Showing Posts For TheMightyAltroll.3485:

Necro PvP

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

That is incredibly close to the bunker build I use, but it’s missing a couple of aspects that make it truly strong as a bunker.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

The state of Necromancer

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Oblivion, I’ve experimented with Necromancer builds considerably, and I’ve found viable high-level tPvP builds for every possible role: From bursting, to bunking, to tanking, to supporting, to roaming each one with different variations.

If you want to try out any of them, PM me. However, the bunker build is a bit of a secret.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

Necro PvP

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Once again, if don’t believe me, contact me ingame to see it. I’m not going to humor this nonsense any further. The build exists, and it’s solid.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

(edited by TheMightyAltroll.3485)

Necro PvP

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

I improved upon his design at his request. Point? Also, I have no recording software.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

Blaming having 2 thieves as "The Reason"

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Thieves are a total menace – if played right.

This.

A lot of players already hate the thief for “teh OPness”. When they lose matches, they need some scapegoat to be able to blame, and the thief (in spite of being so “OP”) fills that niche completely; our uses aren’t instantly apparent to a lot of other classes. Thieves are very strong in offensive situations, and, contrary to your post, actually, they can be fairly good at holding points.

Thieves are very strong when the opponents aren’t built to handle them. When they are built to handle them, Thieves become incredibly worthless. Thieves only have a couple of overpowered skills, once you get passed those, they’re very bad.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

The state of Necromancer

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

2 Charges, if traited, Actually.

But yes, I would like Leeching to scale with damage. 20% of the damage you inflict heals you.

So if I hit for 2k, I am healed for 400, plus any of the other leeching. So I could receive 700+ HP for such powerful hits. Sigil of Blood could be reworked to heal for 5% of your damage output.

And if I hit with a channeled attack such as Axe 2, and it hits for around 5k (Not hard to get) I would receive 1k HP just from the 20% Leech. Which is not OP at all, considering Rangers heal for more than that just from their kitten Regeneration.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

(edited by TheMightyAltroll.3485)

The state of Necromancer

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

I suggest they should revert Necromancer to Beta state, but keep most if not all of the buffs they’ve received since then.

Plus fix some of the glitches, and allow Leeching to scale with damage/healing.

That would make Necromancer strong again, but I doubt it would be anywhere near OP compared to the other classes.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

(edited by TheMightyAltroll.3485)

Necro PvP

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

As stated, don’t believe me, I’ll gladly demonstrate. I showed the build to someone last night from here.

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Post your Human!

in Human

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

My human female Necromancer.

Pretty… err…. shapely, imo.

Attachments:

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(edited by TheMightyAltroll.3485)

Necro PvP

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

I help new players learn Necromancer by actually helping/teaching them ingame. I’ve helped numerous people learn Necromancer. Necromancer is the only class that I do not charge Gems/Gold to teach.

As for the build, if you want to see it in action, contact me ingame. I will however tell you what the build focuses on, protection (Significant uptime of protection often nearing 60 seconds), blindness (Strongest condition in the game), and deathshroud (Constant building of Deathshroud to buffer cooldowns)

If you can replicate it from those 3 basic ideas, then you should be fine. It’s not a complicated build, but once again, I don’t share it with many people based upon the original player’s fears.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

(edited by TheMightyAltroll.3485)

Necro PvP

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

The build I have is just as effective as a Bunker Guardian, if not better. However, I was not the original developer of the build, simply a modifier/improver. The original developer asked me not to post it for the fear of it being nerfed if it ever became the meta.

I assure you, such a thing is possible with Necromancer, if you do not believe me, then I would gladly demonstrate it in a tournament.

The reason why everyone thinks Necromancer is bad is because they don’t theorycraft enough, that and the popular Necromancers are generally sub-par players that lack imagination with Necromancer. I know several players ingame that don’t post on the forums and are superior to 90% of the Necros worshiped on these forums. Stay away from meta builds, experiment, come up with your own. I formed my opinion of Necromancer based upon my 36+ Necro builds that I developed or helped develop. I even developed a completely different play style from most players.

