Showing Posts For apharma.3741:

Lower the Rank Requirement for Armor

in WvW

Posted by: apharma.3741

apharma.3741

I think the rank requirement is ridiculous, here is why;

In PvP you need rank 20 to queue for ranked to start earning towards Ascended items/The Ascension. This is relatively low considering how easy it is to farm rank in PvP.

In Fractals, there is no entry requirement to start earning rewards.

I’d be happier adding a rank requirement to enter the borderlands (say 250) and removing the requirement to earn rewards, it’s time gated enough as it is with the amount of tickets you get.

There’s a lot of ‘hardcore’ WvWers and parttime WvW enthusiasts (myself, I can’t help I have to work and socialise and have other activities to do which I can’t really avoid) that are not rank 2k+. Rank does really mean squat to how you enjoy the WvW game mode.

But you can get nearly everything but the last tier of armour without being rank 2000. In your example of fractals you hit a point where you need more AR and more skill to get the top level of rewards, those golden weapons and ascended boxes.

You’re also ignoring how boosters now let you rank up much quicker now, stack as many boosters as you can while karma training and you will rank up multiple times an hour.

You’re choosing real life over a game (the right call imo) and while you don’t have much of a choice for work you do have a choice for socialising and “other activities” which if you really want the stuff you can lower your time on.

Cant believe im saying it...but thanks anet

in WvW

Posted by: apharma.3741

apharma.3741

Agreed it is a good update and finally WvW is seeing what it needed a long time ago.

The balance is still grossly out of whack though and needs looking at like reaper runes and deathly chill, how tanky everyone can be and risk (or lack of) not being balanced against reward properly.

Lower the Rank Requirement for Armor

in WvW

Posted by: apharma.3741

apharma.3741

You are not supposed to work towards the skin, you are supposed to play WvW regulary and enjoy the reward when it is time for it. Maybe Anet should hide the vendor tabs completly until you qualify for buying from them to prevent people grinding just for the reward.

Are you seriously trying to argue that anyone who doesn’t play just like you, with the exact same motivations you have, is playing the game wrong? Some people want to go for the skin, not the journey. Its not your place to tell them they are playing the game wrong and to suck it up, because they should enjoy the game the same way you enjoy it.

Get your kitten elitism out of here already.

He isn’t wrong though. ANet didn’t design the game to be begrudgingly played to get rewards, they designed it to be fun and I certainly do find the combat system at its basic and core to be justly so.

He’s saying people should be playing the mode because it’s fun and enjoyable not because all they care about is some long term skin. We had this exact same discussion back when legendary armour came out and many people complained about the time taken to get LI’s.

WvW has so much variety that there’s plenty of room (lol@ queues and full maps) for everyone to have fun doing what they want whether it be zerging, small man, solo roaming or just being a kitten kittening off other people. The changes over the last 2 years rewards players for playing, not entirely what they do just for being there and being active.

While I do agree with both you and him, in that you should play the game because its fun, and you should play a game mode because you find it fun instead of for the rewards, that doesn’t change my point. He has no right to think that his way of playing the game is better than someone else’s. Just because someone might play for the rewards instead of for fun doesn’t make them wrong. It doesn’t mean that their opinions on rewards being far too grindy is invalid, yet that is exactly what Mel is trying to argue. He’s arguing that some player’s opinions are invalid just because they play teh game differently.

That’s so kittening wrong.

As far as I can tell s/he’s translating over what they perceive to be the intention not dictating how they should play. The people who dictate how we play are ANet and they have already shown their hand with the update.

We’ve had nearly 5 years to get to rank 2000 if you do indeed enjoy the game mode, I recently passed that milestone and I don’t go to EotM. I also don’t generally karma train or zerg all the time however what I do is play the game how its intended. You take objectives and try to gain points for your server attacking and defending with seige as required.

There are far too many people who will not do any PPT as they find it disgusting for some reason, I even remember a guild leader demanding every step out of a camp who’s circle was up and no enemies near so nothing to fight and no reason to not take it. These are some of the types of people that are complaining just as “roamers” who refuse to cap objectives or do anything useful for the server except run around ganking people. There will always be some outliers but the game was meant to be played around taking and holding objectives, this is why you gain ranks for doing just that.

I don't like the direction of this patch

in WvW

Posted by: apharma.3741

apharma.3741

I agree with the first two replies, let’s give it a week or two and see. For the first time in years I’ve seen big queues of hundreds of people in WvW, I dare say most players haven’t seen this kind of overwhelming interest in WvW since the penultimate tournament or just first night of the last tournament.

Add more maps to help with over population?

in WvW

Posted by: apharma.3741

apharma.3741

Oh the irony, if only we had something like extra servers with extra maps to deal with this many people.

Lower the Rank Requirement for Armor

in WvW

Posted by: apharma.3741

apharma.3741

You are not supposed to work towards the skin, you are supposed to play WvW regulary and enjoy the reward when it is time for it. Maybe Anet should hide the vendor tabs completly until you qualify for buying from them to prevent people grinding just for the reward.

