Showing Posts For Siphaed.9235:

[Suggestion] SAB Minis as Forge Fodder

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Siphaed.9235

Could be wrong, but if they hadn’t disabled it yet….

https://wiki.guildwars2.com/wiki/Mini_Super_Assassin

You need a continue coin from SAB for that.

And people didn’t save theirs? I still have 13 in my bank, amongst other things from it as well.

[Suggestion] SAB Minis as Forge Fodder

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Could be wrong, but if they hadn’t disabled it yet….

https://wiki.guildwars2.com/wiki/Mini_Super_Assassin

Female Asura's carapace butterfly shoulders!

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This whole asura females getting male armors is a bit discriminating.

I get your complaint OP, but how in the world is this discriminating?

If anything, it’s the opposite! I think giving females different (and usually more skimpy) armor skins for the same armor is more “discriminating” than giving females the exact same armor skins as males.

Double this agreement! Separate clothing is far more discriminating than shared/same clothing.

Plus, if female Asura received a butterfly shoulder, I’d feel discriminated against on my male Asura who is without.

[Suggestion] LWS2 Laurel Vendor Addition

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rapthorne – I’m not discussing items offered through the actual Living World Season 2 content. What I’m making mention of is the items offered through limited-time events, such as the Christmas one, which offered an additional home instance node as well as the Star of Gratitude, which I explicitly mentioned. These items are just as unavailable as those that were offered in Season 1; gems are not a factor in any way, shape, or form.

Olvendred – While I understand the point you’re making, I feel that you could also argue as to what an event such as the Queen’s Jubilee brought to the progression of Living World Season 1 other than a type of festival, yet Mini Watchknights are offered, and the Crown Pavilion returned at a future date with other things offered. Next Wintersday will undoubtedly reoccur, but how are we to know that any item from the past Wintersday will even have a mention there? Much like the Crown Pavillion, although some differences do exist.

The mini watch knight wasn’t just for the Queen’s Jubilee, it was introduced during the Clockwork Chaos thing in relation to Scarlet’s invasions and related to S1 lore about how she corrupted the Watch-Knights into her own minions

Carapace Armor - What to do?

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Can’t Mystic Forge them, unfortunately. I tried that just today and the result was…nope, Zomorros won’t accept them. However if you do salvage them, you’ll get a nice amount of Ectos from ’em (5 from just 4 pieces).

Interested in Local Playtesting for ArenaNet?

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I’m intrigued by this as to whether this is for Heart of Thorns or Guild Wars 2 in general OR a new game they’re working on entirely?

Playtesting for Guild Wars 3 confirmed? * puts up riot shield *

Shadow Step vs. Lightning Flash

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Why is it that the Shadow Step allows a Thief to traverse gaps and heights while the Lightning Flash spurts, putts, and fails?

Having watched today’s PvP 101 on the A.Net Twitch channel, that one question came to mind. It seems that SS allows a Thief to move to a location without Line of Sight so long as it is a location within range of the ability and the Thief is actually meant to be able to go there. However, for LF, it only works on even ground within a LoS locked state. This really doesn’t make sense considering both are movement based abilities meant to be an escape and reposition of the player.

Is it a bug with LF that it doesn’t work along the same lines kitten Or do the developers mean for this ability to be significantly weaker?

TP tax refund

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Siphaed.9235

I think it would be cool to get some of the gold back we spend on TP, like a tax refund. It could be a yearly or monthly refund.
this thought came to me after spending 500g for materials to craft my legendary.

But it is not a tax. It is a service fee. The fee is for storing an item in their store while also listing it up for sale. The Black Lion Trading Company has to pay all their employees you see in every major city providing trade services to members of Tyria. Those fees pay for those employees to stand there day and night selling your goods for you.

New hairstyles bring up old issue

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I am reminded every time we get new hairstyles that hair accessory colors are still an issue. Some of the new styles have very noticeable accessories.

It would be a great qol update to be able to access our dye banks for accessories. It just seems this should have been added long long ago.

No thank you.

Instead I’d like to see them do a full one-over on ALL HELMS in the game currently (as well as in the future) to make sure that they allow for Asuran ears and Charr ears & horns. Not only that, but the most important armors in the game -racial- have major flaws in them by making hair disappear entirely. This is even true for the Light Armor type of T3 that is more or less a pair of goggle on top of the head. Having spent the gold to get nearly all T3 Light very early on the game for my Asura, it is disheartening to never be able to wear the helm because it completely hides the hair change done through the Total Makeover Kit.

Beauty of Guild Wars 2

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A few of the Sylvari starting area just today…

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NPE Feedback [Merged] - Please read 1st post

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Not going to defend the NPE because I’ll be honest I hate it :/ I really feel like it added nothing good, and removed alot of the freedom and exploration of the game at early levels.

The only thing I would question about what you said is the PVP thing, what do you mean a new player can’t pvp. Can you no longer enter the mist portal in LA to go to the mist early?

Oh, you probably can. But they cannot just click the UI tab and select “Enter the Mists” or “Queue for bla,bla, bla”.

