recommendations

in Players Helping Players

Posted by: Ryou.2398

Ryou.2398

I never said I was only using those few weapons. I use all the weapons (except the mace. Have yet to have any success with the mace). But the most effective combination I have found is Greatsword for damage and sword+horn for quick OW traversal, and the most effective combat in general involved getting everyone to group up and then spamming Greatsword autos, 2, and F1 on multiple targets. The thing that most bugs me even aside from the repetitiveness is that GS2 locks out dodging; you have to manually break the skill, then dodge, which in practice means break the skill, get hit, then dodge a bit late.

Nearly all the weapons are most effective, you just need to learn go use then and some are condi dps.

esports? stop, please.

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

Is it just me or has there been nothing but complaint posts about minor after minor issue lately? Like most if ghrsr things don’t bother most people, what is the deal lately? It was never this bad before. I don’t even read that I just login and hit that play button.

Nevermore- Worth It

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

Just get ascended gear or man up and stop complaining.

Was that directed at me? Even if it wasn’t, there’s no need to be toxic.

Agreed this is a civil a discussion. Not an event for you to be rude

Telling someone to man up is technically not rude, if people wherent so stubborned it’d goot advice many younger people need to learn.

Has ANet Forgotten the Casual Gamers?

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

I don’t get why so many feel entitled after getting 1000s of hours from this game, I have never seen so many make such a deal and claim the sky is falling over an mmorpg releasing some harder content before, usually people understand why there needs to be a mixture, your just going to have to be patient, you aren’t paying a monthly fee if you don’t mind it, then play something else until they release the content you want.

Its not doing any good making thread after thread as how you think the game should be, there is criticism and there is entitlement.

Profession recommendations

in Players Helping Players

Posted by: Ryou.2398

Ryou.2398

I’m trying to decide what to do for my 4th toon. I currently have a Thief, Elementalist, and a Warrior at 80 (still working on full elites). I’m not really liking the Warrior that much comparatively though. The warrior is too stationary and too much of the gameplay is autoattacking or stand-and-deliver with locking animations (ie Greatsword 2).

Now, since I want to get the last 2 crafting disciplines I haven’t done yet leveled up on this new toon (Huntsman and cooking), I would prefer to use a profession that makes use of those. Therefore I am primarily looking between Engineer and Ranger for this character (if ranger, name will absolutely not include any variation on ‘Drizzt’). Given my existing preferences, which do you think would be a better choice? Or should I just forget it and do a different class?

To be honest it doesnt sound like you played much hot content or group content if you think the warrior is stationary, also why are you only using those few weapons? Lots of weapons are viable on warriors give it a shot, also you may really enjoy them in pvp.

If your use to more versatile classes like ele and warrior then I dont recommend a ranger unless you want to only do one build endgame.

How can I completely delete all progress?

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

Just make a second account, they are F2P now.

I could never want to play on a f2p account, id feel to limited compared to what I have on my paid account, ill be fine just buying more character slots.

I think the next expansion is about Water

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Posted by: Ryou.2398

Ryou.2398

I’ve been saying this to but for some reason peolle don’t believe it like at all.

Has ANet Forgotten the Casual Gamers?

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Posted by: Ryou.2398

Ryou.2398

How is that hardcore? And if you organize it right you will be fine, you can make mistakes just not allot.

You have answered your own question here. but with the correction not “alot” but a single or maybe (if winds are in your favor) two.

But i’ll extend this – you simply don’t take new-to-raid people but rather people that know it like their back of the hand – and that’s hardcore definition to you. Add to that all those who want you to ping equipment, insights (or how the f are those things called) and food or gtfo and there you have.

And I didnt say anything about dnd online, but your point about having class roles is not valid in this point.

It’s valid as hell here, if healer or tank did f-up like in GW2 – that was BAD, but with the exception that D&D was more forgiving when it comes to this due to extended skills that often saved the day, and i mean loads of skills that you could prepare for the worst case scenario not only 5 avaible in GW that you are stuck with because rest is useless. You would be surprised how many times my Warchanter did save the day by using ressurecion scrolls, extended healing or simply taking the role of tanking enemy. (about dps i won’t talk here because only Rogue or Sorcer was better then this mofo)

Or you try to tell me that you don’t use a healer and a tank ? Simply going full peartart* ?