We’re not bad, we have our problems, but we are definitely not bad. That is why I get so frustrated when I see Necro teams failing to utilize the class properly and lose because of it.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

(edited by TheMightyAltroll.3485)

Professional All-Necro team

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

I’m in NA, anyone that wants to contact me can PM me for my Skype info, and whisper me ingame at any time. This goes if you want Necro practice, build advice, or set up a tourney. For the moment, I think I’ll keep the Necro team under the radar.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

Questions on "Lick Wounds" for Devs

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Rangers with dual DPS pets can burst living opponents with back-to-back F2 pet skills while downed (6-8k burst from the first pet, another 6-8k burst from second pet). If the ranger went with the CC pet route, they have the potential to interrupt the opponent’s stomp enough times to easily gain access to Lick Wounds (fear, knockdown, #2 daze, swap pets, fear, knockdown). In a team fight situation, this makes it much easier for allies to assist the downed ranger.

Lol!

Omg, rofl!

This post right here is so full of fail I don’t even know where to begin. Yeah zone, we can all see you’re frustrated to tears with your whining posts. Keep’em coming, it’s amusing as hell to read.

Thanks for posting stuff like this, it sure made my day!

“fear, knockdown, #2 daze, swap pets, fear, knockdown” – LOL! God, my stomach hurts after reading your posts!

I’m glad you find facts to be amusing. I do this all the time on my Ranger.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

Questions on "Lick Wounds" for Devs

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Also, while you’re at it, fix all of the other 500 problems with PvP/WvW please.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

Professional Professions.

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Anyone that still would like to do this: Post a thread in your respective professions

Each player that wishes to participate, send me a private message on these forums indicating what class you are wishing to participate for, and if you want to coach, or play.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

Necro PvP

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

1). Lack of Mobility in a highly mobile fight

True.

2). Lack of Stability for stomps unless specced into our second worst trait tree.

True.

3). Lack of boon access and a horribly healing ratio making them pointless bunkers.

False. While we have a lack of boons like other classes, we can make incredibly sturdy bunkers, without Minions.

4). Engineers have better condition damage, and better CC with stuns, and dazes and confusion.

They do not have better condition damage. Rest is true, but they have to spec for it.

5). Fear is the worst possible CC currently because it has a really short uptime and a really long downtime.

False. Fear is incredibly strong when used properly, and it is only amplified in group fights. Granted it is short duration, and has a ridiculous CD, it is still very useful.

6). Every class carries two condition removals at least including aoe (Guardians and Ele’s have a ton). Which means you may get a fear off, but a shout will clear it.

True… but we have the tools to outlast the condition removal. If they spec for that much condition removal, outside of Thief/Ranger, they will end up losing damage, or opening themselves up for severe damage (Corrupt Boon)

7). Zero ability to burst

Blatantly false. We have some of the strongest bursting in the game, which is only amplified when players are forced to stand on point with us.

8). No ability to disengage and brake off (the only class who can do this)

You already made that point. I’m glad that we lack the ability to run, but in order to make up for this, we need stronger offensive capability.

9). Death Shroud while amazing is completely inadequate to handle Burst as it takes a long time to build up and a second to be gone. You can’t be healed in it, and you can be knocked out of it by any knockdown and ele’s, mesmer’s, guardians, and Warriors all carry knockdowns.

True, it isn’t good at handling burst and shouldn’t be used as such. It is meant to be flashed in and out of.

10) They have to be baby sat constantly by at least one class with a knockdown which means one of your roamers can’t roam.

Blatantly false. Necromancers do not need to be baby sat at all.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

(edited by TheMightyAltroll.3485)

Professional All-Necro team

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

The dark cult of Gibbly worshipers do not want Necromancers to be represented properly. They have too much fun losing.

Guess I’ll just continue my Necromancer practices under the radar as usual.

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Professional All-Necro team

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

We lost badly to the Mesmers using every spec, so I don’t see where that point is trying to go, especially when minions was our least terrible showing.

Engineers was a for-fun consolation game. No one was taking it seriously, and we didn’t lose because of our minion builds, we lost because Voz consistently face tanked multiple of our players.

Its called an AoE limit. If a Mesmer shatters, and there are 35 enemy targets in the area, he only has a 1/7 chance of hitting an actual person. It was a valid strategy to attempt, and players with a hell of a lot more experience in PvP than anyone on the team backed it.

Voz did his kitten job as a BUNKER! Do you understand what a Bunker is supposed to do Bhawb?

AoE limit. Right, then what happens when your Minions are gone? Your primary source of damage, and primary source of survivability? Mesmer shatters are not instant, and they are all different. You’re expecting ALL of the damage to be mitigated to your pets, which is absolute nonsense.

