Showing Posts For X T D.6458:

E-mail stating my PW has been changed?

in Account & Technical Support

Posted by: X T D.6458

X T D.6458

Just to mention, there wasnt any clickable link, it was all plain text, the link itself was copy and paste. Of course dont do that either.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Friday night reset!

in WvW

Posted by: X T D.6458

X T D.6458

You have my sympathy, too many days like that caused me to leave to a more active server. I was on my last one for 22 months, and on my last day, it was reset, our whole bl was capped by the enemy an hour after wvw reset. It was me and 2 other people on the map taking back our garri, was really sad.

I would say, if you cant do anything to help your server, then maybe wait to see what changes are made in the future updates, maybe it will bring some life back to wvw across tiers. If it doesnt, well…you gotta have fun, try starting over in another server, it can be great to get a fresh start.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Iron Guard buff affecting lords, plz nerf

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Posted by: X T D.6458

X T D.6458

I’m glad to see someone else who dislikes the addition of this guild buff. It just makes things tedious and dull by drawing out the relevance of NPCs. If this buff was only available if you’re outmanned it would be fine – but it can be used by a server that is dominating others by sheer number at which point it just makes things far too oppressive for a smaller population server on the offensive. Overall, it’s just another in a long line of unnecessary additions to WvW.

Personally I don’t have an issue with the concept of scaling, I actually proposed this a long time ago, it is an important addition. It just needs tweaking, because atm its just way to much. If you have a massive force attacking the lord, and the keep is undefended, well sure you can afford to waste that time. But that is usually not the case, and a variety of factors need to be accounted for. It is understandably frustrating for people to have their time and efforts wasted, because pve ruined it for them lol.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

What tier for roaming NA ?

in WvW

Posted by: X T D.6458

X T D.6458

If your a solo roamer, I dont recommend t1, your usually more likely to run into gank groups that spam stealth and run every cheese build imaginable, or of course getting chased by a zerg lol. If you are part of a team, then you would have a better time especially if you do havok/small ops stuff, but solo…eh I don’t suggest t1 personally.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Iron Guard buff affecting lords, plz nerf

in WvW

Posted by: X T D.6458

X T D.6458

Lords do need a tweak in regards to the scaling, its a little to much right now. Like it or not zerging is one of the main strategies in wvw, if wvw wasnt meant to support zerging, it would have a map pop of like 20 people per server for each map. Having to stand there wasting skills for so long on an hp sponge of a lord who spams cc’s is annoying enough, on top of that you have to constantly deal with enemies rushing you from the other side. So your getting cc spammed and using your skills up on a lord and getting cc/aoe spammed by enemies on the other side, its basically a pve aj.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Iron Guard buff affecting lords, plz nerf

in WvW

Posted by: X T D.6458

X T D.6458

if your getting killed by a ram that’s protecting a lord I feel bad for you… a ram cant do kitten without someone on it. Kill them and ignore the lord altogether in a big group the lord wont do kitten to you. if anything push behind them and aoe the ram.

XD this isn’t rocket science just think outside the box =p

You really didnt get the point of the post did you?

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

E-mail stating my PW has been changed?

in Account & Technical Support

Posted by: X T D.6458

X T D.6458

I took another look at those emails, I got 2 of those in the same day, one telling me to about activating an account, the other telling me my password was changed and it does indeed look like a phishing scam. Like others have mentioned do not use those links, block the email address if you can.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

E-mail stating my PW has been changed?

in Account & Technical Support

Posted by: X T D.6458

X T D.6458

I got this as well several days ago, from taking a second look it seems like a phising scam. You can always check your account settings on this site, you can see what IP’s can/have logged into your account, change your password manually if you want, and very important get mobile authentication if you havent yet. You can also login to the game, to see if you anything was changed, and run a virus/malware scan on your computer.

If your logging into the forums, and havent used a different password, then its likely just a bug, but its not a bad idea to check some stuff out as a precaution.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

Blackgate's [KnT] WvW Guild Recruiting!

in Looking for...

Posted by: X T D.6458

X T D.6458

We are still around and kicking!

