No. Ascended gear is boring to get. If they bore me I will complain. Don’t care if I never have to do it again.
I hate peas, if you make me eat peas I’ll fuss (especially if it’s a big heaping plateful). Even if you say it’s unlikely I’ll have to eat them again.
Some people like peas, that’s cool with me. Enjoy. Personally, I think that taste terrible.
Good news then. No one is making you eat peas, nor are they making you grind ascended gear.
I like peas btw. Steamed. Keeps them sweet and snappy (instead of mushy).
… I don’t play any more because of Ascended gear. …
I’ve seen stranger reasons mentioned before… but not by much.
I NEED HELP!
OK, now that I have your attention, can someone please show me where the required grind is in this game in order to be able to proceed to the next tier of content? I seem to be having trouble finding it. I tried going into WvW without ascended gear and was able to… is there an ascended only WvW? I visited and helped beat Jormag, assorted invasions, dungeons, jumping puzzles, etc. and haven’t been able to find the gated content beyond those that require ascended gear… can someone point that out to me? Because until I find it I’m having a difficult time accepting that this type of optional grind is anyways close to violating the “not a grindy game” concept ANet originally spoke of. Yes, I see optional grindy things for those that want the longer term goals, but the required stuff… I can’t seem to find it. Help me out people!
You can enter www at level 1.
Try it and then get back to us.
Four of my level 80s entered at level 2 and that’s where I did the vast majority of the leveling process. Besides, you can do WvW fine in rares, exotics, etc. Where’s the gating? Fractals, I done a lot of that in exotics. Don’t see any gear gated required grind in there to proceed. Just the need for agony resist which you get fairly easily.
I NEED HELP!
OK, now that I have your attention, can someone please show me where the required grind is in this game in order to be able to proceed to the next tier of content? I seem to be having trouble finding it. I tried going into WvW without ascended gear and was able to… is there an ascended only WvW? I visited and helped beat Jormag, assorted invasions, dungeons, jumping puzzles, etc. and haven’t been able to find the gated content beyond those that require ascended gear… can someone point that out to me? Because until I find it I’m having a difficult time accepting that this type of optional grind is anyways close to violating the “not a grindy game” concept ANet originally spoke of. Yes, I see optional grindy things for those that want the longer term goals, but the required stuff… I can’t seem to find it. Help me out people!
This is way too grindy now.
I thought this game was about FUN, not GRIND….
Getting that ancient wood and orichalcum is going to be ridiculous… I just farmed for it myself and only found 5 nodes combined of both materials.
Ancient wood is pretty easy to get and salvaging helps with orichalcum.
Lol, sure it is buddy. Salvaging to get orichalc huh .. ? lol what game are you playing?
You mean you’re not aware you can get Ori from salvaging drops, even whites?
What are you babbling on about? Legendary weapons had their stats upgraded to match ascended, and you can choose whatever stat combination you want when out of combat. I don’t see the issue.
hes talking about volcanus or mjolnir etc not getting the stat boost
Oh… so he’s complaining about non-Legendary weapons not getting the stat boost Legendary weapons got?
I… see.
No, no… it’s ok… I’ll show myself out.
What are you babbling on about? Legendary weapons had their stats upgraded to match ascended, and you can choose whatever stat combination you want when out of combat. I don’t see the issue.
Doesn’t look all that bad. Time-sinky, yes, but not extreme.
Eh?
Hmm… I’m not even sure if a level cap increase makes sense. I’ve already pocketed enough experience to be level 300+, so adding levels for the sake of adding levels seems to be a lot of wasted efforts with rebalancing the game, etc.
I’d be quite content with 80 forever… there’s already enough new content every couple weeks keeping things fresh.
It goes hand in hand with new direction of vertical progression and gear treadmill.
Ah, since there’s no actual gear treadmill then I guess we don’t need to sweat this. Thanks for the info!
Hmm… I’m not even sure if a level cap increase makes sense. I’ve already pocketed enough experience to be level 300+, so adding levels for the sake of adding levels seems to be a lot of wasted efforts with rebalancing the game, etc.
