80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
B-b-b-bump! <3 Invalid
Anyways, we got small tidbits today… Something, but definitely hoping for more
https://twitter.com/DragonSeasonCom/status/304249153335218176
“Colin: Orange swords in WvW won’t show if there are less than ~25 people after February’s update (unsure exact number)”https://twitter.com/DragonSeasonCom/status/304240335310159872
“Colin: WvW updates will not introduce new skills. Will bring passive abilities aimed towards group play eg. Extra supply”The silence has been broken-ish but just makes me want more…
Please come to tell us on the forums, Anet instead of retweets!
That’s pretty lackluster, and gives the impression the update is going to be very small in comparison to what I was expecting, or hoping for.
This update is really a make it, or break it scenario for me.
You have nothing on this. 1 vs many….
It think comparing the pet issue with warrior wanting two great swords is not becuase there arent real problem with pets but some of the solution of how to fix them are so far out there like aoe reduction or immunity.
Knowing there is a problem and having solutions to fix said problem are not the same.
I think that’s what they mean when they said we will be looking into the problem.
Guardian spirit weapons were immune to damage for months, and the builds that revolved around them worked. Now they take damage, and virtually every Guardian stopped using them because they die before they’re useful.
See the issue?
Making the Ranger pet immune to AE damage might be a little over the top, but they should really look into making them take at least 50% less damage from Area Effect spells.
While you can dodge AEs, or cure conditions like immobilize, the Ranger pet just stands there taking the full damage, or stays rooted for the full duration, making the other half of the Ranger damage unreliable at best against good players.
This is what a good Thief looks like, and how noobish he makes the Ranger class look.
If they know their stealth build, they are likely traited to (1) Remove conditions while stealthed (2) Heal while stealthed (3) Regenerate initiative faster while stealthed.
Because of (1), I’m not sure I believe the “use condition damage” advice.
This is actually a pretty average build for Thieves lately, and don’t forget Hide in Shadows, the Thief heal will cure conditions before applying the heal, which puts them into stealth.
There is no possible way a Ranger is going to kill a Good Thief, that said if you follow some of the advice in here, you’ll manage to kill bad Thiefs. I’ve got a bunker Thief build I play on my Thief for the laughs, because it is better than Guardian bunker builds, and I doubt two Rangers could bring the build down.
That said, most Thieves are glass canon builds, and if you’re BM spec, and can avoid their damage, the pet will either kill them, or they’ll run away.
If you do manage to kill a Pistol/Dagger Thief, he is either bad at the build, or new to it.
@jkctmc
I posted a video called Solo WvW footage take 2. Check that one out. I have a few outnumbered fights in that one.
Nothing like a thief can do or like that warrior video, but on par with the Mesmer vid I think…
This was an early build. There are other videos of 1v5, 1v6 odds.
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Guild Commander Tags – These are tags only guild members can see. Make them show as a gold icon on the map.
Camp upgrades – Allow for more, better upgrades for smaller guilds to defend camps, those guilds who can’t really afford to upgrade towers/keeps. Something like putting up easy to break walls, set up traps, or any number of things.
Character travel time – I thought you had the right idea giving the Ranger, Necro, and Elementalist a full time 25% run speed, even though I didn’t think the Elementalist needed it. But you forgot the two slowest classes in the game, the Guardian, and the Mesmer. Please consider adding a more reliable movement speed for these two classes.
Orbs – These should be keep specific items that are captured, and moved to a keep to strengthen those who fight “inside the keeps”.
Guild buffs placed on claimed keeps – These should be zone wide for the guild only.
World vs world should be a FOUR SERVER MATCH UP.
Reward system: Defense reward system kind of sucks because you constantly see the timer tick to zero, while the enemy is still beating on the gate, and you do not get rewarded. This is the best place to reward PUGs, or give PvE players a reason to leave PvE, and defend keeps/towers thier server owns. To encourage more participation in a defense, a person should be rewarded every single time the defense timer ticks to “zero”, even if the enemy is still beating on the wall/gates.
UI Changes: I think the most important UI change should be putting a place where we store our consumables so we don’t have to open our bags to use them. Better yet, if you didn’t want to apply this UI change, allow for us to apply an “auto consume” feature on our foods so that once the duration has run its course, our toons automatically use the consumable again. We had the auto consume feature in Everquest II, and it worked extremely well.
Supplies, more importantly supply runs: The 15 supply buff from guilds should be a 20 supply buff “AT” supply camps, and players should be allowed to assist keep/tower workers in thier upgrades, allowing them to run to a supply camp, pick up supplies, and go click on the “structure” being upgraded inside the keep/tower. That alone would solve a lot of problems for guilds trying to do upgrades.
Road Marker “Banners”: These should emit a pulsing buff (600 radius) for 10 seconds of swiftness, instead of the need to click on them for a buff for 20 seconds of swiftness. This would require more to be used, and allow for a better synergy, with use. Also there is a major bug with these that makes them disappear too early.
A major class change I’d like to see;
Warrior I’m seeing fewer, and fewer banners in WvW, probably because they’re tedious. To assist Warriors out, I thik once they pick up a banner, it should put the banner on thier back, or the back of the person carrying the banner. Allowing for them to carry the banner, and utilize their weapon skill set. This is a UI change, basically making “F8” the banners special buff, like Banner of Disc’s “Fury Buff”, and making “F9” the Banners Swiftness buff. This would allow for one Warrior to provide multiple banners to be moved by multiple people in a large scale fight, without losing the weapons they’ve traited for. It would also be cool if the banners represented the guild the Warrior belongs to.
@jkctmc:
That’s the difference between a thief video and anyone else’s video. Thieves need fixed. They are quite broken in PvP.
