Showing Posts For jkctmc.8754:

2/8 AR / BP / NSP

in WvW

Posted by: jkctmc.8754

jkctmc.8754

I’m going to mess up the guild names, but to the ZoS NIKA, NAO, QKA, and mostly BC group in NSP that gave me all those 1 vs 1s, you guys are awesome, and thanks. That made for a fun night. I needed that.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

Changes the Ranger needs for WVW.

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

after thoroughly testing spirits for about 2 weeks, i have to say that spirits of stone, sun and nature are absolutely fantastic. with boon duration runes you can get protection for more than half the time, and with condition damage, your entire group is burning for 2k every 10 seconds.

storm and frost spirits are absolute garbage. and the overall problem with spirits is that they seem to die when you need them the most, i.e. against an approaching zerg or something. 1v1 it’s fine. storm should give fury AND swiftness on proc, and have a much large pbaoe. frost needs to give about +20% damage every 10 seconds and needs to apply to conditions as well, which is currently doesnt.

but man, tromping around with +healing power and my SoN is absolutely amazing. 460HPS + 260 from your HS/regen for the group is 700HPS. that doesnt need any tweaking. i would like SoN to be on a 3 minute CD.

There is no way you’re getting 2k ticks on burn, it isn’t possible. A Guardian can keep burning up 100% of the time, all you’ll do with Spirit of the Sun is add to the duration. The damage does not increase when more people apply burn, the duration increases. When you have Guardian, and Elementalist adding burns, ours is kind of an overkill. It doesn’t really add much, if anything at all.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

2/8 AR / BP / NSP

in WvW

Posted by: jkctmc.8754

jkctmc.8754

Sheesh, I can’t find anyone running solo this late night.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Changes the Ranger needs for WVW.

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

I think people are looking to deep into the AoE nerf, and are seeing something there, that may not be, with as little information that has been given us.

I’m pretty sure the Ranger will not be touched, my Theif on the otherhand doing 7k+ with some 9k hits with cluster bomb, I’m pretty sure will be hit by the AoE nerf. Keep in mind they were talking about damage here.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

2/8 AR / BP / NSP

in WvW

Posted by: jkctmc.8754

jkctmc.8754

No one was running fraps?

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

2/8 AR / BP / NSP

in WvW

Posted by: jkctmc.8754

jkctmc.8754

ALS zergs aren’t an issue. Its WvW it happens. Using items from outside of WvW to perma-stun people is just screaming bad players. So, have fun being horrible. I’ll be the guardian laughing hysterically when you fail to take a tower that has 2 walls down, for the 3rd time in 2 days.

One of those times it was agreed by everyone to keep you busy, while you lost SM, which you did. I’m glad those from ALS agreed to throw themselves at siege, until those in EB could take SM.

Thanks for staying in that tower, and allowing us to take SM.

The other time, I don’t know about, though I do know that tower is amazing for defense, because you can place a lot of arrow carts out of reach of the enemy, and going up that one set of stairs is murder. Much like when SoS has held Hills until everyone goes to bed, only to lose it when no one is on to defend.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

2/8 AR / BP / NSP

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Posted by: jkctmc.8754

jkctmc.8754

I’ll be running a group tonight, my 9, and 11 year old daughters are wanting to PvP with dad, so I’m going to force my two older boys to go with us. My 9 year old is funny as hell when we win fights. I might have to record her victory dances.

Wow you’re are using the big guns man.

Please don’t kill everyone before I log in.

Like those kitten people from the WAR guild on Anvil Rock, I’m trying to hunt a zerg and they kill them all!

Yea we have been practicing ZERG busting with whatever we have on at the time. Figure with all the complaining about, “zerg” this and “zerg” that, I would find a way to best wipe em. Don’t know how many times we wiped trying to figure it out but we are making progress. So if you’re in a zerg thank you! You are only making my guild better by pushing us into crappy situations. Keep up the good wvw play everyone.

Sorry, it isn’t often I jump into a Zerg, and usually it’s when the enemy Zerg has found me solo.

So my boys decided to play LoL, and let dear old dad weather a night with the girls in WvW. They’ve definately got better. We died as a trio once until I realized they are extremely loyal, and will not retreat, unless I reatreat.

Fought a new group though; “splat”, from NSP, fights almost identical to PAXA. Sorry I didn’t die there at Redvale Refuge, though you guys got my 11 year old daughter twice. My 9 year old definately has the Elementalist get out of jail card abilities down well, she was all over the place. I had a hell of a time keeping up with her on my Mesmer.

I was expecting a far, far worse performance though, because last time those two died, alot.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

2/8 AR / BP / NSP

in WvW

Posted by: jkctmc.8754

jkctmc.8754

I’ll be running a group tonight, my 9, and 11 year old daughters are wanting to PvP with dad, so I’m going to force my two older boys to go with us. My 9 year old is funny as hell when we win fights. I might have to record her victory dances.

Wow you’re are using the big guns man.

Please don’t kill everyone before I log in.

