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Posted by: Vayne.8563

Vayne.8563

This is a bad, bad idea. It’s literally inviting trolls to say anything they want, and then remove posts they want. Reddit works by the entire community voting on what stays and goes.

This idea will not work.

We took a week off of elite specs for what?

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

I’m just tired of ANet’s imaginary hype. If there is nothing “big” for the following week, then be up front with us. But Rubi said there was something really special. Stop trying to hype something that isn’t there. We are all tired of it, stop treating us like kids.

If people would stop acting like kids, maybe they’d stop being treated that way.

Let’s talk about this “hype”. How many Anet employees said this? How many times was it mentioned?

Maybe to Ruby the rebuilding of LA is a huge thing. I know it is to Gaile. Gaile has a deep connection to LA. She used to run conga lines through the old LA back in the day in Guild Wars 1. I understand she was quite upset when it was destroyed.

So one person says one thing because they feel it and now this is like some kind of heavy-handed hyping.

Most of the type when Anet is accused of hyping something, it’s because one person said one thing somewhere. No one would survive in the real world if people treated what they said this way.

An Honest HoT Assessment

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

This is how MMOs work. If people want to play the game, let them support the game. If they don’t want to support the game don’t have to. And they don’t get the benefit of the expansion.

In most MMOs, the level goes up with each expansion and if you don’t buy it, you’re in a world of trouble. Not so here. Gear tiers aren’t going up. Level isn’t going up.

By the standards of most MMOs, this is a very fair expansion.

But when games are updated in a major manor, it’s not unreasonable to expect people to pay for it.

Will I need the expansion to play GW2?

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

The implication is that you will need the expansion to see these changes, and you end up with threads like this asking if they will need the expansion for changes x, y, and z. This is not the first thread like this.

You’ll need the expansion to get elite specializations, but not specializations. Those who play the game will likely buy the expansion.

It’s like going to see the first Lord of the Rings movie and stopping there. There’s no real point to it.

Unless you’re so broke you absolutely can’t buy the expansion (and I can’t imagine very many people are in that situation), it’s not going to be an issue. It’s an issue for the six guys that posted about it sure. But realistically speaking, just about everyone is going to buy the expansion.

Will I need the expansion to play GW2?

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

“Hello, my name is Tyler Bearce, and I’m here to talk about a significant change we’re making to the way that you’ll upgrade your World vs. World objectives in the Guild Wars 2: Heart of Thorns™ expansion. "

Please… please… please. Stop saying that things are in the Expansion when they are clearly not. These changes will affect the existing game and the only thing they have in common with the expansion is that you are planning on dropping them the same day.

Or they’re part of the expansion that is being added to the game because of the expansion, but people are going to get them for free.

Was that an attempt at literal double-speak?

No.

Anet worked on a lot of content, which they weren’t sure they were going to deliver as part of an expansion or through the living story. They decided to go with an expansion, from what I gather, fairly late. They were working on all these projects.

If you want to be pedantic and say they’re not part of the expansion because everyone gets them, that’s fine. But it’s just as fine to say that they were created as part of the expansion and since they affect areas of the game that they can’t lock people out of, everyone will get them free.

It’s okay to be pedantic. But this isn’t really some slate of hand. The expansion is redesigning several systems in the game, some of which will be available to people who don’t buy it. I’m not sure why you see a problem there.

Will I need the expansion to play GW2?

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

“Hello, my name is Tyler Bearce, and I’m here to talk about a significant change we’re making to the way that you’ll upgrade your World vs. World objectives in the Guild Wars 2: Heart of Thorns™ expansion. "

Please… please… please. Stop saying that things are in the Expansion when they are clearly not. These changes will affect the existing game and the only thing they have in common with the expansion is that you are planning on dropping them the same day.

Or they’re part of the expansion that is being added to the game because of the expansion, but people are going to get them for free.

Lion's Arch - STOP NOW!!!

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

If it hasn’t been programmed in already, it’s too late to program it now. Even the simplest changes take a month to do and test and this wouldn’t be a simple change. People don’t seem to have a clue how programming something like this game actually works.

+1’d this because I am a developer. I would add that it is either too late or too expensive at this point to make changes.

Also, I’d rather they be focusing on HoT right now.

-1 My dad works at Nintendo. He is a developer as well and he told me you’re wrong.

How about we let the ACTUAL developers give us facts about the development size & time frame? I’m sick and tired of people being their own experts.

Sorry but I don’t believe you. I’ve talked to too many developers for too many years to believe this. Too many developers have weighed on this forum. We have developers in my guild. Hell we’ve had Anet employees in my guild and we’ve spoken to them.

You can want what you want all you want…but it’s not going to happen.

Where GW2 falls short imo

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Posted by: Vayne.8563

Vayne.8563

My personal Pros and Cons about GW2:

Pros:
Great graphics/world
Exploration
A lot of little ‘side activities’ to do such as jumping puzzles and brawling
Great WvW
Great character customization (aesthetics)

Cons:
Poor dungeons
Poor Boss mechanics
Poor weapon variety (hence the topic)
Poor meaty content (hopefully the expansion takes care of this)

tldr:
IMO, GW2 excels at appetizers, garnish, and dessert. It suffers on the actual meal.

For some of us, that IS the meal and the stuff you think of as the meal is a side dish. In fact, dungeons were never part of my meal in any game. Boss fights bore me and always have. So my meal doesn’t consist of that.

From my point of view, those are garnish.

What if Silverwastes had been an expansion?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

-We get guild halls = I’ve heard that promise before, should’ve already had them

I’m sorry when did you hear the guild hall promise before? Or even mention of it.

To my knowledge, Guild Halls have been mentioned prior to this annoucement by Anet exactly once, by Martin Kerstein on guru before there was a Guild Wars 2 forums.

He said that player housing would likely come with guild halls in the first expansion. That’s all that’s ever been said to my knowledge.

I don’t mind complaining, but you should get your facts straight when you do. Anet has never promised us Guild Halls. It was never in the feature list. It was never a promise we heard before.

OK, maybe ‘promise’ was too strong a word, but after guild halls being an intricate part of GW1, I was not alone in my assumption, and expectation that they would be in this game.

Also, let me point out a couple things.

1. If guild halls are only for people who buy the expansion, there will be a riot of upset players. (seriously, I can’t go to my own guilds guild hall?)

2. If the WvW map is only for people who buy the expansion, that makes no sense either, do to it splitting up guilds that do WvW together, and would break the WvW experience of those without the expansion.

