warrior and we’re the best class” Eugene
warrior and we’re the best class” Eugene
on the other hand I don’t think a siege-enebler gun would be a good idea.
the disablers were introduced in the first place to give outmanned defenders a matter of defense and enabling a blobb to ridicule disablers at will with all the supplies they brought would be a bad step back in the wrong direction.
I disagree otherwise make it so siege disablers can only be used if a player has an out manned buff. Realistically they were introduced to be used and abused by anyone overmanned or undermanned it makes no difference.
The out manned argument is simply a spin. I agree they should be only allowed to be used while outmanned.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
So yeah you can buy this from the tricks and traps guy. costs 10 supply to use and can re enable disabled siege.
Also Siege disables no longer AOE and single target please. Must have LOS to target.
Thanks ANET make it happen now.
Either that or just remove this abomination from the game admit that you were wrong for putting it in and apologize to the player base for ruining the game thanks.
warrior and we’re the best class” Eugene
as long as it works for you thats fine. Personally I been using the new Sinister set. Its a lot more offensive than celestial for hybrids. At least in WvW. Btw most warriors I know that use hammers with condi use distracting strikes.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Do we get mailed back new foil wrappers like we got mailed back wvwclaim tickets from S2?
warrior and we’re the best class” Eugene
most part of staying alive is knowing the encounters or fights. I’ve been in my share of bad pug groups and at some point you done a content enough times with enough diff groups that you figure out you are dieing because the pugs in your group are bad and your party comp is bad.
I have ran warhorn before in special fights or content, but not tripple shouts with shout runes. Sometimes u need to slot specific shouts but you never need to slot 3 or use shout runes. As a rule of thumb the meta build and meta party comps are all you need for most encounters.
BTW even warrior WvW or PVP shout metas do not use more than 2 shouts.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Its fine
I am not a fan of opening one thread after another and since its my own why not swap topic.
I am still actively monitoring this thread btw.
Thanks for all the input.
I am silently tuning my numbers and shuffling gear in the build editor and I have a question.
Are you guys really comfortable with 2600-2700 armor? (+100 less in combat because of that minor trait.) My current GS/Hammer build is running 2700 incombat armor and I am often melting so I was looking at getting atleast 2900-3000 this time around.By my own research the difference between 2600 to 3000 armor is around 11% damage mitigation. Is this really worth it in the end? Or in other words, worth the loss of 100 power and 10% crit damage for example.
Depends how much you die…I usually go as glassy as possible. If I am dieing a lot more than i think I should. I try to time my dodging, WWA, Shield blocks, endure pain better etc. If I have done all of that and I still keep dieing more than I think I should. I slot some Cav trinkets and try to min max my DPS and Toughness a little. Somtimes just sloting Dolyack sig is enough.
It all can be the players you are figthing builds counter yours and have nothing to do with surviability but have to do with weapon and trait choice. To be honest with you. Destroyer build is not the solution to everything. Sometimes you just need to equip that hammer/GS to deal with some players. Other players you may have to use like a Rifle like if its a plexy engineer who wont come off his point to fight you and releys on you trying to melee him to win so he can drop mines on you and interrupt you… or something. Just depends.
warrior and we’re the best class” Eugene
Question for Gaile or any other ANET employee.
Is ANET aware that the drop rate is broken? Or does ANET think players are making it up?
If you are aware that its intended to be low are you aware that its lower than you think it is.
warrior and we’re the best class” Eugene
After carefully re reading. We are now 3/4s of the way through the recipie. See attached screenshot for the clues.
warrior and we’re the best class” Eugene
could be the Royal Ascalonian Greatsword or Gift of Ascalon either way its 1/4 of the recipe.
warrior and we’re the best class” Eugene
Nono he says that he double checked the the cylindical case His attempted thievery had failed. Making u think that there was nothing inside or whatever was inside was fake..
warrior and we’re the best class” Eugene
The Delaqua Family Blade. Am I rite?
Crystals. Zommoros Loves these….
essence of Luck. His luck changes trivial by itself but with many is power.
karka shells Or ancient karka Carapace. Hes farming Karkas.
