Showing Posts For coglin.1867:

WvW is so lagy.

in WvW

Posted by: coglin.1867

coglin.1867

I read some where that the “lag” is actually being caused by the new CoherentUI process they added/updated in a recent patch.

This lag is different from the normal “skill lag” you get in large zergs. That appears to be on the server side. This lag appears to be on the client side. I say this because some people experience it when others at the same time say everything is fine. Ping tests are fine, so it doesn’t appear to be network related.

To test the idea I tried hiding the UI in game (CTRL+SHIFT+H by default) and all of the lag went away. Everyone I had do this also had zero lag after doing so.

Of course the problem with this is that you can’t reliably play wvw with no UI. You can’t see commander tags or maps or even your heatlh/dmg. So it’s not really a good fix if it does work for you.

I don’t normally post on the forums but if this IS the issue and this fix DOES work for some people then hopefully the word will spread and Anet can fix it.

That was an fps drop not skill lag, I had it it halved my fps but was fixed a patch or two ago.

No, it is a problem from the recent UI change.

Yes… which caused a huge fps drop not the skill lag we have and like I said it was fixed a patch or two after it was introduced

Well he is specifically stating that testing suggested it was skill lag specifically. I mean it is in his post. Did you drop the UI and get a different result?

Actually in the second paragraph he specifically says its different from the skill lag people are experiencing. I knew about this already because when the patch that caused the fps lag hit people were reporting right away that their fps returned to normal values when hiding the UI.

So when you tried it, there was no change in your skill lag at all?

By the way, are you EU or NA?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

WvW is so lagy.

in WvW

Posted by: coglin.1867

coglin.1867

I read some where that the “lag” is actually being caused by the new CoherentUI process they added/updated in a recent patch.

This lag is different from the normal “skill lag” you get in large zergs. That appears to be on the server side. This lag appears to be on the client side. I say this because some people experience it when others at the same time say everything is fine. Ping tests are fine, so it doesn’t appear to be network related.

To test the idea I tried hiding the UI in game (CTRL+SHIFT+H by default) and all of the lag went away. Everyone I had do this also had zero lag after doing so.

Of course the problem with this is that you can’t reliably play wvw with no UI. You can’t see commander tags or maps or even your heatlh/dmg. So it’s not really a good fix if it does work for you.

I don’t normally post on the forums but if this IS the issue and this fix DOES work for some people then hopefully the word will spread and Anet can fix it.

That was an fps drop not skill lag, I had it it halved my fps but was fixed a patch or two ago.

No, it is a problem from the recent UI change.

Yes… which caused a huge fps drop not the skill lag we have and like I said it was fixed a patch or two after it was introduced

Well he is specifically stating that testing suggested it was skill lag specifically. I mean it is in his post. Did you drop the UI and get a different result?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Legendary weapons will no longer be legendary

in Guild Wars 2: Heart of Thorns

Posted by: coglin.1867

coglin.1867

Legendary weapons stopped being legendary the second they took WvW complition out, in my opinion.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

pls Anet, cure the cancer

in PvP

Posted by: coglin.1867

coglin.1867

Why should it go? Because you claim it is stupid?

You appear to confuse your subjective opinion with that of objective fact my friend.

I enjoy seeing a turret engie on the opposing side. They are ridiculously easy to deal with.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW is so lagy.

in WvW

Posted by: coglin.1867

coglin.1867

I read some where that the “lag” is actually being caused by the new CoherentUI process they added/updated in a recent patch.

This lag is different from the normal “skill lag” you get in large zergs. That appears to be on the server side. This lag appears to be on the client side. I say this because some people experience it when others at the same time say everything is fine. Ping tests are fine, so it doesn’t appear to be network related.

To test the idea I tried hiding the UI in game (CTRL+SHIFT+H by default) and all of the lag went away. Everyone I had do this also had zero lag after doing so.

Of course the problem with this is that you can’t reliably play wvw with no UI. You can’t see commander tags or maps or even your heatlh/dmg. So it’s not really a good fix if it does work for you.

I don’t normally post on the forums but if this IS the issue and this fix DOES work for some people then hopefully the word will spread and Anet can fix it.

That was an fps drop not skill lag, I had it it halved my fps but was fixed a patch or two ago.

