Rev: Ascended Heavy Armor stat choice?
in Guild Wars 2: Heart of Thorns
Posted by: The one to Rule.2593
in Guild Wars 2: Heart of Thorns
Posted by: The one to Rule.2593
berserker.
Are you seriously complaining? Guardians are getting shafted and rangers are getting the druid as an elite spec meaning they will be wanted in the new meta without a doubt, guardians are getting default ranger as an elite spec… No one is going to take a dragonhunter over druid for raids.
O utside of you know guardian still is the best support class in the game. No one comes close to the amount of projectile hate that guardian can administer. Furthermore, Dragonhunter adds a lot of PvP offensive to the class, will it be PvE amazing? no but guardian already is amazing in PvE as support and will have a place in raids as nothing matches it.
PFFFFFFFFFFFFFFFFFFFTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
I main guardian lol, I know what I’m talking about
Reflects are useless in raids, and revenent can reflect them more often since it has a 12 second cooldown and not 40, plus revenant provides permanent teamwide protection, swiftness, and fury. Plus can generate their own might. Also carries traits that give everyone an extra 150 ferocity.
Revenant support is superior in nearly every way to guardians.
FYI, Herald cannot maintain those boons on a party because of energy regeneration. They get 5 energy regen per second, so maintaining Protection alone will mean they cannot use weapon skills except AA once they get low on energy. Consider that Guard can accomplish this with a Hammer and still be able to use all other utility skills and weapons skills on CD, Herald cannot do that. Herald also needs to camp the Dragon Stance to do it.
Anyway, if you don’t like guard or DH, nobody is forcing you to play it. It’s hardly a “sinking ship” like you keep spouting throughout the forums. DH got love for its traps, something Rangers have been trying to get for 3 years. Many Rangers don’t like Druid either, who cares? Play something else, don’t get emotionally attached.
Actually revenant can have permanant 2 boons at a time and still regenerate energy. you regen at +5 per sec where facets are only -2 this means you can have permanent protection and fury at all times.
Are you seriously complaining? Guardians are getting shafted and rangers are getting the druid as an elite spec meaning they will be wanted in the new meta without a doubt, guardians are getting default ranger as an elite spec… No one is going to take a dragonhunter over druid for raids.
O utside of you know guardian still is the best support class in the game. No one comes close to the amount of projectile hate that guardian can administer. Furthermore, Dragonhunter adds a lot of PvP offensive to the class, will it be PvE amazing? no but guardian already is amazing in PvE as support and will have a place in raids as nothing matches it.
PFFFFFFFFFFFFFFFFFFFTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
I main guardian lol, I know what I’m talking about
Reflects are useless in raids, and revenent can reflect them more often since it has a 12 second cooldown and not 40, plus revenant provides permanent teamwide protection, swiftness, and fury. Plus can generate their own might. Also carries traits that give everyone an extra 150 ferocity.
Revenant support is superior in nearly every way to guardians.
Obviously you don’t know your class well enough. Shield of the Avenger, Wall of Reflection , Protector’s Strike, Zealot’s Defense, Shield of Wrath, Sanctuary, and with Dragon Hunter will have Shield of Courage.
Oh guardian has access to all this without having to use a skill that limit its ability to do damage like revenant, protective solace drains -8 a second, while it has a 5 second cool down, regenerating energy will take a while and limit their ability to use other skills.
Yeah, I’m pretty sure I know my class, I’ve only been playing it for 3 years now. Guardian is a sinking ship and I for one, won’t be on it when it goes under. Sanctuary is complete garbage in almost any pve setting, Zealots defense is a skill thats not even used because it’s not meta. protectors strike is mildy useful but again, pales in comparisen to revs perma protection as is. Sheild of wrath is useful only to yourself and offers no party utility, Wall of reflection and sheild of the avenger so far are the only two you’ve listed of any real value to a party, which again, projectile reflect isn’t that useful in raids and rev can pull off just as well while doing far more dps than guardian and increasing overall team dps and survivability.
