Showing Posts For Taobella.6597:

[Video] Sindrener - Roaming/1v1 WvW

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Posted by: Taobella.6597

Taobella.6597

why do you weapon stow after every attack ?

Ventari compared to shout elementalist

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Posted by: Taobella.6597

Taobella.6597

i can show you one of AI training week i completely sick threw the raid so i look like garbage in healing aspect it most current one i have there older one on my channel i try get some good one up this week.

What's your opinion on distracting daggers?

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Posted by: Taobella.6597

Taobella.6597

what break the skill is the CD start at end of the final dagger thrown. so on paper it says it 25s CD but effectively a 40s CD make it much worse if the CD started second you pop it would be more used.

Pulmonary Impact

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Posted by: Taobella.6597

Taobella.6597

i just want to recap this suggestion was not to go in to power creeping we can always scale damage back as needed i suggestion was would making it an AoE make thief better.

Pulmonary Impact

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Posted by: Taobella.6597

Taobella.6597

i done pulm hits up to 5k personally but. i knew this suggestion would be a direct hit for d/p. but i just hit a point where i do not care about d/p.

we could change pulm that it scale based duration of the CC you do. so base damage right now is 872 (3.28)<- grab this from wiki i do not know if it true)

0, 1/4, 1/2 CC =2.
3/4, 1 CC = 2.5
1 1 1/2 = 3.
1 3/4, 2 = 3.5
2 1/4, 2 1/2 = 4
2 3/4, 3 = kitten
here a few explains

Head shot = 2. scale
Pistol whip =3. scale
Trip wire = 4.5 scale

Pulmonary Impact

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Posted by: Taobella.6597

Taobella.6597

Now this not suggest more power creep i just curious on other thief view.

What if Pulmonary Impact was a aoe? an could hit up to 5 players.

i think it would improve thief team fighting. allowing them to be a team support with out having to commit to running right in to fray of everyone cleave of death.

when people are down ....

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Posted by: Taobella.6597

Taobella.6597

sounds like a bug your hp bar is shared based on your real HP bar so if you have 4x downstate status your hp bar in downstate is like 1000hp at most lol

Swap Revealed Training with Leeching Venoms

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Posted by: Taobella.6597

Taobella.6597

i am fine with change buffing damage in a def line is good idea for thief. as shadow art is right now honestly no reason to run it.

when people are down ....

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Posted by: Taobella.6597

Taobella.6597

each time a player goes down if you achieve it every sub 60 seconds they lose 25% of there total HP bar. so if you down them 4 times there hp bar go to 0.

Question on Improvisation

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Posted by: Taobella.6597

Taobella.6597

i am 70% sure it does not count elite trait line unless it equipped. i ran a quick test with trait line turn off i always get 1 of the 5 reset i ran test 8 times seem to work.

Ventari compared to shout elementalist

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Posted by: Taobella.6597

Taobella.6597

i can upload some video if you want my rev can press move tablet + 7 heal my allies for 11k hp i run 2k healing power 155.5% out going healing if everything popped

[Bug] Ventari's Will

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Posted by: Taobella.6597

Taobella.6597

all the healing scale on wiki for healing are guessed.

What's the counterplay to this?

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Posted by: Taobella.6597

Taobella.6597

only way dire con thief loses if it over extend if you are playing ultimate cheese version of it with acrobatic line there is no build that deal with it. where thief does not have a chance to escape.

No longer invulnerable when downed in WvW

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Posted by: Taobella.6597

Taobella.6597

i be more happy if con carried over to downstate personally.

Anet, pay attention to WvW ASAP

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Posted by: Taobella.6597

Taobella.6597

if numbers win tell me how yak is back in T1?

Thief Usefulness

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Posted by: Taobella.6597

Taobella.6597

best way to play thief in zerging if you really want to try be a team support is use choking gas to control position placement of other team zerg. means you should most likly go with a venom share build.

Yet another reveal...

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Posted by: Taobella.6597

Taobella.6597

if you roam at end of the day you have to accept that some build will just hard counter you no reason anet need to balance around 1v1.

Thief Usefulness

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Posted by: Taobella.6597

Taobella.6597

main reason you will not find a thief in zerging is because almost all there core def mech are hard counter to wards.

basically if you want to zerg with a thief you only do it up to about 25v25 anything past that thief just cant make impactful move until the fight is completely one sided.

What's the counterplay to this?

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Posted by: Taobella.6597

Taobella.6597

you misplay at start of the fight you need to clear confusion before any other action.

just be happy he did not open with double needle trap though that basically free win vs any class lol.

Should Impact Strike Chain be buffed?

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Posted by: Taobella.6597

Taobella.6597

only buff i would like to see is the chain does not break when you cast another skill that deal dmg(beside dodge)

WvW events with Anet staff members [Idea]

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Posted by: Taobella.6597

Taobella.6597

well it not that you do not see dev that they do not have to display there anet tag all the time they have option to turn it off.