Are you seriously trying to argue that anyone who doesn’t play just like you, with the exact same motivations you have, is playing the game wrong? Some people want to go for the skin, not the journey. Its not your place to tell them they are playing the game wrong and to suck it up, because they should enjoy the game the same way you enjoy it.

Get your kitten elitism out of here already.

He isn’t wrong though. ANet didn’t design the game to be begrudgingly played to get rewards, they designed it to be fun and I certainly do find the combat system at its basic and core to be justly so.

He’s saying people should be playing the mode because it’s fun and enjoyable not because all they care about is some long term skin. We had this exact same discussion back when legendary armour came out and many people complained about the time taken to get LI’s.

WvW has so much variety that there’s plenty of room (lol@ queues and full maps) for everyone to have fun doing what they want whether it be zerging, small man, solo roaming or just being a kitten kittening off other people. The changes over the last 2 years rewards players for playing, not entirely what they do just for being there and being active.

New Decap Sound Effects - Add Sound On/Off

in PvP

Posted by: apharma.3741

apharma.3741

Sound effects that sound like a car door is ajar.
Or maybe an alarm clock going off in the morning.
Few noises in this world are able to evoke as much anger.

I understand adding new features but come on..
These new sound effects are something you now hear constantly, while in a match.
This is very distracting and very annoying in general.
Especially while in a voicechat.

Please add an option to turn them off.

Alarm clock will never be beaten, whatever you set it as will always strike fear and sadness into your heart as you are violently removed from your dream only to face another day of work.

Lower the Rank Requirement for Armor

in WvW

Posted by: apharma.3741

apharma.3741

Eye ageee, dis iz 2 much i room 100 persent ov time no zerglings no ktrane no ppt just fight i downt even finnish as all i do iz fight and am rank 1 aftr 4 yers an 7000 owers all wvw so dis iz 2 hi an i will nevr get stuf as i no zerg it shud b 4 playes dat play knot zergs an pve playes hoo just kitten 4 shinis

BGDM updated on 6/6/2017

in Fractals, Dungeons & Raids

Posted by: apharma.3741

apharma.3741

For those that have BGDM it seems auto updates have enabled gear check once more by default onto at least my client possibly others. If you are wanting to remain ToS compliant you may want to double check to see if it’s an option or possibly remove BGDM altogether.

You find it under BGDM options panel and at the bottom to check.

Power mesmer VS thief

in WvW

Posted by: apharma.3741

apharma.3741

As a side note, to correct people in this thread, the thief does not innately have superior stealth to the mesmer/chrono. D/P daredevil or SA will, but aside from that, any other thief will see less stealth uptime than standard power shatter.

Sure if we switch DP to something else but then we would switch offhand torch out otherwise it’s going to be a bit of a biased comparison. Even switching out offhand pistol to dagger you get more stealth off it than torch.

I wouldn’t compare the stealth uptime of a PP/SB core thief without stealth utilities to torch, PU, prestige mesmer builds. If you want to compare builds you need to make it an honest comparison, if mesmer has PU, you should compare it to SA builds. If mesmer has offhand torch it’s best stealth weapon you should compare it to DP or at least other builds with a leap finisher for Pistol 5. If the mesmer is taking stealth utilities then the thief should reciprocate in comparisons.

Oh and I wouldn’t recommend taking power shatter against any competent player on anything remotely close to a good well thought out build. Definitely not vs the faceroll stuff around atm.

(edited by apharma.3741)

WRONG MAP ROTATION IN RANKED

in PvP

Posted by: apharma.3741

apharma.3741

I know PvP is all about standing in little circles but can you ease off the caps please?

Comment from a returning player

in WvW

Posted by: apharma.3741

apharma.3741

The weird thing is they nerfed things like stupid high dodges on thief in PvP because it was silly but left it in for WvW yet other classes and trait get unilaterally buffed/nerfed to stupid levels like deathly chill and the recent warrior nerfs.

Skill splitting was good but they forgot that things that are stupidly strong in PvP are quite often just as or stronger in WvW.

Ah well, it’s supposed to be a balance patch at the same time, who knows, maybe it will fix a lot of stuff but I won’t hold my breath as many people return, play then leave after all the rubbish.

This is why I’ve been opposed to skill splitting from the getgo. Most needed-splits are done because of underlying poor design, not due to numbers imbalances. ANet’s profession team is already not doing a good job with limited splitting, and did a poor job with no splitting prior to it. Why should we expect better results with increased complexity and nuance? I never could understand this logic.

If sPvP stats were upped to WvW/PvE and amulets broken down into parts for granular stat selection, then we could just see universal game balancing and wouldn’t have this awkward splits where misunderstood modes would only get further neglected.

ANet’s refusal to fix their poor design decisions (I.E. reworks and attentive reverts) has been the single biggest factor in what has made this game’s PvP scene crumble as a whole.

Yeah a lot of people thought it wouldn’t be amazing but they have done good splits like the celestial avatar cool down being 15s in PvP/WvW but 10s in PvE. I think this is really the core issue, that they split between 3 game modes instead of splitting between PvE and PvP+WvW.

