Showing Posts For Valento.9852:

Friendly advice to fellow Tempy bruhs

in Elementalist

Posted by: Valento.9852

Valento.9852

Water and Arcana need a hard nerf.
Baseline sustain need a big buff. Every weapon needs an innate way to handle bursts from Thief, Nerco and Mesmer for a dozen of seconds without having to trait heavily into Arcana and Water.

And fix Signet/Glyph/Arcane/Shout/Conjure. What Ele needs is better baseline survivability and low cool down defensive utilities. Reduce the dependence on Water/Arcana will open up a lot of build diversity and make fewer people rage on bunker Ele.

Yeah. The elementalist would become a completely different class, and still strong like mages should always be.

Attempts at ele specs:
Shaman
Conjurer

Post-BWE3 Tempest Changes?

in Elementalist

Posted by: Valento.9852

Valento.9852

So, guys, since we had no new info, I wish you all good luck with the Tempest. May it work at launch, or else, many of us are going to re-roll our 3-year-old class.

Attempts at ele specs:
Shaman
Conjurer

(edited by Valento.9852)

3 DAYS!!!

in Revenant

Posted by: Valento.9852

Valento.9852

soooooooooooooon™

This has never been so true like now! YAY

Attempts at ele specs:
Shaman
Conjurer

Luck Sink past 300%

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

They should replace Luck of Essence drop for an additional small chance at getting a specific T6. :P

Attempts at ele specs:
Shaman
Conjurer

which legendary should I go for?

in Elementalist

Posted by: Valento.9852

Valento.9852

Warhorn is underwhelming, I’d wait for the 2nd gen warhorn if you really want to play tempest.

Attempts at ele specs:
Shaman
Conjurer

[BW3] Feedback Thread

in Elementalist

Posted by: Valento.9852

Valento.9852

Rune of Mitigation
(1) +25 Healing Power
(2) +10% Protection Duration
(3) +50 Healing Power
(4) 50% chance to apply weakness for 5 seconds when struck while you have an aura (10 sec cooldown)
(5) +100 Healing Power
(6) Gain a random aura every 35 seconds while in combat

what you guys think?

Interesting.

Attempts at ele specs:
Shaman
Conjurer

Post-BWE3 Tempest Changes?

in Elementalist

Posted by: Valento.9852

Valento.9852

I’m going to play scrapper/rev and enjoy it. Might come back to tempest when it’s worth having in a raid.

Attempts at ele specs:
Shaman
Conjurer

How will the chat API work?

in API Development

Posted by: Valento.9852

Valento.9852

If it’s too hard to sync in-game chat with the API, I would still be very happy to at least send “delayed messages” with an internal time restriction (one message every 1min. or something). I take it would be very difficult to handle quick flux of messages, but maybe I’m just overlooking how the API works. Either way, as long as it’s possible to have a chat with friends, it would be very cool and appreciated.

Attempts at ele specs:
Shaman
Conjurer

Nevermore on Elementalist

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

Elemental birds for ele looks yummy.

Attempts at ele specs:
Shaman
Conjurer

Tempest: our last chance to be meta in raids.

in Elementalist

Posted by: Valento.9852

Valento.9852

I won’t bother giving suggestions anymore, as it seems some guilds have certain privileges so their input will work better than mine anyways.

Attempts at ele specs:
Shaman
Conjurer

Guild Raid Testing

in Fractals, Dungeons & Raids

Posted by: Valento.9852

Valento.9852

I’d prefer to see the Sickiest Guild invited because they were actually able to take down the Vale Guardian more than once, and they most likely have a more clear behavior when it comes to meta, so their input wouldn’t be too biased towards the current horrible meta.

Attempts at ele specs:
Shaman
Conjurer

Meta team comp after HoT?

in Fractals, Dungeons & Raids

Posted by: Valento.9852

Valento.9852

Those who say “Elementalist” mean the base class, not the Tempest. Seriously.

Attempts at ele specs:
Shaman
Conjurer

Guild Raid Testing

in Fractals, Dungeons & Raids

Posted by: Valento.9852

Valento.9852

It would’ve been better if they extended one more BWE, but it’s all up to them. What I really hope is that, whatever meta arises it doesn’t suck like stacked zerker does nowadays, that would be the silent death of endgame PvE, before even coming to existence.

