Well, look on the bright side! This opens the door nicely for an armor-piercing sigil! (Attacks ignore a certain percent of armor or the like.)
The fact that you have to argue so hard to show that you earned those levels legitimately doesn’t bode well for the subsequent argument that you should be entitled to keep those levels.
OK let’s just delete all your Gold Karma items you have on your account just resett all things too Zero… you’d be ok with that? just you and about 200 other People reset completly to Zero your ok? If yes I see you really don’t care if noo
well see you can’t argue against it if you argue against it you only Show your entitlement to Keep those things..
I don’t get why ppl use such arguments and even think they are good.
You’re comparing apples and crocodiles here. You’re talking about removing “physical” items from players, which ANet isn’t doing with the Fractals changes, vs removing a simple pointer to which level of difficulty you have access to. You’re comparing deleting something “real” to deleting a concept.
(I used quotes because, obviously, it’s all nothing more than data. None of this actually exists. It’s good to remind yourselves of that once in awhile.)
I can see why they set it to 30 and not 0 for everyone. Those who have done the 30+ content are being forced to do it again to essentially playtest the new Fractal Instabilities. Am I saying this is exactly fair to those people? No. But it makes sense. Going by their presumptions of a pretty-vague preview, all you 50+ people would be DESTROYED in fractals 50, and would probably start over anyways. And I’m not talking just because of new agony scaling.
Now, keep in mind, ANet has been silent on people wanting compensation. I can understand why they want it, I bet ANet can too. Now what’s one thing any of forum goers know about Devs and posting (in this game and others)? They try to avoid posting misleading information. For all we know, they are working on a compensation, and don’t want to get anyone’s hopes up until they have something figured out.
And personally, for all those saying “we just want our difficulty back” for the 50+: you don’t know what the Instabilities have to offer. That may be your difficulty/challenge, and then a bag of chips.
But does it make sence to start a competition? no it doesn’t? it just doesn’t why would you start a competition when there are ppl already more than half way through ? If they want it to be a skill competition they should let you choose the difficulty you want and when you complete it you get it so easy.. if it’s a who is first competition I already won I’m first so I can Keep my 81 .. if it’s a competition since new content they still Need to let everyone start on equal footage.. it’s just not fair and bad design anyway
Anet could have closed down so many Things a negativity if they would tell what they think: Just say what they did consider an exploit in fractals and Name it if they consider us 80’s to be exploiters?
if they are thinking about a current solution to the Problems ?
why they think it is ok to take away my hard work?They could do so much to not get the community fractured and still they do nothing than maybe laughing silently. Yeah and remove the thread from a place where it was more popular than they’re CDI.
It’s only a competition if you choose to take part in the competition. Who cares if you’re on a leader board if you don’t?
You actually believe, if I’m reading that right, that should be able to skip the new content because of what you accomplished in old system? If they gave you Fractal level 81 in the new system you certainly wouldn’t have earned it properly (for the new system).
But, let’s be honest. Here’s what’s going to happen.
1. They’ll implement the changes.
2. You’ll either play or you won’t.
3. The game will continue.
It’s really that simple.
I would personally love to see those that, for example, maxed out Fractals to get a little something for their troubles. A title, for example, and maybe a unique clothing skin that could be comical (“all I got was this lousy t-shirt” style) or not. They earned some recognition. (No, I’m not one of them. )
It’s quite funny how the post was closed just after we asked for someone from Anet to respond, to at least know they’re still reading. Now we know they’re reading. But listening ? That’s another thing…
To be fair to ANet, that last thread was getting pretty toxic and none of us had any condition removal equipped. Can you blame them for not wanting to get in the middle of that? They’re in a “kitten ed if you do, kitten ed if you don’t” thing here.
Yes, it’s true, some people (those over Fractal level 30) are losing access to content that will no longer exist. Instead they’re getting access to the revamped Fractals beginning at level 30 with new challenges and experiences.
I put it on my human engineer who I have dyed head to toe in celestial. He’s not 80 yet so I haven’t figured out the armor for sure, but I think I like this look.
You know what upsets me about this picture?
My 12 year old daughter has so far gotten two celestial drops, with limited play, to my none. She sold them both (with Daddy’s approval of course). Well… guess “upset” is the wrong word. That’s my girl.
More Gas Masks!
your selfish Little Boy it should start from 81 were the real cap was it’s an Expansion so it should expand the Content that was avaiable
No, it’s not an expansion. It’s a change. Increased rewards, increased challenges. Added leader boards (which I care little about). New content added as well.
I would also like to point out that Anet stated they are resetting levels to accommodate the leaderboards.
That is the ONLY reason they provided. Everybody here arguing is making up reasons they see fit.
Making up? No, using logic. Logic isn’t hard for some of us.
People won’t play content they can’t get to, and they won’t try to get to the content if it appears too far out of reach.
I want the new levels to start at 50, where the old soft cap was.
I don’t think you understand that we are upset because our hard work is being removed. Progression shouldn’t be reset unless a rollback or huge exploit.
Anet, by making this change, regardless of the reasons, is giving a big ‘screw you’ to anybody who actively played this aspect of the game, while coddling those that didn’t.
