https://www.youtube.com/watch?v=6q3em9s5I4c
https://www.youtube.com/watch?v=6q3em9s5I4c
To be fair. Someone asked to be shown a rule. Under the context of player v player, it seems applicable. It doesn’t specify structured pvp.
https://www.youtube.com/watch?v=6q3em9s5I4c
Really tired of thieves’ stealth mechanic, too. They’re far, far too overpowered in WvW. Time to tone down this ridiculous design.
But if I am not having any problem taking them out, does that deem them under powered?
https://www.youtube.com/watch?v=6q3em9s5I4c
The recent stability changes to the game have really made wvw open field fights not fun. I’m not saying that the way it was before was right, or that the new design is bad or wrong, but what I am saying is its not fun.
The provlem here is two fold in my opinion. First is that you are confusing subjective opinion with objective fact. Secondly is you state your opinion as if it were fact. I, personally, find the changes, to have greatly expanded my fun when it comes to fights, open field or otherwise. By the way, why did you make an entirely new thread simply for your opinon, instead of posting in one of the ongoing threads that already exist?
https://www.youtube.com/watch?v=6q3em9s5I4c
Balance is not based on 1v1 though. The game is not balanced around solo thief to mesmer combat. Making a friend with a ranger, or engi ever with reveal makes more sense to me then arguing about how a thief matches against your skill on a 1v1 fighr.
https://www.youtube.com/watch?v=6q3em9s5I4c
From Arena net evidence channel description: Guardian, Warrior, Engineer, Thief, Elementalist and Mesmer have channel skill, so why only Ranger channel is only one that track, fire and attack through stealth?
“If it is not working the way it should be, it is broken”
Thank you for once again showing how little you know about the most basic mechanics in this game. This is another shining example of why balance decisions shouldn’t be made around players at a very low skill level.
So i am low skill player and no ranger with high skill can show evidence of where in Arena net ranger class description of ranger arrow track stealth stealth and attack through stealth??
Do you want me to ask Arena net to help for evidence?
Directly from the wiki : If an enemy is channeling an attack on a player that goes into stealth, it will often continue to do so until the channeling ends or the player moves far enough away.
Every profession can do this, your crusade against rangers is getting old.
Directly from Arena net wiki: Not! public wiki. What diferent between Arena net wiki vs Public wkiki?
Arena net wiki can not be edit or change by anyone vs Public wiki where public anyone can edit and change to what they want. In conclusion: Arena net wiki is concreate 100% evidence: that is where i do my research and investigation because what Arena net put there is correct vs Public wiki who can lie.
http://www.merriam-webster.com/dictionary/wiki
I routinely make changes on the arena net wiki. You are absolutely incorrect. It is a fact that anyone can make a change to the wiki at any time. Even without making an account. All it does for folks with an account is credit them for the most recent edit.
So please stop making claims about thing you are unfamiliar with. All it does is mislead and misinform others .
https://www.youtube.com/watch?v=6q3em9s5I4c
(edited by coglin.1867)
Well if they do so, i bet that 3/4 of WvW community – they play for fights, will leave this game
Cos u can’tt have huge fights at spvp and lootbags are a pay for hard work, if tehy nerf loot no1 will like to vaste hours to not get anything – in same amount of time they would get much mroe at pve. Also anet nerfed WvW loot lot of times by so called “ninja nerfs”.
That is exactly what I meant, people don’t love big fights for fights, they love them because of the rewards. I’m quite sure that if it was more rewarding to split in 10-20 man groups and defend objectives, people would love that… still not because of that but because it rewards them more.
Well but thsi will make ppl bored by ppt…for example, u go SW chest farm and get bored to death or fsg chest farm and have some fighting and excitment with going fast enough to kill champ?
Also it is profitable to cap stuff – u have champ lootbags which usually give u t6 or some other usefull stuff and have huge chance for exo.
Who are “all these people” you keep referring to?
How about you stick to sharing your opinion, and stop disingenuously claiming to speak for “all these people” okay. You can share what bores you, excites you, or you enjoy, that’s fine. Stop claiming what does that for everyone else. If your points have merit, they can do so on their own. When you have to disingenuously misrepresent your argument in that manner to try to add weight to it, it comes across to me as if you do not even believe it yourself.
your server becomes number 1 because of ppt, not fights.
When “number 1” is worthless, only PvE players, newbies who know no better or the hard of thinking, care.