XTD, you should join us when we do drunk raids. Even more crazy. We have to put warning labels on our channels :X

We have a sober version called “Late Night With Moses” its not for the faint of heart

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Proof of Heroics will become account bound

in WvW

Posted by: X T D.6458

X T D.6458

Nice token gesture, just a bit late I have no characters that still even need this. It’s funny we get all so happy when Anet is simply giving us back what we had before they took it away.

Keep in mind, there might be new items in the future that can be acquired with proofs. Changing them to be account bound makes it a lot easier to do so like I mentioned in an earlier post.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Hackers Capping Towers

in WvW

Posted by: X T D.6458

X T D.6458

Wow these scumbags are still at it..anet seriously get off your kittenes and get rid of these people, ban their ip’s or something kitten .

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Remove EoTM or limit its use

in WvW

Posted by: X T D.6458

X T D.6458

No. It doesnt need to be removed, there needs to be a focus shifted away from using eotm as a testing grounds for wvw, which is my biggest issue with it. It seems anet is finally realizing that after announcing there will be live beta tests for the new features in actual wvw. WvW needs better rewards of course. Actual WvW (and I mean that with EB and the BL’s, its not an elitist comment) needs to be the primary focus for the devs. Eotm could use adjustments here and there, but it certainly does not need to be removed. There are people who enjoy it, what sense does it make to take it away.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Reversing Waypoint mechanics

in WvW

Posted by: X T D.6458

X T D.6458

My biggest problem with the waypoint change, is that it’s available instantly, no effort required to upgrade for it, its just there immediately. This makes your home bl never really feel right because you are not even able to use those waypoints on the side keeps…on your own bl….

Make the waypoint part of an upgrade tier for keeps, idc which. And allow waypoints to be built by whoever owns the keep. Exceptions for Home keeps in eb and BL Garrisons.

This way, everyone, would be able to once again have a waypoint in a keep, so you actually have incentive to protect your own home bl and it will feel like its actually yours. And it would actually require some time to build instead of being immediately available.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Thanks Anet, for allowing server stacking

in WvW

Posted by: X T D.6458

X T D.6458

I’m getting tired of the whole “night capping” BS being thrown around. You know what? I am online during times that are convenient for me. I am not going to forget playing World vs. World because I don’t want to feel like I am being unfair to people who play during other times. Deal with it. If you need coverage, then do what other servers do and try to recruit people and guilds to your server that can fill those times.

Nightcapping is just a term, its understandable that people can be upset with the effects on a matchup because nobody wants their efforts to gain or come close to gaining a lead to be for nothing because an enemy server can pvd everything soon as you log off. When I was on SoR during its t1 days, we had a small OCX/SEA force compared to JQ/BG so we could end NA leading by 10k, and you then login and find SoR down by 10k by morning/afternoon, a 20k point swing in less then a day. This led to a lot of people to stop caring about ppt and just focus on fights, because no matter what it was going to be impossible to win. This created a lot of frustration and friction in the server.

It’s not so much a problem with players, its a problem with the current game mechanics and the scoring system. There is too much reward for pvd and the the current scoring mechanics are broken, outdated, unbalanced, and needs a dramatic overhaul…like I always ask why is a t1 keep worth the same as a t3 keep? Until these mechanics are updated to become a little more fair stuff like this will continue to be a problem.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

EotM vs 'Real' WvW

in WvW

Posted by: X T D.6458

X T D.6458

I think blaming Edge of the Mist as a major contributing factor to the decline of World vs. World is short sited at best. There has been a lot more that has gone into killing this game mode than just Edge of the Mist.

It was certainly a contributing factor, but of course not the only one. Constant neglect, lack of communications, lack of fixes/updates etc, and general boredom and staleness that resulted all contributed. What eotm did was keep a lot of players from coming back to wvw, they could be casual, semi casual, pugs, whatever term you want to use. Instead of just having wvw to try out and maybe get used to and actually like it, they instead went to eotm to farm exp, karma, rewards, asc mats etc because it was a lot easier and faster. Rewards are a big part of driving people towards trying something, and while there is no guarantee that anyone will stick around, it was important that there were opportunities for people to try out something they never thought about.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Proof of Heroics will become account bound

in WvW

Posted by: X T D.6458

X T D.6458

This is actually a very good change. This makes it easier for players who are not thrilled with the new HoT areas to avoid them completely in most cases. My hat tips to the developer team for implementing this change. I will take more account bound over soul bound any day of the week.

