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Blinding Ashes bugs (Video)

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Posted by: kuritsutian.2987

kuritsutian.2987

What I can see is that flame burst activates in multiple targets at the same time, so it triggers for all of them (because of the aoe of flame burst and not the trait (trait bugged?)) …. reason why feel the burn only applies blind to the first one that is affected (radius) while the icd avoid others getting blinded, yet blinding ashes AOE should still trigger.

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[Build] Core ele is back!

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Posted by: kuritsutian.2987

kuritsutian.2987

Abort, abort, abort!
After day two, certain classes that weren’t there appeared, with them around the build is quite lame, altho succeeds on spikes, cannot sustain enough damage and due to the lack of healing, dies …. build is good againist a single opponent 1v1, … when outnumbered… dies way to fast… -_- …I’ll just forget about this one and stick to the bunker one, that proved to hold even in 1v3 and againist both necros and thieves.

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Ele exploit to bring us to meta

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Posted by: kuritsutian.2987

kuritsutian.2987

1000% what SchmendrickTheMagician said:

“Those who do not learn from history are doomed to repeat it.”

It was George Santayana who originally said it, but yeah, a good quote nevertheless.

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Some Advice for the haters and complainers

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Posted by: kuritsutian.2987

kuritsutian.2987

Well said! +1 char

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My 2 cents about elementalist post patch

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Posted by: kuritsutian.2987

kuritsutian.2987

I took a look at your build, and looks fun if with a total lack of seriusness. I’ll post my opinions here when I try a few games with it.

Thanks!!

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Everyone's complaing

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Posted by: kuritsutian.2987

kuritsutian.2987

As an Ele can tell that I am hanging on fine, time to adapt and join the skilled play train.

Skills >> Build.

Wow i waited so much time for someone to say this.
+15kkholyquaggans

Please, read his other posts, too. He clearly said he’s doing fine in hotjoin.

lol, what’s with the persecution? … said low tiers, …. or do you know someone who has access to ranked pvp right now after the league resset?

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So now w/ the patch..meta build theories?

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Posted by: kuritsutian.2987

kuritsutian.2987

Tested an ele bunker yesterday that held fine againist some builds, still needs some more testing but it’s looking quite good , will show it tomorrow

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Everyone's complaing

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Posted by: kuritsutian.2987

kuritsutian.2987

It doesn’t enforce anything. I saw your build, it uses crapload of boons. Please let me know once you start facing good people and then you realize how easily necro will shut you down.
..snip..

Edit: Went back to your build to see how much you don’t rely on boons.
Elemental Attunement
Elemental Contigency
Soothing Disruption
Soothing Ice
Renewing Stamina

Lol, you have no clue what you’re talking about.

… really: -_-U … they only trigger two boons! Stamina and Regeneration …occasionally prot but doesn’t rely on protection like common ele … Check not only the build to cherry pick to make a point, check usage and see how to deal with necro bombs and condis in general…

For refference the mentioned build is

https://forum-en.gw2archive.eu/forum/professions/elementalist/Build-Core-ele-is-back/first#post5950782

Ele was already not used much in prolague, now we won’t see any. Are you gonna call those people unskilled, too and say how much better you are because you can kill some hotjoiners? Please.

Never talked about proleague, anywhere!!! I assume you are a proleaguer since you runing like if on fire on several treads calling doom, doom even before changes were anounced. Once again as I post on most of my opinion comments, it’s too soon to make any prediction ….

If I feel skilled because I killed some hotjoiners… yes, I do, not because I killed them, but how and in what conditions I did … died a lot too, doesn’t make me feel less skilled.

If what offended you is the skill >> build comment, I apologize, it was ot directed at anyone. Just enforcing that now pvp seems to require more skills to be successful, don’t agree on that?

You don’t even know how your build works. Pro tip – if you hover over the tooltip it will actually tell you how many boons you’re getting. Arrmour of earth gives you 4 boons insantly, something great to have when there are necros running around. On top of that you have EA, EC and other boons. Only two boons? Please read your skills.

You also use tornado, lol.

You have 13K hp, any necro will get through that no problem and no condi clear will save you.

