Showing Posts For The one to Rule.2593:

The raids need an easy "story mode"

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

Well IF they were to do an easy mode, probably the easiest way would be to just remove the enrage timer. Or at least I think it would be the easiest because how hard can it be to remove the timer (rhetorical question)?

Enrage timers are easy to beat if your team has practised their DPS rotations like they’re supposed to.

The problem is still people screwing up mechanics.

I know. It was more of a way to quiet those that actually think the enrage timer matters when most of the fails are because they fail the mechanics.

It obviously does matter, just perhaps not in the way people expect it to. Its not like they have no function.

The only people who think the timers are even a problem are those that either don’t raid or go with utter newbies who don’t know the encounters. The timer is not why people fail 99% of the time

Raids dont need an easy mode

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

Just so you know (because you don’t seem to understand the difference), “I don’t need an easy raid mode” is not the same as “raids don’t need an easy mode”.

I understand, it’s already casual enough, doesn’t need to be press 1 to win

Raids dont need an easy mode

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

Since casuals like me can already easily get the armor.

Are we happy with the ascended gear change?

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

Ascended is the (atm at least) final gear tier.

Atm?

A-t-kittening-m?

I’m staring down the barrel of trying to level leatherworking and then craft ascended armor for my main, at ruinous expense. The idea that all that work could be undone with the addition of another tier is incredibly disheartening.

anet has stated it will always be the best gear in the game. dont worry.

Actually no, they haven’t. They were very careful to avoid any definite statements. There’s likely much more loopholes existing in their promises now than there were when they introduced ascended.
It doesn’t seem they plan to introduce any new tier anytime soon, but it doesn’t mean they won’t change their mind later. They certainly did change their minds on many other things.

Remember, that they said once that the best tier should be easy to obtain, and yet they are now changing ascended to be more and more of a grind. They changed their mind on it.
Nothing is safe.

Actually they have. and on multiple occasions. just because you’re salty about recent changes doesn’t make you right.

Are we happy with the ascended gear change?

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

Ascended is the (atm at least) final gear tier.

Atm?

A-t-kittening-m?

I’m staring down the barrel of trying to level leatherworking and then craft ascended armor for my main, at ruinous expense. The idea that all that work could be undone with the addition of another tier is incredibly disheartening.

anet has stated it will always be the best gear in the game. dont worry.

Are we happy with the ascended gear change?

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

I only crafted 1 out of my eight sets of asc. The change doesn’t really affect me much as I only really get my armor off raids and t4 fractal drops. I just got a drop yesterday in fractals so I don’t think the rates have changed.

Fractal versions of the Raids?

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

I’d be fine with 5 man versions of each with no LI awarded.

A message from a concerned GW2 player

in Guild Wars 2 Discussion

Posted by: The one to Rule.2593

The one to Rule.2593

First off, Nothing in the entire game is gated in this post. Not Hot’s story, not living world, not raids, not pvp, not wvw, the only thing you briefly mentioned that actually is gated behind gear and AR is fractals, yet you didn’t complain about them, why?

Second, I and most others I know who are very casual have soloed their entire way through HOT, including the final end instance as well as new living story content in full berserker gear. If you are having difficulty like this it’s probably you. The only group I’ve ever needed in HOT was for the modern loop achievement.

Third, you label all raiders as toxic , failing to see the irony in it, then go on to complain about how challenging content isn’t for you. Great, but I and many others find the game too easy so raids were a challenge meant for us, now that it’s on farm, we want more . Not everyone is into pushing themselves and that’s okay, but stop calling people who enjoy it toxic when you’ve never raided

(edited by The one to Rule.2593)

Your opinion about today´s update

in Guild Wars 2 Discussion

Posted by: The one to Rule.2593

The one to Rule.2593

Good gods…. why not just delete the Elementalist class from the game if this is going to be your approach devs… Then again its what we have come to expect from you. Over the top nerfs and no real reasoning at all behind it.