Agreed, I have personally always disliked the concept of soulbinding especially with gear, it just never made much sense aside from a few exceptions. Much of it just seems like an unnecessary barrier.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Proof of Heroics will become account bound

in WvW

Posted by: X T D.6458

X T D.6458

Why should I be able to max Scrapper while playing nothing but Necromancer, despite not ever really playing Engineer at all?

Same reason you can level a character you never played from 1-80 in a minute or two.

That said, I honestly fail to see the point. Not even the most hardcore WvWer will die from spending a couple hours in PvE, which is all it take to max an elite. At least I dont think so. Well, maybe a few of them.

Keeping it soulbound leaves people with a bunch of ever growing piles of proofs taking up space in the bank, with very limited use after finishing unlocking elite specs. Making it account bound and combining it allows it to be properly treated like currency and (hopefully) placed into the account wallet. If they should introduce new items that you can get with the proofs, it also makes it a lot easier for people to have them account wide, remember how karma was per toon. Changing it to become account wide allows it to be much more easier and flexible for both anet to introduce rewards that require them, and players to use them for elite unlocks.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

What happened to Blackgate?

in WvW

Posted by: X T D.6458

X T D.6458

YB currently consists of too many smaller guilds that want to do their own thing to forge a unified zerg with larger guilds. That isn’t a problem that needs to be solved at least from the perspective of many YB players. YB is doing very well and by most accounts enjoying the game quite a bit.

BG also has many micro guilds. The only difference is that they work with the rest of the server, so we end up achieving greater results. My own guild was once in this position, only it has grown now to the point where we can no longer be considered one of those micro guilds.

It’s not necessary that these guilds merge into a larger guild. All it requires is that these guilds are more willing to work together with other guilds on the server.

When BG’s guilds work together, They do create the most feared omniblob on the planet… So many times I start to get nervous when I see the roamers/ havoc go silent on BG because that was just the calm before the storm. XD

An extremely coordinated map blob of good fighters is quite a fearsome thing for anyone on the receiving end when you have the commanders on your server arguing in map chat. LMAO

I do not think anyone can deny that BG is probably the most coordinated server in the game.

Kind words, thank you. Strong communication and coordination is part of the server culture here, we enjoy the atmosphere of teamwork it provides, and its just makes things a lot more fun.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Proof of Heroics will become account bound

in WvW

Posted by: X T D.6458

X T D.6458

This will be a nice change, I also hope there will be more uses for them and since they will become account bound, will they be part of the wallet currency as well. For those like me that have all their toons leveled and have elite specs fully unlocked, it would be nice to have something else to spend them on aside from siege.

You’ll only need 100k for any piece of legendary wvw equipment

Only? By HoT standards that seems reasonable

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Proof of Heroics will become account bound

in WvW

Posted by: X T D.6458

X T D.6458

This will be a nice change, I also hope there will be more uses for them and since they will become account bound, will they be part of the wallet currency as well. For those like me that have all their toons leveled and have elite specs fully unlocked, it would be nice to have something else to spend them on aside from siege.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Upcoming April patch for WvW

in WvW

Posted by: X T D.6458

X T D.6458

What Imperdigao said, since its a quarterly update, it should include balance changes so it would be after pvp league finishes.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Lower Arrow carts Damage by 35%

in WvW

Posted by: X T D.6458

X T D.6458

Tell me, where are you going to move, or push when 5 acs are firing on you, and you are trying to take down a gate with the hardended buff with rams, which dont move btw so ya know you actually have to stay there and defend them while people can spam ac fire from unhittable positions.

Don’t build rams under 5 acs without clearing the acs first. This can be done as simple as building a counter ac before the enemy gets on their acs, using a ballista which has a range greater than an ac, building a counter treb before the attack, sieging completely from a distance or if the enemy has factored all this in…. build two shield gens and siege the objective from a distance or counter siege it before moving in.

Use tactics and don’t mindlessly expect to take an objective by brute force simply because of numbers. Taking a defended objective is supposed to be difficult. It is supposed to take some tactical thinking. The defenders are supposed to have the advantage. Otherwise everything would be PvD to the largest force.