Can’t you understand how detrimental to the game as a whole that would be? Adding content that excludes everyone but a vast minority will hurt the game in the long run. This is why 30 is good. It’s still a bit of work to get to, it gives newer players time to learn the mechanics of the different Fractals as well as give them a taste of agony, and it’s within reach. If it started at 50 you’d see a lot of players that would otherwise be willing to go for it not even bother.
Imagine them adding permanent content that less than one percent of the players can access? Now that would go against the manifesto!
If the content isn’t accessible, it might as well not even exist.
Really, I didn’t maintain my magic find without having to salvage a tonne of gears to re-earn it. I didn’t get some exclusive reward that no one in the future would ever be able to obtain like people are asking for now as compensation…all I got was the loot I already had and a worthless set of gear that couldn’t be sold as I already had all stat combinations I required on that toon and resulted in 4 ecto’s….I’ll give you four ecto’s if you want, it’s great compensation
really resorting to personal attacks?
so you got compensation what you do with it your Problem but no Need to argue ppl got compensated again.. Name me 1 MMO were legit LEVELPROGRESS has been deleted so far?
You’re not losing any “legit level progress”. You’re still level 80. Your progress is Fractals is being locked because that old content will no longer be available, but you’ll be able to start the new Fractal challenges at fractal level 30.
It makes sense that they reset to 30 because they are introducing instabilities and leadersboards at lvl 30. It doesnt make sense that they are introducing instabilities and leaderboards at lvl 30 instead of lvl 50. Which is why the reset is kitten ing a lot of people off.
Actually it makes perfect sense to start at level 30 instead of 50. It’s about accessibility for the community. 30 is much more feasible when it comes to getting people to commit to reaching that target to experience instabilities. If they didn’t change it until level 50 then people that have given up on reaching 50 more likely than not wouldn’t be enticed back to Fractals to try and reach content they already have given up on due to level.
Level 30 gives you accessibility that’s reasonable for most people with a moderate degree of effort. It’ll be a challenge for some to get there, yet won’t feel as insurmountable kitten does for many.
Resetting everyone to 30 means that no one is automatically inserted into the new Fractal system having already skipped 20 or so levels of the new challenges. Congratulations for those that got to 50 and beyond in the old system, you definitely earned that. However this is a different path of progression now, and no one is being allowed to skip content and go straight to the end.
Starting at 30 also means that lower level (and new) players have a buffer before instabilities where they can learn the mechanics of the Fractals and experience them first, then gain familiarity with agony and how AR works. By the time you hit level 30 you should be well versed enough to handle greater challenges.
actually it would make perfect sence for you to start at Level -12/-13 you loose 51 Level from your about 28/29 and I loose 51 Levels from my 81 … stop trolling and posting LIES ty!
Trolling and posting lies? Really? Our opinions differ but that’s no reason to be insulting.
I’m stating why to me, logically, a reset to 30 makes sense. It is true, and I readily admit, that the change won’t affect me. But regardless I’m not the type to allow emotions to cloud logical thinking.
tell me the logic behind deleting legit Progress without compensation or a game it happened before ? and it was legit Progress I know a Group hitting 80 after us that could avoid maw agony ( back than agony was diffrent ) with a perfect Timing of guardbooks deathshroud from necro and ele rez, all on an extra set with healing power.
If you take a moment to review my posts you’ll see that I agree there should be some form of compensation, notoriety, something for those that maxed out Fractals under the old system. I don’t think anyone reasonably could come up with an argument against that (but people may differ on the type of award).
But here’s the thing… what you did back then no longer applies. You haven’t progressed at all against the new challenges, but you’re saying you should be given a free pass for the challenges and go straight to the highest level because you did that under the old system. That’s like demanding all A’s in high school because you got them in junior high. It’s a new system. New challenges. Well done on what you achieved under the old one, but that one will be gone. Let’s see if you can do it again with new challenges in place.
It makes sense that they reset to 30 because they are introducing instabilities and leadersboards at lvl 30. It doesnt make sense that they are introducing instabilities and leaderboards at lvl 30 instead of lvl 50. Which is why the reset is kitten ing a lot of people off.
Actually it makes perfect sense to start at level 30 instead of 50. It’s about accessibility for the community. 30 is much more feasible when it comes to getting people to commit to reaching that target to experience instabilities. If they didn’t change it until level 50 then people that have given up on reaching 50 more likely than not wouldn’t be enticed back to Fractals to try and reach content they already have given up on due to level.
Level 30 gives you accessibility that’s reasonable for most people with a moderate degree of effort. It’ll be a challenge for some to get there, yet won’t feel as insurmountable kitten does for many.
Resetting everyone to 30 means that no one is automatically inserted into the new Fractal system having already skipped 20 or so levels of the new challenges. Congratulations for those that got to 50 and beyond in the old system, you definitely earned that. However this is a different path of progression now, and no one is being allowed to skip content and go straight to the end.
Starting at 30 also means that lower level (and new) players have a buffer before instabilities where they can learn the mechanics of the Fractals and experience them first, then gain familiarity with agony and how AR works. By the time you hit level 30 you should be well versed enough to handle greater challenges.
actually it would make perfect sence for you to start at Level -12/-13 you loose 51 Level from your about 28/29 and I loose 51 Levels from my 81 … stop trolling and posting LIES ty!
Trolling and posting lies? Really? Our opinions differ but that’s no reason to be insulting.