So let me make sure I am following you here. You have made a few post demanding your way is legitimate and demand others here respect what is fun for others? Then you go on to attack what is fun for others? It seems to me, you do not care about respecting what is values or fun to anyone else other then using it as a smoke screen to validate your wants.
https://www.youtube.com/watch?v=6q3em9s5I4c
(edited by coglin.1867)
To illustrate the ridiculousness behind the line of thinking…
The irony is strong…
WvW in terms of “winning” as in the score & PPT is a complete and utter joke, and is utterly worthless, for the vast majority of matchups over the course of this game “winning” has consisted of the difference in the number of players the servers have online between about 1am and 3pm the next day, and mindlessly PvDooring against minimal or zero resistance at those times.
The only ridiculous line of thinking is that of deluding yourself that PPT and “winning” at PPT is anything but a totally valueless exercise.
You have worked hard to miss the point so completely. The point was, are you part of the problem or part of the solution. If you refuse to play for PPT in a game designed to be won with PPT you only make it worse and therefore are part of the problem.
The point isn’t so much about winning than it is about showing respect to those that play the game as it’s intended to be. I personally don’t care a bit about the end result, and fights are what is more interesting, but I play to win even if it is mathematically impossible to win. It is a question of attitude.
What about players that want fights only? Anet didn’t make border for them
So they have to fight at PPT borders, simple. Also where is wrote that u must ppt? Fighting is also part of WvW so gvg play as intended. Next thing is what win give u? 3 more chests for ranks? Don’t make me laugh pls, winning don’t give u a kitten lol
They can go play another game is the answer. It is sad but it is not because you have no place to play football that you are as legitimate to play football on a golf course as a golf player. Golf players are more legitimate to play golf on a golf course than football players. At best you will be tolerated. And remember that I’m myself indulging in duels regularly and it doesn’t stop me from acknowledging that fact.
Finally, if the only motivation to win lies with loot in this game (and in life) you are missing so much… I hope one day you will get it…
Give me other game with same combat then
I’m not missing anything lol ppt…such amazing…smash doors for whole day…so much fun
I wouldn;t be able to play football at golf court cos of security and rules
Also i can give u example from real life too, shopping centre is supposed to make u buy stuff, but ppl meet there cos they WANT that and it is allowed
So once again, don’t blame ppl for fighting cos they want it and it is a way of playing WvW too – WHERE ANET WROTE THAT AT WvW U HAVE TO PPT ONLY?!
It isn’t about loot lol – when i want loot i go fractal. It is about fights – IT IS fun for me – not some knocking in doors with a head like a zombie, and no1 can prohibit me to do this
Show me a law that specifically states I should not urinate on your shoes? Shouldn’t I be free to do that as well? Under your “it’s fun for me” theory, I should.
And the rule you asked for:
- you will not participate in any form of match manipulation. Match manipulation is defined as any action taken to fix or manipulate the outcome of a match or alter or manipulate the rankings or ratings of the ladder. This also includes disrupting other people’s game experience by not actively participating in matches in good faith*
Nice edit removing the part that said (PVP), and more edits lol.
Are you suggesting WvW is not a PvP mode? If your are arguing that it is, then that rule, by definition, applies. If your arguing that it is not, then your suggesting your against PvP fights.
https://www.youtube.com/watch?v=6q3em9s5I4c
To illustrate the ridiculousness behind the line of thinking…
The irony is strong…
WvW in terms of “winning” as in the score & PPT is a complete and utter joke, and is utterly worthless, for the vast majority of matchups over the course of this game “winning” has consisted of the difference in the number of players the servers have online between about 1am and 3pm the next day, and mindlessly PvDooring against minimal or zero resistance at those times.
The only ridiculous line of thinking is that of deluding yourself that PPT and “winning” at PPT is anything but a totally valueless exercise.
You have worked hard to miss the point so completely. The point was, are you part of the problem or part of the solution. If you refuse to play for PPT in a game designed to be won with PPT you only make it worse and therefore are part of the problem.
The point isn’t so much about winning than it is about showing respect to those that play the game as it’s intended to be. I personally don’t care a bit about the end result, and fights are what is more interesting, but I play to win even if it is mathematically impossible to win. It is a question of attitude.
What about players that want fights only? Anet didn’t make border for them
So they have to fight at PPT borders, simple. Also where is wrote that u must ppt? Fighting is also part of WvW so gvg play as intended. Next thing is what win give u? 3 more chests for ranks? Don’t make me laugh pls, winning don’t give u a kitten lol
They can go play another game is the answer. It is sad but it is not because you have no place to play football that you are as legitimate to play football on a golf course as a golf player. Golf players are more legitimate to play golf on a golf course than football players. At best you will be tolerated. And remember that I’m myself indulging in duels regularly and it doesn’t stop me from acknowledging that fact.