When you have current mechanics in wvw that encourage players to run into the nearest structure build as much siege as possible and pull levers instead of actually trying to fight people there is a serious problem with the direction wvw is heading.

I dont care about pvd and ktraining, I am fed up with seeing larger/equal sized enemy groups bunkering up as soon as they see anyone so they can build and rebuild a ton of ac’s everywhere, pull levers, and avoid fighting as much as possible.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Dear anet

in WvW

Posted by: X T D.6458

X T D.6458

They mentioned that they are working on wvw specific skill balancing which includes stability. You can read Mike O’brien’s post here

https://forum-en.gw2archive.eu/forum/game/wuv/Your-top-5-priorities-for-WvW-Overhaul/page/6

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Considering Returning to Wvw

in WvW

Posted by: X T D.6458

X T D.6458

Another thing I love about WvW is that competitive communities are fostered by the players themselves. You see this in GvG matches, roaming, small group fights and obviously zergs. There’s room for all. PvP on the other hand, the competitive community is fostered from the top. You see this through esports and the league system. It’s artificial. Also, look at the hotjoin browser, DEAD. It’s like pvp doesn’t really encourage people to pick up and play.

WvW you just pick up and play. When you talk to the charr instructor at your BL citadel and he explains the rules, that’s all you need! Nothing more! The rest is all player generated!

Heh yea that was another reason I got hooked on wvw. The relative simplicity of the alpine map and eb made it very easy for starting players like me at the time to navigate and learn the area. Combine that with the amazing level of activity at that time, it was easy to find action anytime of day, so like you say, just pick up and play anytime. It was just so inviting and easy to get immersed in. One sec your loading into citadel, couple minutes later your fighting a zerg inside bay lol.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Considering Returning to Wvw

in WvW

Posted by: X T D.6458

X T D.6458

Right now wvw is in a transition phase. HoT took a large toll on wvw and left a bad taste for many players. There are some updates coming up for wvw that might help the situation, but whether or not it can save wvw, bring people back, and keep people playing, we just have to wait and see.

Personally I am not a fan of the PvP gamemode because its to small and limiting for my liking. I got hooked on WvW shortly after I started GW2 because of its diversity in gameplay. There are a lot more roles a person can play, whether you like to run in a zerg and fight large battles, roam around, run small havok/small op teams, scout, etc. The maps are larger and have a better layout. PvP was for the longest time 2 small teams camping a couple points, and everybody running either bunker or burst, and anyone who was a problem would get ganked constantly, I never found that fun…I can imagine the lack of balance and power creep has made that even worse lol.

Haha come to think of it, I instinctively gravitated towards wvw at release instead of pvp. Pvp is still fun, (only in hotjoin/unranked) but wvw in my view always had more potential instead of conquest, your post says it all. Also, YES the power creep has made it worse lol. Warrior got hit the hardest. It’s a shame that the WARRIOR profession has to flee when he’s pressured, even though the character creation says, “they can stay in the fight”.

I feel your pain, warrior used to be my main lol. I played a good amount of pvp in gw1 where there were different modes and pretty much every profession had great builds and roles to choose from. I was rather confused and surprised why gw2 had this one mode, everybody was doing the same thing, and you only see the same professions because every couple months anet buffs a new profession and nerfs the previous top one lol, its like a buff/nerf circus where they pick the winners and losers.

So I got into wvw, which was one of the reasons I had bought the game after looking at videos and online reviews. There I was a total noob in green gear, no ts, no clue what I was doing, just hit level 80. At first I just stood in keeps watching players and looking at the map, then felt confident enough to follow a commander and zerg..and I never looked back. WvW is the most fun I ever had in a game, the fights, coordination, lots of variety, and tons of friendly folks around just make it such an enjoyable experience.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Siege Blueprint Wallet?

in WvW

Posted by: X T D.6458

X T D.6458

It has been suggested, but obviously not implemented, the shared inventory slots can help although atm its limited to 5 slots. Best thing right now is to just keep siege on each toon you do wvw with.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Considering Returning to Wvw

in WvW

Posted by: X T D.6458

X T D.6458

Right now wvw is in a transition phase. HoT took a large toll on wvw and left a bad taste for many players. There are some updates coming up for wvw that might help the situation, but whether or not it can save wvw, bring people back, and keep people playing, we just have to wait and see.

