Showing Posts For jihm.2315:

95% is running glass cannons

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Posted by: jihm.2315

jihm.2315

what the kitten, battles last 10 years in this game… You don’t know what a “glass-cannon” is. Have you played any other game but GW2?

a lot games this one is bursty as low level wow pvp

action combat made mmos better lol

(edited by jihm.2315)

95% is running glass cannons

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Posted by: jihm.2315

jihm.2315

you guys gonna do anything about that damage?
the battles have no momentum at all two teams clash the one gets the capture point in 5 seconds game over.

action combat made mmos better lol

[Suggestion]Fishing

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Posted by: jihm.2315

jihm.2315

why not , but it has to be an interactive mini game

action combat made mmos better lol

GW1 combat

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Posted by: jihm.2315

jihm.2315

Comparing anything in GW1 and 2 is like apples and oranges. They moved so far away from the first to make the second that they more or less cut out parts of the story so they could do their own thing (the gods departing, but now after years one pops up). That’s why it was set 250+years in the future…But you could rename all the skills so that they had nothing to do with GW1, and literally call this game anything else than Guild Wars 2 lol. Should they think about a Guild Wars 3, they might amalgamate more of the original story/concepts into it, because super duper lack of real content fashion wars 2 just doesn’t compare to anything else that was successful. Never had the success WoW garnered, or the love that GW1 got. I log in for the reward bonus though…

i hear you m8 its impossible for a game to leave me mood drained after 3 pvp matches pvp in gw2 has managed to do that to me.
its just not me any more , in warhammer and wow i could pvp for more than 2-3 hours.
not the new wow the older one though.

action combat made mmos better lol

GW1 combat

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Posted by: jihm.2315

jihm.2315

The one thing that I really liked about GW1 combat was build synchronicity.
You needed to get a group together and_ think_ about what builds you needed for whichever situation you were in.

GW2 does need some build thought but not nearly as much as GW1.
Simply put GW1 feels more cerebral than GW2, but again GW2 is action-oriented and much different.

I like GW2 combat and it has gotten significantly better over the years with break bars and mechanics but in the end if you are zerging it requires absolutely no thought.

I think that reverting to a GW1 combat style is too drastic but I remember reading about combos at beta and thinking how cool that would be, when in reality it is mostly just random mashing.

its because in the gw2 presentation game seemed a bit more s t a t i c (edit cause it got filtered to kitten for some reason),
little did we know that you have to move and spam all the time especially in pvp.

action combat made mmos better lol

(edited by jihm.2315)

Thoughts on the new condition meta

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Posted by: jihm.2315

jihm.2315

shorter coodowns on condi cleanses
i know i have conditions at least let me cleanse them
getting choked by conditions is not cool

action combat made mmos better lol

(edited by jihm.2315)

water fields

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Posted by: jihm.2315

jihm.2315

why when i put water fields at the begging of the fight with my staff ele and mender amulet on the point my team ends up being dead 2 – 3 seconds after?

No offence, but you sound like your either very inexperienced or just not good yet at playing ele.

I play staff ele exclusively over any other weapon set. You need to use more than just water fields in order to heal others and survive. Staff 3 is a smaller water field that heals very nicely (2-3k heals per tick), and is good for healing yourself passively, or to heal someone else who is contesting a node. Staff 5 doesn’t heal, but rather grants regeneration, and removes a condition per pulse. When traited, it removes 2 conditions per pulse (or 3 i can’t remember), so it’s an extremely powerful condition cleanse. You can also blast these water fields with aftershock for an extra 2k heal.

You also have other heal skills, including “Water overload” and “Wash the Pain Away.” These should be your main source of burst healing your allies.
In addition to that you should be using your shouts to provide protection and minor healing, while using utility skills from Earth(4), pressure and evade from fire(2, 4 and Fire overload), and CC from Air.

dont say staff ele is not the best thats why i know that but if you wanna play something for fun it means it has to be totally useless?