3. There are already more skins than any player could possibly use, anet has spit out 100’s of new skins for the Gem store, so don’t tell me they needed an expansion to release more skins.

4. If the flying mechanic will work anywhere on the continent, then I will concede that point, but if it only works in one area, like the crystals in DT, then I cry foul.

5. When the new skills are released, will players w/o the expansion not receive the new skills, therefor making that character inferior to people with the expansion? In PvP/WvW, will a chronomancer destroy a necro that didn’t buy the expansion?

(for the record, I’m not complaining, I am just exploring the idea whether the expac will be much better than SW)

First of all, since Anet was quite clear that Guild Halls would NOT be in the game at release, nor were there near term plans to make them, anyone who’d done the research would know they weren’t going to be there. Anet said as much.

Secondly, every game with an expansion goes through a similar process. Dungeons will be off limits to people who don’t own that expansion. Levels, or certain skills will be off limit.

Even Guild Wars 1 had this problem. If you didn’t buy EotN you didn’t get PvE only skills that some people insisted on to run certain instances. For that matter, all the dungeons in the game were in EotN. If you want to run dungeons, you played Eye.

The whole way this expansion is being treated by players is silly. It’s rewriting the entire game’s progression and we don’t even know everything about it yet.

You’re so fond of bringing up Guild Wars 1. Well if you didn’t have expansions, you were definitely at a disadvantage in Guild Wars 1. You bought the games or you didn’t get the skills. Hell, Rit is arguably one of the most powerful professions but you couldn’t get one unless you bought Nightfall.

That’s the way MMO expansions work. Buy the expansion or don’t play the game.

Take gliding as an example. Gliding would break the early game. The maps weren’t designed to handle it. How do I know? Anet said so. Therefore gliding will be limited to the new zone.

Will I need the expansion to play GW2?

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Pretty much all games you buy have expansions you buy separately. If you buy WoW for example, you have to buy each expansion to get the full game.

Not at all. Lots of older games that have a multitude of expansions start including previous expansions with the base product. I believe everything up to Mists of Pandaria is included with the base World of Warcraft game at the moment, so to get into the new content all you have to do is buy the base game and the current expansion. EQ did that as well after a while since they have like 20 expansions at this point.

Sure, if you pay $15 a month, you only have to pay once for the game. So if you pay for a year of WoW for a hundred bucks every year and 7 million other people are doing the same, you can certainly say you’re not paying for each and every expansion.

Or are you?

Edit: Not to mention if you already own the game you DO have to pay for the expansion.

Sorry, that’s a stupid argument. Be against p2p games as much as you want, but making a statement like that is just useless.

What? LMAO!

First of all if you own WoW already, you DO have to pay for expansions. What you’re not paying for is older games if you never owned WoW in the first place. But if you’re playing WoW, and you’ve bought them all, and a new one comes out, you DO have to pay for it. Not pointless at all.

More to the point, you’re already paying. If you pay $15 a month for a game, but they don’t charge you for an expansion (something WOW does anyway) then you ARE paying for an expansion.

The only person who could possibly call this pointless is someone who isn’t paying attention.

Sub fees and expansion fees are different. Sure, they are both money, but they are collect for different reasons. Try and calm down your anger and be a bit more rational. Also, there are people that have taken a break from WoW for years that come back and they don’t have to buy old expansions that they skipped now. And brand new players don’t pay for those old expansions either. Remember, sub fees aren’t expansion fees, no matter how much you say they are.

Actually sub fees and expansion fees are not charged for different reasons. They’re charged for exactly the same reason. For the company to make a profit. It’s all part of a larger business plan to make enough money to move the game forward, to keep making money from the game. That’s all it is.

Now, if the $15 a month you’re paying for WoW isn’t for content (which you generally don’t get) what is it for then? Keeping the servers running. We’ve already been told more than once that it’s not that expensive to run those servers. You certainly don’t need $15 from each person per month to run them.

So what, exactly, do you think the $15 a month is for. What it’s for is investors and the bottom line and making the game more profitable. That’s what it’s for.

If WoW released regular content besides expansions, you might have a point, but they really don’t.

Where GW2 falls short imo

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Posted by: Vayne.8563

Vayne.8563

You know, most weapons arent even used due to meta. Why throw in more weapons?

Because diversity in and of itself is a good thing?

Is it though? More diversity leads to two things: 1) more disregarded skills and 2) more unexpectedly overpowered combinations. Someone mentioned GW1 and this is exactly what happened there and the exact reason why Arenanet is now very cautious about adding too many skills.

Yes, it is what happens. But you know what? It made GW1 a hell of a lot more fun. It was more work for the dev team for sure, but it was also a great deal more fun and interesting for the players.

It made Guild Wars 1 a whole lot more fun FOR YOU. Not for everyone. There were a number of reasons why it was less fun for me.

I knew if I would success or fail before I even left an outpost based on my build. I could spec heroes to do all the heavy lifting and have almost no risk at all through most of the game. I could AFK and my heroes could take care of anything that cropped up, even in hard mode.

The game was called Build Wars for a reason and if you liked making builds (as I did), then it was great. For everyone who wanted to play a game and not just make builds though, it completely sucked.

Now I’m wondering if there were more people who liked that sort of thing, or more people who couldn’t get into it at all and walked away from the game.

Oh. You played late guild wars when they started adding all the hero builds and pve only abilities. That would certainly explain why you didn’t care for it much. The game went way downhill around eye of the north time, because at that point the devs largely didn’t care (EotN was a big “wait on thesequel now, we’re done” expansion). The PvE abilities and the OP stuff they added ruined things quiet notably.

Even without the heroes, though, the game was still build wars. It appealed to those people who liked it. I’m pretty sure more people walked away because it was that way than stayed. I can’t prove it though.

Will I need the expansion to play GW2?

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Pretty much all games you buy have expansions you buy separately. If you buy WoW for example, you have to buy each expansion to get the full game.

Not at all. Lots of older games that have a multitude of expansions start including previous expansions with the base product. I believe everything up to Mists of Pandaria is included with the base World of Warcraft game at the moment, so to get into the new content all you have to do is buy the base game and the current expansion. EQ did that as well after a while since they have like 20 expansions at this point.

Sure, if you pay $15 a month, you only have to pay once for the game. So if you pay for a year of WoW for a hundred bucks every year and 7 million other people are doing the same, you can certainly say you’re not paying for each and every expansion.

Or are you?