No, it is a problem from the recent UI change.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

condition cap

in Engineer

Posted by: coglin.1867

coglin.1867

Keep in mind that the cap changes will likely be in PvE only.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

April Fools in WvW.

in WvW

Posted by: coglin.1867

coglin.1867

Is this the part where someone sneaks in the video for the other new profession “commando” a see if HoT followers bite?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Tier 1 WvW has a HoT problem

in WvW

Posted by: coglin.1867

coglin.1867

It isn’t queues that are causing the lag. ANET broke something last release. I’m wondering if it is the stability change or if something else caused the issue.

Some people are speculating that the change to stability is requiring more game engine calculations and so when big zergs fight the servers get bogged down. Sounds about right to me…

I read some where that the “lag” is actually being caused by the new CoherentUI process they added/updated in a recent patch.

This lag is different from the normal “skill lag” you get in large zergs. That appears to be on the server side. This lag appears to be on the client side. I say this because some people experience it when others at the same time say everything is fine. Ping tests are fine, so it doesn’t appear to be network related.

To test the idea I tried hiding the UI in game (CTRL+SHIFT+H by default) and all of the lag went away. Everyone I had do this also had zero lag after doing so.

Of course the problem with this is that you can’t reliably play wvw with no UI. You can’t see commander tags or maps or even your heatlh/dmg. So it’s not really a good fix if it does work for you.

I don’t normally post on the forums but if this IS the issue and this fix DOES work for some people then hopefully the word will spread and Anet can fix it.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Condition Duration Food

in WvW

Posted by: coglin.1867

coglin.1867

I don’t see the value of nerfing the food based on very specific traits of specific professions.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Condition Duration Food

in WvW

Posted by: coglin.1867

coglin.1867

Regardless of how many ways you can increase duration, there is an absolute hard cap that I feel takes some of the wind out of the sails of that argument.

as of now, when you figure in cleanses in essentially every build and outside cleanses, I do not feel condition builds stack up to power builds.

As of now, I do not see condition builds with the food doing more damage then direct damage builds. It I’ll someone presents a comprehensive breakdown proving otherwise, I don’t see it as any different then some other foods out there in term of value. It simply has a bit higher of a value in conjunction with a build then some other foods.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

whole team beat by single thief

in WvW

Posted by: coglin.1867

coglin.1867

How many hours do you have on your level 80 thief nightblood?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Wow seriously?

in WvW

Posted by: coglin.1867

coglin.1867

Its only 1 day enjoy the prank :P

What if i followed you around all day long, poking you in the back of the head or screaming in your ear constantly, just for one day though? It’s only for 1 day though so it shouldn’t matter right? Doesn’t matter if its only 1 day. Its annoying and those of us that don’t want to deal with it shouldn’t be forced to. it should be OPTIONAL!

None of what is happening in game is even remotely close to anything you are suggesting. Unreasonable hyperbole, doesn’t really aid your argument in my opinion.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Ready Up next Friday: Desert Borderlands

in WvW

Posted by: coglin.1867

coglin.1867

It doesn’t “nuke every enemy gate” as you stated it. It nukes 1 gate every 3 hours, as I understand it.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

whole team beat by single thief

in WvW

Posted by: coglin.1867

coglin.1867

I do not buy the OP argument about thieves. Sure, some of these mechanic s are strong in 1v1 fights. Last I checked, this WvW. It is neither designed around being balanced, nor is it designed around 1v1 fight. I would argue that theives are generally under powered in the vast majority of WvW fights.

some of you, in my opinion, need to stop blindly complaining about the vessel on a general scale here. This is not a thief discussion section. It is a WvW section. I have seen almost nothing that supports thieves as OP inWvW. For that matter, most of you are completely off topic, by discussing thieves outside of the scope of WvW.

Guess you either never fight a dire perplex condition thief, or you’re the one who’s playing it. I don’t mind the burst thief too much because they’re more like high risk high reward, but the dire perplex thief is just no risk high reward, and way too cheesy, and the mobility and durability is insane. Basically they can trait for full defensive while their runes and food (+40% condition duration food says hi) do all the work for them.
The regular burst thieves have to make trade off between dps and survivability, while dire perplex condition thief faces no trade-off.

I’m all for thieves having mechanic in zerg fight, but in 1 v 1 they’re just broken in so many ways.

Well you are entitled to make all the wrong “guesses” you like.

