Showing Posts For Sandra Martino.3870:

EM+AH=Every viable build

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

11.8k isn’t small and the dmg wasn’t from scepter, lol its from cleansing flame and if you are hitting for almsot 12k with cleansing flame that gives you 60k+ chain. tell me how how over 60k in 4 secs is small. what what proof of you great dps do you have?

60k+ in 4 seconds? Explain please and what chain?

Full zerk guardians can hit 20k wirlwinds in similar settings which is still bad compared to 48k 100b warriors in the same gear/siatuation and amount of time.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Strength in Numbers not working properly

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Posted by: Sandra Martino.3870

Sandra Martino.3870

No, it does not stack. Same goes for the Warrior’s Empower Allies trait. Which is the same thing, but 150 power instead of toughness.

But if someone is running Empower Allies and someone else is running Strength in Numbers you get the benefits of both.

Now the million dollar question:

Does it stack with banner of defense? :O

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Staff in WvW

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Posted by: Sandra Martino.3870

Sandra Martino.3870

Staff is almost mandatory, if someone said its bad for wvw he clearly had no clue whatsoever. Perhaps solo roaming has better options (and i even doubt that) but its the default switch weapon for small scale grouping, zerging and GvG for any purpose.

  1. lets you tag kittenload of players for lootbags, no other weapon can do this.
  2. Gives you swiftness to keep up with the zerg/others.
  3. With AH this acts like a second heal, not even speaking of the giant might stacks yet.
  4. Choke point holder, while hammer #5 has the same effect, this one can be cast while walking and is on a shorter cooldown i believe.

Only the second ability sorta sux, in my opinion they should remove the heal and up the damage.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

6/28 Far Shiverpeaks/Whiteside Ridge/Blacktide

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Posted by: Sandra Martino.3870

Sandra Martino.3870

whats to shame in loosing 9999999999999 vs 10? lol

Nonsense, khalar and me had like 30 people combined in all wvw maps and there were about 10 BT and 10 WRS active, yes we outnumbered you but not that dearly.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

6/28 Far Shiverpeaks/Whiteside Ridge/Blacktide

in Match-ups

Posted by: Sandra Martino.3870

Sandra Martino.3870

Perfection is still a goal to get. Might get it this week… Khalar bladestorm and me tried to paint everything green in wvw tonight but a few from WRS stopped us from doing it, about 5 minuts after we took the blacktide tower a small WSR zerg capped garri and longview on their own borderlands back; so close!. I guess grats to prevent the ultimate shame

At some point we had a tally of 680 i believe, but i do have this picture of 670.

Attachments:

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

6/28 Far Shiverpeaks/Whiteside Ridge/Blacktide

in Match-ups

Posted by: Sandra Martino.3870

Sandra Martino.3870

Blacktide and Whiteridge… come on. I know you`re like bottom last but how come you’ve not even visited our camp of wonders yet?

Attachments:

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Best Gear Mix for Tanky WvW

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Posted by: Sandra Martino.3870

Sandra Martino.3870

Hi, i run full PVT armor, 4 pieces of ascended PVT jewelry and 2 pieces of ascended zerker jewelry. Coupled with zerker greatsword and PVT staff. This gives me a very sturdy tanking mix while still retaining great damage. Right now i got something like 22k hp, 3.1k armor 64% crit chance with max sigil stack + fury and about 55-60% crit damage.

I use 0/5/30/30/5 trait build with SY, contemplation of fury and SYG. With this i can get rid of aoe conditions and give myself a giant pack of boons keeping me alive even more. I use traits to give both shouts and meditations a 48 sec cooldown, coupled with AH and 20% less cooldown on 2hand weaps.

This will keep you alive very well in zerg v zerg and make you feel like you`r still adding a good mix of damage (i still crit for 6-7k on a full WW) and survivability and support.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

06/21 - AM - AG - FSP

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Posted by: Sandra Martino.3870

Sandra Martino.3870

I didn’t have the opportunity to say gg after the duels, but it’s better late than never, so thanks for the nice fights ppl from AM and FSP!
I made a little video of the best ones, solo lvl12 ranger vs lvl80s, hope you enjoy!
http://www.youtube.com/watch?v=QEF69Fewgmg&feature=youtu.be

Peace out,

Xel [TUP]

I dont know what i expected….

