warrior and we’re the best class” Eugene
warrior and we’re the best class” Eugene
Pros: Free condition clears /w cleansing ire with any weapon now, not just log bows.
edit I have been told the above is not true. So there is no saving grace in this change.
Cons:
A. Burst skill balancing so far has revolved around making them highly telegraphable. I am not saying this should change I am saying this combined with the proposed changes create a stiff penalty and will make using a burst skills more unforgiving than anything else I know of in the game. Perhaps this is the intention but good intentions are not always good.
B. Some skills like eviscerate for example work like rush, any movement impairing conditions effect this skills ability to land. Hammer stun is very buggy and fails to work where the terrain is not flat. Point being there are many issues with burst skill mechanics adding this change will make them totally unwieldy.
C. Kill shot is a good example of a highly telegraphed burst skill. Not only is the wind up long with an obvious tell but now you are telling me not only will we give other players every opportunity to dodge or kite your burst skill but we will also severely penalize you for trying to use one that anyone with a bare minimum of practice can avoid.
D. Burst skill nerfs we have also seen several burst skill nerfs that were totally unnecessary and everyone knows this, Hammer and longbow to name two but there are others. So you are telling me new warrior balancing.
E. Low damage burst skills, that are highly telegraphable with obvious tells that severely penalize and punish the player attempting to use them GG ANET Rekt…
TY for reading ANET. I liked most of the other changes and didn’t mind some of the other adrenaline rework however this one is too much and has too many issues.
Edit: F skills like blind will totally punish warriors worst than any other profession it will be over the top.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
yes use destroyer build. Its probably the best warrior counter build to them or any build they are running.
warrior and we’re the best class” Eugene
Well a month roaming in T1 and all week playing solo queue with it in my hands say differently, you might just be bad…
Except most people in wvw and solo que are bads so what does that make you good for beating them? Also everyone knows T2 has the most skilled players and T1 is just for blobs and bads. most of your damage in fact does no come from those runes. the build is fine just the runes are not worth it.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
its a bug its never worked right for longer than a patch or two everytime its been fixed it is broken again,
warrior and we’re the best class” Eugene
Hi there!!i just want your opinion guys…i use a gs and rifle…but..i can see that these two are only for single target..on the other hand..hammer and longbow are more aoe…but the rifle and gs do more damage…well..i dont know..HELP!
every single warrior weapon with the exception of bow, rifle and spear gun cleaves.
cleave is multi target.
warrior and we’re the best class” Eugene
arcing slice doesn’t do enough damage to warrant using it and the fury you dont need.. Its not a very good burst skill compared to others like evicerate, kill shot, skull crack, earthshaker, combustive shot, flurry. These other burst skills actially do somthing either damage or good cc. Arcing slice is worthless.
if u need fury use FGJ and or signet of rage.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
ya this build I invented it several months ago. Its a troll build and it doesn’t work. Its intresting that somone else was thinking the same thing I was. I only tried it in spvp when i eas trying to figure out how I could troll with gaurdian runes. Heres the problem The burning duration is too short and thats why the build doesnt work end of story. Most people when they see you blocking they stop attacking. even if they hit you with a multi hit skill it wouldn’t be enough burning to make a difference.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
If your playing with good players adding more vuln to boost thier good dps without taking so much of a hit to your own DPS is better.
FWIW the pure axe EA build maintains 1 more vuln per second than the 65003 build so that isn’t really a point of compromise.
ya kinda is cuz you still making plenty of sacrifices to run it even if its still viable it isn’t better. also its boring and sucks having no mobility. Anyways at this point think we have exhausted this debate. TY to Nike and DNT.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
If you are playing with a bunch of bads adding EA means they get 150 power but are still bad. No maths necessary. If your playing with good players adding more vuln to boost thier good dps without taking so much of a hit to your own DPS is better.
Depending on your parties comp EA can be good or could not be as helpful otherwise cuz like I said bad comp + bad pugs its like trying to polish a kitten gl with that.