Finally, if the only motivation to win lies with loot in this game (and in life) you are missing so much… I hope one day you will get it…
Give me other game with same combat then
I’m not missing anything lol ppt…such amazing…smash doors for whole day…so much fun
I wouldn;t be able to play football at golf court cos of security and rules
Also i can give u example from real life too, shopping centre is supposed to make u buy stuff, but ppl meet there cos they WANT that and it is allowed
So once again, don’t blame ppl for fighting cos they want it and it is a way of playing WvW too – WHERE ANET WROTE THAT AT WvW U HAVE TO PPT ONLY?!
It isn’t about loot lol – when i want loot i go fractal. It is about fights – IT IS fun for me – not some knocking in doors with a head like a zombie, and no1 can prohibit me to do this
Show me a law that specifically states I should not urinate on your shoes? Shouldn’t I be free to do that as well? Under your “it’s fun for me” theory, I should.
And the rule you asked for:
Officially listed as things you may not do in the legal documents section at the bottom of this page.
This also includes disrupting other people’s game experience by not actively participating in matches in good faith
There is also a section that states that you may not degrade another players experience. Which I feel you are doing when you play outside the intended parameters of the game.
https://www.youtube.com/watch?v=6q3em9s5I4c
(edited by coglin.1867)
I do not see anything wrong with the food. It is a standard MMO staple. The condi food is fine in group fights. Since the game is balanced around group play, I don’t see a problem.
https://www.youtube.com/watch?v=6q3em9s5I4c
Stability can now be countered by the one mechanic it was made to counter. Explain how that is even remotely good.
Are you suggesting stability doesn’t counter CC now? It absolutely does. It simply has a more reasonable limit now.
I could reasonably see some CCs needing to be limited with a cap on how many stacks it can effect or adding to the stab stacks on some of the stab skills perhaps. To find a middle ground.
https://www.youtube.com/watch?v=6q3em9s5I4c
I haven’t seen anything other then LB/hammer on my server. I did see some rifles on the opposing servers though. So clearly your dipping into hyperbole here. But claiming they “are not usefull” strikes me as plain old, irrational.
https://www.youtube.com/watch?v=6q3em9s5I4c
Fundamentally broken? I do not think that term means what you think it means. There is literally a static value per property in WvW, that tally in preset increments of time. Very simply, very specific, and extremely functional.
You offered no reasonable explanation in the least, that supports your irrational claims in this case. And meaningless? It is quite factually, very meaningful. I determines how you stand in the rankings.
You do understand that making irrational claims, simply because you do not like something on a personal level, does not change it’s definition or make the statements less unreasonable right?
I’ve already stated why as a points scoring competition it is fundamentally broken, see below:
WvW in terms of “winning” as in the score & PPT is a complete and utter joke, and is utterly worthless, for the vast majority of matchups over the course of this game “winning” has consisted of the difference in the number of players the servers have online between about 1am and 3pm the next day, and mindlessly PvDooring against minimal or zero resistance at those times.
Perhaps read things next time rather than throw insults…
You appear to be having difficulty with the difference between subjective opinion and objective fact. You didn’t offer a reason for anything. You simply offered a personal complaint.
https://www.youtube.com/watch?v=6q3em9s5I4c
If we go down the list in the way the stab changes affect various size engagements:
pug blob vs. pug blob: the larger blob always had an advantage, now they have an even bigger advantage.
smaller guild group vs. pug blob: the change makes it much harder on the smaller guild group.
guild group vs. guild group: optimal play here is now pirate ship meta, near as I can tell, even more so than before. The role of melee is to secure downs and peel for casters, not to push in.
havoc/roaming: not much change here.
I don’t see any of these changes as positive. The most charitable thing I can think to say is that havoc/roaming is mostly unaffected.
If you feel that is optimal play for guild groups, iI feel you should stop regurgitating what you read on the forums, take a step away from mimicking the buzz words and try some things out yourself. My experience running a guild group suggest your so called meta behavior is Inaccurate. Personally, I feel any e claiming a defined meta in under a week to be comical in itself.
https://www.youtube.com/watch?v=6q3em9s5I4c
Dear god… Quite a few people in this thread don’t understand encounters at all….
Stability is not an “I WIN” button. If you stab up and leap in to a bunch of red circles dropped by the enemy zerg it’s very likely you will be dead if you are coordinating with your allies.
