If it’s on the demolition stage don’t bother, it’s bugged.
I believe the events that are still running are all stuck on the demolition part and therefor bugged :O
Ok, stop pming, and also this overflow is EU so NA is pretty much out of it
Zz Sleepy Zz ingame name, use /join
Join me, my overflow is also open
Ingame name: Zz Sleepy Zz
I’d love to get an inv as well if this is true
If what you are looking for is a similar hunter class to the WoW one then yes, you probably should reroll because it’s not anything like it, but you won’t find anything like that in GW2 anyways.
That being said, ranger is a great class in GW2, you just have to enjoy it as it is and not try to make it just the typical “archer” who kills fast and dies even faster.
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Ranger is “fine” for PvP, however to play paid tournaments certain team builds are stronger than others and not only ranger class is kittened in there, many classes have only 1 viable build (uhhhh…so fun everyone running with the same builds).
Also, what’s the deal about loving PvP but saving “time” spent on ranger when you can create a character in 2 minutes and get it ready for sPvP.
If by PvP you mean WvW then ranger it’s quite good, there are far worse classes for WvW.
Well, i think it splits too much the playerbase, at least until everyone reachs the “cap”…and considering there is not a single way of finding a group other than posting in a forum or ingame chat trying X amount of overflow servers in order to find someone in your actual level :O
Yeah, I’m not saying its worthless. Just that it has its problems. Also, as far as I know, that golem doesn’t have any sort of speed buff, which a lot of players in pvp do.
You also forget that to hit golem first he is running outside combat and in PvP they won’t be out of combat. Slow debuffs are also available pretty much for everyone…ranger has a lot of slows to supply your pet.
Either way, pet should have that 30% speed by default without the need of any trait, or at least 15-20% more. The main issue is pet speed imo, i don’t know how GW2 pets have so low base mov. speed.
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Mmm, last I knew, that skill was bugged and you only get a 14% increase in speed. Also, that’s not the main issue. The issue is that pets will attack, but in order to do so they must stop moving, which allows the foe to move away. So even if that attack hits, the player will be so far away after the pet casts its stuff that there is a serious delay which lets the foe escape.
I have no issue, just try it on the golem from the mists not using cripple, pet without 30% speed = garbage, with trait = average, still needs more speed but it does hit…
Pets should get some sort of invincibility when we use dodge, that way in PvE they would actually survive much longer…even tho i don’t know if that would be too “OP”.
Using pet’s skills indeed drives me mad, i rarely use them because you have to press them multiple times before they react, and some cast times should be improved or even removed.
Hmm never played my ranger in pvp but I know from fight them all I have to do is keep mobile and pet never hits me.
That’s actually because “no one” bothers taking the 30% pet speed trait, that coupled with cripple and pet hits you quite often. Tho, pets really need higher base mov. speed
The casting bar will show up as if you didn’t have quickness, but you will finish them off faster (as the animation itself) even tho it doesn’t seem to fit with the animation either since it has a little delay.
is our damage really that bad compared to others??? Ouch…
No.
have you Rangers considered the posibility that other classes are now seing us as a usless, unhelpfull, with absolutely NOTHING good to offer mainly because we rangers keep spreading this on every single forum?
I think the main “issue” (i’ve never experienced being kicked tho) comes from old rangers who rolled another class and lack of knowledge about rangers.
A lot of players just think that 8k > 1k, there is no way to deal with that. You also have to take into consideration that a vast majority of rangers in PvE don’t even know how to use their pet or which pet to use, i’ve played with plenty of rangers in Dungeons and most of them use the pet quite badly (or don’t use it at all).
The only downside of rangers compared to other classes in dungeons could be the AoE damage, other classes are better at bursting down “weak” mobs.
I laugh at rifle warriors on my ranger. Just sayin
Yeap, I suppose you must have a little humor to take getting one shotted all the time by them. Props to you.
Not a single level 80 gets one shotted by a rifle warrior, just saying.