You obviously need to learn your class better, I have ran with and have ran as a guardian to for over 1000 hours, and all these skills are great in the right situation. Are they always perfect? No, but the fact is, they are the best projectile hate class in the game currently and will continue to be so come post launch and will still be vital to PvE groups success in fractals and raids. You won’t have a group without at least one guardian.
Guardian got a much needed aspect of their game in Dragon Hunter, will it make it meta dps in PvE? No, but it will buff up their sPvP, which they have slipped a lot recently in. In WvW guardian will still be required, right now most front line groups need 2 guardians per group because guardians are the best form of stability and will continue to be so come post HoT.
What’s amusing to me, is that because i strongly disagree with you, all you can say is “learn your class” We’ve been over this. I know my class and I’m being honest about it’s strengths and weaknesses. You are right, they are great at projectile blocking/reflecting, but this isn’t a mechanic that’s useful in raids, there’s so much aoe spam there that aegis is barely useful. The only area guardians will excell in still is fractals.
The thing is now, they are not the best at support, they aren’t the best at anything other than projectile hate. Which again, is useless for raids. They are decent at most things but excell at nothing, they are just going to be pushed into the same niche that necromancer has been in for years.
Traps have never been useful skills, the only use they will see on DH is in pvp so what’s the point in complaining that guardians are getting something that Will hardly be used anyway, when rangers are getting one of the best elite specs?
in Guild Wars 2: Heart of Thorns
Posted by: The one to Rule.2593
You mean 80% of guardians aren’t planning on switching anyway since dragonhunter is complete crap and doesn’t address any of the issues guardian has been wanting fixed for years?
I would hope it didn’t.
Problems with the core class should be fixed in the core class.
Yeah, but they havent been. So was hoping for some of the issues to be fixed with elite spec as it’s really the only chance we’ll ever get with fixing the inherent issues.
Are you seriously complaining? Guardians are getting shafted and rangers are getting the druid as an elite spec meaning they will be wanted in the new meta without a doubt, guardians are getting default ranger as an elite spec… No one is going to take a dragonhunter over druid for raids.
O utside of you know guardian still is the best support class in the game. No one comes close to the amount of projectile hate that guardian can administer. Furthermore, Dragonhunter adds a lot of PvP offensive to the class, will it be PvE amazing? no but guardian already is amazing in PvE as support and will have a place in raids as nothing matches it.
PFFFFFFFFFFFFFFFFFFFTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
I main guardian lol, I know what I’m talking about
Reflects are useless in raids, and revenent can reflect them more often since it has a 12 second cooldown and not 40, plus revenant provides permanent teamwide protection, swiftness, and fury. Plus can generate their own might. Also carries traits that give everyone an extra 150 ferocity.
Revenant support is superior in nearly every way to guardians.
Obviously you don’t know your class well enough. Shield of the Avenger, Wall of Reflection , Protector’s Strike, Zealot’s Defense, Shield of Wrath, Sanctuary, and with Dragon Hunter will have Shield of Courage.
Oh guardian has access to all this without having to use a skill that limit its ability to do damage like revenant, protective solace drains -8 a second, while it has a 5 second cool down, regenerating energy will take a while and limit their ability to use other skills.
Yeah, I’m pretty sure I know my class, I’ve only been playing it for 3 years now. Guardian is a sinking ship and I for one, won’t be on it when it goes under. Sanctuary is complete garbage in almost any pve setting, Zealots defense is a skill thats not even used because it’s not meta. protectors strike is mildy useful but again, pales in comparisen to revs perma protection as is. Sheild of wrath is useful only to yourself and offers no party utility, Wall of reflection and sheild of the avenger so far are the only two you’ve listed of any real value to a party, which again, projectile reflect isn’t that useful in raids and rev can pull off just as well while doing far more dps than guardian and increasing overall team dps and survivability.