And people calling for “Adapt or leave” clearly don’t understand something here. PEOPLE HAVE ADAPTED. Guilds have adapted. Does that mean they like the current WvW situation? Hell no.
To think that coordinated, teamplay would be stripped out of WvW is mind-boggling. Attempting to push into a zerg larger than YOURS would simply end up with your group being snared and wiped. So the best way to not wipe is to not engage.
Let me say that again. The best way to wipe is to NOT ENGAGE. The best thing you could do is lure a zerg to a tower you have siege’d up and wipe them there. So every server will turn into Yak’s Bend.
I agree stability is not an I win button. It absolutely was a “I can ignore entire utility and elite skill sets button” though.
I know I have not felt a need to sit back and range fight when I am commannding. I simply can not rush in and expect to completely ignore CC anymore.
By the way, perhaps you should allow those other guilds and players to post for themselves. If your argument has merit, let it do so on its own. Trying to paraphrase for everyone else and imply you can speak on their behalf is disingenuous, and helps no one.
https://www.youtube.com/watch?v=6q3em9s5I4c
Omega golems are just OP and generally used by easy-mode players; occasionally they are useful for outnumbered defenders but at the end of the day they favour the BLOB. WvW would generally be better off without them.
Yeah, so OP that all of 12 people have posted on it. The fact that they are gone at the moment, is not effecting the any match ups in any way.
https://www.youtube.com/watch?v=6q3em9s5I4c
I would just call it ranged meta. Non of this obscure metaphors that dont even make sense.
Eh, players on this forums like to make bad buzz words and run them into the ground. I haven’t seen a single case of this occurring in my play yet. I suspect those doing it now, likely did it before as well.
https://www.youtube.com/watch?v=6q3em9s5I4c
I feel like they went from too far to one side, over the line to a point too far on the other.
They should probably add a few stacks to some of the stability skills, and limit things such as static field to 5, and limit AoE CCs in a similar way they did with damage skills.
https://www.youtube.com/watch?v=6q3em9s5I4c
Change for the sake of change is never good.
probably shouldn’t throw words like “never” around in the same post your throwing the word “hyperbole” at other posters. It is a bit contradictory.
Often, change for the sake of change is in fact good. I for one appreciate a break in the monotony of the meta if nothing else.
https://www.youtube.com/watch?v=6q3em9s5I4c
The problem is not that we r unable to adapt to a new meta.
We can of course use a new race/build/stats what so ever.The problem is that it is NO FUN when 2 Zergs fire at each other with ranged weapons.
Ranged fights, there will be no winner.
And u can rezz u r teammate easy and there will be no loot bags for all.What good is wvw when it s boring and the small loot will get even smaller?
Tend to agree.. pl will of course adjust.. but will it be the same level of fun in gameplay? That I’m not sure about.
Exactly.
People have already adjusted to the changes – it is called “pirateship meta”. It is NOT FUN AT ALL.
The issue is that even when adapted to the new changes, the gameplay is boring, not as fast paced as melee, and it killed the gaming experience that we enjoyed.
(Waiting for Revenant is not a solution: 1) playing pirateship until HoT is boring, ppl will quit. 2) Breaking the game to force ppl to buy the expansion is a horrible move and ppl should not support it.)I guess the problem with “adapt” is that it’s largely a meaningless, substance-less argument, because ultimately it can be applied to anything without addressing the issue itself. This isn’t really a issue with agreeing or disagreeing with changes. I mean, if they removed WvW, people could “adapt” by going EOTM. The point here is that people simply don’t like the changes and they adapted to what they consider an inferior style of gameplay.
People do like the changes as well. Seems to me that it is mostly guardians and warriors complaining about the changes.
https://www.youtube.com/watch?v=6q3em9s5I4c
I feel like cc should have a place in wvw and that an all out get out of jail free as some would claim it was was a bit too overpowered. However, I feel like in its current state, it needs some tweaking; some adjusting if you will. I envision some extreme cc spam that, if that is the case could end up turning the tables the other way. Now I usually raid with a guild group and last night we wrecked both frontline and the back line of blobs. Be weary…..this affects casters too. With that being said stab feels a bit lack luster but perhaps that could be my jaded experience that I knew as stab once was. Hopefully some adjustments overall will come that might balance everyone’s experience but I like the changes thus far. Dem poor pug blobs lol…..
