Showing Posts For STRanger.5120:

Justifying Eternity :(

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

Oh my….
Community IQ dropped quite a bit with this one

#ELEtism 4ever

everything is just too hard

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

Its hard cus warrior is the only class I can actually play, but even my warrior gets 2 shotted by champs in lvl 80 areas.

and swtor is a million times smoother cus u can have companions that fight with you and if you get a healer companion they can follow you and heal you which makes things much better.

What about the guard that you only play or the ranger that you only play?

Guardian? I don’t play guardian at all, and I have a lvl 80 ranger too but warrior is my main.

Ah well must be someone else’s post history linked to your name.

which post did i say i played guardian? troll harder

This one perhaps?

“I feel like guardians are very well loved in dungeons, and I’ve been playing mine more and was wondering what all you’d recommend. I use staff and GS, and strength in numbers, and some signets mostly atm. what are the most common and useful setups to have? things that really help the group and make people say “WOOT A GUARDIAN!!”
I always feel safer when I see a guardian in the party, I think it’s the shield icon.”

#ELEtism 4ever

Thieves and Rune of the Krait

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

Seriously, what’s wrong with you guys?
You’re complaining about one stack of bleeding, torment and poison on 40 second CD? Especially when there are much better ways to apply these?
It looks like ppl are really complaining just for the sake of complaining now, really….

The best part is, it is always nitpicking about Thieves somehow, as if their whole world gets flipped by this one class :P

Meanwhile I keep exploding them on my Necro, but hey ^^

Yeah, that is annoying as hell too, it seems like everybody hates Thieves just because they exist…. I know it’s very painful to someone’s ego when rekt by a stealth class, but it’s a game kitten ….
I’m getting rekt by them too, especially on my mesmer, and guess what? My world is still intact…
Ppl just have to get over themselves, accept that GW2 is not a game with an ultimate-all-killing build and can encounter a counterbuild or be outplayed by someone who is better. Just like that…

Nobody is saying anything about thieves being overpowered, if anything the runes are whats op…. and I’m just asking that it reveals you when it procs.

Is a nerf to krait runes functionality in stealth so detrimental that it requires a herd of thieves lining up to qq about it?

“Waaaah….. Don’t nerf my class.”

Read through this thread. This is about the krait runes and stealth, not “nerf thieves because they are op.”

The only reason the word ‘Thief’ happens to be in this thread, is because it is the only class with stealth at its disposal that would actually get some use out of the runes.

Rune of the Krait now, Rune of the Sunless tomorrow?
Try to be honest now…

#ELEtism 4ever

Thieves and Rune of the Krait

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

Seriously, what’s wrong with you guys?
You’re complaining about one stack of bleeding, torment and poison on 40 second CD? Especially when there are much better ways to apply these?
It looks like ppl are really complaining just for the sake of complaining now, really….

The best part is, it is always nitpicking about Thieves somehow, as if their whole world gets flipped by this one class :P

Meanwhile I keep exploding them on my Necro, but hey ^^

Yeah, that is annoying as hell too, it seems like everybody hates Thieves just because they exist…. I know it’s very painful to someone’s ego when rekt by a stealth class, but it’s a game kitten ….
I’m getting rekt by them too, especially on my mesmer, and guess what? My world is still intact…
Ppl just have to get over themselves, accept that GW2 is not a game with an ultimate-all-killing build and can encounter a counterbuild or be outplayed by someone who is better. Just like that…

#ELEtism 4ever

everything is just too hard

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

I obviously don’t speak the language of the OP’s tribe or somethin’…..

#ELEtism 4ever

Thieves and Rune of the Krait

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

Seriously, what’s wrong with you guys?
You’re complaining about one stack of bleeding, torment and poison on 40 second CD? Especially when there are much better ways to apply these?
It looks like ppl are really complaining just for the sake of complaining now, really….