I’d be quite content with 80 forever… there’s already enough new content every couple weeks keeping things fresh.
I think one of the biggest oversights people that complain about a “treadmill” are making is the fact that in treadmill based games each new tier obsoletes content behind it due to power creep. That’s the simplest way to determine a treadmill… will content become obsolete with the new tier and the means to access that tier? When a new raid/tier is introduced in WoW, for example, the old raids are left empty, barren… wasted closed off space that’s ignored. This will not be the case in GW2… nothing will be rendered obsolete. There is no treadmill.
True, for PvE though. We still haven’t got a full set of Ascended yet either. When the rest of the gear arrives, that small stat advantage that everyone likes to talk about, will be a large stat advantage when people are decked out in an entire set of Ascended gear.
But content was designed around Exotics (or was it rares? I can’t remember). So Exotics will always be good enough to do anything (except for high level Fractals).
But in PvP, this gear will render Exotics obsolete. So while PvE will be unaffected (except when they decide to make Agony global), PvP will be feeling it.
Nah, PvP will be fine. sPvP is still normalized, and any minor advantages gained from ascended can be offset with skill. Hey, one timely interrupt, dodge or other avoidance can negate the overall increase in damage potential. The effects will be minimal, and again, nothing will be made obsolete. No, not even exotics, even though many will have the long term goal of replacing them.
I think one of the biggest oversights people that complain about a “treadmill” are making is the fact that in treadmill based games each new tier obsoletes content behind it due to power creep. That’s the simplest way to determine a treadmill… will content become obsolete with the new tier and the means to access that tier? When a new raid/tier is introduced in WoW, for example, the old raids are left empty, barren… wasted closed off space that’s ignored. This will not be the case in GW2… nothing will be rendered obsolete. There is no treadmill.
Expansions tend to be permanent. I can go do a zone two years later with an alt. Not so with the LS. Once it’s gone, so are all it’s achievements and other aspects. I lose the ability to join in because I was busy during that time. Also, brief updates tend to begin to look and feel the same after several months. At that time, fascination with the system starts to show up.
Not really. Expansions are more temporary then not once the next one comes along. The raids and dungeons from the old expansion dry up and wither, the zones become at best a racetrack for people passing through on the way to max level… you end up with little to unused clutter. You say you can do it on an alt, but what’s reality? You pass through, rarely see anyone else and hate the fact that you had to go through that old zone on your way to max.
I think it’s fantastic that they’re adding more content and perks to entice people to buy the game. I really want more players to join. What I don’t understand is why companies only cater to people that don’t own it yet, and do nothing for the people that have had it and supported it.
Where have you been every two weeks for the past few months?
I bought the Collector’s Edition. I don’t expect to get the new stuff for new players. I think it’s great they’re doing it.
I really hate Living story. Its cool and free of course. But I don’t want to think I’m forced to play a game because “If I don’t play now, I’ll never get the chance to play it again”.
I would really prefer some sort of expansion chapter (Even if its one per year), and living sotry goes on with the other sorts of releases we’ve saw around this year.
Actually, I’m about to quit game. I’m estressed to feel obligated to play temporary content. I’m tired of think that I need to be tied to game, if I don’t want to lose content.
I never got to see Elvis live in concert. I’m not about to quit life over that however.
They don’t get the stuff you got either. It’s a different package, different stuff. Nice thing is that it’s at the basic price, so hopefully it’ll help at least a little with enticing new players.
The problem is that expansions aren’t kittening temporary.
Sure they are. That’s the thing most people don’t realize. They’re temporary, and they’re clutter. Look at WoW for example. Burning Crusade. Accept it or not, that was entirely temporary content once Lich King came out. But to make things worse it stuck around as clutter you’re forced to pass through as you race to level up. But the dungeons, the raids for BC… they stand abandoned, empty, their temporary moments of glory long lost and forgotten.
Expansions are temporary when the next one comes along and takes the players somewhere else.