Personally I am not a fan of the PvP gamemode because its to small and limiting for my liking. I got hooked on WvW shortly after I started GW2 because of its diversity in gameplay. There are a lot more roles a person can play, whether you like to run in a zerg and fight large battles, roam around, run small havok/small op teams, scout, etc. The maps are larger and have a better layout. PvP was for the longest time 2 small teams camping a couple points, and everybody running either bunker or burst, and anyone who was a problem would get ganked constantly, I never found that fun…I can imagine the lack of balance and power creep has made that even worse lol.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Tactivators alphine BL? Yes or No

in WvW

Posted by: X T D.6458

X T D.6458

Yes.

That said, we’ll be increasing the cooldowns on all tactics by 5-10 minutes. Also, once the scribing costs come down, as part of the april build, we can start looking at rebalancing their actual effects as well.

Regarding this kind of statement, I have a relatively simple question that I think a lot of dedicated WvW people would like to know:

Is ArenaNet’s unflagging dedication to failed World vs. World updates worth the high cost of continued and irreparable harm to its own game mode?

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Tactivators alphine BL? Yes or No

in WvW

Posted by: X T D.6458

X T D.6458

Okay okay. Look, I am not trying to tick off you old veteran World vs. World players. I just like seeing issues from all angles when it has to do with a topic I find myself interested in. I like World vs. World… even now. I do agree that a different direction needs to be taken to bring it back to being more immersive and fun for everyone. Tactivators are here to stay. What I would like to see is more of a focus on how they work, when they work, and how they affect not just immediate battles but the overall strategic impact they have on the map where they are deployed. Make lemonade out of lemons folks. It may not be ideal to have them in the alpine BLs, but an adjustment to cooldowns is a start and at least shows that ArenaNet is trying.

Lol dont be scared, we dont bite. The cd reduction is something I agree, the rest, well we will see as time goes on. At least lately they have been making some attempts to get on the right track even if it hasnt been perfect

-reset back on fridays, except an hour later, hope they change that back to an hour earlier
-alpine maps coming back, but with hot mechanics, which are due to get balancing updates and increased cooldowns
-live beta testing to be used
-improvements to the dbl, we’ll see

It’s something at least, even if not the ideal for many players. The important thing is, what will bring back players, and what will keep people playing wvw.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Tactivators alphine BL? Yes or No

in WvW

Posted by: X T D.6458

X T D.6458

I don’t think objections to the way World vs. World has been handled is noise. Many valid concerns have been raised over time. I just feel as though with some older players ArenaNet is doomed no matter what they do because some people refuse to adapt or compromise at all. It’s like our current political system in the US.

Changing stuff is one thing, the way they go about it is another. One of the problems with the hot additions is that they were all thrown into wvw at once causing mass chaos, instead of being thoroughly tested for feedback and balance and implemented with incremental updates. Even with pve they dont just throw everything in at once because it would cause so many issues for them and the playerbase. Tying gimmicks to guild upgrades just made it much more difficult for anet to make meaningful changes to them. Nerf them to much, and they arent worth making, remove them and decide whether its possible to refund the guild for the mats and gold used to make them which is a nightmare in itself, and doesnt give back the time devoted to that grind.

The main issue is anets mishandling of wvw. You cannot neglect your playerbase, and leave yourself no room to make changes. It’s just a recipe for disaster, many of us predicted this as early as the beta tests, and well…

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

Tactivators alphine BL? Yes or No

in WvW

Posted by: X T D.6458

X T D.6458

Us “Old Vets” remember back when WvW was active all day every day, when there was actually queues during the day, when there was actually action going on on all maps with all sides.

What we get upset about is the constant neglect and terrible changes from anet over the last several years that have made wvw the giant mess it is today and is responsible for driving away so many players.

It is not that we have a narrow minded idealistic view of wvw. It comes from experience, and comparing and contrasting wvw when it was actually more fun and active, and seeing the changes that created the problems facing it today.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Blackgate's [KnT] WvW Guild Recruiting!

in Looking for...