#ELEtism 4ever

rapid fire shouldn't track through stealth

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

The average reaction time for human is 0.50 seconds if you doing other things,that is half second of RF already,and most ppl cannot react in half second nor pop dodge or anything in middle of a fight

This argument is quite flawed m8.
With this reaction time, what portion of Thief’s burst (ambushing you from stealth) you can avoid?

/topic

#ELEtism 4ever

rapid fire shouldn't track through stealth

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

In conclusion,I didnt came here to cry,my first post was actually very reasonable,thieves gets nerfed with thier bursts,warriors gets nerfed with thier bursts,so why not rangers?

The answer to this is easy, both classes you mentioned had their burst since beta, Ranger got his with the recent patch, and if you take in consideration the amount of counterplay options and lower damage than melee burst abilities over longer time period, I don’t know where is the problem? I just have a feeling you guys are making these problems up instead of learning how to prevent such gameplay change. That’s all….

#ELEtism 4ever

Which class to play?

in Necromancer

Posted by: STRanger.5120

STRanger.5120

Necros have one problem (for someone), they’re lacking in PvE group utility. Otherwise, very interesting and fun class, great for “dark” personalities :-)

#ELEtism 4ever

Foxfire Cluster Drops after TP update

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

Just like that

Attachments:

#ELEtism 4ever

Please the lag is insane fix it

in Account & Technical Support

Posted by: STRanger.5120

STRanger.5120

I think the problem is with your internet.
Otherwise provide me a meaningful explanation why I do not have these problems(I’m playing PVP, so I suffer TERRIBLY when lag comes along) and you have them(In dungeons, where one might not even get seriously affected by them)

I think that you don’t know how it works
The problem can be on the route to the server, on the server itself, or on your ISP side.
Not having problems outside of GW2 already rules the ISP out. Route problem is probable, server problem after patch is super-probable. A lot of other ppl have it too, I asked in-game (yesterday, dunno how’s it today, haven’t played yet though…)

#ELEtism 4ever

Precursors drop everywhere. This is bad.

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

Moral of the precursor drop story is to “KILL EVERYTHING!” whether a level 10 or 83 mob.

Ha, so that’s what undead minions mean by yelling this at me all the time, thanks for clarification

#ELEtism 4ever

Precursors drop everywhere. This is bad.

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

yup they are dropping everywhere…

Hahahahahahahahaaa /endofsarcasticlaugh

The laugh was too short m8, I suggest you to edit your post.

:D

#ELEtism 4ever

Delusion is missing from the game.

in Bugs: Game, Forum, Website

Posted by: STRanger.5120

STRanger.5120

I got this staff from the MF recently, I just tried to flush a few rares in, I don’t believe that I’ll be the lucky one to get a precursor from it.

However, Delusion dropped. It should have more options of aquisition, but I never got it elsewhere. Check the Wiki, the options are listed there.

#ELEtism 4ever

rapid fire shouldn't track through stealth

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

Arrow speed was never buffed and you can’t dodge RF by just walking left and right in the past. In the past there are latency between each arrow shot, the patch just address those latencies, not making the arrows go faster.

Well, this is half-true statement.
Arrow speed wasn’t buffed directly, however the new traits gave the opportunity to make LB/Harpoon projectiles faster, for a 6 points in the Marksmanship line, yeah, it’s a grandmaster trait, and the investment is heavy for it.
I know it’s a hard hit to those who abused the strafing “glitch”, let’s be honest, arrow flying at a basic speed (without the trait) should never been implemented in the first place, because it would hardly take off from the bow…
A lot of projectile attacks have this problem, the anticipating in target movement makes them totally unusable against a human target on longer ranges, because it can be simply “out-strafed”, meh…

RF before the patch had a high projectile speed by default. It was actually the only reliable way to hit moving targets. RtW did not change reliability on the skill.

Hmm, no LB skill have high projectile speed as a default, it’s caused by this:
http://wiki.guildwars2.com/wiki/Read_the_Wind
which was exactly what I have written in the post you replied to.