On behalve of Far Shiverpeaks i`d like to apalogize for this… thing :P

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

06/21 - AM - AG - FSP

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Posted by: Sandra Martino.3870

Sandra Martino.3870

Oh hi there respective aurora glade competitors

if you look at the 10th line from the bottom on the screen print, then you can see how honourable you were being when AG is at our weakest

What do you mean? you attacked Ogre`s watch with an (AM style) 70 man megablob with 7 trebs, handful of ACs and catapults. When we were outmanned. At 2:00 AM Paris time.

I dont say thats a bad thing to do… its just a bit.. overkill :P

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

06/21 - AM - AG - FSP

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Posted by: Sandra Martino.3870

Sandra Martino.3870

Oh hi there respective aurora glade competitors

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Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

[Unconfirmed] Guardian Changes

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Posted by: Sandra Martino.3870

Sandra Martino.3870

Kindled zeal would make perfect sense if guardians received torment.

Also.. i realise i got more from scepter changes then i was hoping but i`d really like a reason to wear scepter when i zerg v zerg in wvw.

(if all this is true and not some cruel cruel joke)

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

06/21 - AM - AG - FSP

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Posted by: Sandra Martino.3870

Sandra Martino.3870

I dont have a problem if AG and FSP are outmanned and fairly loose by force/numbers. The major problem however is the skillag, if i run through AM blob and make it out alive on low health and im unable to heal because nothing works, it takes the fun out of that. Sometimes the lag is so bad that my autoattack doesnt even work and yet i get hit by attacks from blob, seems like the AM server got broadband priority as well.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

How in the world do I deal with Retaliation?

in WvW

Posted by: Sandra Martino.3870

Sandra Martino.3870

Just have to use whirling wraths carefuly

Or else.

That`s exactly what i get when i push my button… balanced my kitten.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Daydreaming: guardian trait changes

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Posted by: Sandra Martino.3870

Sandra Martino.3870

Stop using AH. You will notice the best guardians don’t use the trait, or much of any investment in Valor at all.

Before you complain about classes being underpowered, you should examine if you are playing them right. IMO guardians are the second-best class in the game, just behind engineers, but it’s a bit of a toss-up.

LOL

Name me a class better than engineer in any format, then we’ll talk. In PvE, they outDPS warriors. In PvP, they outbunker guardians. In WvW, they outzerg rangers and mesmers.

Hell, I don’t even need to switch my traits for any of these formats, the same works for all of them.

You’re joking right? :o

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

How in the world do I deal with Retaliation?

in WvW

Posted by: Sandra Martino.3870

Sandra Martino.3870

Its true though, in wvw zergs i usually pop SYG (ima guardian) and wirldwind away in a zerg. Critting for 4-8k on lots of targets, dealing 80k+ damage with 1 button, killing myself in the process IF retaliation is up on the enemies lol.

Im usualy forced to abort wirling wrath before it ends :/

If you use gs – increase your hp pool, it help’s sometimes.

I run hybrid bunker guardian with 22k hp and 3.1k armor. Coupled with that i got 3.3k attack, 60% crit and 70% crit damage in zergs, i kill myself with a single WW.

Would you mind to share with us how on earth youre able to get such stats?
Or are you just trolling?

No its fully buffed with food etc when running with my zerg group, i use pvt gear with ascended zerk jewelry (i think only my back is pvt atm).

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

How in the world do I deal with Retaliation?

in WvW

Posted by: Sandra Martino.3870

Sandra Martino.3870

Its true though, in wvw zergs i usually pop SYG (ima guardian) and wirldwind away in a zerg. Critting for 4-8k on lots of targets, dealing 80k+ damage with 1 button, killing myself in the process IF retaliation is up on the enemies lol.

Im usualy forced to abort wirling wrath before it ends :/

If you use gs – increase your hp pool, it help’s sometimes.

I run hybrid bunker guardian with 22k hp and 3.1k armor. Coupled with that i got 3.3k attack, 60% crit and 70% crit damage in zergs, i kill myself with a single WW.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

How in the world do I deal with Retaliation?

in WvW

Posted by: Sandra Martino.3870

Sandra Martino.3870

Its true though, in wvw zergs i usually pop SYG (ima guardian) and wirldwind away in a zerg. Critting for 4-8k on lots of targets, dealing 80k+ damage with 1 button, killing myself in the process IF retaliation is up on the enemies lol.

