Ya….when we designed this, we were thinking that it’s very important to keep “tabs” on the opposing team when you go for an NPC kill on Forest. You want to have 1 “killer” on your team who finishes the NPC while the other people on your team stun/knockback/daze/blind/immobilize/chill/knockdown opponents to keep them from getting the last hit and winning the buff.
I think the idea in theory is great, the only problem is that a thief can go undetected and then stealth/steal/heartseaker in without any knowledge of his whereabouts. So, all of those strategies, imo, are moot for it.
Great thread guys. Some positive posts in here. It’s always great to see you guys passionately voicing how the game needs to improve.
I think that dueling is a great feature, but I don’t think it’s as important (right now) as ratings or a leaderboard is. With custom arenas, people will be able to duel all day long (1v1, or 2v2, or 3v3), so it seems to me that we need to focus more on rankings and leaderboards.
To that same end, I think that other game modes are something we’ll look at down the road, but for now, I think other features are just more important (like rankings, custom arenas where people can practice in private, leaderboards, spectator mode).
So ratings and leaderboards are currently in the pipeline? Are we talking “in development” or “in planning and discussing”. If it’s the former, I may pee.
It is a designed mechanic. I personally don’t like it. A thief shortbows his close enough then uses Shadow Refuge to get insane stealth time. Then waits for boss to get close, then boom. 1 button, 25 points. It’s straight up cheese and I don’t care for it. But it is here to stay. It’s an intentional design choice they made.
I just wanted to speak my mind about something. I am currently frustrated with this facet of the game and here is why:
- The Good
- At its core, this game is amazing. The combat is fun and fluid.
- The professions are fun and feel unique
- Balance is very good for this stage of a game.
- The game looks fantastic and runs very well (in spvp).
To me, all of those good things are the basic building blocks of a quality PvP experience (which most games completely miss the mark on)
- The Bad
- Painful partying system with one or 2 friends. Especially those who are just learning the game. It’s either fight against each other in Hot-Mess, or get touched inappropriately in TPvP
- Variety in game modes. This is staggering to me that a game in 2012, that also had a successful predecessor, can launch this bare-bones.
- Some sort of progression. No I don’t mean gear, I mean an ELO or system that you can gauge your skill. Currently you have a way to gauge your playtime with a glory level.
So, to explain my frustration. The game has succeeded GREATLY in the most important part of building an MMO and PvP game. The foundation is beyond solid. All that had to happen was delivering that foundation in a fun, easy-entry, and meaningful way. It fails there.
(edited by felivear.1536)
I talked one of my close friends into playing this game. He joined and we decided to PvP. Well, he wasn’t ready to TPvP yet, since he just picked up the game. So, we joined SPvP “together”. We ended up on opposite teams way too often and trying to get on the same team was frustrating. He never got past the initial learning curve of the games mechanics because he found it too frustrating.
How can the most simple idea of even “playing in pick up games with friends to learn the game” be so broken?
The more I read the forums and the more I look at my friend’s list the more angry I get at how botched this is.
At this point I would actually be less mad if the game were just bad. I could easily stomach that I waited for years for this game and it turned out to be a kitten Instead, the game is fantastic at its core and a stinking kitten in its implementation, which to me is worse.
I equate it to having 2 children. One was just never intelligent or well-behaved. Then as they grew older they never changed. They ended up in and out of trouble. Then lets say you had another child that was an honor-roll student who never did anything wrong. Then one day during ivy-league college they lost their mind. Started doing drugs and skipping classes. Soon, they too, were in and out of trouble and fell far from grace. Well, the latter is the way I feel about GW2. It makes me more angry because of the lost potential. If that makes any sense.
My hours are a little odd and so most of my playtime occurs between 10am-4pm Central time.
Why is it so hard to get TPvP to pop? We’ve been stuck on 1/8 since I first joined it. When I submitted me for the tourney, I instantly joined this team, which tells me they’ve been waiting for a 5th member for a while.
I know this is off-peak time, but I have never had this much trouble in any other game finding games. I mean, this game isn’t even divided by shards or servers, only region. So, you are telling me, this game is to the point where 40 people in the entire North American continent is too much to get a game going?
Frustrating is an understatement.
It’s best to get to around level 11 in PvE for your weapon swap and a couple of utility skills before going WvW full time. This doesn’t take long though.