You have absolutely zero clue about your build, you have no clue about the competitive scene and you run to forums saying how much it’s about skill and that you’re so much skilled because you kill hotjoiners. Really?

It doesn’t offend me, it kittenes me off when people like you are on a crusade on forums to make themselves feel better. You’re literally the only person who’s been posting how ele is good now. Mind stop giving them more ideas to nerf the class?

Once again, when you start facing decent people, let me know how much your build works.

lol cause casting Armor of earth before heading a necro is a “Great idea” … once again skills …. playing ele now is more than smashing buttons on availability xD

I guess you are scared of eles getting more nerfs, …. why would they get nerfede is they are now the trash you claim they are… no point on arguing anymore, only time will tell… we can save this topic and come back to see what happened…. … so far I am hanging well againist necros, if you can’t, check your builds.

Edit: is normal to have counters too, noob advice…. avoid engaging combat with them.

Hahahah, so funny. So you’ll just have a dead skill on your bar because there might be no reaper in one game out of 10? Makes sense. And if you read the post, you would know I gave several other examples why your build is loaded with boons.

Yes, because making ele trash tier was justified and needed. The balance team clearly knows what they’re doing.

That’s exactly what people were telling to necros, do not fight eles. Somehow they didn’t like the advice. And it’s not only about necros, ele has basically nothing to offer now. You’re doing fine against necros, because you apparently test builds in hotjoin and then spam forums how good it is. Ridiculous really. Stand agaist a decent necro and you’re dead no matter what you do. Your build generates boons by just playing and that’s something every necro with a brain will punish.

Not a dead skill, just a skill that shouldn’t be used againist necros, do you believe in a meta full of necros? I bet thieves(among others) beg to differ. Besides that, with the patch, matchmaking changes are enforcing the diversity of classes on matches, so don’t think armor of earth will be useless… if on time I happen to be wrong, I will just change it.. don’t see any problem for that..just tunning.

And YESSS a skilled necro can kill me, as a skilled warrior or any other class will… more prooff of importance of skills!

I personally would be more scared of thieves than necros…. but in short if you keep believing ele is trash just reroll necro and see if you can conquer the world with condis.

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[Build] Core ele is back!

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Posted by: kuritsutian.2987

kuritsutian.2987

I think tempest would be better than arcane, simply for air overload spam.

That’s true in general, but that alone is kinda the only thing tempest would offer to this build… some extra damage at the end that is slowly applied (less spike and highly avoidable) at expenses of having longer cooldowns on element shifting … yet I agree it adds damage overall but some players that doesn’t have HoT doesn’t have this option.

You could also use it for support and condition removal through torrents and shouts.

Yup! would be a good variant, also considered it tho… shouts remove 1 condi with soldier, and 2 with auras trough regen. … that would make me switch elite and it’s a great improvement, but at the cost of having to use shouts on my tooltips, so unless I remove the conjured weapon and die because of cooldowns (as stated by someone above) the only two remaining choices would be Cleansing fire (removes 4 conditions while traited) or “Armor of earth” which is important vs certain matchups … so I put having a more supportive role into perspective considering also the fact that healing power with build is lame and opting mostly for cantrips to deal with condi bombs.
Still arcane is replaceable … picked it because no better option and to give core players and alternative to try on! (evassive arcana is pretty good now that vigor can be stacked for a 100% stamina regen)

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Everyone's complaing

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Posted by: kuritsutian.2987

kuritsutian.2987

It doesn’t enforce anything. I saw your build, it uses crapload of boons. Please let me know once you start facing good people and then you realize how easily necro will shut you down.
..snip..

Edit: Went back to your build to see how much you don’t rely on boons.
Elemental Attunement
Elemental Contigency
Soothing Disruption
Soothing Ice
Renewing Stamina

Lol, you have no clue what you’re talking about.

… really: -_-U … they only trigger two boons! Stamina and Regeneration …occasionally prot but doesn’t rely on protection like common ele … Check not only the build to cherry pick to make a point, check usage and see how to deal with necro bombs and condis in general…

For refference the mentioned build is

https://forum-en.gw2archive.eu/forum/professions/elementalist/Build-Core-ele-is-back/first#post5950782

Ele was already not used much in prolague, now we won’t see any. Are you gonna call those people unskilled, too and say how much better you are because you can kill some hotjoiners? Please.