Are you seriously complaining? Guardians are getting shafted and rangers are getting the druid as an elite spec meaning they will be wanted in the new meta without a doubt, guardians are getting default ranger as an elite spec… No one is going to take a dragonhunter over druid for raids.
O utside of you know guardian still is the best support class in the game. No one comes close to the amount of projectile hate that guardian can administer. Furthermore, Dragonhunter adds a lot of PvP offensive to the class, will it be PvE amazing? no but guardian already is amazing in PvE as support and will have a place in raids as nothing matches it.
PFFFFFFFFFFFFFFFFFFFTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
I main guardian lol, I know what I’m talking about
Reflects are useless in raids, and revenent can reflect them more often since it has a 12 second cooldown and not 40, plus revenant provides permanent teamwide protection, swiftness, and fury. Plus can generate their own might. Also carries traits that give everyone an extra 150 ferocity.
Revenant support is superior in nearly every way to guardians.
in Guild Wars 2: Heart of Thorns
Posted by: The one to Rule.2593
I think it’s such a niche thing it’s probably not even considered at all.
in Guild Wars 2: Heart of Thorns
Posted by: The one to Rule.2593
You mean 80% of guardians aren’t planning on switching anyway since dragonhunter is complete crap and doesn’t address any of the issues guardian has been wanting fixed for years?
No there is no option and the price is fair considering no monthly fees for this game.
Yea…..that seems fair….(sarcasm)
Yes, it’s time to reroll. No reason to stay on this sinking ship
Are you seriously complaining? Guardians are getting shafted and rangers are getting the druid as an elite spec meaning they will be wanted in the new meta without a doubt, guardians are getting default ranger as an elite spec… No one is going to take a dragonhunter over druid for raids.
Depends on what you play, If engineer, sinister, if pretty much anything else, berserker.
For raids I’m guessing something like this.
1. 3 Revenant(herald)
2. 2 Sinsiter engineer
3. Chronomancer
4. 2 PS warriors
5. 2 Druid
in Guild Wars 2: Heart of Thorns
Posted by: The one to Rule.2593
it’s bs
in Guild Wars 2: Heart of Thorns
Posted by: The one to Rule.2593
For raids I’m guessing something like this.
1. 3 Revenant(herald)
2. 2 Sinsiter engineer
3. Chronomancer
4. 2 PS warriors
5. 2 Druid
maybe you should have waited to see what was going to be involved….
in Guild Wars 2: Heart of Thorns
Posted by: The one to Rule.2593
Idk, I absolutely loved the axe, kind of hated the pistol and didnt care much about nevermore
switching to rev.
Either way, you picked out one small section of that to complain about, which wasn’t even the point of my comment.
actually it is pre stacking might that’s important as well, it helps with the initial burst of damage before the Ps warrior is able to build up 25 stacks of might, It’s used this way for speed clears all the time.
5 heralds duh
This grind will be boring. If you are interested in playing challenging games for fun, then HOT will not be the right game for you. You need to play an online RTS or FPS games for fun and truly challenging encounters, or wait to see what the next generation of MMORPGs will be like. Too bad that Anet gave up their manifesto of GW2, which had the potential to be a fun game without being grindy. These days I normally play GW2 for its pvp aspects only.
L00000L did you just say FPS games were challenging?
I doubt it, they would have mentioned it, but I was also kind of hoping since i didn’t have money to preorder until after BWE3
Yet guardians still waiting for the same auto attack fix…..and spirit weapons fix…
You mean you guys are staying on your guards when rev is out?
I have 18 character slots, so I can have two Guardian’s and two Revenants. Not a huge deal.
but you could delete them and have 4 revs and still be better off.
If you are going for condi builds, guardian is not great and there are other professions that can do it much better. (Mesmer/engineer/necromancer, hell even ranger.) Guradians really only get access to burn, and while it’s a powerful condi, it’s not great if it’s the ONLY one we get.