Like those kitten people from the WAR guild on Anvil Rock, I’m trying to hunt a zerg and they kill them all!

Three out of five of us will be upleveled too. O.O

Oh, and since there are always accusation of anonymity, the family guild name is [ROTG]. <chuckles>

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

2/8 AR / BP / NSP

in WvW

Posted by: jkctmc.8754

jkctmc.8754

I’ll be running a group tonight, my 9, and 11 year old daughters are wanting to PvP with dad, so I’m going to force my two older boys to go with us. My 9 year old is funny as hell when we win fights. I might have to record her victory dances.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Changes the Ranger needs for WVW.

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

I just love bow/pet classes – my Squig Herder in the Warhammer Online was my most likely class (even when he was nerfed like a peice of… you know)
And there is no analogues over Ranger: Warrior with bow looks ugly. Thief? Maybe, but…
So, I playing ranger sometimes, anyway

hehe, I loved my Squig Herder in WAR.

Remember the Morale 3 Ability that increased the Squig Herder Pet to massive size and caused him to kill people.

I use to watch my Spiked Squig kill people in like 5 seconds…was so funny..

I played a Ranger in EQ1, EQII, etc, but really couldn’t get into the pet classes in War, and really hated the Squig Herder. That might have been because my group had me playing healers since EQII, and I really couldn’t get into another role for awhile now. Now that most of my group isn’t playing MMOs due to new businesses, I’m back to playing a different role.

Squig always cracked me up, Mainly because Certain points in the game it was really good.

At the start of the game a lot of people dismissed the class but the Spiked Squig was insane back then, It had a Ramped up dot that honestly no one paid attention to until the dodge of the dot started to tic, It was basically delayed like 3 or 4 seconds but then would instantly apply at once and you’d just eat things like BW’s alive.

They changed it afterwards to honestly make it worse in my opinion but it was still a very good pet, Another thing that made it great was it took advantage of whatever Group Damage Proc Buffs you had in a group…so if you had Sorcs/DoK’s you instantly made that Spiked Squig a death machine…..

Also people back then tended to load up completely on Ballista Stat and ignore Weaponskill (a lot of people did that with multiple classes, ignoring Weaponskill, I always found that to be an amazing stat)

I started usually running very high Weaponskill so I ignored lots of armor, and that worked for a very long time (even on my Shadow Warrior it worked great) until they added the RR81-100 Ranks with the new gear sets.

After that armor and the stats simply outpaced our damage, I never got to RR100 to see if it changed any, but I noticed a massive damage drop when people started getting to that gear level.

I was mostly a Knight who’s pirmary job was to protect a Bright Wizard. When the Bright Wizard wasn’t on, I was an impossible to kill Rune Priest.

My secondary account had a low level Squig Herder, that every time I logged onto him, I just couldn’t get the feel of the class. I don’t remember why. So I would play my Choppa for a change of pace.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Trap vs BM Ranger...who wins the fight?

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

Condition Duration >>>> Condition Damage

Even one second longer duration on 18 stacks of bleed, an average stack for me will do an extra (102*18) 324 damage. Depending on how high your condition damage is, you’re better off increasing the duration.

Now that I said that, this all depends on what you are fighting, and how much condition removal tools they’re using. Condition duration in my opinion is more important for another reason. It lengthens the duration of the most important conditions; Poison, Weakness, and Chill.

Man, I might have to buy another set of armor, and go to a full Condition build. Gearing out five toons, and switching builds all the time leaves me broke.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Trap vs BM Ranger...who wins the fight?

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

I’m working on getting Superior Rune of the Nightmare personally..

I have 40% condition duration from food, and need an extra 10% to shore up some bleeds/burns I have..

Might be quicker to grab one of the Giver’s style weapons. They give 10% as well.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

2/8 AR / BP / NSP

in WvW

Posted by: jkctmc.8754

jkctmc.8754

These culling issues are wearing on me.

Suck it up soldier ! Put that blind fold on get back out there and press that #1 to #5 button till something is dead!

Yes sir!!!

These culling issues are wearing on me.

Suck it up soldier ! Put that blind fold on get back out there and press that #1 to #5 button till something is dead!

Don’t worry, I hear that they are working on background lore to explain the culling as a story device.

The denizens of Tyria must throw aside their differences to discover the mystery of what is behind people culling out of existence only to reappear moments later. Is this new magic something that can be harvested for good or does it foreshadow dark times to come?

The answers may surprise you… coming soon.

lol… Only if it comes with a class for the background.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

2/8 AR / BP / NSP

in WvW

Posted by: jkctmc.8754

jkctmc.8754

These culling issues are wearing on me.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Trap vs BM Ranger...who wins the fight?

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

@jkctmc, Yeah d/d ele’s I’ve been facing lately, all the bunker/rangers that I’ve watched try to take them down have no chance. Seen few come close but I think that was lucky critical from there pet. They just don’t have the damage output needed to break there regen + heals, maybe after the next update they nerf the bunker on d/d a bit so there not so OP in that department.