People watches a movie about a warrior with cutscenes killing lowbies (with a bug increasing the damage actually) and suddenly everyone thinks rifle warrior is OP…that’s the funny thing
At most the biggest crit a warrior will get on a true 80 will be like 10k.
I don’t understand why anyone would delete a “half” leveled ranger, what could have you seen at mid levels to delete it when it’s actually the best or one of the best leveling classes…if someone actually deletes a class because of “what people say” then you won’t have a single char in GW2
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Probably a butt hurt ranger who rolled another class.
I still haven’t found a single team that kicked me or didn’t pick me for being Ranger.
Warrior Rifle Kill Shot, checkout you tube some time theres plenty of clips on it.
That and some friendly guild discussion on the topic of our highest crits, shockingly 2-3 Warriors claimed their highest crits (not sure with what weapon) were between 30k and the highest of 36k … now they may have been full of crap but I don’t see why they would feel the need to lie to guildies as they laughed about how OP they felt it was.
Their average burst against a level 80 geared doesn’t go above 10k from rifle warriors, i’ve yet to get 1 shotted by anyone and i have 15k hp :P
These kind of clips are indeed full of crap, it’s just cut scenes from killing upgraded level 80s and actually taking advantage of a bug there was with their trait increasing damage by 12% for each piercing…resulting in like 36% damage boost if i’m not wrong.
You can go WvW with ranger and also 1 shot (or nearly) random squishy players.
sPvP is completely unbalanced, there shouldn’t be this QQ about rangers on it because honestly…every single class has like ONE only viable build which means the current state of sPvP is bad. Even when rangers need plenty of fixes, sPvP balance itself needs a lot of work.
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We love our Rangers, that’s why we’re here begging for improvements. We know what the profession is capable of and we want to see it become the class we know it can be.
There are realistic improvements being asked, but then, most of what people wants is not realistic at all.
I think the patch is quite lame because they didn’t fix anything at all from what they told to be fixing with this patch, but the changes they made are an improvement…jokes aside ranger damage underwater was beyond bad but only a few rangers complained about it.
Probably the worst change we got this patch was buffing spirits proc to 35-50% but yet they have 10 seconds reuse so it’s a “fake” upgrade.
Most of what people want is…damage, buff damage on longbow, buff damage on shortbow, buff damage on pretty much everything. I think the most important issues with ranger is not our damage.
The real question on the topic should be…“Why does everyone hate their own class?”
Whatever class forum you go to, there are topics saying how bad and unplayable the class is. It’s probably because whines usually get the class buffed…tho it’s not the case with GW2 as you can see.
Now, truth is Ranger has plenty of nearly useless skills/traits…probably more than other classes but all of them are nearly on the same boat except warrior/guardian.
They should remove spirits 10 seconds cooldown for procs, makes no sense to buff the proc to 50% when traited and still having 10 seconds cooldown, at least lower it to 5 seconds.
Also pets should have that 30% move speed from trait by default without the trait, which would help hitting moving targets while Sigil of the Hunt should be buffed to at least 20%.
To help pets survive in PvE and PvP, maybe when we dodge apply some sort of invincibility for the pets that lasts 1 second or two just like if dodge also applied for the pets.
I really wasn’t expecting many changes, but they didn’t do any of the changes they claimed to be “on the work” for this patch. These changes look like they were made yesterday and not during a month. I’m still happy with my ranger tho.
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As far as i know you could always get level 70+ stuff in downgraded areas, i got quite a few rares while killing mobs outside the dungeons before this patch.
But if the chance is so high then yes, something must be wrong.
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I don’t see anything about signets in there or traits, the buff to spirits it’s quite nice…the rest…i don’t know, seems like not much but oh well.
Probably the best thing is the 50% proc on spirits.
Drop rates are probably the same, the difference is there are far fewer dyes coming into the trade post with the mass bot ban.