This isn’t true either… it’s very useful and powerful when used correctly. Your inability to play it right is what is holding you back. Not only that, but if you have allies dieing in seconds, it’s because they themselves are also inexperienced at surviving for any meaningful amount of time, which isn’t your fault. Good players can survive long enough for support to come. Good players can come support in time for players to survive. That’s the motto.

i know i have to do other stuff also but how is it possible that everyone is dead like i casted nothing ,if anything water spells should be able to help newer players at least a little bit especially when traited to water with healing gear

action combat made mmos better lol

(edited by jihm.2315)

water fields

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Posted by: jihm.2315

jihm.2315

if you wanna play something for fun it means it has to be totally useless?

In this game, yeah pretty much.

No, going berserker or Marauder will not help on ele lol.

so why do they even have the water bar on ele ,i put healing power i sacrifice damage to give sustain on the team and they end up dead like i casted nothing.
thats just horrible .

action combat made mmos better lol

water fields

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Posted by: jihm.2315

jihm.2315

why when i put water fields at the begging of the fight with my staff ele and mender amulet on the point my team ends up being dead 2 – 3 seconds after?

dont say staff ele is not the best thats why i know that but if you wanna play something for fun it means it has to be totally useless?

shall i stop using the water spells completely and menders amulet and go marauder / bersreker?

action combat made mmos better lol

Thoughts on the new condition meta

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Posted by: jihm.2315

jihm.2315

i got a 3,5 k damage from a single tick of burning its not that bad lol
i will never understand this obsession arena net has with damage
a good game must be well rounded not just damage

action combat made mmos better lol

(edited by jihm.2315)

An Idea for Toughness

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Posted by: jihm.2315

jihm.2315

toughness is a useless stat besides wvw that is nothing but a choice
and one person has to have some toughness in raid to aggro the boss
i dont see any other use for it

action combat made mmos better lol

GW1 combat

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Posted by: jihm.2315

jihm.2315

I couldn’t get into GW1 and the combat was boring. GW2 is better in every way.

i think it depends on the game mode gw2 did raids good but for pvp it will never be as good as gw1 it seems

maybe if they boost the mob ability in world mobs gw2 combat will look more fun also
at the moment i wonder why the normal mobs even exists

action combat made mmos better lol

(edited by jihm.2315)

GW1 combat

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Posted by: jihm.2315

jihm.2315

While many of the responses have valid points of criticizing the OP, I have to agree that the OP was right on spot when they wrote:

the reason people play gw2 instead of 1 is because gw1 is ancient and is not getting updates

Obviously there are people who prefer to play GW1 even now. There are definitely people who would spend more time in GW1 than GW2. But it’s a bold claim to state that’s the only reason people play GW2 — I don’t see any evidence of that in the least.

I suppose it also depends what you mean by “ancient and not getting updates” and what you mean by “play.” If GW1 got the half-dozen devs they’d need to finish the GW Beyond storyline (parallel story to The War in Kryta and The Winds of Change), I’d play it, and never go back. I’m curious about the story and where it might have gone, but… that’s about it.

But… I still wouldn’t go back to GW1 if all that changed is the graphics. It’s a coop game and I prefer the massively-online aspects of GW2. The combat system is (for me) horribly dated in concept, so that would have to change. Movement would have to be 3D, not 2D, and they’d have to let us move while using skills (other than shouts).

In short, if I preferred the sort of game that is GW1, I’d still be playing it, updates or not. I far prefer GW2.

So no, the OP doesn’t speak for everyone and, without evidence, I don’t buy the claim that the OP even speaks for the majority of players, when they say that people prefer GW1 over GW2, except for the updates.

lol isolated a part of an answer and replied to it good job bro

action combat made mmos better lol

GW1 combat

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Posted by: jihm.2315

jihm.2315

well it could be worst , it could be black desert

action combat made mmos better lol

New Features you hope you see?