Posted by: X T D.6458

X T D.6458

Crazy is an understatement…I still remember my first time in TS with KnT…it was late at night…In fact I will never be able to forget it, no matter how hard I try…I was just not ready….

/bow

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Tactivators alphine BL? Yes or No

in WvW

Posted by: X T D.6458

X T D.6458

I’m not big on the tactivators either, but lets not kid ourselves. A lot of people keep talking “skill.” With massive boon spam, massive condi spam, gear discrepancies, and complete cheese build comps (perma stealth roamers anyone?) lets not pretend that ditching tactivators will magically create balanced, skill based World vs. World fights.

There is a difference between using skills and strategy with a build you setup as opposed to relying on gimmicks that encourage people to avoid fighting.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Q: Will there be shrines on the Alpine BL's?

in WvW

Posted by: X T D.6458

X T D.6458

Unlikely since shrines are tied to the specific map layout and design, as well as the unique keeps of dbl.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Lower Arrow carts Damage by 35%

in WvW

Posted by: X T D.6458

X T D.6458

AC are fine…. You need 2 or 3 sups ac to really kill ennemy players….
1 AC alone do just nothing, it’s just good to kill proxy cata, and useless against ram. Even 2 ACs are not enough against ram. Basic AC are just useless.

I’m for limiting the max siege on the same spot at 3, for every siege. This should be fine.

I think at least lowering the damage and target limit would at bring them in line, I dont have a problem with them getting a small buff in damage against siege. But In its current form, its ridiculously unbalanced especially considering how many can be used at once in an area.

Why would you want to lower the target limit?

One of the reasons for this is because of the current siege cap. When you can have multiple ac’s spamming ranged skills that can each hit 50 players at a time. Nothing should have a target limit of 50, especially when its spammable by multiple people. This is just part of the imbalance.

Yeah…. I understand how ac’s work… that wasn’t the question.
Why do you think 50 people that don’t have the common sense to move out of ac fire (or to destroy the ac) shouldn’t be hit by it?
This is how aoe is supposed to work. The only reason the aoe limit is so small on other skills is because supposedly if they removed the limit the calculations would lag the game, and instead of coming up with a proper solution the devs chose this lazy way to patch it.

The essential problem with this lies with the siege cap, which is ineffective and outdated. When you can have 5 acs built right next to each other, spamming skills at range, why the heck should each of those skills be able to hit 50 people at a time.

Tell me, where are you going to move, or push when 5 acs are firing on you, and you are trying to take down a gate with the hardended buff with rams, which dont move btw so ya know you actually have to stay there and defend them while people can spam ac fire from unhittable positions.

I am fed up with the current mechanics giving the most rewards for the least amount of effort or skill. WvW is supposed to be about players fighting players, not godkitten ed siege vs siege.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Tactivators alphine BL? Yes or No

in WvW

Posted by: X T D.6458

X T D.6458

I hate the desert bl, more then I hate the hot gimmick crap even if I do want them all gone I would rather have alpine back for now. EB has tactivators and it can be messy at times, especially in sm so they really need to nerf and balance a ton of stuff. Problem with removing them all right now is because they are tied to guild upgrades, and thats just a giant headache for them to deal with if they attemped to remove them.

Tyler I have mentioned this before, I really hope you guys learned a good lesson here. Leave yourself room to maneuver, because you guys basically trapped yourself in a corner with a lack of focus on consequences and anticipation especially with tying this gimmick garbage to guild upgrades.

While we are at it, please rework the out dated and unbalanced siege mechanics, thanks.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Thanks Anet, for allowing server stacking

in WvW

Posted by: X T D.6458

X T D.6458

I just noticed the server populations for NA and EU at the login screen, its quite sad. It’s not surprising people are stacking a server. And TC is still only labeled as High Pop….that’s just…wow…

NA has 3 very high population servers, and 2 High population servers, the rest are the lowest medium…that is just sad.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

EotM vs 'Real' WvW

in WvW

Posted by: X T D.6458

X T D.6458

EoTM, was supposed to be, basically a place to screw around in while waiting to get into wvw, the problems started occurring when anet decided to treat eotm equally to wvw.

