Now all of our elite skills are utterly useless.
Glyph is not useless.
Who is using FGS anyways…..
./thread
At what point do we acknowledge that we shouldn’t have to work around a problem?
So what you’re saying is that you just want easymode. Too lazy to work around a unique class mechanic, with the argument, that some other classes have it easier… Nice…
Again, why should I have to work around something? Working around it implies it has a negative, unintended effect.
I only used the term “work around” assuming someone is new to the ranger but not new to the game. meaning he is used to the typical auto attack from other weapons from other classes.
This is how the ranger class is. The effect is neither negative, nor unintended (there have been more than 2 years now… if it was un-intended they would have patched it long ago) since it would be a serious issue.
So if you do not want to “work around” sword’s AA, because you feel like you should not have to, feel free to use another weapon or simply leave the class alone. But do not QQ in the forums about how broken it is. Rangers are far from being broken.
The end.
so i went with nord so i could look like a tall human male with sort of a large build and a deep voice, which i am irl.
Are you this dude? https://www.youtube.com/watch?v=w3imVbURYCU
Sylvari Master Race.
Im new to the game, what do I need to do to learn to play with the sword?
Turn auto attack off from the game options. Learn how to use your #2 and #3 skills. One is almost instant, the other has 1 second delay. Learn boss animations to know when they’ll hit.
Im new to the game, what do I need to do to learn to play with the sword?
To avoid it. Although you won’t be able to comply so.
Sword is the best DPS weapon for ranger IMO. But the leap and the lock animation is simply really annoying.
Most of the times you will realise that you can’t even MOVE AROUND your target when you are in sword AA. I’m not saying even roll just MOVING. Welcome to the static fight where the only thing you can do is watch the monitor.And the LEAP is the most annoying thing. If for any mysterious reason you are in the leap stage of the AA and your auto target system choose another target than intended, and that happens a lot because the double click most of the times is unresponsive in this situations, you are going to have a hard time traveling fast and far away from your target.
LEAP is a great skill as long as you have control of it. I would change SW#3 for LEAP anytime. The same leap don’t need even to change the skill.The LOCK animation with the SW AA is just an insult. Anet stated a lot of times that the combat should be dynamic where the players should be able to dodge and move around to be victorious. SW AA just breach that game policy becoming an static and boring combat.
But because is the best melee weapon the ranger has you will be bound to use it. So welcome to our broken class.
Your inability to play with the sword or move around with it, does not make the weapon or the class broken. If there are people who are doing fine with it, maybe that should tell you to learn how to deal with it. Sword has evade attacks in 2 out of three skills. Coupled with 2 dodge rolls are more than enough to evade any boss attacks. Throw a dagger for the extra #4 evade, and it becomes easymode/thief-like evade spammer.
Also, you CAN move around with it. You can use #3 to move behind the boss, or #2 take a step forward, and #2 again, which will also move you behind the boss. (Not that there are any PvE encounters where you need to run in circles around bosses anyways…..)
Maybe i’m not an expert but probably i have a couple of hundred of hours with the sword. So yes, those “tricks” you are sharing with me are apreciated but already known.
The problem with the lock animation is you character is unresponsive when you hit SW#2 or #3 when in AA. You ahve the same responsivness with your ranger in those moments as you have with the F2-F3 for our pets.If you disable AA you will have to wait until the 2 chained skill goes away what makes you loose DPS and that with the ranger is a death sentece. Once you get in the animation chain there is nothing to do but watch.
This make moving around, dodge or executing any other skill unresponsible having you to wait up to 1 second to be able to execute the command, making you hit the skiil button like mad if you don’t want to miss the oportunity window.
You can watch your animations to know when to hit the skill button but that works 65% of the time.As i said this class has most of the skills broken beyond usability, making to play the ranger even more difficult that actually should be.
Playing with a guard for example is an easy mode game comparing with the ranger.
Every class that has evades on skills, need to “wait” for the animation to finish before doing something else. Except when “immediate” skills are involved, and the only one that comes to mind at the moment is Eles Arcane Wave.