DISCLAIMER – im against removing raids – god save me – there are people who enjoy them and so be it, but i just want in the same time as adding new stuff to raids to add same amount of content for those who have enough raids for the next 38 millenniums.

  • Full peartart – it’s not an insult but means going with full berserker gear on whole party. (so mods – dont ban – no! bad! )

Again bro this doesnt make sense, for one thing most mmorpgs ive played eq1, 2, and city of heroes had tons of classes beyond the holy trinity where it was more fogiving, and guild wars 2 isnt that much different for one every class has a rez, and more then just druid can heal. So I dont get how this makes it hardcore.

And no I did not answer my own question, again I dont think you understand the definition of hardcore, if your into a decent guild they dont tell you to play a specific build or get out, yes you need some optimization but not as bad as your making it out to be. Your talking about the attitudes of some of the players, the raiding itself isnt hardcore you cannot blame the raiding design on player attitude completely.

(edited by Ryou.2398)

Has ANet Forgotten the Casual Gamers?

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Ryou.2398

I don’t think removing raids is the answer. But raiding has changed the nature of the game and it is definitely not for the better.

GW2 is no longer the friendliest community in MMO gaming – something the developers bragged about at one point. If anything, it is now one of the most toxic environments in gaming. That is evident both on these forums and in the game itself.

And, that is because of how they chose to implement raids. When you build PVE content for segments of your population based on difficulty (with no provisions for the rest of your PVE community), you can’t then be surprised when the community fractures into opposing factions based on those segments.

Yes some of this existed with dungeons before, but the current toxicity around group (and even guild) kicks and elitism can be traced back to the introduction of raiding in its current form. Enrage timers (with no other form of raiding) and other similar artificial barriers only serve to punish diversity and limit strategic choices. This causes people to single out those who do not conform to a specific meta or playstyle. In fractals and dungeons (even the hardest ones), these lines were still there, but they were much grayer. In raids, because of enrage timers, its often now “play my way or GTFO.”

Every other raiding MMO out there sees this and makes provisions for it. Whether they use multiple raid tiers (preferred solution) or natural content obsolescence through gear and level treadmills (no a good solution for GW2), they realize (or came to realize over time) he importance of including all PVE players (especially where story is involved). And Astralporing is definitely right about LFR (and more recently flex raiding) in WoW – it didn’t kill game interest. If anything, it justified continue investment in raids – and, based on what my friends say, actually saved the game.

I will say it again. Raiding has changed GW2 – and not for the better. That doesn’t mean raiding (even at its current or higher difficulty) doesn’t have a place in the game.

It just means that locking one aspect of PVE away and saying “this is where the big kids play” is (of course) going to create (actually has created) cliques in the game in ways that other content approaches never did.

GW2 went from one of the friendliest communities around to one where certain groups of player now feel superior to others and are happy to call attention to that through insults, nasty posts on the forums, exclusionary behavior in game and many other ways.

I want the GW2 community we had in the first few years of the game back – and Anet can make that happen. Stop with the walled off content – build a game for everyone and then look at how you can add in tiered difficulty (through levels, challenge motes, achievements, etc) to ensure the game remain engaging for all.

You have a point about the community, many mmorpgs start with raids so it’s hard to notice what they can do to a community, but as you said getting rid if raids is not the answers.

Has ANet Forgotten the Casual Gamers?

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Ryou.2398

How is that hardcore? And if you organize it right you will be fine, you can make mistakes just not allot.

That’s how.

Except that doesn’t make it hardcore lol, I dont think you understand the definition of hardcore gaming.

Sigil of hydromancy?

in Players Helping Players

Posted by: Ryou.2398

Ryou.2398

Well i dunno, but after 4 years in game with ele as main, you are the first one i run in to that are using it

How is that possible? There are support builds on metabattle.com, people in my guild run it, I hear random people in game talk about ele support builds, and people in my guild run it. I don’t want run one personally but I do know the capability.