Hamfisted? Yeah that’s one way to put it. I would have used the word idiotic personally.

This patch fixed nothing at all and only created more problems while addressing none.

0/10 complete failure.

Yet ele is still top dps class… it needed the Nerf.

Crystalline Heart (Deimos)

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

I got mine in downstate so..

Mirror Comp Untouched FYI

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

Yep, they failed yet again, what else is new

Alacrity fixes nothing

in Revenant

Posted by: The one to Rule.2593

The one to Rule.2593

It won’t be used over a Mesmer in high end content. Ever. People will stick to mirror comp it seems…sigh…

It was never going to replace Mesmer; Quickness is too good.
It will never replace Druid either because GotL, Spotter, and Spirits are too good.

Ventari Revenant is kinda in the middle.

Exactly why this fixes nothing

Alacrity fixes nothing

in Revenant

Posted by: The one to Rule.2593

The one to Rule.2593

It won’t be used over a Mesmer in high end content. Ever. People will stick to mirror comp it seems…sigh…

Chronomancer's alacrity no longer unique...

in Mesmer

Posted by: The one to Rule.2593

The one to Rule.2593

As a rev main the change won’t affect you guys since we can’t pump out perms quickness, Mesmer’s are still fine

Alacrity fixes nothing

in Revenant

Posted by: The one to Rule.2593

The one to Rule.2593

When Mesmer can pump out 100% alacrity and quickness, did you guys think this would change anything?

Who is excited for the inevitable nerfs?

in Revenant

Posted by: The one to Rule.2593

The one to Rule.2593

When you’re such a kitten online that all you do is insult people you don’t know, you might consider stepping outside awhile.

Who is excited for the inevitable nerfs?

in Revenant

Posted by: The one to Rule.2593

The one to Rule.2593

I wonder what will get gutted this time, infused light? Evade frames? Jalis hammers? Precision strike for the 50th time? The suspense is so exciting!

So if the Legendary Armor will be released...

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

No you’ll have to repair

With new raid out, increase magnetite cap pls

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

Meh 150 is enough TBH and we really need less currencies, not more

Necro nerfs incoming

in Necromancer

Posted by: The one to Rule.2593

The one to Rule.2593

We just deleted lich form all together cuz no one uses it now -anet

Is Revenant really that bad?

in Revenant

Posted by: The one to Rule.2593

The one to Rule.2593

In before precision strike Nerf as well as removing evade frames from unrelenting assault as well as might generated from the skill

Necro nerfs incoming

in Necromancer

Posted by: The one to Rule.2593

The one to Rule.2593

Cuz “balance” patch, what do you guys think will get nerfed this time?

Keep Casuals and Raiders Separate

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

There’s room for everyone in raids.

What needs to happen is following:

The players that prefer meta only members need to respect the groups that say “any welcome” and not try to force them to go meta or get upset when things don’t go smoothly if they’re PUGing with a “any welcome” group.

The players who don’t want to follow the meta for whatever reason need to respect the groups that say meta only and not join them and lie about it.

And since “any welcome” would accept meta builds, if there’s any confusion assume meta only and ask if you’re not if it’s alright if you run X.

Both groups need to respect each other.

Ignore dirtbeard all his posts are complaints about raids despite him not able to kill one boss.

Let’s clarify something, I have no problems with Raids.

I used to raid very frequently in WoW before there ever was a Raid Finder, in Rift I stopped being hardcore so much and basically just did Raid Rifts since quite frankly the real world responsibilities from work and being married kind of makes being part of a static raid group something for 20 something year olds. single people, or frankly people that don’t like their families and put raiding first.

With that said a lot of the SMART MMO studios made Tiered Raiding for their aging demographic that have to put things like real life first, so that can still have a taste of something that they used to enjoy.

I also enjoy the fact that most MMOs have a place for all of their classes in the End Game, granted they might not be part of Progression Tier but hey for lower Tiered Raids any class is usually welcome; hell even Rift figured that out recently.