I don’t agree that making PvE and WvW granular stat choices would solve anything, yes the power of skills can be artificially regulated like in PvP now however gone is choice and freedom of builds for WvW. It would also cost a lot refunding all these stats people have crafted while tanking the GW2 economy.

Power mesmer VS thief

in WvW

Posted by: apharma.3741

apharma.3741

Thief has less stealth than mesmer…

That’s the funniest thing I’ve heard all year.

Someone hasn’t seen the posts from pre HoT where thief mains proclaimed venomously that this was true and post HoT that since chrono got F5 they can maintain 100% uptime indefinitely.

Heck there’s even a post in the thief forum where thief mains proclaimed thief doesn’t counter mes.

(edited by apharma.3741)

Power mesmer VS thief

in WvW

Posted by: apharma.3741

apharma.3741

High risk, high reward. Had the burst failed the mesmer might as well stop and die.

Comment from a returning player

in WvW

Posted by: apharma.3741

apharma.3741

The weird thing is they nerfed things like stupid high dodges on thief in PvP because it was silly but left it in for WvW yet other classes and trait get unilaterally buffed/nerfed to stupid levels like deathly chill and the recent warrior nerfs.

Skill splitting was good but they forgot that things that are stupidly strong in PvP are quite often just as or stronger in WvW.

Ah well, it’s supposed to be a balance patch at the same time, who knows, maybe it will fix a lot of stuff but I won’t hold my breath as many people return, play then leave after all the rubbish.

Retreat 30sec -> 25sec That's all

in Guardian

Posted by: apharma.3741

apharma.3741

The only place this makes any difference would be solo running around open world, even then get boon duration food, pure of voice and tada, solved.

Retreat 30sec -> 25sec That's all

in Guardian

Posted by: apharma.3741

apharma.3741

I mean kitten , he’s not asking for alot. Pretty simple QoL request really. Don’t see why anyone would be against it, especially when most of the other threads I see are about Guardian is garbage in PvE somewhat due to the Guardian not providing much to the group. Not that this would fix that issue, but it suggests that lowering the cooldown on a shout by 5 seconds wouldn’t break anything either.

So if this change provides a small QoL buff and doesn’t break anything, why be so negative about it?

It would be a big buff to support guard. You may not value it at base but if you run support guard you can trait retreat onto a 24s cool down which provides permenant swiftness to the whole party, a 1.2k heal when the aegis is popped, potentially another aegis to yourself and then everyone else as well as cleansing 1 condition and converting another to a boon.

Reducing the cool down to 25s will make it a 20s cool down utility that completely outshines every other option under support.

Also anyone saying aegis is worthless is just that at the game, blocking the right attack can make a big difference. When that warrior goes berserk you hit retreat and that burst skill denies them a condi cleanse, 600 hp/s regen and wastes the adrenaline bar. Using retreat when a thief stealths means everyone gets a warning when the thief will BS as you get a nice block message appearing. There’s lots of places where a well placed blind or aegis makes a huge difference, something that a lot of people have forgotten with their spammy face roll elite meta builds.

Retreat 30sec -> 25sec That's all

in Guardian

Posted by: apharma.3741

apharma.3741

With pure of voice this one skill already grants nearly permenant swiftness and boon duration food makes it 100% uptime.

Alternatively 50% boon duration will get this to 100% uptime without any other source of swiftness or traiting.

Just using gnashblade food and a staff will give you 100% swiftness uptime (9s from staff, 23s from shout per 30s) but more importantly will give it to 5 other players.

There’s very few classes that can keep up 100% swiftness without investment, even warriors with a warhorn require traiting and some boon duration. Retreat feels in line with every other class and for its role (shouts being mainly support so you would be traiting support and most likely the trait) it is really good.

I only know 2 classes capable of permanent swiftness without much investment one being daredevil and the other being herald.

All classes, except guardian, can have +25% speed with only 1 utility skill or 1 trait. Guardian doesn’t have access to a +25% speed increase modifier at all.

Daredevil, Herald and Engineer all have permanent swiftness with one trait/skill, while Druid has a trait that grants +33% speed, which is the same as swiftness. And base Rev got another way of maintaining perma swiftness.

Elementalist has perma-swiftness with Glyph of Elemental Harmony (air attune) + the Glyph trait.

Besides the generic gearing options, guardian can maintain swiftness by having 3 things, Retreat, Pure of Voice and the staff. My change reduces that to 2, so you don’t have to dedicate your build into going faster.

Many of those options do not also provide you and allies with aegis nor do they compliment a set of runes and except maybe speedy kits as it counts as weapon swap.

Also 66% uptime of +33% movement speed is akin to having +22% movement speed so you aren’t significantly slower than a class picking that 25% movement speed option. That’s without mentioning that generally those 25% movement speed options are complete pants for combat where aegis is great especially with how guardians can make use of aegis.

Pure of voice and retreat (one trait + skill) is near permenant swiftness, sure it isn’t 100% uptime but it’s pretty close to not matter too much.

What are you wanting this change for anyway? I’m guessing PvE as most people recognise a guard has exceptional staying power in fights as well as teleports which are worth far more than permanent swiftness. For PvE just take the trait or run some boon duration, anywhere that matters you will be with a party where everyone contributes to swiftness uptime.