Also, no having to evade a couple of boss skills is not a dps loss. If you do not evade it you will either die or get hit and get low health. You will use a healing skill afterwards, which WILL be a dps loss.
And last but not least, the 1.5 seconds that it might take you to re-position yourself (to get the damage bonus from flanking tactics, or you won’t need repositioning at all) are not going to make any difference. Even if this game had some sort of dps race encounter (where you need to kill a boss within specific amount of time or it becomes berserk and starts 1 shotting people), those 1.5 secs would not make any difference.
The only situation where 1.5 secs may play a difference is on record runs. Record runs that are only being played by less than 1% of the whole GW2 population, and the rangers that are part of them are way too experienced to “waste” those 1.5 secs on sword#2 for example.
At what point do we acknowledge that we shouldn’t have to work around a problem?
So what you’re saying is that you just want easymode. Too lazy to work around a unique class mechanic, with the argument, that some other classes have it easier… Nice…
Im new to the game, what do I need to do to learn to play with the sword?
Turn auto attack off from the game options. Learn how to use your #2 and #3 skills. One is almost instant, the other has 1 second delay. Learn boss animations to know when they’ll hit.
Im new to the game, what do I need to do to learn to play with the sword?
To avoid it. Although you won’t be able to comply so.
Sword is the best DPS weapon for ranger IMO. But the leap and the lock animation is simply really annoying.
Most of the times you will realise that you can’t even MOVE AROUND your target when you are in sword AA. I’m not saying even roll just MOVING. Welcome to the static fight where the only thing you can do is watch the monitor.And the LEAP is the most annoying thing. If for any mysterious reason you are in the leap stage of the AA and your auto target system choose another target than intended, and that happens a lot because the double click most of the times is unresponsive in this situations, you are going to have a hard time traveling fast and far away from your target.
LEAP is a great skill as long as you have control of it. I would change SW#3 for LEAP anytime. The same leap don’t need even to change the skill.The LOCK animation with the SW AA is just an insult. Anet stated a lot of times that the combat should be dynamic where the players should be able to dodge and move around to be victorious. SW AA just breach that game policy becoming an static and boring combat.
But because is the best melee weapon the ranger has you will be bound to use it. So welcome to our broken class.
Your inability to play with the sword or move around with it, does not make the weapon or the class broken. If there are people who are doing fine with it, maybe that should tell you to learn how to deal with it. Sword has evade attacks in 2 out of three skills. Coupled with 2 dodge rolls are more than enough to evade any boss attacks. Throw a dagger for the extra #4 evade, and it becomes easymode/thief-like evade spammer.
Also, you CAN move around with it. You can use #3 to move behind the boss, or #2 take a step forward, and #2 again, which will also move you behind the boss. (Not that there are any PvE encounters where you need to run in circles around bosses anyways…..)
Staff skills to have at least 2 temporary summon spirit skills. Spirits that will not die in 2 hits, and would actually provide decent support. (not like everything except frost one….)
Utilities: Summon weapon – Whip. Works like an ele conjure weapon, 20 charges- no traits for it. Skills for it, 1 pull, 1 ST burst, one AoE burst, and 2 nature like buffs.
Yeah.. no.. thanks.
Not another useless condition build.
We need more team support. Something like a spirit weapon (like ele ice bow). Or perhaps temporary spirits like frost spirit.
All the things OP listed will be utterly useless for PvE. We don’t want a spec strictly for pvp.
I do
There are 3 game modes in this game. They are not going to ballance the whole new aspect of the class around just 1 of them. (Which also has the lowest amount of population in the game).
So…
healing support i suppose
Yeah because healing is so much needed on this game…
Yeah.. no.. thanks.
Not another useless condition build.
We need more team support. Something like a spirit weapon (like ele ice bow). Or perhaps temporary spirits like frost spirit.
All the things OP listed will be utterly useless for PvE. We don’t want a spec strictly for pvp.