Dont play with bad pugs in bad comps problem solved.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
every class is OP in the right players hands. no need to make wall of texts. just mostly too many bad players in gw2 period. That if they were half as good at playing their class as to do QQing about warriors they could beat one.
warrior and we’re the best class” Eugene
Depends on what you consider wvw to be. I mean warrior have very specific roles in melee trains which is the meta.
I think Rifle warrior can fill a void in a small group that is lacking ranged classes and can take the role of a melee ranged. Small group meaning less than 10 with no real comp.
Rifle can be a good dueling weapon in the right warriors hands.
Lastly it has its uses in gank squad comps that focus target to take advantage of its decent single target damage.
That being said if how u are playing falls outside of this there are better warrior build that dont use rifles and Long bow is way better in most cases.
warrior and we’re the best class” Eugene
I kinda like it because its different. Its too much of an investment to try. Would be nice to see a video of it. I feel like outside of dueling its not very useful. I find that too limiting for a build that is as strange as this one. In the right hands I am sure its very good. I don’t feel that this is a versitile dueling build though good for some professions but not as versatile as a few other builds meaning better against more classes.
warrior and we’re the best class” Eugene
I dont really agree with the use of battle over intel on a hammer. Don’t really care if its 3 might stacks. Your going to binifit a lot more with intel. Also no hydromancy either. Seems like blind would totally shut this build down.
^ Again no burst mastery? Intel + burst mastery is clearly the better choice. Over heightened focus.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
good thing it was nerfed it was too good compared to other runes. where is diversity if the choice is obvious. I feel sorry for the people that spent 100 gold on runes.
warrior and we’re the best class” Eugene
^ I rather have burst mastery. Everything else is fine. Not a huge fan of dolyak sig. I know it gives more defense put its totally useless if you pop it and the cool down even traited is longer than balanced stance. If you don’t need endure pain there are other options. Like shake it off as a stun break vs using stability to break a stun. Or signet of might would be alot better with a hammer build.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
2/6/0/0/6 full rabid sword/sword-longbow condi but only for solo. It is viable for solo only or duo.
Other options is just transmute the skin to a zerker sword and use it in your off hand
go axe/sword-GS power build.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
New swords.
15 char
warrior and we’re the best class” Eugene
Probably not the answer you want, but play another profession like ele or necro. Maybe other alternative is stick a few warriors and mesmers in a party. Running kill shot and moa. Target the driver commander moa and kill shot them dead. Keep doing that till he rage quits there your zerg is busted.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
im going to disagree with you there, this isnt GvG its outnumbered so you need a higher condiremoval than you would normally have to take, and war check out the video and youll see that we do survive and theres a warrior in our group in that vid running full zerk yet he never goes down with the same trait setup,
Ya I watched your video and wasn’t impressed. Been playing this game since open beta and wvw for at least that long. Why ask for advice if you are just going to do whatever you wanted to anyways? I think you really don’t know what you are talking about and the others here do to. People who don’t know what they are talking about and need to ask for advices shouldn’t be dictating builds to other people in their guild. GL to you.
warrior and we’re the best class” Eugene
You wouldn’t call cleansing ire personal over team hammer trait? Taking cleansing ire over merciless hammer is clearly a selfish choice. You may argue that its needed. However that’s where our opinions differ. Where do you draw the line between personal over team? Faster cool downs on your hammer as well as the increased DPS helps your team. Cleansing Ire does nothing for that.
When is enough conditional removal enough? You are already using a traited war horn which converts conditions of your group to boons, you have shake it off. You are giving them heals, might, fury, resing and cc the question becomes when is enough enough. And are you better off being immune to CC than you are having to waste your condition clears on it. You be the judge.
When you are talking about group play a single warrior is not the only person removing conditions, you have other warriors doing it too, guardians, and people have there own also. It adds up.
Because that is what ends up happening in the end. This build gets 100% totally shut down from CC spaming immobilze cripple and chill, you blow your cleanses on it and it gets reapplied. But I really dont care if you want to listen or not if you die alot thats fine to me too. Because its the CC that kills people not so much conditions. CC + conditions. Or CC+ direct damage.