What new, unguilded, unfamiliar player is going to enter the portal in LA, let alone know WHAT the portal is or even where it is? GW2 was touted that, beyond the tutorial, you could essentially PvP your entire game without ever stepping into PvE. Now? NPE happened and you must reach level 22 to do that or research that portal thingy that no new player knows of.

NPE Feedback [Merged] - Please read 1st post

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New players cannot PvP until a higher level.

New players cannot fiddle with traits until a higher level (than the previous level 11, which was high anyways).

Weapon swapping is now not until level 15 (previously level 7, less than half of what it is now).

Underwater combat is now level 8.

Maps have been changed. Chess in Metrica Provence? Gone.
Inquest underwater lab with sharks and occasional giant crab DE? Also gone.
Change into Sylvari Dog at Dynamic Event? Gone too.

In fact, lots of content and DE’s in a lot of zones have been changed from what they originally were.

Not only can new players not experience this once enjoyed content, but past players cannot replay it on alts. Want to play Golem Chess while waiting at a group gathered dance part in the area? Cannot do so. Why? What harm was this content to players to experience?

Now I know this was part of the Sept 2014 F.P., making the changes well over 6 months old. Only through recent leveling up of new characters have the ramifications of these changes come to the forefront so well. Every new sell of the game -which is a lot lately, seeing as how every couple weeks it seems to be on sale- means that a new player is going to come into this game with major content pieces hacked about and split every which way, completely different than what Vets are used to.

Oh, and the zinger here? The NPE caused a gap between what kind of advice and help a vet is able to provide to a new player as their experience is Night-and-Day different. It is almost like each of these groups have played two different games. “You can do this to complete a heart…”,“….Oh, they removed it? Well, guess you can’t.”, “Just enter the Mists out of the tutorial zone….”, “….oh, not until level 22 huh? Dang, we could do it at level 2.” It is so confusing.

The trait system is the worst part of it the way that they’re now so expensive and a complete money pit compared to what they were in the beginning of the game. Originally it was ‘Unlock the book for each Tier at 30, 40, and 60 with some gold you save while leveling there’. Congrats!, you now have all your trails to deal with the game’s builds the way you want. Now it is “sink a lot of gold and 100’s of skill points into these and/or travel to random world places to do certain tasks to unlock them”. Who benefits from that kind of system change? Vets and new players lose equally…all players do. It is just a system of punishment to all players which just seems beyond comprehension (almost like a meeting was made where someone stated “How can we make this game a bit more grindy to force players to invest more of their time into this game just for character improvement?”, where some intern said “How about forcing tons of grindy skill points and gold for Trait unlocks, move their level requirement to level 80?”)

TLDR Bottom line?

NPE felt like a change of what Guild Wars 2 was into being more like other games in the genre, something that GW2 wasn’t. Skills are a pain to obtain, instead of being a more readily available thing. Content that was deemed “challenging” to new players was removed from the starting zones entirely so as to not be some sort of hurtle. A system of handholding is now in place that coddles the new players beyond just simply explaining things. NPE for GW2 = similar for NGE for SWG.

Turret engis ruining Stronghold lol

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I’m going to call bullarky on this case. My last match of Stronghold was against 2 Engineers -1 defended, 1 attacked- and we wiped the floor with them. How, you ask? Well for one I was a Staff Ele that just AOE nuked the clustered turrets with easy. The other was my teammates, one being a Shatter Mesmer that kept doing the clone thing with Feedback too (self destroying turrets, classic). Our thief kept using the “come here!” Scorpion ability to pull the Engi away from the turrets to do the stabby stab out of harms way.

It is once again an overused complaint against a class that you personally have issues with. But by no means does everyone in the community have issues with this class or build. The choice of going outside your personal build comfort zone to instead find a more creative approach to tackling obstacles is the reason why we have so many utility skills, weapon swaps, and the trait trees.

New to the game...best setup for dps

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Best race: Asura (all others are bookahs)

Best class: Elementalist

Join us and become one with the Eternal Alchemy!

Boring races

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My Charr is fat?

Na, that Charr is phat! with a ‘ph’. Ripe living it up in the circle of life….

Boring races

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Asura are so stupid I’m not even going to bother.

Bookah made thread, should be the warning on the top of this article. I honestly have no issues with the rest of the inferior races in Tyria, as they serve as very useful test subjects and disposable krew members. Those that dislike members of Tyria might not find Tyria to be a place of home and might just want to go somewhere else?

You must be in this guild for 3 days...

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Funny thing, but I thought that a guild bank required actually gaining enough influence to get it..like, 2.5k Influence. That is a currency that is gained over a few days in a populated guild at bare minimum. But to purchase Influence via gold strictly as a stash sounds fishy, thus the restriction (to prevent gold farmers/sellers, and hackers from making temp stashes to shift merchandise between groups of other ilk accounts).

BLC manipulation cont.

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Just a thought, but those Daily Log-in rewards, some of them have a Black Lion item as the reward. That item can be a key. Assuming that even 5% of the population gets a key, you’re still looking for several thousands of players at a time getting those keys. There are also players who use their free 400 gems from the 5k, 10k, 15k Achievement chest to buy keys as well.