Time to stop rallying off guard deaths

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Posted by: Taobella.6597

Taobella.6597

this sounds more like a L2P complaint more then anything else.

WvW events with Anet staff members [Idea]

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Posted by: Taobella.6597

Taobella.6597

i mean few week ago in yak we had 4 dev playing with us on reset xD

[Video] D/P Outnumbered Roaming Commentary

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Posted by: Taobella.6597

Taobella.6597

at 6 37 reason your stomp did not work is i assume you play with “allow skill retargeting” game tried to use the stomp on Mesmer since you retargeted at last second.

What if we get a new map...

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Posted by: Taobella.6597

Taobella.6597

Full underwater map DO IT UP ANET !

Ventari's Teachings: Act with wisdom

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Posted by: Taobella.6597

Taobella.6597

i love tablet i may not be perfect but it probably most fun healing class in gw2 xD

Ventari's Teachings: Act with wisdom

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Posted by: Taobella.6597

Taobella.6597

few week a go i did a 4v4 as a tablet healer they achive 0 dmg to my allies for a 3 minute fight in WvW was kinda silly xD.

Tired of Stealth

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Posted by: Taobella.6597

Taobella.6597

D/D death blossom spam isn’t a “real” build. Try something like s/d or s/p (with out bound)

As for the exploit? What do you mean?

https://youtu.be/DMWfupJesJY
This is the exploit.
I can’t tell you how to do it since I don’t even know I’m exploiting.

ETA: And for the naysayers: This is four leaps – I just can’t get my mouse to the stealth icon fast enough. Try to copy exactly what I did (isn’t that hard – remember; I’m a noob) and have a friend watching that icon.

ETA² And what I predicted has happened: I’m now being pestered per PM that this aren’t full leaps and that I’m exploiting the camera. Yeah well thanks for proving me right – could we now retract from playing Kindergarten, please?

ETA³: Still not full leaps, no?
https://youtu.be/4c0XQOLxRmw

Thanks jana i did not know you could precast in to black powder to speed up the heart seeker rate by .25 of a second to get enough time to finish the 4th heart seeker. and that is not exploit at all.

Tired of Stealth

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Posted by: Taobella.6597

Taobella.6597

i would be more scared of a deck out head shot thief then stealth thief any day of the week lol.

Tired of Stealth

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Posted by: Taobella.6597

Taobella.6597

Alright, but the camera has always been around and I told you that even with full leaps it’s possible to stack 4 times – so I have no idea what’s an exploit and what should be fixed if everything is already working like intended.

I would like to see you post a video of stacking it 4 times with full HS leaps without manipulating the camera, as it stands right now it’s not possible, it can stack at the very most 3 times due to the amount of travel time HS takes for full 450 range. The exploit is manipulating the camera so you never leave the BP circle and can stack it 4+ times

Edited screwed up on the travel distance

you can do it 5 with out camera glitching if you do triple dodge double heart seeker.

How to counter zerg melee charges?

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Posted by: Taobella.6597

Taobella.6597

the way you deal with it now is with a lot of Mesmer doping mass nul field is most effective way to deal with meta. but hopefully that meta will die with balance patch lol

Buggy CnD

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Posted by: Taobella.6597

Taobella.6597

you are probably honestly just standing to close when you CnD it making it seem like the game is bugging out.

Buggy CnD

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Posted by: Taobella.6597

Taobella.6597

if you want to CnD 1 target you can do it with out targeting same with back stab only time you need targeting is if you are using something that require targeting. if you want i make you a mini video showing it ?

Buggy CnD

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Posted by: Taobella.6597

Taobella.6597

i can tell you that i personally have almost every assist option turn off in the game simply do to having no control over them.

the link show option of what i run i do not know if it will help you but i used it for last 4 years

http://i.imgur.com/j0hEblG.jpg

yearly check in

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Posted by: Taobella.6597

Taobella.6597

there some fun WvW builds if that what you are asking

Buggy CnD

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Posted by: Taobella.6597

Taobella.6597

i tried using action cam my personal view on it is it horrible everything about it make me frustrated but probably because i played 4 years with out it lol.

Legendary/ascended siege suggestion.

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Posted by: Taobella.6597

Taobella.6597

i am fine with cosmetic of legendary siege as in option to change how siege look when it drop like Winter-Day siege, Halloween siege and Guild siege.

But there should be no stat improvement just simply a skin over.

Buggy CnD

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Posted by: Taobella.6597

Taobella.6597

yeah but skill 2 on dagger is heart seeker so if you are within 450 range of a player auto target go oh you wanted to hit that dude so it take you toward it but some time you use heart seeker simply to move around and auto target will not allow you to do that.

Buggy CnD

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Posted by: Taobella.6597

Taobella.6597

if you use a leap skill near player auto target it leap toward the target over leaping you away can cause annoying problems.