Never talked about proleague, anywhere!!! I assume you are a proleaguer since you runing like if on fire on several treads calling doom, doom even before changes were anounced. Once again as I post on most of my opinion comments, it’s too soon to make any prediction ….

If I feel skilled because I killed some hotjoiners… yes, I do, not because I killed them, but how and in what conditions I did … died a lot too, doesn’t make me feel less skilled.

If what offended you is the skill >> build comment, I apologize, it was ot directed at anyone. Just enforcing that now pvp seems to require more skills to be successful, don’t agree on that?

You don’t even know how your build works. Pro tip – if you hover over the tooltip it will actually tell you how many boons you’re getting. Arrmour of earth gives you 4 boons insantly, something great to have when there are necros running around. On top of that you have EA, EC and other boons. Only two boons? Please read your skills.

You also use tornado, lol.

You have 13K hp, any necro will get through that no problem and no condi clear will save you.

You have absolutely zero clue about your build, you have no clue about the competitive scene and you run to forums saying how much it’s about skill and that you’re so much skilled because you kill hotjoiners. Really?

It doesn’t offend me, it kittenes me off when people like you are on a crusade on forums to make themselves feel better. You’re literally the only person who’s been posting how ele is good now. Mind stop giving them more ideas to nerf the class?

Once again, when you start facing decent people, let me know how much your build works.

lol cause casting Armor of earth before heading a necro is a “Great idea” … once again skills …. playing ele now is more than smashing buttons on availability xD

I guess you are scared of eles getting more nerfs, …. why would they get nerfede is they are now the trash you claim they are… no point on arguing anymore, only time will tell… we can save this topic and come back to see what happened…. … so far I am hanging well againist necros, if you can’t, check your builds.

Edit: is normal to have counters too, noob advice…. avoid engaging combat with them.

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(edited by kuritsutian.2987)

[Build] Core ele is back!

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Posted by: kuritsutian.2987

kuritsutian.2987

Tried it a couple games. Too much downtime and simply not enough survivability. I’m sure with some practice, I could feel better with it, but simply playing a power revenant is more effective with loads more sustain. I really hate that this is the case, and I’ll try a few other builds out over time, but it’s not looking good unfortunately.

Did it after or before the patch?

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[Build] Core ele is back!

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Posted by: kuritsutian.2987

kuritsutian.2987

In airtraitline correct magnetic aura to shocking aura.

I often use cleansing fire to apply those 3 burning stacks. Sometimes they will take attention to cleanse, so you have better opportunity to land attacks or breathe.

Conjure Lightning Hammer, nope, better against invisible enemies is flame axe and earth shield. Flame axe have ring and blast, evade backward, leap that apply dmg/condi pressure and can grant you precious fire aura via that combo, and the most important when playing scepter – flame axe aa is better of them all – ima don’t saying its better in numbers, but you probably get what I mean. Therefore you can bring shield, block, dash with daze for lighting rod, aoe pull for lightning rod and 3s of invulnerability. Those both are rather more useful that lightning hammer, imo.

Eh, tornado if tornado would have 5 skills maybe yes, 4th would be tornado wall – for 2s destroy projectiles, cd 5s. 5th skill could be tornado vacuum – aoe pull inside tornado. Then we could think more about it.

Think about elite glyph of elementals for its press to use skill which is launch.

Probably many of use tried in the past to take everything possible to trigger lightning rod as much as possible. I tried charzooka in wvw.

PS. Don’t make catchy titles.

Yeah! Axe is better to deal with invisible foes! but while hammer somewhat helps with them, it’s not the goal of the build. Why hammer instead of shield? both can be used as you said, tried both tested them for hours and they all have pros and cons… picked the hammer because it’sa a good starter for the cc chain mostly. Later found more advantages specially in stronghold where you can hold the advance of npcs with static field and AA them with better criticals.

Note: This build stands 0 chance in WvW, it was tested only on PvP … low tiers also, altho, there’s a similar build with earth shield that was stated to reach legendary while soloQ, … you should know what I am talking about since you are a frequent forum reader as me :P

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[Build] Core ele is back!