I have different ideas when comes to bunker ranger vs none bunker ranger in 1v1 in WvW I would give the win to none bunker ranger.. Maybe in SPvP/TPvP but not in WvW. I personally prefer full trapper build in TPvP but that’s for team support and not 1v1. Even know I’ve seen allot trap rangers destroy bunker rangers 1v1.

I had a d/d Elementalist do some serious damage to me the other day, making me wonder if some of them are easing up on the bunker side of things, and going towards a more hybrid build that does more damage.

God forbid any of them learn how potent the Life Steal food is, changing thier builds accordingly.

Your videos have me wondering if I shouldn’t switch from Rata Sum runes, to Soldier runes.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

Need adivice for sigils.

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

I just saw that you’re asking for PvE. I can’t answer that brother. I only WvW.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Need adivice for sigils.

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

What is your weapon(s) of choice?

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Trap vs BM Ranger...who wins the fight?

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

@Sol

See the second post above. I run with cats primarily, and will switch to dogs if I feel I’ve encountered a lot of Thieves (which seems on the decline lately). When fighting a d/d Elementalist, keep them moving. If they’re chasing you around, chances are your pet will rarely get hit by AE, as it is running to catch up.

The funniest thing to do to most d/d Elementalist is pull out your shortbow, and literally move in a circle around them never stop moving, while they keep trying to get to you, to do damage.

I don’t think I’ve encountered a d/d Elementalist that has healed that much.

P.S. I wonder if Poison Volley, and the Poison from the Rata Sum runes are making a bigger difference than I orinigally thought. Hmm…..

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

Trap vs BM Ranger...who wins the fight?

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

@Sol

I called my wife to give me my build, and stats.

Gear is; Precision, Toughness, Condition damage for all armor pieces, Power, Precision, and Condition damage for jewelry, and weapons. (I forgot to have her check, but I think I have one piece of Knights armor somewhere). This puts me at a raw 52% critical hit, without Fury. Throw in Sigil of Bloodlust on a secondary set of axes, and my attack goes from 2600, to roughly 2900, with a solid amount of armor sitting at 2700ish. Once you pop Rampage as One, you go to 72% crit, and your damage on both raw hits, and conditions climb rather quickly.

Using Rata Sum runes, coupled with Winters Bite (Pet causes weakness with the attack) you can keep Weakness up near permanently against most classes, which synergizes well with us applying Protection to ourselves. Couple that with Chill, and d/d Elementalists have a heck of a time switching between their elements. This works great against any non-critical hit build, which most bunker builds are not.

This allows me two choices on my traits.

What I’m running now; 30 WS III, VII, XII .. 10 NM VI .. 30 BM II, VII, XII
What I switch to about every fourth day; 10 Skirm II, 20 WS III, VII, 10 NM VI, 30 BM II, VII, XII

On my Axes I use Sigil of Purity, and Sigil of Generosity, though I’m considering switching to Sigil of Air, and Sigil of Fire. My Shortbow is sporting Sigil of Air for now. I sometimes run Axe/Torch, in place of Axe/Axe, and my Torch has Sigil of Fire on it.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

Trap vs BM Ranger...who wins the fight?

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

In WvW a BM build that also sports 55% or higher to critical hit, who utilizes Omnom Pies, with the right selection of Sigils, like Generosity, and/or Purity will beat all other Rangers every time.

Hey, what’s the build you use to get 55% in critical chance as a BM, I personally put my money on Trap’s, only reason haven’t seen many BM/Bunker builds do very good in 1v1 duel. They always lack the damage unless they get a lucky entangle.

It is in the gear choice. I’m not in front of a computer that can log onto my account, or I’d give you a full run down.

Basically I trait to get the utility I want, and use my gear to get to the stats that I want. Every bunker build I run, including my bunker Warrior, and bunker Guardian utilizes gear with precision, to get above 50% crit chance, to make better use of Omnom Pie, and the ungodly amount of sigils that benefit from crits.

I don’t think people realize how well Omnom Pie heals.

I eat other bunker builds up too, especially d/d Elementalist, and Guardians. The Shrotbow procs Omnom a lot, and at a very fast rate.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Confusion Should Be Nerfed in WvW

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Posted by: jkctmc.8754

jkctmc.8754

Seriously, if you have 15 confusion stacks on you, it essentially means I have landed 4xcry of frustration, 2xmind wrack and the whole channel of confusing images on you…

Do realise that if I was on my shatter burst build now, you’d be looooong gone already at this point. The mesmer attacks that cause confusion are as easy or easier to dodge than the mesmer attacks that cause direct damage. They also expose the mesmer more. (scepter has much worse defense and mobility than sword).

Confusion mesmer relies on tricking and luring the opponent to do something stupid. If you just walk away or don’t do anything, the mesmer can’t really damage you.

Those complaining about confusion must be the same idiots who frenzied with empathy in Guild Wars 1…

One Mesmer to another. You do not use Combo Fields? O.O

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Trap vs BM Ranger...who wins the fight?