Not particularly certain why you reference 1v1 in a WvW discussion. The fact that they have stated since before release that WvW is not intended to be balanced, and that no aspect of the game is balanced around 1v1 at all, kind of completely nullifies that pointless argument.

I have had an 80 of every profession that I leveled primarily in WvW, since about the first April after release. I generally have played my engineer exclusively since. I leveled the professions to see which one I wanted to play, as well as to learn how they play. It increased my ability to fight other professions exponentially.

As I see it, for you to demand to tell me what my personal experiences are, then to go one to push the idea that they are OP, suggest to me, that you have difficulty distinguishing the difference between subjective opinion and objective fact.

if you think you can prove to me they are OP, the only way you can do that is to level one and prove it to me by destroying me on my engineer. Or bring one in your guild group against my guild group. If you wish to do so, I am certainly interested. So how long will it take you to level a thief? I can show you that conditions are fairly easy to deal with in WvW. So much so that in most encounters, with all of the cleansing, I feel conditions are neutered completely.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

WvW is so lagy.

in WvW

Posted by: coglin.1867

coglin.1867

I have been playing the last few session in 3 to 4 hr scents starting at 6 to 7 pm central time, to about 10 to 11 pm central time. Generally around that time there have been 2 and sometimes 3 maps queued.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

whole team beat by single thief

in WvW

Posted by: coglin.1867

coglin.1867

I do not buy the OP argument about thieves. Sure, some of these mechanic s are strong in 1v1 fights. Last I checked, this WvW. It is neither designed around being balanced, nor is it designed around 1v1 fight. I would argue that theives are generally under powered in the vast majority of WvW fights.

some of you, in my opinion, need to stop blindly complaining about the vessel on a general scale here. This is not a thief discussion section. It is a WvW section. I have seen almost nothing that supports thieves as OP inWvW. For that matter, most of you are completely off topic, by discussing thieves outside of the scope of WvW.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW is so lagy.

in WvW

Posted by: coglin.1867

coglin.1867

Please do not disingenuously claim I said something I did not. I have very specifically stated in several post, that I was genuinely curious as to why it was effect some posters and not others. I Simply refute 2 aspects. One is when posters claim “everyone” has a problem, when that is not the case. And two, claim it has to do with stability, when there is no evidence of that. An example of that would be some of the previous updates that caused specific folks to have lag, that only changed what would outwardly appear as very insignificant.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW is so lagy.

in WvW

Posted by: coglin.1867

coglin.1867

Yeah, you king of do. The reason why, is because you have the same posters, spamming cross post and multiposting on each thread.

You appear to misunderstand my point. I am simply against shoe honing this in as a argument for the agenda of reverting the stability changes.

By the way, if your claiming those are on the front page, why did you make a new thread? Your openly admitting that your add g to the garbage provlem of front page spam.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW is so lagy.

in WvW

Posted by: coglin.1867

coglin.1867

I am on JQ and none of the players at my house have lag. As well, the last 3 evenings, I have asked about it repeatedly in TS and no one suggest they are having a problem. Personally, I feel if it were as kittenome are mentioning here, we would have 10 pages of complaints a day, yet this thread is still on the first page.

For those who do have issues, why would you assume it has to do with stability over that of a coding bug caused by the update. Which is much more likely.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

outnumbered in WvW

in WvW

Posted by: coglin.1867

coglin.1867

like I have already stated, where is the fun in taking an undefended tower/keep?

Busting down a door and taking a keep is satisfying. Whether or not a tower or keep is defended makes no difference in the feeling of pride I get for myself and my server/guildmates when I see another mark on the map turn to our favor.

I agree with you this.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

outnumbered in WvW

in WvW

Posted by: coglin.1867

coglin.1867

like I have already stated, where is the fun in taking an undefended tower/keep?

Busting down a door and taking a keep is satisfying. Whether or not a tower or keep is defended makes no difference in the feeling of pride I get for myself and my server/guildmates when I see another mark on the map turn to our favor.

I agree with you this.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW is so lagy.

in WvW

Posted by: coglin.1867

coglin.1867

Regardless of the the reason, the stab changes made the lag worse I still believe it is server overload with calculations the lag problem has been drastically worsened. I’m quoting off of ts “It’s sad when Eradon Terrace is lagging”. The lag makes the game unplayable and at least until they find a better implementation the bet course of action would be to revert the change.