Im usualy forced to abort wirling wrath before it ends :/

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

AH build with Zerg Equipment, why?

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

I use ascended zerker jewelry with PVT armor and a zerker GS/pvt staff with the standard AH build, well rounded stats and pretty effective in wvw.

Tried zerker gear before but you go down to quick if you try to melee, it is however also an option if you do not run with the melee train and go with scepter/focus and staff and act as a ranged profession. Just make sure to walk out of red stuff. Downside is that people tend to move and scepter has a hard time hitting anything so it hurts your dps.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Gandalf - Blobadons Mouth - Far Shiverpeaks

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Posted by: Sandra Martino.3870

Sandra Martino.3870

Players of Gandara and Aurora Glade , could you please stop to listen to Justin Timberlakes " Cry Me a River " while playing W3 ?

Even the Army fights hard to save the German Citys from the floods caused by all your Tears.

Haha nice, next time im wiping xxx, yaks or german blob im gonna put this song up

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Gandalf - Blobadons Mouth - Far Shiverpeaks

in Match-ups

Posted by: Sandra Martino.3870

Sandra Martino.3870

Thanks XXX for supporting Punk and FSP in taking durios from a 70 blob and 6 AC’s…. Those charges into our catapults really helped.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Guardian hp, is it fair?

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Posted by: Sandra Martino.3870

Sandra Martino.3870

As long warriors cant crit for 6k on hybrid bunker guardians, im all fine with it… I survived the most extreme GvG situations in wvw and a few months ago a warrior just came past, crit me hard and i was left flabbergasted. And he wasnt zerker as i did squad dmg on him :P

To this day i still live with this trauma

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Guardian hp, is it fair?

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

No is exactly what would happen during a inc Lucentfir.When you charge you take some damage and you can be focused easily (A front-line soldier is the one who take the major damage ) You surely can have protection for damage mitigation and stability when you charge but at the same time you risk to be dazed-stunned or immobilized in just 1 second because there are mesmers that play a lot of times Null Field on first line , you will lost stability and you go down for the multiple attack.
I hit 3k-3,5k to heavy armored class and from 4,5k to 6 k on the others.When I charge with my ally we always stack might and buff and I can go easily to 4150 attack with 60% crit rate (thanks to warriors shout , 40% without it) and 57% crit damage with 3 k armor and 20 k Hp.I will do a screen later to demonstrate it (I have sigil of fire too on hammer so I doa little bit more aoe damage ) It’s late now and it’s time to go to sleep for me xD

A) this is assuming someone is charging completely alone, and without anyone else, which is stupid and that person deserves to die.
B) this is assuming the person does not run in using shelter, renewed focus, or dodge rolls, which is once again kinda stupid.
C) Still assuming the person is just going to run in standard and not use a gap closer like flashing blade or leap of faith, both of which AoE blind making the people you land around miss you completely. Also JI which is awesome because you can just jump past the front line and cause havoc, and also allows you to completely bypass any fields laid in front.
D) You are also assuming that everyone in the zerg is going to target the same person, which once again with multiple people charging in, is very unlikely.

He is kinda right if you played GvG zerg in wvw, your 500hp per second isnt going to save you from that. After you used shelter/RF (2x virtues spam for hp) and 3/4 dodgerolls + shout spam you will still get pressured hard. This pressure can be handled better by staff #4 (with AH obviously) on a 16s cd filling your hp from 20% to full then to rely on 500 hp/s.

But i must admit, healway is probably godmode in GvPug or PugVPug :p

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Gandalf - Blobadons Mouth - Far Shiverpeaks

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Posted by: Sandra Martino.3870

Sandra Martino.3870

New contribution from Blobbie Mercury!

Is this the real life?
Or is this fantasy?
Caught in a blobfight
No escape from reality
Open your eyes
Look up to the blob and seeee…
I’m just a poor boy, i need no sympathy
Cause i easy blob, easy go
A little high, little low
Anywhere the blob goes, doesn’t really matter to me… to meeeee.

Mamaaa, just killed a blob
Put an AC against their head
Spammed my autoattack, now it`s dead!
Mama, wvw had just begun
But now i’ve gone and wiped them all away
Mamaaa, Ooooo (anywhere the blob goes)
Didn’t mean to make you cry
If i’m not back again this tomorrow
Blob on, blob on, as if nothing really matters.