11 I can do. In fact, my necro, which I’m going to play in WvW may already be 10 from when I first got the game and tried PvE.
Hello all!
I’ve decided to invest my 100% S/TPvP time elsewhere. I am interested in getting a guy to 80 and also to turn my character into a WvW machine, but there is 1 giant obstacle for me: questing.
I know this game changed the way quests are delivered, but in the limited time I’ve leveled, I can tell it’s the same leveling system with a different wrapping, ie. gather these, kill these, save these. I hate questing. As in, I’d rather go to work than do those again (been doing MMOs since SW:G and I’ve had my fill)
So, back to my question: can I, or maybe more appropriately, should I level in WvW only? Will it take me a ridiculous amount of time to do so and will I be pure fodder until I get to a certain level?
Again, I’ve heard people say “level halfway in PvE, then come in” but as stated above..no thanks.
Any suggestions for the best way to level quickly in WvW?
Yep. Every single point is something that should be in this game. It blows my mind that they aren’t. The programmers, designers and artists put together this fundamentally amazing experience and the people in control of actually taking that creation and presenting it in the most fun way possible are dropping the ball.
What is so frustrating, to the point where I actually get angry at times: This game flows and feels fantastic. The game ‘plays’ better than most, if not all, current MMOs; however, the options and method of delivery are far behind most MMOs in the PvP department.
Sad, really.
It appears the patch is now live. With no current patch notes available, post in this thread any changes that you noticed.
Downloading the patch as we speak.
How about we learn to show some respect to the folks who brought us the game to begin with? Especially since we have no idea what it’s like on their end with all of their responsibilities? They don’t want to tell you until it comes out. Just freakin get over it and stop acting like a bunch of 7 year old brats who aren’t getting their freakin way. Oh I forgot, you probably ARE 7 years old, my fault.
I think the community is being open about its desires. That is crucial in creating an evolving experience. I, for one, have a ton of respect for every person that put time into this game. I think the game has a foundation that has me excited about things to come. I would just like to get more transparency. I think making that request shows no disrespect at all. We’re having a discussion. I don’t think anyone is acting like a child here.
Now, the meat and potatoes of this whole thing will be the profession changes. /fingerscrossed
I think the Hotjoin finally being able to 5v5 is great. Wish I would have seen something about tournaments matched better, but at least there are things being done.
https://www.guildwars2.com/en/news/pvp-november-update/?utm_source=client
Discuss your thoughts.
Also, for those of you who missed the livestream, they stated the patch should be live around 5:30 PM Central time
(edited by felivear.1536)
Great post coming from someone who actually knows what they are talking about. Posts like these coming from credible sources are essential to things getting fixed. If any Joe Shmoe types these things, they get blasted for not knowing how to play.
Thanks.
It’s simply not viable to share every milestone plan with the public. Things get re-prioritized, postponed, cancelled, redesigned, etc all the time, and every time that happened there would be a crap-storm of complaining by the people who’s favourite feature didn’t stay on the list.
This is very true.
On a side note with this gear stuff, how about something useful to do with my overwhelming amount of account bound arcane powder?
There should be something in today’s patch to help with that, but I won’t spoil the surprise.
If I were going to a restaurant, I would want to know what was on the menu. Now, have I been to a restaurant, sat down, ordered my food, only to find out that what I wanted was no longer on the menu or currently out of stock? Sure I have. I can accept that. What I can’t accept is a place where they don’t even tell you what kind of food they serve and you don’t know what you’re eating until they slap it down on your table.
Ever heard the phrase “You miss 100% of the shots you don’t take”. Well, to me it correlates here as well. Sure, you may never lose a player due to a missed promise with your strategy but you’re losing a lot due to the silence.
Agree to disagree.
Cool. Thanks for the update.
“Its because making false promises is worse than not elaborating.”
I’m going to have to completely disagree (doesn’t make me right). I think that silence is far worse, because it gives off a vibe that nothing is being done. I may be the only one, but I’d much rather be disappointed that a plan feature happened to get scratched because of some explainable reason, rather than hearing the all too common sound of crickets.
I also think that a lot of the animosity occurring in the forums is due to many people speculating. You have half the people yelling that X isn’t an issue and the other half telling them to L2P. I think some directional voice from the devs would alleviate a lot of that. Instead of feeling like part of the process we feel left in the dark..
Just my 2c.