I wish that were true.
now tell us how you really feel!
I feel like my class is kitten.
And no, it doesn’t have anything to do with the fact that you can run 1 out of 2 viable builds in wvw that lets you kill other classes.take a look in the other sub forums. there isn’t much good in any of them. most people generally feel that their class is the worst (except for thieves, it’s a party in the thief forum).
ranger obviously needs fixes and so do many other classes (i’m look at thieves again) but that doesn’t mean you need to take a dump on a guy’s video.
This is the difference in a Thief video, vs a Ranger video.
Hey guys can I ask that you stop arguing over who’s hacking or not? Anet will take care of it.
Let’s talk about more important things. Like how Anvil’s keep defence is now 11/12.
I would if I hadn’t seen a Golem racing across the map. <sad face>
I want to see a Ranger do this, when extremely outnumbered.
Ranger can’t do that because Ranger can’t do AOE damage. Half our dps comes from our pet, which is single target only. We’re not the only class in the ‘single target damage only’ boat. In fact other then Ele’s I don’t think any other class can match the Warriors aoe dps. Ok Necro theoretically could if conditions weren’t so easy to cleanse.
You’re wrong actually, Thief has Cluster Bomb, Mesmer has AE Confusion builds (strongest AE in the game), Elementalist are self explanatory, Guardians can easily do 4k+ AE hits with both Greatsword, and Hammer, Necro can pair with two Mesmers who stack 25 stacks of Confusion on one target, and spread those 25 stacks, and any other conditions to five other people, and in case you didn’t know; “25 stacks of Confusion will do over 9k damage each time someone takes an action”. I won’t even get into Necro wells and the combo fields they generate.
As someone who runs Superior Rune of Generosity, and Superior Rune of Purity on my meditations guardian, who can cure conditions like a boss, I can tell you that a good condition build isn’t even bothered by condition removals because they’re on long cooldowns, and you should be applying multiple conditions every second.
You see all these videos of Rangers killing other players solo who make obvious mistakes, while other classes are providing videos of killing 20, 30, and even 40 players with “four in thier group”, something no group with a Ranger could duplicate.
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You people are incredible. I am going to now video tape every moment of my game play in WvW and everytime I see one of you kittens doing somthing thats not possible IM going to blast your little 40 year old virgin kitten on these forums!! Everytime Starting with the first guy that accused me of hacking the same guy that Whisper me in game from NSP server. Can someone tell me how he did that? I believe thats a hack!! LOL is my last comments on this garbage Just LOL!!!
No one else is hacking from either of the three servers. We’ve got rid of all of them through reports. So please provide a video of it, we’ll be waiting a long, long time. No need to speed up a video either, to make a false claim.
Whispering someone from any server is not an exploit. See my name; “jkctmc8754”? That is all you need to know to send me mail, and/or whispers. It’s part of the game, for whatever reason.
It’s pretty odd that out of hundreds of thousands of players, you are the only one having this issue. So I am not buying into your hoax, and even though you currently have the GW2 Tech staff chasing ghosts with your elaborate story, eventually they will catch on.
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I usually just run in, kill the archers while everything is on my pet, switch pets after they’re dead, and tank the rest. Thanks to Omnom Pie, the more melee on me, the more heals I get.
However, soloing camps on my Mesmer, and Bunker Thief is far, far easier than with my Ranger. My Warrior, and Guardian builds can tank the Guild Claimant while he has the buff on him.
GW2 is not a skill based game. If you want that, go to League of Legends, or Starcraft 2. MMOs in general require little skill to play. That’s why they’re going back to the “one skill bar” style of play, that requires little thought to play.
I want to see a Ranger do this, when extremely outnumbered.
I’ll have to check, but the Healing Seed from Sylvari doesn’t give a combo field, but I could be wrong.
If a Thief steals from a Ranger, they get a Healing Seed that does allow them to produce a water combo field, which makes it insanely hard for a Ranger to kill a smart Thief.
It’s kind of hard to respect someone under those circumstances. After probably 100 1v1s there this week, you’re the first to have others come to your aid, right at the end of the duel, when we’re both at a sliver of health.
It’s kind of hard to believe it as chance, considering my previous comment that BP always zergs.
After all you did start our first conversation off with the umad nonsense, and called me a whiner in whispers. How do you expect me to react, if you’re not being respectful?
Check my screenshots. I asked them to stop. I was already at this “special place that no one knows about” because I was already doing some other duels. There were a bunch of BP in the area, as Obsessïon stated. I’ve had plenty of fights interrupted down there before, this wasn’t my first rodeo.
I said, “You mad?” as a joke, man. I never even attacked you, just pointed out how silly it is to get upset over people /emoting in WvW and pointed out some valid situations (imho) where you can use a boastful /emote. Apparently you don’t have much of a sense of humor though, or a loser’s grace.
Good fight. Good luck in your future duels. Remind me to do a /dance your corpse next time!
I’m dumbfounded. You really don’t know the difference between someone believing something is comical, and someone who is mad, angry, or upset? Seriously, on one hand you say you’re not trying to be rude, but then you turn around and use rude language.
This is what I originally was talking about. The attitudes from NSP seem to be more mature.
I didn’t know /laughing was rude or disrespectful. I always did a /laugh when I did something funny or my opponent did. I will refrain from using the emote from now on. My apologies.
Also, I’m an old school DAoC with a splash of GW2 so if you wish to duel me a simple /bow will do. I’ll do my best to accomodate your request (if I notice it) but can’t speak for others if they jump in. I will also run in zergs, sometimes interrupt 1v1’s (unless I can clearly see it’s a duel) and mow down solo’s with multiples because lets face it…it’s WvW. I don’t mind if it happens to me because I expect it.