Too late, my time has come
Send conditions down my spine
Body`s stunned all the time
Goodbye everybody – I’ve got to go
Gotta leave you all behind and spawn at waypoint
Mamaaa, Ooooo (anywhere the blob goes)
I don’t want to die
I sometimes wish i`d never been blobbing at all!

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

June patch to traits: Guard Suggestions Here!

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Posted by: Sandra Martino.3870

Sandra Martino.3870

- Valor, minor trait Might of the protector changed into Defense of the protector granting 5 seconds of protection when you block attacks. Strength in numbers increased to 170 toughness. Glacial hart cooldown reduced to 25 seconds, duration increased to 5 seconds. Mace of justice increased to 10%, Honorable shield increased to 120 toughness when shield is equiped, also have a 5% to randomly block an attack.

Removing: Altruistic healing (yes :P), strenght of the fallen. Trait: a flat 10% increase to vitality if equiped with a 1handed weapon and a 10% increase to toughness if equiped a 2handed weapon. Trait: cheat death, if an attack that would otherwise cause you to go downed to instead heal you to 30% of base health. Cooldown of 120 seconds.

- Honor, resolute healer changed to grant this effect if you succesfully rallied. Writ of persistence, duration increased to grant 1 additional second on top of the increased duration.

Removing: wrathful spirit, protective reviver. Trait: Signets no longer deactivates on use. Trait: Virtue of resolve creates an explosion of healing every 45 seconds for 1200 base healing as long the passive is active. Up to 5 nearby allies are affected by this.

- Virtues, retalliatory subconsious changed into giving protection instead of retaliation when effected by CC.

Removing: improved spirit weapon duration, vengeful, permeating wrath. Trait: When affected by retaliation also gain 3 stacks of might. Subsequent application increase in duration and not stacks. Trait: when hit by spells or skills that have damage modifiers based on active boons, you gain a 20% damage increase to your next weapon skill. Trait: When you are victim of at least 1 stack of bleeding, poison, burn, weakness and confusion simultaneously you enrage dealing 30% more damage and gaining 15 additional might stacks. 8 Second duration, 120 seconds cooldown.

TL:DR: removed altruistic healing and added a lot of “fun” traits to open up different builds but still maintain some sort of support/defensive aspects.

- Zeal is more attractive
- Radiance is more attractive
- Ranged builds are more attractive
- Nerfed overal survivability

Tell me what you think! /sandra

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

June patch to traits: Guard Suggestions Here!

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

Oh nice, i like it when people thinker a little wishlist of changes they`d like to see in the near future!

Weapon skills/utilies:
Scepter #1, homing but the orb cannot go further then a 180 direction angle. This would prevent ministrafing but still able to avoid it reliably, this promotes more skillful play from the opponent to avoid damage.
Scepter #2, smite changed into Symbol just for the purpose of being able to increase the radius /damage if you specialize in it.
Focus #4, damage increased 200%.
Staff #1, damage reduced by 20%. Range increased to 900.
Staff #2, detonate removed. cooldown increased to 5 seconds. damage increased by 50%.
Hammer #2, Mighty blow cooldown reduced to 4 seconds.
Greatsword #5, enemies affected by chains are also crippled for the duration of 3 seconds after applying.
Shield #5, Detonate no longer destroys bubble. Bubble lasts for 6 seconds base duration now.
Mace #1, autoattack sequence damage increased by 20%, last strike damage increased by 30% and increased effectiveness of heal by 20%.

Spirit weapons, no longer have a healthbar, skills on activate no longer destroys the spirit weapon and duration increased by 15 seconds for all spirit weapons but shield of the avenger.
Shield of the avenger now spams its bubble with a longer interval of 2 seconds but its base bubble duration is increased to 6 seconds.
Signet of wrath, no longer increases condition damage, instead increases run speed by 25%.
Wall of reflection, increased cooldown by 5 seconds.
Smite condition damage with condition increased by 20%. Second stack added, if affected by 2 or more condition both conditions are removed and nearby enemies are damaged for an additional 20%.
Save yourselfs no longer breaks stuns.
Retreat now breaks stuns. Aegis duration reduced to last 5 seconds.