Lastly your build was way toooooooo glasy for a frontline hammer warrior. It would get dropped in a second.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Hi guys,
Im pretty much asking if you guy would like to rip this build apart,
Gladly,
I’ll start of by saying that the build is a rip off, nothing original about it. Same copy n paste build that every shout warrior uses except for 1 minor difference. Build has been around since game launch? Pretty much its the tried true and tested build.
If I had a dollar for every time someone new posted a similar build on the forum I’d be rich. Guys stop posting this please. We have seen it so many times, why keep on posting this build over and over now for like 2 years then ask people to rip it apart. I don’t get it.
Now let me get down to the basics of tearing your build apart.
First off, I understand this is a support build. Your job is basically to support the group and do CC. However the build is lacking in the CC department. If you want to do CC better you need merciless hammer simple the CD reduction equates into more knockdowns and knockbacks.
You went to for trooper runes which is fine for being a support warrior. But trooper runes really don’t do much for your own personal survival. They basically allow you to clear 2 extra conditions from yourself every 20 seconds. I think that as a roaming warrior Hoelbrak is a better rune. Mobile strikes is garbage. You don’t have to take my word for it.
No battle standard? battle standard is the single best thing besides a traited warhorn that warriors have. You could run a purley selfish build with battle standard at the minimum sloted and be more helpful and win more fights than your support build Resing downed group members is the single most powerful thing a warrior can do.
No inspiring shouts? Never seen a shout build without this trait.
Here are my corrections. Like I said you don’t have to take my word for it.
http://gw2skills.net/editor/?fJQQNBiYDbkpjOPLDxyD6QEwFUI77AwiuUIdGECbAA-TVCHABEcBAA4BAElSwP0NYkyvEOCABq+TJ7PMwBBgUAMpMC-w
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
For the Missile Deflection+Riposte combo since it technically reflects all ranged attacks rather than blocking does it still cause bleeding? Also, does reflecting still count as being attacked triggering adrenaline?
only bleeding if u block a melee attack. reflecting does not count as blocking though so traits like might on block don’t work. reflecting counts as damage you do so it fills your adrinaline as if you are doing damage. It does not work with cleansin ire as you are taking no damage while reflecting. as per the adrinaline gain part. the condition clear on burst works it just give u adrenaline if u are not taking damage.
the discrepancy is without missile deflection if you block a projectile while in melee range it will count as a block and return bleeding as i recall. With the trait regardless if you are melee range or not it will reflect the projectile.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Terrain bug is still there. Anet only nerfs never fixes.
warrior and we’re the best class” Eugene
your running out of endurance is the problem. And then your using signet of stamina to clear the cripple. So your left with zero endurance. You can try landing your burst skill from the bow. That gives you 15 endurance everytime. You dont have to landd the bow fire field on liadri you just have to use it. She will run through it if you dont hit her with it. Also try the rare sigils enery sigils and see if that is enough. you need them if your running out of endurance.
Solution is to use sword leap skill and leap away.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
It’s OP until all of your mobility gap closing and escapability is meaningless because of immobilize spam. And then its meaning less becasdue unlike ele warriors need to be 130 ish range to hit something and they have nothing like flash and RTL and mistform. And no where close to the condition removal that also isn’t tied to landing burst skills.
What works good in Spvp doesn’t necessarily work in wvw where people dont run the builds, and you get spammed with CC. Unless you are talking about 1v1 but that is unreasonable in wvw most the time its 1vx or more.
I agree with you on this.
You can forgo Dogged March+condi food+condi runes, but then you are almost forced to take Mobile Strikes.
you are forced to take it. Sill it doesn’t prevent to be CCed during the skill chanel time or while moving. And it does nothing against cripple or chill. in Spvp where your fighting on a point or a small area doesn’t make as big of a difference. But in wvw the level that ranged classes will attempt to kite a melee warrior is ridiculous. And find yourself in a bad spot you won’t be able to get away.
Given that in WvW you can use food I think it is a mistake to not use Hoelbrak+leek soup dogged march its too strong.
warrior and we’re the best class” Eugene
Depeche Mode
15 char
warrior and we’re the best class” Eugene
It’s OP until all of your mobility gap closing and escapability is meaningless because of immobilize spam. And then its meaning less becasdue unlike ele warriors need to be 130 ish range to hit something and they have nothing like flash and RTL and mistform. And no where close to the condition removal that also isn’t tied to landing burst skills.