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

In WvW a BM build that also sports 55% or higher to critical hit, who utilizes Omnom Pies, with the right selection of Sigils, like Generosity, and/or Purity will beat all other Rangers every time.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

24s vet. risen giant kill; Ranger burst video

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Posted by: jkctmc.8754

jkctmc.8754

@Xsorus

When I first seen that, I about fell out of my chair laughing at the thought of people actually dying to a pet, without dodging, or using crowd control on the pet. After the third one, I almost shed a tear.

It’s awesome damage none-the-less, and would love to see it duplicated using Signet of the Wild.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

24s vet. risen giant kill; Ranger burst video

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Posted by: jkctmc.8754

jkctmc.8754

@Haviz

Look this game has three different aspects, that are all vastly different from each other. If he means PvE only something I care little about because I refuse to PvE in any game, ever again, then he needs to say PvE only. If he makes a blanket statement, one can assume he also means sPvP, and WvW.

The Ranger in my opinion is fine in PvE, based off feedback from Rangers who PvE. The Ranger is fine in sPvP for various reasons, most importantly the damage in sPvP is much, much less than it is in WvW making it easier to adapt with the Ranger. However, when it comes to WvW, the Ranger is lacking, even in damage.

I’ve outlined some ideas here…..

https://forum-en.gw2archive.eu/forum/professions/ranger/Changes-the-Ranger-needs-for-WVW/first

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

24s vet. risen giant kill; Ranger burst video

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

I guess you don’t know the history of Chopps, and those who stand behind him, and you don’t understand that when he makes a thread like this, he’s actually talking about all aspects of the game, and trying to tell people the Ranger needs no help. He has said multiple times that if you believe the Ranger needs help, you just don’t know how to play the Ranger.

What I see here is a burst test in pve.

It’s not shocking to discover you’re a Thief, who is also supporting the idea that the Ranger class does not need any help, most importantly in WvW. I had a feeling balance wasn’t what you were looking for, I just needed you to say it.

It’s not shocking to discover you think that narrowly. I have six characters and none of them I consider “main” ideology but seems like a lot of people comes from various mmos where you’re stuck to something like “main” and not from gw1 pvp where you’re mostly stuck to role because you can reroll in 1 minute and get fully equipped and levelled character.

Would you be so kind and point out where I said that ranger didn’t need any help? 5 minutes of gameplay points out a vast amount of improvements it needs, burst capability not being on the top of that list.

You wouldn’t understand if you havn’t had to deal with Chopps in other threads. It’s his attitude in other threads are behind his reasoning for this thread.

Do you feel the Ranger has an equal level of burst in WvW, that a Warrior, Thief, or Mesmer has?

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

24s vet. risen giant kill; Ranger burst video

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Posted by: jkctmc.8754

jkctmc.8754

Because it is supposed to be a burst, or sustainable damage test, not a defense or utility test. The Ranger had the chance to do uninterrupted damage, the Warrior did not.

So you can use utility skills that help you with increasing damage (banner) but not able to take skills/use class mechanics that help you with sustaining it. Great thinking.

Could I equally submit this video;

..as a benchmark for world vs world because a Confusion build Mesmer downed a Warrior in 6 seconds, (watch between 0:54 and 1:00) gaining Confusion tick damage in bursts with back to back damage; 5479, 5900, 6743, 7165?

People rarely complain about PvE because it is god awful easy to manage. What most people complain about, or are concerned about is world vs world, where damage is extremely high.

Show me a non-Asuran Ranger who can do the burst in world vs world the video shows the Mesmer doing against ascended geared players, and I’ll eat my words.

Get this through your thick head, this is PvE not ZvZ burst test. No one cares about unbalanced fights with double confusion damage and players that stupid. I can kill another player in less than a second with a thief against ascended geared players. Your mesmer burst is a joke compared to my thief.

I guess you don’t know the history of Chopps, and those who stand behind him, and you don’t understand that when he makes a thread like this, he’s actually talking about all aspects of the game, and trying to tell people the Ranger needs no help. He has said multiple times that if you believe the Ranger needs help, you just don’t know how to play the Ranger.

It’s not shocking to discover you’re a Thief, who is also supporting the idea that the Ranger class does not need any help, most importantly in WvW. I had a feeling balance wasn’t what you were looking for, I just needed you to say it.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

24s vet. risen giant kill; Ranger burst video

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Posted by: jkctmc.8754

jkctmc.8754

-snip

It still makes the test invalid, either use it and stability is valid as well or don’t at all. Arguing that stability makes this test invalid is just a nonsense which jkctmc confirmed saying aegis would make same test invalid for guardian. It’s a class skill, how does that make any sense? You’re allowed to use your class mechanics.

Because it is supposed to be a burst, or sustainable damage test, not a defense or utility test. The Ranger had the chance to do uninterrupted damage, the Warrior did not.