Retreat 30sec -> 25sec That's all

in Guardian

Posted by: apharma.3741

apharma.3741

With pure of voice this one skill already grants nearly permenant swiftness and boon duration food makes it 100% uptime.

Alternatively 50% boon duration will get this to 100% uptime without any other source of swiftness or traiting.

Just using gnashblade food and a staff will give you 100% swiftness uptime (9s from staff, 23s from shout per 30s) but more importantly will give it to 5 other players.

There’s very few classes that can keep up 100% swiftness without investment, even warriors with a warhorn require traiting and some boon duration. Retreat feels in line with every other class and for its role (shouts being mainly support so you would be traiting support and most likely the trait) it is really good.

I only know 2 classes capable of permanent swiftness without much investment one being daredevil and the other being herald.

Mesmer change for future balance

in Mesmer

Posted by: apharma.3741

apharma.3741

Right now mesmer can shatter 21 times back to back. Aka blind 21 times back to back. Apply 21* however many clones of torment and confusion and healing health up 21 times while removing conditions 21 times. Maybe start with that.

Ah ha ha ha ha

This is rediculous, honestly no-one would do this in combat and that’s without mentioning it would be very difficult to have shatter fodder for this after iReversion changes.

I mean this is right up there with saying burst ele with sceptre can burst 20-30k, sure they can but it’s not really feasible especially with it so well telegraphed.

As for the OP, no I think swapping these traits is a terrible idea as DE then competes with Mental Anguish making power shatter builds worse off overall. Power block doesn’t fit the dueling line as it’s a power trait not a crit or condi trait. You can make an arguement harmonious mantras doesn’t fit in dueling either as it’s a power damage buff but that’s not what you have brought up.

(edited by apharma.3741)

New WvW blog post June 1 2017

in WvW

Posted by: apharma.3741

apharma.3741

I think this is a good change and has got many players more interested in WvW however I would like one thing to be changed.

Only the commander gets the increase in rewards. In my opinion this should be extended to all those in squad as you will end up with tons of tags for the most mundane of things and some simply running a squad just for the rewards. Having the benefits be for being in a squad keeps the incentive to have squads and commanders without making people feel like they need to tag up when there are squads or penalising them for not having their own commander tag.

May I remind people that commander tags are 300g which acts as a significant barrier of entry to a lot of people.

A step in the right direction

in WvW

Posted by: apharma.3741

apharma.3741

Balance is still bad but it is a step.

Are spies still not getting punished?

in WvW

Posted by: apharma.3741

apharma.3741

Which server are you on OP for this match up starting 26th May?

LFG WVW does it make sense at all?

in WvW

Posted by: apharma.3741

apharma.3741

I dunno, I don’t use EotM these last few years and never look at the LFG part for WvW.

LFG WVW does it make sense at all?

in WvW

Posted by: apharma.3741

apharma.3741

Well, you’d need an LFG if servers were abolished and people were either red team, blue team or green team.

I just hope it isn’t the herald of some big change up like that which essentially turns WvW into EotM.

What class is actually hardcountering thief ?

in PvP

Posted by: apharma.3741

apharma.3741

Let’s be honest here, most evade counters are on guardian/DH with very few if any on other classes and they are pretty slow outside a few select teleports.

Isn’t it what OP asked for?

Here is the OP:

So as a mesmer main being hardcountered by thief I’d like to know what is the class that hardcounter thief the same way that thief hardcounter mesmer ?

Thanks

A guardian/DH’s presence on a team does not shut down a thief entirely on its own, it makes a thieves job more difficult but it is not a hard counter due to its lack of mobility.

So he wants to counter roamers, not thieves by your definition. As stated before, map awareness and good teamplay are counters to that which has been proved in many tourneys.

@apharma.3741: i actually saw quite few necros using spectral wall but maybe it is EU thing.

Not my definition, by the OPs definition, that is what he was asking. My response was about something related but different, evades and what counters them and how most are on DH so I don’t know where you’re going with this as I never disagreed with map awareness or 2 point strata.

I don’t see spectral wall that often but it’s pretty much all subjective.

What class is actually hardcountering thief ?

in PvP

Posted by: apharma.3741

apharma.3741

But a counter does exist, aka said no counter exists for Evades, which is a lie. And yes the majority are on Guardian/DH, but Necro has one, Ele has some, Engie has one, so to say it with me there are counters to Evades in this game.

Yes, I was pointing out that most are pretty much only on one class that you have to worry about. DH and guards have tons of unevadable attacks and are very common to see, in fact we can probably bet the new weapon will have an attack which cannot be dodged. I cant remember the last time I encountered slick shoes and spectral wall tbh, not saying they don’t exist, just that I don’t particularly have to worry about them.

What class is actually hardcountering thief ?

in PvP

Posted by: apharma.3741

apharma.3741

Let’s be honest here, most evade counters are on guardian/DH with very few if any on other classes and they are pretty slow outside a few select teleports.

Isn’t it what OP asked for?

Here is the OP:

So as a mesmer main being hardcountered by thief I’d like to know what is the class that hardcounter thief the same way that thief hardcounter mesmer ?