Traits
- Zeal, i would change the numbers on the following traits: Greatsword power increased to 10%. Scepter power increased to 10%, Zealous blade to affect ALL WEAPONS heal base healing altered to that the same of VoR, 84 healing per hit (double when crit) and scaling of 1:3 healing power.

Remove the following traits: Revenge of the fallen, spirit weapon mastery, shattered eagis and eternal spirit.
Add the following traits instead: Trait: 10% damage to hammers, Trait: 5% of power is added to precision, Trait: Signet of wrath mastery also burns up to 5 enemies around you for X damage when activated. Trait: Signet of judgement mastery no longer weakens enemies but instead grants the guardian a 5 second immunity to immobilizes on activation. Cooldown increased to 25 seconds.

- Radiance: Shimmering defense triggers on 50% health now and cooldown decreased to 45 seconds, Radiant fire increased to 20%, Inner fire to trigger fury when you apply burning to an enemy, duration of 5 seconds. Cooldown of 30 seconds, Powerful blades increased to 10%.

Remove the following traits: Healers retribution, Inscribed removal, right-hand strengt.
Add the following traits instead: Trait: 15% damage to ranged weapons (spears, scepters and staves). Trait: Scepters, maces and sword add a symbol for 4 seconds duration to the foe`s position when Virtue of justice’s passive triggers. Trait, when 3 subsequent symbols overlap, create an explosion for X aoe damage. Cooldown of 10 seconds.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Help requested "jittery" lag issue (tracert)

in Account & Technical Support

Posted by: Sandra Martino.3870

Sandra Martino.3870

The lag is seriously quite selective, i lagged all over the place in my own borderlands, i even crashed once and got kicked to character select screen a few times. (No queue thankfully)

A few hours later we got steamrolled by enormous blobs and gave it a try on an enemies borderland. Lagless. I once again followed a zerg that actually ran and not teleported all over the place, i mean what the hell??? I transported back to home borderland and immediate lagspike and jittery walking. Shifted back to enemy BL and lag gone. I am perplexed.

What do i tell my commander now? Dont go into our own borderlands because i lag the hell out of there? Oh lord.. Did anyone found a cause and solution for this nonsense yet? I guess no dev talks to me, i even PMed Ashley and didnt receive a msg yet.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Fix most broken autoattack in game

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

Ok Necro staff is 22% faster than this skill. I think we just missed upping this when we did our pass to up projectile velocity on skills that were absolutely too sluggish. That being said it looks like you can fire one of these orbs every .8 seconds whereas Necro staff fire rate is 1.3 seconds. Grasp does pass through targets in a line so I feel that differential is fairly warranted. I can’t promise when this is going to be fixed, but I can say I WILL fix it.

It’s pretty sad that I can get to a boss, and use Orb of Light… and outrun my Orb and hit the boss before Orb hits. I don’t mind if we don’t get a super long range weapon. The fact that people can spam ADADADADADADA and cause all my scepter attacks to miss unless I hit Chains of light is what makes me want to cry. Please, just increase the speed of the attack and projectile velocity, and we’ll be fine.

That’s the thing, though. WILL we be fine? Remember, Scepter auto attack is a very high damage ability, with a very fast swing speed. If they increase the projectile speed on it, maybe they have to lower the strength of the ability elsewhere.

I’m fine with them slowing the cast speed itself down a bit, maybe to a flat 1 second. It’s at .8 right now. I just hate how unreliable the scepter is for "ranged’ fighting right now. Can’t count how many time i’ve gotten to kitten a bit late, got in range to fire, and i watch kitten dies while my orb is still hobbling toward it. -__-’

Or, you know, we could just forgo all of this, give Guardians a bow, give it a piercing 1 ability, the second ability does more damage if the target is burning, the third is a symbol of stability, the 4th is a copy of the Spirit Bows active, and the 5 skill just does a small, quick push back.

To much to ask for tho lol

I’d love a longbow as a Guardian. It would make Bow of Truth make more sense, for sure.

Im not sure if bows fit all that well for guardians, i know we got a spirit bow but it seems a bit off somehow. Just make scepter homing and be done with it!