Could I equally submit this video;

..as a benchmark for world vs world because a Confusion build Mesmer downed a Warrior in 6 seconds, (watch between 0:54 and 1:00) gaining Confusion tick damage in bursts with back to back damage; 5479, 5900, 6743, 7165?

People rarely complain about PvE because it is god awful easy to manage. What most people complain about, or are concerned about is world vs world, where damage is extremely high.

Show me a non-Asuran Ranger who can do the burst in world vs world the video shows the Mesmer doing against ascended geared players, and I’ll eat my words.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

Confusion Should Be Nerfed in WvW

in WvW

Posted by: jkctmc.8754

jkctmc.8754

I admit I did not read through the whole thread, but a couple of points.

1. Confusion was never nerfed in sPvP. sPvP Confusion is the original. Confusion was buffed in PvE and WvW.

2. Confusion can only be applied in bursts. A Mesmer cannot reapply a full Confusion burst right after you cleanse one. The main Mesmer Confusion skill is the Shatter Cry of Frustration, which is on a 20 – 30s CD.

3. Because of point 2, Confusion is one of the most vulnerable conditions to condition removal. If you suspect you are up against a condition Mesmer, save your condition removal for that inevitable Confusion burst.

Doesn’t that make Confusion the best offensive, best defensive, and best crowd control ability in the game?

1) If you get 10+ stacks on you, and you do something, you die.
2) If you get 10+ stacks on you, and you do nothing, you have been effectively CCd.
3) If you get 10+ stacks on you, and you do nothing, and others are hitting you, you die.
4) You get 25 stacks of bleed on you, but you’re saving your condition removal, because god forbid you use your condition removal to clear those 25 stacks of bleed, and someone immediately puts 10+ stacks of confusion on you.

That is a pretty potent ability. I’m glad I play a Mesmer.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

2/8 AR / BP / NSP

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Posted by: jkctmc.8754

jkctmc.8754

For all of those magnifying glass mad scientists…we are about to run 8.

I’m still running solo.

Lol that’s a shame man, grab 5 and hunt us on a BL.

Won’t happen anytime soon. Most of SoS are leveling alts, or helping new recruits get leveled/geared while waiting for the WvW patch we were promised this month. Myself personally, I’m weathering this horrible culling, until they fix it.

I’ve been in seven fights where I didn’t see anyone, until after I died, and then 20+ people rendered. You guys rolled over me once, and I never seen a single person in the group.

They’ve got to fix this.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Changes the Ranger needs for WVW.

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

Not a bad idea. Not sure why pet commands were put into the Rangers utilities; (Guard, Sickem, etc) instead of placed as “F” abilities, F1, F2, F3, etc much like the Mesmers F1-F4 abilities, which gives more utility to the Mesmers illusions, without having to spend precious utility slots.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

2/8 AR / BP / NSP

in WvW

Posted by: jkctmc.8754

jkctmc.8754

For all of those magnifying glass mad scientists…we are about to run 8.

I’m still running solo.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

24s vet. risen giant kill; Ranger burst video

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

If a warrior is required to dodge for maximum burst, while a ranger is not, the ranger is relatively better at bursting a mob with CC than a warrior is. It’s dumb to say “yeah but add ANOTHER 6 seconds for the dodges!!1!11” when the test is clearly looking to see how fast you burst down the giant. Ranger has the luxury of not needing to dodge, warrior doesn’t.
I guess though this concept is too hard for jkc. Go ahead and do burst tests to mobs without cc so people like him understand what’s going on.

Watch these two videos, they’ll help you understand why you miss the obvious, and the issue people like you, and Chopps have with the reality of things.

It is ok that you do not understand the state of the game, no one is faulting you for that. It is even harder to understand how things apply to world vs world. Again, no one is faulting you for not understanding. Most people refuse to level toons, or enjoy the nerfed state of sPvP, and its; “control a point” type of play. When they do leave PvE, they enter world vs world, and join a zerg, rather than form a single group, or run solo.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

24s vet. risen giant kill; Ranger burst video

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

Regardless of negligible factors, Chopps’ video shows a ranger with comparable damage to a warrior. This is some evidence that we are not so weak and gimped as some love to claim. Even with extra time added from quickness or stability or whatever excuse, the ranger still does comparable damage. Props to Chopps, maybe this vid can at least teach some rangers not to listen to forum whines about how weak the ranger is.

Quit being so delusional. The Ranger never got hit, never had to dodge, and the giant focused the pet 100% of the time. The Warrior had to dodge, avoid being hit by the stomp, and still killed the giant faster than the Ranger by at least SIX SECONDS.

I undersand math, or the idea of math is hard for some people, but take away the multiple dodges, and the Warrior would have killed the giant by at least six seconds sooner. Giving him at least a (12) twelve second lead on the Ranger.

That is only comparable while in grade school, but once you get a high school education, you fully understand the differences.

A true test will require a length of time that both classes are required to utilize defense, a test that spans the length of minutes. It’s like saying a car built to do a quarter mile drag race is faster than a car built to do 500 laps at top speeds around the track. If you can’t understand the analogy, I’ll spell it out in more simple terms. It is false logic, and the statement becomes false.