I feel this post sums it up fairly aaccurately. I agree some adjustments are needed.
https://www.youtube.com/watch?v=6q3em9s5I4c
in short, No.
player population will surge with the release of the new expansion, and it will trickle down again after. If there is an increase in players, it will be short lived.
Got a link to that?
https://www.youtube.com/watch?v=6q3em9s5I4c
@coglin.1867
I think it’s safe to say that the vast majority of players that make up a “PvD K-train” blob do so not because of the PPT but because of the WXP, loot, and karma. Changing how points are rewarded based off whether a server is outnumbered or not doesn’t change the underlying reason of why these incidents occur. I fear that with your proposed changes, you’ll still see a lot of off-hours “PvD K-train” blobs, except now it will take twice as long to lose enough Glicko to drop down the ladder.
Shall we let them post for themselves then please. I am sharing my opinion. It is probably best if you just share yours. No need for us to presume to speak for others to be honest.
https://www.youtube.com/watch?v=6q3em9s5I4c
(edited by coglin.1867)
The change didn’t even remotely “kill” those professions. It simply limit stability from its previously extremely over powered nature. They have solid access to CC too.
https://www.youtube.com/watch?v=6q3em9s5I4c
So you idea is to redesign the entire game systems around your personal play schedule? In my opinion, your specific out look is harmful to the game mode as a whole. There is no need to turn up your nose at others simply because they have different schedules. For that matter, who is to say you are not part of the problem. Start playing in off peak times, if you dislike what your opponents do during that time.
Wait, what?
So you think that a 30 man group karmatraining during the night, building wp everywhere and getting 30k lead is good design?Where will “my” idea make other’s work less important? Besides evening out the field for everyone? Where will it give other’s work more meaning? All I see it just your personal attack without any specifics.
And btw I have a problem with OUR own nightcap which makes the enemy quit after the weekend…
For one, your justification is to change the game to suit your personal play time and design it to limit the value of those who have a different schedule.
If you want the field evened out, show up and do so. Redesigning the game forces lesser experiences on other players.
https://www.youtube.com/watch?v=6q3em9s5I4c
(edited by coglin.1867)
I don’t need to fear about that problem arising since I am on NSP. We usually don’t queue EB during the week and on weekend we only queue one map (most of the time it is EB). My choice of server was not random. I did chose a low population server because of what I intended to do.
Thanks for your concern.
Of coarse you do not fear the problem. You are creating and promoting the problem.
As much as I can appreciate your desire to have fun on a personal level, the fact that you are unwilling to aid your team when called upon, and only in what they consider the most dire of situations, is evidence that you do not care for the game modes purpose. Your behavior in this situation adds to the reason players such as myself, will leave a particularly server. you mentioned your servers population and standings in a negative way, when it is likely your desire to ignore your team entirely , has contributed to it.
I was almost agreeing with you (for once) until you made this post. That was completely unwarranted and completely wrong. No one should feel ashamed for playing the game they paid for however they want, provided its within the terms of services. You say fights-players shouldn’t ostracize PPT-players, but why are you attempting to shame fights-players in return?
And that load of crap about “intended purpose” or whatever is complete bullkitten. Anet designed WvW to have a scoreboard, but the players design WvW’s end-game.
Do you support afking at boss fights so it scales for those participating as well? Or afking in PvP for the XP to level? Intended purpose applies there as well.
I am not seeking for your approval to validate my perspective. I still feel all 3 of those examples are equivalently degrading the experience of other players.
https://www.youtube.com/watch?v=6q3em9s5I4c
So you believe players who do not play the same schedule as you do, deserve to be treated with less importance?
A system where there’s a new match every 8h (same servers, just points/maps reset) makes other’s work less important?
I don’t think so, so pls say something more specific.
So you idea is to redesign the entire game systems around your personal play schedule? In my opinion, your specific out look is harmful to the game mode as a whole. There is no need to turn up your nose at others simply because they have different schedules. For that matter, who is to say you are not part of the problem. Start playing in off peak times, if you dislike what your opponents do during that time.
https://www.youtube.com/watch?v=6q3em9s5I4c
Why do you not take it to PvP where there is no risk of you taking a spot that a player who wants to participate in the game mode doesn’t get put in queue? Or any of the other adverse effects your play style may cause to others in the population?
I don’t need to fear about that problem arising since I am on NSP. We usually don’t queue EB during the week and on weekend we only queue one map (most of the time it is EB). My choice of server was not random. I did chose a low population server because of what I intended to do.
Thanks for your concern.
Of coarse you do not fear the problem. You are creating and promoting the problem.