Greatsword hilt.. Tryed to steal the Sword but it wasn’t in the hilt but he didn’t want to lose the hilt to the mudy waters of the bay.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Maha you’re a scrub you don’t know who Defektive is? Defektive was pro warrior back in the day. Was in Team Blacklisted tpvp and also used to be on adrenaline rising podcast. This guy was pro before you knew what pro was. Defektive was pro back when warrior didn’t have healing sig cleansing ire and all the stuff that warriors have now.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Defektive is a legend around here. Surprised to seen him post something.
warrior and we’re the best class” Eugene
Ya whatever you want to do is fine I have to disagree with Cygnus.6903 that the build originated here and with Raiden he may of popularized it.
But the concept is as old as 2012 and 1st appeared in spvp streams. And I personally was using it as early as 2 month after the game came out as were many others here.
I also kinda have to disagree with the whole reasoning that so and so such opponent sees Intel icon and knows when to dodge. People know when to dodge because of your animations. And you should be baiting out dodges and stun breaks anyways before u evicerate.
I also pretty much never agree that warriors should be using maintenance oils. Always sharpening stones. Maint oil is more of a guardian thing.
I don’t think whirl wind is the highest damage skill on GS. Rush is. ANd bulls charge to knock somone down followed by rush can 1 shot people I have done it before.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Well, the PvP section is based on top streamers and tournaments and PvE on DnT guides, but seems like you know better. If I had to choose between builds used by ROM and other players at major tournaments or ones produced by your made-up arguements, I’d pick the first one.
Well then Id suggest that you listen to those people then. And not somthing that anyone can edit or change.
Moderators exist to check the edits made to pages.
Lol the references at the bottom of the page are not even the current iterations of the builds the players are currently using. Cuz I check rising Raidens current build its not listed and neither is scarlet build. Thats why I said if you want to just copy builds that other players who supposedly are more knowledgeable than you maybe listen to them instead.
With merciless hammer there is no cool down shorter than 9 secs on hammer why would you swap back to hammer if your skills are on CD for example
Earthshaker has a CD shorter than 9 secs.
ES base CD is 10 secs with zero points in DIS. The more points in Dis the less the CD is. With 6 points its its 7 3/4 secs or 8 secs. And more than that if you want a full 3 bar ES since CD means nothing without building adrenaline 1st. Its going to average 9 secs regardless.
Since the Adrinaline nerf and losing all adrin on hit or miss you can no longer just spam a burst skill anyways like a normal skill burst skill CDs hold no wieght in a CD argument since thier CDs are not based off of CD anyways they are based off of adrin resources.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Well, the PvP section is based on top streamers and tournaments and PvE on DnT guides, but seems like you know better. If I had to choose between builds used by ROM and other players at major tournaments or ones produced by your made-up arguements, I’d pick the first one.
Well then Id suggest that you listen to those people then. And not somthing that anyone can edit or change.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Meta battle is good if you are not sure. But knowing better myself a lot of the builds on there are not optimal or totally correct.
It’s a wiki you can always decide to spend 1-2 mins and correct them. But first propose changes on the discussion page, because it might be you who’s wrong sometimes (as metabattle builds are 90% based on DnT guides and major Pvp tournaments)
Out of curiosity, which are some choices you don’t agree with?
Just a quick glance at the destroyer builds since I was helping someone in another thread. no one serious uses forceful GS in PVP….Its pretty much a red flag.
Ah that’s WvW, probably the hardest section to make. Getting builds for that is like building up the Pvp section based on hotjoin. There is no relyable source to draw builds for that and people can never agree on a build. But what I’ve experienced is that WvW players put that 4 into Arms and Pvp players put that into Strength.
yup that and any time i see a PVP or WvW build without energy sigils…I don’t even know how the community votes on these. Since I don’t know anyone serious who doesn’t use at least 1 and usually 2.