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Posted by: kuritsutian.2987

kuritsutian.2987

I think tempest would be better than arcane, simply for air overload spam.

That’s true in general, but that alone is kinda the only thing tempest would offer to this build… some extra damage at the end that is slowly applied (less spike and highly avoidable) at expenses of having longer cooldowns on element shifting … yet I agree it adds damage overall but some players that doesn’t have HoT doesn’t have this option.

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Everyone's complaing

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Posted by: kuritsutian.2987

kuritsutian.2987

It doesn’t enforce anything. I saw your build, it uses crapload of boons. Please let me know once you start facing good people and then you realize how easily necro will shut you down.
..snip..

Edit: Went back to your build to see how much you don’t rely on boons.
Elemental Attunement
Elemental Contigency
Soothing Disruption
Soothing Ice
Renewing Stamina

Lol, you have no clue what you’re talking about.

… really: -_-U … they only trigger two boons! Stamina and Regeneration …occasionally prot but doesn’t rely on protection like common ele … Check not only the build to cherry pick to make a point, check usage and see how to deal with necro bombs and condis in general…

For refference the mentioned build is

https://forum-en.gw2archive.eu/forum/professions/elementalist/Build-Core-ele-is-back/first#post5950782

Ele was already not used much in prolague, now we won’t see any. Are you gonna call those people unskilled, too and say how much better you are because you can kill some hotjoiners? Please.

Never talked about proleague, anywhere!!! I assume you are a proleaguer since you runing like if on fire on several treads calling doom, doom even before changes were anounced. Once again as I post on most of my opinion comments, it’s too soon to make any prediction ….

If I feel skilled because I killed some hotjoiners… yes, I do, not because I killed them, but how and under what conditions I did … died a lot too, doesn’t make me feel less skilled.

If what offended you is the skill >> build comment, I apologize, it was ot directed at anyone. Just enforcing that now pvp seems to require more skills to be successful, don’t agree on that?

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Everyone's complaing

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Posted by: kuritsutian.2987

kuritsutian.2987

As an Ele can tell that I am hanging on fine, time to adapt and join the skilled play train.

Skills >> Build.

You keep spamming this crap, maybe your build works somewhere in the low skill bracket, but the truth is ele got completely destroyed. We won’t see any in the competitive scene, you can be sure about that. Reapers eats you alive, you have nothing to offer and burst ele is still not optimal at all.

Please, go spam this bs somewhere else.

lol, don’t know why you get mad. Not having problems with reapers so far… not relaying on boons and don’t standing on AOE’s as if DS were still applied kinda helps a lot, … I guess this enforces my point up there …
as of future of ele in the possible unknown meta is way to soon to say ele will be dead. You are right tho when you say my opinion is entitled to the “low skill racket” since there’s no other way right now.

Edit: have you entertained the idea that maybe with thief being a strong class currently and other classes that can counter Necros are getting some buffs, people will think twice to pick reapers as the class of choice?

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(edited by kuritsutian.2987)

Everyone's complaing

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Posted by: kuritsutian.2987

kuritsutian.2987

As an Ele can tell that I am hanging on fine, time to adapt and join the skilled play train.

Skills >> Build.

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Balance Patch 26th January - This is it?

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Posted by: kuritsutian.2987

kuritsutian.2987

I personally liked the changes, and I am an ele main and almost exclussive …. been having lots of fun so …

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My 2 cents about elementalist post patch

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Posted by: kuritsutian.2987

kuritsutian.2987

Haven’t tried fresh ele yet cause don’t find it appealing (overload’s damage is easily prevented by skilled players and dagger’s AA kinda puts me in a close combat situation that can be very situational and kiteable …FA is great on PvE tho) so as for damage dealing I made a Lightning rod core ele that worked great and was fun to play (yesterday) … to soon to say something definitive.

https://forum-en.gw2archive.eu/forum/professions/elementalist/Build-Core-ele-is-back/first#post5950650

There’s also a bunker build build that worked great yesterday but will do more testing before posting… will probably edit this comment when I do.

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[Build] Core ele is back!

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Posted by: kuritsutian.2987

kuritsutian.2987

Lol, I know it’s a bit early to say this but I needed a catchy tittle, regardless gave few hours of testing to this build that might look wacky at first glance.

