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Spirit Shards, really WTF

in Guild Wars 2 Discussion

Posted by: doddbox.8153

doddbox.8153

snip

Please try to get my point, ok?
It’s great if obtaining this or that has becomen easier for casual players but nothing has becomen easier for me the way I play this game. That was my point that was why I suggested that nodes have a tiny chance to drop spiritshards as well. As before this change those who did champ trains got their scrolls of knowledge and their exp and everybody else could do what ever they wanted and got xp. It’s ok if they want to nerf the amount of spirit shards people have but I think this is done very one sided.

It’s over all easier. Your complaint is that it’s harder for you personally. Anet can’t make a game for you personally. Sure maybe they will raise the spirit shard count, but the point is, the whole process of getting a legendary is overall easier anyway. I get that it’s harder for you. When stuff doesn’t work for me, I usually try to figure out if this is something most players have an issue with, or if it’s something more geared to my particular play style. If it’s just me or people like me and I don’t suspect their’s some majority out there feeling it, I tend not to make a big deal about it.

I get that you personally feel it’s an issue for you. But if it’s not an issue for most people, and it doesn’t seem to be, it’s going to be very low on the list of priorities.

Lower skill points/ spirit shard drop rates is a far more concerning issue than cheaper legendaries, and if you paid much attention to the economy and the necessity of supply you’d know why.

This person has a perfectly valid argument, leveling was a very steady but consistent supply of skill points and stripping that away for an extremely low chance of a spirit skitten drop was a really bad idea.

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Pistol whip or headshot?

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

D/P Strip Thieves, Facestabbers and people who wait for deep freezes, just a few of my pet peeves

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Spirit Shards, really WTF

in Guild Wars 2 Discussion

Posted by: doddbox.8153

doddbox.8153

It’s pretty illogical that obsidian shards are becoming less rare than spirit shards/sps, I get something like 90 shards for 2 hours of SW and half of that in spirit shards.

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Spirit Shards, really WTF

in Guild Wars 2 Discussion

Posted by: doddbox.8153

doddbox.8153

Had a tad over 20k skill points this time last year, money making and Legendaries happened and now I have a few hundred left. Best advice I can give you from someone in a similar position is to smash out SW Chest Farms for a couple hours a night, I leech from an organized guild and get around 300 bags in that time which works out at maybe 50-70 spirit shards a night on top of all the Obsidian Shards/ whatever you may need.

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If professions were biscuits...

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Posted by: doddbox.8153

doddbox.8153

Rangers: Weetabix
Nobody likes you.

How can you not like Weetabix?

Thief: Malted Milk; all is good until it breaks into a dozen pieces in your tea

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[vC] Hotw P1 -2:54- Record

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

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New Legendaries and Materials

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Posted by: doddbox.8153

doddbox.8153

T6 will likely remain how they are, they are just too easy to acquire for them to spike in value, metals could spike and I personally know a few people who made stockpiled certain metals over a year ago when they announced new ascended mats that would have some “future” use.

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General Dungeon Discussion Thread - Part 2

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Posted by: doddbox.8153

doddbox.8153

It’s just a GM trying to reap that free daily bonus chest

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Do people really get kicked for their builds?

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

There were 2 significant time when i was kicked. First it was in hotw, just joined the party with my guardian (footnote: lfg was only guardian party) . I had time for just a short “hy” and got kicked immediatlely. The ap couldnt be problem, cuz i had the 2nd highest among the party mates.
The second one was in CoE. The lfg was the next: " only 80 exp, know what u do" no class or gear req. was added. Joined with my condi guard(yep, i knoe, not a meta build, but works perfectly in dungeons and fractals). After the golem melted in record time, the lil “friend” had the O.o face and asked, that how the kitten am i dareing to wear nonzerker armor, and i have 10 sec to switch my gear. I couldnt even answer, i got kicked. Yep, he wa a tanky joke engi, but he know what it takes to do a dungeon.