Idk, if you check the PvP section basically every builds has the energy sigil. But I don’t think any sane warrior would take 2 energy sigils – they have a 9 sec shared CD, warriors have a 5 sec weapon swap CD, 1 of those sigils would just go to waste.
Yah people always make that argument but If you are swaping weapons as a warrior whenever the CD is up your doing something wrong. Same argument if you are using your burst skill whenever your adrenaline gets full you are doing it wrong..
It’s a bad argument that gets repeated all the time but everyone seems to forget that no one should be swaping weapons every 5 secs in PVP. IN PVE I think most rotations are even longer than 5 secs… With merciless hammer there is no cool down shorter than 9 secs on hammer why would you swap back to hammer if your skills are on CD for example. Pin down on long bow is like s 25 sec CD regardless if u can swap 5 secs doenst mean you can use pin down any faster…
Faster weapon swaps is a useful trait where you have the opportunity to swap faster to use a skill on another weapon set however that doesn’t mean you should be doing this unless you have a very good reason to do so thus its situational only. If you are timing your cool downs correctly in most cases there is no reason to swap weapons this fast ever.
That means people who base there arguments on tool tips rather than game mechanics shouldn’t be voting on anything thats why I wont use that site. Becasue I don’t take advices from unreliable sources.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
But you had no stab in your build and it doesn’t matter if you could get it, the case is always what do you have to give up to achieve something.
If you are giving up stability, lemongrass "defeating the purpose of have melandru, and using a maint oil to prove a point I think it goes without saying that you are going to hit like a wet noodle cuz u have sub 2k power and your utility is bad, and your food is bad. 2nd build..
Thats why its not possible to get that much crit chance. Not because I you cant but because I you cant without some sort of detrimental sacrifices.
The meta is power > precision
Your build have so much precisions, but you have no power… you are giving up a lot of power which is what is more important. You build will crit but your crits will be weak and hit like wet noodle…
OP makes the case that she wants might on crit from GS becasue she thinks that is going to make evicerate hit harder. But then chooses Axe mastery over DOE which is 3% Dammage per boon…Usually with DOE most targets have atleast 3 boons and thats 9% Dammage more than a couple measly might stacks…..
OP is using melandru with build which is a huge hit to DPS, but also the people that are trying to make the justification for using forceful GS are not using melandru they are using Hoelbrak because those runes have might duration.
Lastly it doesn’t matter how often you crit if your power is too low too hurt anyone. This build should have a minimum 2500 Power out of the box. And most sucseeful destroyer builds will hover around 2700 2800 with might. And if you were to go with bloodlust as a stacking sigil which I don’t use you are looking at 3000 Power which is where u want to be.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
200 precision is equal to 9 crit chance. So going 4 into arms for precision is less than 15% you get from heighten focus. Know your maths 21 precision is 1%
As far as building up might stacks before busting eviscerate. Nobody good is going to let you hundred blade them. Most might stacks you may get is like 5 maybe if you are lucky. But whatever try it out and see what you think is better.
Your also missing reckless dodge which can crit for like 4k that is 1 point in str and is free damage.
The build I posted is full zerk it has 40% crit chance from armor. adding 9% gives you 49 which is less than hieghtened focus would give you. How u are getting 90% even with fury is mathematically impossible.
Thats why meta battle is wrong.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Meta battle is good if you are not sure. But knowing better myself a lot of the builds on there are not optimal or totally correct.
It’s a wiki you can always decide to spend 1-2 mins and correct them. But first propose changes on the discussion page, because it might be you who’s wrong sometimes (as metabattle builds are 90% based on DnT guides and major Pvp tournaments)
Out of curiosity, which are some choices you don’t agree with?
Just a quick glance at the destroyer builds since I was helping someone in another thread. no one serious uses forceful GS in PVP….Its pretty much a red flag.
Ah that’s WvW, probably the hardest section to make. Getting builds for that is like building up the Pvp section based on hotjoin. There is no relyable source to draw builds for that and people can never agree on a build. But what I’ve experienced is that WvW players put that 4 into Arms and Pvp players put that into Strength.
yup that and any time i see a PVP or WvW build without energy sigils…I don’t even know how the community votes on these. Since I don’t know anyone serious who doesn’t use at least 1 and usually 2.
warrior and we’re the best class” Eugene
Meta battle is good if you are not sure. But knowing better myself a lot of the builds on there are not optimal or totally correct.