Attempts at ele specs:
Shaman
Conjurer

Why Anet don't like dungeons?

in Fractals, Dungeons & Raids

Posted by: Valento.9852

Valento.9852

They don’t know how to balance instanced content, that’s why they do a stealth selection so that some guilds test stuff before and decide what is meta, and the meta always sucks and looks horrible.

Attempts at ele specs:
Shaman
Conjurer

Guild Raid Testing

in Fractals, Dungeons & Raids

Posted by: Valento.9852

Valento.9852

So, you do select specific guilds to participate in tight closed beta tests.

Attempts at ele specs:
Shaman
Conjurer

Does mobs have "memory" in their AI?

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

I don’t think any do at the moment but it could be an interesting feature for bosses in future, particularly in raids. It would stop the encounters being too predictable.

I also really liked what they did in GW1 where they started giving popular player builds to enemies. It made the encounters a lot harder and more interesting, and it was kind of amusing seeing our own tricks turned on us.

Believe you or not, even during Sorrow’s Embrace p1 I always get confused for some seconds when Tazza summons a copy of me. It’s like “wait, what?” It’s like you’re not prepared to face yourself, specially all of a sudden. :P

Attempts at ele specs:
Shaman
Conjurer

Does mobs have "memory" in their AI?

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

I can’t take seriously some comments, you guys know that when I say “learn and adapt” there is always a limited skillset involved, right?

Nonetheless, I tend to agree with you Agemnon. It would still be very fun to tackle, though.

Attempts at ele specs:
Shaman
Conjurer

Streamlining the Elementalist.

in Elementalist

Posted by: Valento.9852

Valento.9852

As much as I loooove this idea, it would give ele swappable +5 skills in addition to its already great amount of skills.

The idea to replace conjured weapons for specific skills that has a combo finisher in common is so distinctive and unique it give me happiness chills. Nothing against it. At all.

Attempts at ele specs:
Shaman
Conjurer

WvW and the Heart of Thorns Release

in WvW

Posted by: Valento.9852

Valento.9852

They could have a temporary small borderlands to hold the huge influx of players, so they could have an impact in overall scoreboard during reset day, and then they could just disable that borderlands. I don’t think it’s even possible to increase the number of players the maps can hold, so this is a cool solution IMo

Attempts at ele specs:
Shaman
Conjurer

Does mobs have "memory" in their AI?

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

Does such technology exist in GW2? For example, in longer fights we move in a certain fashion and tend to use some skills so that we can take down an enemy pretty quick. Can the mobs “learn and adapt” based on our actions, so that they can broaden their skillset and become a real-time challenging creature? I think more towards bosses, and it would be something very interesting, though I’m not sure how much impact that would have in data storage/transfer/sync as GW2 is very action-based.

Attempts at ele specs:
Shaman
Conjurer

Gen 2 Legendary confusion

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

It uses the Bloodstone Shard as stated in the blogpost (it’s clear to me).

Attempts at ele specs:
Shaman
Conjurer

stupidest / funniest thing you ever saw

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

One of my first experiences with Silverwastes, I saw another player who was holding some rubble, throw the rubble brick at a Husk, which in turn knocked the Husk flat on its kitten.

I just about fell out of my chair from laughing.

My bf does that every time! haha

Attempts at ele specs:
Shaman
Conjurer

Wanna Bet?

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

My guildies always joke about the incoming patches, but we value ANet’s hard work to fix everything. We’re always so very proud to say the company has such a great team to fix stuff in lightspeed.

Attempts at ele specs:
Shaman
Conjurer

Final Countdown!

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

“A new build is available.”
“A new build is available.”
“A new build is available.”…

Heheh jokes aside, I hope the devs don’t go mad during launch. It will be a stressful day. Hang in there, ANet! (and John Smith, I’m keeping an eye on you, sir)

Attempts at ele specs:
Shaman
Conjurer

Suggestion: RtL vs Ancestral Grace

in Elementalist

Posted by: Valento.9852

Valento.9852

As much as I’d like an evade in RtL, I think a more reasonable approach that may actually becomes implemented is RtL having a 10s-15s cooldown reduction (30s-25s when not hitting a target).