I was always laughing at my friend (who mains a Ranger) regarding the slow projectile speed before RtW was added in the game, so I’m pretty sure that it’s not “default”.

#ELEtism 4ever

Tequatl - Poison Pool lag

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

I have it the same, not every time though, but often. I start loosing health much earlier than the pool shows up.

#ELEtism 4ever

rapid fire shouldn't track through stealth

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

RF should track stealth,but since it do tracks stealth,the dmg should be low,just like backstab got nerfed RF should be nerfed,dmg wise.

If I’m not mistaken, Backstab wasn’t nerfed, at least not directly. C&D was, Assasins signet was, Mug was. But Backstab wasn’t.

#ELEtism 4ever

Multiple Gear/Trait Tabs

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

Yeah, Traits/Equipment/skills build templates would be a big QOL change and I think most of the players will be happy about that.

#ELEtism 4ever

Stop Nerfing, Start Buffing.

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

Stop Nerfing, stop Buffing, start balancing
_______________________

Most ppl want their favorite class buffed and every other class nerfed.

It’s a sad truth

Most ppl are dumb, unfortunately not enough, because they can play a game, and that is sad my friends….

#ELEtism 4ever

rapid fire shouldn't track through stealth

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

Arrow speed was never buffed and you can’t dodge RF by just walking left and right in the past. In the past there are latency between each arrow shot, the patch just address those latencies, not making the arrows go faster.

Well, this is half-true statement.
Arrow speed wasn’t buffed directly, however the new traits gave the opportunity to make LB/Harpoon projectiles faster, for a 6 points in the Marksmanship line, yeah, it’s a grandmaster trait, and the investment is heavy for it.
I know it’s a hard hit to those who abused the strafing “glitch”, let’s be honest, arrow flying at a basic speed (without the trait) should never been implemented in the first place, because it would hardly take off from the bow…
A lot of projectile attacks have this problem, the anticipating in target movement makes them totally unusable against a human target on longer ranges, because it can be simply “out-strafed”, meh…

#ELEtism 4ever

Exploit: Caltrops?

in Profession Balance

Posted by: STRanger.5120

STRanger.5120


Just because you are running around with a build that doesn’t take conditions into account doesnt mean that condition build should be nerfed for your sake.

But that’s exactly why they’re so OP… what if i dont take into account conditions, should i be penalized for playing the build i want? nope… should i be penalized for not seeing it coming? nope because i expect a “fair” fight with my opponent, where ofc i either win or force the guy to run away from my terror.

Next week youll come complaining about hammer warriors, mesmers, and engineers cause you also didnt take any stun breaks.

Then youll complain about zerker builds cause you didn’t trait or gear for vitality/toughness….
See my point you are just whining about something you don’t like that can be fixed by tweaking your build .

Well, or just complain about everything, because he just wants to play on keyboard-only.
Nerf mouse plox…

:D

#ELEtism 4ever

“too many rangers are using longbows"

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

Ppl just need to realize a few things. Everybody with a brain knows what I mean.

So basically, some ppl just need to get a brain

#ELEtism 4ever

Mass Invisibility worth buying?

in Mesmer

Posted by: STRanger.5120

STRanger.5120

I’m surprised nobody mentioned the offensive use of this ability But, I consider this ability a “must-have”, especially in WvW/PvP

#ELEtism 4ever

Stop Nerfing, Start Buffing.

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

It is important that even the definition you cited does not require new content at all.
The block google quotes from it says new content, yes, but just clicking through to the wikipedia page already clarifies that.

And your attitude of “PvE is insignificant” is exactly how power creep enters games. By ignoring that you got a stable background to judge class power level by.

But the fact that Power creep is caused by adding new content, not by altering (nerfs, buffs) the existing one stays…
So ppl really should learn something about the words they want to use in discussion first…

#ELEtism 4ever

Stop Nerfing, Start Buffing.