Now I don’t like raiding in this game because of shoddy class balancing that makes Eltist Jerks banish whole classes and 90% of builds from Raiding.

It is archaic, if you go to MMO blogs like Massively even the writers in the articles comments sections are mocking the way things are run in this game by the Devs and the Community.

I support Raids, I just don’t support anything that’s a haphazard mess held together with Duct Tape while having every one enamored with it claiming it’s a Lamborghini.

You have no problem with raids…right… your personal obligations have nothing to do with raiding and it’s no ones fault but your own that you have them. I work full time and can still find a few hours to spend in game. It’s not the raid teams job to accommodate everyone, least of all you.

Keep Casuals and Raiders Separate

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

As Somone else who also trains people in raids, I don’t expect people to know the fight right off the bat, but I do expect them to bring the right tools for the job and not waste everyone’s time, this includes meta builds and exotic gear. If you won’t show willingness to adapt to benefit everyone, I don’t want to train you

Keep Casuals and Raiders Separate

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

There’s room for everyone in raids.

What needs to happen is following:

The players that prefer meta only members need to respect the groups that say “any welcome” and not try to force them to go meta or get upset when things don’t go smoothly if they’re PUGing with a “any welcome” group.

The players who don’t want to follow the meta for whatever reason need to respect the groups that say meta only and not join them and lie about it.

And since “any welcome” would accept meta builds, if there’s any confusion assume meta only and ask if you’re not if it’s alright if you run X.

Both groups need to respect each other.

Ignore dirtbeard all his posts are complaints about raids despite him not able to kill one boss.

Skill Balance Coming

in Guild Wars 2 Discussion

Posted by: The one to Rule.2593

The one to Rule.2593

Cool, can you fix necromancer and revenant so they don’t suck anymore?

My story on transitioning to raids

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

As a regular raider, I also think vale Guardian is a more advanced boss. Sure it’s the one that we all banged our heads against when we started, but escort, and wing 4 Are so much better as introductory raids. When I killed VG finally, it had taken me three weeks to get that first kill. And another month or so for gorseval. Now I can one shot almost all raid encounters. The thing people don’t understand about raids, is that you have to take time to learn bosses, and you have to be willing to fail. With each failure you get better, you learn what not to do. So don’t expect to go in and get it in a few hours, or even a few days, but stick with it and you’ll get there.

I think VG is a great starter. It requires decent DPS but not as much as some other bosses so there’s room for not having perfect rotations or to make a few mistakes while still not letting you clear it with carrion longbow warriors or rabid greatsword necros. It teaches you the importance of positioning in the second and third phase since bad positioning can lead to a green circle spawning in a charged section. And it teaches you to deal with multiple mechanics at the same time as you have to deal with greens spawning, dodging blues, controlling seekers, and breaking his breakbar. Sometimes all at once. And the best part is, unless you’re running with a very good group that is capable of 6 manning it or something, everyone has to do their part. No one can just sit back, put out mediocre dps, fail mechanics and get carried. No one gets a carry, no one gets a free pass, everyone has to do their part.

But at the same time it’s also forgiving. Missing a green doesn’t necessarily mean everyone dies, you take a lot of damage sure, but people in down state can be brought up and the druid can heal you up. Getting caught in a blue is bad but you can heal yourself and run back to the group. Usually if you fail it’s because of multiple missed mechanics, and not just one.

I think if you have a group capable of killing VG, you have a group that can kill any raid boss with enough refinement in their execution of the things you learn at VG.

While I do agree with you, I think starting on a boss like this right off the bat is what discouraged a lot of non raiders. But you do make some good points, if you can handle g you can handle most bosses. The only ones I struggled a lot with after VG were sabetha and Matthias

Is lying about LI worth it?