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Posted by: jihm.2315

jihm.2315

more guild activities also the game feels very alive when doing guild missions

action combat made mmos better lol

New Features you hope you see?

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Posted by: jihm.2315

jihm.2315

solo instances with strong mobs like age of wulin

action combat made mmos better lol

accidentaly bought cores stat boots

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Posted by: jihm.2315

jihm.2315

hi i forgot the fractal vendor sells two types of armor and accidentally bought the core stats is there any way to refund them ?
i need viper stats not core

EDIT . seem I’m forgetting a lot today I can change them with viper recipie , fixed I guess

feel free to delete

action combat made mmos better lol

(edited by jihm.2315)

GW1 combat

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Posted by: jihm.2315

jihm.2315

Guild Wars 1, because nothing says fun combat like being locked in place whenever you do a skill.

well gw1 skills based with gw2 mobility gameplay

less spam, more tactical gameplay, less stack n keyboard smashing, players need to play better to make ganks and spikes to work.

blunt comment:
Problem is Anet is awfull and they are enforcing their pve keyboard smashing to pvp modes… its not about inovations but find something with low effort that players think it is good because make game more easy for the dev and the players as much broken might end.

Theres to much cleave/aoe spam in gw2 compared with gw1, that is what killed pvp for pve reasons.
So a more single target combat like we had in gw1, that needed clever skill usage compared with what we have here, would make gw2 a much better game.

@jihm.2315 and Justine.6351:
They wanted to make a game where being bad or good, bad players could have almost the same change to get the item than a good player, they failled to manage that, and made a game built only for pve where the skills design need to carry players, and that leadded to the pvp power creep momments and ugly fights.

Anet could have done that, if they followed the combat/skill structure gw1 already had, low cleave spam, conditions needed to aplyed within a brain or team effort, ganks and spikes goes in the same way, herein gw2 one build can do serveral things, its a burst faster than be bursted gameplay.

yeah a lot times winning at pvp is not even satisfying ,reactionary gameplay does not mean smart gameplay , also the dodge was never needed the defence should of being a job of defensive cooldowns and armor.

action combat made mmos better lol

GW1 combat

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Posted by: jihm.2315

jihm.2315

They shouldn’t have stopped development on GW1. It probably got to the same point as it’s becoming with GW2 though, it’s more cost effective to make 10$ costumes than it is to make 40$ campaigns.

yeah would of played gw1 any time of the day if it was updated

action combat made mmos better lol

GW1 combat

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Posted by: jihm.2315

jihm.2315

make 2 versions of the game or something , one as it is now and one with tab targeting that copies GW1 combat.
GW1 had one of the best (maybe the best combat) in mmo history along with Lineage 2 (games that you could play for hours) yet they decided to make GW2 different.

simplicity wins over complexity because mmos are not action games,
action games and those new mmos that wanna be action games are designed to spend players resources and energy and stresses you out while it had to be a relaxing yet challanging at times experience.

thats mmo games today simple things become complicated with skill point spam and everything even worst in newer games like black desert but GW2 also falls in that category.

just remove the dodge and copy GW1 combat instead of just focusing on making new expansions and let people pick which version of they wanna play.

dont even anyone say anything about your skills , skilled players where a thing before action combat plagued the games

Sometimes I wonder just what the OP is thinking when they make suggestions of this sort. Do they actually think that the Devs are going to close down making new content and expansions in this game for the years needed to make a second version with oldstyle combat?

Not only would this game come to a halt while they make a second version, they would then need to advertise and sell it and have a second dev team working on the new one making duplicate content, bug fixes and balancing. And does the OP actually think there are hordes of people who want to pay out $60 – $100 to buy a second version of guild wars 2 with old style combat? If oldstyle gw combat was that great they’d be pouring into the original game and playing it.

gw1 combat was great but they wanted to do something new besides you dont miss anything by making suggestions

No you don’t miss anything by making suggestions but some suggestions can be ruled out before they’re even made by thinking about them for a bit first. In particular, the person making a suggestion should consider how likely it is in terms of cost, time, effort and disruption to the game.