^This, people forgets that less bots = less stuff in TP
Anyway, prices need to balance out, they are way too high and still rissing…23s+ per ecto is insane.
I seem to be getting the same as always, sometimes 3 or 4 within 2 hours, sometimes nothing, maybe people got used to the bugged rate.
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Yes, valkyrie gear.
The % crit it really depends, if you feel like you don’t need any extra HP (for PvE) you can perfectly use a glass cannon build. I’m running glass cannon and currently with 51% crit which seems fine.
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Well, keep in mind that the stuff that gives power and crit damage also has precision (berseker gear), so you are pretty much “forced” to have more precision if you want to achieve the highest power/crit damage stats.
If you are leveling, i guess the gear you might be using gives more precision than anything else, imo you should focus more on power gear rather than precision gear.
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Claiming that Rangers need improvements in PvP – reasonable, screaming “OMG RANGERS ARE THE WORST CLASS IN THE GAME ARENA NET HATES US!!!” is not.
Yes, pretty much that, this got to a ridiculous level where you see these kind of posts even on threads from new players asking for leveling advice.
To Sleepy and the others that persistently call people who believe the ranger is sub-par at pvp and needs to be buffed “just whiners”, or refer us to the other class forums and say how they are also full of the same type of threads of people saying how UP their class is, please read this:
https://forum-en.gw2archive.eu/forum/pvp/pvp/Rank-dem-Professions-V2/page/2#post734766
Nearly everyone posts ranger as worst or equal worst for spvp. For people that are serious about pvp, you cannot imagine how pissed off we were when our one competitive weapon got nerfed in a patch that was meant to nerf other classes, grrrr, you guys just don’t get it.
Please try to understand that we love ranger and see the potential there, we can still do good 1vs1 or beat noobs or whatever, but if you spend most of your time in spvp you know that Ranger is clearly UP in spvp, and is often a liability to the team.
Here’s hoping that in the next few hours rangers get a significant buff that gives them some purpose in the spvp and wvw meta.
But just because rangers are “in a bad state” for paid tournaments doesn’t mean they are the worst at everything and unplayable, that’s a tiny part of the game that certainly only a minority plays.
And it’s mainly because there are too strong builds/team compositions where if you want to beat them you need very specific builds.
I understand that some people only plays sPvP and it may be frustrating to play ranger there (outside paid tournaments ranger still has a place…not everyone runs the same team compositions), but there is a lot of mindless whines, like saying pets can’t hit moving targets…it does if you trait the 30% speed (it should be +30% by default without trait, or maybe a 20-25% from signet to balance it more but still).
I’m hoping a buff on spirits and pets to be honest, i can’t just think on anything better than that. There are balance issues everywhere, as i said plenty of times not all buffs come in the shape of buffing our damage but instead nerfing other classes. Therefor even if they buff us by 10% and nerf someone else by 10% that’s already a big improvement.
By looking at all the class forums, we could expect plenty of nerfs…will this patch balance it or break it even more? Hard to tell…
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While there are bugs for the Ranger class, it’s utilities are too lackluster and the lack of…. a lot of things. So it’s not JUST bugs, it’s utilities and traits
I wasn’t exactly talking about ranger bugs but other classes bugs which makes them stronger.
PvP in general is still “half made”, too many bugs/bad features and balance issues to care too much about it right now.
Funny thing though, Warriors and Guardians have things they’re BEST at, things that DEFINE the USEFULNESS of their class.
That’s the thing, i don’t think Anet even knows what they want about the classes. In sPvP yes, rangers are below other classes because there is not much of a reason to use a ranger for the most part in paid tournaments but most of the classes are stuck with pretty much a single role/build, i think it’s more a general problem and not just ranger itself (Sure ranger needs A LOT of rework on traits, signets and spirits, but still).
Either way, not every class has to be the best at doing something to be good.
Don’t forget there is a lot of stuff bugged/to be nerfed which might put the ranger on its place without the need of revamping the class completely.