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

Do what you gotta do, but tell people if you’re new to a boss so they know

My story on transitioning to raids

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

As a regular raider, I also think vale Guardian is a more advanced boss. Sure it’s the one that we all banged our heads against when we started, but escort, and wing 4 Are so much better as introductory raids. When I killed VG finally, it had taken me three weeks to get that first kill. And another month or so for gorseval. Now I can one shot almost all raid encounters. The thing people don’t understand about raids, is that you have to take time to learn bosses, and you have to be willing to fail. With each failure you get better, you learn what not to do. So don’t expect to go in and get it in a few hours, or even a few days, but stick with it and you’ll get there.

Is Revenant really that bad?

in Revenant

Posted by: The one to Rule.2593

The one to Rule.2593

Yes, rev is really that bad

The difficulty of the Bastion of the Penitent

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

I haven’t tried the new raid, but if this thread is to be believed, it is considerably easier than the other 3 wings and this literally makes no sense.

The problem here is that the progression of difficulty is completely backwards! What Anet should do is re-tune all raids. The “first” wing (spirit vale) should be made considerably easier allowing groups to enter with full exotic gear and remove rage timers. The second raid wing should be harder and be manageable with a few ascended pieces (which should drop from wing 1) and the third wing should require full ascended and be harder than wing 2. The newest raid should be insanely harder than wing 3 and require really high coordination to finish. Furthermore, add a reason to finish the hardest raid like a chance of legendary drops (or something).

This idea of progression is a win win for everyone. Those that burn through the first 3 wings now have a new harder challenge “not for everyone but super elites.” In the mean time, this would allow the original raids to be more accessible to a wider audience and might even remove the required meta min max crap that’s been forced upon the raiding community (at least at the lower level raids).

It would open begginning raids but close off higher raids, while this makes sense, you are vastly over estimating the guild wars 2 community’s skill level. once it gets hard they will just stop and cry that they cant press 1 to win

Wing 4 Collect Heart Bug

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

thats not a bug, that’s because they haven’t finished the legendary armor after like 2 years so u still cant get it

I am hyped, but as a bit of a lore hound..

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

honestly who cares, if people want to experience hard content, then spend some time learning it. they don’t deserve the missed out story if they won’t put in effort

Aquatic Raids.....(what~~)

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

no….just…no

Does anet actually play their game?

in Necromancer

Posted by: The one to Rule.2593

The one to Rule.2593

Because their balance team is a joke. Buff guardian for the last 2 seasons while nerfing anything that could possibly stand a chance at hard countering them.

Guardians right now are literal cancer. It’s like celestial ele all over again but with more dps.

How is necro supposed to keep up? we can’t land any hits, all our skills have long cast times, we have no active defenses, and reaper shroud melts like butter when anyone so much as looks at you.

On top of that, anet trying to force their preference on how classes are played is killing any interest in this game. Give people the tools and let them decide.

And lets not forget the lich form pve nerf. still silent about their crap changes hoping it just gets swept under the rug.

"Scourge" feature wishlist

in Necromancer

Posted by: The one to Rule.2593

The one to Rule.2593

why does it have to be shroud? if that’s the limit of your imagination, I find that saddening. Necro’s can be so much more if they are given a fundamentally different F skill mechanic, which in regards to elite specs isn’t a far fetched idea. Shroud is the main reason we don’t have active defenses. It’s a poor reason due to how fast shroud just melts when anything looks in your direction.

Changing the f skill to something other than another shroud is the first step to helping fix necro’s problems.

What’s the point of a class once you remove it’s defining mechanic?

it won’t remove anything, it will add other options, which the elite specs were designed to do

You do know that it is a contradiction when you say it wont remove anything but at the same time you say the following

Honestly I want shroud to be done away with and gone.

or in other words “I want shroud be removed”?

You will most likely dont like it but the chances are pretty high that all our future elite specs will have a shroud of some sorts. Also elite specs arent designed to remove class mechanics (which our shroud clearly is) but give them some twist.