Edit: Not to mention if you already own the game you DO have to pay for the expansion.

Sorry, that’s a stupid argument. Be against p2p games as much as you want, but making a statement like that is just useless.

What? LMAO!

First of all if you own WoW already, you DO have to pay for expansions. What you’re not paying for is older games if you never owned WoW in the first place. But if you’re playing WoW, and you’ve bought them all, and a new one comes out, you DO have to pay for it. Not pointless at all.

More to the point, you’re already paying. If you pay $15 a month for a game, but they don’t charge you for an expansion (something WOW does anyway) then you ARE paying for an expansion.

The only person who could possibly call this pointless is someone who isn’t paying attention.

Where GW2 falls short imo

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

You know, most weapons arent even used due to meta. Why throw in more weapons?

Because diversity in and of itself is a good thing?

Is it though? More diversity leads to two things: 1) more disregarded skills and 2) more unexpectedly overpowered combinations. Someone mentioned GW1 and this is exactly what happened there and the exact reason why Arenanet is now very cautious about adding too many skills.

Yes, it is what happens. But you know what? It made GW1 a hell of a lot more fun. It was more work for the dev team for sure, but it was also a great deal more fun and interesting for the players.

It made Guild Wars 1 a whole lot more fun FOR YOU. Not for everyone. There were a number of reasons why it was less fun for me.

I knew if I would success or fail before I even left an outpost based on my build. I could spec heroes to do all the heavy lifting and have almost no risk at all through most of the game. I could AFK and my heroes could take care of anything that cropped up, even in hard mode.

The game was called Build Wars for a reason and if you liked making builds (as I did), then it was great. For everyone who wanted to play a game and not just make builds though, it completely sucked.

Now I’m wondering if there were more people who liked that sort of thing, or more people who couldn’t get into it at all and walked away from the game.

Just hit 80, now what?

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Posted by: Vayne.8563

Vayne.8563

I think the best answer is find what you like to do, and do it. Most games give you a bread crumb trail and everyone basically knows which dungeons to do to gear up to do which raids. That sort of thing really doesn’t exist here.

I’m a skin collector, an achievement point hunter, and I follow the story/lore. I also like creating alts. Oh, I also love the jumping puzzles.

Different people are into different stuff. Some people just play the trading post and do little else. Some people are really into WvW and that’s their main thing. Some people get into dungeon speed running or soloing dungeons.

There really isn’t a right or wrong thing. The real question is what is your thing?

Will I need the expansion to play GW2?

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Pretty much all games you buy have expansions you buy separately. If you buy WoW for example, you have to buy each expansion to get the full game.

Not at all. Lots of older games that have a multitude of expansions start including previous expansions with the base product. I believe everything up to Mists of Pandaria is included with the base World of Warcraft game at the moment, so to get into the new content all you have to do is buy the base game and the current expansion. EQ did that as well after a while since they have like 20 expansions at this point.

Sure, if you pay $15 a month, you only have to pay once for the game. So if you pay for a year of WoW for a hundred bucks every year and 7 million other people are doing the same, you can certainly say you’re not paying for each and every expansion.

Or are you?

Edit: Not to mention if you already own the game you DO have to pay for the expansion.

Will I need the expansion to play GW2?

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

You won’t need an expansion to play vanilla Guild Wars 2. Why wasn’t it added to vanilla as an update. Several reasons.

If you go to a restaurant and order a dinner, you get soup, appetizer, a meal, and dessert. That’s what you paid for. All of those things take money to produce. If you want more food after that, you pay for it.

You can’t really expect to get large amount of content for free forever. No one should expect that.

Providing a new profession, new weapons for every class, new skills and traits and elites for every class, new zones, new masteries and guild halls and challenging content (whatever that is) is a lot of content that takes time and money to create.

Why should Anet just add it to vanilla as an update.

On top of this, a decent percentage of the fan base has been screaming for a paid expansion for a long time.

What if Silverwastes had been an expansion?

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Posted by: Vayne.8563

Vayne.8563

-We get a specialization for each class = new skills
-We get a new class = new skills
-We get new legendaries = not content
-We get craftable precursors not content
-We get guild halls = I’ve heard that promise before, should’ve already had them
-We get a new PvP map = Don’t need an expansion to have a PvP map
-We get a new borderlands = blah
-We get PvE rewards based on the map = rewards are not content

I’m sorry when did you hear the guild hall promise before? Or even mention of it.

To my knowledge, Guild Halls have been mentioned prior to this annoucement by Anet exactly once, by Martin Kerstein on guru before there was a Guild Wars 2 forums.

He said that player housing would likely come with guild halls in the first expansion. That’s all that’s ever been said to my knowledge.

I don’t mind complaining, but you should get your facts straight when you do. Anet has never promised us Guild Halls. It was never in the feature list. It was never a promise we heard before.

What if Silverwastes had been an expansion?

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Posted by: Vayne.8563

Vayne.8563

I highly doubt HoT will have all the content of typical AAA game expansions, but I’ll be glad for it’s arrival and the options it opens up regardless

I absolutely agree with you. HoT will NOT have all the content typical of AAA game expansions. It won’t have a new race. It won’t raise the level cap. It won’t add new tiers of gear. Two of those three I’m quite happy with.

However, because it is different, I think the only way to really judge it is going to be, not on how congruent it is with what other games do, but how much actual play time it adds to the game.

Let’s say MMO X adds 12 new zones, five new dungeons and a new raid, plus new races/classes. If people play through that stuff in a couple of months, and that’s what they get out of it, then that’s two months of content.

If we enjoy two months of content in the expansion, even if it takes a different form, aren’t we getting the same value.

Keeping in mind that in most MMOs you blow through all 15 new areas to max level anyway, and there’s not usually a reason to go back to any of it. You get new dungeons, which you run until you gear up and then you never look at them again.

Petty Community destroying the game?

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Posted by: Vayne.8563

Vayne.8563

Seems like someone isn’t familiar with MMORPG game forums.

What if Silverwastes had been an expansion?

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Posted by: Vayne.8563

Vayne.8563

What if we completely ignore specializations, Guild Halls and Masteries and think about the expansion as ONLY more maps.

The entire game is changing and you’re saying what if it wasn’t like that?

/thread

How has the game gotten this broken

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Posted by: Vayne.8563

Vayne.8563

Because you came back on patch day and sometimes patches have unintended consequences.

Usually by the day after the patch everything is relatively stable again.

Ecto drop rate lowered?