Anyway, jut got kicked for being necro only once, but they 9roperly and kindly explained why they dont want me. Thats not a problem. In the upper 2 situation was a bit wtf factor for me. Again, i know condi guard isnt meta, but works correctly, and had never problem with it.
Ppl just flaming each other, and the elitist train jusr rush forward. Yes, there is the answer " make ur own party" or “search for non zerker party” but thats not man answer if u se my kicks. The problem is the dungeon system. Ok im n8t voting for a hard holy trinity system, just unfair for the nonzerk characters to being downscaled just cuz the are not mindless hack and slash ones. The support wheel theory in tanky gears is a bad one too. It would be wiser to balace the stat scaling (toughtness and healing too) to be viable and maybe prefered. The dungeon design is kitten on the base: is ok that only zerk is faster then balanced or old school setup teams, but a kitten joke that its the same hardness. To hell with it, sweat blood with it! It isnt high risk high reward, its just no risk fast reward. Balance it correctly for no risk slower reward, extremely hard fast reward system. And it could get a timer bonus, for bonus chest, bonus tokens etc…. in the current system the dungeoneer can be elitist kittenheads cuz it allows them to be, cuz no hardness, no chalenge in taking the mindless setup. Active defence over passive is ok if there is need for it to use, and till an optimal limit. In the most dungeons with full zerk team that keeps up 25 might its even active def. Is meaningles cuz th3 boss dies faster than any deadly could happen. And its just a bad design. And they say necros are selfish… joke

Btw this was likely the hardest thing I’ve ever read. Your whole opinion is just convoluted and doesn’t add up, what you’re saying is that playing pure offensive stats is easier than running tanky gear and that running tanky gear should be equally rewarding for the “risk” it carries.

You also think toughness/healing power should be be in line with offensive stats which doesn’t make any sense? the foundation of being a tank is to absorb damage and ball enemies away from your team but active defenses and teamwork mitigate any need for that, furthermore trash AI prevents external balling from even happening, they will swap targets and run at whoever is attacking them, not even taunt can bolster this kind of tactic.

Although you insist with profanity that it is elitists that are kicking you but it really isn’t, 90% of the time you’ll be kicked by pugs who don’t even know what they’re running or why they’re running it, it’s just a game of chinese whispers with meta builds.

Active defenses will always be number one over tanky stats, a wall/blinds/aegis completely mitigate attacks and if anything is overpowered it is those. Lets say next patch all blinds have reduced effectiveness and walls break after ‘x’ hits, we wouldn’t automatically hop on the tanky stats train or make a dedicated healer/tank to help us (which doesn’t even work in a traditional manner), we would instead use other active defenses like protection/weakness and more frequent stability.

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Could Berseker deal with Transformations?

in Warrior

Posted by: doddbox.8153

doddbox.8153

Transformations would be infuriating, the class is a weapons master by definition, not an Animorph. Torch doesn’t sound too good either, if it was my job I’d focus on duel wielding and unique F1 mechanics (maybe even burst stances rather than finishers).

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Staff or Rifle?

in Thief

Posted by: doddbox.8153

doddbox.8153

“Another melee weapon”, there is two, and two ranged weapons. Rifle is boring enough on the other two classes. I’d pick any weapon over Rifle any day, Longbow would be far more interesting and fitting.

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Anyone else still rocking Celebration cap?

in Guild Wars 2 Discussion

Posted by: doddbox.8153

doddbox.8153

Recently got mine restored after losing it over a year ago, huge props to GM Shaolin ShadowBoxing.

did you just write a ticket asking to restore it?

because i lost mine too (i think by deleting the char where it was on)
when there was no wardrobe some time after release

Yeah they were very persistent in letting me know this was a one time request though so I wouldn’t hassle them too much :-) It was technically a gem store purchase so it’ll have history, they can equally just check your account age.

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Anyone else still rocking Celebration cap?

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Posted by: doddbox.8153

doddbox.8153

Recently got mine restored after losing it over a year ago, huge props to GM Shaolin ShadowBoxing.

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02AUG Record Rule Meeting Outcome

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

I was looking forward to listening to a bunch of nerds talk about rules for 3 hours :^(

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Remove Mai Trin

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

Shaman is a really nice fight, the only shame is that you can skip transitions with CC. Mai however is just a boring time gated fight, 3/4 of that encounter is cannon phases in a coordinated team.

Give her one transition and make stealthing obsolete for the cannon phase and there we have a nice boss fractal.

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Guild Capes Topic

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Posted by: doddbox.8153

doddbox.8153

They could separate cape designs amongst the races if it were to ever be reconsidered. Charr’s would suit the banner style rather than a physical cape, Sylvari with a leaf textured cape, Asura with smaller crystal embedded capes, Norns and Humans with classic style capes, perhaps rougher and torn for Norns.

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Windows 10?

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Posted by: doddbox.8153

doddbox.8153

Think I’ve already read that thread, I’m more interested in what the performance difference is like and hindrances, reinstalling and kittening around with drivers is to be expected :P

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Windows 10?