I just want to remind folks again, the features and content you’d traditionally find in an expansion will absolutely be added to Gw2. The thing we haven’t decided is what form the release of that content would be presented in, be it a traditional expansion, living world, or some other form.
Personally, I’d love to see how it can go with the Living World as the means of injection. Seeing games like Wildstar and ESO declaring they’ll be subscription based games makes me think how high you all have raised the bar on the whole pricing model for MMOs… think about it, are those games going to be able to surpass what you all at ANet are doing as far as new content goes, and surpass it enough to actually justify the subscription fee? I have my doubts. You have a real winning formula here, I hope to see things continue along this front.
OK… I just did some extensive studies regarding this and so far all the data readings seem to indicate that someone else getting something for free in GW2 won’t affect my game whatsoever. I’ll continue to do research and keep everyone updated.
Please remember to cite your sources and use MLA format please.
They were unfortunately eaten by a wombat. I have assistants standing by the wombat in “recovery” mode however.
He is kind of drifting about these days, yes?
Impressive. This must tie into the Thaumanova Reactor incident.
OK… I just did some extensive studies regarding this and so far all the data readings seem to indicate that someone else getting something for free in GW2 won’t affect my game whatsoever. I’ll continue to do research and keep everyone updated.
Commander Seals should be replaced with Commander Walruses.
Counter-trebs. Build them. Now.
Um… what? Upgrade what?
I play.
Middle photo… is that Anise looking up at him? Hilarious.
I was on topic.
I’m sorry for that one time in WoW someone duel spammed you. That must’ve been a traumatic experience. You’re a hero just for getting out of bed in the morning.
That being said, considering there is no information about dueling in this game, it’s just as safe to assume that they would add safeguards to prevent your jimmies from getting rustled (aka auto-block requests, no dueling in towns, etc).
This may have come off as rude, but i have had a lot of experience with MMOs and the amount of duel spam you encounter is not as frequent as these forums would lead you to believe. In fact, it really doesn’t happen outside of low-levels zones, where people that just bought the game and have no real intention of playing it find amusement in harassing people.
For what it’s worth, in my opinion, i don’t believe the horrendous act of duel spamming is so severe that it warrants not-including duels at all. I mean, the potential is already there for people to spam /map chat but we live with the risks everyday, and when people do troll it, we pick ourselves up by our bootstraps and carry on with our lives.
Somewhere in a cold dark corner the point weeps softly, realizing it has been missed.
Here’s the simplest take on it. Why add a potential means of griefing where none exists or is needed?
if you think this is acceptable for duels then i bet you also think GvG and LFG are both where they need to be. I mean, we have viable work-arounds, why even add these things if people can do it already?
I think it could be more than acceptable. As for GvG, I’m not a fan of GvG on the WvW maps. I do think an sPvP “open field” style map would be a viable solution for that personally, with a means for guilds from cross-servers to join together and have exclusive access. No timer, no score, no “rules” or points of capture, just a big open field and a tall, scantily clad Norn woman with a large flag that she waves to begin the battle.
I used to think that. GW2 has shown me the error of my ways though. I see way more people dumping money into this game above and beyond a normal monthly fee would be. Of course I also assume there are those who don’t drop any money into it outside of the game purchase. I know personally I treat this game as sub based and set a limit for myself as to what I will pay into the gemstore per month. I know others in my guild have dropped hundreds of dollars at a time.
I think in the long run, the desire for cosmetic and fun items draw more money out of people than the monthly fee. I have no data to back it up. It just seems that way to me.
Great great point. I, for one, will pay a heck of a lot more as a part of having fun then I’d pay if “coerced”. (Don’t pay, don’t play! Nyah!) I’m not going to look and add it up, but I’m sure I’m well past what I’d have paid had there been a sub. Best part? I don’t care, I’m enjoying myself. It’s worth it.
I don’t think you can claim that GW2 isn’t innovative, as now we’re starting into the “GW2 Clones” phase with many aspects of ESO and EQNext copying directly from GW2’s design philosophies. Many MMOs have already started employing dynamic events and even call them that, and they’re nothing more than what GW2 already has. You can’t really go back on that.
