Showing Posts For Tolmos.8395:

Our reactions to farming nerfs

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Tolmos.8395

RIP Plinx.

I miss Plinx farms

Why no /inspect ?

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Tolmos.8395

You assume my opinion is formed out of the void with no validity?

Yes.

Unless you can detail a situation where someone /inspected you, didn’t correspond with you as a result (so they inspected you and didn’t call you a noob for your gear), yet you still found it rude.

The only thing i can possibly imagine, would be from WoW, where it showed “Display target’s target.” So, if i targeted someone, and they have me targeted already, there is a possibility they may be inspecting me.

And usually, when someone says “agree to disagree” it really means “i’m done arguing with you.”

Do you ever stop and think about how silly you sound when you say stuff like this? I’m sure to you, in your head, everything you say is a valid and well thought out point that is peer reviewed (by you), scientifically proven (by you), and the only correct line of thought. Well, congratulations: that’s just like 90% of the rest of these forums. The difference is, most people don’t embarrass themselves by extending those delusions of grandeur past their own mind and onto the internet.

I’m being completely honest here: you would get taken a lot more seriously if you ever stopped and realized “my opinion is just that”.

And besides that, you’ll have tough competition in comparing MMO experience. Some of us having been playing graphical MMOs for 16 years (since 1997), and if you count text based MMOs that shoots farther up.

Forgive me if i have a background in research methodology.

I could say the same to you. Though your posts come off much more inflammatory, as in, you attack a people’s personalities, and not the ideas they’re trying to convey. If you want to debate properly you need to stop being so emotionally attached to the argument.

lmao. And your faux condescension doesn’t come off as inflammatory?

Outstanding.

I’ll say this- while I doubt you are… IF you talk the way you do because you are a troll, you are my hero. Hands down, you are doing a great job of coming across in the worst possible way while actually looking like you don’t mean it. But, I unfortunately I seriously doubt that.

One Tiny Problem With Cosmetic Rewards

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Tolmos.8395

There’s one tiny problem with Guild Wars 2’s cosmetic based reward system: I can’t see the cosmetics.

This post is divided into two parts; skip as necessary: the first is the role of cosmetic rewards, and the second discusses the problem of not being able to see these rewards.

The Importance of Cosmetics

One of the great pleasures of Guild Wars 2 is enjoying other players’ armor and weapon choices. This isn’t just a matter of eye-candy, however. This activity supports and reinforces at least (and there are more, of course) two key aspects of any good MMO:

  • Social cohesion:

Players spending time relating to each other by way of equipment choices helps foster a living community. As many know, the clothing you place on your character is a form of self-expression. As you learn about why someone chose to wear what they did, you learn something about the person behind the avatar.

It also works in reverse, as what you wear is an expression to the community about yourself.

  • Content Knowledge:

PowerDudez: hey man sweet armor! where did you get that

Eranitis The Bold: Hi, and thanks! It’s a combination of two dungeon sets. Let me link the pieces and explain…

These kinds of conversation help discover and run content. Even if the content isn’t pursued, the knowledge of that content will continue to be spread by word of mouth between friends or players, which I would argue is more meaningful than learning about it through a wiki or forum (not that these things are useless, of course).

The Problem

I run an above-average computer. (I actually replaced my processor just for this game.) In PvE I can run the game on the highest settings with little to no slowdown. That’s all fine and well—if I wanted to stare at pretty trees and rocks all day. The problem comes when there is a high number of players on the screen. In WvW, I absolutely must turn my graphics down. In fact, I need to turn the number of players and quality of player graphics down to their lowest settings to consistently play without lag.

What this means is that every epic siege and legendary battle is reduced to a series of nameplates trading AoE effects, with a handful of stocky, green-ish rendered players repeatedly hitting the air.

I’m concerned that the same scenario will occur in PvE once they get culling sorted out. What’s the point of being able to see everyone when all that will entail is a choice between a hundred nameplates and no graphical slowdown or a hundred rendered players and a cripplingly low FPS? I already lose the sense of a great army striding toward battle in WvW, equipped in their finest armor and weapons. I fear the same for great PvE battles.

If Anet doesn’t produce a good solution to the graphical problems related to cosmetic rewards, one of the critical, defining aspects of this MMO will be blunted and hampered, thus reducing the game’s enjoyability and longevity.

EVE has a similar issue. It has some of the most beautiful graphics I have ever seen in a game, especially an MMO… and most hardcore players will never see it. Instead, what they will see if an ultra zoomed-out view of tons of red and green boxes, because zooming in on your ship in a battle is a liability.

It is actually a reason I hate group pvp in that game and solo roam. I like to stare at my purty internet spaceship.

Our reactions to farming nerfs

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Posted by: Tolmos.8395

Tolmos.8395

I ll tell you I have no incentive to play as there is no new ascended gear or weapons and my toon is full equip, as the unbalance of drops the TP uncontrolled and without any re-sellable buying/selling design to avoid the marketters well, I am done until further changes. ty and have fun with rng and the obvious market abuse

If new gear is the only thing keeping you in this game, you definitely chose the wrong game. There are so many ladder climbing gear grind raid games out there… why did you choose the one that is specifically designed to NOT be like that?

Why no /inspect ?

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Posted by: Tolmos.8395

Tolmos.8395

You assume my opinion is formed out of the void with no validity?

Yes.

Unless you can detail a situation where someone /inspected you, didn’t correspond with you as a result (so they inspected you and didn’t call you a noob for your gear), yet you still found it rude.

The only thing i can possibly imagine, would be from WoW, where it showed “Display target’s target.” So, if i targeted someone, and they have me targeted already, there is a possibility they may be inspecting me.

And usually, when someone says “agree to disagree” it really means “i’m done arguing with you.”