Turrets aren't fun to fight.

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I enjoy going against a turret engineer. My abilities bounce nicely between the engineer and the turret and back again. As an AOE build for either staff or S/D, I’m ripe with possibilities of ways to destroy turret and engineer together. First key thing to do in these situations is set every attack to the Engi’s Healing Turret. That is priority #1 due to the short timer AOE heal it does. Then, just nuke, snare, nuke, stun, nuke, push, nuke. Falls easily enough.

Will current precursors get cheaper on TP?

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Siphaed.9235

NO !

Even 1st gen precursors acquired through the mastery system will not be tradable LOL !
need a source ? go watch or read some interviews, I don’t have the time to backtrack and look for it for you.

Source it is…

https://www.guildwars2.com/en/news/a-legendary-journey/

  • “This final collection unlocks the recipe to craft the polished final iteration of the precursor. For all of our existing precursors, this is a tradable exotic weapon,”

The previous 2 paragraphs before that quoted section mention about the first iterations of the crafted precursor -the preprecursor- and they are not tradable. However the final product, the real precursor, is 100% able to be traded.

The more you know…

Mystic forge is quite disheartening...

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I’m ready for you to hate me on this one, but……

…yesterday I threw in 4 T3 Cultural weapons (Rare, Yellow) and out popped ZAP. I wasn’t even trying to unlock any Precurser, I was just trying to best rid of the skins I unlocked because the T3’s cannot be sold to a vendor or salvaged. At first it was “oh cool, an Exotic”, but upon closer inspection of the name and the little text mentioning it being a Precursor, I was ecstatic!

Been playing since launch and have only ever dumped about 500-600g worth of mats into the thing (before giving up on the Meteorogicus and going for the Immobulus instead). It’s just pure dumb luck, that is all.

This game kills graphics cards?

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This sounds like improper cooling with possible combination of lack of PSU supply.

Feedback: Mini noises too loud and frequent

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Some mini noises like from the toxic hybrid mini carry over long distances.
it is hard to chill out at the bank or crafting station if some pesky mini is shouting at you every few seconds.

I’d kindly ask you to implement an option in the audio menu so that we can disable the mini sounds.

thank you

When there are too many players in an area, minis are automatically stashed to prevent lag. However if you really want a quiet crafting station, I recommend finding or purchasing one of those accesses to the airship or the private area of the Pavilion. Each of those being locked off from the rest of the player base is your best option.

Otherwise, might I recommend going to a station that is in a city not frequently visited by mass players (Holbrek or The Black Citadel?).

[Suggestion] Down level loot option

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Spend laurels on mid-tier crafting materials. Win/Win.

Need places or activities to chill out

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Heart of Thorns is adding Guild Halls. This is the solution place to “chill out”, but won’t be in until the expansion. Sorry.

Fairly New Player: NO Living World Season 1?!

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These are just the nature of the game when it started. You will never experience the first attack on Lion’s Arch when the Karka rampaged through it, nor the quest to learn about Southsun and the Consortium. They don’t have anything to do with Season 1, just like those other two things, and so they will not be seen again. The only thing you can do to have any semblance of the experience is to find the petrified Karka Queen on the edge of the lava pool in the Karka nest.

That belongs to veterans alone.

Ancient Karka. The Queen is what is the world boss spawning on a timer every now and then. The Ancient Karka is the big ol’ ugly beast that destroyed our precious lighthouse, got chased back to Southsun, chased across the southwest isle section, and finally dropped into lava after a very epic several-hour fight against the beasty and his friends.

It’s not just the statue that I recall there, either. We -players- built the bridges, opened the steam vents, and even caused the rock slide. Those things are landmarks that can be seen today on that island.

Fairly New Player: NO Living World Season 1?!

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Siphaed.9235

OP:

https://www.guildwars2.com/en/news/the-story-so-farheart-of-thorns-beats/

Read it. Absorb it. Most everything is Season #1 of the Living Story was open world and set up in such a way that it cannot be repeated. The developer want to -at some point- try to make certain story parts of it repeatable, but it would be such a difficult task that the priority is super low right now.

Fractals of the Mist also contains 3 sections related to the Living Story Season #1: -Aetherblade Hideout, -Molten Furnace, -Thaumanova Reactor. Each of these locations within the Fractals allows you to play one of the key parts to the early living story (it was a compromising solution to those being once temporary dungeons that disappeared after their story arcs ended).

P.S. MMOs are evolving worlds that change with or without the player being there. Your situation would be no different than someone coming into World of Warcraft for the first time and hearing about “this used to be a beautiful land before the Cataclysm”. There is no rolling back the world or changing it in such a way that you can see it pre-Cataclysm. A new player is joining the game NOW, in this present time of date, which means that all events categorized as “past” are left as such and won’t be set to being fresh and new for those just joining.

It should not matter if players started playing Guild Wars 2 two years, six years, or even eight years later than everyone else. We paid for the game, and all players should have the right to experience what we paid for!