= Just wanted to leave a sidenote: Pets should follow (& maybe reveal somehow) stealth enemies… they have senses what we don’t (why we can’t get it?!)… =
not to mention stealth should interrupted on taking damage anyway…
We already have thaat. It’s called Sic ’em. On the right power build a ranger has no problem with stealthers anymore. On condi.. well on condi a ranger never had problems vs any class anyways…
Well at least the part where I said avoid those arguments was quoted.
Yeah, of course you can avoid them. But then don’t cry about getting called scrub and kicked out of decent groups. Or wondering why the class reputation is so awesome.
I’m pretty sure it will be sword. Probably only main hand.
Melee build. Role depending on attunments as always. Not much to add to Eles. They already have everything. (Support, dps, CC, conds, healing)
What I wanna see: Build relying on spirits, and temporary spirit skills, with team support (something like Ele Ice Bow), that will be very very useful for pve meta other than the current LB\SA build.
What I think it will be Useless build that has to do with cc and conditions (like the thornes skill on the vid….), not desirable at all for PvE, no relations to spirits whatsoever. Maybe a couple of “healing” skills, like the Ele water attunment (staff)…
Prove me wrong Anet!
Gs is viable, elitists swear by sword mainhand so avoid those arguments.
“elitists”
By that do you mean people who using their class to the max potential and not going for the eazy-mode because they are too lazy?
Or do you feel that you should be carried by other people who are doing part of your work, just because you can’t spend some time learning how to use sword?
Yeah, better throw the word “elitists” and and spare yourself the trouble.
A pet with 1.2k range skills.
./thread
This fellow’s been studying old documents and developing his own skills to match what he reads. Here he demonstrates that GW2’s Rangers’ abilities are not at all out of the realm of possibility.
I know right?!
It’s what I was saying for years now… But when I say to my friends that I sometimes see people walking on the street with a Jaguar and 3 spirits following them, they tell me to lay off the drugs…
Keybinds.. yeah I remember that word… Back when Motley crue had #1 on music charts! Or was it Bon Jovi? Fun times…
Your longbow should be your secondary, but anyway.
Sword/Axe will be the better dps, but it’s hard to play because of the animation of the sword auto-attack. You can’t dodge, you need to use skill 2 and 3 of the sword to evade.
Sword/Dagger will be a small lost of dps, but it give you an additional evade.
Greastsword is less dmg, but far easier to use than sword.
Officially LB should be the primary weapon since you always need to start the fight with it, then swap to S/A ;P
Also S/A should be the default melee. Keep a GS and a WH for special ocasions.
2015 and people still on this matter?
Sword should be the default weapon for ranger. Best weapon, 2 evades on it, and the “freedom” of having an off-hand (which should be axe 90% of the time).
GS is by far inferior (17% dps difference), and should be used only in situations where you wanna max melee, which are rare encounters anyways.
Sword/axe may surpass GS for power builds once they allow you to use skills without rooting you in place, especially on whirling defense. Until they do that the better weapon comes down to user preference.
However I do need to argue that the dps difference doesn’t make GS inferior because GS has better burst damage which is way more important when fighting another player. There is a reason people started complaining about longbow after rapid fire received a buff. The overall damage the longbow did was pretty much the same but now the a ranger could burst down the professions with tanky builds.
While I was thinking PvE when I was commenting, even in PvP, I would chose S/A over GS.
GS may have a bigger burst on paper, but applying it is something else entirely… The whole weapon is so much dependent on 1 skill (maul), and once that misses, it becomes a useless stick untill you either swap, or get maul back again. Experienced players will not get damaged by maul 80% of the time.
2015 and people still on this matter?
Sword should be the default weapon for ranger. Best weapon, 2 evades on it, and the “freedom” of having an off-hand (which should be axe 90% of the time).
GS is by far inferior (17% dps difference), and should be used only in situations where you wanna max melee, which are rare encounters anyways.
…you’re drunk/high
Pretty meh. Won’t change a thing in PvE. Small self nerf when roaming solo with BM’s might and signets. Overall nothing important.
Exactly. Still no tweaks to the pet. Our 30% damage source.