Do you ever stop and think about how silly you sound when you say stuff like this? I’m sure to you, in your head, everything you say is a valid and well thought out point that is peer reviewed (by you), scientifically proven (by you), and the only correct line of thought. Well, congratulations: that’s just like 90% of the rest of these forums. The difference is, most people don’t embarrass themselves by extending those delusions of grandeur past their own mind and onto the internet.

I’m being completely honest here: you would get taken a lot more seriously if you ever stopped and realized “my opinion is just that”.

And besides that, you’ll have tough competition in comparing MMO experience. Some of us having been playing graphical MMOs for 16 years (since 1997), and if you count text based MMOs that shoots farther up.

Our reactions to farming nerfs

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Tolmos.8395

The latest case of “farming nerfs” was actually a bug fix. I’m aware of this because I was asked to help identify the issue. The area in question contained a spawn that was defined to have more creatures than spots for those creatures to spawn. So for example, 25 skelks spawning on 10 points. This is not intended. Not only does it just look absurd, it’s also leads to some extremely bizarre play conditions. This is one of those bugs that’s so buggy, the fact that our toolset even allowed this to happen is a bug. Another bug caused this bug. Bugception.

If we didn’t want players to be able to farm, we wouldn’t have put in the huge (and free) magic and gold find buffs for Southsun Cove. We wouldn’t drop loot from the giant mobs of creatures that appear in upscaled events. We certainly wouldn’t have put in chests that appear after events which cycle every 8 to 10 minutes. How quickly all of that content goes completely forgotten in the angered responses to a simple change to an area that was clearly bugged. :/

On farming in general, there’s a sweet spot that combines good loot with fun, engaging content. I think Southsun had that going for it, especially before certain aspects of the content were isolated as optimal. As someone who’s actively working on upcoming Living World releases, I’m aiming to find that sweet spot and hit it in a big way.

Whatever your current job is: quit doing it and become the company front man. I haven’t seen a reply this acceptable from a red poster in quite a while. I don’t necessarily agree with the points made in it, but I am happy to see the overall post, for sure.

Why no /inspect ?

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Posted by: Tolmos.8395

Tolmos.8395

agree to disagree if you’d like. But my opinion comes from extensive experience in games with /inspect, and i can honestly assure you that the inclusion of an /inspect function has never taken away from my enjoyment of the game.

That said, i also don’t care what other people think about me.

If i did care about what people may or may not be thinking about me, then i could see how it would bother me if people may or may not be looking at my gear…aka may or may not be making assumptions about my personality based on gear.

You assume my opinion is formed out of the void with no validity?

You assume I am crying every night because I didn’t get into someones all Zerker CoF1 run?

Welcome to the frustration I got to deal with yesterday. = D

Dyeable weapons?

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Tolmos.8395

This is something I would love, HOWEVER it is something that (if I understood correctly) is unlikely to affect older items, only new ones.

I had someone explain to me how dyable armor/weapons are done code/design wise, and it seems to me that if it wasn’t originally designed with that purpose that it would be VERY difficult to go back and change an item for it. :-\

That said, I hope future items have it done to them!

Gearing needs more flexibility

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Posted by: Tolmos.8395

Tolmos.8395

Heh be able to pick any 3 stats to put on an item.

Power
Power
Power

May the face melting begin =D

Pretty, but Practical--show us your armor!

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Tolmos.8395

Practical? I’m not sure but they win some internet.

+1 internets for each one of them

Why no /inspect ?

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Posted by: Tolmos.8395

Tolmos.8395

On the other hand, maybe you have simply failed to consider that, to someone that is not yourself, your argument may appear absurd?

That’s the case for almost everyone, but most people are socially adept enough to know to keep it in.

I’ve thought the entire “OMG I NEED /INSPECT” argument has been absurd since the first post, but I haven’t gone around dismissing everyone over it.

I’m singling you out here, but you aren’t at all the only person, nor is it limited only to people on the “I want /inspect” side. It’s like this entire forum has aspergers or something.

Why no /inspect ?

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Tolmos.8395

If a block feature with /inspect would be in place, what’s the difference then between that and pinging?

Path 1 (with /inspect and block)
Player A: Can you unblock /inspect so I can see your gears?
Player B: No.

Path 2 (status quo)
Player A: Can you ping your gear?
Player B: No

alternative if someone does allow it

Path 1
Player A: Can you unblock your /inspect so I can see your gear?
Player B: Sure. unblocks

Path 2
Player A: Can you ping your gear so I can see what you’re wearing?
Player B: Here you go. pings gear

If the only difference is convenience… well, that’s not really a good enough reason. Add further the fact that pinging gear only happens in cof1 and high level fractals, I see no need for it.

Because if you don’t want to be inspected, you don’t have to be. BUT if you do want to inspect, you can still narrow down your search by just treating those who don’t want to be inspected as if they don’t meet the criteria to get into your group.

It’s a semi-win/win. A compromise, basically. Both sides get something that they want, though neither side is entirely happy.

Why no /inspect ?

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Tolmos.8395

After 15 pages it looks like the community knows what it wants. Bring back pingable builds Anet! w00t!

Those were useful. Also being able to save builds and switch without having to go to an NPC to do it.

I don’t care that it costs me $$$ to respec. I care that I have to track down a trainer to do it >_>

Why there should be a dps meter

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Posted by: Tolmos.8395

Tolmos.8395

Pve Scrub.

Who even says scrub anymore?

The term you were looking for is “carebear” :-P

Why there should be a dps meter

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Tolmos.8395

One downside to DPS meters is that there are some classes that just can’t help it. Take the engineer- they have 1 build that kind of, sort of maybe if you are drunk and blind in one eye, resembles a DPS build. The rest are just support builds. Support isn’t just healing, but also boon buffing + condition cleansing + stunning + conditioning, etc. All of these are very unlikely to get their own meters, so some classes will simply be considered ineffective on the basis of these meters automatically.