Actually Guardian is the third best condition profession in PvE right now. Engineer and Ranger are best, but most other profession are below. It’s mostly because it’s the only three profession with enough burning. Bleeding profession like warrior, mesmer, necromancer, etc. They are all behind because of how much more powerful burning is versus bleeding. But in the end, the engineer is just too powerful compare to any other profession in condition and will probably the only one worth it in raid.
As for gear. Beserker is the only safe choice. We’ll need to see what the raids will look like and what will be the composition of your group to see if other gear will be necessary or if they give us new stats and new way to get older stats.
They don’t only get access to bleeds either. I can’t speak for mesmer or ranger, but necro’s get just about every condition imaginable.
You mean you guys are staying on your guards when rev is out?
Yeah I was thinking sword/axe most of the time, sheild for when i need blocks for harder fights. I know staff 5 is insanely powerful though.
I do agree there hasn’t been enough endgame content in gw2 for a long time, most of the living world feels like a bad fanfic that you can blow through in an hour. So i can ttoally relate, that’s why I ran dungeons for so long, because I wanted something to do
in Guild Wars 2: Heart of Thorns
Posted by: The one to Rule.2593
you aren’t paying monthly fee’s this is how they make up for it, the price isnt even that bad considering what you would have paid in fees by now
in Guild Wars 2: Heart of Thorns
Posted by: The one to Rule.2593
i dont think it will become easier, even if it does, there’s still 2 other sets u can make, tbh id ago with ascended armor before a legendary, I did twilight before my armor and regretted doing it first
Yeah, I was afraid of this…
The only “problem” with this is that having to choose between Halloween stuff and working on unlocking elite specs is a bit of a bummer.
thats half the reason is bothers me, the other is that I want to stick to 2-3 professions at first, but I want to be able to test them you know. Now I have to PVE for who knows how long just to be able to use it… I hope this is some kind of typo
.
Yeah you mean you actually have to PLAY the game?!?!?! GASP!!!!!!
If you are going for condi builds, guardian is not great and there are other professions that can do it much better. (Mesmer/engineer/necromancer, hell even ranger.) Guradians really only get access to burn, and while it’s a powerful condi, it’s not great if it’s the ONLY one we get.
Some people don’t realize that there are things money doesn’t buy lol
Yeah, lets throw a fit about the least mobile class not being mobile lmfao
There’s more to being good than successfully completing a path and there’s really to way to measure it as it would be vastly different depending on the class. Guardians need to time reflects and blocks well and stability for the team in some areas, warriors need banners and ps build most of the time, Ele’s need to be able to prestack might before fights, thieves need to stealth for long skips, mesmers for reflects, so same as guardian. rangers need to use spotter and frost spirit as well as the right pets and then sometimes pets on passive.
There are multiple factors to consider here.
Idk, staff 5 looks pretty good for dps but i know what you mean it seems like 2 of the skills on it at least aren’t that great but…yeah
whatever the highest dps rotation is going to be.
I was thinking of going pure melee and having a hammer as backup, since i hardly find myself in situations where i absolutely need a ranged weapon.
Cuz I love the class that much
So you think you’ll really switch then? Or will you go back after a week?
Cause I wonder myself if I’ll go back (to ele) as its just psychological in nature to like what’s new and shiny but end up going back to old routines.
sometimes it is, sometimes it isn’t
I love my necro. hell, it’s a necro, love is pretty much all that keeps me there, I certainly don’t main it for damage.
but I remember also loving Scholar in FFXIV, and then Astrologian came out and I haven’t looked back since.