I’m stating why to me, logically, a reset to 30 makes sense. It is true, and I readily admit, that the change won’t affect me. But regardless I’m not the type to allow emotions to cloud logical thinking.
Could you guys explain what so big and important you are going to lose if we get to keep your progress?
Do you know how many people had maxed out magic find only for it to be striped from their gear, their magic find reduced to zero and be made account wide for everyone….and no one went on the entitlement rampage some are now even though magic find gear was far more obviously intended than 50+ fractals….if you need to rely on a cash store item to progress, that’s pay to win…what are anet against?
—And people got compensated for losing MF-gear which has also been repeated multiple times. I seriously hope you are trolling.
compensated by having to salvage a tonne of gear to get back their progress…woo!
The biggest compensation was account wide MF structure itself.
Yeah, it’s a slippery slope all these deleting kitten. Doesn’t make it all right.Well there’s your reward here, account wide fractal levels, even right? At least the account wide fractal level isn’t set to 0 like everyones magic find….
Actually players didn’t lose their MF gears, they get to choose any other stat they want. Gears were not simply deleted as it is the case now with progression.
There magic find was and seeing as I was talking about magic find….
Their magic find… hell, my magic find, was definitely changed, but in exchange we got account wide MF, a nice boost to get things started and a really simple means to built MF for the entire account without having to sacrifice stats. MF became more accessible for everyone at any level. It was worth the trade off (to me) to sacrifice a high MF on one character temporarily when the long term projections were taken into account.
Lol, lots of fanbois causal with pathetic excuses to defend aanet. Look VOLKON is back.
Whatever … peace out.
Time to move on ppl.
I knew you missed me you little snuggle-bunny you.
I think you’re confusing “excuses” with an attempt to look at things logically. For example, why should people be allowed to skip 20 levels of new challenges and difficulties because they mastered an older system that’s being removed? I agree that there should be some form of notoriety for those folks, definitely, but not a Get-Out-Of-Content-Free card. Why should the new content be placed at a level that the vast majority not only won’t be able to reach but will be discouraged from even trying to reach in the first place? That’s just a poor business decision there.
It makes sense that they reset to 30 because they are introducing instabilities and leadersboards at lvl 30. It doesnt make sense that they are introducing instabilities and leaderboards at lvl 30 instead of lvl 50. Which is why the reset is kitten ing a lot of people off.
Actually it makes perfect sense to start at level 30 instead of 50. It’s about accessibility for the community. 30 is much more feasible when it comes to getting people to commit to reaching that target to experience instabilities. If they didn’t change it until level 50 then people that have given up on reaching 50 more likely than not wouldn’t be enticed back to Fractals to try and reach content they already have given up on due to level.
Level 30 gives you accessibility that’s reasonable for most people with a moderate degree of effort. It’ll be a challenge for some to get there, yet won’t feel as insurmountable kitten does for many.
Resetting everyone to 30 means that no one is automatically inserted into the new Fractal system having already skipped 20 or so levels of the new challenges. Congratulations for those that got to 50 and beyond in the old system, you definitely earned that. However this is a different path of progression now, and no one is being allowed to skip content and go straight to the end.
Starting at 30 also means that lower level (and new) players have a buffer before instabilities where they can learn the mechanics of the Fractals and experience them first, then gain familiarity with agony and how AR works. By the time you hit level 30 you should be well versed enough to handle greater challenges.
Why didn’t they reset the achievement points when they added the AP reward system and leaderboard? In fact they went the other way around and they retroactively rewarded us.
If they didn’t do it then, there is no reason to do it here.
So, what exactly do you think should be your reward for doing pre-Instability Fractals then?
Funny… I didn’t hear this many complaints when they removed a leg in TA and replaced it with a new one.
If they reset the Dungeon Master Title, what do you think you will hear?
What, if they took the title away and said ‘You need to run this path to get it back’? There’d have been some complaining, then people would have done it, stopped complaining and moved on.
Just like every release.
Why didn’t they reset the achievement points when they added the AP reward system and leaderboard? In fact they went the other way around and they retroactively rewarded us.
If they didn’t do it then, there is no reason to do it here.
So, what exactly do you think should be your reward for doing pre-Instability Fractals then?
Funny… I didn’t hear this many complaints when they removed a leg in TA and replaced it with a new one.
Does this mean new contents are gated behind level30? If so what about players that are still haven’t done a single fractal. I always thought that you could experience all fractal content at level 1 or am i wrong?
You can experience all the different Fractals starting at one, it’s the instability that starts at 30 which adds new challenges and changes how things play that start at 30.
honestly you are lvl 28/29… you soo mad because we’re about tripple the Level you are that you want to deny us a reward if you Play mostly wvw you would be fine with a full reset of wxp on your account just because they wanna start next season on equal grounds?
it’s easy to troll other Players Progress you don’t loose anything … sooo yeah I can’t take most ppl commenting complaining about exploits and stuff seriously that never really pushed the Limits beyond 50… they just speaking about things they never saw or did and assume it are exploits because 30 was so hard for em that they can’t imagine doing higher things without an exploit.