You can’t really claim ESO or EQNext are directly copying the games as of yet.Both of the games havent even been released.
A technicality. Valid, of course, but still a technicality when you consider ideas presented for those games. Although the fact that they seem to be drifting to a sub-fee based payment model is rather odd in this day and age. At least… Wildstar and one of those two has already declared they’re going sub-fee.
Wild Star isn’t sub free actually. It has a sub, but as an alternative, you can use your first month’s sub that you get with the box to start earning your way through. So you exchange ingame cash for credds and with that you pay your sub.
Interesting is that this game is also from NcSoft and they haven’t copied the GW2 model. Just something to think about.
The discussion is still open on subs really. I think subs are still important to MMOs but perhaps a number of current MMOs didn’t live up to the expectations causing people not to want to pay a sub anymore. Still, most of those games still have sub options in it.
Not sub-free, sub-fee. I think I should have chosen a better term. I apologize for that.
Ah I misread that obviously. My mistake. But yeh, I think companies still try subs because if they get it right it’s the best situation for them as well.
Very true. Big “if” though. GW2, in my opinion (which I won’t call humble), has raised the bar significantly for the rest of the MMO world now. I mean… look at this! New stuff every two weeks, and they’re just beginning to hit their stride on that! For no added charge, and no sub fee. Who out there can justify a sub these days? The way I see it, you need to surpass what we’re getting here for the box price significantly to ever make me even ponder the remote possibility of considering a sub ever again. That’s a high bar.
Organize duels? Dueling tournaments? Okay, I’m gonna stop you right there, Duels should be something really simple, as simple as walking up to someone and challenging him, or to to a pre-set arena where you can step in and fight. When you have to start organizing something so simple, that’s already going WAY too far. It’s much more contrived, and needlessly so, than it has to be. You’re simply buying this nonsense without giving it a second thought. Stop trying to complicate something so freaking simple.
The simple fact that what you want doesn’t and won’t exist complicates your simplicity, does it not?
Fact. You cannot and will not be able to walk up to someone in the cooperative PvE world and challenge them to a duel. (Think about game design around the cooperative part and it makes perfect sense.)
Fact. You have a means to get your dueling if you choose to do it. You can create or join a fight club. You can duel, and you can do so with like-minded duelists without ever having to worry about being declined. You could even be, publicly, known as one of the best instead of some random annoyance that keeps challenging me while I’m trying to do something else.
Can you imagine how annoying getting a duel pop up would be if you were in the midst of an event or the like?
So… you want us to lower our expectations?
Only change them. I don’t lower my expectations when reading “You Are My I Love You” to my 18 month old daughter. I also don’t look for the wit of Tyrion Lannister or the raw honest nature of Ed Tom Bell. They are different expectations, but not lower or higher.
/tips hat
This guy… this guy I like. Great posts.
This new system is horrible, we need an effing circle with a waypoint in the OPEN world, or possibly a zone – In fact, do an open world ring with instanced duel arenas and a spectator mode, not a flying eye, but actual stands where an invisible wall stops you from running in. Give 2v2, 3v3v, 4v4, and so on options. No que, no massive spvp field that is much bigger than a duel arena needs to be, just plain, everyday, no question about it, crystal clear, as blunt as an atom BOMB, unquestionable, sons of *****es, freak, freaking, mother freaking, DUEL CIRCLE WITH BASIC CIRCLE RULES!
No you don’t. No, really, you don’t. You think you do, but you actually don’t.
You have the tools in place, right now, to organize duels, to have dueling tournaments, to spectate duels, etc. Yes, it’s not a gladiatorial arena, but the fact is it doesn’t have to be. I’m willing to bet, with the right people running things it could be far superior to a generic ring in the world. You could have a cross-server guild where on a certain night everyone guests to the same server, hops into the Mists and has an absolute blast.
If you wanted to.