That is a terrible strategy, and a bad excuse for a terrible strategy. If you had stronger condition builds, plague signet, and epidemic mixed with SOLID coordination, you would have melted the Mesmers. Leaving bursting roamers to capture the runners.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

(edited by TheMightyAltroll.3485)

Professional All-Necro team

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Gibbly didn’t force any build on us until the last game of the Mesmer game, when we were losing, terribly I might add. People were complaining incessantly that they couldn’t do anything to counter it, so he gave a very valid strategy to avoid the damage. And one person was adamant about not using a minion build and lo and behold he wasn’t forced into using one.

I like the mention of Treb btw, considering my minion build and Reedju’s great roaming were the sole reasons we didn’t lose every single game we played on Khylo. Or did you miss out the part where the enemy team realized treb was their only chance, and commit four members of their team to stop two of us from taking out treb (which, thanks to my minions, still failed).

It was not a “valid” strategy, it was an bad strategy. You don’t go to Pets to mitigate AoE damage, it’s nonsensical. You lost badly to the Engineers using those Minion builds. You also lost badly to the Mesmers using those builds. Exactly why do you keep calling this a success?

What is your success again? I don’t see you ranked anywhere? Oh darn. :/ LOL

There is a player that has been inactive for ages highly ranked in the Leaderboards.

What is your point?

I don’t think Gibbly is a good coach. I think he is an awful coach. I do not want him on my team. Do you have a problem with that?

I even told him NOT to use the Minion builds and he reassured me it would work. Which it didn’t. Not even close.

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Professional All-Necro team

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Gibbly didn’t force any build on us until the last game of the Mesmer game, when we were losing, terribly I might add. People were complaining incessantly that they couldn’t do anything to counter it, so he gave a very valid strategy to avoid the damage. And one person was adamant about not using a minion build and lo and behold he wasn’t forced into using one.

I like the mention of Treb btw, considering my minion build and Reedju’s great roaming were the sole reasons we didn’t lose every single game we played on Khylo. Or did you miss out the part where the enemy team realized treb was their only chance, and commit four members of their team to stop two of us from taking out treb (which, thanks to my minions, still failed).

It was not a “valid” strategy, it was an bad strategy. You don’t go to Pets to mitigate AoE damage, it’s nonsensical. You lost badly to the Engineers using those Minion builds. You also lost badly to the Mesmers using those builds. Exactly why do you keep calling this a success? I see alot of bias involving Gibbly, and I know for a fact he did nothing for the teams. Flesh Golem is good against Trebuchet, yes, I agree. That’s it.

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Professional All-Necro team

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Possibly because I know players that participated in the tournament, and that was their first hand account. I also know for a fact that Gibbly caused us to lose the Warrior match based on his ‘amazing’ strategy to not fight on point. Why did the Necromancers lose to the Engineers and myself? Because he forced minion builds on the team. Against Engineers. Whom have grenades. On a map with a Trebuchet.

I’m not positive why people are blindly defending him, but he did nothing for the team. Other coaches were amazing. Gibbly was not. He may be a great player, but he certainly is not a good coach.

I don’t have to "blinded"ly defend him because it is evident in stream even on your own builds you aren’t all there and I know if he forced it on you then you wouldn’t be running scepter/horn (o.O) and other builds that make no sense and have no viability in a tournament. If you say he forced that down your throat then I’d find it most amusing because neither he nor any other Necro in the competitive scene runs half the stuff you guys managed to string together. (For good reason.) Him merely giving you a point of view on a spec to mitigate damage I hardly believe is forcing anything on you.

Quiet honestly I’ve read your posts before you don’t like losing and you pin blame on others for your inabilities to play the profession. You belittle your own teammates for their opinions and assert yours over theirs which again in all honesty is funny since you have no background or experience.

Those who live in glass houses shouldn’t throw stones.

I wasn’t in the bloody Necro team. I was on the Engineer team. I have no idea who you seem to think I am, but I have never been on a streamed Necromancer team, if I was, you would see me use effective builds. You obviously have no idea what you’re talking about.

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Professional Professions.

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

I agree with Arganthium completely. I have an entire team filled out for Necromancers.

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Professional All-Necro team

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Possibly because I know players that participated in the tournament, and that was their first hand account. I also know for a fact that Gibbly caused us to lose the Warrior match based on his ‘amazing’ strategy to not fight on point. Why did the Necromancers lose to the Engineers and myself? Because he forced minion builds on the team. Against Engineers. Whom have grenades. On a map with a Trebuchet.

I’m not positive why people are blindly defending him, but he did nothing for the team. Other coaches were amazing. Gibbly was not. He may be a great player, but he certainly is not a good coach.

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Professional All-Necro team

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

I think we would do fine without Gibbly’s amazing Condition Minion build that he forces on people. That didn’t work. At all.