As much as I can appreciate your desire to have fun on a personal level, the fact that you are unwilling to aid your team when called upon, and only in what they consider the most dire of situations, is evidence that you do not care for the game modes purpose. Your behavior in this situation adds to the reason players such as myself, will leave a particularly server. you mentioned your servers population and standings in a negative way, when it is likely your desire to ignore your team entirely , has contributed to it.
https://www.youtube.com/watch?v=6q3em9s5I4c
I can agree that fights are fun, but if PPT didn’t exist, the game mode wouldn’t have any fights and wouldn’t have lasted 90 days. PPT gives soloers, and small group havoc players something to do when the enemy is on a different schedule. If PPT doesn’t exist, the game mode dies, hands down. So discussing the two as if they need to be pitted against each other in the conversation, is totally irrational and poorly thought out, in my opinion.
Guilds who claim to dislike, ignore, or not care about PPT probably should never leave OS to be honest. Because PPT cannot exist without PPT. And lets face it. Some of the best battles in WvW are over the territory, keeps, and castles that PPT revolve around.
https://www.youtube.com/watch?v=6q3em9s5I4c
Not stability is overpowered, but CC is. Nothing is more infuriating than loosing control over your character. I know at least one MMO game which removed CC like fear from the game because its so annoying.
Actually there are several things more infuriating. Investing several or all your utility skills and elite skill, as well as traits, with CC skills, only to have them neutered and useless to one boon.
Every profession has access to multiple stun breakers and the professions that previously has stability still do, and have full immunity to often multiple uses of those elites, traits, and limited utility slots that said CC skills were invested in.
https://www.youtube.com/watch?v=6q3em9s5I4c
it is no worse then ring of warding, Spectral Wall, SoA, Unsteady ground, line of warding, static shield, Static field, or basilisk venom sharing.
https://www.youtube.com/watch?v=6q3em9s5I4c
I agree. If folks are as skilled as they previously claimed, or their guild groups were as well, then they should have no problem. In my opinion, those who are complaining, used stability as a crutch and stacked it. When you cannot do anything with out the old stability, then you were not skilled, you simply stacked an over powered boon.
https://www.youtube.com/watch?v=6q3em9s5I4c
SS is no better or worse then WoR or any other skill, and other profession has that strips a stability each and every time a player interacts with it.
Strikes me as a bit irrationally hypocritical to say nothing about all of the other skills of its nature, yet attack this one.
https://www.youtube.com/watch?v=6q3em9s5I4c
Step out of your zergs people…this is a great change. Learn to play a new style. Adapt. Try a new build. You know…think a little bit. Too many sheep.
+1
I agree.
most of the people here complaining are part of small fights guilds that go zerg busting. the trouble is in these small groups zergs overwhelm your stability since they have much more cc available.
You know them personally, and this is your experience of their actions? Perhaps it is in everyone’s best interest if you stick to speaking for yourself and let others post their own experiences and opinions.
https://www.youtube.com/watch?v=6q3em9s5I4c
(edited by coglin.1867)
I do not need to say anything specific. Folks are being aggressive toward anyone that does not join them in complaining about the changes. I, nor anyone else owe them any for of explanation. Until they settle down and accept it, they are denying and arguing anytime someone tried to comment to aid them.
https://www.youtube.com/watch?v=6q3em9s5I4c
Wait until resistance and shield generators are available. This will shift the meta another time. Just pave your way with shield domes and say bye-bye to CCs.
Open field siege? That’s the ultimate disgrace for a fights guild, guilds with any dignity will quit before resorting to this as a norm.
So out of some artificial and irrational, self limiting “dignity” that you created for yourself, you will not take the logical ad advantage? That is your problem. No need to project your irrational sense of tactics on others.
Are you sure the majority of guilds will ‘adapt’ to open field siege and enjoy it, calling it skillful? Why don’t you see all guilds strategically using open field ac’s and ballistas?
You mean the same players going bananas over the stability change? The same ones who claimed “skill” allowed them to defeat much larger number, now claiming it is impossible? Since when did “skill” mean stacking stability? Since when did skill mean losing a battle because out of pride, define folks as skilled?
https://www.youtube.com/watch?v=6q3em9s5I4c
Stability changes are bad. You cannot outrun anymore zergs. You ’’ ll die easily.
This game is purely becoming a game of numbers and not skills.