Revenant gives me the same feeling that AST gave me, the feeling that it is “the class I should always have mained if it was released at launch”
it’s the same reason I like Druid in WoW and AST in FFXIV: the ability to respec and have a completely different playstyle at a moments notice, druids through their shapeshifts, AST through their barrier and regen stances, and Revenant through Legends.
you know, now I think about it, I wonder what it is about that type of “gear shift” class and a “spatial” theme? druids in WoW have a celestial theme and in lore have access to a parallel dimension, AST is literally a space wizard fortune teller, and Rev uses the mists, which is the tyrian version of space and dimensions… (hell, GW2 druids also have a “gear shift” mechanic where they switch between healing and DPS stances, and they are based on space too…, and in Wildstar, Spellslingers main mechanic is the ability to enter a stance that alters their abilities, and THEY are spatial-themed too (they use the WS version of the mists, The Void))
now that I think about it, I can’t think of a single celestial or spatial themed class in any MMO without “and now for something completely different” as one of their main mechanics :/ even ESO has it with Sorcerers using their bound armor and weapons from the oblivion planes changing them from a spellcaster into a melee type
If you want spatial themed weapons just use the new legendary axe with nebula theme.
For me well, i just LOVE ritualist in gw1 more than 300h on it. I love revenant too even if it’s melee. But actually there are things i dislike and make me reconsider my choice. Mallyx and Jalis overtuned and very situational and Glint op (i don’t enjoy her, too much powerful, no energy management, can be tanky,support, dps…). Moreover i tend to not play really popular classes and revenant seems to be one of those. So i’m just waiting for see the changes on Jalis and Mallyx ( i want to have the choice of take every legend or duo legends, even without glint, and being viable, changing my playstyle). If they are not comming. Well maybe i’m going to Chronomancer. I finally found a really dapper skin for my charr mesmer so.
The chronomancer is also incredibly popular lol. I’m not going with rev because it’s popular, I’m going with rev because I only have heavy ascended armor and the other two heavy classes have never really felt…..Like me i guess, Necro is more my playstyle than anything but then everyone just talks smack if you go necro. Warrior is strong and offers amazing bonus party dps, but it’s rather boring, and doesn’t require much thought to play.
Rev feels like a mix of both guadian and necro, which are my two favorite classes, so I’m hoping I can feel at home with it.
(edited by The one to Rule.2593)
kal the fact that they are entirely different is why im asking, and to answer that, longbow on ranger is far better.
Yeah how dare they not recycle the same old content from like ten years ago
Because continuing old lore is recycling content right? Gee, they should get rid of the glint and forgotten lore then too I guess.
I’m all for getting rid of them both, lets move on to new things already.
Yes I have my stuff at 500, well not artificer but i can get it easily
First, let me start by saying that this is just my opinion, you don’t necessarily have to agree with me.
Alright, so since the announcement that liquid rewards(gold) were being nerved from dungeons to desensitize players from gold farming, I’ve had mixed feelings on the matter. On one hand, Yeah it really sucks that one of the easier and decently profitable ways to make money is disappearing, but on the other hand I think it’s what is healthier for the long term growth of the game.
Before I started running dungeons, making gold was something of a nightmare, I remember making multiple characters so I could go harvest orichalcum nodes and farming events on the cursed shore for materials. Never did I dream I would have enough money to make full ascended armor or craft my legendary weapon (twilight)
Once they added the extra gold to the dungeons that all changed, gold was so much easier to come by, and not just for me, for everyone, this meant that no one had to form nodes the way they did before, and no one had to farm events hoping for materials to sell. Inflation drastically changed the market, when I started I remember seeing twilight for like 1800g on the TP, now it’s well over 3000g.
I understand gold will probably be harder to come by (unless they keep silver wastes chest farming) but in my opinion, this mass inflation was never really healthy for the game. I’m grateful that i was able to get items I wanted because of it, I’m just not sure that I should have been allowed to in that way.
meh, guardian has been a sinking ship for awhile and I for one won’t be on it when it finally goes under, changing to rev main
Which do you think is better? I will likely run both as as a switch and just only use hammer when long range attacks are needed, but i’m just deciding which one i want to get ascended first i’m leaning more towards staff.
Berserker is the only thing you should be using on guardian, otherwise our dps is far too low.
in Guild Wars 2: Heart of Thorns
Posted by: The one to Rule.2593
You didn’t honestly think that the new legendaries would be given out like candy did you? it’s always been a grind and always will be
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