I don’t boast @ being the best of my class (or server) and actually think I pretty much suck at this game. That being said, you can imagine how I feel when I actually win a fight. If you’re one of the great fighters depicted here on the forums and lose a 1v1 to me…don’t worry it was probably due to your consumables running out, me being lucky, lag, you not feeling well, or simply that I had the edge. I assure you it will not happen often.
Just an insight of one BP player trying to have fun out there in the battlefield. /cheers
You’ll know if you see me that I want a one vs one. I’m the kitten jumping, saluting, beckoning, bowing, until eventually the group/zerg chases me off, or one or two comes to engage me alone.
I’ve fought so many one vs one I get whispers when shadowing zergs; Go north, I’ll engage you by the water"
Wow. You are the most disrespectful person I’ve ever had the pleasure, or displeasure in this case, of dueling. I beat you fair and square, some random people show up at the end after I already downed you and finished you off (which is what that combat log shows). Instead of saying GG or whatever, or even just asking for a re-fight, you accuse me of calling in friends to beat you? Then you take your fight the forums? Ridiculous. I would’ve happily gone again had you not been so rude.
It’s kind of hard to respect someone under those circumstances. After probably 100 1v1s there this week, you’re the first to have others come to your aid, right at the end of the duel, when we’re both at a sliver of health.
It’s kind of hard to believe it as chance, considering my previous comment that BP always zergs.
After all you did start our first conversation off with the umad nonsense, and called me a whiner in whispers. How do you expect me to react, if you’re not being respectful?
So you are quoting yourself to back up your assertion that BP only zergs? That is certainly an interesting tact.
Who are your soloers? I solo pretty much 2 hours a night. I can name probably a dozen NSP who run solo, and have only seen one Thief from BP solo. From my experience, BP zergs more than anything else.
There are NSP guilds who see me, and one person fights me 1v1, and the next, and the next, and the next. What BP guild would do that?
Um no, AR zergs more than anything else! Maybe you should play yourself! Never seem to see anything but huge numbers of waves from AR, particularly ALS and interestingly enough SoS. I run with whoever is on, be it 3 or 23, and I do run around alot solo but never seem to find anything but numbers.
No one said AR doesn’t have zergs. AR also has a lot of solo players, many of those Rangers surprisingly enough, and there is a guild dedicated to running in pairs. I run primarily solo, so I see who is solo, and who is not from both BP, and NSP. I see the small groups, and the groups, and also the zergs.
I’ve seen BP maybe one group, a couple trios, but NSP has so many small groups, duos, and solos, it is night and day difference.
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Wow. You are the most disrespectful person I’ve ever had the pleasure, or displeasure in this case, of dueling. I beat you fair and square, some random people show up at the end after I already downed you and finished you off (which is what that combat log shows). Instead of saying GG or whatever, or even just asking for a re-fight, you accuse me of calling in friends to beat you? Then you take your fight the forums? Ridiculous. I would’ve happily gone again had you not been so rude.
It’s kind of hard to respect someone under those circumstances. After probably 100 1v1s there this week, you’re the first to have others come to your aid, right at the end of the duel, when we’re both at a sliver of health.
It’s kind of hard to believe it as chance, considering my previous comment that BP always zergs.
After all you did start our first conversation off with the umad nonsense, and called me a whiner in whispers. How do you expect me to react, if you’re not being respectful?
So you are quoting yourself to back up your assertion that BP only zergs? That is certainly an interesting tact.
Who are your soloers? I solo pretty much 2 hours a night. I can name probably a dozen NSP who run solo, and have only seen one Thief from BP solo. From my experience, BP zergs more than anything else.
There are NSP guilds who see me, and one person fights me 1v1, and the next, and the next, and the next. What BP guild would do that?
Wow. You are the most disrespectful person I’ve ever had the pleasure, or displeasure in this case, of dueling. I beat you fair and square, some random people show up at the end after I already downed you and finished you off (which is what that combat log shows). Instead of saying GG or whatever, or even just asking for a re-fight, you accuse me of calling in friends to beat you? Then you take your fight the forums? Ridiculous. I would’ve happily gone again had you not been so rude.
It’s kind of hard to respect someone under those circumstances. After probably 100 1v1s there this week, you’re the first to have others come to your aid, right at the end of the duel, when we’re both at a sliver of health.
It’s kind of hard to believe it as chance, considering my previous comment that BP always zergs.
After all you did start our first conversation off with the umad nonsense, and called me a whiner in whispers. How do you expect me to react, if you’re not being respectful?
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So I duel Wala “a Warrior” where I’ve been dueling dozens of NSP all week, and out of the blue, when I’m about to down him, a group of BP shows up, downing me. I’m supposed to believe that after 12 hours of dueling NSP there, no one ever showing up, it was pure chance the BP group showed up to finish me off.
<laughs>
In all fairness, I too went there to duel wala, I killed the lurker bps there. Then we had a clean duel.
So I’d have to disagree with you.
He was there because I chose the destination. Been dueling there for months, and no BP, or any interruptions have ever showed up. Ask Osif, and other PAXA, it is where I’ve dueled them, along with other NSP like BC, TCMM, and so on.
If you ever want a 1vs1 i can meet you with my mesmer/ranger/warrior (though the warrior is traited for group support, and fails at 1vs1s will still try it).
Although some 1v1s I just avoid because it will last until some reinforcements come from either side… still quite good considering I’m built for a group setting.