This could cause a lot of problems for a lot of people.

That said, a PERSONAL dps meter is an outstanding idea. If you want to know your own DPS, then by all means you should see it. Hell, I’d love to see one just for build making.

Why no /inspect ?

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Tolmos.8395

I really don’t get it why it is so bad that you are being pushed to efficient builds. Most of the players/elitists won’t care if you have one trait “wrong” or bit “wrong” setup (like some defensive stats).

Your assuming this to be the goal of every player or even the absolute necessity for every player to achieve. I’m not say efficiency is bad, or undesirable, but I used to see this all the time in WoW/Rift/take your pick MMO. If you weren’t doing things as efficiently as possible you are looked at as crazy. But if you can get things done, and you are in a group of like minded people who cares what your build/gear are as long as you are enjoying yourself.

The solutions are already in game, force ping or no invite, and/or only group with like minded people. There every ones problems solved without an intrusive (and rude in my opinion) mechanic.

To give you an idea of what I speak, I only run with my guild. I run a Engineer with a Carrion FT build that outputs great damage. Is it the most damage I could squeeze out of it, no, but by the same token no one in my party ever has to rez me because I have over 26K health and know how to avoid the bad. I also know at least 3 of the other people in the group have none conventional builds, and we don’t wipe (regularly, there have been some moments where our over enjoyment lead to bad decisions)

If someone doesn’t are about efficiency and wants to run “creative” builds then why should I be pushed to play with him?
Also I don’t get it how is it intrusive if you can block all inspects?

As annoying of a poster/person as you are, and as much as I disagree with the need for /inspect, I agree with this post.

It’s not intrusive if I can block someone’s ability to /inspect me. And it isn’t fair for the “elitists” if they are forced to play with someone who doesn’t fit their playstyle.

I don’t want a mandatory /inspect because it would hurt my playstyle. But at the same time I have to respect that not having ANY /inspect would hurt the playstyle of others.

For the people against /inspect, an optional implementation of it would only hurt those who want to lie their way into a group that doesn’t want them. Why would you even want to do that? If a group doesn’t want you in it, why would you want to impose yourself upon them?

Yes, this feature would cause something of a rift in the population of the game. You’d be either in the “inspect enabled” or “inspect disabled” camp… but it can’t be helped. It would be a quality of life feature for players who play a specific way, and the number of those players might be pretty hefty. They deserve nice things just like the rest of us. Some of the stuff I’ve wanted in game came at the cost of annoyance for some other players… I have to accept that my turn will come, as well.

New backpiece and helmet

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Posted by: Tolmos.8395

Tolmos.8395

Considering how much everyone is liking the looks of these items… they will probably be in the lottery boxes

Why no /inspect ?

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Tolmos.8395

There are many many other functionality that has higher priority to me. A LFG tool for one (or GvG or GHs or etc. etc.)

Pretty much this. If they waste resources on a /inspect any time in the next 2 years it will show a massive a lack of vision on Anets part when it comes to priorities. There are so many things that are missing, so many bugs that need to be fixed and so much endgame content that needs to be added that this is really one of the extreme “bottom of the barrel” options. This should be up there with a DPS meter on priorities.

Why no /inspect ?

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Tolmos.8395

I’m noticing over the course of the last many pages a lot of names against inspect, and only one name posting for it.

With quality posts like yours, I’m not sure if you can count any of them.

lol You’re so clever. Weren’t you supposed to end that line with “bashwingaaaaa!” or something like that?

If I could give you a cookie for your efforts, I promise I would. >_>

Why there should be a dps meter

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Posted by: Tolmos.8395

Tolmos.8395

As long as the DPS meter is for the player alone, and not their party, I’m all for it.

The majority of my MMOing the past 7 years was in raiding MMOs, and I regularly played Tanks, Healers and Support. I played DPS maybe once or twice, but it was never for me. That said, if I was tanking or healing and someone starting kittening about another player’s DPS… I’d boot them from the group. Simple as that.

If you are in such a hurry that someone causing our group run to last an extra 5 minutes with their DPS is a huge problem for you, then I’ll be in such a hurry that your endless whining slowing us down an extra 5 minutes will be a huge problem for me.

Why no /inspect ?

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Posted by: Tolmos.8395

Tolmos.8395

I’m noticing over the course of the last many pages a lot of names against inspect, and only one name posting for it.

Dragon Ball Event

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Tolmos.8395

The story of carrot (Kakarot) , a Vegetable (Saiya-jin) from the planet Vegetable (Vegeta), whose arch nemesis is Prince Vegetable (Vegeta) of the planet Vegetable. His son, Rice , and his wife, Breasts (Chi chi), gather together with their band of friends to battle various evil villains, such as Carrot’s brother, Radish (Raditz), the Milk Force (Ginyu, play on gyunyu), the evil Broccoli (Brolly) from the planet Vegetable, and worst of all Bibidi’s son Babadi and his creation, Buu!

Yes… Dragonball Z was definitely one of a kind =D

Sweet abyss dye

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Tolmos.8395

Abyss Dye was the very first Dye I found in beta. Then it was the first Dye I found in Headstart. The Abyss was stalking me. ;o

Drop rates for them and also for the infinite mystery tonic potion thingies were much higher back then. On headstart weekend I walked away with a black dye, an abyss dye, adn one of those tonics. And at least 10-20 other people that weekend on chat linked that tonic as well.

Why no /inspect ?

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Posted by: Tolmos.8395

Tolmos.8395

That’s fine if you enjoy your build. My point was i will trust a sample size of [N = the community] over a sample size of [N = Tolmos.]