P.P.S. The Living Story was never included in the box of the game or described as a part of the game’s initial purchase. In fact, it happened many months after the game’s initial launch (6 months, to be more accurate). The box purchase of the game includes the content of the game’s 1-80 pathing and the Personal Story plot to kill Zhiatan. The Living Story was content for EXISTING CUSTOMERS to provide extra content as enticement to log into the game as that content took place, as well as a plot device to drive a larger story arc.

Maybe the reason why you guys (the community) are no longer bringing this up is because, yea, Guild Wars 2 is two years old now and most of you veteran players have already experienced Season 1’s content, therefore, why bother bringing it up?

That kind of reasoning, though, to no longer bring this up is ignorant since we should all be pushing for an equal gameplay experience for everyone.

P.P.P.S. Try not to call people “ignorant”, especially when you’re trying to make an argument for them to agree with you.

(edited by Siphaed.9235)

Belliegerence and Vulgar Language

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Long discussion, coming in late, but here’s my opinion: turn off chat. block people. move on. it’s the internet. if everything triggers you, maybe you should start playing more single-player games.

That is foolish advice. Nobody should be forced to turn off social aspects of a social, online game; especially more so when they’re required to communicate and interact with the community (i.e. boss fights, timers, questions, WvW commanders, etc.).

“It’s the internet” is a cop-out excuse that shouldn’t justify people being ignorant, disrespectful, prejudicial, and down right hateful. In fact, most of the time that excuse is used by those who are at fault and use it as a blanket excuse for their misdeeds on the internet in the first place. I cannot be judgement to say that is you, but judging by your callous tone and “don’t like it, leave” attitude I’d say you’re more harmful to this conversation than helpful.

Also, this is not “the internet”. This is a privately owned Intellectual Property (GW2 + forums) owned and managed by a private company (ArenaNet) through a system of rules and regulations. Their rules and regulations forbid being belligerent, vulgar, prejudicial, racist, hateful…oh why not just allow the words from the horse’s mouth:

https://www.guildwars2.com/en/legal/guild-wars-2-rules-of-conduct/

  • While playing Guild Wars 2, you must respect the rights of others and their rights to play and enjoy the Game. To this end, you may not defraud, harass, threaten, embarrass or cause distress and/or unwanted attention to other players. This includes posting insulting, offensive, or abusive comments about players, repeatedly sending unwanted messages, reporting players maliciously, attacking a player based on race, sexual orientation, religion, heritage, etc. Hate speech is not tolerated.

Understand? This means that those examples provided of people spouting prejudices in such a way are breaking the game’s rules. Rules that everyone agreed to before even getting to the character creation screen (rules that also encompass these very forums).

When can we pre-order?

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I wouldn’t worry about that… If anything GW2 has had the opposite.
I pre-ordered Digital Deluxe, paid more for the game, and got less content than you’ll get if you buy the same today (as in no legacy armor). So don’t fret about it.
Plus this is a MMO, you can’t really add DLCs that you need to buy in order for people to have/not have if you pre-buy. The only thing i have you don’t (because i pre-ordered) is a ring that you’ll toss away at lvl 10 or so.
http://wiki.guildwars2.com/wiki/Hero%27s_Band

Exactly. I don’t know if I WANT to pre-order this time!

I really hoped that they would mail me the items that I saw offered with the later game sales, since I had already purchased (at a higher price)- but nope.

The same thing, I imagine, will happen with HoT. Gamble as you wish!

Hmm…

~1st Halloween

~Southsun Shores event with the Ancient Karka

~1st Wintersday

~Flame & Frost events

~1st SAB opening

~Dragon Bash

~Festival of the Four Winds

All these events and their skins released in the game before the special version with the $6.25 (500Gem) skin got included. All the unique, one-time experiences were played by early adapters of the game that new players who obtained the newer version did not and could not ever experience again.

P.S. I’m pretty sure that as an early player who experienced all those events with their Achievements, that one was able to obtain the 400 Gems at the 5k Achievement Points (and even eventually the additional 400 Gems at 10k). Even gold obtained way prior still would be enough to get skins too.

[Suggestion] Color Blind Mode (merged)

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I did some research on this back in the early days of Guild Wars, and I was surprised to learn that about 11% of the male population is colour blind, so I can understand how this request is not one that would serve only a small number of players.

I have seen it discussed, but I believe there are quite a few elements that would need to be addressed in order to implement this. I’ll see if there’s any info to share on this. (And I’m super happy to hear the variety of Commander tags colours are helpful!)

Not to step on any toes, but it actually is 8% of males and .5% of females.

In the MMO genre [as well as FPS games], the latest studies show that population is 66% male and 34% female.

That would realistically put it at 5.99% of the MMO population as Color Blind if the statistics researched hold true to the populations.

To dedicate huge resources, time, effort, and possibly system changes to such a small percentage of the population is just on par with making raid content be the focal point of a game (I’m talking hardcore, no-finder, 20-40 man, weekly lockouts, one death equals a wipe, can only get to the 5th boss after everyone gears from the first 4 bosses RAID). That is not to be so callus to say I don’t feel for those plighted with this kind of disability; two of my close relatives have colorblindness. I completely understand the issues related to it. But there has to be realistic expectations with what can and cannot be done with trying to adjust the game in such a way.