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-What sustained DPS? All other classes do this better than the ranger…
-AoE condition removal? You mean the healing skill that limits your movement if you want conditions removed, or the 60 second cool down signet?
-All classes can kite, and most don’t need to because their DPS doesn’t really warrant it
-Glass cannon Rangers have about the same damage as a class spec’ed into survivability/support with a bit of DPS
-Entangle is consistent but good in certain aspectsYour last quote goes for the ranger also, if you haven’t realized…
The same whine comparison can be said about many other classes by that reasoning, so let’s just play warrior/guardian since everything else is pretty much…you know…useless.
@neverborne I know the state of Ranger in sPvP, no one said ranger was great in sPvP.
But the fact is that this game is not only about sPvP, that’s a minor part of the game and it’s also a fact that a good amount of the people who dislike Ranger it’s because of how they are currently for sPvP. When i write PvE i mean PvE/Dungeons, not leveling the leveling phase. The entire arguing about DPS was about PvE/Dungeons in case you didn’t read through all posts.
GW2 is not just sPvP, and that’s what some people should also understand. I play PvE, WvW and sPvP (last one not so much). And changes/fixes sure will come, but most likely not in the shape of putting us to the level of warrior/thief burst but instead nerfing theirs.
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To name a few…decent sustained DPS, AoE condition removal, perma slow AoE kitting ability (14 seconds chill -66% skill recharge every 24 seconds) , decent survivality even when being glass cannon, entangle is awesome in PvE…what else do you want?
Sure some classes can do one of these things BETTER, but they can’t do all of them at the same time without kittening themselfs in one way or another.
Funny that someone like you who openly says that Ranger is fine talks about delusional.
The patch will do nothing and you will go on with your remorse leveling a Ranger to 80, all that time you could’ve spend to actually level a good class.They don’t need fixes, they need a whole revamp of all traits and skills and the pet system.
I wouldn’t come back to my Ranger if they gave them 100% more damage, it’s still boring and monotonous like hell. Well even then any other class still does more damage but you catch my drift.
No one said the class is “fine”, this is what the whiners can’t get through their skull, and by what you wrote you don’t like Ranger so what is the deal? There are another 7 classes.
I know the patch will do something, but something i expect…what i don’t expect is to turn ranger into a super killing machine as some people want.
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Rangers are good, period. That doesn’t change the fact that they need fixes more or less than every other class.
The real “delusion” will probably go away on 15th when the patch is released.
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What pet do you prefer?
I prefer the real stadistic, not the fake one. Make a real one, then we will talk about numbers, so far all the “maths” and “calculations” posted were total aberrations.
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There is actually a trait that reduces cooldown by 20%, so you DID actually use it as the timing fits completely. Keep it up, it’s fun to catch lies
Casting time has NOTHING to do with skill animation, you have no idea what you are talking about. For example several ranger skills have 1/4 cast time, that doesn’t mean that after 0.25 seconds i will use anything else right away…the skill animation needs to end first.
You don’t do unload every 1.5 seconds because that’s only the casting time. In 45 seconds you won’t use 30 unloads even if you had enough points to spam it, so what is the comparison for other than trolling? It’s just a screenshot about burst, not DPS, no maths involved about DPS. If you make a calculation about Damage Per Second you can’t include on it just what it’s in your favour to make a point stronger. To begin with you need to find the real timing for unload granted that in 4.5 seconds you won’t be able to use unload three times just because the casting time is 1.5 seconds. (it’s actually 1 3/4 so 1.75), and then calculate how many unloads you can actually do on average over 1 minute to make it any realistic.
I already posted a screen about the bleed damage, with 100 condition damage and 7 might stacks it hits for 60, you had 5 stacks hitting for 65. And the screenshot you just posted shows that your ranger wasn’t berseker glass cannon but some sort of weird build with berseker gear (some, since the HP is confusing) and nature/wilderness traits? 16k+ HP, probably well over 20 points into wilderness as well.