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

“stop balancing, start power creeping” -jelzouki.4128 2014

There is a difference between buffing and power creeping.

op is calling for an end to nerfs (which implies that any changes should be buffs)
that is power creep

No, just a new forum issue was identified, I should call it “Learn to Read – L2R”
OP suggested that instead of constant nerfing of abilities that have their use, devs should focus on the uselless skills/traits to improve them, so ppl have the option to use them and don’t suck while doing it.
If something is blatantly OP, that’s another case and of course, that has to be fixed somehow, adjustment, nerf or whatever….

#ELEtism 4ever

Actually, mobility is OP.

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

Mesmers as the most mobile class in game?

best joke of the day, seriously….

Please take your comment somewhere else where it is backed by logic.

I guess you’ve never heard of blinking, and portals?

Guess you never heard about OOC mobility and IC mobility difference, and if you did, you obviously didn’t read the post which I was reacting to where this is not defined.
Thanks for commenting though, your opinion is highly valued. /sarcasm

Mesmer has really high in fight mobility.
as for off fight 1200 blink can easily travel between points and with portal setup it has the fastest return speed.

but if you want to say open world marathon, it is slow.

I just pointed out that the post I was reacting to was comparing mobility (not specified mobility) and also put mesmer in the same “league” with thief, which is really laughable. Thief is much more mobile than mesmer OOC and even IC, because spammable. Blink and portal are good, yes, however those CDs make them not nearly on par with other classes, and the absence of passive 25% speed only makes that issue bigger.

#ELEtism 4ever

rapid fire shouldn't track through stealth

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

My only problem with rapid fire tracking into stealth is that you HAVE to use both dodges if you want to avoid the damage which on non-dodge centered thief builds means you pretty much are gonna get instant killed by any ranger with a longbow, cause even if you evade RF your gonna get hit by the pet and whatever other bow skills/alt set skills that will eat your health bar, and it’s on such a low CD that you can’t even kill them before it’s up again.

Also in my experience no other channel shooting skills track when people stealth (reliably) unload doesn’t unless they stand in place same with the warrior rifle rapid fire
so why should the ranger’s rapid fire do so?

You’re mistaken.

Yes, every channelled skill tracks, RF, Unload, Air Scepter AA, Spatial Surge, Stone Shards, Flamethrower AA, every targeted channel….

Also, according to your logic, RF was nerfed, because now you need 2 dodges to evade it, but it was twice as much before the patch.
Where’s the problem then?

#ELEtism 4ever

Stop Nerfing, Start Buffing.

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

Agreed, there’s a lot of underperforming traits/skills/runes/sigils etc. in the game. Lot of those was quite good in the beta/shortly after release, but was nerfed to the ground. That’s really limiting the build diversity, which is the strongest factor in how to make the game interesting to the playerbase imho.

#ELEtism 4ever

Where to farm now?

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

It’s funny how it’s considered a bug/glitch/exploit because they labeled it as such but we’ll never truly know if it was intended or not.
Either way – for a bug – they sure didn’t patch it fast.

Well, I’m wondering why this surprises you (the not so fast fix for that), there are bugs since the beta stage which still weren’t fixed 3 years after the release but are aknowledged as bugs…

#ELEtism 4ever

Actually, mobility is OP.

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

Mesmers as the most mobile class in game?

best joke of the day, seriously….

Please take your comment somewhere else where it is backed by logic.

I guess you’ve never heard of blinking, and portals?

Guess you never heard about OOC mobility and IC mobility difference, and if you did, you obviously didn’t read the post which I was reacting to where this is not defined.
Thanks for commenting though, your opinion is highly valued. /sarcasm

#ELEtism 4ever

Game Updates: Traits

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

The only intention in this system that seems possible to me is that Anet really wants this game to die, which is really sad….