I was not “QQ” ing, I was just comenting on the changes. I don’t think we need any buffs at the moment. Pets are just fine in PvE. Also ranger spot will get somewhat better, cause the might nerf hits ele the most. Is some cases it’s already recomended and better to have a ranger rather than a second ele, and this is going to get even higher.
The only problem there is with pets, is first of all that some (most) of them are absolutelly useless, and second, they still have issues hitting moving targets in PvP/WvW, even with swiftness and Agility Training.
Pretty meh. Won’t change a thing in PvE. Small self nerf when roaming solo with BM’s might and signets. Overall nothing important.
Bears because I don’t even need to ask for build/gear. I just click kick
Warriors were ridiculously strong before the several nerfs. No a class should not have the best support and one of the best dps in the game. If you were at launch you would know how terrible it was. 4/5 warrs per group just facetanking – facerolling everything.
They do still have a spot in PvE meta, and in the very very high end of it. A group with no warrior is losing SO much dps. Pretty much every speedclear group/record run grp has a PS warrior. Just because you can’t stack the class and be as effective anymore, it doesn’t mean that they moved to a lower end on the current meta. They were a joke class before the several nerfs.
Edit: I won’t comment on WvW zerg, cause there’s no meta for it. It is a zerg-fest, with the team with the most numbers being the winner. 95% of the encounters are fully 1sided. Plus it’s open world. None can tell you to go away because you do not fit in the “meta” lol….
First I want to make myself clear, I DON’T WANT the warrior to get back to what it was before stacking 4 of them. I didn’t say that they were on the lower end of the meta and its a bad thing. I think its a good thing. They are now on par with Guardian and Mesmer. Let me rephrase it. Warrior is on the middle lie of the warrior. Under Ele and Thief, but still higher than Mesmer and Guardian. It think its better that way. But just to be clear, its wasn’t a comment about the Warrior needing a buff or something like that. I think we both know the right situation of the warrior, just not saying it with the same word.
For your comment on PS Warrior. No record run bring PS Warrior as far as i’m concern. Don’t get me wrong PS warrior is so nice to have, especially in fractal. But in record run, its usually the Ele that bring the might and the warrior run the typical dps build. Its mostly because ele can bring the team at 25 stack just before the fight on a boss so they can burst him down quickly. In speed run they usually blast on the boss while he’s still green.
For WvW, I don’t talk about pugs. I’m talking about guild run, nobody care what you bring in a pug zerg. But in an organized guild group that will fight other organized guild group or fight pugs zerg 2 or 3 times larger then them, its were its important.
Aha.
On the lower end of the meta?
There are 8 different classes and 3 classes are always part of a meta group. Warrior, Ele, Thief.
The 5 other classes are only used if they are need for some special reason.
And now tell me why the kitten warrior should be at the lower end of the meta?
Because you don’t bring them for dps?
Guess what, neither Mesmers,Guardians,Engineers,Necromancers nor Rangers are brought because of the ability to deal dps.
You bring them because of their special “support role” at the same way you bring a warrior because of his special support role with the difference that you need this support all the time.Elementalist is the only profession you really bring into the party for its dps. Ya thief have a better single target dps, but that doesn’t include Ice Bow. Without the stealth, we would not see as much thief in speed run. I consider Ele, Thief, Warrior, Guardian and Mesmer into the meta because they all bring something specific in the party that can help it go faster. Ranger and Engineer are good, but fall between two stools, they are good in speed run, but don’t bring something that another profession can’t bring better and that’s why you never see them in record runs, while necro well, its necro.
If you have a PS warrior on the group, it means that the ele or eles can run staff/scholar and maximize dps. Speedclear groups should not have eles with strength runes, it’s a waste of dps.
Also indeed, the only class that is in the meta only due to their dps is Ele. Grd is there for support, thief for stealth, and single target dps, and warrior and ranger, for the flat dps increase to the group. The rest 3 classes are very rarely part of anything. Engi has good things, but I would rather have a 2nd ele or a ranger than an engi. Mesmer is guardian alternative (yeah I know that record groups might bring one for portal cause they want to finish some seconds earlier but…) and necro is out of the question anyways.