It is different in mechanics obviously, which leads to player attitude being different towards it: Short matches, random players, lack of/difficulty setting up coordination and communication, no meaning to score, instance system, etc. While there is a pvp element, it is not the same as wvw just because there are some similarities. It is no more wvw then the pvp game mode. The way many players treat it is more like PvEvP, go there to farm like you would in pve, with an element of pvp.

If people have fun, god bless thats what they should be doing in a game, thats what its all about. I am not one of those that thinks eotm should be removed. Although I do think there should be a focus shifted away from eotm when it comes to making changes to WvW. It is not hard to see that the DBL layout, and much of the hot features were inspired by eotm. I dont want eotm used a testing grounds for wvw changes and features. And at least it seems anet is moving away from that after announcing that upcoming wvw changes will be beta tested on live servers first before being fully implemented. So thats a step in the right direction.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Thanks Anet, for allowing server stacking

in WvW

Posted by: X T D.6458

X T D.6458

Dear god no, tc and yb in one tier…this is a conspiracy to make me go insane I just know it. Shame about CF leaving JQ, they were one of the few good guilds.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Offensive Small-Team Play: Alpine vs. Desert

in WvW

Posted by: X T D.6458

X T D.6458

One key question thats being neglected. Does any of this mean anything to a new player just starting out on the DBL, you see the reaction from veteran players, and those that actually play it quite a bit and still dont like it. Does this type of layout encourage new players, or does a simpler layout like alpine do a better job at that. Simply looking at time between objectives is irrelevant when a person becomes to frustrated to bother.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

EotM is awesome

in WvW

Posted by: X T D.6458

X T D.6458

The original idea behind EoTM was to provide a place for WvW’ers to go to play while waiting in queues. Those of us that were around for the beginning days of wvw remember how large the queues were back then, they could go on for hours, every map, every day, on reset nights maps would be queued until 6am saturday mornings. That is how amazingly active wvw was back then, it was beautiful.

But for some reason, anet decided they would simply neglect the playerbase and wvw as a gamemode. There was a breakdown in communication, updates, fixes, essentially wvw got screwed over and over. Anet also decided that instead of actually using wvw maps and asking for feedback from the wvw player base, they would use EoTM as a testing grounds for new features that might some day be implemented into wvw. As the neglect of wvw took its toll, many players became rightfully bitter, many stopped playing, or started playing less, many simply quit or took really long breaks, thus the population of wvw kept shrinking and shrinking.

Now you have EoTM, people quickly found that instead of having to engage in any actual pvp, they could just farm it, since the matchups update every 3 hours and dont affect actual wvw scores, they are meaningless. Ironically enough the rewards are basically the only real reason people go there, it became a very attractive solution for those looking to quickly farm exp, karma, badges. There are even guilds that purposely setup commanders on all 3 sides on a map so they can rotate a farm.

Many wvw’ers blamed EoTM for stealing players away, as the population for wvw kept falling. Many will say it is unfair that wvw title and rank progression are progressable in EoTM. Many will point out the poor quality of play in EoTM, examples like a group instantly throwing down a bunch of ac’s as soon as they see an enemy group, or focusing on attacking a champion npc while enemies are incoming.

Many of us do not want more features from EoTM implemented into wvw, thats one reason why some people want it gotten rid of. Think of it as a factory of bad ideas. Personally I dont think it should be closed, but I also do not want anet testing stuff there and implementing them into wvw. Ideas should be tested in wvw, plain and simple. WvW needs to have better rewards then EoTM. Ktrains were not started with EoTM. Ktrains used to be organized by servers each week long before EoTM. If people want to farm exp or karma, why should I care, however actual wvw title and rank progression should be either limited or disabled in EoTM.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Kaineng's March of The Misfits!

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Posted by: X T D.6458

X T D.6458

Ha looks fun, I remember when dolyak/quaggan parades on the alpine bl’s were a common thing lol

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Thanks Anet, for allowing server stacking

in WvW

Posted by: X T D.6458

X T D.6458

Just curious which guilds went to TC?

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Thanks Anet, for allowing server stacking

in WvW

Posted by: X T D.6458

X T D.6458

Um what happened now? Maybe you want to add some details in that…epic rant?
Also why is anet or anyone else supposed to stop people from transferring servers, people are free to go wherever they want.