It’s a wiki you can always decide to spend 1-2 mins and correct them. But first propose changes on the discussion page, because it might be you who’s wrong sometimes (as metabattle builds are 90% based on DnT guides and major Pvp tournaments)
Out of curiosity, which are some choices you don’t agree with?
Just a quick glance at the destroyer builds since I was helping someone in another thread. no one serious uses forceful GS in PVP….Its pretty much a red flag.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Meta battle is good if you are not sure. But knowing better myself a lot of the builds on there are not optimal or totally correct.
warrior and we’re the best class” Eugene
Its usually 2/0/6/0/6 But I have found 0/0/6/2/6 to be sometimes better with leg specialist to help set up eviscerate. Edit meta battle is wrong….I looked at it. The 2/0/6/0/6 is more offensive and tanky then both of the destroyer builds posted.
6 in dis for burst mastery or heightened focus. Since you start every fight with no adrenaline your mileage with heightened focus may vary.
Intel in the axe for 100% chance to crit eviscerate on swap and hydromancy in the shield to clear blind so you dont mis eviscerate.
GS is usually 1 energy sigil and whatever else.
This is correct Destroyer Meta AFAIK
Add cavaliers were you feel u need more armor.
http://gw2skills.net/editor/?fJAQNAneRjMdU2ZVImhwJagfgC9t3CzgpAQdak7dBA-TViFABKcCAM4BAMo6PVpEEgDBgRK/OTfwK7PkwRAIAACwOrz6cnBG6QH6QH6Qbn3co3co3sUAMpMC-w
edit 4/0/6/0/4 also works as well. But heightened focus benefits both gs and axe as it add 15% chance to crit. Where as either of the 4 point str traits only effect 1 weapon set with the 150 ferocity being the weaker over GS 10% DPS.
Were you are basically just adding 100 power for the axe and losing 15% chance to crit.
With the GS you are adding 100 Power and 10% DPS. However your burst isn’t coming from the GS its coming from axe cleaves which do more DPS with 15% chance… and Eviscerate.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
I wouldn’t say warriors are still awesome in PVP. They are being easly outshined by rangers right now. DD ele, Necro and engi also in better spots in PVP.
For WvW they are needed for condi clears and banners. Nothing changes there however for roaming they are definitely not as good as they used to be and can be killed by anyone decent that knows what they are doing.
PVE they are needed for banners and if it wasn’t for the banners no one would want one. As thier DPS has been reduced to low tier.
warrior and we’re the best class” Eugene
GS/Hammer full zerk
variants 0/0/6/2/6 —4/0/6/0/6 —2/0/6/0/6
Is working Fine
Also Working
GS—Sword/Shield 0/0/6/2/6
I haven’t played much Destroyer build aka GS —axe/shield in a few months. I think its not as viable anymore but still works. Skull Crack is another build still working just not as well.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
This is what was working.
warrior and we’re the best class” Eugene
I don’t understand how anyone can defend nomads when its usefulness in GW2 PVE META likens to Magic Find gear that was removed from the game. If anyone remembers.
ANET agreed with players about MF gear and removed it.
Lastly Nomads is not the META for wvw or wvw commanders. It is still PTV mix with zerker and or knights. Any good commanders don’t overly stack survivability because if you try to judge the survivability of your zerg with your own you will get everyone wiped and killed before you yourself even get low.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
This is the kinda feed back that ANET doesn’t need. Heres the problem, when there are defenders and plenty of them. Where there is coverage and plenty of it. Where there is plenty of defensive siege and players manning it.
Adding in siege disablers was the worst thing ANET could have done to T1.