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Professional Professions.

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

For the 10th time, as someone stated before, I understand the matchups, the Round Robin style tournament would eliminate that problem. Granted it would take much longer to find the grand champion.

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Professional All-Necro team

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Gibbly wasn’t even remotely responsible for our good performance in the latest SoAC, that was entirely Reedju’s actions. Reedju was the one giving orders and coaching. NOT Gibbly.

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Professional Professions.

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Let me guess, you picked Gibbly. Right?

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Professional Professions.

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

I don’t like duels, they mean nothing and are irritatingly based upon matchups. I am GMT -7.

If you would like to contact me, PM me for my Skype information

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Professional All-Thief Team

in Thief

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Any volunteers would be wonderful. Again, if you have your doubts as to if you’re good enough to apply, remember, I plan to have alot of practice time for every team.

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Professional Professions.

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

It depends, when I have all the teams sorted out I shall determine the date and time based on everyone’s feelings. I hope to get at the VERY least 1 week of practice before hand.

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Professional Professions.

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

I don’t like 1v1s. But sure, start recruiting and find a coach for your team, Stealth.

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Professional All-Necro team

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

As I stated in sPvP forums, I am planning on bringing together a team for each class that plays on a very high level, for this, I need some Necromancers

“Team name

  • Kravick.4906
  • Reedju
  • Player 3
  • Player 4
  • Player 5
  • Coach

I’m planning this to be an over-time thing, giving everyone time to practice and train. So no rush."

Any volunteers/recommendations?

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

(edited by TheMightyAltroll.3485)

Professional Professions.

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

You might be able to coach then, Arganthium. Try to organize a team on the Thief forums, and whisper me ingame if you want to discuss it.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

Professional Professions.

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

I stated “Very few” Bhawb. Regardless at this point I wouldn’t put Gibbly in any team of mine.

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Do Life Siphons Builds Really Not Work?

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

That is incredibly false Bhawb. I seem to notice alot of bias towards minions in all of your posts…

Vampiric builds will offer just as much survivability and damage as a Minion build will, infact it’s probably a safer choice as you don’t have to rely on things that are very easily killed. The point of a Tank is damage mitigation, which Siphoning does effectively. When built properly, you can mitigate burning, and a few stacks of bleeds at 1200 condition damage using Dagger 2. Which no other class can do. Granted PvP Siphon builds are a little harder to work with because the best thing for it “Knight’s Gear” ends up being changed around kittenedly, so we get high HP, instead of high Toughness, which doesn’t synergize well with siphoning.

Full Ascended Knight’s Gear in PvE/WvW with Vampiric Runes with a Necromancer siphon trait line becomes incredibly fearsome. If Leeching scaled with healing power, I’d imagine we’d be the best tanks in the game. At the moment, we’re somewhat sub-par.

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Do Life Siphons Builds Really Not Work?

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Vampiric builds are essentially tanks. They’re just as effective as Minionmancers when build properly. They are not as bursty as a glass cannon, and not as tough as a Bunker, they lie in the middle.

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Professional Professions.

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Not necessarily. Very few of those players you listed Eurantien would have experience in a team comprised entirely of their class. However I wouldn’t mind seeing some well-known names appear in the tournament. The question is, would they want to?

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Professional Professions.

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

The issue is that some classes are naturally better vs other classes and with balance not all classes are created equal to begin with. SOAC was fine because it was a friendly tournament that was based on fun. Trying to set up something serious is not going to work out as you think.

That’s why the Round Robin format was suggested. Besides, like any fighting game matchup chart, each class only has a few bad matchups. That means most of the fights will be determined through skill and strategy.

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Professional Professions.

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Bhawb, my point is that the SoAC Tourney was awful because no one took it seriously, except a couple of teams that absolutely dominated because it was ‘only for fun’

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Professional Professions.

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Alright, everyone that wants to start a team for this, post in your respected Profession forums, and recruit some players!

Send me a PM with the Roster in this format:
_____________
Team name

  • Player 1
  • Player 2
  • Player 3
  • Player 4
  • Player 5
    Coach Name

I’m planning this to be an over-time thing, giving everyone time to practice and train. So no rush.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

(edited by TheMightyAltroll.3485)

Professional Professions.

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Well, SoAC has been described as “for fun”. I’m looking at for competition. Round Robin format would probably be best. So again, if a bunch of people would like to see this happen, I’ll start trying to organize it.

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Asuras in pvp

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Personally I do find that Asura have a natural advantage of being hard to see in PvP than other classes.