What works good in Spvp doesn’t necessarily work in wvw where people dont run the builds, and you get spammed with CC. Unless you are talking about 1v1 but that is unreasonable in wvw most the time its 1vx or more.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
No you should be using negative conditions runes in wvw almost like every other warrior out there. Unless you want to be different however you are not any better off because of it.
warrior and we’re the best class” Eugene
http://gw2skills.net/editor/?fJAQRBHhd21ITHFg2CijH0hG4HoQHDtwhbKASXEbRWA-TJxGABA8EAy9kAwy+DPVGAA
This is what I currently use I feel like the perma regen and the passive heal from adrenaline and healing signet + the decent armor and base hp keep me alive for a loooong time. I’ve had it outheal a staff zerker elementalist once. Given the dodges, blocks and interrupts you can prevent damage long enough for passive heals to catch up. But it lacks stability and stunbreakers so I was wondering if there is another reliable way to get regeneration.Also the elite banner is a must since its a rez-build.
Try this seriously
http://gw2skills.net/editor/?fJAQNBMhNakpjqQbBxxDORDUFUIX8AQ5QEEpzgXoFA-TJRHwAQLDI4UAA4JAEa/BA
warrior and we’re the best class” Eugene
Use bow unless you want to kill shot other players.
warrior and we’re the best class” Eugene
I’m going to attempt to help you as best as I can. Take my advice though. Do not use a roaming build for zerging. Trust me I have tried to use everything except hammer shout sword warhorn build for zerging and it simply isn’t effective.
For roaming you can use just about anything. But you only have 6 points to play with. Let me be clear any build including ones you zerg or roam with need to have fast hands, and dogged march. Cleasing Ire isn’t necessary in a zerg build because you have the warhorn and you have shouts. But roaming cleasin IRE is pretty much as necessary as fast hands.
GS in WvW and PVP is basically there for your mobility and the evade WWA. But it is not your main damage weapon. 100 blades is difficult to land on competent players. You want to use an axe or something as your main Damage weapon.
Give this build a try it is basically the cookie cutter warrior build with my own tweaks to it.
Your probably will think that it has no crit chance so it sucks but you are wrong when you swap to Axe and eviscerate it will hit like a truck. You can simply just try this build without the armor if you want but you need the weapons and those sigils.
For Zerging hammer Train you want somthing like this.
http://gw2skills.net/editor/?fJAQNBMhJakpjKP78wME6QDwFUY77AQXKkODChNA-TliDwAOOCAvU/BqSDAnCguKBbpPgqysPaImt/QkHAApAWSZE-w
warrior and we’re the best class” Eugene
Precision isn’t really needed with sigil of intelligence. In a PVP situation your big damage is only from skills like eviscerate, back breaker, killshot stuff like that. These are single skills that do big damage. You don’t really need to consistently crit you just need to crit for your big damage skills and crit hard when you do it.
The problem with knights in my opinion is weak crits. And with the crit damage nerf min/maxing now is basically non existent. You cant really do somthing like knights ring then exquisite ruby jewel like you could before.
You are so much weaker if you mix gear now than just going pure builds.
If they come out with this I still wont be using it. It would of made a lot of since and been great before the crit damage nerf as you could min max but now min maxing is basically dead.
It will be a better training wheels set thats about all.
warrior and we’re the best class” Eugene
^ Thats still horrible and really bad as long as you are happy though. The problem isn’t just too much toughness, it’s traits too. I’m am alos fairly sure none of us gave you that build. Its one thing to ask for help and take some advices its another thing to ask for help but not listen to what were saying.
No fast hands? No reliably condition control GL trying to use cleasin ire to remvove conditions with a mace. I have no idea why you chosed spiked armor its bad.