Elite Specialization cost too high

in Guild Wars 2: Heart of Thorns

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Ryou.2398

Yes, you are right I have learned my lesson on pre-ordering. I was so happy with vanilla gw2 that I pre-ordered HoT the very first night it was offered. Unfortunately, I was not very happy with the direction Anet took the game. I realize that they can change it up anytime they want. I am just voicing my concerns over certain aspects of the game. I may be in the minority…. who knows? Just adding my two cents.

Yea I get that but people need to keep a better open mind when it comes to this stuff, stripping rpg elements is not the answer, every MMO that has done this lately died quickly.

Sigil of hydromancy?

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Ryou.2398

I can’t think of any game mode a ele would use that sigil. Simply because there are so many sigils out there that are better and give more benefits towards your dps.

There are not many situations in PvE were a “support ele” is needed. Raids and high level fractals can benefit from it, and i guess the dragon stand map and in the towers i overload water a lot to keep people alive whilst moving in the circle, but that is pretty much it. Every were else dps and cc should be your focus and why your sigil should be towards that instead.

That sigil slows and damages enemies, I don’t think it has to do with support but that comment about a support ele is simply not true at all, plenty in my guild run it well.

(edited by Ryou.2398)

Elite Specialization cost too high

in Guild Wars 2: Heart of Thorns

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Ryou.2398

Actually, I am asking for what I originally paid for…… The system I have described is what GW2 had at launch…….. so any drastic change is after the fact

If people moved on every time they had a complaint about the game, the population would be very small. The hero/mastery point thing isn’t a dealbreaker for me. I just think the original gw2 system was better.

Mmorpgs can change, its in the user agreement, I’ve never seen an mmorpg stay the same and I moved on from designs I dont agree with, and it hasn’t even changed that much, in fact nothing in the core game really changed, all they did was add content you dont agree with, you still got exactly what you paid for originally.

Elite Specialization cost too high

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

If anyone knew exactly what HoT was going to bring before it launched than they were psychic. We knew what parts of it were going to be like(what guild halls looked like, elite spec weapons and abilities, multi-tiered maps, tougher opponents)……

Many were surprised at the level of “farming” that much of HoT required, the gated content, the super expensive costs of different things (guild halls, scribing, original elite spec cost), nobody new the repackaging of core material that was going to happen(guild boons, fractal rewards, etc.)

So when you say we all new exactly what HoT was going to bring I think you are exaggerating.

You could of waited for reviews no one is forced to pre order, I learned my lesson ages ago pre ordering any game that’s the risk you take wheb you ore order its on you.

D/D/ Ele PvP Build?

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Ryou.2398

Someone saying D/D doesn’t dish out good damage anymore is lying.
Celestial D/D Elementalist worked so well because of the trait set up + The damage D/D did. D/D was the melee burst weapon set.
Celestial just encouraged survival while being incredibly aggressive.

D/D is good only if you’re good. But even now… D/D is screwed over because of a certain class being able to basically destroy anyone without some kind of rescue mechanic. So Focus offhand is currently better.

D/D still does good damage, but it is far from amazing. Besides, it doesn’t have any real survivability.

Most of them dont have survivability, it comes from mostly traits and gear.

Has ANet Forgotten the Casual Gamers?

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Ryou.2398

Having to play roles from classes isn’t hardcore period, have you wver played city of heroes where you had tons of classes with specific roles? That game was more casual then this one, you really should rethink that statement, filling roles and working together has nothing to do with hardcore.

Yeah, especially that one single mistake either from healer, tank or not high enough dps equals partywipe/fail. (seen this now at least 50 times when one mistake and playtime’s ogre – even on 100% organised runs)

And yes, i’ve played D&D Online for a very long time i know how this stuff works, even too well – no thanks.

Bit if you think it’s easy then run me through next time you are going on raid, i’ll be gladly a burden for you to bear – i dare you.

Next thing you’ll tell me that its achivable to solo raid ?

Anyway this doesn’t change fact that in last 8months there was nothing added except for raid – one single raid.

How is that hardcore? And if you organize it right you will be fine, you can make mistakes just not allot. And I didnt say anything about dnd online, but your point about having class roles is not valid in this point.