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Posted by: doddbox.8153

doddbox.8153

Is anyone running on Windows 10, and if so what has been your experience? I’m on the fence about jumping boat so early but it seems there is at least working Nvidia drivers and I’m only playing this game at the moment anyway.

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Idea: FoTM Solo Instance Reward Level Gating

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Posted by: doddbox.8153

doddbox.8153

You are massively underestimate how much time and effort it would take to turn all the fractal bosses into gauntlet fights and how difficult it would be to balance them and implement them in all their variations.

This is a very small and expensive band aid solution, even though it sounds good.

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(edited by doddbox.8153)

Idea: FoTM Solo Instance Reward Level Gating

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

They made a perfectly functional kick button. There is no reason why they should spent time implementing new content because people don’t know how to properly use existing features in the game.

“Just let everyone enter any university they like hiding how good they are, waste everyone’s time and kick them outside later – instead of putting entrance exams to gate those out straight away.”

“Just let everyone get any job they like hiding how good they are, waste everyone’s time and kick them outside later – instead of putting a CV and an interview to gate those out straight away.”

Your glorified noob filter plan would take a lot of extra development time when there is simpler options that use less resources and have an equal or greater affect, i.e. implement a tiered title or some other simple visual way of exalting veteran and experienced Fractal players.

Your idea isn’t bad but it’s wasteful and only addresses a fraction of the problems.

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Idea: FoTM Solo Instance Reward Level Gating

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

They made a perfectly functional kick button. There is no reason why they should spent time implementing new content because people don’t know how to properly use existing features in the game.

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Oneshot

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Posted by: doddbox.8153

doddbox.8153

Ah yeah misread, no there isn’t AFAIK but they’re “looking” at fixing his auto attack but that’s just a community manager trying to communicate with developers. This kind of information isn’t shared with us anyway, it just ends up in a random patch (like every other dungeon change).

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Speculations about the fractal meta

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

Will tanks become meta? probably not. Will it make potentially very difficult content easier? maybe.

A tank doesn’t stop your team from getting mowed down when stacking, it doesn’t let your team open field trash mobs, all a tank can effectively do is hold boss agro which is only a small portion of a fractal and people generally work around that.

Protection/weakness could be a necessity since they protect your team and other factors like potency and timing of blinds might become a “thing” but as long as their attack speed remains the same that will be the best way to deal with trash.

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Please be careful with rescaling Toughness

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

It would just mean that instead of using the best pure DPS class picks we’ll take the best condition damage class picks, which don’t include Ranger or Necro.

I personally don’t care if condition builds become optimal in this case, it will add more flavour to harder content, I’m not however looking forward to making even more gear sets when I’m already using a static minimum of 60/160 slots on most of my characters -_-

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Fractal Leaderboards

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Posted by: doddbox.8153

doddbox.8153

I’m expecting a similar leader-board feature as the elite missions did in Guild Wars (1), best times weekly, monthly and yearly/all time. Perhaps rewards for the fastest team in that week for each scale?

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Oneshot

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Posted by: doddbox.8153

doddbox.8153

This video at 1:26, look where he places his wall of reflection, have fun cheesing.

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[LN] TA Aetherpath 14:08 [Restricted]

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

What a cute couple

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Dragon Bash

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Posted by: doddbox.8153

doddbox.8153

Isn’t the Queen’s Pavillion right around the corner? that should keep up distracted for a month.

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High end PvE event initiative

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

Great salty contribution Bartek, thanks for the input.

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High end PvE event initiative

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

Monthly tournaments would be pretty sweet, I’m sure someone at Anet would payout since they’ve had some extremely good viewer figures with previous tournaments.

Fractals could perhaps be setup as a single head to head fractal and a best of X scenario, other people could be holding those maps in each region ready for each team (if people are dedicated enough?). The point system was good but it’s tough to balance fairly, I also didn’t like the use of consumables for obvious reasons.

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trickster thief meta build?

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

Can organize weapons as d/ – /d to milk Quick Pockets harder (or mash the kitten out of a choir bell)

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Selling FOTM Tiers? That's a thing?

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

I’m guessing people prefer pressing F on chests than difficult content like Fractals so they just buy it ¯\(’’/)

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trickster thief meta build?

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

Almost as sick as my ranger rotation ?

