You need to angle your view down and move forward to go below the surface. The swim up/down keys only work when you’re fully underwater (ie when your underwater skills show).
That table is out of date. The up-to-date one is here: https://np.reddit.com/r/Guildwars2/comments/3x7ngm/the_pvp_pip_reward_algorithm_in_table_form_and/
If you have an even matchup or better, you will always lose pips when you lose.
Just a little bit to go on the updating. I hope no more dc.
It shouldn’t need to update the 64-bit client separately – did you copy the 64-bit client to the same folder as the 32-bit client? If you do that, they both run from the same data files, and updating one updates both.
Alternatively, you can skip the start of the HoT story if your guild has a guild hall. You can run out the guild hall directly into Auric Basin (if Gilded Hollow) or Verdant Brink (if Lost Precipice)
Are you actually at a black lion merchant? Although you can buy and sell from anywhere in the world, you have to be talking to a merchant to collect items in the delivery box.
Other possibilities are POIs & hearts that were added since you completed the maps.
A few I can think of off the top of my head are:
– The Dead End POI in SE Divinity’s Reach
– new heart in Caledon Forest, just outside The Grove
– two new hearts in Plains of Ashford, just outside The Black Citadel
Only when logged in, and only when on the character that used the booster.
Have you been swimming? I used to get this, but only after I’d been in water, due to none of herald skills being available there. I fixed it by changing my underwater legends to not include Glint (I use Shiro/Glint on land, Shiro/Mallyx in water).
It’s the 12th, from this post:
https://forum-en.gw2archive.eu/forum/game/gw2/Updates-about-Wintersday/first#post5863196
There are more mastery points available than can be spent. You can max out the Tyrian masteries without doing any living story.
Another good point to miss is Claw Island, which you reach only via Personal Story and which has a PoI
Claw Island’s POI doesn’t count for map completion – you can get 100% without doing any personal story.
The end date was announced last week: https://forum-en.gw2archive.eu/forum/game/gw2/Updates-about-Wintersday/first#post5863196
You killed the golem, but did you also kill the skritt, Zokaggrot the Greedier, that spawns after? You need to kill both.
There might be a slight bug, as Zokaggrot didn’t spawn the first time I killed the golem, but it’s only a minute or so to wait for the golem to respawn, and it worked second time.
While queued for ranked arena, the queue popped, and all 10 players accepted. The game didn’t start, and after the accept timer ticked down to 0, we got put back into the queue, and everyone got 3 minutes of dishonor.
There’s no crafting quest, just talking to the craftsmen in a city to learn a craft.
Jumping puzzles don’t identify themselves in game other than by the achievement you get for completing them, as they’re typically hidden areas in each map. The wiki has a comprehensive list of them all and how to find them.
The first dungeon is level 30 for story mode. Each time you reach the level for a new dungeon, you should get a mail telling you about it. They are still worth doing as a new player, because you get tokens that can be used to buy level 80 exotic gear, but their gold rewards were significantly reduced recently.
Also, the Beginning achievement doesn’t count, as you need to complete that one first to unlock the meta.
The individual profession achievements aren’t part of the meta achievement, instead you have to complete any two of them to complete the league professional achievement.
If you click on the Path to Ascension I achievement it shows you exactly which 11 count for it.
You can see your current tier (i.e. rabbit, deer, etc) in the PvP window, top tab, but I’m not aware of a way to see the actual rank number.
You can see your actual and effective levels in the hero window, top tab, top right corner.
I don’t believe it’s possible to see your fracal reward level other than when at the portal.
Mystic clovers were recently given a slot in the material storage tab – have you checked there?
You don’t always get 1 point per win in the league, you can get more if you beat a team that has a higher rating. You’ve most likely got 14 points because one of your wins awarded 2 points.
Most of it has been fixed now. Three-toed Tootsie has been fixed for a few weeks, and the charr in Plains of Ashford was finally acting as a merchant when I tried earlier this week.