Elite Specialization cost too high

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

I think people need to stop feeling so entitled to demand so much drastic change, people are literally trying to change this from an mmorpg into an mmorpg lite, its like you wanna play with development tools then the actual game itself, and what is this freedom stuff? No other mmorpg currently has the same amount of freedom, maybe eso to an extent but not really, this isn’t meant to be an elder scrolls or fallout game anyways.

Look you all knew exactly what hot would bring, you spent money on the expansion and you come here and yell its bad game design when you knew very well what the game was going to be like, stop trying to ruin it for everyone else the game doesn’t revolve around a minority. It iant healthy to be this against rpg elements and continue playing and focusing on it, you do have the choice go move on and stop playing, im sorry if this offends you and it shouldn’t, no one is making you stay with a game design you clearlg disagree with.

Sigil of hydromancy?

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Posted by: Ryou.2398

Ryou.2398

Pve, sorry abs I’ve been finding it kind of useful in pve, it even works when you use most when your on last chance.

Sigil of hydromancy?

in Players Helping Players

Posted by: Ryou.2398

Ryou.2398

Anyone know if this is worth using on an elementalist or not? I heard it got nerfed.

Elementalist role in wvw

in Elementalist

Posted by: Ryou.2398

Ryou.2398

People need to calm down and stop getting jealous, because that’s exactly what this looks like, people always praise builds with an I win button vs skill the truth is skill will usually trump an easy gear carry I win button build, and skilled builds arent as popular so people dont know about them, clearky this guy isn’t blowing smoke guys just stop, he can play any build he wants and there isn’t anything you can do about it, he also tried to invite you to duel and not one person went for the challenge.

(edited by Ryou.2398)

Make Movement Great Again 2016

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Ryou.2398

I’m sorry but no one wants to run through the dame amount of mobs past the 50 times they alteady did it in they zone, intended mechanic or not what’s the fun and challenge in that?

Why not give people thr option to turn off downscale so they can just run past enemies?Some of us like to use the auto run or watch the map as we run its fun. But that might be to demanding if a change.

(edited by Ryou.2398)

Has ANet Forgotten the Casual Gamers?

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Ryou.2398

People are never happy with what they got are they? Yea I get you may not have time to raid and what not, but if you cannot set an hour or so to raid ever, then I dont think your ever going to find an mmo that can do that, to casual is just not meant for an mmo, its meant to last you, why do people feel the need to finish it within a week? Thats what single player games are for.

And it isnt hardcore, this is hardcore to you? Really? Because it requires groups? Thats not hardcore at all, that is simply an mmo design, the point of mmorpgs in the first place was for group content.

The very principle of GW2 was to be different and more casual-friendly then any other MMO on the market – dungeons instead of raids kitten called smaller group content, no trinity BS, living story and constantly changing world (see what they did promise few years ago in their ads about GW2)

Yes, raids are hardcore content because you need to fill specific roles like healer and kiter without those you are f-ed. You need to exacly know how to fight bosses otherwise you wont get picked to (or you will be kicked from) the group. You are forced to do max DPS all the time and one single mistake from anyone equals partywipe and because of that you wont take new and unfamiliar people to raids.

If I want hardcore content i feel more like playing my sealclubbing lvl 30 toon in DS2 against Lud and Zallen again just because if i’ll fail it’s only my own fault and not any other person. And even reward is better then in GW2…

They focused on raid (yeah its still only one) for 5 months now ? What about something less demanding so that people that don’t like to macro for 2h straight will also get, something new to do ? Nothing, better to design outfits and gliders and create content for 5% of playerbase.

Having to play roles from classes isn’t hardcore period, have you wver played city of heroes where you had tons of classes with specific roles? That game was more casual then this one, you really should rethink that statement, filling roles and working together has nothing to do with hardcore.

Class thematic color scheme

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Ryou.2398

After seeing dyeable gliders in action I believe that Anet has the tech to add dye channels to animations. With that said how much work would it be to add dye channels to each classes’ core animations? Being stuck with a default color scheme seems kind of limiting considering how heavily skins and dyes are valued in this game.