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Posted by: Vayne.8563

Vayne.8563

I just salvaged about a dozen rares and got more ectos than I usually get. RNG is RNG.

3 Years for 1 Expansion.....

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Posted by: Vayne.8563

Vayne.8563

If i remember correctly, they disbanded their dungeon team awhile back. That says it all.

This…hurts. I know GW2 isnt meant to be your traditional MMO but to leave the dungeons so untouched for 3 years is absolutely horrible. When I think about getting into GW2 again, which I currently am thinking about, I think about how stagnant the dungeons are. I like dungeons. I dont like them to be the only thing I do at endgame…I can only stomach so much forced group content. But dungeons need to be there and arenanet fails miserably at boss mechanics and frequency with adding new dungeons.

Anyone suppose that if this is true that the cause is the exclusionary and abusive behavior of dungeon speed riders. Remember the game especially PvE is suppose to be co-op friendly and not someplace where abusiveness and rudeness is the norm.

Just maybe if those zerk only, speed runners who kick others over the smallest things were nicer, we would have gotten more dungeons.

You might have misunderstood me.

My whole point was that in 3 years, they have done nothing to the dungeon/dungeon bosses. Most of them are meat sacks with one-shotting abilities. You also make a good point that the poor state in which dungeons are in is further compounded by zerker and speed runners

Except perhaps the redo of AC and the new path of TA which has, from my point of view, better, more interesting bosses.

3 Years for 1 Expansion.....

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Posted by: Vayne.8563

Vayne.8563

“Very rarely do MMO companies give you free stuff” Except all F2P games that is.

This was more in referrence to post release content, but I should have been clearer on that. Most free to play games do not give free stuff in between expansions, they add it to the cash shop.

“people really don’t have any reason to complain about having no expansion for 3 years, and if they think they do then they need their heads examined.”

So if people prefer the content you see in expansions over the content released during the last 3 years / LS they are sick in the head?

I was not talking about preference, I was talking about people complaining there is no expansion, when there has clearly been stuff added for free instead. There is nothing wrong with prefering an expansion model, but complaining there has been nothing for 3 years is plain lunacy.

I understand that not everyone liked the model Anet used, even I disliked parts of it, but the fact is they did add stuff and for many that was enough to keep them busy and, more importantly, entertained.

Neither model is worse or better than the other, as it all depends on the actual content added and whether that content appeals to most players. Most expansions I have experienced in most MMO’s I have played have been completed within a couple of months. By pacing the episodes out, they have given players things to do throughout each year, rather than giving it to players to burst down in 2 months then having nothing new to do for 10.

The LS concept was not bad, in fact it was a very good concept. It’s just that the content they added was not enough for some, and that in their eyes means they had nothing. But that doesn’t change the fact we received it. It was Anet’s alternative content release model. Now they have realised that a lot of people preferred an expansion, and the LS content wasn’t received as well as they’d hoped. So now they are making an expansion. They are doing what a lot of these posters have wanted for a while, yet they feel the need complain that it wasn’t sooner? That to me just sounds like a childish tantrum.

What good does it do to complain now? They will not apologize for this, and I do not think they should either. They tried something different, and that is to be commended in my opinion, especially in a genre where very few companies stray from the tried and boring. I hope Anet continues to try new things and are not put off by the vocal few.

snip

Nice opinion, but that’s all it is. Opinion. You speak for a percentage of disenfranchised players who agree with you, but I don’t believe you represent some kind of majority. And of course, FF XIV is a sub game, and most of the content I’ve gotten I haven’t paid for.

Not to mention I don’t even LIKE the content FF XIV provides and wouldn’t play it if it were free to play. But what we’re seeing here is a bit like revisionist history.

Anet tried something new with Season 1 of the Living Story. You might not have liked or appreciated it, but plenty of people did. Anet changed this with season 2, because of the number of complaints (sort of like listening to people even though you imply they don’t).

Anet does listen to the fan base. They don’t listen to EVERYONE because people want vastly different things. I’ve said this before but it’s worth repeating. Lots of people ask for mounts, but lots of people are also against mounts. So even though lots of people ask for them, it’s not like Anet isn’t listening by not providing them.

So many people use Anet doesn’t listen instead of Anet doesn’t listen to my segment of the player base.

Oh the expansion issue, there has been content, people are still playing, and yes, many people feel this expansion has come too late. But saying it’s not enough when we don’t know how much is actually in it is a bit rich.

[Suggestion] Creating a Test Server

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Posted by: Vayne.8563

Vayne.8563

I have zero belief a test server would change anything. For one thing, a test server doesn’t exist, it’s just not a public one.

And I don’t think most people playing would play on a test server, when it’s in no way furthering their goals. I played on the test server on Rift. It was dead almost all the time and bugs still happened, often major bugs, every time there was an update.

The test server also slows things down, because you have another layer of people “testing” and then you have to fix the bugs they find.

Most of the major things are fixed the day of the patch or at most the day after. Creating a test server would serve no purpose here.

Incomplete Patchnotes - More Clarity

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Posted by: Vayne.8563

Vayne.8563

I’d like to see this too.

Lion's Arch - STOP NOW!!!

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Posted by: Vayne.8563

Vayne.8563

If it hasn’t been programmed in already, it’s too late to program it now. Even the simplest changes take a month to do and test and this wouldn’t be a simple change. People don’t seem to have a clue how programming something like this game actually works.

I... have returned.

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Posted by: Vayne.8563

Vayne.8563

Welp, I’m in. The mobs are a ton easier and really… after all this time, not a single new pet.

Go to the Silverwastes, the mobs are harder there.

3 Years for 1 Expansion.....

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Posted by: Vayne.8563

Vayne.8563

Everything ArenaNet has added to the game post launch is kinda irrelevant really since most MMO’s release content patches, I’d actually argue that other MMO’s put more content into the game in a year of patches than ArenaNet has in 3.

Wow, that’s a pretty obtuse statement right there. The content Anet has added to GW2 is irrelevant because it doesn’t match the approach for introducing content that typical MMO’s have? No words to say how nonsensical that is.

More too the point, it doesn’t matter if it’s more or less than other MMOs, since it was all free. I’m pretty sure this is more free content than most other MMOs offer. I know for a fact there are people playing this game for years who paid the box price and not a cent more.

My point is we did get content (whether you liked the content or not is another matter) and if you were here long enough for it to have been almost 3 years, you got some quite memorable content…whether it’s still in the game or not.

