Only thing I hate on dh is bow 5 the area of boxes shood be slightly bigger or you shood be able to dodge out of it
I have most of keys binded to game bad and some keys don’t show like f skills are binded to joistick and game shows … to all f skills
+10
I have asked it since it was removed fingers crossed
Make it possible to spectate ranked games and gamble with gold and you can gamble on who wins / how meny deaths kiis team or individual player gets end score excactly and range
Make it gold and gems
Make them swayable in wvw somehow I can’t bother with raids they seem like way 2 much effort in pve.
You spend 2 much resorses on raids also like less than 1% of ppl are interested of them and 90% of them only BC of loot were is my gw2 were you did not have to give much effort to pve and could have fun and relax raids are not fun
(edited by baylock.1703)
Every 3 seconds
Can’t it just be the sigil??
Only match ppl base on mmr so team of 50% vs team of 50% and so on ppl with less than 1000 games will be under catagory inconclusive mmr and will get theyr mmr once they reache 1k games
Pips and league range don’t matter
Also only way some 1 can go into premade teams fight is when rest of ur team is 4 man premade
Basicly if one side had premade 3 and 2 vs them can be same or 4 and 1
When you have full premade you always get full vs you inside team the mmr is calculated awarage basicly if you have 2 guys with 100% mmr 1 with 75% and 2 with 50% than ur team mmr is 75%
(edited by baylock.1703)
Maibe send this as mail?
Pictures, for those who haven’t seen this armor on female Asura and Charr.
imo it should be changed to male armor, at least on the chest plate.
OMFG I’m laughing soo hard atm the faces of these characters says iy all xd it’s like WTF have ya made me wear xdddd ceep it xd it helerious
First off there has to be gathering nodes or ores trees plants in mist so we can gather when we w8 for que
Second in PvP matches after you cap a point gather nodes appears for reward.
I’m not jokeing 100% serious
PS ranked games shood generate more nodes.
Only requirement is that buff stood only affect power build of eny class #bringpowerback
I start with mesmer bring back extra bounce to mirror blade and fix bug that only first hit is unlockable.
Can’t we just try flat 20% DMG reduction to all conditions so its fair to all classes just bringing total condi damage down?
Ppl finds weirdest things to complain about xddd
On light armor shoulder armor costs 300 tokens and leggings are 180 but on every other armor its other way around
You can buy karma armors trow them into mystic forge and than salvage what comes out
You realize that only reason every 1 plays simple builds not beacose ppl are bad but they have constant stable DPS and sustain and you can’t play spike builds BC there are soo much random damage migration making all fun builds not reliable. And the sadest part is that when in past you could point out the exact problem but not eny more … All fun is gone from game
Depens how good are you with interrupts it does not scale with power or healing power and has no cooldown
Win streak and breakout extra pips will make progress more easy
Too tell me when guardians have been nerfed most patches guardians have been untouched
Yes this is priority nb 1 problem in PvP let’s focus everything on it.
All classes have unused skills, especially in PvP. Just look at Revenant for example.
Also, next time you make a thread can you just run it through spellcheck to make it a little bit less painful to read? I understand English is probably not your first language but there are plenty of free ones you can use if you don’t have access to Office or similiar software. Just google it
fair point and yes its my 3rd lan
So i was thinking i shood make topic of utility skills what never get used by Mesmer and how they could be made more viable and also focus.
Focus atm is terrible on Mesmer what it needs it to take away the internal cooldown of temporal curtain ( i still don’t really understand why it was ever put there but it needs to go , if it was bc mesmers pulled thiefs out of shadow refuge than now there is 100 more things what can do more to thiefs in shadow refuge.) Phantasm warden needs 33% attack speed boost.
To the utilitys
1. Phantasmal disenchanter … you are just the worst xD you are eaven with 20 second cooldown no 1 wants you , make cast time of this skill from1,5 seconds to 0.25 , on cas you get 4 seconds of resistasnce , instead of removing conditions it gives you and allys 2 seconds of resistance on bounce , flying speed of missle it shoots increased 100% (it will still probably wount get used much after this but yea dunno.)
2. Phantasmal defender , it is fine if you get it from trait but as utility skill it does not see eny use maibe add like 5 to 10 seconds protection on cast?? to sweeten the deal
3. Mirror images , there is no real need for this skill eny more maibe add taunt to illusions you create and if you use skill when you have 3 illusion up you get 3 stacks of stability for 10 seconds per illusion?
4. Null field , its a great skill but crono heal can remove condis as well as null field small buff increase range to 360
5. Arcane thievery , make it also stunbreak
6. Illusion of life, first of its utility with 120 seconds cooldown what is fine but as Mesmer is all abouth boons maibe ally you use it on gets all boons for 15 seconds (15 stacks of might) (5 stacks of stability)
I can see all other utilitys used at some parts of game so let me know did i go OP at eny of these probably not.
(edited by baylock.1703)
Stat increase on out manned is bad idea Maine make kills give 2x more to scoring?
Ahh I remember the good old days once I managed to roam around in inner sm for 3 howers BC commander did not have time to take it by the time I ported zerg in sm was t3 it was helerious xd they did not see it comeing
Put gliding into desert borderlands and add updrifsts and make keeps towers no fly zone for some reason (add flying dragons there or something) than desert BL would be fine
And also most duels happen naturally I usealy roam around cap camps do troll stuff to enemy’s but if I finds a worthy opponent I sometimes ask them for duel (what can lead to sometimes 1 to 2 howers dueling sessions) but this is how we get better
Desert has 100 turns and stuff to get somewhere were alpine you can run from enywere to enywere no walls reducing your movement making it faster to get around no stupid elevations wile desert is fine for bug groups guilds don’t like it
Who cares, just kill them.