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Help requested "jittery" lag issue (tracert)

in Account & Technical Support

Posted by: Sandra Martino.3870

Sandra Martino.3870

Why is it not being fixed? I can’t imagine they`d like to be known as “the game company that didnt care for their customers base” all the media and gamemagazines would talk about it and make their income go away.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Help requested "jittery" lag issue (tracert)

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Posted by: Sandra Martino.3870

Sandra Martino.3870

No dev or admin here wants to help me?

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Help requested "jittery" lag issue (tracert)

in Account & Technical Support

Posted by: Sandra Martino.3870

Sandra Martino.3870

Hi there, my name is Sandra

Since about a week im experiencing quite a bit of lag troughout the game. It started in WvW, the lag is discribed as “jittery” walking from the zerg (teleporting sort to speak), lagspikes and 1-2 seconds of skillag soon as some activity happens. The lag is also in pve now when i run fractals or other dungeons. I created a few forum posts allready but havent received a response yet from someone qualified.

Note: im talking about internet lag, not fps lag, i have a consistent 30 fps everywhere i go. Its not any hardware on my side.

Some other info:
Playing on a intel core 2 quad CPU Q8300 with 8gigs of RAM
GPU is a GTS250
OS is windows 7 ultimate

My ISP is UPS/CHELLO from the Netherlands. I live there aswell so i play on EU servers. Far shiverpeaks to be more precise.

Because i experience internet lag i gave UPS a call and asked them if there is anything wrong with my internet. They say its perfectly fine and told me to test other software with internet connection. I did and any other software has no lag issues.

I also did a tracert and after hop 12 it times out. I did it while standing in an enemy`s borderlands because i experience lag there right now with my guild group and i cannot play very effectively atm.

1 1 ms 1 ms <1 ms 192.168.1.1
2 7 ms 8 ms 6 ms 10.15.168.1
3 8 ms 23 ms 14 ms 212.142.55.169
4 11 ms 12 ms 12 ms 84.116.244.5
5 13 ms 13 ms 12 ms 84.116.135.182
6 11 ms 12 ms 12 ms 213-46-161-210.aorta.net [213.46.161.210]
7 17 ms 17 ms 18 ms et-4-1-8.XT2.FFT1.ALTER.NET [140.222.232.71]
8 86 ms 18 ms 17 ms ae1.GW8.FFT4.ALTER.NET [149.227.16.54]
9 45 ms 23 ms 18 ms 213.71.135.138
10 18 ms 19 ms 19 ms 206-127-157-86.plaync.com [206.127.157.86]
11 19 ms 23 ms 21 ms 206-127-157-102.plaync.com [206.127.157.102]
12 * * * Request timed out.
13 * * * Request timed out.
14 * * * Request timed out.
15 * * * Request timed out.
16 * * * Request timed out.
17 * * * Request timed out.
18 * * * Request timed out.
19 * * * Request timed out.
20 * * * Request timed out.
21 * * * Request timed out.
22 * * * Request timed out.
23 * * * Request timed out.
24 * * * Request timed out.
25 * * * Request timed out.
26 * * * Request timed out.
27 * * * Request timed out.
28 * * * Request timed out.
29 * * * Request timed out.
30 * * * Request timed out.

Im not really an internet expert… what does this mean? I played since launch without this issue and obviously i`d like to have it fixed. If you need more info from me, im all ears! Help a poor girl out will ya… Thnx in advance

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Legendary special effects

in Crafting

Posted by: Sandra Martino.3870

Sandra Martino.3870

I just finished my meteorlogicus yesterday, while I am excited I am still disappointed that it doesn’t have any effects.

Yes, also here i wonder why it hasn’t been fixed yet. I cannot believe the devs intended to have half of lions arch walking with twilight or sunrise while supposedly neglecting other legendaries.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Fix most broken autoattack in game

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

Scepter is the only viable ranged weapon we have (staff is but support/tag only) and yet it cannot hit moving targets. Result: ranged guardian do not exist. Wait what? Yes!

This is true for most ranged attacks in the game. I fail to see what the big problem is. If the opponent is side-strafing like that, he is most likely not doing anything useful.

If you watch closely, the hp only went down when he stopped strafing during the 45 second movie. Imagine what an elemental can do to you in those 45 seconds while you cannot chop any HP off a player while using a scepter.

And no, this is NOT true for most ranged attacks in the game. Jon said it himself, scepter is overlooked when a 22% projectile speed increase was shipped across the board. This combined with the fact that we have no other ranged option make it gamebreaking for players that are interested in ranged viability for guardians.