Hey, um… Patrikan? Between you and me… I don’t care what level you are. I don’t care how many skins you have, or rings, or other ascended doodads. I don’t care how many stacks of relics you have. None of what you have or have accomplished affects my game personally. If you have it all I’m quite happy to pat you on the back and say ‘Well done’ while I do my own thing. I try to think in a broader sense than “me” if I can. I can see where a reset to thirty to access the new challenges makes sense and gives greater accessibility to the new challenges to a much larger group of players. I can see that this benefits the game as a whole and I recognize that there’s a vocal minority that for some odd reason feel personally slighted. I think those hardcore types from the old Fractals should get a little something that they can show to boast their progress from the old style. Seems like a great idea to me, and again, won’t affect my game at all.
Eh… you really think I’m mad at you because of your level?
There is never a reason to reset legit Progress of Players in an MMO it doens’t help the MMO because you can’t trust them if they just ever do it again delete what your worked for. some ppl just don’t seem to be able to understand that it’s not just about FotM but about the MMO as whole
All the legitimate progress of players with regards to Fractals and the new Instability content is currently at fractal level 30.
Does this mean new contents are gated behind level30? If so what about players that are still haven’t done a single fractal. I always thought that you could experience all fractal content at level 1 or am i wrong?
You can experience all the different Fractals starting at one, it’s the instability that starts at 30 which adds new challenges and changes how things play that start at 30.
honestly you are lvl 28/29… you soo mad because we’re about tripple the Level you are that you want to deny us a reward if you Play mostly wvw you would be fine with a full reset of wxp on your account just because they wanna start next season on equal grounds?
it’s easy to troll other Players Progress you don’t loose anything … sooo yeah I can’t take most ppl commenting complaining about exploits and stuff seriously that never really pushed the Limits beyond 50… they just speaking about things they never saw or did and assume it are exploits because 30 was so hard for em that they can’t imagine doing higher things without an exploit.
Hey, um… Patrikan? Between you and me… I don’t care what level you are. I don’t care how many skins you have, or rings, or other ascended doodads. I don’t care how many stacks of relics you have. None of what you have or have accomplished affects my game personally. If you have it all I’m quite happy to pat you on the back and say ‘Well done’ while I do my own thing. I try to think in a broader sense than “me” if I can. I can see where a reset to thirty to access the new challenges makes sense and gives greater accessibility to the new challenges to a much larger group of players. I can see that this benefits the game as a whole and I recognize that there’s a vocal minority that for some odd reason feel personally slighted. I think those hardcore types from the old Fractals should get a little something that they can show to boast their progress from the old style. Seems like a great idea to me, and again, won’t affect my game at all.
Eh… you really think I’m mad at you because of your level?
Does this mean new contents are gated behind level30? If so what about players that are still haven’t done a single fractal. I always thought that you could experience all fractal content at level 1 or am i wrong?
You can experience all the different Fractals starting at one, it’s the instability that starts at 30 which adds new challenges and changes how things play that start at 30.
Right, so why not reset all levels to 1? You’re not allowing the majority of players to experience the content at 30. All those people under 30 or have never stepped foot into fotm won’t experience.
The people they are hurting are the ones who wanted to do fractals. If you never stepped foot into a fractal or you were only level 10, chances are you probably won’t do the new instability. The people who would grind those and play it all the time, are the players that are raging right now about having all their progress reset.
Again, if they reset them to lower I wouldn’t complain about it personally. I’d also be careful about giving ANet ideas.
But… I suspect that they want there to be a learning curve (which up to thirty pretty much covers) where people can adapt to Fractal play without having the Instability changes come along and cause confusion. You know, give players a chance to learn to clear the Dredge fractal before you make them do it hopping on one foot while swinging a dead bat over their heads.
For WvW, would you be ok if everytime they added new WvW abilities, Anet reset everyone’s WvW back down to 1? Just asking….
This doesn’t even make sense. When they add new abilities they’re not changing content, just adding new abilities that the players can choose from. There is a strong demand for the ability to reset WvW points and change them every so often, but so far that’s not in the works.
HOWEVER!
If they added account-wide WxP instead of character bound you’d find players a lot more willing to give up something if the need arose.
Does this mean new contents are gated behind level30? If so what about players that are still haven’t done a single fractal. I always thought that you could experience all fractal content at level 1 or am i wrong?
You can experience all the different Fractals starting at one, it’s the instability that starts at 30 which adds new challenges and changes how things play that start at 30.
Hey, welcome back! I guess the changes to Fractals caught your eye? Looks quite promising!
The “progress” that was made by the over-30 crowd was made in content that will be obsoleted. Now, if they gave a nice little title, maybe some personal exclusive clothing or the like for those crowd, hey, I’m all for that. Recognition never hurts. But regardless, what you progressed in is going away. There’s a new progression with different challenges and maybe even different skills and capabilities, we don’t know. New progression, new path, everyone gets on the path together. Everyone has a reasonable means to access the path by starting at 30 instead of higher up.
Right, they are deleting content and progression that they made the players believe would stay there by promising unlimited levels. But you’re okay with that, because I assume you are under level 30 fractals. You can clarify if I’m incorrect.