Alert: In-Game Mail Scams

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Remove your link, OP. You’re just giving a link to the phishing website on GW2 website. That is very, VERY bad. Remove it NOW! It is a fake scam that is a redirect to another, unofficial site that steals your account information. Ignore it!

Also, down the bottom of the screen it says:

“Note: This message was sent by another player. It was not sent by the Guild Wars 2 Team.”

And that is a DEAD GIVEAWAY THAT IT IS FAKE! Hello? It clearly says it is sent by another player and NOT by ArenaNet staff. Why come to the forums and ask when the mail answers it directly? This is sent by another non-staff person who is trying to fake you out and steal your information. Sheesh.

(edited by Siphaed.9235)

When can we pre-order?

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Will be the upcoming expansion be bought by in-game currency? (Gems).

No. This has been answered by Arena Net multiple times. This is a PAID expansion that cannot be bought by Gems.

Sexier armor for males?

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I would like to see (something like) this as an outfit added in GW2: http://static.zerochan.net/Heishirou.Mitsurugi.full.715165.jpg

I think that outfit classified as “sexy” while also being extremely manly and cool. It would be so sick to have that on my human male warrior.

I’m sorry, but that is far from sexy and is borderline ‘gross’ instead. The muscles overtake the body and deform it in such a horrible way.

These are just fine without the Frankenstein steroid effect: http://wiki.guildwars2.com/images/0/07/Human_male_physique.png

Just need close to show it off is all they’re asking….

Innapropriate Name is a joke

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This thread is a joke, it has to be. No way this person is serious about being THAT oblivious. Is he? It is a he, right? Has to be.

Belliegerence and Vulgar Language

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Siphaed.9235

The PvE community in this game is great. They provide helpful tips for leveling, for builds, do Mesmer portals for puzzles, boss fights, rezzing downed players, etc…..

….however, the PvP community in this game is just as bad as every other one out there. Yes, I’m generalizing because the vocal minority amongst the PvPers are the kind of rotten apples that toxicly spews over the whole bunch, making it a cesspool of toxic rotten apples.

Chat filter?
Why should I have to filter chat? There is no problem with many words. kitten = Butt or Donkey. That is just the base example but most curse words are fine and dandy. The problem comes with those that are derived out of hateful discrimination and prejudices. A filter just blankets all the words into the asterisks so one cannot tell if the person is just calling them a butt or something far, far worse.

Also, Wanda Sykes said it best (really wish these were still running, on like every TV show!): https://youtu.be/LrJrw5ZZfRU

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When can we pre-order?

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This expansion should be free like other’s mmo …..not payable….

NAME JUST ONE mmo that is B2P or P2P that has free expansions. You haven’t played many MMO’s I take it.

EVE Online.

Even DFO, which was controlled by NEXON, had free expansions.

EVE isn’t F2P or B2P, it is P2P. This means that you’re required to pay around $15 a month just to access the game, even in content dry spells where there is nothing new to the game. EVE’s “free” expansions hit every 4-6 months; that is to say it hits ever $60-90. Do you see what I mean?

I have no idea about DFO, because I don’t read into NEXON games because the company is known to have heavy P2W features in their game. Even the media takes pot shots at how money grubbing they are as a company to try to sell power for more $$$.

When can we pre-order?

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Siphaed.9235

This expansion should be free like other’s mmo …..not payable….

Which expansion of other MMO is free except the ones from free to play games , which are actually pay to win ? Just give me one.

exactly. i think this person is new to mmos

It’s a pretty accurate guess if the content is as small as the living story has been. If they are only introducing 1 or 2 new maps to the current continent as small as the current living story did, then they are literally out of their minds. The entire expansion should be at LEAST the size of an entire region in the current continent, even then, paying more than $30 for that would be questionable.

You certainly are new to MMOs in the genre. $30 is too cheap for an expansion that basically adds in 1 new whole class, 8 new subclasses, a whole new story campaign, all new guild revamp with housing (via Guild Halls), new end-game progression system, 100’s to 1,000’s of new items (including Legendaries), new sPvP mode (and map), new WvW map, new zones, new enemies with new enemy mechanics too.

Even at $60, it’s dirt cheap for what is being provided. Why? Because a subscription game like WoW doesn’t even do 1/2 that stuff in a 4-month span, and 4 months in that game is …. $60. Heck, the year between MoP and WoD, it was 12 months of no content; 12 x $15 = $180 to just play that MMO for only 1 year of the exact same content. When WoD launched, players had to pay $65 just to play it for one month ($50 for the box and $15 for that month).

How much did it cost for GW2? Just the $60. Not just for 1 year, but for the 2.5 years since the game has launched. That is all that anyone has had to pay to play the entire game since launch.

Guild Wars: Eye Of The North Expansion – 35 USD on release date.
And this expansion story was developed way further with free expansion Guild Wars Beyond. Had everything as other full chapters except 2 new classes.

Guild Wars 2 (original) price point is 40 USD for full game. HOT is expansion and not a full game as Guild Wars 2, Guild Wars: Nightfall, Guild Wars: Factions, Guild Wars: Prophecies. Now answer me how expansion could go up in price from original game? How I can pay more and get less than original game?