This is why I avoid most Warriors, and Guardians on my Guardian. The fights can’t end, unless something goes wrong on either end. Usually ends up being one person on one side or the other getting rolled by a group.
I tend to sit if the fight is even when I come upon it, and watch.
So I duel Wala “a Warrior” where I’ve been dueling dozens of NSP all week, and out of the blue, when I’m about to down him, a group of BP shows up, downing me. I’m supposed to believe that after 12 hours of dueling NSP there, no one ever showing up, it was pure chance the BP group showed up to finish me off.
<laughs>
Borlis Pass cracks me up.. Trying a new build on one of my characters, and every fight is either 2v1, 3v1, or 10+v1. They laugh, or goad as if they’ve done something. That’s one thing I respect from NSP is that they always challenge people to 1v1s, and we always show each other respect. Borlis Pass never runs solo, and they never show respect.
Seriously guys, it is a game. Enjoy it without trying to ruin everyone elses fun.
I don’t understand the outmanned buff, because I get it a lot, but then when I have it, I’ve seen my enemies have it as well at times.
It’s probably just a messed up system like culling, or the bugged queue times people have complained about.
Any recent news for the 26th patch yet?
What do you think?
I think WvW isn’t PVP. It’s PVE.
Because standing in a circle, earning points, without fighting all the time in sPvP is somehow PvP, and WvW isn’t, amirite?
Come on man.
P.S. Tell the BC guys thanks for the duels in NSP where Anvil Rock ports in right before the servers went down. There were other guilds there too, listed above in my post. That was really a lot of fun.
You are welcome. That was pretty fun. I was working with a new member and trying to help him get some 1v1 experience on his guardian…then his ele…he wasn’t doing too well. He almost rage quit
I was the condition thief that got you both times. My main is a mesmer too but I don’t play the same style as you. We should do it again! Your thief vs my mes or mesmer vs. mesmer.
PS. Special thanks again to anet for giving us a dueling mode!
I would love to fight you guys again, it was a lot of fun. My Theif though, I need to practice on, and fix his traits. I was fooling around on him, and lost my notes on the two builds I liked, so…. I’m starting over on him. <grins>
With the uprise in Mesmer complaints because of Shatters, and Confusion builds, I designed that build this week to use zero Shatters, and specifically not to focus on Confusion. Unfortunately for Guardians, and somewhat for Elementalists, the Adept trait Vengeful Images, coupled with Chaos Armor melts them, because any AE damage is causing (4) retaliations to hit them, which makes the Guardians Greatsword attack; “Whirling Wraith” the best offensive spell for Mesmers because it hits multiple times.
I wouldn’t mind trying a new build I have on my Guardian, that utilizes Sword/Torch with a Meditation build, which your guildmate might like. My two most favorite classes are my Ranger, and Mesmer.
Friend me, and when you see me logged in, and I have the time we can meet up for some good fun.
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If ‘pvp’ players want to partake in W3 they should put in the same effort and work that W3 players have had to with their characters.
As for bringing them closer together I see that as an issue with the players, after all they sure do like to keep making the distinction that wuvwuv ISN’T PvP, and that THEY are PvPers while putting down wuvwuvers at every opportunity.
TLDR: No free rides for the elitists.
The elitists as you call them, are the PvP guilds that carry their server to competitive tiers. Without the hardcore PvP players in WvW/SPvP there is no PvP, it’s carebear pillow fights and will be as dead as T8.
If Anet wants GW2 to be taken seriously for competitive PvP, the SPvP premade system migrated to WvW would bring that.
It bring everyone in line eliminating power creep, and becomes what it should always be. A skill based competition. If you don’t understand power creep go read up Taugrim’s article on it.
No one is asking for a free ride, but no one wants to waste their time doing PvE they’re not interested in.
I’ve never done PvE, and leveled 5 toons to 80 in WvW alone, and they’re all fully geared in Exotics. I don’t have a single piece of Ascended Gear, and I run solo 90% of the time, and compete very well with other players.
Dumbing the game down to easy mode play is not going to get GW2 into eSports, nor will it make the game challenging. They dumbed down sPvP so bad, it isn’t a challenge, and it isn’t even close to being balanced.
You want to see something funny? Go to the sPvP forums. They complain about the RANGER. Who in thier right mind, and is good at the game loses to a Ranger? I have five full exotic geared toons, and I have never had a single Ranger kill me, ever. And I run solo almost all the time.
Anyone that would argue that sPvP is balanced shouldn’t be taken seriously. All they’ve done is remove a lot of choices, and that is it. We don’t need WvW dumbed down.
I love the aspect of challenge in WvW running solo, fighting under the added element of siege, where damage is high enough, you could go splat in an instance, if you make a minor mistake. In sPvP you can make mistake, after mistake, after mistake, and the damge is so weak, you never have to learn from your mistakes.
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Where is your evidence that supports your; “most” assertion? Using the most vocal people on the forums is not logical to any argument.
Visit any of the class forums, the simplest builds and gear roll outs are always the most used, and if you ask people in game, they usually have a system of gear stats that are departmentalized, ie: p/v/t armor with all zerker/ruby trinkets and zerkers weapons and most answers on build questions ie: thief forums, are increasingly suggesting all or nothing after experience in w3 since beta anyway.
Aside from that, I didn’t say I’m in favor of either system, leveling and grinding for gear are things I try to get out of the way so I can play the game. You people can argue over it all you want but people shouldn’t act like they’ve earned a spot in the queue because they have more time to sit at the computer to hold down their W key and press 1 over and over again. I think the game was in the right spot pre-Ascended as far as stats go, it should have stayed there.