Attempts at ele specs:
Shaman
Conjurer

Role for Ele's in raids?

in Elementalist

Posted by: Valento.9852

Valento.9852

Well… I’ve been hearing some guild talks from Sickest Guild (World First Kill for Vale Guardian), and EG. It looks like our squishy nature, and unstable/inconsistent design won’t help with dynamic raids, only same stationary ones. Not sure if Tempest will have a truly WORTH place in raids. I’m gearing my Engineer.. I’m kinda too sad about Tempest and Ele.

Caring about their opinions will do you no good, there haven’t been enough people trying out the boss to guarantee that we have efficient strategies nailed down and know what the best comps to take are. It doesn’t exactly mean anything when “World’s first kill” means “World’s first kill due to no competition, as nobody else was able toattempt it yet.”

Anyways, Tempest is low damage low utility and overall pretty pointless for raids. It’s not like it can’t be put to use but it’s not better than other choices, so there’s no point in taking it.

About your second statement: that was taken into consideration. It’s a constrast between their notable fast adjustments/organization and the current state of tempest (I didn’t forget about this forum, and the BWEs). It looks like we DID have improvements and they’re more than welcome, but it’s more tied to applicability. It’s more of a “why take a tempest if it doesn’t compare to any other elite spec, or perform much underwhelming to another elite spec?”.

I have a strong feeling we won’t be limited to one class/spec to rule all the raids, no. We will have to shift builds and/or classes depending on the group needs and overall raids’ goals, but tempest lacks so much thus far. I’m not kitten about ele nerfs, this was a balance need so that’s why I don’t kind of relate ele nerfs to overall tempest lack of usefulness, indeed even base ele is more helpful than tempest as far as trait goes (staff is still superb when it comes to support and mass control).

Still…

Attempts at ele specs:
Shaman
Conjurer

Role for Ele's in raids?

in Elementalist

Posted by: Valento.9852

Valento.9852

Well… I’ve been hearing some guild talks from Sickest Guild (World First Kill for Vale Guardian), and EG. It looks like our squishy nature, and unstable/inconsistent design won’t help with dynamic raids, only same stationary ones. Not sure if Tempest will have a truly WORTH place in raids. I’m gearing my Engineer.. I’m kinda too sad about Tempest and Ele.

Attempts at ele specs:
Shaman
Conjurer

Suggestion: RtL vs Ancestral Grace

in Elementalist

Posted by: Valento.9852

Valento.9852

After plenty of nerfs, an evade would be nice.

Attempts at ele specs:
Shaman
Conjurer

[BW3] Feedback Thread

in Elementalist

Posted by: Valento.9852

Valento.9852

Yikes, there are a lot of ignorant statements in this thread. I’m hoping that Karl doesn’t take suggestions from people who don’t understand the meta across all three major game modes.

Well that’s so vague as to be utterly meaningless.

Agreed. Sometimes devs just need random ideas, sometimes we hit the spot, sometimes we don’t… at least it’s some sort of feedback. Better than none.

Attempts at ele specs:
Shaman
Conjurer

Elite spec unlock stuff

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

Not sure, they’ve always unlocked everything by default in PvP (specially after last trait system revamp), so it might be possible all elite specs will be unlocked by default as long as you have the xpac.

Attempts at ele specs:
Shaman
Conjurer

Post BWE3 Druid Changes

in Ranger

Posted by: Valento.9852

Valento.9852

Irenio, please poke Karl about the Tempest.

Attempts at ele specs:
Shaman
Conjurer

Post-BWE3 Tempest Changes?

in Elementalist

Posted by: Valento.9852

Valento.9852

Sigh… it’s disheartening.

Attempts at ele specs:
Shaman
Conjurer

New Legendaries need PvP & WvW, and it's ok.

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

Many things are happening as of lately in the game, and it’s ok.

Attempts at ele specs:
Shaman
Conjurer

Dungeons?

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

Dungeons will be inexistant moving forward, I’m 90% sure of that. If they want to introduce a repeatable instance, they’ll make a fractal for it. You should just accept that there’s no return to dungeons in this MMO (oh the irony).

Attempts at ele specs:
Shaman
Conjurer

Salvaged mats economy to be DESTROYED

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

They’re going to nerf materials output from salvaging, that includes cloth, ore and wood. This just strikes me as the final blow to the economy, and a HUGE middle finger to those who purchased infinite salvage items from their Gem Store.

Definitely.