I’m willing to admit that I’m sitting at 28 or 29, I forget… WvW takes most of my time these days. But these changes starting at 30? Hell yeah that’s enticing be back to Fractals. I always enjoyed them, but so many bad guys to kill… but regardless, I wouldn’t have an issue personally if I were higher and it was being reset (or say they were resetting it to 20) because I know that’s putting me on a different, more challenging path of progression. I don’t “lose” anything. I get a fresh start with fresh, juicy stuff. I mean, can’t you just feel that cold, juicy, sweet Mistlock Instability dribbling down your chin? Yeah… Daddy gonna get some of dat. That’s the main reason the reset to 30 doesn’t and wouldn’t bother me. It’s to access a different path of progression. I don’t know how many people are sitting at level 49 and spend day after day doing the level 48 daily but let’s be honest… the progression there is done. Dead. Same old same old. Sure, you do the same old better than most, very nice indeed. But now there will be actual progression to be had that differs from what we’ve seen so far. And, more importantly, that new progression will be available to large wads of people rather than isolated among a select few.
So if it were at 50 then you wouldn’t do the new content, because you wouldn’t want to level up from 28/29 to 50? Yet, you don’t see how we are angry and upset that our time and energy spent going form 28/29 is wasted?
I am very excited about the new challenges. But they are implementing this in a horrible, horrible way.
Right now 50 is pretty inaccessible for the vast majority of players, probably myself included. It would quite literally take me months to ever see the new content if that were true, and more likely than not I’d simply give up on it as other parts of the game called more loudly. This is back to the accessibility issue. If you make it seemingly out of reach, people won’t bother sticking their hands out to try and grab it. The carrot on a stick doesn’t work if the carrot is so far away you can’t see it.
The “progress” that was made by the over-30 crowd was made in content that will be obsoleted. Now, if they gave a nice little title, maybe some personal exclusive clothing or the like for those crowd, hey, I’m all for that. Recognition never hurts. But regardless, what you progressed in is going away. There’s a new progression with different challenges and maybe even different skills and capabilities, we don’t know. New progression, new path, everyone gets on the path together. Everyone has a reasonable means to access the path by starting at 30 instead of higher up.
Right, they are deleting content and progression that they made the players believe would stay there by promising unlimited levels. But you’re okay with that, because I assume you are under level 30 fractals. You can clarify if I’m incorrect.
I’m willing to admit that I’m sitting at 28 or 29, I forget… WvW takes most of my time these days. But these changes starting at 30? Hell yeah that’s enticing be back to Fractals. I always enjoyed them, but so many bad guys to kill… but regardless, I wouldn’t have an issue personally if I were higher and it was being reset (or say they were resetting it to 20) because I know that’s putting me on a different, more challenging path of progression. I don’t “lose” anything. I get a fresh start with fresh, juicy stuff. I mean, can’t you just feel that cold, juicy, sweet Mistlock Instability dribbling down your chin? Yeah… Daddy gonna get some of dat. That’s the main reason the reset to 30 doesn’t and wouldn’t bother me. It’s to access a different path of progression. I don’t know how many people are sitting at level 49 and spend day after day doing the level 48 daily but let’s be honest… the progression there is done. Dead. Same old same old. Sure, you do the same old better than most, very nice indeed. But now there will be actual progression to be had that differs from what we’ve seen so far. And, more importantly, that new progression will be available to large wads of people rather than isolated among a select few.
By asking this, you’re asking ANet to create new content for a vast minority of players and completely disregarding most of the player base because, well, you don’t care about them. But then again you’re saying to take away the levels for everyone that managed to get over 50 because, well, they’re not you. So the only ones that really benefits are the level 50 crowd alone. There’s a hypocrisy here that’s not sitting well.
50 was the soft cap. I already said I’m fine if they want to do 80.
If those people didn’t go up to 48, I don’t they will all of a sudden get to 30 just to do the new content.
Plus, it’s the fact that they are taking a dump on that “vast minority”. It’s okay if you don’t include new content for a “vast minority”, but don’t delete the progress that minority made.
Call it a design flaw, but don’t punish the players.
I’m also not being a hypocrite, as you are putting words into my mouth that I never said.
The “progress” that was made by the over-30 crowd was made in content that will be obsoleted. Now, if they gave a nice little title, maybe some personal exclusive clothing or the like for those crowd, hey, I’m all for that. Recognition never hurts. But regardless, what you progressed in is going away. There’s a new progression with different challenges and maybe even different skills and capabilities, we don’t know. New progression, new path, everyone gets on the path together. Everyone has a reasonable means to access the path by starting at 30 instead of higher up.
You guys seem to be very adamant and berating people with questions. Why do you guys take such an issue with us valuing our time?
Do you not understand that we invested time and work into progression, only to have it erased? Would you feel cheated if the same thing happened to you?
But thats just the thing.
You DIDN’T put time and work into the NEW lvl 31-49. Because they were not released.And WHY did you put time into it in the first place if not for the fun of it?
Can you people really not grasp what we are getting at? We aren’t asking to stay at lvl 50+ so we get to skip all the content.
It should have been started at 50, plain in simple. We are now on the same page as everybody at 30. Our time, work, and energy is removed. You play this game for the ‘fun of it’ so what if your account was deleted and you had to start all over.
By asking this, you’re asking ANet to create new content for a vast minority of players and completely disregarding most of the player base because, well, you don’t care about them. But then again you’re saying to take away the levels for everyone that managed to get over 50 because, well, they’re not you. So the only ones that really benefits are the level 50 crowd alone. There’s a hypocrisy here that’s not sitting well.
You do realize that when I go into a level 30 map they already reset my level to 30, right? Yeah, thought that was worth mentioning.