I have only one of my six characters hit by this new system, unlocked like 70% of the traits (some of them I just bought, because I don’t want to spend an hour spamming chat for help), but most I had unlocked by the events/chests etc…
However I cannot imagine how a new player with his first character will do it, and how is this “newbie friendly” as Anet says to prefer in the changes recently…..

#ELEtism 4ever

rapid fire shouldn't track through stealth

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

rapid fire is the one channeled skill that u need to use both dodges just to dodge part of the skill ….

And again, why is this fact problem now? The recent change only helped the character targeted by RF, by making it faster so it’s much easier to avoid the whole duration of the RF now, especially when used with quickness.

This makes your point invalid, because total damage of the RF hasn’t changed, so just like that….

y would u waist quickness just to use it on rapid fire?
what a waist of a utility

Ever heard of the term “human reaction time?”
Also, you avoided the main point of my post, not that I wasn’t expecting that.

0/10, sry.

#ELEtism 4ever

Where to farm now?

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

The reason players play a MMO is because they need to compete or at least compare themselves to others, do better and feel good about themselves.

That’s way over generalized.

I play MMO to play a game online with other people. Period.

I don’t play MMO games to one-up or get one-upped by other players or get caught up in some on-line capitalist regime or hierarchical structure. I play games to get away from that crap.

Exactly, too generalized.
Although a lot of ppl play because of competition on the kitten level, not everybody is like that….
To be honest, rise of this attitude during last 14 years is the cause of RPG extinction.
In the old times, ppl played online games because of the human interation in-game, because of real ppl to play with, not just AI opponents/allies, and to have fun while doing so.
Times have changed though, young generation is the most of community now, and unfortunately, it is really obvious on the attitude of gamers and devs, too. Compare UO with GW2, mechanic/content wise and you will see it immediately.

#ELEtism 4ever

Where to farm now?

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

How is it good for me that for example the Amber chest farm was nerfed?

Also please understand that some people have fun making gold and getting expensive items.

Why? Because if I wanted to play for the experience there are other games out there that give a far more polished RPG experience.

The reason players play a MMO is because they need to compete or at least compare themselves to others, do better and feel good about themselves.

Whether conscious or not this desire exists and is one of the major driving forces behind MMOs and “end-game” items.

If I was playing GW2 for the experience alone I would have stopped a good year ago since I’ve pretty much done everything there is to do in the game more times than I would consider fun.

And no – new content doesn’t cut it since it’s kept me busy about 2-3 hours every patch or so before I finish it.

First thing – I haven’t said it’s good for you.
Second thing – It was a bug/glitch/exploit, whatever you call it, therefore it was fixed.
Third thing – I totally understand that some ppl are having fun while farming, seriously, did you even read my post?

#ELEtism 4ever

Where to farm now?

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

But the main problem of inflation is the ability to buy gold for real money legally. And that won’t change, ever. Because Anet needs that money unfortunately…

You (like so many other) have no clue how that exchange works it seems.

There is no gold created out of thin air, its just an exchange where people sell the gold
they have farmed for the gems that others bought, and there is even some gold
removed as fee in that process in the same way as if you sell items in the TP.

So now .. its not a source of inflation .. it even works against the inflation.

Well, you obviously haven’t understood what I meant.

You buy gems for $ → change them into gold which means you create gold and then you add those in the GW2 economy → inflation.

#ELEtism 4ever

Idea for Retaliation

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

Actually, the option #3 is the way how similar mechanics/conditions/debuffs usually work, and it seems the most logical to me.
When you take skills like flamethrower AA or even mesmer GS AA versus for example Backstab, it feels right.

#ELEtism 4ever

Where to farm now?

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

What about playing the game as intended?
I know it’s not as profitable, but this is the exact reason why modern MMO aren’t RPG anymore, most of the ppl are thinking just about how to farm money/mats/items efficiently, not about playing the game. And of course, developers aren’t trying to make RPG-friendly game anymore, because it’s waste of time due to the community.

This game’s intended purpose is high-end cosmetic items.
One look at said items and you’ll quickly realize it’s a very expensive goal.