This is like when the karma trainers in eotm complained and cried about duelers killing karma training upscales in eotm. The duelers aregument was that “this is a pvp area hurr durr go pve blah blah”
Same applies here, its a pvp area and you can and should kill everyone with a red nametag.
Thing is if you kill duelers with zerg they get angry and start harassing ur zerg and ur own server duellers will start messing with ur defense activations also giving info to other team and all that stuff what you love , its just better leave duellers alone makes ur life easyer
Does it scale with power?
Yesterday got a reminder of how “stagnant gameplay”, Alpine BL offering, in contrast to the Desert ones. I will give it a 2 week time, untill all the “flashback memories” and " Alpine Borderland-Hype" settles in. Then we are going to see the same problems that we had prior to the removal of the Alpine borderlands.
Regards
My wvw guild was active for 2 years and all of us including me stopped wvw after desert BL it was 2 much running and killing NPCs and random effects what gives edge to us or enemy’s we made hardcore fractals guild when desert bls came were were best water blasting fractal guild ever and we did our first raid again in wvw yesterday
Maybe we can turn desert borderlands to pve map like this map with big flower boss at the end were are towers and dolyaks also? And 99% of word population loves alpine borderlands BC there is no elevation ur skills actually work . there is just enough choices and enough room to fight . I can understand how skilless guildsblobs like desert BC it makes 1 spamming tactics Easter
Consperesy vs ppl who use them for mobility xd new a good chance
I would say best place to go for you is obsidian sanctum and do jumping puzzle
All jokes aside you get em mostly from player kills and BTW no 1 farms them just enjoi wvw and you will get em
My advice is would be to multiclass 100 games on all classes shoot give you basic kwnolage of game also get some of more seasoned guildmate to play with you to get ropes in ur hand faster
The mesmer is clearly OP in the condition build department.
The mesmer has a tremendous advantage when it comes to passive play. A mesmer can stay invulnerable to all damage for over 10 seconds while popping clones and creating new ones because of passive traits. This gives the mesmer an unlimited supply of condi application that can only be stalemate against DH and druids.
This new build that is floating around gives the mesmer heavy sustain, burst, and bunker all into one package . That’s not cool.
Ive said it before, passive play ruins skillful play. How hard is it to use both Chronophantasma and IR together with continuum shift and shatter while blocking and evading.
Honestly its worse than DH trap builds. At least DH trap builds can be handled by using stab and staying at ranged. A mesmer can just use shield 5 and 4 while 10 stacks of torment , confuse , and bleeding gets applied to you over and over again.
Bring condi cleanse???? who doesnt bring condi cleanse? the problem with condi cleanse is the average 30 second cooldowns.
But you want to nerf mesmer generally not only condi part witch will but power mesmer into eaven worse state…
As I accept that condi mesmer is bit over the top ATM BC of its sustain DMG it gets from torment on shatters best class to deal with it is thief what you need to do is get big burst on mesmer at start than inturubt heal stealth and than mesmer is forced to rather run for reset or burn all shatters for some heal
It actually looks good on charr xd
It may course more problems than it solves but Maine we can do some find a linking between US and Europe servers so all matches have similar numbers during both prime times . there is off ping problem but there could be moment were same way as switching overflow you go from us servers to EU ones depending of time
I would deffenetly choose 3
On last years 7th June if I’m not mistaken we were buffed but who can really deep track ….
But yea currently I think the main reason for mesmer being so strong is maim the disillusioned (in collaboration with crono ) and I gave reasonable solution to it without making it useless when you can set it up as burst its Easter for enemy to teal with but also can be more deadly
Ps : I don’t argue that there has been meny nerfs I still moarn my extra bounce on mirror blade
(edited by baylock.1703)
Let me start of by saying I have played mesmer since beginning and ohh mesmer has had weird history from confusion nerf to insane buffs to nerfs and buffs again but at current meta I cant defend all of it but no 1 seem to see reason for our dominance , first off mesmer has been always good at cloacing conditions who staff (if you don’t know what I mean its when you constantly send meaningless short duration conditions to enemy’s and make cleanses cinda weak) ppl plane moa .. I can see why but its not so big deal ppl blame continuum shift I can see why still not a problem in current meta the problem seems to be maim the disillusioned beacose it tied to all shatters giving condi mesmers opportunity to creep up constant pressure , my solution would be to tie it to 1 shatter best to cry of frustration but increase stake per clone to 2 or 3 making it more like bursting train , I’m certain it would bring condi mesmer back in line.
Who cares he’s anoyying brat
the cannons for bolt 3 achivment don’t appeare
Weakness shood lower conditions tick on enemys also 50% wile it’s on you would be fair bc vunrl increases dmg of condis
I would say my main issue with Marks is that if you drop on on top of someone they trigger instantly. Unless I’m mistaken even if you stand still the Mark still triggers instantly. If you had to walk to trigger them it would add an interesting bit of counterplay where if you stand still you can time your dodges more effectively.
By this logic I have problem with ranger longbow auto attack it damages me when it hits me it stood only damage me when I’m moving it would give nice counterplay marks are no traps you can see them……
Rather change reflected projectiles to reveal the original attacker instead.
Or this ATM if you use mass in is you can’t trait it beacose it cripples you
Could we chance reflection on this trait to superspeed or idk something else so I wount reveal myself every time I use mass in is?