It have nothing to do with siege placement or scouting. You are fighting servers that dont need these things. Adding these in makes it ridiculously unbalanced in favor of the defender that doesn’t need this device to begin with.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
The lesson Anet is trying to teach dedenders is we should be cognizant of all areas of the map, to not take anything for granted and most importantly not rely on walls to protect us. The lesson for invaders is to think outside of the box, be mindful of your surroundings and protect your seige. Last night for example our south camp was taken and camped by a group that set up a regular treb on the other side of the bridge. They got Briar wall down and never even had to get close to do it. Seige disablers were dropped on the treb, but it did no good, the thrower died in the process because only 2 people went down to counter to the offensive group. It was really very strategic on their part.
We asked for more open field fights, voila! Our lesson to ourselves, be careful what you ask for.
Wait wot? There is no lessons to be learned here other than ANET has no clue what they are doing and have ruined their own game mode with these. So the lesson is for anet to either remove them from the game or change them a lot because they are broken.
warrior and we’re the best class” Eugene
WoW rangers are still complaining about warriors.
warrior and we’re the best class” Eugene
Chap might reply to this. I play a warrior (PVT Shout Heal) and to be honest and quite happy with the changes. He knows more than I about balance however so i will bring it up with him tomorrow morning.
ChrisSo did anything come of this discussion?
See, Chris… PVT Shout build is probably near the top of LEAST impacted Warrior builds, as a result of this adrenaline nerf.
Running around spamming Shouts and swinging a hammer, as you hurl yourself into Zergs, is still fine after this adrenal change. And as a PVT shout heal warrior, I’d tend to suspect you’re zerging it up quite a bit in WvW, because… well honestly, that’s all they’re really good at. PvP it’s a fairly meh build, Guards/Eles/Engies bunker better.
You’ll never “miss” with your earthshakers in a crowd of 15 people. And Soldier runes wipe condi’s fast as anything. You can even trait to gain almost a bar of adrenaline per shout.
So, try a roaming build or competitive PvP build.
See how the adrenaline loss-on-miss feels versus an experienced player who can reliably avoid your bursts 75% of the time.
See how that 75% miss ruins your condi-clearing from Cleansing Ire, leaving you up to your ears in condis. You’ll quickly understand why warriors feel LOCKED into Longbows combustive shot.
Hey what’s up man.
Before this change, it was the case that the Warrior Dogged/Cleansing specs were able to pretty much just spam their burst skills and remove condies. We had a lot of players (on forums and in person, talking to them at Gamescom) talking about how they wanted to have more play/skill to this, and they also wanted (if they were players who played AGAINST this type of Warrior) to have more counter-play.
This change means that Warriors need to be thinking ahead to their condition cleanse, as they will no longer be able to get them without risk. It also means that missing a burst skill can hurt the Warrior more than it did before, so even if you’re not running Cleansing, an opponent making you miss your burst skill can be a really big, really impactful moment in a fight.
This change means that some Warrior specs will need to shift/adjust, and you’ll need to do more “setting up” of your burst skill (to give it a higher chance to land) if you’re relying on Cleansing for condie clears.
Sir, what about the point that conditions are out of control. ANET felt that direct damage was too strong but the exact opposite can be said about condition damage. Condition damage has been buffed, through runes, traits, and skills. More conditions have been added like torment.
Never mind that condi users can just run around and kite and drop bombs and this requires the least amount of skill and they have to give up the least amout of stats like Rabid can be super tanky and still deal alot of damage via conditions. While as direct damage users have basically 5 stats they need to max and not 3.
Shouldn’t anet be more worried about that if we want to justify nerfing warriors because like you said its too easy?
How about the fact that by making these changes to adrenaline anet nefed warriors in PVE so badly that they have now gone to only being needed for banners. And they were already far from Top DPS being out dpsed by guardians even.
I dont have a problem with the changes but many of us feel that ANET is trying to hold warriors to a standard higher than other classes while there profession mechanic is not higher than any other class.