1) will it cost millions to make a second version of the game with old style combat?
- yes. The whole game would need to be redone. Not only the combat but the balance, just for starters. And then they’d need to hire more people to maintain the game so there’s that reoccurring cost that needs to be accounted for.

2) would it take years to do?
- yes, again the whole combat would need to be redone, including the npcs and mobs in the game for balance if nothing else.

3) would this version be able to go ahead with its regular content and expansions.
- no. The millions needed would either have to come out of the budget for this game (just like Gw1 stopped getting new expansions when they started gw2) or they’d have to borrow heavily to pay for making a new version. The costs (money, time, new Devs) of which would still impact this game as the Devs attempt to keep this game going while working on a brand new game.

3) would this new game recoup the costs?
- highly unlikely. A second gw2 would need to be heavily advertised ($$$$) and its advertisements and any money gained would compete with the advertisements and income of this game, which means that it would hurt the income for this game.

So yes, suggestions can be made but some suggestions fall into the realm of unrealistic fantasy.

thats ok too at least i send a message that the game is very action oriented for an mmo
in their future works they might have that in mind also.
if you never say anything you never achieve anything.

action combat made mmos better lol

GW1 combat

in Guild Wars 2 Discussion

Posted by: jihm.2315

jihm.2315

make 2 versions of the game or something , one as it is now and one with tab targeting that copies GW1 combat.
GW1 had one of the best (maybe the best combat) in mmo history along with Lineage 2 (games that you could play for hours) yet they decided to make GW2 different.

simplicity wins over complexity because mmos are not action games,
action games and those new mmos that wanna be action games are designed to spend players resources and energy and stresses you out while it had to be a relaxing yet challanging at times experience.

thats mmo games today simple things become complicated with skill point spam and everything even worst in newer games like black desert but GW2 also falls in that category.

just remove the dodge and copy GW1 combat instead of just focusing on making new expansions and let people pick which version of they wanna play.

dont even anyone say anything about your skills , skilled players where a thing before action combat plagued the games

Sometimes I wonder just what the OP is thinking when they make suggestions of this sort. Do they actually think that the Devs are going to close down making new content and expansions in this game for the years needed to make a second version with oldstyle combat?

Not only would this game come to a halt while they make a second version, they would then need to advertise and sell it and have a second dev team working on the new one making duplicate content, bug fixes and balancing. And does the OP actually think there are hordes of people who want to pay out $60 – $100 to buy a second version of guild wars 2 with old style combat? If oldstyle gw combat was that great they’d be pouring into the original game and playing it.

gw1 combat was great but they wanted to do something new besides you dont miss anything by making suggestions

action combat made mmos better lol

GW1 combat

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Posted by: jihm.2315

jihm.2315

Guild Wars 1, because nothing says fun combat like being locked in place whenever you do a skill.

better than action combat pinball in my opinion

Ftfy

Because your love of forcibly stactic combat is only your opinion of fun combat.

while your is dancing around capture points and spam lol

action combat made mmos better lol

GW1 combat

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Posted by: jihm.2315

jihm.2315

Guild Wars 1, because nothing says fun combat like being locked in place whenever you do a skill.

better than action combat pinball in my opinion

action combat made mmos better lol

GW1 combat

in Guild Wars 2 Discussion

Posted by: jihm.2315

jihm.2315

You can tell how unhappy the player base is with the current game state, with the overwhelming number of players playing gw1 instead of 2.

Oh wait there is tab targeting? Hmm. But dodges though! Oh if I don’t use dodges it’s the same thing as it not being there? But that would mean gw2 already has the options I desire.