Thanks

A guardian/DH’s presence on a team does not shut down a thief entirely on its own, it makes a thieves job more difficult but it is not a hard counter due to its lack of mobility.

What class is actually hardcountering thief ?

in PvP

Posted by: apharma.3741

apharma.3741

Let’s be honest here, most evade counters are on guardian/DH with very few if any on other classes and they are pretty slow outside a few select teleports.

What's your favorite fractal?

in Fractals, Dungeons & Raids

Posted by: apharma.3741

apharma.3741

I like a few of them.

I like aetherblade because it’s got nice pacing and never feels like a chore.
I like Molten duo because it’s quick.
I like CM 100 because it is probably the most difficult fractal and has mechanics that you need to do to succeed.

Whisper grief

in WvW

Posted by: apharma.3741

apharma.3741

@vove.2768

Out of curiosity, which build(s) are you normally playing when you get this whisper grief?

Why would you wanna know that? what does that even have to do with the OP?

Ur asking for trouble m8. No matter what you run it doesn’t justify toxic comments.

Because he’s somehow reached a block list limit that none of us even knew existed, and him running a cheesy tell build could explain that and all of the gate whispers he’s getting.

For most people this isn’t a problem.

Oh I knew it had a limit, it’s a pretty high limit but still. It also crashes your game when you check it every now and then when you reach said limit. I know this as I have a friend who blocks anyone who types in French, needless to say when mega servers hit he reached the limit pretty fast.

Whaat? Why? What can he have against French speaking people?

He dislikes the language and I’m guessing has a low opinion of them as a nation often saying they’re very arrogant. Regardless he isn’t hurting or adversely affecting anyone with what he’s doing so I don’t really care.

Tell your friend that speaking French doesn’t mean you are necessarily from France.

Canadian French is fake French, it’s a blasphemy to even call it French

Does your reasoning extend to North American English being fake english and a blasphemy to even call it English? Just curious…

Americans do not speak English, they speak a kittenised version of English.

A language is a living thing. It evolve to reflect a culture and what has shaped it.

To us, French from France sounds weird/amusing, and from their perspective it is the same. Same for English, same for Spanish etc.

Beside, what is “true” English? If that language was a cat, it would be the most kittenized cat you can imagine. Would still be a legit cat that many would affectionnate for what it is.

What is true English? This has to be silliest thing I’ve ever seen you put.

If only there was some country this language was named after which makes adjustments and updates the language in some kind of official manner.

Whisper grief

in WvW

Posted by: apharma.3741

apharma.3741

@vove.2768

Out of curiosity, which build(s) are you normally playing when you get this whisper grief?

Why would you wanna know that? what does that even have to do with the OP?

Ur asking for trouble m8. No matter what you run it doesn’t justify toxic comments.

Because he’s somehow reached a block list limit that none of us even knew existed, and him running a cheesy tell build could explain that and all of the gate whispers he’s getting.

For most people this isn’t a problem.

Oh I knew it had a limit, it’s a pretty high limit but still. It also crashes your game when you check it every now and then when you reach said limit. I know this as I have a friend who blocks anyone who types in French, needless to say when mega servers hit he reached the limit pretty fast.

Whaat? Why? What can he have against French speaking people?

He dislikes the language and I’m guessing has a low opinion of them as a nation often saying they’re very arrogant. Regardless he isn’t hurting or adversely affecting anyone with what he’s doing so I don’t really care.

Tell your friend that speaking French doesn’t mean you are necessarily from France.

Canadian French is fake French, it’s a blasphemy to even call it French

Does your reasoning extend to North American English being fake english and a blasphemy to even call it English? Just curious…

Americans do not speak English, they speak a kittenised version of English.

Whisper grief

in WvW

Posted by: apharma.3741

apharma.3741

@vove.2768

Out of curiosity, which build(s) are you normally playing when you get this whisper grief?

Why would you wanna know that? what does that even have to do with the OP?

Ur asking for trouble m8. No matter what you run it doesn’t justify toxic comments.

Because he’s somehow reached a block list limit that none of us even knew existed, and him running a cheesy tell build could explain that and all of the gate whispers he’s getting.

For most people this isn’t a problem.

Oh I knew it had a limit, it’s a pretty high limit but still. It also crashes your game when you check it every now and then when you reach said limit. I know this as I have a friend who blocks anyone who types in French, needless to say when mega servers hit he reached the limit pretty fast.

Whaat? Why? What can he have against French speaking people?

He dislikes the language and I’m guessing has a low opinion of them as a nation often saying they’re very arrogant. Regardless he isn’t hurting or adversely affecting anyone with what he’s doing so I don’t really care.

Tell your friend that speaking French doesn’t mean you are necessarily from France.

No, it’s his choice and isn’t hurting anyone nor doing harm to anyone. Besides he doesn’t care and neither do I.

Which do people dislike more?

in Thief

Posted by: apharma.3741

apharma.3741

Ghost thief was way more annoying as you simply got hit by conditions from nowhere and the bloomin things would follow you till you either outran them or went into an objective.