I don’t think you can claim that GW2 isn’t innovative, as now we’re starting into the “GW2 Clones” phase with many aspects of ESO and EQNext copying directly from GW2’s design philosophies. Many MMOs have already started employing dynamic events and even call them that, and they’re nothing more than what GW2 already has. You can’t really go back on that.
You can’t really claim ESO or EQNext are directly copying the games as of yet.Both of the games havent even been released.
A technicality. Valid, of course, but still a technicality when you consider ideas presented for those games. Although the fact that they seem to be drifting to a sub-fee based payment model is rather odd in this day and age. At least… Wildstar and one of those two has already declared they’re going sub-fee.
Wild Star isn’t sub free actually. It has a sub, but as an alternative, you can use your first month’s sub that you get with the box to start earning your way through. So you exchange ingame cash for credds and with that you pay your sub.
Interesting is that this game is also from NcSoft and they haven’t copied the GW2 model. Just something to think about.
The discussion is still open on subs really. I think subs are still important to MMOs but perhaps a number of current MMOs didn’t live up to the expectations causing people not to want to pay a sub anymore. Still, most of those games still have sub options in it.
Not sub-free, sub-fee. I think I should have chosen a better term. I apologize for that.
Anyone taking advantage of the tools available now to duel with your friends, maybe have tournaments and the like? Just curious.
Oh, for those that don’t know what I mean, it’s actually fairly simple if there’s a group of you that wish to duel each other. At least, in concept, you all can do the work yourself. Allow me to elaborate.
1. Find a group of like-minded duelists.
2. Form a guild together. Give it a witty name, mayby tag it [DUEL], or call it Fight Club [HUSH] or something.
3. Organize Fight Nights.
4. Have everyone, based on the number of people, chip in gold to buy gems to buy a personal sPvP server.
5. Split up into teams, with the intent of being on the opposite team of the person you’re going to duel. Enter the arena, find your opponent, have the duel.
If you’re organized on TS, you can even swap to multiple opponents as fights are won/lost. Keep a score board, fraps or livestream it, just have fun. You can even donate more than the cost of the server for prize money.
Yes, it’s not open world challenging… that’s not going to happen in a cooperative PvE environment, and it shouldn’t. But you can duel. All you have to do is organize it.
Those are NPCs. Dead game is dead.
Wait… I know that guy over there…
I don’t think you can claim that GW2 isn’t innovative, as now we’re starting into the “GW2 Clones” phase with many aspects of ESO and EQNext copying directly from GW2’s design philosophies. Many MMOs have already started employing dynamic events and even call them that, and they’re nothing more than what GW2 already has. You can’t really go back on that.
You can’t really claim ESO or EQNext are directly copying the games as of yet.Both of the games havent even been released.
A technicality. Valid, of course, but still a technicality when you consider ideas presented for those games. Although the fact that they seem to be drifting to a sub-fee based payment model is rather odd in this day and age. At least… Wildstar and one of those two has already declared they’re going sub-fee.
ON topic! Yes! Of course. On topic. Innovation! Copy or Innovation. Ah, caught up. Very good.
I believe, and reserve the right to be wrong and the option to admit it, that invention is the creation of something new where innovation is the improvement and advancement of the pre-existing. In that sense, GW2 is remarkably innovative in the way (as mentioned before) that it’s taken so many concepts, completely thrown them away then chosen different concepts and combined those in unique ways into a single game such as this. I can imagine a group at ANet sitting around a table in a “gentlemen’s club” somewhere in Brazil (they were on vacation) and, while taking in the sights, someone posed the questions “What sucks about today’s MMOs?” because, having the geek in them, those questions are likely to pop up in even that setting. Then ideas began to flow… ‘waiting for a healer or tank’ <insert dollar> ‘quest hubs. Quest hubs suck.’ <insert dollar> ‘Subscription fees.’ <insert five dollar bill, ask for change, get thrown out of club, finish chat by the pool at the hotel>.
From the ideas gathered that fateful night came together many in innovative and fresh ways to create the game we have now. Yeah, I’ll bet it happened a lot like that. Obviously the watchnights were modeled after one of the dancers.