People farm because you can’t make money easily in this game. You have to grind through a lot of stuff.

Plus – no new content to play through means places like dungeons have become overplayed to the extent people hate doing them ( I know I’m very turned off by dungeons at the moment) since they’ve done them so many times.

There aren’t a lot of viable alternatives to farming since most rewarding activities have been done and overdone.

I realize that it’s very expensive to gather all those cosmetic items, however in my opinion, games are played for one reason (kinda the reason games was invented in the first place), to simply have fun.
The idea that you have to do something in a game, mainly farm/grind looks pathetic to me, especially if you’re not having fun while doing it. In the opposite case (you enjoy to farm/grind the hell outta the game, yeah, I’m aware that there are ppl who enjoy this), I’m not against it.
But I don’t get why ppl whine on forums because a bug was fixed, yet are argumeting by something being “fixed”, when it’s not affecting themselves or even when it’s good for them (mainly talking about the endless balance “discussions”)
A slight common sense will tell you that is not exactly correct, right?

#ELEtism 4ever

Where to farm now?

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

Well, prices need to normalize first. The prices are going to be at their cheapest at the start of an MMO, and things will steadily rise in price over time(as people obtain more and more gold for purchasing power). But it’s the job of the GW economist to make sure it doesn’t get out of hand. How much have things changed between now and 6 months ago?

But anyways, I never said inflation didn’t exist, I said inflation was not caused by SW chest farming. The Queens gauntlet gambit farm is an example of what can cause a huge amount of inflation, as people were making 20/30g an hour in silver coins. Money was not being moved around, it was being created. And that’s what can cause inflation.

I can’t tell the 6 months ago prices, I had a year-long break from the game, that’s why I mentioned a year in my example, but maybe some other player here would be able to answer the 6 months difference. However I would expect that the prices should be more or less stabilized two years after release (before I had the year-long break)

Regarding that inflation thing, I was looking at the amber farm from another point of view, It caused a temporary drop in prices of quite a lot of items (some exotic weapon skins for example) therefore lowering the gold sink from them, therefore indirectly leaving more gold in the economy.
It was a short-term flaw however, so it did not have a big impact fortunately. As you mentioned, there were much stronger money-generation farms in the past….

Edit: Actually, it also generated some money, similarly to Queensdale farm before it was nerfed.
http://wiki.guildwars2.com/wiki/Embroidered_Coin_Purse
This has also pure money in it, and it drops from every chest you open, however the amount of money generated is not that big I guess….

#ELEtism 4ever

(edited by STRanger.5120)

Where to farm now?

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

I’ve wasted too much time with people who don’t understand basic economics to explain it all again. Feel free to read my previous posts, though!

Or better yet, just google it…So you understand for future reference.

So you have similar problem as I do, I’ve wasted too much time too, trying to explain what’s RP means and why modern MMOs doesn’t deserve to be called RPG.

However, ok. I may be wrong about that economic things, but how you would explain the constant rise in prices of basically everything which has some value?
Year ago, the prices of demanded items on TP was approximately half of the present price….

#ELEtism 4ever

Where to farm now?

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

@Ranger, some people like to farm. That is what they consider fun. It is no different than people that speedclear because they find it fun, or people that chase the world bosses because that’s their fun, or people that repeatedly level a new character. To each their own.

I understand that, but those ppl you just described are doing the farming for fun, and ppl like that usually fell when something is not “right” about the new farming way (Amber) and expect that it gets fixed. Those ppl are not whining on forums after it get fixed, you know?
Those ppl farm for fun.
Ppl complaining in this thread farm for profit, not for fun, that’s very different approach…..

No. People who complain in this thread merely respond to the not too clever ones who think that farming is wrong and that farmers are wrong to enjoy farming.
The ones who ARE complaining and who should shut up are those who try to tell others how to enjoy the game.