I don’t have a single piece of Ascended on five toons who have all exotic gear, and I have never done any of the PvE content, aside from paying someone to escort me to Orr, to spend my Karma on exotic gear. I run solo 90% of the time, and do extremely well. People put too much stock into gear, or the need for gear, and/or grinding.
With the recent upswing in people complaining about Mesmers, I’ve run an entire week on a Mesmer bunker build that doesn’t use a shatter build, or a confusion build, and I still melt people, even other bunker builds. My Thief is a bunker/hybrid build, my Warrior is a bunker/hybrid, my Guardian is a bunker/hybrid, and so is my Ranger.
I don’t run full sets, or even duo sets, and I often throw in one, or two pieces of Knights armor to get to the stats I want. You can not do that with how simple they’ve made sPvP, and I would hate to have the option of choice taken away from WvW. Heck, they don’t even allow racial abilities, food, etc in sPvP because it makes it too hard for people to make the appropriate choices.
Balance will come through professions, not gear.
You will always have underleveled people in WvW and they will be weaker. You will always have people don’t have even exotics yet, and they will be weaker.
Anet has to start treating WvW as a separate game mode balance wise, apart from sPVP. Balancing only for sPVP makes WvW just get forgotten or left with indirect effects that leave balance screwed up in this mode.
Unless everyone is playing a toon that is the exact same as the next toon, balance is an illusion, and can not happen. They shouldn’t waste so much time on balance, but more importantly; “content”.
The only time they should spend any amount of time on balance, is if something is so glaringly broken, and obviously needs fixed. And buffs are much better than nerfs under most situations.
Most builds amount to the spvp amulets anyway.
This isn’t true. In sPvP you can’t have half a healing build, and half a beserker build. It’s all, or nothing.
And this is my problem with it.
Getting to change the gem in your amulet is not even remotely good enough for any sort of hybrid build of any class.“Most” builds may equate to normal spvp amulets; sure.
But “most” players in this game are also casual players who don’t sit down and figure out how to make any other sort of effective build.The stat system is dumbed down enough as it is, taking away all the combinations possible in PvE would be terrible in wvw. We want to add /more/ depth to wvw, not take depth away.
Choices are hard for some people, that’s why games with more choices like; “Rift” always had the worse population of complainers. Even sPvP, the easiest format I have ever seen in any game still has an army of complainers.
Choices are more important to me, and I believe the more choices a player base has, the funner the game is.
The thing is though,
If that is the kind of player you are (Not yourself, the generalized “you”), then you can fully replicate the amulet system in PvE/WvW by just buying gear of all the same stats.If you don’t want the option for a more in depth build, you are not required to take it, you can just go the “Simple-Choice” route of wearing all Berserker Gear (or whatever gear you focus on).
I can’t see it as a good thing to remove that choice from wvw for the spvp amulet system, which I feel will offer nothing that other improvements couldn’t do better.
I agree with you, so I hope you’re not taking my response as a disagreement.
Nah,
I agree with people sometimes. :P
We can’t have that, can we?
Most builds amount to the spvp amulets anyway.
This isn’t true. In sPvP you can’t have half a healing build, and half a beserker build. It’s all, or nothing.
And this is my problem with it.
Getting to change the gem in your amulet is not even remotely good enough for any sort of hybrid build of any class.“Most” builds may equate to normal spvp amulets; sure.
But “most” players in this game are also casual players who don’t sit down and figure out how to make any other sort of effective build.The stat system is dumbed down enough as it is, taking away all the combinations possible in PvE would be terrible in wvw. We want to add /more/ depth to wvw, not take depth away.
Choices are hard for some people, that’s why games with more choices like; “Rift” always had the worst population of complainers. Even sPvP, the easiest format I have ever seen in any game still has an army of complainers.
Choices are more important to me, and I believe the more choices a player base has, the funner the game is.
The thing is though,
If that is the kind of player you are (Not yourself, the generalized “you”), then you can fully replicate the amulet system in PvE/WvW by just buying gear of all the same stats.If you don’t want the option for a more in depth build, you are not required to take it, you can just go the “Simple-Choice” route of wearing all Berserker Gear (or whatever gear you focus on).
I can’t see it as a good thing to remove that choice from wvw for the spvp amulet system, which I feel will offer nothing that other improvements couldn’t do better.
I agree with you, so I hope you’re not taking my response as a disagreement.
(edited by jkctmc.8754)
Most builds amount to the spvp amulets anyway.
This isn’t true. In sPvP you can’t have half a healing build, and half a beserker build. It’s all, or nothing.
In what dictionary does the word “most” mean “all”? If there were enough builds like that out there the thief forums wouldn’t be full of glass cannon mesmers and other trolls.
Where is your evidence that supports your; “most” assertion? Using the most vocal people on the forums is not logical to any argument.
Most builds amount to the spvp amulets anyway.
This isn’t true. In sPvP you can’t have half a healing build, and half a beserker build. It’s all, or nothing.
And this is my problem with it.
Getting to change the gem in your amulet is not even remotely good enough for any sort of hybrid build of any class.“Most” builds may equate to normal spvp amulets; sure.
But “most” players in this game are also casual players who don’t sit down and figure out how to make any other sort of effective build.The stat system is dumbed down enough as it is, taking away all the combinations possible in PvE would be terrible in wvw. We want to add /more/ depth to wvw, not take depth away.
Choices are hard for some people, that’s why games with more choices like; “Rift” always had the worst population of complainers. Even sPvP, the easiest format I have ever seen in any game still has an army of complainers.
Choices are more important to me, and I believe the more choices a player base has, the funner the game is.
(edited by jkctmc.8754)
Most builds amount to the spvp amulets anyway.