Pfff, you know what I mean… :P
In WvW, the new mastery mechanics are the levels, so that makes no sense either.
No, what I mean is – they add a new Mastery in an update, therefore the playing field is changed, therefore it’s unfair to still have ranks that you earned on the previous “playing field”. For example, they added Flame Ram Mastery in the Tequatl update. The playing field changed. Time to delete everybody’s ranks because you got to rank 150 in a world where Flame Ram Mastery didn’t exist.
Nah, they just allow for a reset of the points.
(edited by VOLKON.1290)
What about WvW? How would you feel if when they added Bloodlust and new Mastery mechanics they downgraded your rank from 150 to 30 because you hadn’t earned your rank under the new conditions?
What about your character’s level? How would you feel if they added several new zones between level 30 and 80 and revamped existing zones, and reset your level to 30 on all characters, since you’d made no progress in the new content?
All these are just numbers, and yet somehow I doubt any player who is a hardcore PvPer/WvWer/altaholic would be okay with any of them. Pick whatever thing you like to do in-game, imagine your last ~150 hours of it was deleted with no compensation because it received some form of facelift, and then you’ll realize why so many high level fractal players are upset by this.
You do realize that when I go into a level 30 map they already reset my level to 30, right? Yeah, thought that was worth mentioning.
In WvW, the new mastery mechanics are the levels, so that makes no sense either.
People who are under 30 should have to put in the same work, time, and effort that we did to get the rewards. Instead they are removing our time, work, effort to allow those that did not do the work, to share in the rewards.
People under 30 will have to put in the same work, time and effort. That’s what’s happening here. The climb to 30 will be the same, then everyone has the same challenges ahead past that point. You’ll have to put in the same work going forwards against the new challenges as will someone that just climbed the ladder to 30 will. No one is getting special treatment when it comes to avoiding the new, challenging content.
No, they will not.
They did not do 31-49. Just think for a second please.
I am not talking about work going forward, I am talking about nullifying work previously done by all those over 30
I am not talking about negating the new challenges. I am talking about negating the time and work done to get to 49.
Guess what. Under the new content, the content that will actually exist with the patch, you haven’t done 31 – 49 either. Yes, the levels you obtained in the old system will be going away. In the new system, the one that will actually matter, you’ve done just as much nothing as everyone else. You cannot disregard this simple, basic fact. You have not put any work at all into Fractals levels 31 – 49 under the new challenges. You haven’t beaten any of the new bosses or run any of the new Fractals on the way either. The amount of nothing you’ve done is equal to the amount of nothing I’ve done or anyone else has done with regards to the new content, and the new content is what will matter because it’ll actually be the content people have available.
I am not going to suggest any compensation that I would want because that would only lead to more arguing and belittlement.
However, I welcome the challenges that are coming. They should be at 50+, not 30+, that way levels aren’t reset.
I only mentioned leaderboards because that was Anet’s reason for resetting levels.
If the new challenges are 50+ levels will still get reset. There are people with levels much higher than that who managed to get them before things were fixed. So you’re OK with resetting levels of people higher than you, but you don’t want your levels touched at all and everyone below you can bugger off? Seems hardly fair, does it? Why is your 50 so inviolate yet that other guy’s 81 fair game for the chopping block?
You can’t blow off accessibility. Period. You can try to wish it away, insult the 20 somethings as “casuals” or whatever, but is must be taken into consideration. Level 30 is challenging enough that a significant amount of the population can reasonably attain that level and have access to the new content, yet it’s not so easy that people can reach it with no effort at all. 50 – well, you yourself know how exclusive that particular group is with regards to the whole.
People who are under 30 should have to put in the same work, time, and effort that we did to get the rewards. Instead they are removing our time, work, effort to allow those that did not do the work, to share in the rewards.
People under 30 will have to put in the same work, time and effort. That’s what’s happening here. The climb to 30 will be the same, then everyone has the same challenges ahead past that point. You’ll have to put in the same work going forwards against the new challenges as will someone that just climbed the ladder to 30 will. No one is getting special treatment when it comes to avoiding the new, challenging content.
The work I put into 30+ is washed away…
What work exactly have you put into the new beyond level 30 content? I’m pretty sure it’s none. You claim they should make the new challenges beyond level 50 even though it’s clear that a huge portion of the community would be excluded. It should be clear by now that ArenaNet doesn’t work that way.
OK, I’ll give you that the work you put into the old system beyond level 30 is being reset. I can’t argue that. The old Fractals are being changed forever. But you’ll have the chance to excel again (if you can) with the new challenges beyond level 30 which you (or anyone) has yet to face.
I do have to wonder if some of the people so vehemently against this change are worried they won’t be able to get ahead of the pack with the new challenges. Yes, change can be unsettling, that’s for sure. But denying everyone else the experience of the new challenges because someone fears change (or the ability to face said change), hmm. (Not directed at you Mar, just a thought in general.)
I don’t care about the leaderboards. I don’t care about how far other people go. I like the challenge and rewards.
I don’t like my work done doing those challenges to be reset, without compensation, to appease those that did not do that work.
Did I mention leaderboards? Now, you say you like challenges, yet you’re being given the new challenges (which begin at level 30) and demanding the right to skip them or receive compensation for doing well in the older, less challenging system that’s being replaced?