I think before ANET decides to make such changes they should worry more about all of the other cheese in the game most of which is 100 times worst than this.
warrior and we’re the best class” Eugene
This has been brought up elsewhere and confirmed to be false. The behavior only occurs if you have not already entered and left combat at least once. This has always been the case.
warrior and we’re the best class” Eugene
BR prioritizes blind. The sigil has no prioritization.
warrior and we’re the best class” Eugene
I am adapting but that doesn’t mean I am going to agree. Cuz there are several issues that need to be resolved.
warrior and we’re the best class” Eugene
Thrill of the kill
A trait that went from bad to useless. No point in gaining adrenaline after a kill if you lose it immediately.
This trait promotes the use of burst skills and adrenaline however implies you will carry your adrenaline with you to the next fight.
Berserks power
You will start off with zero adrenaline on every engagement.
A. What ever you are killing dies before your adrenaline is full.
b. You will use your adrenaline or lose it during and after the fight.
This trait promotes building adrenaline and sitting on it. Due to the adrenaline rework this is either hard or impossible to do except for boss fights basically.
Heightened Focus Same issues as Berserk power.
Adrenal Health This trait here is only slightly effected by the adrenaline rework. Most warriors that took this trait were bunkering. These changes effect adrenaline up time so also effect adrenal health up time and warriors passive regen.
All in all its fair to say with the changes to GS warriors DPS has been reduced as much was 20% yet again and their sustain crippled.
Cleansing IRE
Trait is working as intended however if you miss a burst skill because hey even bad players can dodge them because ANET has balanced the game that way. Or blinded Warriors lose ability to cleanse Condis, swapping to the 2nd weapon set to try with the other burst skill is not even an option.
Burst Mastery
Working as intended but hey burst skills dont cost less when there is zero adrinaline to begin with because of issues pointed out in cleansing Ire.
Attack of Opportunity Specifically in relation to Rifles. No longer having a bleed on auto means you are not guaranteed to have bleed stacks on a target. This equates to a DPS Nerf with rifles. Where you are either unlucky to proc precises strikes enough.
Conclusion
Many of us had warned you all of how severe ANET was planning on gutting warriors. While many of you agreed with the changes you had no idea what you were agreeing to. Despite our desperate efforts to explain our voices went on deaf ears.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
When was this stated? By who? Based on what?
Based on your post, I’m not sure if you’re aware that Brawler’s Recovery now removes any type of condition; not just blind.
——————————————————-
It was stated officially in the ready up that BR was underpowered and that’s why they are buffing it.
BR used to only remove blind, no one needed this trait. We already have a solution for that. BR still preferentially removes blind. Similar to warhorns preferentially removes immobilize. You didn’t read my post very well then. Since I stated that I was perfectly aware that it removed 2 condis.
——————————————————
I do not see why it has to be an either-or decision unless you absolutely must spend some of those trait points elsewhere.
——————————————————————
You Must take CI now. not because of condi cleasin but because of adrenaline changes. But you don’t still must have to take BR. You can take BR if you wanted to though. But you cannot take BR over CI.
If you have to choose between BR and a number of other traits, BR is not a must have and you are better off still taking other traits like BM.
HF is hardly worth in now since you start a fight with zero adrinaline. Same goes with BP. So since you dont need HF or BR you don’t need to go 6 deep in dis. And if you went 6 deep and dis it need not be for BR.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Never mind the fact that its been stated that BR was not good enough to be a GM trait before the buff.
Buffing makes it almost as good as a trait that costs less.
Had the changes to adrenaline not been made we could take BR over CI however due to the changes you are forced to take CL.
The discussion over BR vs CI is a moot point. The discussion now should be still why do we want to take BR when we already have a solution to blindness with using hydromany. And if we are taking it for 2 extra condi cleanses does those condi cleanses need to come from BR the answer is no.
warrior and we’re the best class” Eugene
you cant compare another class to warrior to justify an argument. Because no other class is being held to the same standard as warriors.
warrior and we’re the best class” Eugene
Chris, thanks man for replying to a few posts. I think what upsets people is it seems like ANET only want to focus on things that doesn’t matter.
Things that do matter like profession balance, profession mechanics, World vs World, SPVP. Is messed up again very badly.
Your hard core gamers the ones that are keeping this game going are not new players. They are old players that are still playing and buying gems.