I miss gw2 first daysGame of numbers? Nah, it is a game of dishonest whinners in my opinon.
if your so SKILLED, why do you need stability as your crutch? I will tell you why. Because you were no where near as skilled as you claim to be. This so called “skill”, was nothing more then stacking of the most OP build on the most OP professions,
All of this “wah is me. The sky is falling because they took my OP crutch away” whinning takes away any hope you had of claiming “skill” to validate anything.
I think several people have pointed out, in reasoned tones, why they think this is a bad change for wvw. The counter argument appears to be “LOL L2P NOOB”. Which is at best non-substantive and at worse just trolling.
How about you go away, think about it, and come back with why you think the stability change makes WvW a better place.
I already did my friend. Threw up my pin on my engineer last night for hours. Used some new tactics and thrived. Do not get angry at me because they removed your crutch and it crippled you, while some of us adjusted, thrived, and enjoyed it.
Lol. I’m not angry with you at all. But you still haven’t said why it’s a good change. Instead you basically said that you are awesome and I need to get over my crutch. Which may be true, but doesn’t explain why the change is good for more people.
Actually, I ha e been very specific about it. You are simply obtusely ignoring it. As I said before. I felt it was an over powered crutch that allowed players to ignore entire utility skill sets of many professions. As well, every single profession has vast CC options. Every profession does not have vast access to stability. Personally, after my experience with the adjustments I made last night, I am baffled by some of the complaints here. Folks are crying because the keep repeating the same tactics and they are not working. I make adjustments with successful results and am attacked because I didn’t join in the pity party.
Did u adjust with meele? I bet u didn’t
U just simply play same paper stuff like always, but this time u have ur cc succefully landed
It wasn’t over power stuff, if u were skileld u could put it down for 5 players with necro – cb meta for example.
You make a lot of bad bets?
Anyway, your welcome to make all the incorrect assumptions that you like. I was other successful and enjoying myself. You should really learn to think outside the box.
https://www.youtube.com/watch?v=6q3em9s5I4c
One worry every WvW player has is profession balance. We all know numerous examples of certain classes and builds being near to invincible in WvW (right now or long ago), and nobody who played other classes really liked that.
When Arenanet (next to revenant) throws in specialisations for all the existing classes… what’s to stop them from making them much better than existing classes, so everyone will be forced to buy the expansion just to experience a semi-balanced experience?
Every player?
Perhaps it would be wise to speak just for your self. I for one, do not expect “balance” in WvW.
https://www.youtube.com/watch?v=6q3em9s5I4c
Stability changes are bad. You cannot outrun anymore zergs. You ’’ ll die easily.
This game is purely becoming a game of numbers and not skills.
I miss gw2 first daysGame of numbers? Nah, it is a game of dishonest whinners in my opinon.
if your so SKILLED, why do you need stability as your crutch? I will tell you why. Because you were no where near as skilled as you claim to be. This so called “skill”, was nothing more then stacking of the most OP build on the most OP professions,
All of this “wah is me. The sky is falling because they took my OP crutch away” whinning takes away any hope you had of claiming “skill” to validate anything.
I think several people have pointed out, in reasoned tones, why they think this is a bad change for wvw. The counter argument appears to be “LOL L2P NOOB”. Which is at best non-substantive and at worse just trolling.
How about you go away, think about it, and come back with why you think the stability change makes WvW a better place.
I already did my friend. Threw up my pin on my engineer last night for hours. Used some new tactics and thrived. Do not get angry at me because they removed your crutch and it crippled you, while some of us adjusted, thrived, and enjoyed it.
Lol. I’m not angry with you at all. But you still haven’t said why it’s a good change. Instead you basically said that you are awesome and I need to get over my crutch. Which may be true, but doesn’t explain why the change is good for more people.
Actually, I ha e been very specific about it. You are simply obtusely ignoring it. As I said before. I felt it was an over powered crutch that allowed players to ignore entire utility skill sets of many professions. As well, every single profession has vast CC options. Every profession does not have vast access to stability. Personally, after my experience with the adjustments I made last night, I am baffled by some of the complaints here. Folks are crying because the keep repeating the same tactics and they are not working. I make adjustments with successful results and am attacked because I didn’t join in the pity party.
https://www.youtube.com/watch?v=6q3em9s5I4c
Wait until resistance and shield generators are available. This will shift the meta another time. Just pave your way with shield domes and say bye-bye to CCs.
Open field siege? That’s the ultimate disgrace for a fights guild, guilds with any dignity will quit before resorting to this as a norm.