OK, this could be interesting… what kind of “compensation” do you think would be fair in this case? What would be suitable compensation for you being required to enter the new challenges at the same level as everyone else instead of being able to skip the challenges and go straight to the end?
The work I put into 30+ is washed away…
What work exactly have you put into the new beyond level 30 content? I’m pretty sure it’s none. You claim they should make the new challenges beyond level 50 even though it’s clear that a huge portion of the community would be excluded. It should be clear by now that ArenaNet doesn’t work that way.
OK, I’ll give you that the work you put into the old system beyond level 30 is being reset. I can’t argue that. The old Fractals are being changed forever. But you’ll have the chance to excel again (if you can) with the new challenges beyond level 30 which you (or anyone) has yet to face.
I do have to wonder if some of the people so vehemently against this change are worried they won’t be able to get ahead of the pack with the new challenges. Yes, change can be unsettling, that’s for sure. But denying everyone else the experience of the new challenges because someone fears change (or the ability to face said change), hmm. (Not directed at you Mar, just a thought in general.)
So the solution is to undo hardwork by a minority of the player base that chose to get past 30 to please the majority of casuals?
I really don’t understand why people continue to think this is fair. Anet is intentionally resetting progress due to their own design, not a bug or exploit (I’m only talking about 30-50 here, because I don’t want to argue about 50+)
What is the difference between this, and Anet saying that they are adding PvP deathmatch, however you can only do it at 10 PvP rank and above, so everybody is being reset to 10 pvp rank to start over?
What if when they add the new WvW map, they say you have to be wvw level 10 to enjoy it, therefore all levels are reset to 10 and you star tover again?
What if they add a new dungeon at lvl 65, but in order for everybody to enjoy it, the entire player base levels’ are reset to 65 and you have to grind back up to 80.
Hint: There is no difference.
Well, no. The idea is to increase the challenges beyond level 30 for all players. No one today who is sitting around level 50 has done the more challenging content from 30 to 50. Although a dedicated few have indeed mastered the old system no one has even dabbled in the new one. (There’s not even any guarantees that they’ll be able to handle a system with changing challenges after having been stagnant all this time.)
Your examples… they really don’t make sense. Fractals levels allow you access to more challenging content that you’ve earned the right to access. No one yet has earned the right to access 31+ in the new Fractals system. Your examples don’t make sense because, like in Fractals, all those things allow for downscaling. Someone level 80 can go into a level 65 dungeon and enjoy it already due to downscaling. Your WvW example simply makes no sense at all. WvW is for all levels, not 80’s only (but 80 is recommended!).
They could have made the new post lvl 30 changes a post lvl 50 challenge, that way the majority of players would still keep their lvl. Or at least give us a choice between keeping our current level and not be on leaderboards or accept the reset and be eligible for leaderboards.
For those still confused by the New Agony slot on rings and backpacks
(here is a quick graphic representation of how I understood the changes):
Your photo appears to be inaccurate – the inflused backpiece will get a new slot just for AR infusions, and that new slot will come with a +5 AR in it (which can be upgraded to higher AR values later). You don’t lose anything, you gain the +5 you always did but now that +5 can be increased if you wish.
will the process to infuse an item remain the same? I’m nearing the 250 ecto mark and was preparing to infuse my backpiece. If I’ve read correctly and the process remains the same
Infuse now – get infused backpiece and +5AR
Infuse after patch – get infused backpiece and empty slot (no additional AR)
Is this right?
Edit: Also, will I finally be able to infuse my sclerite ascended backpack?
I believe from what I’m reading that after the patch you’ll get infused backpiece with a new slot that contains a +5 AR in it, not an empty slot. You’ll also be able to go beyond +5 in that new slot.
Eh… wait… what? I’m pretty sure in Fractals you can choose lower levels if you wish, or did that change?
I don’t know, you tell me. You seem like a knowledgeable person.
Eh… fair enough… unless they changed it recently you can choose to do lower levels if you wish, therefore 50 can do 30 if they choose. I have no idea why this is relevant to the conversation, but there you go.
You’re being reset to 30 because that’s where the new challenges are being implemented. If they held them out to level 50 then far too many of the players would be excluded from experiencing the new challenges. What good is new content if you make it so exclusive that only a fraction of a percent of the population ever experiences it?
Indeed, once you’re 50 you cannot do 30.
Eh… wait… what? I’m pretty sure in Fractals you can choose lower levels if you wish, or did that change?
Two days ago I got eight, yesterday three. I haven’t really noticed any changes.
If the intended challenge was originally meant to top out at a level 50 wall, then you’d have increasing challenges to that point then no designed increases beyond that. Old 81 was the same difficulty as 48 because they never intended there to be an 81 and hadn’t coded increasing difficulties for that.
Then how come we are being reset to 30 instead of 50?
They could have easily made the new content start at 50 so we keep our levels. Also, I’d say 95% of people don’t care about leaderboards.
You’re being reset to 30 because that’s where the new challenges are being implemented. If they held them out to level 50 then far too many of the players would be excluded from experiencing the new challenges. What good is new content if you make it so exclusive that only a fraction of a percent of the population ever experiences it?
This is what this boils down to.
People who are high level fotm (40+) and those that are masochist (50+) want a compensation for having their work removed.