(edited by felivear.1536)
The following people who have posted in this thread (up to https://forum-en.gw2archive.eu/forum/pvp/pvp/tPvPer-don-t-complain-about-Thieves/713846 ) are on the QP leaderboards as of 11/12/12 10:30AM PST:
Prince.3682: 11 QPs
nurt.5401: 5 QPs
Cyrkle.5814: 19 QPs
Vayyy.5420: 76 QPs
Fourth.1567: 5 QPsIn other words, the tPvPers in this thread have all said that thieves are too strong.
Why has this thread continued after this post?
/endthread
I believe at this point no reporting feature will fix anything. The amount of botters that have gone unpunished and the ridiculous amount of WvW exploiters that continue to exist even after hundreds of reports and forum posts just shows that they don’t have the staffing to handle reports. Sad but true.
Depends on if they are significant enough for me to convince my friends to return from WoW after being disapointed. If not, sadly, I will be returning to that pit of sorrow as well… =(
I share your current experience. I, like many other people I’ve heard about, am the only one left of all my friends. I came in with most of my department from work and a few friends I’ve made in other gaming communities. I am all that is left.
The main problem with the friends returning hope is that, gamers are fickle. Most of my friends won’t be returning regardless of changes. When they move on, the don’t look back. I am the same way, I just tend to hang on a lot longer.
I’m just curious if what happens over the next 24-48 hours (speaking directly about the patch) will hinder your play time even a little bit. If some changes are made that you are hoping for, will you play more? If changes are overlooked that you are hoping for, will that cause your play time to drop?
Just trying to gauge the community here.
Cheers!
have you ever seen a comedian ask for suggestions from the audience? They ask for some sort of topic idea for their next bit. People start shouting ideas. Often the comedian selects one that s never shouted, but through the chaos most people don’t realize it. That’s the way I feel about anet listening to our suggestions:
The community: “Balance!” “More game types”. “Duels!” “More customization!”
Anet:“What’s that? Paid tournament you say? We’ll get right on that”
On my necro it is almost completely dependent on if I have a large amount of life force. If I’m over halfway I have a very good chance of winning as long as their initial burst doesn’t kill me so fast that I can’t even hit my DS. If I’m out of LF or very low, I’m toast since I don’t carry around a ton of “o crap” utility skills.
I think the main reason you don’t hear too much about thieves from players that primary play paids is this: there aren’t any TPvPers.
I say that tongue-in-cheek, but seriously, they are a tiny lot. The PvP community is pretty small at this point, but TPvPers make up a minority of the minority. So, it’s not that TPvPers don’t complain (they certainly do in the streams I watch) but it’s because there are so few of them, you often don’t see their complaints.
I am not a fan of games with dedicated healers, but I’m not a fan of downed states either (at least not in their current form, ie. many professions do more damage and have more utility once they are on the ground lol).
Wish I had the solution for it, I personally just don’t think what we currently have is it. /shrug
No reward? Please tell me about the rewards for playing a video game.
I know that you are one of those enlightened people that play games simply for fun. You run a dungeon and loot drops but you don’t pick it up because “you don’t need rewards”. Your reward was beating the dungeon. However, there are many people who enjoy something in-game to show for it.
I 100% agree with you. If you think you are mad now, just wait until this supposedly big Nov 15th patch when you realize nothing has been done about it.
I guess I understand the disconnect from PvE to PvP, but why can’t I take levels or gear into WvW?
Solution:
- Can’t I take my glory and spend it on some items that are usable in WvW?
- Can’t I earn a little bit of XP toward WvW levels at least? That way, even though I’ve spent 400 hours honing my skills, I don’t get leveled in WvW just because some guy has been playing that “correct” game for probably less time?
(edited by felivear.1536)
When it’s ready…
I’ve played this game since head start and I’ve soaked almost 400 hours into this game. My highest level character is 18 (tried WvW on a Ele, he leveled in there but I didn’t care for all of the massive zergs to bust down doors).
So, all of the rest of that time I’ve strictly done SPvP and TPvP. I feel I have nothing to show for it. I have my rank, and some cosmetic gear. But my main (now a necro) is level 4 and when I walk into the rest of the game I look like I just rolled out of the starting area. I am broke and my character doesn’t even have his second utility skill unlocked.