Is personal insult, this.

Specifically targeting you.

In fact, if I were you, I’d cancel my subscription.

I will not cancel my HoT purchase. I have the right to voice my dissatisfaction towards these “fixes”, like you or not. They incentivize gold farming through specific means, then disrupt it all of a sudden without giving enough information on how we’ll be able to achieve the same gold/materials income.

Attempts at ele specs:
Shaman
Conjurer

(edited by Valento.9852)

[Legendaries] Aquatic weapons shafted

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

They will go away with DSD, and put a land fight for it. At the very least, they could use underwater environment as an exploration opportunity because it looks beautiful and so well-designed. The world of Tyria has a lot of water bodies, but I suspect they will change it in a very stupid way much like WvW borderlands, and inject some nonsense lore explanation to it.

Neglecting underwater environment is unforgivable.

Attempts at ele specs:
Shaman
Conjurer

Salvaged mats economy to be DESTROYED

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

And while we’re at it, let’s not forget about dungeon nerf, which are the only early decent gold input for free-to-play players which SHOULD be potential HoT buyers.

Attempts at ele specs:
Shaman
Conjurer

Salvaged mats economy to be DESTROYED

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

This is going to be straight up bad for anybody who doesn’t have a massive amount of money before HoT hits. You need mats for end game ascended which will be required for raids but by making these items rarer what you will effectively do is turn this game into a huge grindfest because not only will you not be able to afford the materials but you won’t be able to farm them in any decent capacity.

I can’t agree more with you. Scarcity does NOT make sense to such low level raw items as these. I can’t understand any sane reasoning behind this nerf, other than highly increasing the grindfest.

Attempts at ele specs:
Shaman
Conjurer

Salvaged mats economy to be DESTROYED

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

They’re going to nerf materials output from salvaging, that includes cloth, ore and wood. This just strikes me as the final blow to the economy, and a HUGE middle finger to those who purchased infinite salvage items from their Gem Store.

Thanks.

Source

Attempts at ele specs:
Shaman
Conjurer

New legends

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

Attempts at ele specs:
Shaman
Conjurer

New Elementalist Weapons

in Elementalist

Posted by: Valento.9852

Valento.9852

Magical Discs. /15chars

Attempts at ele specs:
Shaman
Conjurer

Just a quick beneficial bug for lowbies

in Elementalist

Posted by: Valento.9852

Valento.9852

Lol what? I was simply suggesting, calm the kitten down. Geez…

Attempts at ele specs:
Shaman
Conjurer

You know tempest is bad when...

in Elementalist

Posted by: Valento.9852

Valento.9852

IMO all overloads are already in a good position if you consider their effects, it’s just the execution that’s too risky.

Attempts at ele specs:
Shaman
Conjurer

Just a quick beneficial bug for lowbies

in Elementalist

Posted by: Valento.9852

Valento.9852

You should report this bug so the devs can fix it…..

Attempts at ele specs:
Shaman
Conjurer

[BW3] Feedback Thread

in Elementalist

Posted by: Valento.9852

Valento.9852

Ok, after thinking it through like a crazy monkey here’s a cool idea to provide stability: what if one of our shouts (you choose it, not sure which one fits better) gave self-stability? You may question “oh, but we got Armor of Earth already”, well first it’s a cantrip so shout-boosting trait won’t help us, second it’s too long cooldown, we need a shorter one so we aligns with overloads 20sec-cooldown. Still, it shall open up for choice depending on the shout, like “is it time to use it and lose this particular shout effectiveness, or hold on till we can combo this shout+overload?”.

This option would allow a rework for Harmonious Conduit, and not break shout synergy they’re bringing with this very elite spec (Tempestuous Aria is arguably the best master trait). If you think we would be getting too much if a shout gave stability, remember it would be self-only, and it could be very short duration and about 2 stacks (ideally), striving the best way not to render it OP, and at the same time Earthen Proxy and Harmonious Conduit could provide some better options (condi damage? better healing/defensive/supportive options? etc).

I’d like to hear your thoughts.

I don’t like the idea of a ‘must have’ skill/trait. Wherever stability is, unless it is an inherent bonus, is going to be a must have. Overloads are almost guaranteed to fail without the stability, so it just needs to be inherent to the overload.