I may be forgetting the large amount of untapped players waiting to here that no new content is planned. It would be a roaring success! Let’s remove this jumping nonsense as well.

the reason people play gw2 instead of 1 is because gw1 is ancient and is not getting updates

this is about the combat not the actual gw1 game yes theres a possibility a bunch of gw1 players dont play gw2 cause they choose to make something completely different

action combat made mmos better lol

(edited by jihm.2315)

GW1 combat

in Guild Wars 2 Discussion

Posted by: jihm.2315

jihm.2315

make 2 versions of the game or something , one as it is now and one with tab targeting that copies GW1 combat.
GW1 had one of the best (maybe the best combat) in mmo history along with Lineage 2 (games that you could play for hours) yet they decided to make GW2 different.

simplicity wins over complexity because mmos are not action games,
action games and those new mmos that wanna be action games are designed to spend players resources and energy and stresses you out while it had to be a relaxing yet challanging at times experience.

thats mmo games today simple things become complicated with skill point spam and everything even worst in newer games like black desert but GW2 also falls in that category.

just remove the dodge and copy GW1 combat instead of just focusing on making new expansions and let people pick which version of they wanna play.

dont even anyone say anything about your skills , skilled players where a thing before action combat plagued the games

action combat made mmos better lol

(edited by jihm.2315)

An engine of existing character names in Gw2?

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Posted by: jihm.2315

jihm.2315

we should be able to have same names as others dont see the problem

action combat made mmos better lol

Most boring race

in Guild Wars 2 Discussion

Posted by: jihm.2315

jihm.2315

Dredge. They just keeping boring holes in the earth.

lol when you see dredge you know something annoying is gonna happen, they are not boring they are very successful at being annoying in dungeons and fractals.

action combat made mmos better lol

How to fix conditions

in PvP

Posted by: jihm.2315

jihm.2315

Silv conditions should not be so powerful if you wanna play a semi afk build you should be penalized.
i can also play condi ranger and fry people like potatoes but its boring as hell.
and if people think conditions are op in pvp wait till you try raiding.
they are actually so much better than direct damage because you dont have to stick on your target spam your skills and start kitting.

in my opinion this is boring gameplay they could easily give some debuffs to the classes that make decent damage and delete the condition damage stat or make it weaker it doesnt to deserve to be the best stat in the game.

action combat made mmos better lol

power creep still lives?

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Posted by: jihm.2315

jihm.2315

ok guys thanks , ill try multiple dodges since defense means nothing in this game and probably will never mean

action combat made mmos better lol

How to fix conditions

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Posted by: jihm.2315

jihm.2315

conditions should of being simple debuffs that dont scale with any stat.
the condition damage stat should of never being a thing in gw2 but its too late now,
arena net net bit off more than they could chew.
and tbh no company in the world can manage so many stats , more stats doesnt mean a better game.

action combat made mmos better lol

(edited by jihm.2315)

power creep still lives?

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Posted by: jihm.2315

jihm.2315

im not sure about pew pew ranger against engis. but u are a (super)hard counter against all sorts of necros… condi needs to fight on a range of 900 or shorter . else the dmg is actually 0. (power necro is even better match up). as Ralkuth.1456 said already: roots and pewpew from range is your goal. never fight necro in his range.

im maining necro and i get just rekt by any half decent ranger (talking of a wvw perspective). in pvp you have a little bit more juke points and smaller maps that favours necro slightly more. but still if u practice it u will eat necros

i got reckless with necro on purpose for test didnt really care who was gonna win .
he is build a mele im build a mele he killed me almost instantly while i was build defenselessly ,too much damage . this game will never change the answer to pew pew is still pew pew.

action combat made mmos better lol

(edited by jihm.2315)

power creep still lives?

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Posted by: jihm.2315

jihm.2315

HoT definitely tuned up the pace by increasing condi application, condi removal and boon application. Boon removal in the case of Necro.

If you don’t build around those, then you will be outclassed.