There is no manipulation, as i said the first time, the screenshot spoke by itself. If you had a proper berseker build you could have boosted the DPS, not the damage, by 500-1k easily, and including at least a low DD pet to balance even more the result. It’s unrealistic that ranger won’t use the pet because 90% of the time pets do damage…be it a tanky pet, a ranged pet or a DD pet, more or less damage but they are there in the majority of fights. I don’t know about the rest, but i switch pets depending on what i’m going to find next. If i know that my pet will die fast in melee obviously i’m not going to use a melee pet, we have a variety of pets for a reason.
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Ranger is currently cond. spec’d so his base values are lower.
But you only asked for gear screens.I find it sad that you accuse everybody who isn’t your opinion of trolling, while we have yet to see any maths or screens by you.
E/: I’ll add another 2 from my Warrior, don’t have weapon Sigils yet. Still just look at armor, health – and skill damage. Also, as you can see, I have no Back upgrade yet.
I didn’t talk about you in that post but about Megazlo.
And that’s more likely the build you were running in that screenshot because the HP fits, and probably the condition damage also fits, and not berseker build as you said. You have 300 less attack and probably less critical damage.
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What maths? I already took down your screenshots with arguments. Maths it’s not saying you do a unload in 1.5 seconds for 8k+ damage as if you could do 8k damage EVERY 1.5 seconds, you even used Assassin’s Signet to boost the damage to 8k.
Even “if” you could spam unload it wouln’t be 8k every 1.5 sec, first…because you don’t have assassin’s signet every 1.5 sec, and second…because even if you spam unload it won’t be every 1.5 sec, there are downtimes for skill casting, skill animations, and ping response.
Want me to repeat again what i said about the “troll” screenshots? The ranger had above 200 condition damage in that build and over 16k HP probably near 17k HP, where is the berseker glass cannon part on that?
I have to be sarcastic because it’s actually funny to read such things like “thief has more than twice the DPS ranger has” or people calling “maths” or “calculations” to such things, i’ve never been good at maths but that’s beyond a simple mistake.
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Keep trolling, you should post that screenshot with all the classes at level 80 geared for dungeons as you claim
Hah. If YOU actually played ranger (which i doubt), you would know that ranger HASN’T better bursts than shortbow autoattack+QZ.
It’s obvious you are trolling, you probably don’t have a single level 80 but oh, well…
It’s sad that people is stuck thinking shortbow + QZ does the biggest DPS, it “maybe”, just “maybe” did before the QZ nerf, but now it’s quite pointless to use QZ (quickness in general) with shortbow.
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Take it easy. If you understand something in the calculation of damage, you would know such a thing as a cycle and rotation. Ranger have not got it. He has only one ability. Thief with guns holding permanent 10% vulnerabiliti (causing it with abilities with 2k damage) nearly every ~10 sec deals 5-8k damage in 1.3/4 sec. And only between these use autoattack. Ranger spam only “one”. So from here, the double difference.
If you actually played ranger (which i doubt), you would know that ranger has better bursts than shortbow autoattack. If you combine shortbow with other weapons like sword or longbow your DPS will be MUCH higher in PvE.
However, if thief uses all the initiative points with the first weapon, you can’t switch and use again your burst…so what can a thief spam exactly? The biggest DPS source thief has in PvE is s/p to begin with, and you certainly can’t use glass cannon build for that.
Keep your theorycrafting, but it won’t become real. I’m starting to doubt you have all classes at 80 as you claim (maybe in WvW).
You trying to deny the obvious, explaining that with your sense of time?
A fact is a fact. By the way, do not forget to consider the fact that the shortbow – the most powerful ranger weapon. But thief’s weapons… well… all good.
Yes, i’m trying to deny the obvious, that your DPS test only exist in your imagination, as i said in theory that might work wonders.
And it’s sad that you think the biggest DPS/burst ranger has is shortbow, that’s probably why you hate ranger so much.