No, it was not. Guild Wars 2 was $60 original, $80 for the Digital Deluxe Edition, $150 for the Collectors Edition. ( http://www.engadget.com/2012/03/13/guild-wars-2-pre-purchase-details-announced/ :: http://www.gametrailers.com/news-post/7500/guild-wars-2-early-access-detailed-collectors-edition-announced )

And don’t compare the original GW1 price or any of it’s expansion; the game was not a true MMORPG like GW2 is (even the developers have said this directly themselves). This game has a lot more to it, makes use of actual 3D space (i.e. jumping), and is far more complex than that game.

P.S. Nightfall, Factions, and Prophecies might be standalone campaigns, but by no means are to be considered “full games” on the same level as Guild Wars 2. That is laughable at best.

This expansion can be $40 or even $50 and still be cheaper than the original game was at release. Players would still pay that much too, considering that there is no subscription, their character progress continues on, and it is a very cheap price-per-hour entertainment source {if someone sunk in 1,500 hours into the original game since release, at $60 it comes to $.04 per hour cost}. There is no need to devalue the developers’ work or the game’s entertainment.

Legendary weapons will no longer be legendary

in Guild Wars 2: Heart of Thorns

Posted by: Siphaed.9235

Siphaed.9235

I’m concerned that with precursor crafting, legendary weapons will lose the exclusivity and prestige associated with them. Part of the allure of such weapons for some players is that they are rare, unique, hard to obtain, and that there aren’t that many of them. The old system has many drawbacks, but one advantage is that by controlling the precursor drop rate, the prevalence of legendary weapons can be controlled. If the drop rate of precursors is %0.01, then only the top %99.99 richest (or luckiest) players will have a certain legendary. A similar principle exists in PvP, where only the top x players on the leaderboard are awarded with mini llamas or glorious hero’s armor. Does anyone else share my concern?

Precursors mean nothing but shear dumb luck (or a grind/credit card purchasing it off the BLTP). The actual Legendary itself is a matter of prestige. It requires getting 500 tokens from a specific dungeon; it requires getting map completion, i.e. running the entire game’s content; it requires amassing a great fortune (Gift of Fortune); it requires actually doing the game’s content in order to make and achieve such a thing.

So what if crafting Precursors cuts into your current profits (which is the real concern I get from you), the game needs to change where not 1% of the population is obtaining all the wealth through monopolizing something that A.Net meant to be something special, not a mongering market.

When can we pre-order?

in Guild Wars 2: Heart of Thorns

Posted by: Siphaed.9235

Siphaed.9235

This expansion should be free like other’s mmo …..not payable….

Which expansion of other MMO is free except the ones from free to play games , which are actually pay to win ? Just give me one.

exactly. i think this person is new to mmos

It’s a pretty accurate guess if the content is as small as the living story has been. If they are only introducing 1 or 2 new maps to the current continent as small as the current living story did, then they are literally out of their minds. The entire expansion should be at LEAST the size of an entire region in the current continent, even then, paying more than $30 for that would be questionable.

You certainly are new to MMOs in the genre. $30 is too cheap for an expansion that basically adds in 1 new whole class, 8 new subclasses, a whole new story campaign, all new guild revamp with housing (via Guild Halls), new end-game progression system, 100’s to 1,000’s of new items (including Legendaries), new sPvP mode (and map), new WvW map, new zones, new enemies with new enemy mechanics too.

Even at $60, it’s dirt cheap for what is being provided. Why? Because a subscription game like WoW doesn’t even do 1/2 that stuff in a 4-month span, and 4 months in that game is …. $60. Heck, the year between MoP and WoD, it was 12 months of no content; 12 x $15 = $180 to just play that MMO for only 1 year of the exact same content. When WoD launched, players had to pay $65 just to play it for one month ($50 for the box and $15 for that month).

How much did it cost for GW2? Just the $60. Not just for 1 year, but for the 2.5 years since the game has launched. That is all that anyone has had to pay to play the entire game since launch.

Putting a computer together..

in Guild Wars 2 Discussion

Posted by: Siphaed.9235

Siphaed.9235

I would forget that nerd stuff and just buy one pre-made gamer PC with a rather good graphics card (gtx970) and a good amount of ram (16gb) with not all too cheap stuff. It’s really easy to get good ones where I live (Europe), don’t buy alienware kitten and this stuff, it’s overpriced.

I wouldn’t waste time on buying your components each. Usually there are shops online where you can buy complete systems with good specs which end up being cheaper then the single parts.

If by waste time you mean you get a good 20% or more for your money and know exactly what hardware and software you have installed, yes.

A custom pc will almost always beat floor models and pre built pcs.

And he called us nerds! How rude!