I just said that I don’t nee… nvm. We’ll leave it there.

dont say my claims are baseless when they are in-fact empirically driven.

/pats Of course they are.

Well, it’s also worth mentioning that there already IS /inspect in sPvP if your spectating…i mean that’s what started this whole thread. Be careful when you sPvP, someone might be creeping on your build!

And if winning WvW is contingent on your build…well, i could see why you would want to keep it a secret

So, yeah, i don’t think adding /inspect will realistically change anything for you.

I rarely SPVP. I’m too lazy to get my temple armor look for it and repulsed by the starting PvP armor. =D I don’t see /inspect affecting me there.

Bah we could do this all day. We should quit hijacking this thread.

We’ll just leave it at all of your posts are empirically driven,, scientifically proven and peer reviewed facts that cannot be disputed. Anyone who disagrees is alone in their disagreement- the silent majority agrees with you. Oh, and I’m an irrational tinfoil hat because I believe in competition.

BUT, despite our wacky and zaney differences, you have found it in your big, kind heart to be willing to reduce yourself to this irrational fools pitiful request that /inspect come with an opt out function for those of us who don’t want to partake.

That about sums it up. Now, I’ll return to my irrational wanderings, you return to your laboratory, and we’ll let the thread continue as it was before we arrived.

tl;dr- /inspect + opt out = acceptable enough for government work.

look man, don’t be bitter just because i brought real information and facts to a discussion.

You’re not crazy because you believe in competition, your crazy because you believe everyone is out to get you.

i have agreed that an opt-out is acceptable, and i assume this means you agree that it is also a compromise for irrational reasons.

lmao Of course you did. Empircal facts. We all get it. We’re all impressed

Yep, it’s a perfectly acceptable compromise for my irrational reasons. Now, I’ll go sit with the irrational football coaches, RTS players and other competitive tin foil hats and leave the floor to you perfectly rational casuals!

Though… just out of curiosity- do you lock your car doors? Don’t you think it’s an irrational fear that someone might open the door and take something out of it? I mean, anyone who thinks something like that might happen must think everyone is out to get them! So, you don’t lock your car doors… do you?

(edited by Tolmos.8395)

Why no /inspect ?

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Posted by: Tolmos.8395

Tolmos.8395

Maybe you can flag your character as “uninspectable” or something

That’s all I really want.

I’ll say this- I would only flag that on my Engineer. All of my alts would remain inspectable, since I don’t know the classes that well and don’t have the time to get to know them as well as my engineer. So I would definitely leave those characters available for all to see and critique what I am doing wrong with them.

Especially the elementalist…

Why no /inspect ?

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Posted by: Tolmos.8395

Tolmos.8395

That’s fine if you enjoy your build. My point was i will trust a sample size of [N = the community] over a sample size of [N = Tolmos.]

I just said that I don’t nee… nvm. We’ll leave it there.

dont say my claims are baseless when they are in-fact empirically driven.

/pats Of course they are.

Well, it’s also worth mentioning that there already IS /inspect in sPvP if your spectating…i mean that’s what started this whole thread. Be careful when you sPvP, someone might be creeping on your build!

And if winning WvW is contingent on your build…well, i could see why you would want to keep it a secret

So, yeah, i don’t think adding /inspect will realistically change anything for you.

I rarely SPVP. I’m too lazy to get my temple armor look for it and repulsed by the starting PvP armor. =D I don’t see /inspect affecting me there.

Bah we could do this all day. We should quit hijacking this thread.

We’ll just leave it at all of your posts are empirically driven,, scientifically proven and peer reviewed facts that cannot be disputed. Anyone who disagrees is alone in their disagreement- the silent majority agrees with you. Oh, and I’m an irrational tinfoil hat because I believe in competition.

BUT, despite our wacky and zaney differences, you have found it in your big, kind heart to be willing to reduce yourself to this irrational fools pitiful request that /inspect come with an opt out function for those of us who don’t want to partake.

That about sums it up. Now, I’ll return to my irrational wanderings, you return to your laboratory, and we’ll let the thread continue as it was before we arrived.

tl;dr- /inspect + opt out = acceptable enough for government work.

Why no /inspect ?

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Tolmos.8395

I would like to see /inspect. If they need to have an opt-out, i’ll take it. But i feel like it is an concession to appease the irrational.

I would argue that those with an inability to accept others VALID concerns, especially when those concerns are voiced by a large percentage of a population, simply because those concerns do not apply to you personally, are the irrational ones…

I don’t know how much you’ve been paying attention but the “large population” is about the same 18 people that have been posting in this thread.

For you concerns to be valid, they need to outweigh the positive aspects a tool would bring. And to claim that it is because “everyone is just dying to steal my builds” may be a true claim, but the actual likelihood of this effecting your in-game experiences are very unlikely.

And since there are absolutely NO positive aspects to leaving out the “opt out” function, besides that people would be able to steal builds, there is no problem.

Finally, we agree.

We agree, but i promise you, no one is trying to steal your build. That sort of thinking is irrational. And making such a concession is conceding to irrationality.

Again- just because it doesn’t affect YOU personally, and just because you can’t understand the concept of a winning strategy or a winning build in a competitive environment, doesn’t make those who use them and want to safeguard their own winning strategies and their own winning builds irrational.

I could say that everyone who wants to watch an American Football game on television on Monday night is irrational because they can simply look the score up after the fact and see who won. I would only be saying that because I personally don’t understand the appeal of watching the game. They want to know who won- look it up. Why watch it? That’s irrational.

See: it sounds silly, doesn’t it?

From my perspective, so I am not speaking for Scrambles, I think that the irrationality of your post is it seems you are paranoid that one will inspect you to steal your build.