And lol if someone with an anet tag was spawn camping, that’s just…wow…hope you took a screenshot

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

A Little Love for the Desert Borderland

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Posted by: X T D.6458

X T D.6458

If anything, the stab changes, desert bl, and hot additions just made blobbing more appealing.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Offensive Small-Team Play: Alpine vs. Desert

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Posted by: X T D.6458

X T D.6458

I don’t know how much bigger, technically speaking the desert bl is when compared to the alpine map. One thing to keep in mind is that the desert bl makes more use of the land, whereas on the alpine map, much of the north side, mainly the northeast/west was unused and there was little reason to go there, as well as the jp area. This would make people feel as though alpine was a lot smaller, combined with the easier navigation, it becomes more appealing for many players. Smaller maps appeal to people because it makes it easier to find enemies to fight, that is why many fights oriented people choose to go to EB because it is much more of a condensed map with a large structure in the middle that attracts all players. Easier navigation is always nice, but doesn’t mean that everything has to be a straight line or flat terrain, that would be terrible. An appropriate amount of slopes, choke points, ramps, hills, plateaus, or anything similar makes for much more interesting fights because it puts emphasis on proper positioning.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

[XVX] Blackgate NA [WvW]

in Looking for...

Posted by: X T D.6458

X T D.6458

We are looking to recruit EU timezone players to build a consistent team for daytime raids, also if you are experienced or looking to learn about running in a pick team, please contact us.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Offensive Small-Team Play: Alpine vs. Desert

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Posted by: X T D.6458

X T D.6458

Its important not to make the mistake of confusing quantity with quality. Simply looking at numbers for time and distance is only partly relevant. The alpine map was much simpler to navigate, it was much more straightforward then the desert bl is. This is as much a factor in people feeling like they are spending more/less time traveling between objectives, or needing to cover more ground. The desert borderland has verticality, more paths, often feeling like a jumping puzzle in a maze. It is less of a straightforward layout, and more complex. For those just looking for action, or trying to run back/or to a fight this can prove very frustrating, especially when your are reliant on a coordinated group and half of them are scattered trying to navigate around.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

A Little Love for the Desert Borderland

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Posted by: X T D.6458

X T D.6458

From a purely aesthetic point of view, yes I agree it is beautiful. Anet has some amazing artists and composers, so the music and artwork that they put out is outstanding. I understand a lot of the reasoning behind the design of the map. I was at first excited to hear about a new map, because like many playing on the same map for so long gets boring after awhile. But when I actually got to play on it during a beta test, and saw all the features and changes that were coming with hot…I cringed and literally felt sick to my stomach.

The issue is that unlike a pve map, when you have a competitive game mode, you cannot simply just throw in a ton of new stuff all at once, a lot of which is clearly unbalanced and not properly tested, and expect it to work properly. Especially in a gamemode like wvw where it is so much more larger and diverse then pvp.

If there was some kind of incremental update done with the new features, and better attention paid to the consequences of taking away guild unlocks and gating guild upgrades behind gold/pve grind. I think things would have went a lot more smoothly, this would at least have allowed for easier attempts to fix or work on problem issues.
Instead it was basically just a clusterf—k.

If not for all those issues, I think the dbl for all its flaws would possibly have been more acceptable. Unfortunately there was just to many barriers put in place that repelled a lot of players, causing some to simply stay in EB, or just stop playing. And unfortunately the map actually became one of those barriers. Alpine bl might have been boring sure, but personally that didnt stop me from playing on it.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

Lower Arrow carts Damage by 35%

in WvW

Posted by: X T D.6458

X T D.6458

First post got infracted because mods like to make up rules, so I will repost

They should be heavily nerfed in multiple ways, or entirely removed from the game and replaced with something more defensive oriented, perhaps tweaking shield generators.

I think reducing damage is not enough..

-An actual siege cap that limits how much siege can be placed by a group in a smaller radius, this would force servers to actually think before mindlessly dropping siege everywhere. So an attacking group cannot just place down 5 rams at a gate to melt it, and defenders cant just place 5 ac’s right next to each other all over the place.

- Lower damage radius and target limit, having multiple people being able to spam skills that let you hit 50 people at a time…seriously? It needs to be halved at least.

- Increased supply cost

Siege wars/creep should not be encouraged, it is not fun nor does it require any skill.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<