I don’t know if this is a complaint (I guess it can’t be, because I knew this going into this game), but it just feels really odd. There is such a huge disconnect from my SPvP character and the rest of the game.
Anyone else feel this way?
If you have 16 people, that would be ideal. Maybe 2 different guilds. If you can completely fill a map, you can keep outsiders from coming in and messing it up. But, like ayden said, custom servers should be coming very soon which will allow you to do this exact thing (albeit at a cost).
Nothing is ever good enough for anyone anymore, because expectations have grown way past the entitled, spoiled, and impatient attitudes that are now the standard in gaming in our maturing youth, and our immature veterans.
It’s even more evident in that most of the people posting about hate the game/quitting the game keep posting here, and the topics that make an attempt to spur constructive ideas get scrolled off the first page with repeated thief complaint posts. And when thiefs get nerfed, it will just be another profession.
If you don’t like the game, quit… there’s no need to make an annoucement. When you do, it seems like an attempt at just getting attention, or on some weak way thinking you are influencing Anets stance on the game. There are still hundreds of PvP server games going on nightly even with the game “dead”. That’s a kitten good sign if you ask me.
What you’ve done, though, to your credit, is run most of the people who want to actually discuss PvP constructively and improve at PvP off of these boards, as all of our posts get rendered useless when they are smothered in repeated spam posts about the same things. Bravo and congrats for that, you make it impossible for people who like this game to use these forums, and for that, I guess you win.
I don’t even know what to say to that. I take it from your post you’re 100% happy with the game. And if you’re not, you take the mindset of “Shut up and take it like a man.”
Ok, good for you. Feel free to leave this post and move on to the one where thieves and mesmers talk about how perfectly balance their class is. Because, that seems to be the only posts I see you actually rear your head in. At least I didn’t get your usual “L2P” response that you post. /shrug
Edit: btw, the reason most of the “this game is great!” or the “please don’t nerf X class, they are balanced” threads don’t make it on the first page long is because the people who view the game that way are the very very small minority. I am not saying my opinion is right or yours is wrong, we each have tastes, which are clearly different. But I can tell you without doubt that the majority of the people feel the way I do. Many post on the forums and back up this view, but even worse…most of them have just flat out left the game and never posted.
Untrue. It’s just the view of this board. You’ll notice the same names pop up again and again in the complaining posts. There are other boards, thankfully, that don’t suffer from this, but I have more accesss to this site from my workplace and I like to read the forums on my breaks, but I can’t get to any useful info, just complaining. By the same couple dozen of you.
And at this point, even if you are right and everyone hates the game… why are you STILL posting on these boards? Do you think that if you keep spamming that things will happen faster? And why do you threaten to quit constantly but still linger?
These are the things that are making the sPvP forum unusable by the other PvPers who enjoy the game. It’s not about it being perfect, some of us just like to have fun and play competetively, even with the flaws. But there is no chance right now on these forums of many productive posts about strategy developing for very long before more airing of grievances.
I don’t believe that I’ve ever once said that “i’m going to quit”. In fact most of my posts have nothing to do with me hating the game, it’s the exact opposite. I love this game. I hate that it has been hindered by some seemingly simple solutions. I hope you don’t mistake players like me – who make genuine complaints in hopes that the devs take it to heart- as people who hate this game, because you would be drastically wrong. I sure don’t take players that say they love the game as blind fanboys. We each love the game but are having different experiences. You’re fine with the current direction and many of us are not.
And, if you think that people on the forums are making people quit then you may be delusional there. People quit because something isn’t fun, not because some guy on the forums said he doesn’t like the game.
Nothing is ever good enough for anyone anymore, because expectations have grown way past the entitled, spoiled, and impatient attitudes that are now the standard in gaming in our maturing youth, and our immature veterans.
It’s even more evident in that most of the people posting about hate the game/quitting the game keep posting here, and the topics that make an attempt to spur constructive ideas get scrolled off the first page with repeated thief complaint posts. And when thiefs get nerfed, it will just be another profession.
If you don’t like the game, quit… there’s no need to make an annoucement. When you do, it seems like an attempt at just getting attention, or on some weak way thinking you are influencing Anets stance on the game. There are still hundreds of PvP server games going on nightly even with the game “dead”. That’s a kitten good sign if you ask me.