But hey, not like Arenanet would ever remove them from PvP.

This game was designed from an artistic viewpoint, not a practical one.

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Necros' and their Zone of Control

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

I suppose that could come with our new DS skill.

Deathshroud 5 skill:

“Soul Bind”

  • Single Target
  • 25 second CD
  • Range 600

Activation: If the target leaves the Necromancer’s immediate area (600 Range) the target receives poison and chill with durations proportionate to the distance traveled over time. Duration before Chain Activation window closes: 15 seconds

Chain activation “Cursed Soul”: Crush the opponent based on how far they traveled since activation. Doing physical damage and AoE damage to those around them proportionate to distance from the Necromancer. Gaining life force and transferring 3 of your conditions to the opponent, and 3 of their boons to you.

I feel like that skill would be absolutely terrifying for any high-mobility classes. Which is fine by me.

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Professional Professions.

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Well, I do really want to see something like this happen. So if you guys want to see this happen too, help me by backing it, and posting here.

If you guys think that a prize would help the competitive side of it, or if you have any ideas, post them here.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

SOAC Revenge Tourney 2nd Place Finish!

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Congratz guys
Watched the whole thing live. I really liked your match against rangers on Kyhlo.

I didn’t watch the stream for the second bracket, but when I switched for the finale and saw what the match-up would be I thought “nooooo…. this might end really bad”

I totally agree with Bhawb and Kravick here. As a necro mesmers are the hardest class to play. If there’s a full team of them who also know they will be encountereing necros only, then there’s just very little you can do :/

@MightyTroll: I’m not saying that mesmers are op. I definitely disagree that they (or thieves) are “unbeatable if played correctly”.
Sometimes matching classes against each other creates a rock-paper-scissor effect.
Not only is this most prevalent in mesmer vs necro fights but gets amplified once there’s a whole team of mesmers who knows they’re up against necros.

I’m willing to say that Mesmers, Thieves, and Necromancers have the tools to be OP. It simply depends on the skillcap of each class as to how far you can make them OP. Necromancer has an incredibly high learning curve to become truly OP, often requiring inhuman skill to reach it. Mesmers and Thieves are easier to come close to that OP margin. They have all of the tools to dominate everyone.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

Professional Professions.

in PvP

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

I’m pondering getting together some extremely good players for single profession teams, assigning a coach, and letting them practice for extended periods of time before having each one record tournament matches, and eventually fight each other in a Soac style event. All for the purposes of competition, and study of one’s class. However, I would need backing and support from the community in this.

This would essentially be just like Soac, but with better players, more time to practice, and specifically for competition.

Do you guys think this is worth setting up?

I just thought of this because I was extremely disappointed how some classes were represented in the tourneys. I figure each class could use an extra shot at the top.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

SOAC Revenge Tourney 2nd Place Finish!

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Mesmers when played correctly are unbeatable, same thing goes for Thieves.

Necromancers have a much, MUCH higher skillcap to achieve that same effectiveness.

But beating the Mesmers was possible, you just had to have near-inhuman coordination. You can interrupt Shatters using Staff, and you could’ve easily used Plague Signet to send back the Mesmer conditions to a single target, and epidemic’d them all to death.

Again, that requires extreme coordination. Too bad you guys didn’t have enough time to practice.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

(edited by TheMightyAltroll.3485)

SOAC Revenge Tourney 2nd Place Finish!

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Atleast we did better. I’d argue that Avarice was the primary reason for that, though.

Could’ve won the whole thing :/

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

SOAC Revenge Tourney 2nd Place Finish!

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Every Necromancer I knew that was watching that was embarrassed by the Necromancer performance. I was hoping we could prove that we were good. No. We lost to WARRIORS. You didn’t even fight on point once. Iris was the only one fighting on point at any one time, or rather, the only one surviving.

Fun, or not. Pay to play, or not. We’re representing our class. Guardians and Warriors certainly did.

I hate being that ‘one’ guy to point out other people’s flaws, but that was downrite awful. Failure of strategy. Failure of communication. Failure of builds. None of you even focused on any single target.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

(edited by TheMightyAltroll.3485)

SOAC Revenge Tourney 2nd Place Finish!

in Necromancer

Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

I was fighting your team.

I was embarrassed.

I heard how your coach was coaching.

I was more embarrassed.

I watched how you fought Warriors.

I was incredibly embarrassed.

I watched how you LOST to Warriors.

I facedesked. I’m sorry Bhawb, that was awful.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.