At least the D/D evade spam I can lock down with mantra of distraction and force them to run with good timing. Course all that goes out the window when a threesome happens and the map gets 2-3s skill lag on everything.

WvW Hack?

in WvW

Posted by: apharma.3741

apharma.3741

Just to throw it out there but it was most likely a revenant with infuse light as warriors generally run healing signet instead of defiant stands.

So before you reroll a revenant and make it because getting healed instead of taking damage is super awesome you should know the power build gets roflstomped by all condi builds pretty much. The condi build gets eaten alive by most power builds and all necros.

It’s ok if you have someone to cleanse and heal you but otherwise life is going to suck for a revenant.

Megaservers, Queued Maps and full WvW?

in WvW

Posted by: apharma.3741

apharma.3741

Not really interested.

Weird thing is that certainly in EU we are getting a decent amount of variation in match ups. They might not always be fun but we have a lot more variety in servers we fight since linking started. Making adjustments to the matchmaker and having some kind of population offset for the first week or two of linking would probably solve many issues outside of preventing transfers altogether.

Whisper grief

in WvW

Posted by: apharma.3741

apharma.3741

@vove.2768

Out of curiosity, which build(s) are you normally playing when you get this whisper grief?

Why would you wanna know that? what does that even have to do with the OP?

Ur asking for trouble m8. No matter what you run it doesn’t justify toxic comments.

Because he’s somehow reached a block list limit that none of us even knew existed, and him running a cheesy tell build could explain that and all of the gate whispers he’s getting.

For most people this isn’t a problem.

Oh I knew it had a limit, it’s a pretty high limit but still. It also crashes your game when you check it every now and then when you reach said limit. I know this as I have a friend who blocks anyone who types in French, needless to say when mega servers hit he reached the limit pretty fast.

Whaat? Why? What can he have against French speaking people?

He dislikes the language and I’m guessing has a low opinion of them as a nation often saying they’re very arrogant. Regardless he isn’t hurting or adversely affecting anyone with what he’s doing so I don’t really care.

Whisper grief

in WvW

Posted by: apharma.3741

apharma.3741

@vove.2768

Out of curiosity, which build(s) are you normally playing when you get this whisper grief?

Why would you wanna know that? what does that even have to do with the OP?

Ur asking for trouble m8. No matter what you run it doesn’t justify toxic comments.

Because he’s somehow reached a block list limit that none of us even knew existed, and him running a cheesy tell build could explain that and all of the gate whispers he’s getting.

For most people this isn’t a problem.

Oh I knew it had a limit, it’s a pretty high limit but still. It also crashes your game when you check it every now and then when you reach said limit. I know this as I have a friend who blocks anyone who types in French, needless to say when mega servers hit he reached the limit pretty fast.

Wing 4 is too broken for me

in Fractals, Dungeons & Raids

Posted by: apharma.3741

apharma.3741

to be fair to the op…the tears should be not spawning when there is no one in the “demon realm”, they only keep spawning where players are.
it still can bug out and when u get there again you suddenly get attacked by 15+ tears.

but on the other hand, this bug is rather rare, i do deimos / deimos cm on a daily basis and encountered that bug so far only 3 times or so, and that was when the wing came out and 1 time not too long ago.

this bug has nothing to do with a group or the op being bad.

same with invisible greens at cairn. but also here: this bug is rather rare, if you had it once, its just bad luck.

the only really annoying bug is at samarog…where the guy doesn’t explode and bug out when you cc him while he reached 0%hp and then keeps running arround / exploding on the group. but this is also something, where you have control over.

that samarog just resets…never heard of that.

True but the OP makes it sound as though these bugs were common occurances when they are very very seldom.

Seldom enough to not stop a raid working on those bosses to complete it.

Thus the assumption can be made that, especially concerning tears at Deimos, the raid team is not properly dealing with a mechanic. Then when to many tears are up a very seldom bug gets blamed.

I agree and have seen the 15 tears thing happen once or twice when there were previously none but it is as you say very very rare to happen. We also forgot the special action key disappearing on Cairn, that’s the one that frustrated me the most but generally wing 4 is much less buggy than say wing 3.

Also while I won’t deny hand kiting is difficult (especially if your groups damage isn’t top notch) I will point out it is mind numbingly boring when you’re with people learning the fight. It is a role where you have very minimal interaction with the raid group other than being a sort of back up healer when both druids fluff up and get ported. I would not like to see this kind of mechanic return to raids tbh.

Moral problems with raiders

in Fractals, Dungeons & Raids

Posted by: apharma.3741

apharma.3741

Kek… I lol’d. This has to be a troll.

This

You can tell they took a while to incorporate preconceived concepts from other raids in other games into the narrative while backing it up with half truths from this game. The give away for me was the qT said so about condi, I think it could have been executed a little better that part as qT say don’t be an ass and play what you want (just be good at it). The false bravado about carrying people after the uncertainty about KC being too different to Xera was a little inconsistent and felt out of place.

Really nailed it with the arc dps not showing necro dps properly and not being too accurate, that was a good laugh as too were the reasons to bring necro for epi. Felt like it really fit in with what some would think. I also liked the tank parts and complaining about aggro management, if it wasn’t for a few inconsistencies above I think this would have been my favourite post of the year.