Buggy CnD

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Posted by: Taobella.6597

Taobella.6597

honestly you do not need to target anything on a melee weapon(for any class) because they use a neutral Z axis so regardless of camera angle you play at your skill always achieve max range they can cast at.

major down side to using auto targeting is you lose all control over where your hero.

so then it would come down to you just need to be fast enough to click on your target if you want to steal on them or use a skill that require targeting.

Buggy CnD

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Posted by: Taobella.6597

Taobella.6597

whats probably happening is your auto target is procing your holding run butten the target is at -90 degree angle of angle your thief is directly facing causing the skill instantly cancel itself.

i have not played with auto targeting turn on for 3 years but i can tell you with it turn off it working perfectly fine.

Score system (suggestion)

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Posted by: Taobella.6597

Taobella.6597

i like the mech of stomping player getting rewarded for it it hard to do in zerg fights idea was more to premote roamer to have stronger value in WvW

Score system (suggestion)

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Posted by: Taobella.6597

Taobella.6597

Current system is

Camp = 5
Tower = 10
Keep = 25
Castle = 35

Bloodlust = +1 point each stomp player

i would like it be changed to

Camp T1 = 5 point camp T2 = 10 point
tower T1 = 10 point T2 = 15 point T3 = 20 +1 each stomp player
Keep = T1 = 20 point T2 = 35 point T3 = 50 +1 each stomp player
Castle = T1 45 points T2 = 50 points +1 each player stomp T3 = 55 +3 each stomp player

Blood lust = +1 point each stomp player

This would improve the reason to defend well making open field fighting more worth wile.

Idea to remedy the stealth attack cooldown

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Posted by: Taobella.6597

Taobella.6597

pretty sure it was to nerf double stealth proc from short bow with rendering strike. other weapon set just got short end of the stick with it lol.

Best setup - WvW/PvP

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Posted by: Taobella.6597

Taobella.6597

@Taobella
Shame on you.
Thats the silliest build ever! If you cant Play a real thief then go pve.

No skills!!!!!!!!!!!!!!

As long as it’s effective and he likes the play style, I think it’s ok. It would be more skilled with a shortbow build though, if that even exists :p

to be honest i normally just play in short bow most people do not live long enough to even make it to D/D lol

Best setup - WvW/PvP

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Posted by: Taobella.6597

Taobella.6597

this is my d/d build needle trap is enough to kill most people with out bothering to waste int on them.

http://gw2skills.net/editor/?vZAQNAoYVn0MBtNhdmCmOBkmiFZCzbL0G+Qa7ppQAYeDGCLhA-TFyCQBFU9nKq8DAHCAUqEEZPAAhs/wxODA1TfQAAEgZWml5MDMexLexLexzMn5Mn5MnZpAgYsF-w

lvl 80 food/utiliity on the provisioner

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Posted by: Taobella.6597

Taobella.6597

i consume 50 food an hour i am pretty sure market not going to miss my gold XD maybe it will miss it for a day or two XD not long term

Weapon set to best learn class

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Posted by: Taobella.6597

Taobella.6597

just go s/p combo is 3 dodge 3 dodge 3 dodge win game XD

[Question] thief advanced tricks ?

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Posted by: Taobella.6597

Taobella.6597

I jump/Flanking Strike so that I do the half moon spin up in the air instead of on flat ground so that objects or terrain wont hold me up, but it can send you off a high place if you’re not careful.

Interesting, that’s one trick I can’t really pull of consistently. How do you do this?

It’s not reliable enough even when you get used to the timing but it’s a little easier with my keybinds, I have skill 3 on Left Ctrl so that I can lean my bottom left palm on it because I don’t like lifting my hands and fingers too much and soft press that plus spacebar jump at the same time. It’s sort of the same way you might jump+core spec dodge to clear a small curb or rock which you might do by pressing spacebar+V at the same time. I only use it in tight fights with topography that would hold me still so I don’t melt in a zerg vs zerg or something.

Between combat lag and the way skills can queue up or cancel it can’t be spammed, I wouldn’t bank on it, it’s more of a “what else do I have anyway” thing.

I see, seems like it’s just a general issue with it not being too reliable then. Cheers!

Just be aware if you use Air mech it add to after cast animation if you try to combo it with a second Chain air move you have to wait longer then you would if you directly cast it on the ground. Main reason you would use Air mech skill would be to use it with heart seeker or a some kinda leap mech it change arc type Most noticeable in Fiery GS on ele with there spin to win move.

Something i really love to see changed

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Posted by: Taobella.6597

Taobella.6597

Old way to stop cata was to use Omega / golem dome effect to disable ranged shot from seige i thought it was balanced myself because golem had to be within range of other zerg dps to pop there bubble so it only prolong the capture by quite some time.

1 person controlling 2 shield gens normal one and a superior one it offer you 98% up time on dome effect making it nearly impossible to get threw with a cata regardless of number.

(edited by Taobella.6597)