You are going to get so shut down on this build by cripple chill immobilize spam your not going to be able to move.
you got a mace and a GS but you didn’t use sigil of paralization which is what makes that entire concept work. But still as a skull crack type build that build is totally wrong for that build.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Dub basically said it depends on the boss or mobs. All of the meta builds are pretty stupid for warriors. There is no skill in PVE besides dodging and knowing the fights the later having nothing to do about skill and everything about knowing somthing. You just either AA or press 2 over and over.
warrior and we’re the best class” Eugene
Never been the fan of balanced. I like over the top builds for specific things.
warrior and we’re the best class” Eugene
Tanky eviscerate build You swap to axe and have 100% chance to crit with it and you will crit hard… build also works with mace shield and unsuspecting foe.
These other 2 are based on the same build
edit ya other good ways of doing it are like this
less tanky better damage and has immobilize
http://gw2skills.net/editor/?fJAQNAR3ejMdUFaXIOewJagqgC9iHAJg6hoxzhUbAA-TVCEABaq+DEHEAGOCAdpEcFdDSp8riHAAAXAgY2fgUALpMC-w
Skull crack based
http://gw2skills.net/editor/?fJAQNAR5ejMdUFaXIOewJaAlgCbofBnb7AoA0lFA-TVCCABb8AAEV9HMOIAlpEcGdCAcEA0S5HCXAgc2fgUALpMC-w
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
I would replace most of that knights with cavaliers and use sigil of intelligence or unsuspecting foe with that build. at least you wont have non consequential crit damage.
warrior and we’re the best class” Eugene
If you’re looking at maximizing both weapon sets, its hard to argue against stacking sigils on paper, but I do appreciate the responses. Hopefully the extra info helps narrow down what’s best.
Its really pretty easy to argue that but there is no point in bothering. Because adding a paper calculation for losing and building stacks would be difficult. And of course the calculation assumes that the stacks exist which we know isn’t always true.
But lets assume 1 power = 1 dmg If your power is 2500+ weapon str that like 3600-3700+ might stacks thats like 4000 In that scenario sigil of force is beter. That is also not including crit damagae or other weapon modifiers. 5% of that is superior to 250 power.
However if your Attack is like 1900 than blood lust is better. All of this has already been figured out before no point to try and say it hasn’t
warrior and we’re the best class” Eugene
Countless hours. Two Legendaries. WvW Commander. Yet… still clicking skills. Sigh.
He doesn’t click skills thought he clicks utilities. Which is ok. Unless you relocte the hotkeys thats pretty far reach for somone with small hands.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
When I was leveling up axes worked better than GS. I also used Rifle a lot when I needed to range something. GS is good too. But for whatever reason GS didn’t work as well for me at low level as it did at max level.
Being a heavy armor class at real low level doesn’t seem to make a lot of difference. You still take a lot of damage so work on dodging skills and if you have to kill somthing you can’t melee don’t be afraid to pick up a bow or a rifle. Despite being a warrior melee doesn’t work as good as I thought it did when I started the game at least.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Heres a real guardian video
https://www.youtube.com/watch?v=hQjbQ4sphDs
warrior and we’re the best class” Eugene
im sure warrior had high dps back then, but when they bring warrior sustain up in pvp (cleansing ire, healing signet)
in exchange, they nerfed warrior damage for something like 30%.a guardian with fury surpasses warrior’s damage by quite a bit.
They haven’t done any such thing lol. In fact they’ve consistently buffed overall warrior damage by giving them stuff like Dual Wield Agility, while guardians have overall remained mostly the same. If anything Guardians were the ones who got nerfed outside of hammer builds ever since they raised Symbol of Wrath CD to 20 seconds.
Lol dude, Berserker power and Heightened Focus used to be adept traits you know that, axe auto attack chain used to have damage spread over all hit you know that?
and also wat kind of idiot would believe Dual Wield Agility is any close to being decent, lol
Not everyone clings to PvP matches on this game, bud.
Because GW2 is balanced around PVP and there is no balance in PVE at all?
Hammer F1 Nerfed
Hammer Mastery Nerfed
Bow F1 Nerfed
Bow 5 Nerfed
Mace F1 Nerfed
AXE F1 Nerfed this happened a long time ago u have to be an old player to remember.