You have 2 options as I see it: go full balls glass Zerker ammy, or Staff Menders and kite everything to the nine hells.

I edited my first response above to make it more helpful, but I’m just your average player so it’s best taken with a grain of salt.

its all good you state the truth burst before getting bursted this is still the state of the game.

action combat made mmos better lol

power creep still lives?

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Posted by: jihm.2315

jihm.2315

Don’t think it’s much to do with powercreeping. I think it’s just a bad matchup for your… setup.

I know LB/GS Berserker Amulet/Pack Runes Druid is a cult fetish roaming setup, but it has clear weaknesses and that is any sort of sustained fight – you +1 and quickly down your target and gtfo.

Condi Engi is fairly outclassed by meta builds and you negate a lot of its pressure if you stick to range or use Survival/pet transfer/Druid traits and skills. If they stealth up for Magnet combo, stunbreak/stability/stealth and negate that.

Condi Necro can be knocked out of Shroud from 1200 range away using Longbow. Watch for Corrupt Boon attempts, and knock them away for pewpew if they have no stability up.

GS while on point is a fairly bad choice in these cases since you are basically giving them free engage.

yeah im trying a well rounded build with both offense and defense cause i dont wanna pew pew but to my disappointment it doesnt have enough sustain
putting shouts up with menders amulet did nothing against engi i was getting roasted in seconds.
seems to power creep just changed stats thats all.

i dont care that he killed me i care of how quickly he killed me

action combat made mmos better lol

(edited by jihm.2315)

Does anyone get bored of their legendary/s?

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Posted by: jihm.2315

jihm.2315

i got bored of them before getting one
ill never try to explore tangled depths again

action combat made mmos better lol

full joystick support

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Posted by: jihm.2315

jihm.2315

Joystick support… Are you sure you mean this?

If this is another controller support topic: It has been discussed to the death and ANet hasn’t said a word. It might be coming, it might not be coming. The point still is: It’s difficult to map all the keys we have to a controller. That’s 17 buttons for skills + weapon swap you’d need to map alone (also counting the special action key). And ANet might add new keys at any time, which would potentially require a complete re-mapping of the controllers.

an xbox or playstation controller i dont feel like playing action combat with a mouse
this game might of gave me tendonitis also

my arm hurts like 3 weeks now from the day i tried to do a jumping puzzle.

its not exactly the healthiest thing playing playing on a desk, i workout every day and got injured by gw2

action combat made mmos better lol

(edited by jihm.2315)

power creep still lives?

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Posted by: jihm.2315

jihm.2315

necros and condi engies killing me in 5 seconds
playing gs ranger with shout regen traits and rune of the fighter
engi is the worst putting conditions up goes tiny and theres nothing i can do
necro has insane damage also
so is the power creep still alive?

action combat made mmos better lol

full joystick support

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Posted by: jihm.2315

jihm.2315

the minimum an action combat game has to offer , enough said .

action combat made mmos better lol

This why Guild wars was taken out of Esports

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Posted by: jihm.2315

jihm.2315

mmos should be fun and accessible to everyone
leave the esports to mobas and first person shooters
the latest patch finally improved the game but theres still a long way to go

action combat made mmos better lol

Let's talk about the new patch, here.

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Posted by: jihm.2315

jihm.2315

lol at people that complain about dragon spammers

action combat made mmos better lol

This patch is going in a good direction.

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Posted by: jihm.2315

jihm.2315

the esports/moba generation will take time to get used of it
but yeah its a good patch
i think now it would be cool to get some wider maps also

action combat made mmos better lol

(edited by jihm.2315)

I don't mind being experimented on

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Posted by: jihm.2315

jihm.2315

why dont you give a chance before being disappointed
seems the patch pulls off some good brawls

action combat made mmos better lol

What killed pvp.