I went to a concert five years ago. That concert is long gone, but I still had the benefit of going to it. It was still a concert.

Return of The Festival of the Four Winds

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Posted by: Vayne.8563

Vayne.8563

Okay, not to answer your question directly, but the Festival of the Four Winds, while it included the Crown Pavilion, isn’t what you’re asking about. That is to say, the Pavilion started with the Queen’s Jubilee and it was brought back during the Festival. The Festival actually refers to the other area of the Festival, where we climbed the cliffs and raced as dolyaks and found hidden crystals.

This post isn’t as pedantic as it might first seem. Due to the way the living story has unfolded, it’s not really possible for the Festival of the Four Winds to come back at all. It would break the game’s story.

However, the Pavilion itself could reopen as something separate. I just wanted to point that out.

As for your question, I believe we will see the pavilion again, but no idea when.
Is it difficult to include? It might seem to you that you can just throw a switch and add content, but sometimes these things are not simple. When you have a program this complex, taking something that is not there and adding it back in can cause unexpected problems. It happens quite frrequently, actually. Everything that is put back in has to be carefully tested.

As for Anet seeing this post and thinking wow that’s a great idea, they’ve already seen this post many, many many times and know about it. This post won’t change anything. They either plan to do it, or they don’t.

Rewards, GW vs GW2, Food for thought

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Posted by: Vayne.8563

Vayne.8563

I think the purpose of not having specific loot like that in specific dungeons means not forcing people to do something they don’t like for something they want.

I can’t tell you how many times I ran Bogroot Growths in Guild Wars 1 for a Frog Scepter. Easily a couple of hundred times. I never got one. Okay I enjoyed the dungeon anyway, but the point is, if I wanted that, I ran that dungeon. That is against the philosophy in Guild Wars 2.

I suppose if they make all that stuff sellable, it wouldn’t matter much, but there is a reason it wasn’t done.

3 Years for 1 Expansion.....

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Posted by: Vayne.8563

Vayne.8563

Why do I mention this. Because it does show how many of those who defend any complain are clearly doing it out of a love and for them it’s like somebody is saying something negative about their baby. In the end however it does not matter much what Anets throws at them, as long as long as they add in an ‘excuse’ why it’s ‘oke’.

Okay but I never mentioned how long WoW took to make an expansion. Not once. I did mention how little content WoW provides between expansions though and I did provide context that there are people in my guild who play WoW for a short period of time after an expansion and then return to Guild Wars 2, all of which is pertinent.

Your blanket dismissal of people because they disagree with you is a terrible tactic to try to win an argument. Even words like defend any complaint…well I don’t defend any complaint, I only stand up to the ones I disagree with or the ones I think are unfair. There are plenty of complaints I don’t stand up against at all and a few that I’ve mentioned myself.

In your attempt to discredit people, you lose credit.

The game has no expansions so far, but it’s still released content during the time between launch and the release of the first expansion and that content can’t be ignored.

Some people realize Anet hadn’t planned the expansion at launch and was trying something else that didn’t work out, so now they’re putting what they had been working on into an expansion.

I think that’s pretty clear. But I’d prefer if you avoid trying to imply that people who love the game are blind to it’s faults, because it’s not true.

GW2 aesthetics

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Posted by: Vayne.8563

Vayne.8563

The one thing that most people complement about this game, almost universally, is the art style. Whatever problems most people have, the art style isn’t usually one of them.

The same can’t really be said for most other MMOs, including Tera.

I downloaded Tera just to have a look at it and it’s generic and not even particularly good.

Be interesting to see how Blade and Soul does if it comes West.

Returning to GW2 - A few questions

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Posted by: Vayne.8563

Vayne.8563

Now I´m confused.
The breadcrumbs race to unlock certain traits and all these other “brilliant ideas” will still be there?
That would suck big kittenb…
I was certain we´d simply get the leveling experience back from the dman launch.

Okay traits themselves are changing. They’re going to be called specializations. But the trait changes weren’t actually released with the NPE. They were released long before anyone knew the NPE even existed, certainly by name. Many people see them as separate issues and updates.

So the way you get traits now is completely different than it was before the trait changes. It’s just the the trait changes really aren’t the NPE changes. Lumping them together is confusing because they entered the game six months apart and no one ever referred to the trait changes as the NPE until six months after they dropped.

Returning to GW2 - A few questions

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Posted by: Vayne.8563

Vayne.8563

I think you will be disappointed.^

There has been no mention of ‘throwing out’ the NPE. The Traits will be revamped, again, but they were not part of the NPE.

Uhm actually as far as I understood it, that´s exactly what the trait and skill revamp is supposed to do.

Skills are gone and will be called hero points, you get most of them on level up and can buy the traits you like.
Isn´t that the death of this “new” NPE?

Not even close. The real thing people were complaining about the NPE was level gating. The trait changes came in six months before the NPE and that’s the biggest source of complaints about the game (rightly so in my opinion).

The trait changes have nothing to do with the unlock of things at various levels, which is the heart of the NPE. The NPE also includes other things like leveling rewards and the content finder, neither of which is going away.

The bit of the NPE that is changing is minor. But the trait thing is huge.

3 Years for 1 Expansion.....

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Posted by: Vayne.8563

Vayne.8563

Which is why after 3 months the HoT trailer still hasn´t broken 500k views.
As a comparison, the EvE Valkyrie Trailer is now at 800k.

What does that mean, exactly? What kind of ridiculous and arbitrary way to judge a games success than who views a trailer on one site. Which site are you specifically looking at.

The site is called Youtube and has a global counter of views.
Which directly transfers into a precise metric for people who actually care about the game.

An obscure trailer to a barely known (outside their core niche players) game easily beats it in a third of the time.

As usual the rest of your word wall is immaterial to the discussion.

It would be if I watched the video on Youtube. I did see it on Twitch during the live presentation. I think there were quite a few people watch that.

But yes, what I’ve said directly pertains to what you say.

If there’s only one game in a subgenre with virtually zero competition, that game has less competition and is likely to attract attention from every single player who likes that game type. Basic logic.

If there’s dozens of games, ie more competition, the market is saturated and less people will follow each game. So comparing a game that’s at the top of it’s genre with a game that is competing with several others and has one clear other game on top of the genre (beating everyone by a long margin), one would think that it’s easy to understand how comparing hits on a trailer video might be misleading.

