So warrior was OK with no sustain, stustain comes, more people play warrior, few people know how to fight warrior, time to demand a nerf. Right. I remember a similar Discussion 2014. seems people can’t handle getting killed by the “noob omg you so Bad should play teef reroll or kick i hate Warriors cos they are not compicated yadayadayada” class.
Here’s news:
General Discussion:
- you post here mainly for pve matters, general topics
-your post fits the warrior, Mesmer wvw sub forum
-why post here? Most attention for a chronomancer that can’t fight a warrior? Mate that may backfire horribly.
Regarding Warriors:
- you light want to know that i carry arround: 1 axe, 2swords, 1rifle, 1 longbow, 1 greatsword, 1 shield, 1horn, 2 sets of different armour.
All easyly clickable. If i see a class that might be more mobile, i switch gear accordingly, if i expect melee pressure and low stability, welcome may i introduce me trusty axe and shield? Here’s a headbut.
It is understandable that many struggle with a class that was rather rare as of late.
But:
I for one object immensely to posting supposedly unfair dmg threats, while playing a utility class that is more common than blue loot and who’s playerbase is on par with the scrappers fan base in their opinion that the need the most skill.
Another piece of news:
“Skill” is not having lots of buttons to mash and hope that the enemy can’t handle stealth and easy to Dodge shatters.
If skill for a class is defined by the number of buttons then wow so many skilled eles arround.
You might consider that the warrior looked for an opening, if you duel and you do not mix kite and punishment and shatter into each of the sooo op ignore pains (you know 60 sec CD) sorry then you have to learn the hard way.
Warriors like you seem to have envountered, will try to force your dodges, then engage CC and press heavy dmg. Try to kite berserkmode ( torchsymbol) block or evade his bursts (no heal for him). Hammer away on him once his first ignore pain runs out. Wait restrain dmg and let him storm arround while he is in ignore pain. No warrior will attack you while you are invuln. Every one Sees when your invuln runs out Warriors can wait and headbut you while you whirl your sword arround and root yourself. Do never let a warrior come closer than 900 if you do be prepared for stuns. You can stunnlock Warriors. Just kite if you see either, stability higher than 2 (3 means balanced stance is on, no use trying to CC now) 10 (dolyak Signet) or a black armour or a yellowish shield Symbol. ( ignore pain, shieldblock).
Again Warriors gain sustain by hitting with their burst. Do not get hit by that.
You have: invis, Dodge, cloneswap, block, blind, weakness, vulnerability, CC, burst over distance.
You look out for bursts by looking on animations.
They are different with most races\genders:
-axe: eviscerate. Most often a rather slow jump, if you are not cced no biggy, if you are: birch or oak?
-sword: normal is a CC that bleeds, Berserker is a fire throwing cartoon tennisbat move. The matter is mobile and a projectile, though they are highly inaccurate if you are beyond 600 range.
GS: the normal is easy to spot( a piouette) and evade, even by walking as the range is low, the Berserker Form though is the same in faster meaner and has a bigger range.
Rifle: normal the bloke kneels and aims for ever, if you get hit by that, go back and train dodgeing. The Berserker Form is not rooted, takes less time to aim , Hits hard and Interrupts, but its a big firey ball. You can Dodge, unless you are right up in bis face.
Mace: both are Interrupts, both hit hard, both cast quick both have almost no range.
If you rely on your illusions for dmg be aware they die really fast, i often try to cleave the things. Every one and their dog knows what to do with phantasma defender\berserker.
Be fast, on range and look to force the Engagement, let the main attacks and defenses run into nothing. Chrono can more than handle Warriors, you just have to get used to fighting then.