This isn’t true. In sPvP you can’t have half a healing build, and half a beserker build. It’s all, or nothing.
I have a suggestion that may help WvW in several ways.
Firstly let me outline a couple of problems I see.
1. With the ‘power creep’ in PvE gear stats, WvW is becoming increasingly imbalanced (how much +crit damage?!)
2. s/tPvP players are largely excluded from playing WvW as the only way to gear up a character for it in any kind of timely fashion is to grind dungeons and/or other PvE in order to obtain gear (WvW gear obtained with badges comes laughably slow and has only 1 set of stats available)
The solution?
Reduce WvW gear stats to just using the amulet, which is scaled up to the PvP equivalent. Allow players entering from the mists to use their PvP gear in WvW. Players entering from PvE would keep the appearance of their gear, and runes and sigils, but all gear would have the stats ‘removed’ and the amulet they have equipped would be boosted up to the PvP equivalent.
This would bring much better class balance to WvW and would allow s/tPvP players to jump in without feeling like they must grind PvE content in order to compete. PvE players could still keep the looks of their dungeon sets / legendary, and would also be able to try out different builds and stat set ups without having to grind for a whole new set of gear.
Given that the mechanics are already in place for gear to change when entering /exiting the mists this shouldn’t be too hard from a programming angle (though I expect would still take a fair amount of work).
Seems to me this would be a win for the PvE, PvP and WvW community’s, and help bring them closer together. What do you think?
1) You can do Karma runs in WvW, taking camps, towers, killing Dolyaks, and so on, that from level 1-80, you will have enough Karma to get 8 pieces of exotic gear from Orr.
2) I agree badges come too slowly, if you’re trying to gear up with Badges. The cost of badge gear should be cut by 2/3ds its original cost. They should also add Ascended Gear to WvW merchants, that can be bought with badges.
3) sPvP is no more balanced than WvW. Just because you say it is balanced, and they say it is balanced does not make it so. There is an illusion of balance there, that is false. This is why GW2 will never make it into eSports.
That said, I don’t want people in WvW in sPvP gear who can’t be bothered to level their toons. You don’t enter into WvW and expect everything to be given to you. You didn’t grind for sPvP gear, and if you play with any amount of sense in WvW, you will not have to grind for gear there either. The only grind is Ascended Gear, and you don’t need it to compete in WvW, I don’t have it, and I do just fine.
Let’s not dumb WvW down to the easy mode play sPvP is, please.
(edited by jkctmc.8754)
I just love bow/pet classes – my Squig Herder in the Warhammer Online was my most likely class (even when he was nerfed like a peice of… you know)
And there is no analogues over Ranger: Warrior with bow looks ugly. Thief? Maybe, but…
So, I playing ranger sometimes, anywayhehe, I loved my Squig Herder in WAR.
Remember the Morale 3 Ability that increased the Squig Herder Pet to massive size and caused him to kill people.
I use to watch my Spiked Squig kill people in like 5 seconds…was so funny..
I played a Ranger in EQ1, EQII, etc, but really couldn’t get into the pet classes in War, and really hated the Squig Herder. That might have been because my group had me playing healers since EQII, and I really couldn’t get into another role for awhile now. Now that most of my group isn’t playing MMOs due to new businesses, I’m back to playing a different role.
Squig always cracked me up, Mainly because Certain points in the game it was really good.
At the start of the game a lot of people dismissed the class but the Spiked Squig was insane back then, It had a Ramped up dot that honestly no one paid attention to until the dodge of the dot started to tic, It was basically delayed like 3 or 4 seconds but then would instantly apply at once and you’d just eat things like BW’s alive.
They changed it afterwards to honestly make it worse in my opinion but it was still a very good pet, Another thing that made it great was it took advantage of whatever Group Damage Proc Buffs you had in a group…so if you had Sorcs/DoK’s you instantly made that Spiked Squig a death machine…..
Also people back then tended to load up completely on Ballista Stat and ignore Weaponskill (a lot of people did that with multiple classes, ignoring Weaponskill, I always found that to be an amazing stat)
I started usually running very high Weaponskill so I ignored lots of armor, and that worked for a very long time (even on my Shadow Warrior it worked great) until they added the RR81-100 Ranks with the new gear sets.
After that armor and the stats simply outpaced our damage, I never got to RR100 to see if it changed any, but I noticed a massive damage drop when people started getting to that gear level.
I was mostly a Knight who’s pirmary job was to protect a Bright Wizard. When the Bright Wizard wasn’t on, I was an impossible to kill Rune Priest.
My secondary account had a low level Squig Herder, that every time I logged onto him, I just couldn’t get the feel of the class. I don’t remember why. So I would play my Choppa for a change of pace.
My Order characters was a Knight of the Blazing Sun and Shadow Warrior. I also ran in a group with multiple BW’s were my job was debuffing and knocking people down (the Warhammer Online Video I have listed has me in it, I was the Knight in the group we were running)
Nice video, though the screen was cluttered. O.O
Bright Wizards are insanely overpowered. My best friend would melt people beyond belief. His wife kept us healed, and I kept him alive while reducing peoples saves on top of it.
What’s worse, I found a program that would weave for me, so it was a non-issue.
Only problem with the video is the quality, guy who recorded must not of been able to record higher quality
but yea, BW’s were insane early on, Playing with Fire is a prime example of an ability that shouldn’t of made it out of beta, to bad you had a bunch of kiss kitten nubs who were cozy with the devs in beta…When we brought up numerous balance problems they’d threaten to have you banned from beta for bringing it up.
For the life of me, I can’t remember when I quit the game. hah… They did some nerfs to the Bright Wizard, but when I left none of them were really …… that big of a deal. My friend still melted large groups of people.