I know what burst is and I looked at the test. While I didn’t need convincing, I still found it a good show of ranger damage. You obviously disagree, as usual, because it seems like you think warrior is the best class in the game. That’s your opinion though. I didn’t watch the whole warrior video I skimmed through and saw some times. The fastest I saw was about 26 seconds, Chopps said his was 24. Maybe there was a 18 second kill by the warrior but I just didn’t notice it from skipping around.

Lol you love to be rude though don’t you?

Chopps didn’t do it in 24 seconds, and that is why someone else suggested he use another program so he can get the actual time.

I’m working on a parser for this game, and once I iron out the issues, you’ll get a better idea of what is really going on.

However, that is besides the point. PvE is ungodly easy in this game, and sPvP is nerfed pretty harsh to give the illusion of balance, and allow for an easier mode of play. The only results I’m concerned about are those gathered in WvW, where you fight smarter opponents, sometimes under the fire of siege.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

24s vet. risen giant kill; Ranger burst video

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

Quit being so delusional. The Ranger never got hit, never had to dodge, and the giant focused the pet 100% of the time. The Warrior had to dodge, avoid being hit by the stomp, and still killed the giant faster than the Ranger by at least SIX SECONDS.

I undersand math, or the idea of math is hard for some people, but take away the multiple dodges, and the Warrior would have killed the giant by at least six seconds sooner. Giving him at least a (12) twelve second lead on the Ranger.

That is only comparable while in grade school, but once you get a high school education, you fully understand the differences.

A true test will require a length of time that both classes are required to utilize defense, a test that spans the length of minutes. It’s like saying a car built to do a quarter mile drag race is faster than a car built to do 500 laps at top speeds around the track. If you can’t understand the analogy, I’ll spell it out in more simple terms. It is false logic, and the statement becomes false.

Let me ask you this way, if the test was done with a guardian who hadn’t had to use dodges because of aegis, would it be invalid?

Yes it would be invalid, however Aegis only lasts for one hit, and the Guardian would trigger Save Yourselves to give himself the Stability needed to prevent stomp. But even the Guardian has another element here, the Ranger doesn’t in PvE. The Guardian is now racing the mob to see who kills who first, before the Guardian also has to trigger his healing.

Once you add other elements to the test, it no longer remains a benchmark for burst, or sustainable DPS.

In the Ranger video, the Ranger never gets attacked, while able to completely ignore the stomps thanks to Rampage. This video actually shows the power of Rampage, over anything else, and how it helps the Ranger. Though once you enter WvW, the Guardians ability to give the entire group Stability greatly surpasses the usefulness of Rampage.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

24s vet. risen giant kill; Ranger burst video

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

Regardless of negligible factors, Chopps’ video shows a ranger with comparable damage to a warrior. This is some evidence that we are not so weak and gimped as some love to claim. Even with extra time added from quickness or stability or whatever excuse, the ranger still does comparable damage. Props to Chopps, maybe this vid can at least teach some rangers not to listen to forum whines about how weak the ranger is.

Quit being so delusional. The Ranger never got hit, never had to dodge, and the giant focused the pet 100% of the time. The Warrior had to dodge, avoid being hit by the stomp, and still killed the giant faster than the Ranger by at least SIX SECONDS.

I undersand math, or the idea of math is hard for some people, but take away the multiple dodges, and the Warrior would have killed the giant by at least six seconds sooner. Giving him at least a (12) twelve second lead on the Ranger.

That is only comparable while in grade school, but once you get a high school education, you fully understand the differences.

A true test will require a length of time that both classes are required to utilize defense, a test that spans the length of minutes. It’s like saying a car built to do a quarter mile drag race is faster than a car built to do 500 laps at top speeds around the track. If you can’t understand the analogy, I’ll spell it out in more simple terms. It is false logic, and the statement becomes false.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

2/8 AR / BP / NSP

in WvW

Posted by: jkctmc.8754

jkctmc.8754

Ahhh man, I see the fighting continued after I went to bed. I swear everywhere I turned last night, I ran into two or more Os, or Zos?

There was a Fr Thief; Pistol/Dagger I fought over, and over, and over near Durios when I was getting supply for trebs.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

24s vet. risen giant kill; Ranger burst video

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

Don’t listen to jkctmc, he’s obviously a troll who just came here to shut me down. I don’t appreciate that and personally I think you’re a strange bird to say the least, jk. If you like warrior so much, why don’t you go back to the warrior forums and perfect your easy mode profession play since obviously ranger is too hard for you.

You see, I do very well on the Ranger, I just see the potential of the other classes, and realize they’re better than the Ranger. I happen to like things as close to balanced as possible, I also like to see complete games, with fewer bugs.

Identifying issues, does not mean something is hard. In the real world brother, you know the working world, it just means that you’ve identified an area that could be better. It’s usually done by a quality assurance team. Unfortunately, we do not have a test server with this game, yet. I would bet it is in the plans for the near future.