Aside from the simple fact that Guild Wars 2 is a more casual game and probably more people playing Eve are vested in what’s coming next. There are plenty of people in my Guild who haven’t bothered to look at any of the Hot info. They’re simply more casually involved in the game. I’m wagering there are less casual Eve players than Guild Wars 2 players. Contradict that if you like.

So using an arbitrary criteria of how many hits a video on Youtube gets, particularly if so many of us saw it on launch on Twitch anyway and never bothered to watch it again, means what?

How many people actually participate in reddits? That, in my mind, is a far more valid criteria.

If you can’t see that, that’s okay. Most people will probably be able to.

reading forums posts...

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Posted by: Vayne.8563

Vayne.8563

Anyone who tells you there’s nothing wrong with this game is lying to themselves. But compared to every other MMO I’ve tried, this one has more right by percentage, for my play style anyway, than any of the others.

Negative forum posters are broken up into, in my mind, three groups.

1. People who legitimately want the game to be better.
2. People who feel disenfranchised by the game and have given up on it, but still come here to vent because they wanted a different game.
3. People who post what they post just to get a reaction. People, rightly, call them trolls.

There are probably less trolls over all than there are the other two categories, but that’s just my opinion.

Of course, if you’re happy playing the game, there’s very little reason to come here.

3 Years for 1 Expansion.....

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Posted by: Vayne.8563

Vayne.8563

Six million dollars a month? That’s pretty kitten impressive if the majority of those sales are gemstore alone.

You’d think they’d have to be.

3 Years for 1 Expansion.....

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Wow, didn´t need to say the F.. word trice and you show up. :p

Which is why after 3 months the HoT trailer still hasn´t broken 500k views.
As a comparison, the EvE Valkyrie Trailer is now at 800k.

What does that mean, exactly? What kind of ridiculous and arbitrary way to judge a games success than who views a trailer on one site. Which site are you specifically looking at.

I tend to do things like look at how many people are on each game’s reddit at each time of day. And for fantasy RPGs, with the exception of WoW who’s ahead of everyone, Guild Wars 2 and Final Fantasy XIV are far ahead of everyone else.

Let’s see, you’re comparing the popularity of a sandbox space game that’s many years old with virtually zero competition with Guild Wars 2. lol

Still desperate after all these years. The game is doing fine. The game is making money. The game is successful by anyone’s standards but yours.

The very fact that Eve is popular as a game in that genre is not something I’d dispute. Of course it’s popular. So’s WoW.

Doesn’t change the fact that Guild Wars 2 is a successful game. It doesn’t make 6 million dollars a month because I said so. It makes 6 million dollars a month according to NcSoft’s quarterly report.

ESO and Wildstar and Archeage all came out after Guild Wars 2, do you think those game are doing better than this one?

Returning to GW2 - A few questions

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Posted by: Vayne.8563

Vayne.8563

And all those lockouts are only on the first character you do. The next one you’ll be able to do skill challenges from level 2.

Returning to GW2 - A few questions

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Posted by: Vayne.8563

Vayne.8563

If you’re playing a new character, you’ve been hit by the new player experience. You only have to go through some of this stuff once. Once you unlock those things, they’ll appear on your map on subsequent characters, but they don’t appear at low levels.

If you’re already on a higher level character, try clicking the eye on the map and making sure all the boxes are ticked.

This game needs harder Content

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Posted by: Vayne.8563

Vayne.8563

Why do people always overstate the difficulty of GW1? The vast majority of the game can be more or less AFK:ed.

While I can kill most mobs in GW2 by initiating my #1 skill and letting it run its course, this was not true in GW. Vanilla GW was actually a hard game, even before Hard Mode. It got easier due to the later addition of new skills, particularly PvE skills, and the addition of Heroes, who were much more effective than Henchmen. If you don’t believe me, play a new character through Prophecies using only the skills you gain from quests, only gear that drops or you get from collectors, no Droks run for top defense armor, and only Henchmen. In other words, play it like the game was new and this was your first character.

Then, there’s Hard Mode and elite instances. While GW2 dungeon explorables were intended to be the hard content, the difficulty has not persisted the nearly three years since launch — due in part to a practice effect on a particular path, players getting better in general, and nerfs to mobs, especially in paths where 80’s are down-leveled.

If you’re running around in GW in Normal Mode with fully specced Heroes using good builds … sure, a lot of the game got easy. While you could AFK if running the PvE Hero build, Discordway, things generally went better if you called targets and actively assisted your many necros in killing things.

I agree with you. Vanilla Guild Wars 1 was hard, but it didn’t stay Vanilla Guild Wars 2 for 3 years. It got easier and easier, and yes people complained even then. It’s easier now that it’s ever been of course, at least as far as soloing with heroes, since you can now use 7 of them.

The problem is, when it was that hard, a lot of people didn’t stay around to play it and that’s the balance a game company needs to make. They need to keep people playing and they found that hard wasn’t really the way to do that. WoW found the same thing which is why everything keeps getting nerfed more and more.

Not much you can do, if you’re the one running the business and responsible to investors to maximize the number of people playing.

3 Years for 1 Expansion.....

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Posted by: Vayne.8563

Vayne.8563

GW2 isn’t WoW. They give us new content CONSTANTLY! Guess how much of that content has been something that you had to buy… None of it. What’s the issue here? If you just love the game and want to support them, there is some really cool stuff in the gem store with no pay to win-ness to it. I say keep up the good work ANET. Y’all rock.

You’re right. It’s not WoW.

In almost all WoW expansions, you get new dungeons & raids, new pvp maps & modes, new continents & zones, new classes, new races, new crafting professions, new gear, new mounts & pets, new skills & talents, new game mechanics, new quests & stories, new arenas, etc. And this is just the expansions. After that, they constantly update the game throughout the expansion’s lifetime (the exception is WoD so far).

Just read each patch notes from patch 1.0 to patch 2.4, and you’ll realize how much they added in around 3 years: http://wow.gamepedia.com/Category:World_of_Warcraft_patches

And a few months after the expansion WoW lost 3 million people, all the people they’d gained, because that’s more than enough time to get through all the new content.

The wait between content releases in WoW is far far greater than the wait between content releases in Guild Wars 2. And regardless of anything, it doesn’t really matter how much WoW provides if you don’t like the game (which many don’t).

That’s why i mentioned “(the exception is WoD so far)”. We’re talking about a 10 year old game. GW2 isn’t even 3. WoD is the exception because it lost more people in one quarter than anytime in it’s history. Regardless, that doesn’t change the fact that WoW expansions released a significant amount of content between expansions.