The amulet: (build site not updated)

Paladin’s Amulet
1050 Power
1050 Precision
560 Toughness
560 Vitality

Traitlines:
-Air (Ferocity, Shocking Aura, LIGHTNING ROD)
-Water(For condition cleansing)
-Arcane(Condition cleansing
deffensive buffs)

Rune: Exuberance (if know better choice, please advice)

Sigils:
-Sigil of Impact (important)
-Sigil of Air

Weapons:
-Scepter (before you leave this tread …. note that it is for insta spike damage, add rock barrier)
-Focus ( Best cc options for this build)

Skills:
Ether renewal: Great to deal with condi bombs
Conjure Lightning Hammer: Extra CC. mobility, helpful vs invisibility.
Cleansing fire: Dealing with condi bombs
Armor of earth: Stability, use before engaging a fierce battle
Elite: Tornado: Please don’t leave! just know how to use it propperly, ..main idea is use it’s stability to break in, have first pulse trhow boulder for area cc and leave tornado form as soon as it gets unsafe … (don’t try to follow people around while in tornado form… aim for one pulse and leave).

Role: Basically 2
-CC chains to disable treats on team fights (help your necro fight that assasin :P)
-Spike damage, mostly unpreventable (great to finish off runaways or focused players

Usage (important):
– Try to keep rock barrier up (Optional)
– Start with Lightning hammer while attuned to water: Dodge for cleansing/damage mitigation/looking cool and use hammer to catch your pray (use “Static field”+"lightning leap" for a “dazing stike” and follow up with a “wind blast” for a high damaging long lasting launch then drop the hammer and connect with a “Comet” (while down) for more daze + vulnerability … switch right away to air overload (Lightning hit while vulnerable) and use “Gale” for a second and very nice knockdown followed up by a user casted “Lightning strike” (say usercasted because every stun, daze, knockback you just chained also triggered “Lightning rod’s” lightning!

http://gw2skills.net/editor/?vFAQJArdhMMoAiNOwwBsSMIBYydMAcCpewKoGUPhWYSA-TJBFABBv/Q0lBA4EAc7DAAA

Please comment and discuss

Edit: Corrected Aura on air trait

Edit2: Build Changed, see bellow.

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(edited by kuritsutian.2987)

Viable ele build?

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Posted by: kuritsutian.2987

kuritsutian.2987

Yup, tried something very similar to that lastnight and holds it very well! One very important change tho, since you are negating crit hits I changed “Soothing ice” for “Stop, drop and roll” this last worked very well against chill letting me save the shouts for more threatening condis such as poison or bleeding… (vuln if high) …

Another change I made (This one is optional as there’s pros and cons was instead of using “earth armor” I used “Conjure earth shield” for extra bulkyness without relaying on corruptable boons while having an option to cc and deal damage while camping on earth attunement (where I am inmune to crits) … when dealing with Dragon Hunters and their traps earth overload is the stability option I have left. … this earth shield also allows me to pick a weird weapon wich is scepter… the only reason “Rock barrier” for more incorruptable sturdiness… dealing with necros (So far) hasn’t been an issue.

Only counter for this (with my tweaks) are long cc chains.

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How to fix Stronghold

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Posted by: kuritsutian.2987

kuritsutian.2987

1) Players no longer start with any supply.
Tada. Engagements forced. Rush thwarted.

Love the idea, I would say keep it simple, …this little change alone would do heaps!

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Despite the balance, Im enjoying the chaos

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Posted by: kuritsutian.2987

kuritsutian.2987

Totally agree, I was going to make a tread on my own, I’ll just add myself to this instead… fast paced, skills seems to matter most, lots of fun!

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Diamond Skin is absolute Rubbish

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Posted by: kuritsutian.2987

kuritsutian.2987

Diamond Skin is Dead, Bunker ele is not, … we relied too much on DS, but there are alternative ways to deal with condis either with auras/shouts or the old good cantrips

Water trait is now a must, being earth an alternative (must if bunker, air is dps).