Well, the first complain in this topic is basically the name of the topic, which is not made by those “not so clever” ppl as you call them, so just like that…
However if you think about that, yeah, some ppl really believe that farming is bad, and those are right to a certain degree. On the other side, farming is also essential for the market to grow.
But exploiting the unintended glitch/bug like Amber chest spawn definitely isn’t good for the market or the game itself, because it’s causing inflation, like every action that generate above-average gold amount over time.
To those which will respond to this that farming doesn’t generate gold, it does, not directly, but indirectly. Because glitches like this lower prices of certain items, it allows more money to remain ingame (basically lowering the money sink via the Trading post costs).
But the main problem of inflation is the ability to buy gold for real money legally. And that won’t change, ever. Because Anet needs that money unfortunately…

Stopped reading where it’s bolded, because no it’s not.

Why do so many people think they understand what inflation and deflation is when they very clearly do not?

Too bad, I guess I won’t be able to sleep tonight because of how hard I was served by this……

#ELEtism 4ever

Where to farm now?

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

@Ranger, some people like to farm. That is what they consider fun. It is no different than people that speedclear because they find it fun, or people that chase the world bosses because that’s their fun, or people that repeatedly level a new character. To each their own.

I understand that, but those ppl you just described are doing the farming for fun, and ppl like that usually fell when something is not “right” about the new farming way (Amber) and expect that it gets fixed. Those ppl are not whining on forums after it get fixed, you know?
Those ppl farm for fun.
Ppl complaining in this thread farm for profit, not for fun, that’s very different approach…..

No. People who complain in this thread merely respond to the not too clever ones who think that farming is wrong and that farmers are wrong to enjoy farming.
The ones who ARE complaining and who should shut up are those who try to tell others how to enjoy the game.

Well, the first complain in this topic is basically the name of the topic, which is not made by those “not so clever” ppl as you call them, so just like that…
However if you think about that, yeah, some ppl really believe that farming is bad, and those are right to a certain degree. On the other side, farming is also essential for the market to grow.
But exploiting the unintended glitch/bug like Amber chest spawn definitely isn’t good for the market or the game itself, because it’s causing inflation, like every action that generate above-average gold amount over time.
To those which will respond to this that farming doesn’t generate gold, it does, not directly, but indirectly. Because glitches like this lower prices of certain items, it allows more money to remain ingame (basically lowering the money sink via the Trading post costs).
But the main problem of inflation is the ability to buy gold for real money legally. And that won’t change, ever. Because Anet needs that money unfortunately…

#ELEtism 4ever

Where to farm now?

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

What about playing the game as intended?
I know it’s not as profitable, but this is the exact reason why modern MMO aren’t RPG anymore, most of the ppl are thinking just about how to farm money/mats/items efficiently, not about playing the game. And of course, developers aren’t trying to make RPG-friendly game anymore, because it’s waste of time due to the community.

What about not telling people what they should and shouldn’t like?

What about accepting that some ppl may have different opinions than you and also the fact that forums are here to express them? I’m not forcing my opinion to anybody, just adding to the discussion, if you do not like it, nobody’s forcing you to read the forums or even reply to it. Period…

#ELEtism 4ever

rapid fire shouldn't track through stealth

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

rapid fire is the one channeled skill that u need to use both dodges just to dodge part of the skill ….

And again, why is this fact problem now? The recent change only helped the character targeted by RF, by making it faster so it’s much easier to avoid the whole duration of the RF now, especially when used with quickness.

This makes your point invalid, because total damage of the RF hasn’t changed, so just like that….

#ELEtism 4ever

Where to farm now?

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

What about playing the game as intended?
I know it’s not as profitable, but this is the exact reason why modern MMO aren’t RPG anymore, most of the ppl are thinking just about how to farm money/mats/items efficiently, not about playing the game. And of course, developers aren’t trying to make RPG-friendly game anymore, because it’s waste of time due to the community.