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Posted by: jihm.2315

jihm.2315

what killed pvp is bright and clear its the poor combat system.
if people dont enjoy something they will stop doing it,
by the way the games selling point is pve and armor skins now so i dont expect them to give much attention to pvp and i dont blame them they are a company and companies want profit.

I think GW2 combat system is good, its really fun. I always felt pvp could use more indicators….like casting bars. Which Anet refused to add. Overall it has a lot of good things going and bad. But so does every combat system.

its too fast ,too spammy ,too much damage, cant stand still for a second and the aoe hurts like hell.
i can deal with it to an average level but i see why a lot people dont like to play.
also i was born in 1982 my processor is getting old for this kind of tension ,2-3 pvps a day and im done its just not relaxing at all.
pvp should not mean move and spam all the time.
the game is nice but that pvp just isnt.

1982…same here. Stop it man, it making me feel old! hah. I feel what you are saying though.

yeah with the mmorpg community getting older in age overall good luck to them making spammy reflex based combat.
i just dont have the mood for this stuff any more, if the pvp was more relaxing and tactical i would be interested a lot more in it.

well gw2 is still good for the dailies fractals and some raids now and then.

action combat made mmos better lol

What killed pvp.

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Posted by: jihm.2315

jihm.2315

what killed pvp is bright and clear its the poor combat system.
if people dont enjoy something they will stop doing it,
by the way the games selling point is pve and armor skins now so i dont expect them to give much attention to pvp and i dont blame them they are a company and companies want profit.

I think GW2 combat system is good, its really fun. I always felt pvp could use more indicators….like casting bars. Which Anet refused to add. Overall it has a lot of good things going and bad. But so does every combat system.

its too fast ,too spammy ,too much damage, cant stand still for a second and the aoe hurts like hell.
i can deal with it to an average level but i see why a lot people dont like to play.
also i was born in 1982 my processor is getting old for this kind of tension ,2-3 pvps a day and im done its just not relaxing at all.
pvp should not mean move and spam all the time.
the game is nice but that pvp just isnt.

action combat made mmos better lol

(edited by jihm.2315)

What killed pvp.

in PvP

Posted by: jihm.2315

jihm.2315

what killed pvp is bright and clear its the poor combat system.
if people dont enjoy something they will stop doing it,
by the way the games selling point is pve and armor skins now so i dont expect them to give much attention to pvp and i dont blame them they are a company and companies want profit.

action combat made mmos better lol

Currently, Whats the best class for PvP

in PvP

Posted by: jihm.2315

jihm.2315

Warrior for sure

action combat made mmos better lol

Bring Back Esports

in PvP

Posted by: jihm.2315

jihm.2315

no esports have drained all the soul out of pvp

Please explain. I hear this argument so often, yet nobody ever feels the need to elaborate on it.

Its simple the game plays like a moba rather than an mmo,
i have never played any other mmo with so much burst an so little counter play,
it took the esport path.

an mmo is usually more chaotic with more counter classes , in gw2 almost everyone does the same thing.

action combat made mmos better lol

(edited by jihm.2315)

Bring Back Esports

in PvP

Posted by: jihm.2315

jihm.2315

no esports have drained all the soul out of pvp

action combat made mmos better lol

does anyone play without youtube?

in Guild Wars 2 Discussion

Posted by: jihm.2315

jihm.2315

this video explains everything , its a bit satirical but it the bitter truth about arena net mentality of making maps.
its the best and the most honest gw2 video i have ever seen.

action combat made mmos better lol

(edited by jihm.2315)

Why is it called 'Guild Wars 2'?

in Guild Wars 2 Discussion

Posted by: jihm.2315

jihm.2315

i wish it was called jumping puzzles 2 so it didnt have any jumping puzzles

action combat made mmos better lol

Kids in GW2

in PvP

Posted by: jihm.2315

jihm.2315

its the fury of the moment, people dont really mean what they say it happens on a lot games but mostly in esports

action combat made mmos better lol