So out of some artificial and irrational, self limiting “dignity” that you created for yourself, you will not take the logical ad advantage? That is your problem. No need to project your irrational sense of tactics on others.
https://www.youtube.com/watch?v=6q3em9s5I4c
Stability changes are bad. You cannot outrun anymore zergs. You ’’ ll die easily.
This game is purely becoming a game of numbers and not skills.
I miss gw2 first daysGame of numbers? Nah, it is a game of dishonest whinners in my opinon.
if your so SKILLED, why do you need stability as your crutch? I will tell you why. Because you were no where near as skilled as you claim to be. This so called “skill”, was nothing more then stacking of the most OP build on the most OP professions,
All of this “wah is me. The sky is falling because they took my OP crutch away” whinning takes away any hope you had of claiming “skill” to validate anything.
I think several people have pointed out, in reasoned tones, why they think this is a bad change for wvw. The counter argument appears to be “LOL L2P NOOB”. Which is at best non-substantive and at worse just trolling.
How about you go away, think about it, and come back with why you think the stability change makes WvW a better place.
I already did my friend. Threw up my pin on my engineer last night for hours. Used some new tactics and thrived. Do not get angry at me because they removed your crutch and it crippled you, while some of us adjusted, thrived, and enjoyed it.
https://www.youtube.com/watch?v=6q3em9s5I4c
Stability changes are bad. You cannot outrun anymore zergs. You ’’ ll die easily.
This game is purely becoming a game of numbers and not skills.
I miss gw2 first days
Game of numbers? Nah, it is a game of dishonest whinners in my opinon.
if your so SKILLED, why do you need stability as your crutch? I will tell you why. Because you were no where near as skilled as you claim to be. This so called “skill”, was nothing more then stacking of the most OP build on the most OP professions,
All of this “wah is me. The sky is falling because they took my OP crutch away” whinning takes away any hope you had of claiming “skill” to validate anything.
https://www.youtube.com/watch?v=6q3em9s5I4c
sorry for you but Anet dev dont give a crap about WvW and the WvW forum
They do care. The problem is, posters such as yourself, make this form of disingenuous claim, simply because they made a change that benefits everyone or a change, and not you personally.
https://www.youtube.com/watch?v=6q3em9s5I4c
Maybe you can’t. Doesn’t mean some of us haven’t figured out alternate methods.
https://www.youtube.com/watch?v=6q3em9s5I4c
Kasteros.
Melee train is out. It is useless. You need hybrids. Pure melee WONT MAKE IT PAST STATIC, LoW, RoW OR FEAR WALL. THEY WONT. because those skills hit MANY enemies, not just 5.You need profs able to melee, but flip to ranged and still be as devastating as an ele. Sometimes you just gotta realize when the game is over for the traditional hammer spam.
U might be right here, but this just discriminate some builds and force us to play the way anet chose for us. So u will lose 1 important aspect of the game – flexibility with builds.
You mean how the previous meta discriminated again some builds and professuons? And it forced players into playing something other then their preferred build/profession.
Why was it okay then? Because it favored your preferred professuon? Now it is bad because it ddoesn’t favor your personal preferences. Thay appears hypocritical to me.
https://www.youtube.com/watch?v=6q3em9s5I4c
I feel it is perfectly reasonable that they finally disallowed instant movement to unreasonable locations. In my opinion, anyone that cannot adjust, are weaker plyers.
https://www.youtube.com/watch?v=6q3em9s5I4c
Can we just start a petition to change the game’s name? This clearly isn’t “GUILD” wars. I’ve always thought it was pretty funny they even bothered keeping the Guild Wars name with the way they act about GvG. It’s a disgrace to those of us from the original.
This always makes me laugh. Guild Wars does not refer to player guilds. Try doing a little research. If you desire to make a complaint, the least you could do it make is applicable and reasonable. And you mentioned the term discrace, that seems applicable alright, but not toward the games title.
https://www.youtube.com/watch?v=6q3em9s5I4c
(edited by coglin.1867)
I love the changrs. Now my investment in utility skills that are CC related, are no longer absolutely neutered by the previously over powered stability.
https://www.youtube.com/watch?v=6q3em9s5I4c
It is good to see my investment in utility slots that are CC Skills are no longer completely neutered into oblivion, by what was previously over powered stability. A good change indeed.
https://www.youtube.com/watch?v=6q3em9s5I4c
Blame the specific posters who have been spamming threads demanding map designs to eliminate zergs. You cannot reasonably suggest they hadn’t listened to anyone given the amount of threads on the topic.
https://www.youtube.com/watch?v=6q3em9s5I4c