On a side note, i didn’t imagine these 5-8 seconds, i actually timed it with a chronometer. But hey, i guess people should be really happy with your thief since you can use two skills and autoattacks at the same time…seems scary…
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So, with that “DPS” calculation, i should kill 2 golems from the mist with a thief by the time i kill just one with my ranger…huh?
Fact is it takes on average 5-8 seconds with ranger, and 5-8 seconds with thief to kill a single golem, if thief had twice the DPS then it should kill them twice as fast and that’s even giving thief the advantage of using 2 reload per golem which in reality cannot be spammed.
I did this by trying 2-3 reload per golem (in reality you can’t spam it) and also mixing body shot, autoattacks + reload. And also did it with the ranger using one of the worst DD pets, to make it more “realistic”, pet used was devourer. Guess what happens when you put into account a DD pet…these golems die in less than 5 seconds, not even gonna mention that you can take advantage of other skills to boost damage and thief also can do this.
So…where do these test come from? You just made the worst DPS calculation ever, you include autoattacks + skills DPS at the same time which is NOT POSSIBLE at all, there are downtimes where if you use one thing you won’t use the other, and animation casts are longer than skill cast time cutting it even more.
Even if a skill casts in 1 second, you won’t use 60 skills per minute… and obviously you can’t add the skill damage it “could” do over a minute to the damage it “could” do over a minute, are you playing 2 thieves at the same time to do that?
So yeah, thief DOESN’T do twice the DPS and in fact they do way less DPS than rangers when we are capable of keeping our DD pet alive…which is not rare at all except for a few situations where the pet gets insta killed.
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Sword is indeed one of the biggest if not the biggest DPS/Burst sources we have coupled with quickness. I do this myself with my full berseker build except i only use sword with QZ/quickness and then switch back to shortbow.
What i don’t like it’s the pets, birds have great damage but they waste too much time using the speed buff and most of the time the 2 seconds quickness are wasted.
With pistols they have a DPS more than twice as high as a Shortbow can deal which was already stated and proved in several other posts within this topic.
Proved by who? By two screenshots comparing two chars with not the stated gear/traits one using autoattack and the other one using two skills or by theorycrafting “DPS” where downtimes are not added into the calculation? DPS is harder to calculate than that.
Since thief is so great having such an insane amount of damage and survivality, we should move this conversation to the thief forum, i’m sure they will agree with it and would probably make them stop asking for PvE buffs.
In fact, since they do more than twice the DPS we do (meaning they do more DPS than many other classes) we should make a petition to improve rangers DPS by 100%…let’s send them this petition, it would make me happy to have ranger damage increased by 100%.
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Karma and gem store one doesn’t look that bad, but medium armor in general is quite rubbish.
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@Sleepy
Thieves bring much more to a dungeon than Rangers…
For example….? I can only think about stealth and getting a single mob from a pack sometimes.
Thief in dungeons is like ranger’s pets, in theory they are awesome, in reality…not so much.
It’s a matter of taste bringing a class over another one.
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Megazlo, no matter what people says you are simply going to say ranger is the worst at this and that, so it’s pointless to argue.
You probably know more than people who mains thief. Go to their forum and tell them your “theorycrafting” damage and survivality, they will probably butcher you overnight.
To make it simple, not everything is about who has it bigger.
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I remember also being able to enter from my character screen using the PvP tab but for some reason I don’t see it anymore. Maybe it’s because I’m in Lions Arch? Not sure.
They removed that tab with halloween event, you can find it now on top left side of your screen, it’s like two swords.
In the dungeons ranger just worst class of all
Thief wins that place by far to any other class. People already got it, you hate ranger completely.
@Krojack
These numbers are sort of accurate, except RF, it changes a lot depending on how many crits you actually get, but on average yeh 4-6k is about right.
The damage i was talking about was from the Mad King boss which had extremelly low defense, it was quite normal to see RF do above 10-12k on that boss.
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