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My 2 cents about elementalist post patch

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Posted by: kuritsutian.2987

kuritsutian.2987

Having lots of fun on pvp now, what I have to say about thieves is that now player skills makes a huge difference… killed some squishy thieves, but met one that killed me (and many others on my team) in 3-4 attacks. Also finishing them is hard, the high mobility and stealth allow good thieves to scape and heal just to strike back, so watch your cds when you go on the chase!

Oh, necros are not as scary, specially if you don’t foolishly load yourself with lots of boons before approaching them .

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Elementalist/Tempest changes discussion.

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Posted by: kuritsutian.2987

kuritsutian.2987

Last night I could test 2 builds and this is what I found:
- PvP feels way more fun overall!! fast paced, player skills makes a wider difference, tighter matches, class variety, etc… fun, fun, fun
- Ele is still viable and not restricted to a single role!
- Tempest role is still there and it’s stronger!
- Focus is amazing for cc/lightning rod builds.
- Necros are not as scary are they seems to be (we relied too much on DS)
- Good thieves are deadly but normal ones are killable and even tankable with Stoneheart.

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Diamond Skin is absolute Rubbish

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Posted by: kuritsutian.2987

kuritsutian.2987

Question is, will it remove the condi you got struck with? … will it work on pulsing condis like necro’s well of corruption?

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Elementalist/Tempest changes discussion.

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Posted by: kuritsutian.2987

kuritsutian.2987

My first impression was … dang, we are dead… then after an hour of rational thinking noticed that is not that bad, was already practicing last week witout DS, already tought of 2 new builds (one for damage, one for support and kinda possitive with the changes, specially foccus ones). .. stay tunned …will do some testing first…then publish some builds for those who may take interest in them)

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Diamond skin change

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Posted by: kuritsutian.2987

kuritsutian.2987

The wording on the change scares me. ‘When struck’?

The when struck made it completely useless for me being hit once per second alone kinda guarantees that I’ll be under 75% percent life in no time anyways… I really don’t see usage on this trait anymore, unless it removes the condition you where hit with right away. … triggers on AOE condi wells? … this change also guarantees that covered condis will be indeed covered.

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Game-Update-Notes-January-26-2016 [Discuss]

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Posted by: kuritsutian.2987

kuritsutian.2987

Dat hate on Ele, all classes got buffs, only ele and mesmer got nerfed, yet mesmers got compensated a little, eles tho…. got even lightning rod nerfed!!! OP? … -_- … ew Diamond skin is useless… the one previewed was good, but the new….. T_T I don’t usually QQ but… it will be hard to figure out what do we have left since boons usage are being punished… my only ray of hope is that with new matchmaking fix we will be facing only one necro per battle …T_T

On the good side for ele… power builds being buffed will make stoneheart quite useful, even over new crappy DS … my guess is that bunker role will be for Engineer and maybe ele…. unless a necro comes close, in which case… ruuuun, casue I see no way to even fight them as an ele.

In general, looks like this meta will be about evading and combat skills mostly.

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(edited by kuritsutian.2987)

Seriously? I want my 5 hours.

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Posted by: kuritsutian.2987

kuritsutian.2987

Maybe a countdown timer for the end of the season (if not there already) would be helpful.

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Ele PVP finished for me

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Posted by: kuritsutian.2987

kuritsutian.2987

Please read my post again. I do not gloat, my Main point was that you should wait as i am sure that there will be alternatives. From what i see cele ele is mostly low and mid tier matches and then almost allways solo q. Teams run scepter dagger glass cannons and play to support each other. So the cele ele falls out if this theme of Team based every body is valuable and has a role. I appreciate you are unhappy with the changes, but lashing out at people, declaring their arguments invalid and not even considering other possible points of view is just extremism. You may think you have a point, but hostility towards other players or demeaning posts about how x class will dominate the oh so bad meta does not help. This kind of behavior is just digging trenches and putting on tinfoil hats. If that is how you want to be seen i feel sorry for you. In future i suggest you try not to get carried away by the apparently normal toxicity of the late pvp league and instead (again) wait how it plays out. I do know i was Quite rude in this post, but i think the rudeness gets warranted if you actually have to try to declare me a babbeling fool unable to make educated statements. Best regards.

Wow can you please quote the things that for your opinion I mentioned in my previous posts.

Like I insulted other people ideas, make their ideas invalid, I had done none of things you are accusing me to do.