So if you shroud want to be gone, you best hope is that Anet for some reason decides to complely rework necro. While i cannot say that wont happen i would say the probability of something like that happening is pretty low.

oh stop nitpicking. what i meant, is that i’m not advocating to remove shroud from current elite specs. just that the next elite gets a new f skill, because i love necro as a class, but i hate shroud, shroud has always held the class back. im not even sure why you are arguing so much as this post is a feature wishlist and we all want something different.

The only problem with that would be how would Shroud traits effect the new elite spec? So many traits would be wasted with the lack of shroud on the new spec.

hmmm yes i suppose you’re right there. i guess they could tweak them to work with the spec but that’d probably take too much work

"Scourge" feature wishlist

in Necromancer

Posted by: The one to Rule.2593

The one to Rule.2593

why does it have to be shroud? if that’s the limit of your imagination, I find that saddening. Necro’s can be so much more if they are given a fundamentally different F skill mechanic, which in regards to elite specs isn’t a far fetched idea. Shroud is the main reason we don’t have active defenses. It’s a poor reason due to how fast shroud just melts when anything looks in your direction.

Changing the f skill to something other than another shroud is the first step to helping fix necro’s problems.

What’s the point of a class once you remove it’s defining mechanic?

it won’t remove anything, it will add other options, which the elite specs were designed to do

You do know that it is a contradiction when you say it wont remove anything but at the same time you say the following

Honestly I want shroud to be done away with and gone.

or in other words “I want shroud be removed”?

You will most likely dont like it but the chances are pretty high that all our future elite specs will have a shroud of some sorts. Also elite specs arent designed to remove class mechanics (which our shroud clearly is) but give them some twist.

So if you shroud want to be gone, you best hope is that Anet for some reason decides to complely rework necro. While i cannot say that wont happen i would say the probability of something like that happening is pretty low.

oh stop nitpicking. what i meant, is that i’m not advocating to remove shroud from current elite specs. just that the next elite gets a new f skill, because i love necro as a class, but i hate shroud, shroud has always held the class back. im not even sure why you are arguing so much as this post is a feature wishlist and we all want something different.

"Scourge" feature wishlist

in Necromancer

Posted by: The one to Rule.2593

The one to Rule.2593

why does it have to be shroud? if that’s the limit of your imagination, I find that saddening. Necro’s can be so much more if they are given a fundamentally different F skill mechanic, which in regards to elite specs isn’t a far fetched idea. Shroud is the main reason we don’t have active defenses. It’s a poor reason due to how fast shroud just melts when anything looks in your direction.

Changing the f skill to something other than another shroud is the first step to helping fix necro’s problems.

What’s the point of a class once you remove it’s defining mechanic?

it won’t remove anything, it will add other options, which the elite specs were designed to do

"Scourge" feature wishlist

in Necromancer

Posted by: The one to Rule.2593

The one to Rule.2593

Honestly I want shroud to be done away with and gone. I want active defenses like every other class. I want blocks or invulns, I wan’t something that allows this class to grow, not be held back at every turn by it’s clunky f skills

Well sorry to disappoint you then but shroud is part of the necro and i highly doubt that will ever change even on an elite spec.

Also i dont think shroud is even a reason at all not to give necros a block or invuln frame. The reason we dont have them is because Anet doesnt want us to have them. For example you could easily put a block skill on greatsword and that wouldnt make reaper op. Just rework death spiral to work similar to Duelist’s Preparation, also a block for x sec and on a succesful block switch it to death spiral (should be a weaker version of it though).

why does it have to be shroud? if that’s the limit of your imagination, I find that saddening. Necro’s can be so much more if they are given a fundamentally different F skill mechanic, which in regards to elite specs isn’t a far fetched idea. Shroud is the main reason we don’t have active defenses. It’s a poor reason due to how fast shroud just melts when anything looks in your direction.