What you’ve done, though, to your credit, is run most of the people who want to actually discuss PvP constructively and improve at PvP off of these boards, as all of our posts get rendered useless when they are smothered in repeated spam posts about the same things. Bravo and congrats for that, you make it impossible for people who like this game to use these forums, and for that, I guess you win.
I don’t even know what to say to that. I take it from your post you’re 100% happy with the game. And if you’re not, you take the mindset of “Shut up and take it like a man.”
Ok, good for you. Feel free to leave this post and move on to the one where thieves and mesmers talk about how perfectly balance their class is. Because, that seems to be the only posts I see you actually rear your head in. At least I didn’t get your usual “L2P” response that you post. /shrug
Edit: btw, the reason most of the “this game is great!” or the “please don’t nerf X class, they are balanced” threads don’t make it on the first page long is because the people who view the game that way are the very very small minority. I am not saying my opinion is right or yours is wrong, we each have tastes, which are clearly different. But I can tell you without doubt that the majority of the people feel the way I do. Many post on the forums back up this view, but even worse…most of them have just flat out left the game and never posted.
(edited by felivear.1536)
So, I am currently going to put SPvP on the backburner . I was going to put the game down entirely but a friend recommended for me to try W3 since I am only concerned with PVP. My question to the W 3 community: is this a game mode where I can bring in the build that I like or am I pigeonholed into a ranged AOE build. Also, am I at a great disadvantage being a low level? I’ve played for almost 400 hours but due to the fact that SPVP doesn’t level you, I’m level 4.
Thanks for your time.
We share these feelings.
I was at dinner tonight and I was watching Jacobin’s video on the death-spiral of PvP while waiting for our other guests to arrive. She asked me what I was watching and I told her. She said, “Isn’t that the game that you wouldn’t shut up about for forever. You’re already not liking it?” I had to tell her that my frustration was that I really really enjoy the gameplay. The foundation is incredible. What’s holding it back should seemingly be easy to fix if they would add development time to it. Instead of focusing on those things, we get responses like “well, we agree and one day we’ll get those in, but right now our focus is on (some feature that you have to pay for).”
Frustrating.
So, in pure frustration at this point, I must pose a question: Doesn’t it seem like the development of GW2 is occurring in reverse order.
Usually, one would assume, you create a game, fix the bugs and class imbalances and make sure you have a solid community in place. Then, you take that popularity and established brand and attempt to capitalize on it.
In GW2, it seems like they have a solid foundation in game play but need to work out a ton of kinks and then bring SPvP players on-board in droves then focus on trying to make bank. Instead, they are seemingly ignoring or greatly delaying these main staples of a competitive scene in order to implement things that will create revenue.
That would be like building a restaurant, creating flyers and ads and then seating people at tables ready to order, even before you’ve hired the cooks.
At this point. I think my posting is turning into frustration. After 4 years of near fan-boy-like proclamation on how amazing this game would be, I’m totally blown away that I am turning this bitter so fast.
I hear the PvE side of the game is well done and WvW is not bad either. I wouldn’t know, nor would I care. I bought GW2 for SPvP. Now, I’m feeling it would have been better to wait until it’s in the bargain bin, then buy it at a ridiculous discount; by that time, maybe the core features would be in place.
Get ready to have a multitude of thieves tell you “L2P, you should have seen the damage going on you and started dodging even though you couldn’t see anything” lol.
The real reason to go with pvp only experience is the players you attract will actually have competitive spirit.
Simply put, in competition people who dedicate time into playing the game and learning about builds and such are gonna do better than those who play occasionally. From what I’ve seen on the forums not a lot of people are ready to accept that as far too many complaints really are problems only shared by the inexperienced.
So, when a game has major flaws, if you play the game more, they will disappear and you’ll begin to adapt to them? Not sure I follow. I believe the main reason you have so much complaining on this forum is because the game provides so much ammo to fire those complaints.
What is the source of your timelines? Nothing that extensive has been promised “over the next few months”.
They need more data :P
Data comes from top players :P
Its better to gather more data , releasing a temponary band aid , instead of implanting rankings and hundread of players moaning for the company sucky balance :PFor example , look on WoW atm
BM hunters could kill any target in less than 3 sec
They havent reset their ladders and ppl are still moaning to the company , about how they let such an <<exploit>> to exist for 25 days , hurting the ranking :P
Fun Fact: Between 8-12 top teams still exist. They are facing each other and rolling everyone else. So, I think the point there is, if you don’t implement these changes sooner, rather than later, you may not even have top players to gather data from.