I think the only time that one would inspect ones build would be when
1. you are trying to match your build to compliment theirs or
2. you are trying to help out a friend or guildee and have them look at your build for advice and finally
3. when a newbie comes to the game and doesn’t really understand what traits etc are will inspect you for research

I believe the amount of people who will see how awesome you are will be tracking you down to steal your build. is pretty minimal or non-existant That is where the irrationality comes in.

Well, the thing is, /inspect is a pretty quick endeavor. No one has to track me down, no one has to hunt me or anything like that. They see me do something halfway decently, right click my pic → inspect → screenshot. Bam. It’s done. No hunting. No chasing. No stalking.

And I just lost my build to the general public. Simple, and easy as that.

A better analogy from football would have been how a coach will not want the other coach to have access to their game-plans, and will want to keep their game plans secret from the media/other teams. Under that analogy, I can agree and understand where you come from. I suppose it is because I 100% PvE that I do not relate to this desire.

That sums it up. I agree entirely- it is a far better analogy than anything I produced.

Why no /inspect ?

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Posted by: Tolmos.8395

Tolmos.8395

That’s fine if you enjoy your build. My point was i will trust a sample size of [N = the community] over a sample size of [N = Tolmos.]

I just said that I don’t nee… nvm. We’ll leave it there.

dont say my claims are baseless when they are in-fact empirically driven.

/pats Of course they are.

Why no /inspect ?

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Posted by: Tolmos.8395

Tolmos.8395

I would like to see /inspect. If they need to have an opt-out, i’ll take it. But i feel like it is an concession to appease the irrational.

I would argue that those with an inability to accept others VALID concerns, especially when those concerns are voiced by a large percentage of a population, simply because those concerns do not apply to you personally, are the irrational ones…

I don’t know how much you’ve been paying attention but the “large population” is about the same 18 people that have been posting in this thread.

For you concerns to be valid, they need to outweigh the positive aspects a tool would bring. And to claim that it is because “everyone is just dying to steal my builds” may be a true claim, but the actual likelihood of this effecting your in-game experiences are very unlikely.

And since there are absolutely NO positive aspects to leaving out the “opt out” function, besides that people would be able to steal builds, there is no problem.

Finally, we agree.

We agree, but i promise you, no one is trying to steal your build. That sort of thinking is irrational. And making such a concession is conceding to irrationality.

Again- just because it doesn’t affect YOU personally, and just because you can’t understand the concept of a winning strategy or a winning build in a competitive environment, doesn’t make those who use them and want to safeguard their own winning strategies and their own winning builds irrational.

I could say that everyone who wants to watch an American Football game on television on Monday night is irrational because they can simply look the score up after the fact and see who won. I would only be saying that because I personally don’t understand the appeal of watching the game. They want to know who won- look it up. Why watch it? That’s irrational.

See: it sounds silly, doesn’t it?

Why no /inspect ?

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Posted by: Tolmos.8395

Tolmos.8395

That’s fine if you enjoy your build. My point was i will trust a sample size of [N = the community] over a sample size of [N = Tolmos.]

I just said that I don’t nee… nvm. We’ll leave it there.

Speaking of TP... search by armor type?

in Suggestions

Posted by: Tolmos.8395

Tolmos.8395

Come on, you can’t tell me this hasn’t crossed your mind at least once? Every time I search for armor on the TP it boggles me mind to not see the ability to say “Light armor only” or “Medium armor only”. >_>

Any word on if this has even been taken note of by an Anet employee?

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Tolmos.8395

Tolmos.8395

I would like to see /inspect. If they need to have an opt-out, i’ll take it. But i feel like it is an concession to appease the irrational.

I would argue that those with an inability to accept others VALID concerns, especially when those concerns are voiced by a large percentage of a population, simply because those concerns do not apply to you personally, are the irrational ones…

I don’t know how much you’ve been paying attention but the “large population” is about the same 18 people that have been posting in this thread.

For you concerns to be valid, they need to outweigh the positive aspects a tool would bring. And to claim that it is because “everyone is just dying to steal my builds” may be a true claim, but the actual likelihood of this effecting your in-game experiences are very unlikely.

And since there are absolutely NO positive aspects to leaving out the “opt out” function, besides that people would be able to steal builds, there is no problem.

Finally, we agree.

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Tolmos.8395

Tolmos.8395

I would like to see /inspect. If they need to have an opt-out, i’ll take it. But i feel like it is an concession to appease the irrational.

I would argue that those with an inability to accept others VALID concerns, especially when those concerns are voiced by a large percentage of a population, simply because those concerns do not apply to you personally, are the irrational ones…

It’s not baseless— I give more credibility to a cookie-cutter build posted on the forums, because that build has been subjected to relentless criticism and has been under direct scrutiny of forum goers. Those builds dont just come out of nowhere— Someone comes up with an optimal build, that is criticized and refined until it is the most optimal as possible.

Where as your build is subject to the direct scrutiny of…. yourself. There is a small chance that your build is better, but empirically i wont trust it. I mean, cookie-cutter builds are there for a reason. It may not reflect your playstyle, but people use cookie-cutter builds because it has been determined to be the most effective in its area.

It neither needs the scrutiny of others, nor the acceptance of others. It is for myself alone. Empirically, I don’t need a committee to determine whether the build is better or worse- all I need to know is my overall performance in comparison to theirs. Whether that is DPS against dummy targets in Heart of the Mists, or my K/D ration in WvW PvP. THAT is all the information I need. No one else need know, or approve.

(edited by Tolmos.8395)

There is a desire for mounts! [merged]

in Suggestions

Posted by: Tolmos.8395

Tolmos.8395

NCsoft should take a look at the amount of money generated from mount sales in WoW.