*Perry gets arrows but I don’t? kitten this forum

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(edited by doddbox.8153)

Legendary Howler Bug [merged]

in Bugs: Game, Forum, Website

Posted by: doddbox.8153

doddbox.8153

It’s not that it doesn’t work… They purposly changed the affects on them cus the sounds were ‘annoying’ players

Doubt it was anywhere near as bad as the SAB horn, I’ll have a check later. The fact they cut off the night time effects and had no followup is saddening. Other Legendaries got some serious loving, even Moot.

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Raining Precursors?

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Posted by: doddbox.8153

doddbox.8153

Err well, I haven’t had a precursor in 3 years until last weekend, chucked 5k gold in chunky intervals and about 30k mixed tokens over that time for nothing. I was actually throwing in an inventory full of crappy dire/shamans exotics that probably amounted to 35/40g and Storm pooped out for a Legendary I’ve already made ¯\(?)

Too bad I’ve already bought all the remaining precursors, I feel like the kid that didn’t get any christmas presents but now I’m 40 years old and married I get a lego firetruck in the mail from my parents.

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Annoying gold sellers

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Posted by: doddbox.8153

doddbox.8153

They sit in tutorial areas I think. The last wave of gold spammers didn’t affect me till I made a new character, and then I guess I suddenly made it onto their script and started getting a kitten load of messages every day.

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gg lost 2k gold with this update

in Guild Wars 2 Discussion

Posted by: doddbox.8153

doddbox.8153

wrong post m’gg

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(edited by doddbox.8153)

trickster thief meta build?

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

TotC isn’t going to benefit your team if you’ve already capped those boons, but in those less effective comps or trios then it’s going to be an effective option I guess.

Screwing up a CnD rotation because of quickness is just down to player skill.

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[LOD] TA Aetherpath 14:44 [Restricted]

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

Looks like Perry is a dirty hacker then

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trickster thief meta build?

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

Haste is a must, bountiful theft is better most of the time IMO (10s AoE vigor) and boon strip. If you’re spamming withdrawal for running then It’s viable to use trickster but the CDR and single condi cleanse isn’t that good comparatively.

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Endless Fractal Tonic

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Posted by: doddbox.8153

doddbox.8153

Drops from the daily chest at an extremely rare rate, 0.01%?

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MMO Manifesto - Does anyone remember this?

in Guild Wars 2 Discussion

Posted by: doddbox.8153

doddbox.8153

Someone re-posts this video every 6 months and whines about how it’s not anything like what they proposed. Even though some of it is contextually true they still made a game better than I imagined. Furthermore this is the only game that I log into and abruptly think wow kitten this is a pretty kitten game.

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Legendary Howler Bug [merged]

in Bugs: Game, Forum, Website

Posted by: doddbox.8153

doddbox.8153

Held off from crafting this since I saw a thread about it not working 18 months ago, some things never change apparently =/

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The ecto trader is permanent?

in Guild Wars 2 Discussion

Posted by: doddbox.8153

doddbox.8153

Only a developer could confirm that, personally I don’t think so.

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[vC] HotW p2 2:59 (Restricted)

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

That Kodan definitely needs the fall damage trait

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Do people really get kicked for their builds?

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

If Necromancers had similar mechanics to their Guild Wars counterpart they would be extremely useful in PvE while retaining the mutually exclusive elements to maintain the all important versatility of team comps.

The whole Curses line was pretty kitten great, skills like Barbs and Mark of Pain made a lot of extreme comps possible.

Mechanics like these got stripped out in the design process in order to simplify everything down to boons, conditions and raw damage etc. Rather than interpret them in a way that fits in with the new mechanics they were left out.

It’d be nice if the game introduced PvE only skills (similar to NF/GWEN expansions) as a way to manifest new skills/ mechanics and break up the PvE/PvP retrofitted balancing.

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Question regarding party composition

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

1) Equip Glyph of Storms
2) ????
3) End Chest

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What's the point of shouts?

in Guild Wars 2 Discussion

Posted by: doddbox.8153

doddbox.8153

Doesn’t make thematical sense for a Reaper/Necromancer to shout and it doesn’t suit the traditional instant cast mechanic.

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Tarrktun Item and ecto gamble achiv

in Guild Wars 2 Discussion

Posted by: doddbox.8153

doddbox.8153

The ecto-merchant consumable is just a better/ more portable version of a personal merchant, pretty happy just kitting those out on all my characters.

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Tempest in PvE

in Fractals, Dungeons & Raids

Posted by: doddbox.8153

doddbox.8153

This traitline/weapon isn’t even remotely DPS oriented, we’re looking at a boon control build with butt loads of support. Hopefully the weapon isn’t tied with the traitline because there is some practical ooc uses to them.

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