This doesn’t mean anything. You aren’t saying anything. What do you think it means to play the game as intended? In what sense has anet ever said they don’t intend people to farm if those people desire? You have EotM, CS, dungeon, etc farming in the game that anet is totally okay with. The only reason SW got nerfed (patch says “bug” but yeah…) is because it seemed to infinitely produce keys with pretty much zero effort. By farming mats/items I am playing the game. Perhaps even more so than other people because I’m bouncing through all kinds of content trying to get the most out of the day resets (like dungeons and metas and dailies).

Rule #1: Read the whole topic before posting, I really won’t explain this to everyone, thanks…

#ELEtism 4ever

Where to farm now?

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

The only thing intended is for NCsoft to milk its playerbase with gem purchases.

At last, someone who understands

#ELEtism 4ever

Game balance in nutshell

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

Adding a CD would make no sense: gameplay wise, we’d just be elementalists who could choose their attunements.

This is exactly what I was talking about in my previous post, except that I was looking from the other side, Ele is my main, Engi is one of my alts….

#ELEtism 4ever

Where to farm now?

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

What about playing the game as intended?

If farming isn’t the intended way to play the game, why does Anet keep building rewards around who farms the most?

Be so kind and read the asterisk remark, in the following post to which you quoted. That should clarify how I meant that statement. Ripping something out of context is not the way to prove something, you know?

#ELEtism 4ever

(edited by STRanger.5120)

Game balance in nutshell

in Profession Balance

Posted by: STRanger.5120

STRanger.5120

The changes that I propose are targeted to make certain abilities more balanced.

5 seconds CD kits engineer is not a nerf but a change that would make his game more calculated and less -> change kit spam spam -> change kit spam spam. 5 seconds are few.

I would like to hear other ideas for the next Profession Balance. I know that the current game is the best we’ve ever had, However there are still skills and traits to fix.

Sorry, I mean you’re entitled to your own opinion on what balance is but saying that’s not a nerf is a complete joke. That’d be one of the biggest nerfs they could do.

Yeah, it would indeed be quite a big nerf.
But the thing I haven’t got since beta is, why Engi has just a “global CD” on changing the kits while Ele has CD 13 secs base on changing attunements?
Yeah, kits are taking utility slot, but also give F-key skill, which basically is an utility skill (A lot of them are even better than some of the other utility skills).

I’m not suggesting any change there or something, I’m just wondering why it was made like this, doesn’t seem logic to me It basically makes Engi much more versatile than Ele is…

#ELEtism 4ever

Where to farm now?

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

Farming and speedclearing are not fun and no I don’t care anyone thinks he thinks otherwise. The minuscule percent of population doing it is ruining the game for the remaining masses.
I can only hope Anet will put stop to speedclearing same as they did with the nonsensical farms.

Well, I don’t agree with the amounts of ppl, there are much more speedfarmers etc. than you think. However I totally agree with the need to stop this unintended behaviour in the PvE generally, skipping content, glitching content etc…
When this will be achieved, the rewards can be appropriately increased to reflect the actual difficulty of the content.
That reminds me the game which is discussed here a lot lately. Who knows what happens when you somehow skip trash mobs and attack the boss (at least in many cases)? Simple solution to the skipping issue…. And it also does make sense from the logical point of view….

#ELEtism 4ever

Where to farm now?

in Guild Wars 2 Discussion

Posted by: STRanger.5120

STRanger.5120

@Ranger, some people like to farm. That is what they consider fun. It is no different than people that speedclear because they find it fun, or people that chase the world bosses because that’s their fun, or people that repeatedly level a new character. To each their own.

I understand that, but those ppl you just described are doing the farming for fun, and ppl like that usually fell when something is not “right” about the new farming way (Amber) and expect that it gets fixed. Those ppl are not whining on forums after it get fixed, you know?
Those ppl farm for fun.
Ppl complaining in this thread farm for profit, not for fun, that’s very different approach…..

#ELEtism 4ever