Changing the f skill to something other than another shroud is the first step to helping fix necro’s problems.

"Scourge" feature wishlist

in Necromancer

Posted by: The one to Rule.2593

The one to Rule.2593

Honestly I want shroud to be done away with and gone. I want active defenses like every other class. I want blocks or invulns, I wan’t something that allows this class to grow, not be held back at every turn by it’s clunky f skills

Was the Octo-patch a prelude to more?

in Necromancer

Posted by: The one to Rule.2593

The one to Rule.2593

don’t get your hopes up

Ele Meta has been curbed

in Elementalist

Posted by: The one to Rule.2593

The one to Rule.2593

u really complaining about a broken 80k burn skill?

Raid Diversity is now Dead

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

RIP rev, necro and mesmer. 2015-2016 a year of not being complete garbage for once.

Well ironically mesmers will be even MORE in demand because you will now need 2 per raid! Most groups won’t want to give up the quickness. So as someone said, this patch basically made bringing a rev pointless.

I doubt we’ll even bring 1, if one is bad now, why would we bring 2, dps will be too low.

You’re not bringing mes for their personal dps. You’re bringing them for their buffs, alacrity, quickness, boon share and invuls. Hence why they will always be needed. Now that they have been nerfed, the demand and need for those things has not gone away, people will now need TWO mesmers to cover what one used to be able to do.

Not only does this take up a space of another dps, it will also be a pain in lfg to get 2 mes. It’s like back to the old GW1 days – lf monk waits.

obviously, what i mean is you lose a dps spot to provide the same buffs as before, therefore overall partywide dps is lower

Not rly, you’re swapping one support for another. You hardly even notice it (except if you’re a rev main I guess).

I’m a rev main, and im salty AF

Raid Diversity is now Dead

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

RIP rev, necro and mesmer. 2015-2016 a year of not being complete garbage for once.

Well ironically mesmers will be even MORE in demand because you will now need 2 per raid! Most groups won’t want to give up the quickness. So as someone said, this patch basically made bringing a rev pointless.

I doubt we’ll even bring 1, if one is bad now, why would we bring 2, dps will be too low.

You’re not bringing mes for their personal dps. You’re bringing them for their buffs, alacrity, quickness, boon share and invuls. Hence why they will always be needed. Now that they have been nerfed, the demand and need for those things has not gone away, people will now need TWO mesmers to cover what one used to be able to do.

Not only does this take up a space of another dps, it will also be a pain in lfg to get 2 mes. It’s like back to the old GW1 days – lf monk waits.

obviously, what i mean is you lose a dps spot to provide the same buffs as before, therefore overall partywide dps is lower

Raid Diversity is now Dead

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

RIP rev, necro and mesmer. 2015-2016 a year of not being complete garbage for once.

Well ironically mesmers will be even MORE in demand because you will now need 2 per raid! Most groups won’t want to give up the quickness. So as someone said, this patch basically made bringing a rev pointless.

I doubt we’ll even bring 1, if one is bad now, why would we bring 2, dps will be too low.

Raid Diversity is now Dead

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

RIP rev, necro and mesmer. 2015-2016 a year of not being complete garbage for once.

Lich Form changes are horrible

in Necromancer

Posted by: The one to Rule.2593

The one to Rule.2593

Rip condi dps

(edited by The one to Rule.2593)

Pay your respect...Rip Condi Necro....

in Necromancer

Posted by: The one to Rule.2593

The one to Rule.2593

I’ll get the shovels…

Raids are too competitive..

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

i just think he’s hilarious. doesnt know boss mechanics and complains when he is kicked claiming to be experienced lol. that and he literally doesn’t listen to anyone and just keeps thinking hes the best thing since sliced bread

Raids are too competitive..

in Fractals, Dungeons & Raids

Posted by: The one to Rule.2593

The one to Rule.2593

as many others have said, if you do not know the mechanics, especially green bombs at sabetha, you are not experienced.