If you want mounts, that’s how the case should be made.

One thing a large portion of the pro mount crowd overlook that is massively in favor of the “no mount” crowd: waypoint cost silver. More silver spent = higher chance that lazy and/or time strapped players will buy gems and convert to gold. $$$ in Anets pocket.

Adding mounts without a way to make up that revenue = money lost for Anet.

Want mounts? Convince them that there is more money in having mounts than not. Me? Honestly, I couldn’t care less either way. As grumpy cat says:

“There are 2 things I hate: Change and the way things are.” =D

There is a desire for mounts! [merged]

in Suggestions

Posted by: Tolmos.8395

Tolmos.8395

I wouldn’t mind mounts as long as they don’t increase movement speed.

I like riding around on my broom from my Witch’s Outfit. I stand out without having any advantages, and that is the way to go in my opinion.

They seem to be adding 25% increased movement, passive, to most classes. Maybe even all of them, after a while. So, I would be all for them removing those utilities, giving us something else in its place, and giving us 25% increased movement speed mounts.

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Tolmos.8395

Tolmos.8395

I guess i assumed /inspect would be limited to people on your side, anyone without a “red” name. Yeah, of course i don’t want people on other servers seeing my build in WvW, i guess i made the mistake of assuming that was a given.

It was a given, but I still don’t want them to have it. Say I create a gem of a build- a real beast. Suddenly, Bob from my server sees this build in /inspect and goes “WOW! This is AWESOME!”. He starts using it.

A week later I’m browsing my class forums and see a new thread: “Bob’s Ultimate Build! Check out the awesomeness!”. And there it is. My build. With Bob’s name on it. That would be a double whammy- someone else taking credit for my build AND my build being thrown out to the general public.

Otherwise, i don’t see the harm of some lvl 10 that knows nothing about the game checking out your interesting spec in LA.

Most of the discussion has been directed towards PvE and dungeons. You don’t really want your dungeon teammates to have terrible builds do you? Wont that detract from your experience?

I would be happy to give them pointers, but not my entire build. If you have a winning strategy in a Real Time Strategy game, do you want everyone to know that strategy? Should you be required to tell EVERYONE that strategy so that everyone can use it? No, of course not. You are as good as you are because of that strategy combined with player skill. That strategy was concocted by you, and you deserve to be able to use it in the competitive setting it was designed for exclusively. No one else should be allowed to STEAL your strategy to win.

That said, it doesn’t mean you won’t give pointers to a new player. “Hey man, I really don’t think you need 100 pylons. I know they said they needed more, but maybe that’s a little overboard…”. You help them learn how to make their own builds, or aim them towards forums to find the good cookie cutters, so that one day they can create their own winning strategies.

Same thing here.

You may think very highly of your own builds, but i guarantee you that no matter how unique your build is, someone you have never met before is out there running it.

And if your super-secret build is that awesome, someone else will discover it eventually and it will flourish as you fear, it is inevitable. If anything, you’re in the unique position to counter this build, so you are so established and familiar with it.

I guess my point is, you shouldn’t let the success of others negatively effect you, it’s not healthy.

I understand you concerns, but i dont think they carry enough weight to justify not adding /inspect. You may disagree all you want but i feel like i’ve adequately made my case.

You have made your case, and it falls short. Your baseless assumption that because a build isn’t posted all over forums that it must not be good, or that there is no possibility of a unique build, is hardly anything to build a case on. So yes, you’ve expressed yourself excellently- there is simply very little to agree with on it.

I might point out, however, that my original post was in FAVOR of /inspect, so long as it is added with an opt out button for those of us who do not wish to partake. That costs you nothing, since you can treat those of us who opt out as if we have bad gear/a bad build, and move on. You lose nothing. I lose nothing. The only people who lose something are those who want to steal others builds. That’s it.

Because of that, I don’t even see why we are disagreeing…

There is a desire for mounts! [merged]

in Suggestions

Posted by: Tolmos.8395

Tolmos.8395

No word on that. The closest thing to an official word is that none were planned for the flame and frost event.

Somehow, though, I don’t see it happening since it would subvert a pretty hefty money sink: aka the waypoints.

The devs have a good sense of humor

in Guild Wars 2 Discussion

Posted by: Tolmos.8395

Tolmos.8395

That’s a Moogle, from Final Fantasy.

lmao yep. Funny to see that in a guild wars game.

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Tolmos.8395

Tolmos.8395

I guess i assumed /inspect would be limited to people on your side, anyone without a “red” name. Yeah, of course i don’t want people on other servers seeing my build in WvW, i guess i made the mistake of assuming that was a given.

It was a given, but I still don’t want them to have it. Say I create a gem of a build- a real beast. Suddenly, Bob from my server sees this build in /inspect and goes “WOW! This is AWESOME!”. He starts using it.

A week later I’m browsing my class forums and see a new thread: “Bob’s Ultimate Build! Check out the awesomeness!”. And there it is. My build. With Bob’s name on it. That would be a double whammy- someone else taking credit for my build AND my build being thrown out to the general public.

Otherwise, i don’t see the harm of some lvl 10 that knows nothing about the game checking out your interesting spec in LA.

Most of the discussion has been directed towards PvE and dungeons. You don’t really want your dungeon teammates to have terrible builds do you? Wont that detract from your experience?

I would be happy to give them pointers, but not my entire build. If you have a winning strategy in a Real Time Strategy game, do you want everyone to know that strategy? Should you be required to tell EVERYONE that strategy so that everyone can use it? No, of course not. You are as good as you are because of that strategy combined with player skill. That strategy was concocted by you, and you deserve to be able to use it in the competitive setting it was designed for exclusively. No one else should be allowed to STEAL your strategy to win.