I personally love that about city of heroes, you could use two different colord for your powers, I had blue abd purple electricity for example but it would probably be to lore breaking, just look at elementalist it wouldn’t make sense for thr elements to look like different colors, or a ranger using black fire from their torch.

Could we get an in game barbor

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Ryou.2398

GW1 was cheaper to maintain and catered to a smaller population. It also wasn’t an MMO, or at least in the same respect.

In Anarchy Online, before there were cash shops (which it later added), you could change your face to a cost of 50 million credits. At the game’s peak, 50 million was probably the equivalent of 100 gold here in GW2.

So there is precedent for pre-cash shop games to charge the same amount for style changes (back then face/hair changes were fixed together).

Whilst I’m not against an in game barber, there are things to bear in mind;

- it is a non-essential social item. Therefore prime for Anet to make money from since they have no sub. This is where they have to make their money from for the game to be funded.

- You already can get it for free. These style changing kits can drop from BL chests, keys for which can be obtained free in game via map rewards and story. In that respect they are making you play to get what you want here. That’s not a bad thing for them to expect.

- adding in a barber would likely incur a gold sink anyway. My barber in real life refuses to cut my hair for free, despite my protestations…

I don’t remember anarchy online ever having a cash shop with cosmetics or anything like that, this must of been something they added in the last couple of years because it was not there when I tried to get into it again then that I remember.

Could we get an in game barbor

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Ryou.2398

Things like the gem store are necessary for upkeep of games like this. Yes Fable and such had features like ingame hair stylists for free, you know what fable did not have? Constant updates, live multiplayer, weekly patches and bugfixes, free updates that added content regularly, 3 different game modes to play and balance for…Need i go on?

Saying the cash shop isn’t necessary is as ridiculous as people complaining about a cosmetic thing being purchasable with real money.

Also this

I recall there was an MMO that you can change hair style by paying in game gold.

PSO – Phantasy Star Online

you can pay 100k for a hair style change, and account bound maximum in game gold cap is 999k

it was also a sub based MMO for your information.

BTW, u can transfer gold to gems if you want, and it isn’t even as expensive as that if what you’re saying is true.

Bugfixes? We’re praising bug fixes now? They’re bugs-they should never have been there in the first place. I also like how you completely ignore the fact that I said post launch hair styles will still be sold exclusively in the gem store. Why is it that most defenders like to selectively ignore people’s counter arguments?

1. Changing hair styles in fable was not for free.

2. Bug fixes are the devs fixing their own mistakes-it’s not some feature we should pay for.

3. Weekly patches are mainly to the cash shop to get you to spend more money while not getting anything new to play.

4. What does the game type have to do with anything? That’s like saying it’s OK to sell costumes in a fighting game vs RPG because it has multiplayer and if you think otherwise you are stupid…of course the person will just say ‘Virtua Fighter 4 Evolution’ then you’ll have to generate some other stupid point. However even using that argument, Starcraft 2 has two different overarching game modes (pve and pvp) and a multitude of pvp modes (as opposed to the two here) to balance for, without some invasive cash shop to support the game-and that’s a multiplayer title with constant updates. However as I said…the game genre doesn’t exclude it from NOT constantly trying to steal money from you. You unlock the vast majority of skins via playing the game and once unlocked you’re actually free to apply them as you wish.

5. Ah, this argument. ‘I don’t care for cosmetics so anyone who does is stupid in some way’. Well some people don’t really care for mechanics and are more interested in the aesthetics for a game…so how about we make all the cosmetics game content and lock mechanics behind a paywall? How does having to pay real life money to use paying to use dodge? It might restrict the way you play, but I get the aesthetically driven experience I paid for and you’re stupid for complaining, calling it p2w because you can dress up to look as cool or silly as you want-and that’s the point of the game. Furthermore I can say use thief or mes for invulnerability, ‘git gud’ and suck it up-you don’t need to be able to dodge without spending currency.

Maybe you forgot, but you paid $50 for this game at some point-$100 if you bought the dlc. I find it asinine that people can really say that holding one game you paid $50 for to the same fun experience you had when you paid $50 for another game is somehow unreasonable.