So what, Lotro gets major updates between expansions? DDO gets multiple updates between expansions? Age of Conan gets multiple updates between expansions? Most games don’t. By most I mean if you list ALL MMOs, you’d find that well over 50% of them don’t really over major updates between expansions.

I use WoW is as an example because most people know it. But there are plenty of people who stop playing games to wait for the expansion in every MMO I’ve ever played.

And yes, there may be exceptions but they are just that…exceptions.

3 Years for 1 Expansion.....

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Posted by: Vayne.8563

Vayne.8563

If they keep us entertained throughout, I see no problem with it taking 12 years to defeat all the dragons.

The problem is that they are definitely not keeping me entertained… at all.

12 years of starving for content?

No thanks.

You can’t please everyone.

But Tera online can

He should go play Tera online then. The problem here isn’t the game, it’s the people who think the game should fit their exact needs.

…or maybe I should play the sequel to the original Guild Wars (if it only existed) and not this sorry excuse for a money grabbing cash cow of a MMO we call Guild Wars 2.

No, it really sounds like you should get some sense and stop purposefully expose yourself to something that you obviously can’t stand. If the game doesn’t fit you as a player, don’t throw time/money at it expecting it to change. That’s not a realistic approach.

Do you think I even have a reason to log into Gw2 any more?

I haven’t done so in months.

Its just disappointing to see something you spent so much of your time on go completely belly-up…. and then still refuse to give up.

I liked Gw2 at the start, but only because I forced myself to like it.

I refused to accept the fact that all my preparation was completely wasted on a game that I didn’t like.

It took me a long time to come to grips with it, (i kept thinking things were going to get better) but I’ve long since gotten over it.

Guild Wars 2 is not something I support any more.

But you spend time coming to the forums. Total waste of time if you ask me.

Obviously there are people here who do like it. You don’t. Shrugs. Why leave a game and then come back to complain about walking away from it? Seems to me that that that’s neither constructive, nor particularly helpful even to you.

Hope you find a game you do like. Some of us still like this one.

I feel that if I get enough people to gather up the pitchforks then Anet might actually start caring about their playerbase instead of the dollar signs.

Unless enough people like the game. Which seems to be the case. Anet changes the game to make it what you want, it’s likely to lose some of the people that currently are enjoying the game. The game is what it is and there are people, apparently more than a few of us, who do like it.

Sure it can be improved, but I can pretty much guarantee you it’s not going to do an about face and become the game you want. I think you’re wasting your time. Of course it is your time to waste.

There is an expansion taking shape right now.
What shape it takes has still yet to be determined.

I just hope when it finally does arrive that it brings all of you guys everything you want.
…because it won’t have what I want.

Stand up and voice your opinions now and don’t be pushed around or support a game developer that only decided to push an xpac after the cash well dried up.

You’re deluding yourself.

The shape the expansion takes in isn’t going to change in leaps and bounds. It’s going to change in this skill or that skill. But the PvP thing that they’re creating, that’s been created. The WvW maps, that’s been created.

If you want more dungeons and Anet hasn’t created them, those aren’t being created. If you want mounts and Anet hasn’t created them, those haven’t been created.

So again, what you’re saying changes nothing about the expansion. Maybe it’ll change some balance stuff, but nothing major. Which means either you’ll like what Anet puts out, or you won’t.

Either way, you’re still coming to a game you’ve given up on, that many people are happy with, that you want to change into something else, which might not make those people happy. We do pretty much have a good idea of what this game is and enough people are excited about it.

Details will change. That’s why those of us who like the game are here.

3 Years for 1 Expansion.....

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

If they keep us entertained throughout, I see no problem with it taking 12 years to defeat all the dragons.

The problem is that they are definitely not keeping me entertained… at all.

12 years of starving for content?

No thanks.

You can’t please everyone.

But Tera online can

He should go play Tera online then. The problem here isn’t the game, it’s the people who think the game should fit their exact needs.

…or maybe I should play the sequel to the original Guild Wars (if it only existed) and not this sorry excuse for a money grabbing cash cow of a MMO we call Guild Wars 2.

No, it really sounds like you should get some sense and stop purposefully expose yourself to something that you obviously can’t stand. If the game doesn’t fit you as a player, don’t throw time/money at it expecting it to change. That’s not a realistic approach.

Do you think I even have a reason to log into Gw2 any more?

I haven’t done so in months.

Its just disappointing to see something you spent so much of your time on go completely belly-up…. and then still refuse to give up.

I liked Gw2 at the start, but only because I forced myself to like it.

I refused to accept the fact that all my preparation was completely wasted on a game that I didn’t like.

It took me a long time to come to grips with it, (i kept thinking things were going to get better) but I’ve long since gotten over it.

Guild Wars 2 is not something I support any more.

But you spend time coming to the forums. Total waste of time if you ask me.

Obviously there are people here who do like it. You don’t. Shrugs. Why leave a game and then come back to complain about walking away from it? Seems to me that that that’s neither constructive, nor particularly helpful even to you.

Hope you find a game you do like. Some of us still like this one.

I feel that if I get enough people to gather up the pitchforks then Anet might actually start caring about their playerbase instead of the dollar signs.

I think the last thing you should be doing is spending your time trying to convince someone who is content with something to hate it so that it may possibly benefit you in the future.

…but I’m not trying to do that either.

I just want more people to stand up for themselves.

Tell Anet what you want…. and don’t settle for anything less.

…and incase there is anyone out there who is just like me…. stockholm syndrome style… playing the game hoping it will get better because they have invested a lot of their time into it…

Don’t.
It is not going to get better unless Anet completely changes direction.

…but in the meantime stand up and voice your opinions.

Actually this happens all the time. People tell Anet what they want. But the problem is different factions of people want wildly opposing things. People have said we want more PvP options. You don’t think Anet has heard that. The question becomes how many of people out of ALL the players really want this. We want more dungeons. New dungeons, harder dungeons. You don’t think Anet has heard this.

There are three kinds of things people say that won’t change the game at all.

1. Things that are just bad ideas from a design perspective.
2. Things that are a bad idea from an amount of time/important perspective.
3. Things that are against the design of the game altogether.

Everyone seems to think their suggests are best for the game and are almost universally supported. That’s claptrap. The more people who say this is what I want, the more we see people want wildly different things and Anet can’t do them all. NO company can do them all.

So as much as you say you want people to stand up for themselves and accept nothing less, well, if everyone did, no game would have any players at all.