Your Favorite/Least Favorite Builds in WvW

in WvW

Posted by: apharma.3741

apharma.3741

My current mesmer build that I run, been accused of being condi twice today as I insta kill a thief right in front of said person. I like maim the disillusioned as it adds straight up damage to the shatter instead of might to improve the next shatter, has helped finish off a person running away and adds a few hundred damage to my fights.

This is my current ele build which I use when small group of whatever roaming. I sometimes use marauder staff if fights scale up and I have a safe place to quickly switch some stuff but generally I run DD.

If I’m in a small team that’s organised on supporting each other and fighting outnumbered pretty much at all times I run this shameful build which helps with cleanses but mainly is for keeping people healed and supported through auras. I love giving squishy members 8s of shocking aura and 10s protection so instead of eating a 12k steal BS combo they take a 1.4k steal and take more health off the thief. It’s also pretty broken support for a cleansing ire berserker. Ranged pressure? No probs, swirling winds then overload earth to reflect back anything bad.

What class is actually hardcountering thief ?

in PvP

Posted by: apharma.3741

apharma.3741

thief is so bad wtf needs buff plz

Put the wooden spoon away Sind!

What class is actually hardcountering thief ?

in PvP

Posted by: apharma.3741

apharma.3741

The pull on f1 works even if you dodge and thf has no reliable source of stability.

I think they were mainly referring to the ¾s cast time added to the initial F1 which makes spear of justice much harder to land now than when it was ¼s.

Need exp build critism

in Mesmer

Posted by: apharma.3741

apharma.3741

Me Games Ma pretty much summed it up. Your build seems like it is pretty much just a downgraded version of Minstrel tank.
https://metabattle.com/wiki/Build:Mesmer_-_Cleric/Minstrel_Tank

The reason for minstrel and cleric pieces (besides obviously boon duration) is so you have as much healing power as possible for healing allies. Could you go into more detail about why you take issues with the current minstrel build? This might help us better understand the direction you are trying to take with your build. At the moment, I’m not really seeing any cracks in it for your criterial of healing, being self sufficient, 100% boon duration, and doesn’t cause redundancies in the meta.

They explained that actually. The full minstrel build will make it challenging for the druids to keep gotl stacked, actually lowering group DPS. You want to provide a bit of supplementary healing without keeping everyone permanently topped off.

So, I’ve been thinking about this, if the minstrel chrono could actually keep the raid sub group alive by themselves, you could replace that druid with CRanger for the spirits (can split them if multiple CRangers) and have the druid in the other subgroup without the minstrel chrono getting plenty of Astral keeping up GotL.

You might lose glyph of empowerment but the higher damage of the CRanger and that 1 druid can keep 4 GotL on the whole raid squad depending on boss. You would lose something like 7-9% damage on one sub group but you get the much higher damage of the CRanger. Anyone done some experimenting with this?

So a minstrel chrono is basically the most useless type of healing. Because it pumps out continual sustain ticks from regen and (depending on build) mantra charging, it keeps a good group always topped off on hp. This makes it very difficult for druids to provide gotl. However, the chrono is absolutely incapable of burst healing in any form. Somebody eat a haduken? Too bad. Need to throw heals on someone that got ported at VG? Too bad. Need to keep eles alive during breakbar at gorseval? No can do.

It’s utterly unsuited to replace druid or even tempest as a main healer, but simultaneously provides constant healing that ruins gotl upkeep. It’s horrid.

The thing is, we are in a state where most classes have a very strong burst heal on a pretty short cool down. The two CRangers would have we heal as one, the CPS war gets a full heal as part of the rotation with plenty of buffer health. Assuming the other member is engy to complete the condi group they have a nice 5k heal on a 20s CD. If they were condi ele instead glyph of elemental harmony is just as strong a heal.

I guess it all comes down to if the people fail mechanics or not and how much that better uptime of GotL from having a druid in both groups translates to better damage.

Ele has problems in T4 fractals

in Fractals, Dungeons & Raids

Posted by: apharma.3741

apharma.3741

Excellent advise given for the dredge fractal but also don’t forget they are immune to blind so save sandstorm and other blinds for other fractals.

Not sure if it was Molten Furnace or Underground Facility, but the dredge in one of those can be blinded now after one of the fractal rework patches.

Yeah I remember some dredge aren’t immune for weird reasons like they’re elites or belong to molten alliance or something but to keep it simple I just assume all dredge are all immune.

Opinions on WvW Roaming Guilds.

in WvW

Posted by: apharma.3741

apharma.3741

Roaming is dead since 2013. Today you only find a lot of bad players, playing the most overpowered builds and stacking with other bad players that either run on equal numbers or kill you when they outnumber you.

With the options from sigils, runes and ascended gear everything went to kitten. Anet should shut down wvw for good. It’s using up precious server performance they could use for pve.