The difference between players like me, and well, you. I will spend countless hours on the test server to make things better for you. And get this, not once will I ever ask for recognition for the work I’ll be doing for this game, that same kind of work I’ve been doing for games since Everquest 1.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

24s vet. risen giant kill; Ranger burst video

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

Chopps.5047: Why don’t you go buy fraps and post a video, there tough guy? It’s a matter of skill, not profession—haven’t you figured that out? You’re a bandwagoning frontrunner who forms opinions based on hearsay rather than fact.

You said you could do it, you have been saying Rangers are equal to Warriors. Prove it. I can’t solo Lupicus on my Ranger, but have got pretty close on my Warrior. You now have the chance to prove how much better at playing the Ranger, than every other Ranger in the game, by doing what you said you could do. That is, solo Lupicus. A Warrior has done it, so you can to, right?

Chopps.5047: Even your warrior boy strife025 says, and I quote, “It took me 10 or 12 hours to get this down”. Go to 3:50 seconds!

You’re backpeddaling, and this doesn’t matter.

Chopps.5047: You think warrior is so OP that GL is easy?

No where have I said a Warrior was overpowered, ever. Putting words in my mouth to support your argument does not work brother. I have said (follow me now, I’ll use as few words as I can) that out of 5 fully geared level 80s, I have not played a class that felt as complete as the Warrior, also saying; “Rangers have a few bugs, and trait synergy that needs to be fixed”

Chopps.5047 No wonder every new warrior I play with in Arah tends to struggle, if that’s the attitude you have. It’s a boss. Bosses have mechanics. The mechanics leave weaknesses. Learn the weaknesses of the boss.

Right, Warriors have killed Lupicus solo, and you say you can on the Ranger. Do it already and prove beyond doubt that the Ranger is equal to the Warrior.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

24s vet. risen giant kill; Ranger burst video

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

You truly can’t understand the difference in killing such an easy to kill mob, that doesn’t force you to defend at all, versus killing a much, much, much tougher mob, that requires you to also have defend as well?

You might as well be hitting one of the training dummies.

You say you could solo Lupicus, so prove it. Warriors have, and there is a video of it. You’re trying to claim the Ranger is just as good, but you are not willing to prove it.

Instead, you throw around insults.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

24s vet. risen giant kill; Ranger burst video

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

Until you can show a video of you soloing bosses Warriors do, then nothing you show matters. You’re taking a build that does not work in WvW, nor even sPvP, when nothing his hitting you, and calling it even steven, when it isn’t even remotely close to even.

We await your videos of killing these bosses.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

24s vet. risen giant kill; Ranger burst video

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

Your boy strife025, warrior/dungeon master, came up with this technique of burst damage measurement so if you don’t like it, take it up with him. This is a benchmark test. Any skilled player with any profession can solo the soloable dungeon bosses.

Prove it, if anyone can, do it. Go solo some of the bosses that Warriors have. When you try it, you’ll see the huge difference in both damage, and survivability a class needs, and that which the Warrior has.

There has been no other class that has duplicated the kills a Warrior has, solo.

So prove it.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

24s vet. risen giant kill; Ranger burst video

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

I find it absolutely hilarious though that Warriors are posting videos of solo killing boss mobs in dungeons many groups have trouble with, and you show us a video of you killing a mob many of us were killing by level 76.

It’s not even a comparison.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

24s vet. risen giant kill; Ranger burst video

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

Glass Canon build works very well in PvE, where the mobs focus your pet. You would die to any decent player in seconds in WvW, while my Warrior build not only has the average Rangers survivability, but better damage than you showed there.

Your point? PvE mobs are nubs?

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

2/8 AR / BP / NSP

in WvW

Posted by: jkctmc.8754

jkctmc.8754

Proud of NSP peeps. We are showing a lot more discipline without the numbers. Keep it up guys! Hoorah!

You guys have a lot more numbers than you realize. Keep in mind culling doesn’t show you your people like it used to. We’re seeing a sea of red anytime we confront NSP, anywhere.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Confusion Should Be Nerfed in WvW

in WvW

Posted by: jkctmc.8754

jkctmc.8754

Also, I have never seen confusion reach 4-5k damage. If someone was actually able to do that, they deserve a medal.

Can I have a medal please.

3rd fight against Warrior (the highest I’ve gotten on video)
https://www.youtube.com/watch?v=FMI_MzO52lw&feature=youtube_gdata_player

That 7k Confusion tick makes me want to respec my Mesmer. O.O

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

As a ranger, feel pretty embarrassing in WvW

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

Nobody cares about cc. It’s next to worthless. Wvw comes down to consistently applied damage and aoe burst. Zergs cant run. Besides most ranger cc is 600 or closer which will get you killed against a large organized group

This is why there are better elites for a Ranger, than Entangle. It’s great when used in zerg on zerg fights, but I prefer to run in smaller groups, or solo.