If such thing as “low end of meta” exists, the warrior is far far away from it. It has been and always will be a must have class in a speedclear group. That takes the class to the top tier of meta.
They are still part of the meta in WvW Zerg and PvE, but they are on the lower end. Where they struggle a bit in sPvP/roaming, but they are not useless neither.
Can you please explain the part that I highlighted?!
How can a class be on a lower end, especially in PvE, when it is desired in pretty much every speeclear/record run group?!
They are in the META in WvW Zerg and PvE, but in the lower end. As in the lower end of the meta.
In PvE they used to be a big source of damage as well as buffing, now I consider them on the lower end of the meta because they are there only because of their banner.
Warriors were ridiculously strong before the several nerfs. No a class should not have the best support and one of the best dps in the game. If you were at launch you would know how terrible it was. 4/5 warrs per group just facetanking – facerolling everything.
They do still have a spot in PvE meta, and in the very very high end of it. A group with no warrior is losing SO much dps. Pretty much every speedclear group/record run grp has a PS warrior. Just because you can’t stack the class and be as effective anymore, it doesn’t mean that they moved to a lower end on the current meta. They were a joke class before the several nerfs.
Edit: I won’t comment on WvW zerg, cause there’s no meta for it. It is a zerg-fest, with the team with the most numbers being the winner. 95% of the encounters are fully 1sided. Plus it’s open world. None can tell you to go away because you do not fit in the “meta” lol….
(edited by Yelloweyedemon.2860)
They are still part of the meta in WvW Zerg and PvE, but they are on the lower end. Where they struggle a bit in sPvP/roaming, but they are not useless neither.
Can you please explain the part that I highlighted?!
How can a class be on a lower end, especially in PvE, when it is desired in pretty much every speeclear/record run group?!
2. Rly? Did you counted Minis or not? Never seen Rangers with THREE pets at once, but seen Necros with 6 pets
You can actually get at least 6. Hyena and summon, hounds of balthazar, ogre or pirate runes, and sigil of demon summoning. Throw on spirits and you will be a walking zoo.
Now is this effective? Absolutely not, but it gives the ranger haters something else to kitten about.
you can get 11 in total….
1 – hyena
2 – hyena ally
3 – water spirit
4 – sun spirit
5 – stone spirit
6 – frost spirit
7 – hounds of balthazar
8 – hounds of balthazar
9 – Rock Dog/Pirate Parrot
10 – Ogre Pet Whistle
11 – Sigil of Demon Summoning
Hey, you there! Wait 2 mins plz, I need to get all my pets out, okay m8?
Warrior is close to bottom of the barrel.
Useless in Dungeons unless you bring banners
Useless in PVP unless you bring hambow.’Cause we were too strong and dodging eviscerate was hard.
lol? A class is bad if not in meta build ? Totally a warrior issue!
You don’t wanna bring baners in PvE, you don’t wanna play hambow in pvp. Why even bother playing the class?
Warriors have spots in both pve and pvp meta. They are far far away from being close to bottom of the barrel. Look how other classes are. Mesmer, necro, engi…
Also in PvE, I run my ranger as an offensive support with Longbow/Sword+Warhorn because let’s face it, you’re never gonna do as much damage as a warrior in dungeons, so you might as well buff ‘em. Here’s the details:
- Traits: 6/5/1/2/0 – Steady Focus, Spotter and Predator’s Onslaught in Marksmanship for obvious reasons, Companion’s Might and Carnivorous Appetite in Skirmishing (Don’t bother with a Grandmaster trait here, they’re all trash), and Vigorous Spirits in Nature Magic. The 1 point in Wilderness Survival gives you increased endurance regen, which synergises well with Steady Focus and, combined with the 2 points in Nature Magic, gives you all the survivability you really need.
Please don’t go around try to help players when you yourself don’t know about the class….
First of all, rangers have better damage than warriors.