I start having a feeling that you have an another agenda or you just want to troll.

During whole this thread I didn’t say anything other then known facts.

Fact 1
During 1 year period before the Cele Amulet buff, Ele sucked big time. Other then buffing the Cele Amulet, ANet did not do anything for Ele class to fix this.

Correct or not?

Fact 2
After the period of the time, Cele buffed, nobody is able to come with a viable build other then D/D Ele and known Tempest Auramancer that is even half viable.

Now the patch today does not buff in anyway the Base Ele, it even nerfs it and the new amulets does not provide anything for covering the basic weakness of Ele as a package. Low health, lack of armor, lack of damage?

Correct or not?

Fact 3
Yeah some idealistic people playing builds like S/F fresh air, which hits like wet noodle for a burst spec or burn ele with 13K HP which will die to first condi burst, but this does not make these builds viable, considering nothing changed for Base Ele these builds should viable today and played more then 20 people.

Corrrect or not?

I don’t have any hope for Ele with this patch, if something viable would be there, it would be found by now.

Only question for me, how long Ele will stay this unbearable state, I hope not 1 year like the last one.

How can you call something in the future that hasn’t been put to real test a “Fact”?

While there is no unkown to the equation, we don’t have something new to test.

The amulets are new, Diamond Skin rework is new, what other players will be running is completely new…..

I am not againist predictions, I make them a lot, theorycrafting as well, deduction is a key factor …. but never ever call them “Facts”.

Edit: There´s something called “Theory of Chaos”, knowing a little about this concepts will help us realize while is so hard to come with a perfect balance, specially when more than one change is made up at a time.

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(edited by kuritsutian.2987)

PVP now pay to win

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Posted by: kuritsutian.2987

kuritsutian.2987

Heard there will be more elite specializations comming, question is will be all of them be paid?

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The place where I will go glide today :)

in Guild Wars 2 Discussion

Posted by: kuritsutian.2987

kuritsutian.2987

The shiverpeaks for sure! from clifftop to clifftop

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Ritualist? just trying to be hopeful.

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Posted by: kuritsutian.2987

kuritsutian.2987

Oh yeah, is weapons trait incorporated as ele’s (again, really?) conjure weapons?

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Ritualist? just trying to be hopeful.

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Posted by: kuritsutian.2987

kuritsutian.2987

Hmm, Somewhat I see ritualists more in the mesmer than the Engineer, conjuring phantasms and shattering them is like the respective trailine for ritualists. I see tho Engineers having an aspect in them as well… looks like in general this Classes didn’t survive the trial of time (my fictious lore) and their disciplines got adopted by other classes that could bennefit from them, … such is the case of monks (elementalist heal, guardian smites, and herald has “bonds” (arguable)), Dervishes (Elementalists auramancers and reapers usage of scythes) as of paragons, I also see the potential here as only see the tempest (ele once again) doing similar deeds with shouts.

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PvP problem

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Posted by: kuritsutian.2987

kuritsutian.2987

Meanwhile at Anet:

—“Someone in the forums said he is deleting the game!
—“Oh, no!! hurry up, let’s do what he wants!! maybe if we beg enought he may want to come back!”

….. please! ¬_¬

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Eles cast 9 spells at a time?!

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Posted by: kuritsutian.2987

kuritsutian.2987

Why is there no effective builds around them then?

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Piercing Shards Trait Suggestion

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Posted by: kuritsutian.2987

kuritsutian.2987

I can see this as an idea to boost a very specific build that spams water staff 2 while healing… tried it, it’s interesting but falls short on damage, the new runes would help but it lacks healing …. why not trying runes instead to cover this up? I like the idea and the build, but really don’t see it going with the trait theme as mentioned above…. I wish they could move it to air attunement, and bring the swiftness on aura to water as replacement.