The only blocker left is the indigo mushrooms – a dev post on reddit confirmed that you must have Moot 3 active to get them: https://np.reddit.com/r/Guildwars2/comments/3vfeu3/letter_of_introduction_and_lets_talk_about/cxnakmv
Unfortunately, no, each race’s achievement does not give a mastery point, only the first one completed for each chapter, despite the UI appearing to indicate you can get more.
This was confirmed in a dev post a couple of days ago:
https://forum-en.gw2archive.eu/forum/game/gw2/central-Tyria-mastery-points-non-HOT/first#post5814303
Once you get the first tier of the fractal mastery, you can go to the second island in the fractals lobby, where a merchant sells infusion extractors.
1. The big impact HoT has on PvP are the elite specs – you can’t use them at all without the expansion. With the expansion, though, they are immediately unlocked in PvP, no levelling up or hero points required.
It also has an effect on the new game mode, Stronghold. You get to summon a champion at various times during a match, with each one having unique abilities. Without HoT, you’ll only have access to the default champion. With HoT, you can spend gold to unlock rewards tracks that let you work towards unlocking new champions.
2. PvP is still completely separate. Some gear options, and the aforementioned champions, require gold to unlock, but you earn gold from playing PvP now anyway, so you never need to go into PvE.
There are also NPCs for each class, plus groups of light, medium, and heavy armoured golems in Heart of the Mists itself, so you can try out builds, rotations etc. on an enemy to test your damage without having to go into a match.
I’m guessing you have 2436 points from monthlies?
When the old daily/monthly system was replaced by the current daily only system, the daily and monthly AP caps were merged. There is now a combined cap of 15,000 AP for the total of your daily and monthly points.
I think people are getting confused between the two chests that can be obtained for your home instance. The OP is talking about the enchanted treasure chest, which doesn’t require a key, and can only be opened by players who have completed the collection that unlocks it (although they should be able to open it as a guest in another player’s instance). I think everyone else is talking about the bandit chest, which anyone with a key can open.
http://wiki.guildwars2.com/wiki/Personal_Bandit_Chest
http://wiki.guildwars2.com/wiki/Enchanted_Treasure_Chest
(edited by Stitch.1794)
For PvP, the trick is to save all your reward chests until call of the mists is up (the buff that’s active during the pro tournaments), and the max out your magic find with food, boosters, etc. I’ve had a few exotic weapon or armour chests drop that way.
Also, if you’re crafting you don’t need a vision crystal for most armour pieces, just the chest. The others use a lesser vision crystal, which only needs 2 bloodstone, empyreal and dragonite.
You need the Lady in White to be present for there to be fog, or at least that seemed to make it work for me:
It does work, it’s just not guaranteed and you’re being particularly unlucky. I got it in three goes.
They are in the old alpine borderlands, which are currently unavailable having been replaced by the desert borderlands. No idea if/when the alpine borderlands will reappear.
Were you eaten by the jellyfish? Someone else has reported that causing them to lose all stats from their gear, not just AR.
Chantry of Secrets? It doesn’t show up on the world map, but its POI counts for map completion.
The 10 second recharge mentioned in the wiki is the cooldown on the f1 skill to enter death shroud – it does not mean your life force regenerates after 10s. I’m really puzzled why you think this is a bug, because life force has never since launch automatically regenerated like you described.
I’m not sure what we’re supposed to see from your screen shot. The f1 skill is off cooldown, so that’s working ok, and your life force bar is part filled, which is normal if you’ve just come out of death shroud and not killed anything.
The life force bar isn’t supposed to regenerate by itself. It increases a little whenever something dies near you (and you get the green globs flying towards you) and when you hit an enemy with certain weapon skills.
The only time it’ll regenerate by itself is if you have signet of undeath equipped and off cooldown – that will cause it to regenerate but only while in combat.
How long did you wait? It doesn’t start straight after, you need to wait a few minutes.