Got a link to support that?

Let’s not turn this into a flame war. Instead let’s all just agree the changes have made the lag unbearable and to take back the changes and go back to normal lag until there comes a time in which the changes can be made and the only thing effected is the meta.

What about the majority of player? You know, the ones who are not having any lag?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW is so lagy.

in WvW

Posted by: coglin.1867

coglin.1867

I see the point you were trying to make now.

Where did they state they were trying to promote smaller scale fights?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW is so lagy.

in WvW

Posted by: coglin.1867

coglin.1867

The camera changes just make arrow carts ridiculous trebbing bay from garrison ridiculous.

What does any of those changes have to do with trebucheting?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

whole team beat by single thief

in WvW

Posted by: coglin.1867

coglin.1867

I don’t care if this dude’s story is legit or not, NERF THIEVES yesterday. I am close to quitting this game because of this overpowered bs of a class. I feel sorry for you people who need to play cheese specs with this class in wvw.

How are you defining them as OP?

If I am beating them much more often then they kill me, does that define them as under powered?

By the way, can I have your stuff?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW Lag March 2015

in WvW

Posted by: coglin.1867

coglin.1867

Lag is ridiculous today from EU. Constant DCs and lag, where everyone keeps moving for 5 seconds then warps back to their original position. Meh.

From of what I read, they have determined the issue for most folks in EU. Might I suggest looking into the suggestions they offered there to help with your issue. I think it is in the technical forums, but a dev tracker subforums look through should find it reasonably quick. Hope it helps.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW is so lagy.

in WvW

Posted by: coglin.1867

coglin.1867

X players, Y players, ABC players. It doesn’t matter. What matters is no skill lag, then patch, and all of a sudden horrific skill lag for most players.

It’s not like they changed the numbers of players allowed on the BLs. So what in that patch caused it to go from no skill lag to 5 second skill lag? That’s what they need to fix.

Although I agree they should look into the issue. I see less individual posters complaining about it here then I see in the EB map on JQ.

I know someone was asking about lag there last night. I heard everyone reply that they were not having an issue, nor was I. I wouldn’t say “most” players by any means. I would say enough to know it is a problem though, certainly.

when no one adds specifics, such as server, there location, or time of occurance, they are doing nothing more then obscure complaining if you ask me. If folks want the issue resolved, why are they going out of their way to be demanding, yet avoiding listing any information to actually aid in a solution?

Well by most I mean the entire guild group of 20 I run with. Almost all of them complain of skill lag nearly every night since the patch. Granted of the 20 there are 5 or 6 that aren’t feeling it, or like me feel it about every other fight, but 14-15 of the 20 players I run with are gutted during an engagement. On YB there is constant complaining in /m and /t about skill lag on the BLs during NA prime.

I don’t have clue one about Anet’s architecture so I don’t know if perhaps T1 got it fixed or something before T2 did, and I didn’t run Saturday or Sunday(kiddo’s baseball tournament), but Friday night it was terrible.

Dunno about America, in EU T_1 , T_2 and T_3 matchups are currently getting insane lags during prime time, insane = in a blob fight, drop a skill, wait 3 seconds to be dropped and then wait another 3-5 seconds to start ticking damage or whatever the effect it is. After that, all the daamage comes at once (like you die in 2 seconds) and after that there is a “speed time” like if you were having a timewarp on you, then back to start seeing people warping around and using one skill every 10 seconds

From what I have read of the recent dev post on the matter, they suggest they are aware of the particular issue in EU and have posted solution. Did you try any of them?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Ready Up next Friday: Desert Borderlands

in WvW

Posted by: coglin.1867

coglin.1867

I am a little confused here. When did they state we were “forced” to do it?

It’s “forced” because the super weapon is gamebreakingly strong. Nothing should be that strong for starters, and rather lame PVE quests (killing mobs and fedexing items) is the kind of thing that belongs in <level 10 PVE zones, it should definitely not be the “IWIN” mechanic of a WVW borderlands map.

I feel you are confusing your subjective opinion with that of objective fact here. As I see it, it is simply a mechanic, with a long cool down on the event (I believe they said 3hrs) that I feel will possibly draw a nice, large fight to it. Hopefully like a good 3 way garrison fight.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW Lag March 2015

in WvW

Posted by: coglin.1867

coglin.1867

ANET,

How about reading the thread and acting upon or providing feedback on the communities complaints instead of deleting or infracting the posts?