Yeah OFC … they should definitely hold off releasing global game content that everyone has access to for a minor bug that affects only one class. What was I thinking?

Yes when something is broken in such a draconic way, new content should be put on hold while old content gets fixed.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Fix most broken autoattack in game

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

It’s not at all. The dev stated they had no idea when that would be fixed. They only acknowledged it wasn’t correctly implemented. The only truly mindblowing thing is that people equate ‘no idea when it will be fixed’ to ‘next patch’.

No, the truly mind-blowing thing is that it takes so long to change a single number

Indeed but foremost its actually the fact this is still in the game:

Its so hilariously broken that it is probably a worldrecord in the MMORPG genre for having such a broken mechanic still in the game after nearly a year for the release. Previous posters said its not gamebreaking, but in essence it is. Scepter is the only viable ranged weapon we have (staff is but support/tag only) and yet it cannot hit moving targets. Result: ranged guardian do not exist. Wait what? Yes!

This fact, is mindblowing. In my reality, southsun/new holiday + balance updates should be tossed aside and the devs foremost fix this bug immediately.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

May 28th Guardian Patch Notes

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

What could be the reason for no scepter change? I cannot but wonder why.. and no, i don’t believe in a one-month time frame :p

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Legendary special effects

in Crafting

Posted by: Sandra Martino.3870

Sandra Martino.3870

Some legendaries STILL have no added effects like footsteps/swirling things/glowing effects.

Should i really shelf my meteorlogicus away?

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Fix most broken autoattack in game

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

This is truly mindboggeling, How can it not have been fixed this patch?? How? Why?

Flabbergasted.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Feels laggy today

in Account & Technical Support

Posted by: Sandra Martino.3870

Sandra Martino.3870

This is starting to get problematic for me

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

WvW lags like no tomorow

in Account & Technical Support

Posted by: Sandra Martino.3870

Sandra Martino.3870

This has definitely expanded to pve now. I see zero responses to this issue so far by ANET and I see multiple threads ongoing about this and related issues. The only similar thread I see them responding to is with players not being able to purchase/download their game…no responses to players not being able to play the game they have already purchased….

Indeed, experience in fractals going worse and worse now, so does farming cof1… zergs walking around is very “jittery” at the moment. (that jittery word discribes my situation perfectly)

Contacted my ISP, nothing wrong they said. And rightfully so.. i can play other games and browse the web without problems. So, whens the next patch?

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Feels laggy today

in Account & Technical Support

Posted by: Sandra Martino.3870

Sandra Martino.3870

Doing a fresh and clean install right now… before trying to resort to 3th party programs like latency fix etc…

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Level 80 Fractals/WvW

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

I use a small variation on the standard AH build for frac40+ and WvW premade zergs, 5/0/30/30/5. Go with gs/staff for WvWing and scepter/focus + staff for fractals, alltough greatsword will do you fine until frac25 or so.

Aim for 3k attack, 40% crit and 18-20k hp and 3k armor and 60%~ crit damage. You`ll be golden. Right now i have these stats but like 85% crit damage because of full ascended gear.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

WvW lags like no tomorow

in Account & Technical Support

Posted by: Sandra Martino.3870

Sandra Martino.3870

Having serious lag issues in WvW since yesterday, i got no clue why since i do wvw for a couple of months now. Symptons of my lag issues:

- Unable to follow zerg, you walk 20 steps and suddenly the screen ticks back 5 steps making you effectively slow.
- The screen “hangs”, making the zerg walk against a mountain for 5 seconds while suddenly a burst happens and the zerg changed direction.
- Skillag: skills trigger 1-2seconds after you push buttons, gets worse as you go zerg v zerg

All these issues increase as zerg vs zerg happens, its like the internet cannot “handle” so many things at once.

Needless to say, my internet is very fine in other applications. I download other stuff with maximum speed, play other games with no problems and my webpages load quick.

tl:dr: its about internet lag, not fps issues. And strangely; so far only in wvw. No problems in pve yet.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Feels laggy today

in Account & Technical Support

Posted by: Sandra Martino.3870

Sandra Martino.3870

Having serious lag issues in WvW since yesterday, i got no clue why since i do wvw for a couple of months now.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Best cleric build

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

If you go full clerics, get a staff.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Human, Sylvari, or Asura

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

Sylvari ofcourse. Buy t3 hat, dye it shiny yellow and feel like a super sayan lvl3 :P

On a more serious note, sylvari has acces to a great dps elite (the one that spawns 5 turrets which can get you 25 bleed stacks on a single target) and a 7 second root utility, makes great for solo roaming in wvw and spvp/tpvp and they look the most awesome.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

justification for no projectile control?