Ok, I’ve had a quick look, and immediately noticed something concerning – the executable zip contains 130MB of files, whereas the source zip contains just 3MB. That suggests to me that the executable is not built solely from the source presented (I would not expect the source to be so much bigger than the executable).
To an extent, yes, I am guessing, and yes, I could take the source, build it, and compare the exe produced to the one presented, and say if it’s the same. Why should you trust me?
Why should a random person on this forum be any more trustworthy that the people behind that website?
If you’re not comfortable trusting the software (which I assume is the case otherwise, why create this thread?) why would you be comfortable trusting a complete stranger on this forum telling you, yes, it’s ok?
Can you trust that site is built from the source code you can see? How do you know they haven’t built from one set of source code, and then presented a different set of source code for people to review?
If you’re not absolutely 100% sure, the only safe option is to not use it.
Your best bet is to contact customer support. You’re not the first person fall foul of this (the item description is really misleading), and I’ve seen other threads where CS were able to help people in a similar situation.
I can’t say if it’s safe or not. None of the players here can with any authority. If you’re not sure, the safest course of action is to assume it’s not safe. The fact that they’re asking for your login details is an immediate red flag, and I would be very wary of giving that to anyone.
Ultimately, if you’re not sure, the only course of action that is definitely safe is to not use it.
The reward chest can only be opened by the character that was first logged in on the day, and doesn’t show up on the others when you switch. It might be worth cycling through all your alts just to make sure the reward isn’t sitting unopened on one of them.
It’s a bug that they’re in the trading post at all , as they’re not supposed to be tradeable. A recent patch introduced the bug by making newly acquired ones tradeable, and the most recent patch (see below) fixed this.
What would be fair?
Last person to apply the condition that dealt the killing blow? Spam condies.
First person to create a stack that dealt the killing blow? Be the first to apply condies and keep them up the entire time.
If condition damage from different players get processed at the same time but in a random order, then perhaps if he dies to condition damage tick, and both teams have conditions applied, award half points to both teams (and no buff)?
That way gives a possible, but unreliable defence by applying conditions, while still leaving the door open for securing the kill with a well-timed burst between ticks.
It’s worth remembering PvP loot bags are the only ones in the game that are affected by magic find. If you save them up for when Call of the Mists is active to max out your magic find, you can get some pretty good drops – I’ve had several ascended chests from champion bags this way.
You get the first three from linking your GW1 & GW2 accounts. Those three are always displayed even if you haven’t linked accounts yet, because you have to do that anyway to make use of them, so they’re effectively a freebee.
To get more points you need to reach HoM in the expansion content. In the hall are five shrines, and you can earn points in different ways at each one. You get one unlocked for free, which gives you points for earning achievements. The others, which are unlocked as you progress through EotN story, give you points for collecting heroes, minis, elite armour sets, & elite weapon skins.
A few players have reported getting guardian progress instead of their actual class when using elite specs. Were you playing as Daredevil? (see https://forum-en.gw2archive.eu/forum/support/bugs/So-my-Reaper-is-a-Guardian-apparently/first#post5774561)
As for getting a second burst of reward track progress, are you sure that wasn’t just the animation replaying? When you go to the reward track panel at the end of a match, it always initially displays your progress from before the match and then plays the animation of your reward being added. You can view the panel multiple times, and see the animation replay each time, which could be mistaken for receiving progress more than once.
While I like this idea, I also think it’s a non-starter. All the rest of the episodic story content is designed to scale from 1-5 players so they can be done solo. Making season 1 only viable with a raid squad would be very odd in comparison.
Adding the instances that only make sense as group content to fractals, though, that could certainly work.
Dancing for Abbadon sounds like Living World season 2 episode 5, “Echoes of the Past” at the Hidden Arcana step. Ancient Orrian wine might be Arah path 1. Does a 300 year bottle of whiskey count as ancient wine? :P
You can get into the Priory archives with the statue of Abbadon without needing Season 2. Go into the priory, talk to Ogden, and you’ll get an option to ask for access to the archives.