Empowed used to be 2% per boon Nerfed
Berserkers power Moved Nerfed with an adept you could alocate points elsewere equaling more DPS than now
Heightened focous Moved Nerfed with an adept you could alocate points elsewere equaling more DPS than now
Burst Mastery Nerfed by 3%
Unsuspecting Foe moved Nerfed
Leg specialest given an ICD becasue of sword buff nerfed (this has a consiqustial negative effect on other weapons like hammers)
Axe AA Nerfed
Shout coefientents nerfed you guys probably havent played long enough to been around when they healed for more.
Healing signet nerfed
Rifle was nerfed ahwile back given longer cast times on Vuln skill.
You think these nerfs are because of PVE? Pretty much I garantee we could put warrior back to how it was before and it will do more damage than it does now. Its not really debatable. I know gang lives in a delusional world where none of this happened but comon.
So they buffed zerkers power to 15% and heightened focus to 15% Never mind the fact that before you could not only take both but also take multiple other damage modifiers in the process equating to more DPS before than now because you had so many points left over after that.
Before you could do like
20/25/0/10/15 which was arguably more damage for a GS than it is now.
or
25/30/0/0/15
You could real 100% crit chance without consumables. And trait all of your damage modifiers and retain fast hands.
For PVP you could slot both zerkers power and heightened foucous reatin high damage then be able to build very defensively.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Depends what your attack is. I suppose that now stacking sigils stack by 5 per kill its not as big of an issue.
As a rule of thumb though if your attack is on the low end side bloodlust is better. If your attack is very high sigil of force is better.
When starting with no stacks at all you start at low power mode. In this scenario sigil of force is always better.
For a hammer build right now I recommenced sigil of intelligence+force.
Sigil of fire + air is a really strong combo too. But the point is when you swap to hammer you are promised 3 crits. And out of all the skills on the hammer only 3 of them really need to crit to do a lot of damage. backbreaker, staggering blow and earthshaker.
warrior and we’re the best class” Eugene
Both are good but Hoelbrak is a defensive rune to use doggedmarch+lemongrasswith with an offensive stat. Its not a good choice for PVE but its the rune of choice for WvW I think.
Its offen compared to melandru a defensive rune. However Hoelbrak DPS is much better and a warrior doesn’t really need the stun duration or tougness with so much armor and hp already and so many sunbreaks stability.
Melandru is a better choice if you are a commander though.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
If you are using signet mastery and deep strike for PVE Dolyack is better because your getting 40 precision for it being on your bar.
warrior and we’re the best class” Eugene
I can’t say on a warrior who has great access to fury, Its probably in the top 5 runes for power builds but closer to 5. Falling far behind runes like Strength and scholar. However its not the worst rune out there like idk Dolyack lol
Rune of the Pack is a decent rune also.
My calculations are based on warrior with perma fury though so that means all the time warrior with this rune always gets 5% damage. Other classes who don’t have fury uptime like warriors I think there are other runes that maybe better but like I said its not the worst.
On other classes who don’t have good fury uptime its going to be comparative to another rune that gives the same amounts of ferocity since thats all you are getting from it unless u have fury.
Runes of the Ogre is probably right in there with it as being decent. In the end they are cheap enough to just try it and see if its good for your classs build.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Just going to say that ranger have been the underdog in some game modes. The recent patch gave them some tools to be more viable in some of the game modes they were lacking before.
That being said. Rangers have always been decently strong in sPvP.
The problem with rangers is people who want to play this class play it because they think its an archer like in other games and try to play it like one. Its just not and thats not the most optimal way to play in a few game modes.
Lastly the class also attracts some type of players that want to Pew Pew behind a pet and pet mechanics kinda are bad so they don’t learn how to play the ranger right cuz they just pew pew and it make them bad.
warrior and we’re the best class” Eugene
DPS guardians have always had good dps its just they were shuned, as people expect guardians to support the group and kicked from parties.
But please keep in mind DPS guardian are glassy as hell.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Lol ^ yes pretty much I wouldn’t consider sitting on adrenaline play style good game design or good use of a class mechanic. That is not the players fault by the way. Its what we use cuz it works in PVE but its bad game design.
Idealy warriors should have meaning full burst skills on all weapons and reasons to use them and rewarded for doing so. There is no reward for using burst skills in PVE and the warrior is basically penalized for doing so I wouldn’t call that good lol
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