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

I agree but then again, I didn’t make the assumption that if you don’t have projectile control, you aren’t putting effort into mitigating your team’s damage. I’m of the opinion that there are better, more generally applicable damage mitigation tools and those also include the ones your teamates should be using to mitigate their own and the team’s damage.

What tool is better than WoR at mitigating projectiles for Guardians? Please tell me of this ability that’s better than literally reflecting the damage back to the source, which not only mitigates the incoming damage, but also increases the speed at which you kill an enemy.

I’d also like to know what tips you have for doing Dredge Fractal at 40+ with no projectile mitigation.

You mean harpy/asura fractal? Cant remember using WoR or SoA for dredge fractal much.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Time to Change something on Guardian?

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

I will never play a guardian with a lot of power , they can buff zeal traits a lot too but If I want to do damage I reroll a warrior.Do you understand the word “Guardian” ? A guardian have to help other with buff and resist to damages.Is like a Ranger that wanna play with sword …It is possibile but the ranger way is bow.A berserker guardian with meditation is one of the most uselees build for wvw , 0 support to people , not the best of damage respect other classes … It is good only if you play in solo.Can you understand the fact that in wvw organized guild want class with determinate build that can be usefull?I do 1500+ damage on crit with the staff on #1 with a 41% critical chance , I think that scepter need only to be fixed a little.

Now i agree with your last sentence only because yes, making scepter #1 homing would indeed be a little fix. That is one thing we both agree on.

What i find strange is that you say guardian is for defense and warrior for dps, yet you want to remove “Safe yourselves” which grants different protective boons and replace it with a warrior dps shout clone.

Can we not both agree that fixing the zeal trait line would open up for more interesting builds?

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Time to Change something on Guardian?

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

For the “no ranged viability” I don’t think exactly the same of you Sandra , Staff have only 600 of range but is really good.

While i do not agree with anything you said so far.. i quoted you on the ranged part. Staff is indeed good, but only for its #4 ability and the aoe on #1 by doing 500 damage on 30 players so you can have 30 lootbags after you wiped a zerg. Not for it’s damage, which we lack on range.

I really mentioned scepter because its our only long range option that has viable dps. IF IT HITS. Because it does not on moving targets.

And for the zeal trait line, yes if you think no one will use it because everyone goes for AH and pure of voice they simply need to buff it so thats its equally good. Can you not understand the concept of buffing a trait to equal power of another so it creates more choice??

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

We need a passive Speed Signet!

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

Actually, they do. Yes you can rune for boon duration or take Retreat, SY + a staff… The latter which i actually do but if you do any other build/setup you cannot keep up with the zerg and other professions do not have this disadvantage.

That said, there are 2 more issues that need to be fixed before this, scepter auto + zeal trait line. Much much much more important.

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

When do you activate Virtue of Justice?

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

i use it as another heal

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.

Time to Change something on Guardian?

in Guardian

Posted by: Sandra Martino.3870

Sandra Martino.3870

Guardian don’t need a improvement on the zeal trait-line.No one in wvw use Zeal so will be so useless every improvement on that trait-line!and please tell me how my teorical change can make a guardian Op if neither activating all 3 shout you have the same buffs and duration of “save your self”.“save your self”is noob in structured too (half the duration of normal) cause is strong, I thinked that my ideas was good for all or you are just “save yiur self” dependant?

You kinda opposed yourself in the first sentence, yes no one uses zeal because it is useless. Lets buff it until its not useless and actually opens up more viable/good builds for guardians?

Most importantly that no one said so far (this communities ignorance on this subject baffles me) only scepter #1 must be made homing/otherwise to hit a moving target. Guardians have no ranged viability in pvp/wvw right now.

Other then these 2 things, i’m fairly happy with the class all round

Still Feeling Lucky [PunK] – Gunnars Hold
Recruiting necros & guardians. Whisper ingame.