I’ve never seen a more broken class in any game, ever.
I’m not sure, but I caught a sight of this earlier today.
http://www.guildwarsinsider.com/wvw-updates-delayed-until-march/
thats wvw features, not balancing. balancing is usually related to spvp and they always do some with bigger releases. anyway i seriously hope at least the aoe nerf makes it into the 26th build. that would solve 50% of the ranger’s problems.
By now you should know I only care about WvW, and stuff that effects it. <smiles>
It would be very nice if they added in some fixes for the Ranger though, in any patch.
I’m not sure, but I caught a sight of this earlier today.
http://www.guildwarsinsider.com/wvw-updates-delayed-until-march/
Looks like the patch isn’t going to happen until March.
Wow, sPvP players are horrible. Not a single dodge, or defensive ability used. You could have shown that hitting dummies, or something.
<face meets palm>
what? just because the people in this video weren’t doing anything you’re gonna make blanket statements about all spvp players??
Why all the hate? did you get rolled in a hotjoin 10x in a row or something?
I never lost to any sPvP player on the few times I’ve tried it. In fact when I did do sPvP, I quit because of people harrassing me, saying I was hacking because I rolled them to easily.
When you’re used to fighting under siege, taking a lot more damage than you guys are used to in sPvP, you find sPvP rather simple, and boring.
Wow, sPvP players are horrible. Not a single dodge, or defensive ability used. You could have shown that hitting dummies, or something.
<face meets palm>If you think that confusion is literally all of a condition mesmers damage you either haven’t played the class or you play it very badly
Confusion? All?
No, but blowing Mind Wrack and Cry, 2 utilities, a phantasm, and a clone is about 75% of the damage output of the spec for a good 20 seconds.
Perhaps you should try to actually understand the combo and sequence of attacks you’re talking about so blithely.
I never said the class or spec was overpowered. I said the combo was out of line with other combos. Specifically because of how fast it comes out, which makes it more difficult to avoid and mitigate than is reasonable imo.
Hmmm. 3500 cleansed confusion tick. Hmm, player kittens up and takes 2 ticks for 7k. Hmm. Player kittens up even more and takes a total of 3 ticks for 10500 before conditions are removed.
Hmm, player gets crit by CND Mug BS for 24,000.
Hmm, player gets crit by RTL burst for 24k.
Maybe if the shatter combos (power or condition oriented) dealt >20k damage to a glass target, you’d be onto something. Maybe if the confusion were semi-reliable.
You’re mental if you think a memser requires 30+ seconds to get another full shatter off. FYI for most mesmers Mind Wrack is a 10s cd and Cry of Frustration is 20s.
You’re the one who’s using a Blink + Mirror Image combo. Don’t come crying to me because of your example. Once they recognize the Mesmer is condition centric, they can prep a light field (class depending). Shrug. If they don’t have a solution to conditions, then they’d get rolled just as easily by a P/D Thief.
Not to mention you’re acting like 3k is the most damage you’ll get when really there is the potential for so much more.
I could drop a Feedback on a player and watch them crit themselves for 14k direct damage and 7k confusion damage with a quickness volley chain. I believe I’ve witnessed that event exactly once.
I could also just use a direct damage combo on the target for 15k damage rather than hope they roll their face across the keyboard to deal half that much damage via confusions.
Is it too powerful? Possibly, by a small margin (simply because all shatters can be used to maintain minimal stacks). There’s a lot of kitten kitten that goes on WvW that would be resolved by mirroring the sPvP ruleset. Shrug.
With all due respect I melt the best condition removal classes in the game, the Guardian, and the Elementalist. Spreading false claims to defend the class isn’t going to help us, so please be a bit more informative with what you try to say, or do.
Just this last week I’ve made a build that doesn’t shatter at all, and doesn’t use confusion, and I still melt Guardians, and Elementalists. We have other very good damage options.
I’ll be running a group tonight, my 9, and 11 year old daughters are wanting to PvP with dad, so I’m going to force my two older boys to go with us. My 9 year old is funny as hell when we win fights. I might have to record her victory dances.
Wow you’re are using the big guns man.
Please don’t kill everyone before I log in.
Like those kitten people from the WAR guild on Anvil Rock, I’m trying to hunt a zerg and they kill them all!
Yea we have been practicing ZERG busting with whatever we have on at the time. Figure with all the complaining about, “zerg” this and “zerg” that, I would find a way to best wipe em. Don’t know how many times we wiped trying to figure it out but we are making progress. So if you’re in a zerg thank you! You are only making my guild better by pushing us into crappy situations. Keep up the good wvw play everyone.
Sorry, it isn’t often I jump into a Zerg, and usually it’s when the enemy Zerg has found me solo.
So my boys decided to play LoL, and let dear old dad weather a night with the girls in WvW. They’ve definately got better. We died as a trio once until I realized they are extremely loyal, and will not retreat, unless I reatreat.
Fought a new group though; “splat”, from NSP, fights almost identical to PAXA. Sorry I didn’t die there at Redvale Refuge, though you guys got my 11 year old daughter twice. My 9 year old definately has the Elementalist get out of jail card abilities down well, she was all over the place. I had a hell of a time keeping up with her on my Mesmer.
I was expecting a far, far worse performance though, because last time those two died, alot.
Good evening! I’m the bad Charr Guardian from Splat,
I think this might be the first time anyone’s mentioned my guild tag, I’m kind of honored.
I assure you we aren’t a new group, (been around since launch) just a bunch of casual friends who rarely have 5 on each night and tend to go under the radar.