In a group on group situation or solo, I would rather get 18 stacks of Might for me, and my pet, instead of watching people escape entangle in a second.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

2/8 AR / BP / NSP

in WvW

Posted by: jkctmc.8754

jkctmc.8754

I logged out, and probably will not log back in this week. If culling wasn’t bad enough, there is a near 3 second delay on instant cast spells if they even fire.

With my computer,

X58A-UD3R motherboard
Intel Core i7 “960” 3.2
Radeon 6850 1GB Graphics Card
6GB Super Talent Ram
Kingston HyperX 120GB SSD

and the extra I pay for a much faster internet, I shouldn’t be having issues like this.

Guys on NSP are complaining about the same thing.
I’ve had no issues.

My rig:

Gigabyte 990FXA Mobo
AMD Phenom II X4 965 – 4.2 Ghz AM3 Black Edition (Overclocked)
EVGA GeForce GTX 550Ti GPU (Overclocked 2GB)
Corsair 8GB (2 × 4 GB) DDR3 Vengeance Memory – Red
OCZ Agility 3 120GB Solid State (The game and OS on)
Western Digital Raptor 7200rpm HDD 2TB


The unimportants yet important
Cosair Special Edition Graphite Series 600T Mid-Tower Gaming Case – White
Corsair CMPSU-800GUK Gaming Series GS800 High Performance 800W Power Supply
Linksys WMP 600 N Wireless-N Dual Band Adapter (Dual-Band; Wireless-N; PCI)#
Corsair H80 Hydro water cooling (About to fit it)


Yeh, My rig is oldschool muscle with a tuned up engine.

Nice rig. I’m in the process of uninstalling drivers, and reinstalling them.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

toughness or healing power?

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

Personally for my defense build, I prefer Precision to proc Omnom Pie – Toughness to maximize the healing you get from all sources, and Condition Damage to effectively increase the power of conditions. With a higher Precision (Critical Hit) you open up a very large variety of Sigils you can utilize too.

I also run Rata Sum runes (might be changing these) to help murder Thieves. This can allow a near permanent uptime on Weakness, thanks to our primary Axe #3 attack, giving us not only Protection from all sources, but Weakness from two sources. Both synergizes well together, and greatly reduces damage done to us, unless we’re also fighting another crit build.

I eat bunker builds up, and love fighting D/D Elementalists, Guardians, the few Bunker Warriors I’ve seen, and smile at the sight of a Necromancer. The only class I have a major issue with are Hammer Warriors, some Glass Canon Thieves who get lucky and get all crits, and of course the Pistol/Dagger Thieves.

To each their own…. I run Axe+Axe, and a Shortbow. I might be running Axe+Axe, with Axe+Torch as my secondary, havn’t made my mind up yet.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

The Stun Lock Ranger :)))

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

It’s a good thing PvE mobs can not think for themselves.

My Guardian has 3 stun breaks up (one on a 16 sec timer), my Mesmer not only has three up, but can send two conditions you’ve put on me, onto you after you’ve been hit with your first stun, thanks to Mirror of Anguish. My Sword/Dagger Thief has stun break constantly available thanks to Infiltrators Strike, the #2 sword ability.

Stuns are great against novice players, but players who understand the power of stun breaks will not have a problem against a stun build. You’re better off focusing on something else for your build to be honest.

Or hope you only fight other Rangers. O.O

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

As a ranger, feel pretty embarrassing in WvW

in Ranger

Posted by: jkctmc.8754

jkctmc.8754

P/D thieves don’t have much trouble with it, I think its the 3rd Attack (might be second) that’ll hit the root and teleport them out of it.

However I prefer Entangle in my builds because they generally have to use some sort of ability or skill to get out of it, and then if i’ve done PI and Bonfire on top of them..It’s panic inducing….

It’s biggest use though is Zerg Bombing and chasing people escaping from Zerg vs Zerg Fights…

Getting stuck for a few seconds in a zerg vs zerg fighting when being pushed = death most of the time…

It has its uses…All of our Elites really do…

It does work in the zerg. It’s a way to trap a lot of upleveled, and undergeared toons who havn’t had much practice at WvW, and watch them die a painful, but quick death. I won’t slot it running solo, or in small groups though.

Rampage isn’t a bad option, I mean… it is Stability… but Entangle isn’t bad either.

If the Spirit had a lower cooldown (say 2 mins) i’d use it more to be honest..

Depends on what I’m doing. I tend to run with Rampage, waiting to change to Snow Leopard to escape zergs. I would probably slot the Spirit if it had a lower cooldown as well, but the Spirits need a complete revamp IMO.

It’s not often I do zerg on zerg fighting, but if I decide to, I switch to Entangle for the duration.

If I’m approaching another Ranger, I’ll slot entangle because the pet will not attempt to break out of it, and it forces the Ranger to change pets, or leave his pet entangled for the full duration. Same situation with Mesmers, throw entangle, and it is immediately evident who the Mesmer is, without giving it much thought.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer