In places where you need a zerg and pvp, you need sustain. Places where finesse currently doesn’t exist, you just need to survive to the content.
Contested dungeons needs to go. It’s just a drag to actually do those, so players just burn their guest slots to avoid it.
Go solo the Harathi event chain start to finish up to Ulgoth including the three champ centaurs and 3 champ war beats in zerkers gear and let me know if you make it. That is PvE content. Go take your skill down to the two veterans and the champ guarding the chest in Harathi at the slave camp while you are there as well. Your zerker gear is only viable in these cases when you have other players around you to revive you.
I have zerker gear, but it won’t get the job done in these cases. I promise you won’t get past the first champ in the Harathi chain at north or south forge in zerker gear solo, if you even make it that far with 10 centaurs on you at the other camps.
You talk of a zerker group, you need them. Because you can’t burn things down fast enough yourself and due to the downed state, you can always have someone available to revive each other in a rotation. That is a game mechanic saving you, not skill.
I almost find this insulting saying that zerkers rely on others to revive them. In an organize speedrun groups, rarely anyone ever goes down. In a group setting, non-zerkers probably res more than zerker groups.
About the solo-ing champs, who would have thought that lupi can be soloed in September 2012. I’m saying that players don’t get enough practice to solo those. I’m not saying it can be done or not, I’m saying you never know.
Yes, do it at least in PVE especially dungeons.
In a dungeon setting, the stereotype that zerkers eat dirt is getting on my nerves. In zerker group, I rarely go down, let alone dead.
Zerkers has its place in dungeon just like PVT has its place in WvW.
So you have to accept it , it’s berserker or gtfo .
And that’s why I hate zerker elitists :|
I don’t think zerker should be nerfed, I just don’t think it’s playstyle is for everyone.
Zerkers is just defending their playstyle. They are often called elitist when they are perceived as players who kick those in non-zerkers, asking a specific class, or minimum achievement, for example. While I don’t agree with all those reasons, they have the right to ask for specific players they wanna play with.
The issue is there’s always that top sets everyone likes. It wouldn’t be a problem if Anet can design equally good looking armors but they can’t/won’t.
I also recall ’ there is no grinding in GW2’ .
You’re missing something. There’s no required grinding in GW2. If you grind for something, you do so on your own free will. And by making that choice to grind, you give up all rights to complain.
This doesn’t make any sense.
Like, okay, it does if you intend to do nothing or have no real goals. But grind is pretty much the path for anyone who’s unlucky. I for one am so unlucky, that my RNG has been terribad in every game I’ve played (Save for with one mount in WoW but that was only because I was solo-spamming the same dungeon several times a day for two weeks so take that how you will).
If you don’t get good drops, you have either grind the stuff to flush in the forge, or grind the gold to afford what you need. Still a grind either way.
In other words, you want every goals in the game to be non-grindy. That’s leaving out those players who want/have to grind in order to be satisfied. I think it’s better if there are some aspects of the game to be grindy and others not in order to address both sides. The legendary system falls on the grindy one.
If other classes have the HP of a warrior, there would be more viable builds for them. As it stands, classes like ele which has the lowest base armor and lowest base hp have to invest in some defense which limits their gear choices to some extent.
I personally think those 3 are solid sets.
Anyways, with scholar staying 90% hp at 25% of the time is only marginally better than ruby, is it not? I’m thinking you have to be 90% hp at least half the time for the scholar to justify its cost?
Goodness sakes use periods, commas, and proper spelling. Anyways, it’s called mystic forge at LA.
this game has an RNG “luck” system so basically when you make your first character it is locked hence why some players will always be luckier than others regardless of mf
I highly doubt that, though people who think they deserve a lot always say it exists. Links to proof?
Links to proof it doesn’t exist?
Links to proof that your account ‘luck’, which decides how much loot you get, is set when you make your first character.
I have none. Do you have the proof that it is indeed equally random to everyone?
Well first off I wasn’t asking you, you just kind of stuck your nose into it like I was quoting you or something. I was asking Rezzet, who posted it initially. He made an extraordinary claim so he needs to provide proof.
I was just curious that you were asking for proof when you know very well that none of us really knows. Unless you truly believe that he dug up the code and decode it? All of us are going by assumption (both to and against RNG) and some faith that Anet didn’t mess it up. It’s not about feeling entitled, but just frustration that some are more rewarded than you who put in the same effort. Your so called luck.
So unfounded accusations based on misunderstanding of RNG and the feeling that since someone else got 2 precursors from 20 rares you should too basically? You aren’t owed a precursor no matter how much stuff you throw in the MF. Over the weekend I threw in 4 masterworks and got an exo…has never happened to me before and I don’t feel it should happen every 10th time I throw in 4 masterworks.
i dont think there would be any way of exposing thigns like this without a ban lol
If they’re cheating you then you shouldn’t be worried about a ban because you’re playing a game where you’re being cheated. The truth wants to be free!
On the same context, if I run a dungeon I should feel lucky that I got a chest worth 3g at the end? No one owed me that, yet I got it every time I spent 45min running it. Maybe you’ll say I should have never tried the forge. Yah it’s the only way to acquire precursor other than the ridiculous prices on TP.
That doesn’t make any sense. The 3g is the reward you get for running the dungeon. A precursor is something that you have a vanishingly small chance of acquiring via MF, it’s not a reward you get for throwing 4 rares into the MF. I’m not saying you should never have tried the forge, I’m saying that you should never expect to get anything good out of it.
Precursor is the reward you get for earning those 4 rares you threw in MF. Those 4 rares didn’t fall from the sky; you have to put in some effort to acquire those thru farming and other activities. Just like dungeons there’s effort > reward while in MF there’s effort > chance for a reward.
So you definitely feel entitled to a precursor if you throw 4 rares into the MF then, interesting. This game must be very frustrating for you…
Let’s see you trying to acquire a precursor thru MF once they introduced other means of acquiring it. You must be a real gambler.
this game has an RNG “luck” system so basically when you make your first character it is locked hence why some players will always be luckier than others regardless of mf
I highly doubt that, though people who think they deserve a lot always say it exists. Links to proof?
Links to proof it doesn’t exist?
Links to proof that your account ‘luck’, which decides how much loot you get, is set when you make your first character.
I have none. Do you have the proof that it is indeed equally random to everyone?
Well first off I wasn’t asking you, you just kind of stuck your nose into it like I was quoting you or something. I was asking Rezzet, who posted it initially. He made an extraordinary claim so he needs to provide proof.
I was just curious that you were asking for proof when you know very well that none of us really knows. Unless you truly believe that he dug up the code and decode it? All of us are going by assumption (both to and against RNG) and some faith that Anet didn’t mess it up. It’s not about feeling entitled, but just frustration that some are more rewarded than you who put in the same effort. Your so called luck.
So unfounded accusations based on misunderstanding of RNG and the feeling that since someone else got 2 precursors from 20 rares you should too basically? You aren’t owed a precursor no matter how much stuff you throw in the MF. Over the weekend I threw in 4 masterworks and got an exo…has never happened to me before and I don’t feel it should happen every 10th time I throw in 4 masterworks.
i dont think there would be any way of exposing thigns like this without a ban lol
If they’re cheating you then you shouldn’t be worried about a ban because you’re playing a game where you’re being cheated. The truth wants to be free!
On the same context, if I run a dungeon I should feel lucky that I got a chest worth 3g at the end? No one owed me that, yet I got it every time I spent 45min running it. Maybe you’ll say I should have never tried the forge. Yah it’s the only way to acquire precursor other than the ridiculous prices on TP.
That doesn’t make any sense. The 3g is the reward you get for running the dungeon. A precursor is something that you have a vanishingly small chance of acquiring via MF, it’s not a reward you get for throwing 4 rares into the MF. I’m not saying you should never have tried the forge, I’m saying that you should never expect to get anything good out of it.
Precursor is the reward you get for earning those 4 rares you threw in MF. Those 4 rares didn’t fall from the sky; you have to put in some effort to acquire those thru farming and other activities. Just like dungeons there’s effort > reward while in MF there’s effort > chance for a reward.
this game has an RNG “luck” system so basically when you make your first character it is locked hence why some players will always be luckier than others regardless of mf
I highly doubt that, though people who think they deserve a lot always say it exists. Links to proof?
Links to proof it doesn’t exist?
Links to proof that your account ‘luck’, which decides how much loot you get, is set when you make your first character.
I have none. Do you have the proof that it is indeed equally random to everyone?
Well first off I wasn’t asking you, you just kind of stuck your nose into it like I was quoting you or something. I was asking Rezzet, who posted it initially. He made an extraordinary claim so he needs to provide proof.
I was just curious that you were asking for proof when you know very well that none of us really knows. Unless you truly believe that he dug up the code and decode it? All of us are going by assumption (both to and against RNG) and some faith that Anet didn’t mess it up. It’s not about feeling entitled, but just frustration that some are more rewarded than you who put in the same effort. Your so called luck.
So unfounded accusations based on misunderstanding of RNG and the feeling that since someone else got 2 precursors from 20 rares you should too basically? You aren’t owed a precursor no matter how much stuff you throw in the MF. Over the weekend I threw in 4 masterworks and got an exo…has never happened to me before and I don’t feel it should happen every 10th time I throw in 4 masterworks.
i dont think there would be any way of exposing thigns like this without a ban lol
If they’re cheating you then you shouldn’t be worried about a ban because you’re playing a game where you’re being cheated. The truth wants to be free!
On the same context, if I run a dungeon I should feel lucky that I got a chest worth 3g at the end? No one owed me that, yet I got it every time I spent 45min running it. Maybe you’ll say I should have never tried the forge. Yah it’s the only way to acquire precursor other than the ridiculous prices on TP.
Berserker, especially in a group setting where you have perma fury. I don’t know the specifics of when assassin has more dps but zerker is your safe bet.
this game has an RNG “luck” system so basically when you make your first character it is locked hence why some players will always be luckier than others regardless of mf
I highly doubt that, though people who think they deserve a lot always say it exists. Links to proof?
Links to proof it doesn’t exist?
Links to proof that your account ‘luck’, which decides how much loot you get, is set when you make your first character.
I have none. Do you have the proof that it is indeed equally random to everyone?
Well first off I wasn’t asking you, you just kind of stuck your nose into it like I was quoting you or something. I was asking Rezzet, who posted it initially. He made an extraordinary claim so he needs to provide proof.
I was just curious that you were asking for proof when you know very well that none of us really knows. Unless you truly believe that he dug up the code and decode it? All of us are going by assumption (both to and against RNG) and some faith that Anet didn’t mess it up. It’s not about feeling entitled, but just frustration that some are more rewarded than you who put in the same effort. Your so called luck.
this game has an RNG “luck” system so basically when you make your first character it is locked hence why some players will always be luckier than others regardless of mf
I highly doubt that, though people who think they deserve a lot always say it exists. Links to proof?
Links to proof it doesn’t exist?
Links to proof that your account ‘luck’, which decides how much loot you get, is set when you make your first character.
I have none. Do you have the proof that it is indeed equally random to everyone?
B. If whatever remains is easy like crafting or visiting laurel vendor, then I’ll finish my daily. If it’s not, then I just don’t do dailies.
I don’t like going out to chop a tree or pick some cabbage somewhere.
this game has an RNG “luck” system so basically when you make your first character it is locked hence why some players will always be luckier than others regardless of mf
I highly doubt that, though people who think they deserve a lot always say it exists. Links to proof?
Links to proof it doesn’t exist?
What’s the preview about anyways? Is it about the patch tomorrow?
Blame sPvP. Balancing has been based on it since headstart. Warrior isn’t usually used in tournaments couple months back, and Anet saw this so they started buffing warriors even more.
i would like some official answers.
It’s better if they don’t until it’s ready. I don’t want threads like “they broke their promise” or " Anet lied" popping out when they couldn’t stay with the timeline.
I have never done it since 1 month after headstart. I’m on the “go big or go home” playstyle and DE was a snoozefest and unrewarding.
Leave the train alone. The last thing I want is farming to go back to dungeons.
The only time I notice that option working is when dropping warbanners, and it has a graphic glitch like a delay of some sort. It’s annoying and doesn’t seem to be working.
Well, all the RNG acolytes have come out. This thread will now turn into statistics class discussion.
Not only loot, but ressing down players.
Mesmer is literally the most survivable class in melee range. If you are struggling to stay above 90% on a Mesmer you won’t be able to do it on any class.
Please enlighten me, mr. pro, maybe record a dungeon run where you use for example sword+focus in berseker gear and can stay above 90% health at least 70% of the time in combat.
I use ruby orbs, because it fits my playstyle, i won’t be bothered to use necessary utilites and skills to keep myself above 90% just so i can have that 10% bonus if it doesn’t fit my preffered playstyle.
If you can keep yourself above 90% that doesn’t mean you’re doing more damage overall then other mesmer below 90%.
Here we go again. This won’t end well.
I have 8 80s and only 1 is leveled in the open world. The other 7 is thru pure crafting. I just can’t get myself to step in the open world, and my 1st toon has only 50% completion. So yah, it’s really boring for me to level alts.
I believe I have comprehensive understanding of the game, and I will tell you warrior. Viability is just that, a viability. You don’t have the best damage but achieving your potential is relatively easy due to your innate defense.
You ask for “not overly complicated” and “survive relatively well,” that’s exactly warrior. You won’t face roll everything, but you’d be in a good position in all aspects of the game.
The game has become alt-unfriendly lately. You can only do each path of the dungeon once on any of your toon to get the full 60 tokens. In other words, dungeon paths has a daily account bound rewards. The good thing is you don’t get bored playing just one character.
You probably didn’t do your research before buying the game, and after you bought it didn’t turn out the way you expect it to.
You’re not missing on anything. You just don’t know what you’re looking for.
According to wiki, light armor “make up for lack of defense with versatility and adaptability”. I don’t know what that means since all classes can go melee, range, support, control, damage, and defense. Clearly versatility and adaptability is not something you would feel unique about.
With evidence you should report them to Anet…they should get a ban for doing something like that.
Are you sure Anet ban this kind of things? I’m not talking about the obvious, I mean have they banned anyone for this? I’m really pessimistic because otherwise they would have made a statement about this (unless I miss it). So far they’ve ignored this problem imo.
I’m honestly not very thrilled in getting a new race. It doesn’t add much to the gameplay and it’s mostly a lore and aesthetics upgrade.
We’re gonna need either a new class, new traits, or new skills very soon. The gameplay is getting stale after 1 year.
I think the main problem is the base HP of other classes, added to the fact that warrior wear heavy armor.
In terms of DPS, warrior isn’t even on top 3, according to someone who did the math. So that’s not why warrior is so good. It’s just that other classes have to put it some survivability in order to catch up with warrior’s survivability.
Thieves can get higher dps against targets with less than 50% hp, Ele can get higher dps against targets stuck in a wall and if there is only one mob they can get similar dps with lightning hammer.
Bomb engineer could probably out dps warrior too. But Im not 100% sure about that.
So warrior dps is in no way OP. If anything its a little too low.you must be a bad warrior
What do you mean? He is absolutely correct. Bomb engineer, afaik, has lower dps. But thieves and ele both have higher dps than warrior.
this is what i dont get, people still think warrior has high damage when in reality its lower-mid tier damage, basically tied with ranger
It’s a PuG thing. Warrior can easily go full zerker because of HP and armor. Ele and thieves not so much, and if they don’t go full zerker or close to it, a zerker warrior still has higher dps.
It will never happen. Because we don’t get exspantions, we get “living story”.
It’s safe to assume we’d never get a new class or race which you’d normally find on an expansion.
I think the main problem is the base HP of other classes, added to the fact that warrior wear heavy armor.
In terms of DPS, warrior isn’t even on top 3, according to someone who did the math. So that’s not why warrior is so good. It’s just that other classes have to put it some survivability in order to catch up with warrior’s survivability.
Thieves can get higher dps against targets with less than 50% hp, Ele can get higher dps against targets stuck in a wall and if there is only one mob they can get similar dps with lightning hammer.
Bomb engineer could probably out dps warrior too. But Im not 100% sure about that.
So warrior dps is in no way OP. If anything its a little too low.you must be a bad warrior
What do you mean? He is absolutely correct. Bomb engineer, afaik, has lower dps. But thieves and ele both have higher dps than warrior.
P.s
Making a long story short. Legendary Weapons should be Account Bound and not on TP in first place. Pre-cursors on other hand should be and are ok
Believe it or not, I was shocked when I first saw legendary on TP. There are a lot of things account bound in this game, and legendary weapons are not one them????
I think the main problem is the base HP of other classes, added to the fact that warrior wear heavy armor.
In terms of DPS, warrior isn’t even on top 3, according to someone who did the math. So that’s not why warrior is so good. It’s just that other classes have to put it some survivability in order to catch up with warrior’s survivability.
Thief damage is higher than warrior. Hell, someone said guard’s DPS is higher than warrior. It’s not the class that got you kicked.
In my experience, warrior tend to have the higher chance of going full zerker because of their innate defense (in PuGs). This is just a PuG perception, but most often than not it’s correct. So ask yourself, can you be just as useful as a warrior who is probably wearing zerkers in PuGs? Check your gear and skills :P
In the end, you can start your own party with “any class welcome” or just say “LFM P1” etc…
Sigil of Strength > Force > Perception
I don’t really like the stacking on kill sigils. You can if you know you’ll kill a lot of trash and will not get downed.
Edit: Str is no good if you’re already hitting 25 might
Ah good ol’ FA, roflstomping yet another bandwagon server.
Didn’t CORE join you guys to join a top tier silver league server?
Bandwagon indeed.
We joined FA because we thought it was the best fit for us concerning their culture. We looked at multiple servers, none of which were the ones people were expecting to win their respective leagues. We then chose FA. We were not concerned about winning the league, but hey, if that happens and we can help then why the hell not?
We like it here on FA and think this is what we have been missing. The people are great and the atmosphere while playing WvW is one of fun, not work.
Plus, when we joined the wider consensus was that FA was failing. People were mistaken. FA is as strong as ever.
Good for you guys (really, its just a kitten video game at the end of the day).
My post was an attempt to point out that other servers also get transfers. If the came to be with a top tier or because they thought it was a good fit, than all the more power to them.
To the guy who said
You’re right, one medium sized guild joining a server makes it a bandwagon…
Whatever floats your boat, mate.You got more than one, but aside from that, exactly how many transfers does it take to qualify as ‘bandwagon’?
gaining 1 or 2 guilds that are medium sized after losing 1 60 man guild and a 45 man guild and a 15 man guild and another one because of t1 matchups, is not bandwagoning. gaining around 100-150 people all at once is badwagoning. the FA u met last time was demoralized and tired after fighting t1 for 6 weeks+
all the people i see atm are people i know for very long here on fa( apart from the pve players and the new guilds)
You can spin it up however you want, my friend. SBI lost more in the mass exodus than they gained recently.
whatever
we can wax poetic about the past and what was and who is riding whos wagon. Today we are here, with whoever we have, the question now becomes, with this Aspenwood versus this SBI versus this Dragonband, who can beat who with whatever they got when it matters. It will be exciting to find out who has what it takes right now.
Exactly. I can’t believe some are still stuck on the bandwaggon era. Servers lose and gain players, it’s just the nature of transfers. Less QQ about waggons and keep on playin’
Ah good ol’ FA, roflstomping yet another bandwagon server.
Didn’t CORE join you guys to join a top tier silver league server?
Bandwagon indeed.
We joined FA because we thought it was the best fit for us concerning their culture. We looked at multiple servers, none of which were the ones people were expecting to win their respective leagues. We then chose FA. We were not concerned about winning the league, but hey, if that happens and we can help then why the hell not?
We like it here on FA and think this is what we have been missing. The people are great and the atmosphere while playing WvW is one of fun, not work.
Plus, when we joined the wider consensus was that FA was failing. People were mistaken. FA is as strong as ever.
Good for you guys (really, its just a kitten video game at the end of the day).
My post was an attempt to point out that other servers also get transfers. If the came to be with a top tier or because they thought it was a good fit, than all the more power to them.
To the guy who said
You’re right, one medium sized guild joining a server makes it a bandwagon…
Whatever floats your boat, mate.You got more than one, but aside from that, exactly how many transfers does it take to qualify as ‘bandwagon’?
gaining 1 or 2 guilds that are medium sized after losing 1 60 man guild and a 45 man guild and a 15 man guild and another one because of t1 matchups, is not bandwagoning. gaining around 100-150 people all at once is badwagoning. the FA u met last time was demoralized and tired after fighting t1 for 6 weeks+
all the people i see atm are people i know for very long here on fa( apart from the pve players and the new guilds)
You can spin it up however you want, my friend. SBI lost more in the mass exodus than they gained recently.
So this is a case of if other server gained new guilds, they’re bandwaggon. But if we gain some guilds, we’re not bandwaggon. Nope, it’s only two, so no we’re not.
So are people calling FA Bandwagon server already?
Not to mention FA tank to silver league.
Cmon, SBI, we need to PPT harder than this. You can PVE next week.
It’s the contribution to the party that is a lie. When you’re on bearbow, what do you give to the party? Not dps nor support. There is no wrong way to play the game, but there’s an efficient one. I understand we all don’t play for efficiency, and that’s fine.
But please, humor me that the majority doesn’t want a fast run. Hence, the “exp,” and “zerkers” that the LFG tool is littered with.
We play to have fun, a select few hardcores play to be efficient, but most gamers don’t give a flying kitten if they are efficient or not, as long as they are having fun who cares.
The majority are just happy to be in there enjoying themselves, they don’t care how fast or slow something takes..
There is no right play style, but Zerker at this time is the only real effective play style, i for one would like to see a trinity of sorts dps/control/support not just faceroll dps and non existent rest..
I don’t even hate tank healer dps, it has issues agreed but so does this what we have now..
I disagree. When we play, we have a goal in mind, something to aim for. And in order to achieve that goal we have to put some effort in as not everything is given (even as Anet said there’s no grind). Because players wanted to achieve that goal in as little wasted time as possible, we aim for efficiency, and yes the majority play this way. hint: farming
Of course this may not be the case for new players as they’re still learning the game, or those that have an easily achievable goal.