Good strategy and you’re still wasting your time.

3 Years for 1 Expansion.....

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

If they keep us entertained throughout, I see no problem with it taking 12 years to defeat all the dragons.

The problem is that they are definitely not keeping me entertained… at all.

12 years of starving for content?

No thanks.

You can’t please everyone.

But Tera online can

He should go play Tera online then. The problem here isn’t the game, it’s the people who think the game should fit their exact needs.

…or maybe I should play the sequel to the original Guild Wars (if it only existed) and not this sorry excuse for a money grabbing cash cow of a MMO we call Guild Wars 2.

No, it really sounds like you should get some sense and stop purposefully expose yourself to something that you obviously can’t stand. If the game doesn’t fit you as a player, don’t throw time/money at it expecting it to change. That’s not a realistic approach.

Do you think I even have a reason to log into Gw2 any more?

I haven’t done so in months.

Its just disappointing to see something you spent so much of your time on go completely belly-up…. and then still refuse to give up.

I liked Gw2 at the start, but only because I forced myself to like it.

I refused to accept the fact that all my preparation was completely wasted on a game that I didn’t like.

It took me a long time to come to grips with it, (i kept thinking things were going to get better) but I’ve long since gotten over it.

Guild Wars 2 is not something I support any more.

But you spend time coming to the forums. Total waste of time if you ask me.

Obviously there are people here who do like it. You don’t. Shrugs. Why leave a game and then come back to complain about walking away from it? Seems to me that that that’s neither constructive, nor particularly helpful even to you.

Hope you find a game you do like. Some of us still like this one.

I feel that if I get enough people to gather up the pitchforks then Anet might actually start caring about their playerbase instead of the dollar signs.

Unless enough people like the game. Which seems to be the case. Anet changes the game to make it what you want, it’s likely to lose some of the people that currently are enjoying the game. The game is what it is and there are people, apparently more than a few of us, who do like it.

Sure it can be improved, but I can pretty much guarantee you it’s not going to do an about face and become the game you want. I think you’re wasting your time. Of course it is your time to waste.

3 Years for 1 Expansion.....

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

If they keep us entertained throughout, I see no problem with it taking 12 years to defeat all the dragons.

The problem is that they are definitely not keeping me entertained… at all.

12 years of starving for content?

No thanks.

You can’t please everyone.

But Tera online can

He should go play Tera online then. The problem here isn’t the game, it’s the people who think the game should fit their exact needs.

…or maybe I should play the sequel to the original Guild Wars (if it only existed) and not this sorry excuse for a money grabbing cash cow of a MMO we call Guild Wars 2.

No, it really sounds like you should get some sense and stop purposefully expose yourself to something that you obviously can’t stand. If the game doesn’t fit you as a player, don’t throw time/money at it expecting it to change. That’s not a realistic approach.

Do you think I even have a reason to log into Gw2 any more?

I haven’t done so in months.

Its just disappointing to see something you spent so much of your time on go completely belly-up…. and then still refuse to give up.

I liked Gw2 at the start, but only because I forced myself to like it.

I refused to accept the fact that all my preparation was completely wasted on a game that I didn’t like.

It took me a long time to come to grips with it, (i kept thinking things were going to get better) but I’ve long since gotten over it.

Guild Wars 2 is not something I support any more.

But you spend time coming to the forums. Total waste of time if you ask me.

Obviously there are people here who do like it. You don’t. Shrugs. Why leave a game and then come back to complain about walking away from it? Seems to me that that that’s neither constructive, nor particularly helpful even to you.

Hope you find a game you do like. Some of us still like this one.

3 Years for 1 Expansion.....

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Posted by: Vayne.8563

Vayne.8563

Oh please don’t even try and say living story = expansion if that’s true where is my S1
story ? fact is no one new NO ONE can understand the story it’s a mess that makes no since

The living story was content for people who were here at the time. If you’re new and you have the game for a year, you’re not waiting 3 years for an expansion, are you?

What Guild Wars 2 Is Missing

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Posted by: Vayne.8563

Vayne.8563

Lol that is not content! Thats fluff.

Archeage has housing and farming (very good open world housing, no instanced crap), it has excellent mounts (even hilarious cars), capturable pets and it also has ships (with brilliant physics) and land/sea based trade on top of all that.

But guess what? It kept me interested 3 months as opposed to 3 years in GW2. Because content doesnt make in any less shallow. There was nothing fun to do after a while. GW2 with its WvW, sPvP and PvE is a good mix that is far deeper in terms of gameplay.

The housing and mounts were just some suggestions to make the game not so plane. But yes what is needed is more game play content.

Well a whole expansion is coming, so I’m not then sure what your point of posting is. The expansion will have more content. It won’t have mounts, but it will have guild halls, and more.

Seems like impatience to me.

3 Years for 1 Expansion.....

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

GW2 isn’t WoW. They give us new content CONSTANTLY! Guess how much of that content has been something that you had to buy… None of it. What’s the issue here? If you just love the game and want to support them, there is some really cool stuff in the gem store with no pay to win-ness to it. I say keep up the good work ANET. Y’all rock.

You’re right. It’s not WoW.

In almost all WoW expansions, you get new dungeons & raids, new pvp maps & modes, new continents & zones, new classes, new races, new crafting professions, new gear, new mounts & pets, new skills & talents, new game mechanics, new quests & stories, new arenas, etc. And this is just the expansions. After that, they constantly update the game throughout the expansion’s lifetime (the exception is WoD so far).

Just read each patch notes from patch 1.0 to patch 2.4, and you’ll realize how much they added in around 3 years: http://wow.gamepedia.com/Category:World_of_Warcraft_patches

And a few months after the expansion WoW lost 3 million people, all the people they’d gained, because that’s more than enough time to get through all the new content.

The wait between content releases in WoW is far far greater than the wait between content releases in Guild Wars 2. And regardless of anything, it doesn’t really matter how much WoW provides if you don’t like the game (which many don’t).

If you don’t count the current wait yes, but we’ve been without an update for 4 months now Surely they could’ve planned it a bit better

Plenty of games go more than 4 months without new content. You’re talking like 4 months without content is unheard of, when it’s really the rule. Anet spoiled us early with updates so frequent, I didn’t know how they did it. Now that they’re working on an expansion, well this is what happens in most games.

Even WoW goes more than 4 months with no new content, and they have millions of people who pay 15 bucks a month.

There may be games that come out with content more often, but it’s not most of them.