Thanks……

What does a mod, tending to post that violates the rules, have to do with a dev respose?

Do you ask your accountant to stop accounting and pump your gas?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Ready Up next Friday: Desert Borderlands

in WvW

Posted by: coglin.1867

coglin.1867

Oasis Event (PvE) in a WvW/PvP Map = wont be buying Expansion

Watching the video this was my first thought as well. What the hell is this crap doing in a WVW map? Even worse, it has a large gameplay impact.

Why force players to do some boring PVE/fedex quest? PVE quests in WVW should be small and peripheral and certainly NOT result in game-changing rewards.

I am a little confused here. When did they state we were “forced” to do it?

Out of curiosity, do you have an issue with keep lords?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW is so lagy.

in WvW

Posted by: coglin.1867

coglin.1867

X players, Y players, ABC players. It doesn’t matter. What matters is no skill lag, then patch, and all of a sudden horrific skill lag for most players.

It’s not like they changed the numbers of players allowed on the BLs. So what in that patch caused it to go from no skill lag to 5 second skill lag? That’s what they need to fix.

Although I agree they should look into the issue. I see less individual posters complaining about it here then I see in the EB map on JQ.

I know someone was asking about lag there last night. I heard everyone reply that they were not having an issue, nor was I. I wouldn’t say “most” players by any means. I would say enough to know it is a problem though, certainly.

when no one adds specifics, such as server, there location, or time of occurance, they are doing nothing more then obscure complaining if you ask me. If folks want the issue resolved, why are they going out of their way to be demanding, yet avoiding listing any information to actually aid in a solution?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

outnumbered in WvW

in WvW

Posted by: coglin.1867

coglin.1867

@Hardvark
That is all irrelavent as I see it. WvW is not designed as a gratification from fight to fight. It is spread out over a week. The players transfer. Large groups take time off. Even battles occur. Uneven battles occur.

I see map queues when I play prime time. I hear the other 2 servers have them then too. That indicates equal battle options. I work a lot of night or late shifts. If I am playing at two in the morning, I do not want one player to have an artificial advantage if we meet on the way to flip a camp. How would an artificial buff I have, because he has more on the map, spread out elsewhere, make my win more gratifying?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW is so lagy.

in WvW

Posted by: coglin.1867

coglin.1867

I do not understand this entire concept of making claims with no actual facts to support it. Nothing has been proven to show PvE population caps. Nothing has been proven to show stability has anything to do with any lag, or that it is or is not a bug due to something else entirely. All this idea of claiming random guesses as if it were fact does, is perpetuate spreading of misinformation.

I would like to hear an official thought about the lag. I just hope the community doesn’t bash the dev that speaks out like they tend to do here.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

MIA Forum Specialist?

in WvW

Posted by: coglin.1867

coglin.1867

My investigation and research: Arena net staff:

:Josh Davis
https://forum-en.gw2archive.eu/forum/game/wuv/Ready-Up-next-Friday-Desert-Borderlands/first

: Mark Katzbach
https://forum-en.gw2archive.eu/forum/game/wuv/WvW-is-so-lagy/first

: Gaile Gray
https://forum-en.gw2archive.eu/forum/game/wuv/Obsidian-Sanctum-Issues/first#post4925494

:Michael Henninger
https://forum-en.gw2archive.eu/forum/game/wuv/GM-Proheals-is-running-around-WvW/page/2

In result: Ultimaistanza: you see list? any Arena net staff can communicate with us player. So it is not only about forum specialist who communicate with us player: anyone from Arena net staff can.

That’s not my issue. Forum specialist do more than simply talk to people, they are a liaison between the players and ANet. To be more specific, they, “coalesce and transmit player feedback to the ArenaNet Forum Communications Team.”

Where is your evidence that they do not transmit player feedback to the Arena Net Forum Communication Team?

Evidence? Look around this subforum and then check out what is in game Nothing, just nothing what players wrote here was put into game. They don’t even care about lag that all experience for last 2 weeks and some experience for last 2 years. So evidence is everywhere

Nothing player want? You mean like a new map? Guild seige? Orbs removed? The water area virtually gone? RI timers having been added?