Seriously though, a custom built PC has many benefits.
~ The first and key one is that there is no bloatware on it, knowing exactly what is installed to make sure there is no keylogger ware on your PC (yes, some of that preinstalled software is essentially keylogger stuff that watches your every move on your PC to “help better assist in providing a better computing experience”).
~ The second is that most pre-built PCs are very horrible in ventilation and air flow. They try to jam parts into the smallest case with the fewest fans because ‘cheaper’. Not a good move for a gaming PC. Building your own allows for selecting the best case for you, with proper air flow, a good number of fans, basically the best way to keep the F/C down to a minimum.
~ The third is that you’re able to upgrade to your heart’s content when needing to do so. Some manufacturers make the design of their parts proprietary, making it nearly impossible to get upgrade parts for it. I know Dell is well known for this, making MOBOs that won’t accept other chips, or not supporting new GPU’s.
~And finally, as previously mentioned, it is the price difference. When building a pre-built PC you’re paying anywhere between 20-35% increase cost due to ‘labor’ in building the thing. Building it yourself save that much money and you get the learning experience of a lifetime.

Putting a computer together..

in Guild Wars 2 Discussion

Posted by: Siphaed.9235

Siphaed.9235

Go to NewEgg, watch all the beginner videos before buying a single part. Make sure you budget yourself for tools and an anti-static band too.

Guild Wars 2 April fools 2015 [merged]

in Guild Wars 2 Discussion

Posted by: Siphaed.9235

Siphaed.9235

Turn everyone into a Moa for the day. And Mesmers Elite skill turns people back into themselves for the duration of the skill.

Belliegerence and Vulgar Language

in Guild Wars 2 Discussion

Posted by: Siphaed.9235

Siphaed.9235

Zaoda, I do understand your concerns. But I’ve been working with the filter for a long, long time, and I was involved with similar systems before I came to ArenaNet 14 years ago. The fact is, it’s not possible to add every possible spelling of potentially-offensive words. The minute we add “ghey” someone will use “gaye” or “gae” or some other “creative spelling” that avoids the filter. It becomes a case of chasing one’s tail, and at some point you start censoring legitimate words because they might be misused.

The best we can do is filter the words and some variations, and hope that players will let us know when someone is intentionally subverting the filter with “creative spelling” or the use of spaces or dashes to avoid getting censored.

Also, the filter has been somewhat locked from modification for a while, but I believe the CS Team will be adding to it in the future. So you might consider making up a short list of potentially block-able words and sending to CS through a ticket.

If action is not taken, it’s not through a lack of will to do the right thing. We definitely do want to deal with offensive language and the use of unacceptable words. As I’ve said previously, player reports are key to our being able to do that.

Is there any chance of A.Net adding a “submit screenshot” feature to the Customer Service ticket section? As Zaoda gave great example of, it’s easier to get a quick snap and submit the info there instead of trying to type out everything said, when it was said, where it happened, and all that in hopes that the CSA will know what to do with the information. It’s also severe effort on a player’s part to take the time out of game to submit a fully detailed ticket just to get results instead of submitting a screenie of the incident in question.

Also, thanks for reassuring us that you -A.Net- is at least looking into these issues.

Freedom to reduce listing prices on TP

in Guild Wars 2 Discussion

Posted by: Siphaed.9235

Siphaed.9235

Out of curiosity, what was the actual question behind this thread?

Apparently this player spent 200g on listing a Legendary for 2,000g (most likely undercutting others already listed). More people posted up the same Legendary at a cheaper price than his, thus his won’t sell. Now he wants the ability to change his original price without penalty or fee so that he can undercut those that undercut him.

Yes, it is as silly as it sounds.

Belliegerence and Vulgar Language

in Guild Wars 2 Discussion

Posted by: Siphaed.9235

Siphaed.9235

Sex is a natural thing. Animals do it. Dogs do it. Cats do it. People do it. It’s not as “taboo” as you think, because it’s the process of which brought you onto this planet. If the animals and creatures in the game’s world were real, they would most likely be doing it as well. Not talking about it isn’t going to make it exist less.

As for the comments of harassment, racism, prejudices, and discrimination, those all can be reported to a GM for Chat review for possibly account action. They’re completely different than talking about sex.

New precursors still be obtained using RNG?

in Guild Wars 2: Heart of Thorns

Posted by: Siphaed.9235

Siphaed.9235

People need to stop reading what they want out of the developer were clear as day and I’m not sure how much more black and white they could have been.

Existing Precursors -as in the ones we currently have in the game NOW- can either be crafted only the one time or obtained through dumb luck RNG, as that system is not going away. So the existing Precursors have their original method, as that is not going away, or the new method of Mastery.

New Precursers -as in for new Legendary weapons not yet introduced in the game- will be ACCOUNT BOUND, UNTRADABLE, and possibly Mastery Only (certainly doubt they’d be drop or random RNG through the Mystic Forge if they’re untradeable). In fact, reading this part “The methods by which you’ll craft these legendary weapons are similar to the existing system, but we’ve refined it into more of a journey, similar to precursor crafting.” sounds as though they’re not made like the current ones. This can be assumed that they might not even need the Gift of Fortune (wouldn’t that be a God send of a change?).

Ready Up next Friday: Desert Borderlands

in WvW

Posted by: Siphaed.9235

Siphaed.9235

Two words that caught my ears in this new map with Heart of Thorns:

METAL GATES

That’s right! Finally be able to get Tier 3 gates in WvW that will further defense and slow the zerg rush tactics. Well, that is assuming that a team will be able to get a decent Yak influx without them being Thief-ninjaed; or that the same team is even able to get upgrades going before the zergs hit the gates before the first upgrade finishes.