After the september patch, the dps charts are:
Teef
Ele
Engie
Ranger
Warr
Guard
Mesm
Necro
Your traits and weapons are also wrong… You take axe instead of WH… Plus the traits are 6/5/0/3/0
It’s funny because 99% of the turret engies I fight on my ranger are just n00bs who expect me to just go melee range and spam LB#1 while they just stand there and turrets nuke me.
As a ranger (power build) I just stay at 1.2k range and pewpew them. They start to panic, and might eventualy leave the point they suppose to hold, or try to LoS me (lol ty pet)…
I really doubt I have fought a decent turret engie. And I have played much in pvp especially with ranger.
I am using soldiers stats so wondered if there is anything essential im missing.
Yeah. The will to get a spot in half decent pve groups.
I thought that as an elementalist, would potentially benefit by using armor that,had CONDITION DAMAGE
I leveled my ranger specifically to play melee condi builds for solo roaming, but I am slowly seeing the allure of the pewpew longbow build. Should I try it? Is there any way to play it and feel like I’m doing something difficult?
Any player who has played 10 mins of WvW, will tell you that melee is the most boring and non-viable thing ever. (That is for roaming, especially on a ranger) 90% of the people you will encounter, will run away from you no matter class or even if you are up-scalled or not.
Playing LB is not as easy as all those l2p n00bs think it is. You need positioning and very good skill management, or you are going to get so rekt, even by average skilled players.
I don’t see how bunkers would be very useful in arenas! Yes the conquest maps have LoS but I am talking about arenas! Can you even read my frand!
Wahoo! Bye frands!
Yes, I can read. How arena is any different from courtyard? What. you want 1v1 ranked matches? So Cele monkey ele and engies can win match after match ? I’m sorry, but in this game, and the way it’s “ballanced”, conquest mode is the best we can get.
Your Khajiit accent makes the thread even more annoying to deal with…
Anyways, we got 1 deathmatch map and it’s enough. Also PvP has already loads of LoS points on pretty much all the maps. The game is alreadydesigned in a way where melee is by far superior. We don’t need yet another map to make braindead bunkers yet more powerfull.
Oh and a note to all of you that say “Crycry I left the game, blahblah”, None cares!
Wow just took a look at the replies.. People actually answering.. Wow!…
At it’s current state it could be broken again. It’s already braindead easy mode no matter what build you play. Let’s just pray that it stays like this until they finally rework Ranger into a class that actually has risk.
Cause let’s face it, this class is THE number 1 braindead easy mode class in the game. I really don’t think they should buff anything on this one.
Yup explains why rangers have so much good class reputation in PvE (every hardcore group has at least 2-3 rangers per group, and every single ranger in PvP is rocking so bad that the enemy team’s faces are just melting straight away!
Nerf pl0x!
Might not be OP, but definitely an extremely annoying opponent to face. Some changes would be welcome.
Yeah, rangers should not be annoying. They should be useless free kills. Nerf plz!
Good old L2P noobies!
Ranger OP pewpew… Got old after September.
This just in: Half Life 3 confirmed guys! Plus they are making a Witcher MMO!
1v1 means something, only if it happens durina a 5v5 match, at some point/other random location. It means that with your “effective” team build, you killed someone else at your own, and got the enemy team in trouble.
1v1 custom servers, are just useless. 90% of the people playing there, use builds that are only good in 1v1 situations, and are completelly useless in normal pvp.
Even if you play bunker point holder in PvP, it would still be better to train on normal pvp rather than 1v1, because you gotta learn how to move inside the point you’re suppose to hold.
1v1 are just brainless bunker survive games.
GS is very effective against them. Keep swinging when they stealth. I think I just got cursed out by a thief for that. Something like “kitten your kitten Arie!”
No it is not. GS is not even viable in ranked pvp. Ever player with a bit of brain can dodge maul. Then you’re useless untill it comes off cd again or swap weaps. I would not recoment GS for any reason. S/A or even S/D is far superior.
Ah, he thinks that teef/mes is hard to play
Please, try playing a power ranger vs a good team.
September called. He wants his thread back.
Not cool guys! Not cool!