I wish each side would at least get a few shades of blue / dye / black / white to be able to at least color them ourselves. It just looks like someone took this fantastic looking model and spray-painted it blue or red.
So, after months of evaluating this game and my time spent in PvP, I’ve come to one conclusion: the next truly “e-sport” / PvP MMO must be PvP only.
I find that the red-tape that it takes to make balance changes and other changes / updates because of the PvE side is detrimental. Say skill A needs fixing, well, PvP devs can’t just fix it, they have to talk to the PvE team to make sure it doesn’t break their game as well. Heck, even a blog post has to go through weeks of proofreading…
Also, adding features is hindered because the resources that could be spent adding them in PvP are split (or in this game apparently mostly on PvE side), so you’re left with a trickle of changes. I know the PvE crowd is typically the bread and butter because kids, 50+ year old women and everything in between play the PvE side, and that demographic is mostly lost in PvP.
I just once, would love to find an MMO that is strickly PvP with leveling and progression all tied around PvP. Not even necessarily instanced PvP. Maybe an open world with objectives and progression (instead of quests) that cause PvP conflict everywhere.
My 2c. Btw, this isn’t necessarily a “sky is falling” post. I still play everyday for 3-4 hours in PvP while playing no other games and when I’m at work, like I am now, I’m on the forums. I just am getting jaded at the magnitude of wasted(or maybe just delayed) potential.
(edited by felivear.1536)
I think it would be cool to see some dueling going on in the Mists and maybe some new maps that arent cap maps like maybe some 2v2 maps or 3v3 maps? Dont hate me its just a suggestion.
I mean, it shouldn’t even have to be suggested. It’s absolutely obvious that this should already be in the game. The mist should be this great place where PvP thrives, people discuss builds and practice against each other. I would say that currently you only hear crickets in the Mist, but I think even they left.
(edited by felivear.1536)
Again, I really put a lot of (possibly misguided) faith in the Nov 15th patch. It will say loads about the direction. I’m not proclaiming that the sky is falling, but many people are leaving. I have 1 friend that still plays but he often neglects this game to play borderlands. What happened to MMOs being like crack and the incessant need to login to progress?
Well, progression is gone in this game, so you are left with only fun. So, if the PvP isn’t fun, nobody will play. I think that’s what is going on right now. Stale, no progression PvP makes Johnny a sad boy.
I am in the same boat as you, a lot of my friends have quit the game altogether
I actually talked over half of my department at work to play (about 10 of us). They were all mostly MMO vets and some even competitive SC and MOBA players. All but one of them left weeks ago, and the last one that is clinging on is doing so by a thread.
I’m going through my stages of grief lol. At first I was like, no this isn’t that bad, they just don’t know what’s going on. Then I went into sadness looking at how great the games potential is. I mean the game has CRAZY potential and at its core is really really fun. Now, I’m genuinely getting angry at the wasted potential.
When I come into work, sometimes there is actually this awkward moment where they ask me, “You still playing GW.” I pushed so hard during beta and for a few months before that and was able to get them all to join stating “Anet will be different. They will give us all a finished product at start and if stuff needs fixing they’ll get it done.” Oh..my…gosh….was I way off.
So many people say “just put the game down and then come back in a few months”. Maybe that’s how you work, but when I’m gone I’m gone. I think most people are that way. Look at how many other games go free to play or have no barrier to entry after adding a ton of features to the game, and they still can’t get players back. When players leave, most of them do so permanently.
(edited by felivear.1536)
Again, I really put a lot of (possibly misguided) faith in the Nov 15th patch. It will say loads about the direction. I’m not proclaiming that the sky is falling, but many people are leaving. I have 1 friend that still plays but he often neglects this game to play borderlands. What happened to MMOs being like crack and the incessant need to login to progress?
Well, progression is gone in this game, so you are left with only fun. So, if the PvP isn’t fun, nobody will play. I think that’s what is going on right now. Stale, no progression PvP makes Johnny a sad boy.
if they don’t add a new costume in the gem store, I quit, I said it !
Unfortunately, you may very well end up being one of the few who gets what you want…
I noticed that yesterday as well in a tourney. I was like “did mesmers get a skill for anti-air missiles now?”
Wow. That is some upper echelon elitism there…