They are the players that are playing end game content and care about profession balance and profession mechanics, World vs World, SPVP, high level PVE dugeons etc.
Players are peeved becasue once again there are serious issues.
The warrior changes were ill advised. The ranger changes were over done, the WvW traps are over powered. Conditions are still out of control. Balance is the worst its ever been in PVP.
ANET you are not focusing on things that matter, you are focusing on stuff your players do not care about that is why this game is in a bad state. Further more you are not listening to players about profession changes you are making and taking bad advices from people.
warrior and we’re the best class” Eugene
I love it how rangers think that they are now beating people using skill. All you are doing is using range posistioning and pushing a button. And Pew Pewing. Ranger is one of the easyest easy classes to play. I never understood while so many rangers were bad at it.
Ha ha, if you think longbow makes it easy to kill opponents, wait till you encounter a good Melle ranger. Hint: if you stand still and mash your keys (warrior, thief) you die. I like the idea of other classes having to dodge our attacks once in a while. The changes to ranger GS are just as lethal if not properly negated.
I know all about it thats my point.
warrior and we’re the best class” Eugene
Woah warriors starting a fight with condi cleases, CC and DPS what other professions can’t do this.
warrior and we’re the best class” Eugene
I love it how rangers think that they are now beating people using skill. All you are doing is using range posistioning and pushing a button. And Pew Pewing. Ranger is one of the easyest easy classes to play. I never understood while so many rangers were bad at it.
It’s crazy how this patch opened up the ability for rangers to sit back “using range posistioning and pushing a button”, I mean before the patch, we weren’t able to do that.
woopdee doo, the class has always been strong in pvp and any good ranger could beat anyone 1v1 before.
warrior and we’re the best class” Eugene
I love it how rangers think that they are now beating people using skill. All you are doing is using range posistioning and pushing a button. And Pew Pewing. Ranger is one of the easyest easy classes to play. I never understood while so many rangers were bad at it.
warrior and we’re the best class” Eugene
(edited by Moderator)
Its true if u cant hit ur target every 9 secs then ur bad.
So you lose to every1 who is able to kite you for 9+ sec?
You poor thing those mesmers thieves and rangers must feel so OP
I’m not the one saying I can’t u are.
warrior and we’re the best class” Eugene
Not really fine with the GS changes because the new burst skill does not make up for the across the board nerf. GS is all around weaker than before and Skills like RUSH still do not work properly.
The adrenaline changes are bad bad. IN PVE this means at least a 15% DPS nerf not counting the gs nerf in addition to. since you lose all adrenaline from enemy to enemy and the adrenaline gain is too slow to compensate. That by the time u get it back up Enemy dead.
The burst skill nerf was justified but the fix we recieved wasn’t the correct one. I would of liked to see something different to tackle the same issue. Burst skills are nothing special anymore due to so many nerfs, and other class can hit just as hard and just as frequently without this mechanic and not suffer all sustain, CC and DPS for failing.
warrior and we’re the best class” Eugene
Its true if u cant hit ur target every 9 secs then ur bad.
warrior and we’re the best class” Eugene
I just want to know cuz, Ranger OP, Warrior ded class, thief is broken, siege disabler rediculous, wvw is ruined, spvp more unblanced than ever. Condis still out of control.
pls someone from ANET explain to the community what is going on there? Oh and no one likes most of the other stuff that doesn’t even matter like the new leveling rewards.
warrior and we’re the best class” Eugene
If u got enough traps and supply in a tower or keep 1 person can keep rams disabled permanently.
5 thiefs with +20 supply can keep open field siege siege disabled for like 8 minutes and face zero repercussions.
Seems like a stupid idea who ever thought of this should be fired.
warrior and we’re the best class” Eugene
Your forget the part that CL gives U adrinaline not just clears condi. And in the current state of things any build without CL isnt Viable. So just no Eiland you dont know what u are talking about.
warrior and we’re the best class” Eugene
I am not a fan of opening one thread after another and since its my own why not swap topic.