Sorry if we bullied your daughters, we just go out to kill red names and have a good time, so I can’t say I remember you specifically but last night was pretty fun, we even got a few of our guys away from the PvE to come kill people.In any case, congrats on getting the family into WvW, I wish them the best of luck and hope they become great PvPers some day. Here’s to more fun fights in the future!
P.S. Anvil sucks and PAXA is babies. (<3)
Edit: Guess my guild has been mentioned a few times… I don’t usually read forums lol.
Wasn’t upset brother, it was a lot of fun. You guys fought well, even though you refused to let me stomp the Ranger I downed. We’ll have to work on that bit of disagreement in the future. <grins>
I forgot to change my tag to the family guild representation, so I was the SoS Mesmer who kept harrassing you guys, and stealthing away when I thought my daughers were safe. My 11 year old had a habit of overextending, while the more timid 9 year old would run anytime her health hit 50%, and I’d be like fall back, and she’d say; “I’m already at the keep”. It’s hilarious running with those two at times.
I cursed my family into being gamers. My wife and I have gamed since EQ1 release, and I’ve played DnD since grade school, and still DM friday nights.
I was just happy to find people to fight that were not with the zerg. See you in the future.
P.S. Tell the BC guys thanks for the duels in NSP where Anvil Rock ports in right before the servers went down. There were other guilds there too, listed above in my post. That was really a lot of fun.
(edited by jkctmc.8754)
jkctmc.8754
I told you man Whisper me I will come if you can’t find anyone solo! :P
Yesterday in BP/NSP borderland it was really hard to find a small group to fight solo.
I tried to One-man a NSP zerg in NSP borderland (I only remember QCx guild) but they had too many thief so I couldn’t hit and run them. I had the time to down one before the massive culling zerg walked over my body. I died a lot during these fight, congrat beause I can usually escape more easily, but you guys were good chaser!
Went to BP borderland aftert that, good fight with the FAM (nor sure if i spell it right) Guild! Had some good and not so good duel (I thought they were letting me duel their elem, but then they attacked me once they saw their Elem was losing
, thanks for letting me fight him a bit tho!). You had some good player!
I’m sad about PAXA tho! I started a fight with one of your thief, only to have the rest of your group come end our duel! I had to run and hie behind a house, it usually never work except this time you let me run away. I whisper Jcull to send his thief back, but he never wanted to duel me
Good fights tho in BP BL, was a lot of fun!
It was really late brother, like 5am-6am central, my time. I’ll give you a yell sometime this week. I’ve got to get some work done, so not sure how much time I’ll have over the next two days.
I just love bow/pet classes – my Squig Herder in the Warhammer Online was my most likely class (even when he was nerfed like a peice of… you know)
And there is no analogues over Ranger: Warrior with bow looks ugly. Thief? Maybe, but…
So, I playing ranger sometimes, anywayhehe, I loved my Squig Herder in WAR.
Remember the Morale 3 Ability that increased the Squig Herder Pet to massive size and caused him to kill people.
I use to watch my Spiked Squig kill people in like 5 seconds…was so funny..
I played a Ranger in EQ1, EQII, etc, but really couldn’t get into the pet classes in War, and really hated the Squig Herder. That might have been because my group had me playing healers since EQII, and I really couldn’t get into another role for awhile now. Now that most of my group isn’t playing MMOs due to new businesses, I’m back to playing a different role.
Squig always cracked me up, Mainly because Certain points in the game it was really good.
At the start of the game a lot of people dismissed the class but the Spiked Squig was insane back then, It had a Ramped up dot that honestly no one paid attention to until the dodge of the dot started to tic, It was basically delayed like 3 or 4 seconds but then would instantly apply at once and you’d just eat things like BW’s alive.
They changed it afterwards to honestly make it worse in my opinion but it was still a very good pet, Another thing that made it great was it took advantage of whatever Group Damage Proc Buffs you had in a group…so if you had Sorcs/DoK’s you instantly made that Spiked Squig a death machine…..
Also people back then tended to load up completely on Ballista Stat and ignore Weaponskill (a lot of people did that with multiple classes, ignoring Weaponskill, I always found that to be an amazing stat)
I started usually running very high Weaponskill so I ignored lots of armor, and that worked for a very long time (even on my Shadow Warrior it worked great) until they added the RR81-100 Ranks with the new gear sets.
After that armor and the stats simply outpaced our damage, I never got to RR100 to see if it changed any, but I noticed a massive damage drop when people started getting to that gear level.
I was mostly a Knight who’s pirmary job was to protect a Bright Wizard. When the Bright Wizard wasn’t on, I was an impossible to kill Rune Priest.
My secondary account had a low level Squig Herder, that every time I logged onto him, I just couldn’t get the feel of the class. I don’t remember why. So I would play my Choppa for a change of pace.
My Order characters was a Knight of the Blazing Sun and Shadow Warrior. I also ran in a group with multiple BW’s were my job was debuffing and knocking people down (the Warhammer Online Video I have listed has me in it, I was the Knight in the group we were running)
Nice video, though the screen was cluttered. O.O
Bright Wizards are insanely overpowered. My best friend would melt people beyond belief. His wife kept us healed, and I kept him alive while reducing peoples saves on top of it.
What’s worse, I found a program that would weave for me, so it was a non-issue.
not 2k ticks. 2k per proc =P which is amazing when u think about it. thats with about 1400 condition damage i believe. sure, for focusing targets, it isnt as useful. but for fighting multiple opponents, why not proc multiple burns?
Multiple procs for you? It’s awesome, so long as it doesn’t die. <grins>
I’m not sure if everyone gets our condition damage bonus though, when they proc it. If they do, well……. I just might have to build around that.
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