This is why the game will never reach it’s potential. Some people are so busy protecting their happy place they don’t dare to dream that their happy place can become a happy continent and actually lash out at people who are actually trying to make their own gaming experience more enjoyable. Talk about the scorpion stinging the frog……

1. They were paid for with an imaginary currency, which you can also do in GW2

2. Putting out and maintaining an MMO and a live world is immensely more complicated than publishing a game meant for a playthrough or 2. Not to mention the fact that a lot of single player RPG’s DO bundle bug fixes and such into expansions/DLC

3. Content comes in many forms, and it may be hard for you to understand but A LOT of people really enjoy gem store updates.

4. Starcraft 2 is not an MMO, does not require the maintenance and MMO does, nor is it nearly as difficult to balance for as something with 9 classes and kitten loads of abilities for. I think you think every game requires the same amount of effort put into it and that is just ridiculous. Take a minute to stop kittening about having to pay 4 dollars to change a hairstyle and look at what these people have made and keep up for you. EVERYTHING in the gem store is a luxury, NONE of it is required. They can charge whatever the hell they please and I’m glad they do because they know what it takes to maintain this game and make a profit, and you and I don’t.

5. This is all just ridiculous. First of all, Mechanics are 100% necessary for a combat oriented game, hair styles are not. You could be bald and still have the game work 100% perfectly for the type of game it is. That wouldn’t hold many people though, because people like hair. People would leave because they don’t like the way it is…Nudge Nudge. Hairs and cosmetics are not essential to a game running, mechanics ARE.

Also, i have bought the highest edition available of both the launch and HoT, spent a couple grand on gems, and support Anet in anyway i can. I spent a couple hundred dollars on gems to open my black lion chests to get my permanent hairstyle kit, because Anet deserves it. I have played every MMO out there and I can not tell you how much Better this game is simply because of the fact that Anet has so much faith in the game they let you play it after buying it once. The fact that they ask for a little more to support this game with the gem store? Perfectly fine, Take my money Anet.

Also, I am not rich, I am a college student working 40 hours a week and I live to play the games I love and support their upkeep. I will gladly live off of ramen noodles for a week if i can get more bank slots and help Anet out.

Also also, NOTHING in this game is not obtainable with gold in one way or another, so quit wasting your time arguing with me, and go farm bud.

However looking good is a bigger deal in mmorpgs because your doing it in front of other people in the game, yea it’s shallow but it’s a huge staple in mmorpgs, except some of us are use to only earning those epic weapons and armor from inside the game only and not a gem shop, it does kind of say something when you actually earn it then simply buy it off a shop, but as I said gw2 needs money and since they don’t have a sub based mmorpg, they don’t have any other way at the moment.

(edited by Ryou.2398)

Could we get an in game barbor

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

It is kinda ridiculous but there are people who think everything in this game should cost money for some reason.

No one thinks that everything in the game should cost money. A lot of people accept that a buy-to-play game needs to make money from something besides just box sales.

Poor guy thinks in-game stores are necessary

I’d be interested in hearing your proposal for how ANet could maintain its current income (and therefore level of development) without a cash shop.

Are you aware of the period when MMO’s did not have in game stores? It existed.

Yes, I remember quite clearly when MMOs didn’t have game stores. Of course back then almost all of them had subscriptions. Free to play MMOs, as soon as a they came out, had cash shops.

So yes, if you charge a subscription you can get away without a cash shop.

And you know, once movies were a nickle and you could stay there all day. My dad told me about that. We can’t do that anymore.

I remember lots of stuff that are no longer possible. What’s your point?

I agree that gw2 needs to make money but most mmorpgs bwyond this one and maybe eso are huge rip offs compared to sub based mmorpgs period, in older sub based you git everything and new content each month, and yes some if them released expansions but I hardly ever ran out of things to do before I even needed almost od the expansion’s anyways.

You know what his point is, stop trying to fight.

Half-naked females, fully draped males.

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

Oh great, someone brought the topic back, I just feel its been talked about way to much at this point.

Elite Specialization cost too high

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

I really wish people would stop confusing their own impatience with bad game design, its the mmorpg genre hence the word rpg, hence a sense of progression, patience is a part of life the sooner you learn it the better and that means in everything even in video games, there are other genres if you don’t like this kind of design.