The list goes on and on. Either you have not paid attention. To WvW for very long, or you feel you must depend on extreme hyperbole alone. In my opinion, they simply do not make post here unless they absolutely have to because of aggressive comments toward them, and unreasonable hyperbole thrown at them. But that’s just my guess.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Incorporating Gliders Into WvW

in WvW

Posted by: coglin.1867

coglin.1867

I would be willing to test just about anything for a week. This though, would be at the bottom of my list. To me, it just sounds like a horrible idea.

if a player is jumping off a cliff to get away, I want to see their corpse splat, not see them glide away.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

Incendiary Powder is bad design

in Engineer

Posted by: coglin.1867

coglin.1867

Are turret builds taking IP? Everyone complains as if turrets are the “most popular” build?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW is so lagy.

in WvW

Posted by: coglin.1867

coglin.1867

Do we have any facts that prove the stability change actually is the problem?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW is so lagy.

in WvW

Posted by: coglin.1867

coglin.1867

Let me know what you think, if anyone else has had this same speculation from experiencing then I think we’re pretty much confirming that the stab change is to blame. Besides that the lag has been around ever since that last patch, so it really just makes too much sense.

Well it was lagging before too… Its just way worse. Yesterday was my worst trip to EB in a long time. Unplayable. People where warping all over the place and even when not in a zerg, everything was delayed. Not just plain 2-3s delays, but completely random with a 50% chance of not working at all. Skills with a cast time? Uuuuuuugh… Couldnt even 1v1 anyone.

The really funny part?

EoTM worked perfectly before I joined EB. I suppose that shows Anet priorities -_-

I don’t ever go to Eotm, but you’re saying there’s not lag there? So it’s just the WvW servers that have been neglected all this time, and yea this stab lag is recent, but there has always been a general skill lag for over a year now mostly in 3 way blob fights, or any fights in SMC. Which goes to show how bad the server instability was before this recent patch, which just made it 10x worse. And from the lack of response from Anet about it we can expect no updates any time soon™

Over a year? Not for me. There has been the occasional times after an update. Then they have generally sorted out in a few days. Nor have I had folks on my server mention it outside of large 3 way fights.

On my server it’s everyone even outside of 3 way fights. It’s enough when any blob is on the map and all the skill lag things start. Guilds cancelling theire raids already and our commander playing other games.

I am not referring to now. I was specifically referring to the claim that it has been lime this for a year or more in the post I quoted.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

GG ArenaNet - EotM perfectly balanced...

in WvW

Posted by: coglin.1867

coglin.1867

What idea are you suggesting was both dumb and designed to “intentionally” imbalance wvw?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

GG ArenaNet - EotM perfectly balanced...

in WvW

Posted by: coglin.1867

coglin.1867

Did they suggest somewhere at some time that EotM was supposed to be balanced?

I’m so tired of that excuse. “hurr durr it’s not meant to be balanced” is an extremely lazy way of saying “I didn’t have the time/motivation to make it balanced”. How about instead of just ignoring everyone who thinks eotm is unbalanced maybe put a few work hours to it and make eotm fun for the other two colours too.

Oh whoops, i forgot. Transfers are the only way anet makes money through wvw. And sfr definitely needs more people!

Excuse? I am not entirely certain you know what that means here then. When they state it multiple times before release of the game, it isn’t even remotely an excuse. It is called by design.

I am more then willing to read your very detailed explanation of how you could reasonably design large scale combat on an individual bases in a way that every player agrees is balanced. Please, bless us with this wisdom.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW is so lagy.

in WvW

Posted by: coglin.1867

coglin.1867

Let me know what you think, if anyone else has had this same speculation from experiencing then I think we’re pretty much confirming that the stab change is to blame. Besides that the lag has been around ever since that last patch, so it really just makes too much sense.

Well it was lagging before too… Its just way worse. Yesterday was my worst trip to EB in a long time. Unplayable. People where warping all over the place and even when not in a zerg, everything was delayed. Not just plain 2-3s delays, but completely random with a 50% chance of not working at all. Skills with a cast time? Uuuuuuugh… Couldnt even 1v1 anyone.

The really funny part?