Pretty much this but then what do I know, I just got called the complete counter to warrior berserker on my core power mesmer without chaos line…

Need exp build critism

in Mesmer

Posted by: apharma.3741

apharma.3741

Me Games Ma pretty much summed it up. Your build seems like it is pretty much just a downgraded version of Minstrel tank.
https://metabattle.com/wiki/Build:Mesmer_-_Cleric/Minstrel_Tank

The reason for minstrel and cleric pieces (besides obviously boon duration) is so you have as much healing power as possible for healing allies. Could you go into more detail about why you take issues with the current minstrel build? This might help us better understand the direction you are trying to take with your build. At the moment, I’m not really seeing any cracks in it for your criterial of healing, being self sufficient, 100% boon duration, and doesn’t cause redundancies in the meta.

They explained that actually. The full minstrel build will make it challenging for the druids to keep gotl stacked, actually lowering group DPS. You want to provide a bit of supplementary healing without keeping everyone permanently topped off.

So, I’ve been thinking about this, if the minstrel chrono could actually keep the raid sub group alive by themselves, you could replace that druid with CRanger for the spirits (can split them if multiple CRangers) and have the druid in the other subgroup without the minstrel chrono getting plenty of Astral keeping up GotL.

You might lose glyph of empowerment but the higher damage of the CRanger and that 1 druid can keep 4 GotL on the whole raid squad depending on boss. You would lose something like 7-9% damage on one sub group but you get the much higher damage of the CRanger. Anyone done some experimenting with this?

Ele has problems in T4 fractals

in Fractals, Dungeons & Raids

Posted by: apharma.3741

apharma.3741

Excellent advise given for the dredge fractal but also don’t forget they are immune to blind so save sandstorm and other blinds for other fractals.

Other things you can do are:

Don’t be the first in range of mobs, they usually aggro on closest target so let someone less squishy go ahead.

Don’t stack directly onto of each other, a lot of later fractals give agony if you’re too close to each other, leave a space and heals won’t get reduced to 1k.

Nuke hard, nuke fast. If it’s dead it can’t hurt you so make sure you can get those high damage skills off pronto.

Kite. Put simply most ele skills have a good range on them so melee mobs you can strafe around and most of the time they won’t hit you. You can also keep some distance between you and the mobs, not too far or you won’t get boons/buffs/heals but certainly 450 range.

Communicate, this should be obvious but is often forgotten. You don’t want 5 people using their projectile destruction all at the same time. You don’t want a guard to block attacks while the mesmer invulns you all. Check if someone is going to break bars on other mobs thus reducing mechanics or rendering them not a threat for 5s while you murder something else.

Invincible Mesmers, always, every time

in WvW

Posted by: apharma.3741

apharma.3741

If you’re bringing 0 AR to fractal 100 you should expect to die without any counterplay instantaneously, every time. This is the same situation.

How is this the same situation?

Players don’t inflict agony, he/she is not talking about a game mechanic, but a class/spec that 100% to 0%‘d him/her in an instant, and he/she couldn’t do anything because of all the invulns.

Apples and oranges.

More like you don’t get the point. If you can get killed immediately on encounter from 100 to 0 straight away, then that’s probably their own fault for not using a half decent WvW build or learning basic class mechanics.

Also, you know dodge exist in this game right? I would feel more sympathy if it was kitten condi PU mesmer stealth kiting people to death, but it’s just a power shatter mesmer that has a huge burst at the expense of their survivability.

So in that second, the time it took the OP to recognize that there is another player there, and then being downed, he/she was supposed to dodge and use anti-burst measure to make sure he/she didn’t die.

Ohh so it’s ok as long as it’s a build you see as kitten, but, the OP being killed by something is just a situation of them needing to, “Git Gud”?

Anyways I’m going to back off of this thread.

Have a good day, and OP, good luck.

Why are you taking the OP’s side? Any competent DH takes a giant dump on power mesmer. Also, yes you need to react in a split second, warrior can headbutt, outrage, HB into arc divider in 1-2s and down anything that didn’t react in time unless it’s full toughness and vitality.

We don’t even know where this happened so the mesmer could quite literally have been coming from bottom left spawn to the camp and he wouldn’t have seen. Same goes for any class and he wouldn’t have seen if his back was to where they came.

Then there’s the other obvious thing. This isn’t the first time he’s been one shot or nearly one shot and his friend dies stupid easily too. I’ve come across these kinds of players, had fights against 5-6 of them as 2 players and downed all of them really fast as they don’t dodge, react to tells and only use defences after they took a massive burst instead of to mitigate it.

The OP needs practise and to stick some vitality on his gear, trying to make him out as some form of victim won’t help at all. You know the saying, build a man a fire and he’ll be warm for one night, set the man on fire and he’ll be warm for the rest of his life…or something like that.

Can the new epi clear xera shards?

in Fractals, Dungeons & Raids

Posted by: apharma.3741

apharma.3741

While you’re about, has epi seen any interesting better uses or has it been a nerf overall?

Idk the change is neutral for me. Radius increase is nice but delay is not

Thanks for the reply, I guess I might play around with it for a bit especially now condi ele is a thing so extra burns should be being pumped out.

I take it you saw the thing on reddit about finishers activating in the first field you enter, gives us all a bit more control over those chill finishers and others can in some way play around it.