Well, there are people who don’t agree it’s a must, so… at least stability on a shout would be more synergic with the spec, rather than Armor of Earth (dat cooldown)…

Attempts at ele specs:
Shaman
Conjurer

Retaliation damage...

in Elementalist

Posted by: Valento.9852

Valento.9852

Just burst heal, or go invulnerable. It works like a charm.

Attempts at ele specs:
Shaman
Conjurer

You know tempest is bad when...

in Elementalist

Posted by: Valento.9852

Valento.9852

Elementalist is very complex. I’m getting used to delayed response, but if you read carefully Tempest has been getting better with each BWE. Many of us (me included) complain about the spec, but so far it’s been showing great improvement, we just fail to see its uses… specially in the top PvE content (raids), hope they can address it.

Attempts at ele specs:
Shaman
Conjurer

Role for Ele's in raids?

in Elementalist

Posted by: Valento.9852

Valento.9852

Little note: Chronomancer can double Ice Bow 4 with Continuum Split. Still useful.

I… forgot about that. lol

Attempts at ele specs:
Shaman
Conjurer

[BW3] Feedback Thread

in Elementalist

Posted by: Valento.9852

Valento.9852

Ok, after thinking it through like a crazy monkey here’s a cool idea to provide stability: what if one of our shouts (you choose it, not sure which one fits better) gave self-stability? You may question “oh, but we got Armor of Earth already”, well first it’s a cantrip so shout-boosting trait won’t help us, second it’s too long cooldown, we need a shorter one so we aligns with overloads 20sec-cooldown. Still, it shall open up for choice depending on the shout, like “is it time to use it and lose this particular shout effectiveness, or hold on till we can combo this shout+overload?”.

This option would allow a rework for Harmonious Conduit, and not break shout synergy they’re bringing with this very elite spec (Tempestuous Aria is arguably the best master trait). If you think we would be getting too much if a shout gave stability, remember it would be self-only, and it could be very short duration and about 2 stacks (ideally), striving the best way not to render it OP, and at the same time Earthen Proxy and Harmonious Conduit could provide some better options (condi damage? better healing/defensive/supportive options? etc).

I’d like to hear your thoughts.

Attempts at ele specs:
Shaman
Conjurer

[BW3] Feedback Thread

in Elementalist

Posted by: Valento.9852

Valento.9852

4)
Condi removal?
You can trait for shout removal on top of cantrips, regen and heal on shout, is that not enough?…ofc not..people don’t want to give up on strength/hoelbrak whatever am I right? So you need condi removal on shout untraited…

What is this Sorcery? There was a trait that made shouts condi cleanse and I did not see it O__O!

…I did not mention rune sets for nothing,trait by using trooper runes that what it’s good for, synergy with shouts but the problem is people still want to do damage so they ask inbuilt condi clear on tempest..but it doesn’t work like that.

This is why the ele community is spoiled, d/d ele spoiled us too much..people believe that 2-3 eles for team is normal while no ranger and few wars are used and when a ranger spec is deemed more useful than an ele in pve..all hell break lose, 3 years of dominance and all of sudden the dream is over, similar concept in PvP.

To simply put it it cannot be allowed to buff tempest to a level where stacking it becomes beneficial like it happens already with d/d; you can’t put all eggs in a single basket, that creates imbalances

Can you imagine a game where overload are instantly available, reduced time lock on attunement, 2s window to interrupt them and shouts get a 20-33% CD reduction trait?

I tell you what happens…

- 2-3 tempest spamming air overload on a point
-very difficult to interrupt them as they have at least 1-2 stacks of stab and even if you interrupt them..they’ll have overload up again in few secs
-feel the burn spam for massive gain ( aoe fire aura, might, weakness, burning and 1k+ dmg)

If you buff tempest in the wrong way..you’ll just replace the current d/d with tempest and the meta won’t change..

Always wanted ele to be optimal and never oppressive like it’s now, wanted EA as GM and something else as ele main mechanic and force staff on people who still wanted a support role on ele, force them to choose between d/d duellist or staff support.

If something too strong…people will abuse it….it’s that simple

I agree. Overload should not have a passive stability attached to it, except for earth. As for Tempest power, it’s because we need actual minor traits in the line.

So we got to spend one major slot for 1 stack of stability? I can’t take it seriously.

Attempts at ele specs:
Shaman
Conjurer