People who have never set foot in fotm or are 30- don’t want the people that put more work into fractals and those that are more skilled than they are to be compensated. They will cry exploits (unfairly) because they have no other arguement to stand on.
If you AREN’T affected by this change, then please kindly leave and keep your unwanted opinions to yourself.
What is boils down to is simple. No one has earned any Fractal levels under the new challenges and difficulties beyond level 30, where the new changes take place. Allowing someone to remain at 50+ (or anything above 30 tbh) means they’re getting to those advanced levels without putting in any of the actual work required to get there under the new system. Now The past is gone. It went by like dusk to dawn. Isn’t that the way? Everybody’s got their dues in life to pay. Yeah, I know nobody knows where it comes and where it goes, I know it’s everybody’s sin you got to lose to know how to win.
I… seem to have had a flashback there.
If 81 and 48 are effectively the same with regards to the challenge (81 no more difficult than 48) then it does compute. It’s my understanding that the level of difficulty doesn’t increase beyond that.
It is my understanding that you talk about things you know a little if anything. If 81 and 48 are the same it also means 1 and 48 are the same, right? And new 50 will be the same as old 50. Effectively the same with regards to the challenge. So why difference in rewards if they are the same? Maybe scale 1 should be as much rewarding as scale 48, because they are effectively the same with regards to the challenge.
If the intended challenge was originally meant to top out at a level 50 wall, then you’d have increasing challenges to that point then no designed increases beyond that. Old 81 was the same difficulty as 48 because they never intended there to be an 81 and hadn’t coded increasing difficulties for that.
(edited by Moderator)
Weren’t you the one that said difficulty didn’t increase above 48 or something? So your “81” is nothing more than 48 done a bunch of times, not level 81 difficulty.
You’re not “81” difficulty. You’re an over-orbed 48 or so. As such, you’ll be seeing greater difficulty coming to challenge you. Good luck!
81 and 48 in same league does not compute.
If 81 and 48 are effectively the same with regards to the challenge (81 no more difficult than 48) then it does compute. It’s my understanding that the level of difficulty doesn’t increase beyond that.
My issue is that I have grinded a lot to reach the maximum scale (scale 79 was quite disappointment tbh). And now I have to grind again to reach the maximum scale.
I don’t appreciate my work getting erased, no matter how you try to sugarcoat it or to make it look like players fault..
You haven’t done anything to max out the new system (grats on the old, btw), so you’re not losing anything with regards to the new system. You haven’t experienced any of the 30+ new mechanics and difficulties. You have a new path of progression you never had before. Well done for beating the old system! Time to step it up now!
Yes, and usually you get something to show off that you have beating something. Do you honestly think most of the people would play without any carrots?
You get title for carving pumpkins. Why can’t this get one?
A title for maxing out the old school Fractals? That’s not a bad idea to be honest. “Fractal Greybeard” or something. That would acknowledge the accomplishments of the past without skipping the challenges of the future. I like it. Maybe even through in some form of commemorative T-Shirt or other clothing, be it either a serious unique design or a comical “I maxed out FotM and all I got was this lousy T-shirt” style.
Time may be short to implement something like this, but I can’t see any reason at all that the community shouldn’t support it. Maybe throw in a unique finisher with a Fractal theme.
My issue is that I have grinded a lot to reach the maximum scale (scale 79 was quite disappointment tbh). And now I have to grind again to reach the maximum scale.
I don’t appreciate my work getting erased, no matter how you try to sugarcoat it or to make it look like players fault..
You haven’t done anything to max out the new system (grats on the old, btw), so you’re not losing anything with regards to the new system. You haven’t experienced any of the 30+ new mechanics and difficulties. You have a new path of progression you never had before. Well done for beating the old system! Time to step it up now!
Seeing that much ppl got to 50 on an exploitation that was fixed i think its ok to drop it down i am not sure about all the way to 30 but its still needed if your going to changes things up.
Then they should remove dungeon master and all gold + drops obtained from dungeons since a lot of people exploit dungeons.
^ And that.
What about this?
It is completely contradictory:
On one hand: “I did high level fractals for the incredible challenge, even when I knew the rewards were lousy.”On the other hand" " I demand I be rewarded for all of the “work” and “money” I spent doing something I knew quite well had lousy rewards."
What about some thinking?
You got no title for doing higher level fractals – actually, kitten , you got nothing of perceptible worthiness. Those who did the very high level fractals, like everyone here underlines, was the pure challenge and fun time with something rather difficult ( nothing else in this game compares really ).
Now, suddenly, those who advanced to, let’s say, level 31 and those who advanced to, let’s say, level 70, are placed in the new system on equal footing, i.e. level 30. How is that fair, in any ridiculously stretched understandings of the word “fair” you may have in your dictionary?
Because you’re both being placed at the starting line of a new system with new challenges. Since no one has done it yet, in the new system we’re all equal (assuming you’ve made at least level 30, which I haven’t, so I’ll be one of the guys behind catching up…). Level 30 introduces new challenges that get more difficult the further along you go. You seem to want credit for beating challenges you haven’t seen yet based on content that didn’t include those challenges, is that correct?
imo: Everyone above lvl 30 fractal should get a unique T-Shirt skin to put on their armor.
50+ should include a hat.
I would happily settle for that.
That’s actually pretty brilliant.