Only a few new Legendaries on HoT day One?

in Guild Wars 2 Discussion

Posted by: Siphaed.9235

Siphaed.9235

…did anyone else read this?
It says, and I quote
“I know you’re all dying for more information on new legendary weapons, but we’d like to delve into them more with a dedicated blog post in the future. For now, I’ll say that we’ve been working kitten new legendary weapons, the first handful of which will be introduced in Heart of Thorns, with more to come in subsequent updates.”

…So does this mean that not ALL of the new Legendaries will be available the day Heart of Thorns hits store shelves, like maybe we’ll have access to Sword, Greatsword, and Bow, and then, a week or two later, we get Rifle and Hammer and Dagger, and then, another two weeks later they add in Staff and Pistol and Torch, and so on,

or that we get the complete 19 new Legendaries plus Precursors on day One of HoT, with new Legendaries of each weapon added in later?

A week or two? Um, did you read the complexity of the 3-Tier Mastery system for just the Precursor? I’m thinking more like a month or 5, minimum between released updates for these.

I really hope that “handful” does NOT include a Greatsword, which there are 3 already (two different ones and one that is a combination of those two). I’d much rather see them releasing most common used weapons first such as a Staff, a Dagger, and a Scepter. Makes more sense logically speaking.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Siphaed.9235

Siphaed.9235

What I find interesting is the last part of the article:

*

  • I know you’re all dying for more information on new legendary weapons, but we’d like to delve into them more with a dedicated blog post in the future. For now, I’ll say that we’ve been working kitten new legendary weapons, the first handful of which will be introduced in Heart of Thorns, with more to come in subsequent updates. The methods by which you’ll craft these legendary weapons are similar to the existing system, but we’ve refined it into more of a journey, similar to precursor crafting. We also want to better preserve the prestige associated with crafting a legendary weapon, so the new legendary weapons, and their precursors, will not be tradable. Keep an eye out—we can’t wait to start showing them off when they’re ready!

The selling of Legendary weapons and Precursors has made a market out of spectators and horders who buy at a marginally lower price to then flip it up and repost at a significantly higher price. And worse is that these same people would take their high profits, buy (or Mystic Toilet) a new Precursor, buy up all the materials, craft another Legendary, and flip it for a double-down profit yet again against the initial investment. In the meantime, the price of Legendaries is skyrocketing, same goes for the Precursors, and also -worse yet- the price of top tier crafting materials.

What I see happening is that sure, some will start crafting the old [current] Precursors/Legendaries via the Mastery system. But what I really see happening is that vets will craft the select NEW Legendary that they want, then…that’s it. Selling off most of the materials that they don’t want or need, possibly flooding the market with them as well.
~The market will already be severely overloaded with Exotics and Rares that are no longer needing to be dumped into the Mystic Toilet. …..but that leaves another issue entirely with this system:

  • Where is the gold sink going to go?

For those unfamiliar with the current system attempts to get a Precursor, players take 4 Rare/Exotic items and dump them into the Mystic Forge in hopes of getting one of these ultra rare items. They get these things through a number of resources including chests, crafting, and purchased through the BLTC. With 1,000 items to start, a player ends up with 250 items through first round attempts. 64 items remain after rolling through the second wave of attempts. Third wave leaves only 16 left. 4 more at the fourth wave. And finally a single item remains. So after 332 attempted -yet failed- tries to get a Precursor from the Mystic Forge, only 1 item remains. That just eliminated 999 items from the system. Where ever they came from is moot because their potential to become salvaged materials and/or the materials used to craft them are gone. Poof!, all gone! No more.

That system worked great as a way of preventing market bloat, or at least slowing it down (although I think it worked “too good” as far as the top-tier crafting materials that are required to make the Rare/Exotics, which in turn are also used to make the Legendary weapons that are being sough after, a doubly painful infliction on market progress towards same goals). Point being that with the new system having players going through these Mastery Quests, there will lesser and lesser amounts of attempting the old method. The gold sink will itself sink, into obscurity. So to my question mentioned above, what kind of system will be in place as a sort of “check” that gets rid of so much of the bloat items at the level cap?

No Dungeons No Cash

in Guild Wars 2: Heart of Thorns

Posted by: Siphaed.9235

Siphaed.9235

Its that or they release content that isnt time gated, people beat it all within 2 hours of its release, and head straight to the forums to complain about how there isnt enough content

Both options kind of suck, but at least the way theyre going the forums will be a little neater.

If a company works on an mmo expansion for at least 1 year (usually 2) and people beat its content within 2 hours, there’s something wrong with the content.

It takes a week of work to make a 1/2hour episode of the Simpsons (or any TV show, really). And “beat” by killing the “end-boss” is by no means completing all the content within an expansion. For this expansion, getting all the Masteries, unlocking all the Specializations, exploring the new zones, getting the new achievements, etc. that will all take at least a month (and that is just rushing it obsessively as possible).