That said, it doesn’t mean you won’t give pointers to a new player. “Hey man, I really don’t think you need 100 pylons. I know they said they needed more, but maybe that’s a little overboard…”. You help them learn how to make their own builds, or aim them towards forums to find the good cookie cutters, so that one day they can create their own winning strategies.

Same thing here.

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Tolmos.8395

Tolmos.8395

So, if someone happens to like the way you built, copies your build and enjoys the game on their own, that somehow takes away from your ability to enjoy the game?

What i’m getting is that your enjoyment of this game is contingent on the failure of others.

I mean, i too love putting a lot of time and work into builds, but i also enjoy sharing that information with the community, in an effort to let everyone else enjoy the game as much as me.

How do you think the community would be effected if Dulfy stopped publishing in-game info on her site, in an effort to keep that info to herself?

so, yes, based on these reasons i still find your concerns illegitimate. MMOs dont thrive through selfishness.

edit-

“Those of us who spend a great deal of time number crunching to create builds that are better than those cookie cutters you find laying around on forums have a great deal to lose by others being able to see what that build is.”

What do you really have to lose by sharing your awesome builds?

A) I play WvW and SPVP, so yes, my enjoyment is based on others losing to me (or rather, in this case, a build that I made). Isn’t that what competition is all about? Are you suggesting that in a robot building competition, that everyone should be completely open about all their designs early on so that both sides have completely identical robots? No, of course not. This is a competition. You compete in a competition, meaning that someone wins and someone loses.

If I lose, that’s acceptable as well, as it tells me that I need to redo by build OR become more skilled as a player. Which will be evident in the way that I lose.

B) “It is not enough to succeed. Others must fail.”

So yea, at the risk… no, no risk involved. At the truth that I will sound like a total kitten- yes, it would ruin my enjoyment if someone else stole my build and beat me with it, or outperformed against me with my own build in a dungeon that we were in together with it, etc. Because the competition of making a good build is what I enjoy.

It’s 1 way with me, though. I don’t hold it against others if their builds do not compare to mine. I do, however, hold it against myself if my build doesn’t compare to theirs. I understand that not everyone enjoys build making, so I don’t intend to laugh in their face if theirs isn’t up to par. I do, however, know that I spent a great deal of time working on my build so if it loses, I need to do some reworking on it.

Every MMO I enjoy is a build making game. And I don’t mean build making as in the casual versions you find in WoW. I mean Shadowbane, Guild Wars 1 and EVE Online type build making. GW2 is a much simpler version, but it exists still and gives me something to play with in a competitive manner. I’d like to keep it that way.

Guest Passes

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Posted by: Tolmos.8395

Tolmos.8395

I am in the same boat. I have a couple of acquaintances that I have tried talking into playing GW2 only realize that I can, at best, show them the game on my screen. Needless to say, they have no intention of dropping $50 on something they don’t even know if they will like.

What would Gwen have thought of Tyria in GW2?

in Guild Wars 2 Discussion

Posted by: Tolmos.8395

Tolmos.8395

She’d probably be a separatist.

Heh “probably”, indeed…

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Tolmos.8395

Tolmos.8395

I wont say your concerns are illegitimate but…well, actually that is what i’m saying. You’re concerns are illegitimate.

My concerns are only illegitimate to people who are no good at making builds or have no desire to do so. Those of us who spend a great deal of time number crunching to create builds that are better than those cookie cutters you find laying around on forums have a great deal to lose by others being able to see what that build is. And builds do include stat distribution, which is directly controlled via the armor you are wearing.

So to the average casual player, I do suppose my concerns would seem illegitimate. For me, at least, I would stop playing this game the moment a non-optional inspect was added, simply because it would remove a large portion of why I play. It wouldn’t be a rage quit, but rather a “With the removal of that competition, I have little more to do in this game”. One more major feature that I love killed for the sake of casual gamer.

So, since I like this game and particularly like that aspect of the game, I will continue to voice my “illegitimate concerns” in hopes that they are kept in mind when this feature inevitably sees the light of day.

Hobo Sacks: A Terrible Fashion Statement

in Engineer

Posted by: Tolmos.8395

Tolmos.8395

@ the rest, we don’t need anything to indicate what kit we’re in. All that is is catering to the bad players, if they can’t recognize what kit we’re currently using, that’s on them, not on us.

While I do agree with you entirely, if that is the argument that is holding us up and Anet agrees with that argument, then I’d like to offer suggestions for alternatives (such as a visible buff that shows which kit we are in, or an icon by our nameplate).

I don’t know that Anet agrees with that argument or not, but I just don’t want them to look at it as “these ugly hobosacks are the only way to show which kit they are in. they are necessary.”

Made fused skin account bound

in Guild Wars 2 Discussion

Posted by: Tolmos.8395

Tolmos.8395

So I’m in the process of remaking my thief and the only doubts I was having was losing my fused bow. So I decided to try and transmute it into a white like I had done to make a hood for my thief.

So all I did was used a transmutation crystal (level 80 stones) and used a level 10 white bow with no other stats besides the white basic stats(I’m pretty sure this is the key part). And I also left my sigil out (too bad, it was the superior sigil with the 30% flame blast) but I’m pretty sure putting any magical stats into this transmutation will leave it souldbound.

Anyways, I got a level 10 white bow with a fused skin now on it. Only regret I have was not putting it on a dagger but at the time when I used it I was really into dungeons and the bow is my go to weapon for unfamilliar content.

So if anyone has been wondering if it’ll work, go for it, it will become account bound.

I will lose all faith in Arenanet if they “fix” this work around and label it a “bug”. Items like this should have been account bound to begin with, and are only made soulbound by being skinned to an item like that. So this is, by all accounts, not a bug but a valid fix to return an item to its original account bound state, IMHO.