This patch has increased the grind ten fold. At Jubilee had a nice challenge despite the lag issues etc.
I haven’t gotten to the Playhouse yet.
Interesting take… I’ve noticed that (for the achievements of course) I’m doing more farming behavior than I have in the past yet it doesn’t feel like grind. Not yet at least. So far I’m actually enjoying the invasions.
Mmmm thank you teacher Vayne. This thread has become a language lesson.Enlighten me moar !!
Hmm… it’s “more”. Pay attention.
I agree with you though, it’s nice when you can gather random bits of knowledge from forums whatever the topic. The brains fades when you stop using it and all that, yes?
Although I will admit… sometimes I use “childish” not in a negative fashion, but out of a little bit of jealousy. Having kids and seeing the world again (viscerally) through their eyes in a childish way makes you miss a little of what you lost growing up and makes you more want to protect that for them. But… I digress.
Guild Wars 2 has done two things. It’s taken all aspects from all different games and genres and brought them together, and it’s improved on some of them.
Are you sure you mean all different games and genres or just some? I mean, I would hate there to be misinformation about GW2.
Casual speech is casual speech. Deal with it. Or are you legitimately having trouble with what I’m trying to say here?
What you’re doing is much like a having a vendetta. You don’t like what I have to say or how I say it, so you pick on it. But I think everyone knows when you say all it doesn’t necessarily mean every. As opposed to the world “childish” which has definite negative connotations when used. I don’t think anyone has any real problem with my use of all in this context.
O.O definite negative connotations.Childish:Adjective Of, like, or appropriate to a child.He has childish voice.How doest that have a definite negative connotation lol.
Because of years, parents have admonished their children by calling them childish. We’ve grown up in a world where people use terms like you’re acting like a child as an insult. You’re being childish is an admonition.
Usage isn’t always found in a dictionary and using a dictionary to prove language points doesn’t usually work.
How do I know this? For many years, it was my business.
Stop acting so adultish Vayne.
By the way, nice posts in this thread.
Well I feel a little silly. I can’t believe I didn’t read that!
No worries. And no, I’m not going to publicly admit that it took me a few minutes to get that figured out as well, so don’t ask!
I like them. Snappy dressers and all.
I never mention anything about “what it could’ve been” since there’s no way of knowing what would that be until we actually see it. So what exactly are you talking about here?
My initial post is simply pointing out that because of these ridiculous deadlines and rushed developments, the end result of Living Story/World is in poor quality in comparison to the initial release of GW2. Not only that the game play quality suffered, but also the presentation and character development suffers. Sure what happen to Lord Faren might be funny to some, but the fact that the Queen is not brave enough to make the speech in person is lame and a display of poor leadership and poor character. If there was such a threat that Anise has to do what she did, why allow a lot of innocent people to die instead of taking them to safety? Or atleast inform Logan so he can effectively protect the people?
Poor, poor quality all the way around. This what happens when you cut corners – a lot of corners.
Now let that sink in before you reply.
OK, I let that sink in.
You have an opinion and a strong desire to share it. I think you’re silly.
As a matter of fact, the ability to use an illusion for a speech like that is brilliant, and if we had the technology today to do something similar you’d see it done irl too. I credit Anise with a cold yet brilliant mind, doing what she thinks is right and doing it the way she chooses because everyone else is too stupid to come up with a better idea. I see her as the anti-Logan, the unemotional face of the same coin that protects the Queen.
I also think that even though she took cautions against something happening no one foresaw the bombs, which is unfortunate. As for not informing Logan, why would she need to inform that emotional clod? Sure he’s a good enough fighter, designed to destroy the Queen’s enemies, but he’s hardly the type to be trusted with every secret that needs being kept.
I want them to become Adventure-tron & his sidekick, ultimately becoming something like Nicholas the Traveler all over the world.
They do seem destined to become best friends, do they not?
I have the same issue, double clicked on a stack (250scraps), didn’t get anything
Doesn’t the description read something about forging or crafting them? I forget…