EoTM worked perfectly before I joined EB. I suppose that shows Anet priorities -_-

I don’t ever go to Eotm, but you’re saying there’s not lag there? So it’s just the WvW servers that have been neglected all this time, and yea this stab lag is recent, but there has always been a general skill lag for over a year now mostly in 3 way blob fights, or any fights in SMC. Which goes to show how bad the server instability was before this recent patch, which just made it 10x worse. And from the lack of response from Anet about it we can expect no updates any time soon™

Over a year? Not for me. There has been the occasional times after an update. Then they have generally sorted out in a few days. Nor have I had folks on my server mention it outside of large 3 way fights.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

New BL super-weapon? Why?!

in WvW

Posted by: coglin.1867

coglin.1867

That actually sounds sorta cool; but we’ll see. It’ll increase the value of defending stuff so gates are up to par.

if iron gates get down to 50% a damaged (actual gate) get down easilly there are concerns with siege and supply grief on those momments.

Siege trolling is always a concern. So I do not feel it is a particularly good argument here.

wtf?
im not thinking in anything…. where did u get that from?
Im concerned im form a small server fighthing larger ones….

Then why does the post I quoted literally mention nothing other then a concern about “siege and supply” griefing?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

3/27/2015 WvW report on Unplayable Skill Lag

in WvW

Posted by: coglin.1867

coglin.1867

Can we please get a response on the lag? T1 NA and SEA are unplayable. Skills won’t go off or they go off way too late.

I sadly can’t buy HoT expansion if I can’t play due to lag. I love the look and design of the new desert borderland but cannot purchase HoT expansion if the game is unplayable when I have time to play.

It became worse with the last patch. Please roll back whatever is causing the lag.

What are you talking about? They have made multiple post in the last few days. They have even made post that solved the provlem for most people I suggested to read the post.

Might I recommend reading the “dev post” section from time to time.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Do Turrets Need A Re-skin?

in Engineer

Posted by: coglin.1867

coglin.1867

Buy HoT. It comes with new turret skins.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

New BL super-weapon? Why?!

in WvW

Posted by: coglin.1867

coglin.1867

That actually sounds sorta cool; but we’ll see. It’ll increase the value of defending stuff so gates are up to par.

if iron gates get down to 50% a damaged (actual gate) get down easilly there are concerns with siege and supply grief on those momments.

Siege trolling is always a concern. So I do not feel it is a particularly good argument here.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

whole team beat by single thief

in WvW

Posted by: coglin.1867

coglin.1867

Don’t fight thieves, simply put unless you are a better thief or a medi guard you’re wasting your time.

Anet have no clue how to balance a game to a point where it’s player skill beats player skill not one class beats all.

I have no problem with theives.

how do you use a irrational “game balance” argument here? Where they not clear from day o e that WvW was not even remotely intended to be balanced? Did they ever mention any aspect of the game, at any point was balanced around 1v1? Losing 1v1 fights in WvW is the most irrational example to use to expect rebalancing in my opinion.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Ready Up next Friday: Desert Borderlands

in WvW

Posted by: coglin.1867

coglin.1867

As to #4, since the community constantly makes post with different posters demanding contradicting changes, which side do they listen to? Some of the problem as I see it, is that poster can have no intention of playing the game again, and post feedback, request, or demands.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

GG ArenaNet - EotM perfectly balanced...

in WvW

Posted by: coglin.1867

coglin.1867

Did they suggest somewhere at some time that EotM was supposed to be balanced?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Ready Up next Friday: Desert Borderlands

in WvW

Posted by: coglin.1867

coglin.1867

Instead of making these new borders, why don’t you focus on the most important issue in wvw which is lag? Please fix, can’t cast any skills in big fights. It’s terribile!

I’m not gonna buy HoT before you fix it.

Agreed!

There have been overwhelming amounts of post and threads calling g for new maps. Not entirely sure how you missed that. But why shouldn’t we have both, new maps and a lag fix?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

New BL super-weapon? Why?!

in WvW

Posted by: coglin.1867

coglin.1867

I love the idea that they added so.ething to draw large battles. From what u have read on the forums, it appears to be exactly what the community has been clamoring for. Something that draws players away from karma train running and influence them to battle. In my opinion, the OP is out of touch with the feedback players have been giving.

And what forum would that be, the general discussion one? On the WvW forum one thing mostly gets mentioned, less pve in our wvw. Not more.

Are you suggest this will not draw players from all sides to fight over it?

Well I just leave this in here:
http://mos.millenium.org/eu/matchups/map/2346

That doesn’t have anything to do with the question. Are you suggesting this will not influence players to fight over it?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c