That said: thanks for posting! Very informative and helpful.

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Tolmos.8395

Tolmos.8395

I again repeat what I said before:

As someone against /inspect, I would be all for it if it is optional. No one loses in that situation, except

A) People on the “for /inspect” side who want to steal looks and builds from folks who don’t want to share by abusing that feature
B) People on the “against /inspect” side who want to lie their way into a group that doesn’t want them.

By allowing me to optionally block being inspected, two things are achieved: I safeguard my build from prying eyes, ESPECIALLY in the case that I find one that is better than the current status quo; Those who want me to link my build/gear can see early that I have no desire to do so, and can treat me as if I have poor gear and decide not to run with me.

Everyone, except the 2 groups above, wins. I don’t have to give up my builds, and those who care about gear can just assume that I’m running all greens and not group with me. We each save each other grief, and off we go.

Aion got it right by having it optional. I support THAT implementation of the feature.

Lack of Recognition for Legendary Crafters

in Guild Wars 2 Discussion

Posted by: Tolmos.8395

Tolmos.8395

You stuck four items in to a magic toilet and expected an achievement.

Really now?

This made my week

A question about racist comments

in Guild Wars 2 Discussion

Posted by: Tolmos.8395

Tolmos.8395

I am going to make it my mission to now go around in game and let me character be racist to plants and humans by calling them salad bowls and meat and bookah and I can’t get banned because its only game racism.

Oh noooooes. My Sylvari Mesmer will be sobbing in the corner if she was insulted in such a vile manner. How dare you talk to her like that you…. you…..BOOKAH.

Please don’t use that offensive word. I ask that from now on you call it “The B word”.

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Tolmos.8395

Tolmos.8395

I fully suppose an OPTIONAL inspect addition to the game, where I can check a box that says “No, the person wanting to be carried by people with better gear than themselves and/or the uncreative person who wants to steal my build will not be allowed to do so”. So that if they try to look at my stuff, they see nothing. If they don’t want to run with me because of that? GOOD! It saved me the trouble of dealing with a fail player, anyhow.

They get their inspect, I get my privacy AND my sanity from not having to deal with them. Everyone is happy.

The most tasteless mission events.

in Guild Wars 2 Discussion

Posted by: Tolmos.8395

Tolmos.8395

Oh really? The US justice system is one that involves people spending 5+ years in a concrete box with murderers, rapists, etc. Brutal physical and sexual assault are a regular occurrence there. Climate control is non-existent, with temperatures in Florida prisons reaching an upwards of 120 degrees in summers (prisoners have been known to literally BAKE TO DEATH.) The cells measure 6′ × 11′ on average.

Some of these inmates get taken a step farther and put into solitary confinement, either for their own safety or as punishment. These individuals spend 23 hours a day alone in lockdown, without the possibility of contact with anyone outside of their own guards. During their 1 hour break they get a break in an outdoor, unshaded and cemented cage sizing twice the size of their cell. This can take place for as long as 25 years, at which point their minds are broken beyond repair. This same form of punishment was a torture reserved by Stalin in his Gulags for only the most heinous of criminals.

American Recidivism Rate: 60%

Norway, on the other hand, has built a prison that roughly resembles a dorm. Air conditioned and containing ample reading and research materials, these dorms house 1 inmate per cell and focus entirely on rehabilitation, NOT revenge as the US justice system does. Photos of this prison/dorm can be seen here at TIME magazine: http://www.time.com/time/photogallery/0,29307,1989083,00.html

Norway Recidivism Rate: 20%

TL;DR – Science and facts, unfortunately, do not support your argument. At all.

In case that isn’t enough: Here is Yale University also disagreeing. http://faculty.som.yale.edu/keithchen/papers/final_aler07.pdf I’ll take their word over that of Rush Limbaugh any day

A few more sources…

http://www.washingtonpost.com/blogs/wonkblog/wp/2012/08/24/making-prison-worse-doesnt-reduce-crime-it-increases-it/

http://www.prisonpolicy.org/scans/e199912.htm

http://aler.oxfordjournals.org/content/13/1/103.full

http://ftp.iza.org/dp3395.pdf

Let me know if you’d like more!

Except Norway is not a fully industrialized country. It doesn’t attract criminals like Japan and the US do because it does not have the assets and it never has. Both Norways crime and it’s recidivism were better than the US’s before they built that prison. Ipso facto, from a scientific perspective, those statistics are bogus, they were made without any study control mechanism, that prison hasn’t been proven to have changed anything. And no, since every study conducted by Yale conveniently forgets such basic rules of the scientific method, their opinion isn’t worth anything and I wouldn’t take it over the crazy bum’s on the street corner. They have a political agenda to push, they will and have been ignoring any and every part of the scientific method to do so for over thirty years. Not a single one of the ‘examples’ you cited is reputable, cite a real group of real scientists next time, instead of political activists that happen to wear lab coats.

So, if you wish or are capable of proving your point, show me where this method has ever been applied in a country with assets and crime similar to the US, and what affect it has had. You can’t, because it hasn’t. Because there isn’t any doubt that it wouldn’t work. It hasn’t even had that great of an effect in the countries where it has been used, it’s just ‘conveniently’ been applied only in places where crime was already low.

And it’s incredibly deceptive how you are only providing examples you pulled from a list of the countries very worst of our countries prisons, made by a d-list internet news site no less. And conveniently leaving out the average US prison; which provides it’s inmates with better medical care, better food, and more easily accessible entertainment and amenities than we provide in our schools or to our senior citizens.

lmao. This entire post can basically be summed up “Quit bringing facts into my baseless assumption post! (I sure hope no one reads those links )”

Good game, sir. Good game