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Ele PVP finished for me

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Posted by: kuritsutian.2987

kuritsutian.2987

Please read my post again. I do not gloat, my Main point was that you should wait as i am sure that there will be alternatives. From what i see cele ele is mostly low and mid tier matches and then almost allways solo q. Teams run scepter dagger glass cannons and play to support each other. So the cele ele falls out if this theme of Team based every body is valuable and has a role. I appreciate you are unhappy with the changes, but lashing out at people, declaring their arguments invalid and not even considering other possible points of view is just extremism. You may think you have a point, but hostility towards other players or demeaning posts about how x class will dominate the oh so bad meta does not help. This kind of behavior is just digging trenches and putting on tinfoil hats. If that is how you want to be seen i feel sorry for you. In future i suggest you try not to get carried away by the apparently normal toxicity of the late pvp league and instead (again) wait how it plays out. I do know i was Quite rude in this post, but i think the rudeness gets warranted if you actually have to try to declare me a babbeling fool unable to make educated statements. Best regards.

Wow can you please quote the things that for your opinion I mentioned in my previous posts.

Like I insulted other people ideas, make their ideas invalid, I had done none of things you are accusing me to do.

I start having a feeling that you have an another agenda or you just want to troll.

During whole this thread I didn’t say anything other then known facts.

Fact 1
During 1 year period before the Cele Amulet buff, Ele sucked big time. Other then buffing the Cele Amulet, ANet did not do anything for Ele class to fix this.

Correct or not?

Fact 2
After the period of the time, Cele buffed, nobody is able to come with a viable build other then D/D Ele and known Tempest Auramancer that is even half viable.

Now the patch today does not buff in anyway the Base Ele, it even nerfs it and the new amulets does not provide anything for covering the basic weakness of Ele as a package. Low health, lack of armor, lack of damage?

Correct or not?

Fact 3
Yeah some idealistic people playing builds like S/F fresh air, which hits like wet noodle for a burst spec or burn ele with 13K HP which will die to first condi burst, but this does not make these builds viable, considering nothing changed for Base Ele these builds should viable today and played more then 20 people.

Corrrect or not?

I don’t have any hope for Ele with this patch, if something viable would be there, it would be found by now.

Only question for me, how long Ele will stay this unbearable state, I hope not 1 year like the last one.

How can you call something in the future that hasn’t been put to real test a “Fact”?

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Ok so it's patch day!

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Posted by: kuritsutian.2987

kuritsutian.2987

11. New pip system sucks, learn about matchmaking, why am I loosing pips in the first place.
12. The New Diamond skin is too powerful, get your k.i.t.t.e.n. right Anet, you should change it to what I want instead.

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Ok so it's patch day!

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Posted by: kuritsutian.2987

kuritsutian.2987

10. OMG the new amulets are even more broken than celestial, please remove them TODAAAAAAYYYY!

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Pre-made party must not play vs random people

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Posted by: kuritsutian.2987

kuritsutian.2987

I wouldn’t call players who use comunication tools tricky, it is a valid form or organization that rends good results, there should tho be an option ingame for other players to have the same advantages (voice chat chanel for party?) …
Aside from the tools, my opinion to the matter is that organized play is ok but there should be a place for more casual pvp to take place…. maybe remove the option of teamed up players to hot join matches? … -waits for the hot join farmer guilds to wield the “I wan’t to play with friends argument” … even while they can do it in ranked/unranked-

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Ok so it's patch day!

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Posted by: kuritsutian.2987

kuritsutian.2987

1. 3 Months
2. Not gonna happen
3. Today!
4. Yesterday!
5. Today
6. Not gonna happen
7. Hmmm tough one….first day of pro league airing

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Bristleback dmg output

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Posted by: kuritsutian.2987

kuritsutian.2987

So, bristleback is the new DS? nerf nerf nerf nerf .. jokes, I can see why are there so many rangers defending this with tooth and nails… gotta love thrending persecution, at the end there’s a slight truth behind all this otherwise the topic wouldn’t even come out…. smother outliers….. and boost …….SHATTERSTONE! :O

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PVP now pay to win

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Posted by: kuritsutian.2987

kuritsutian.2987

OH MY GOSH GUYS YOU ARENT LISTENING. Pay-To-Win was just a title thing i came up with because i thought in some aspect it was.

WHAT I really was trying to say was they need to balance the powers of the expansion players and the powers of regular player by either boosting or nerfing some of the classes

Expansion players are regular players. People without expansion are f2p, and f2p simply don’t have a large representation in sPvP. Moreover most f2p are going to playing at low mmr where the power difference between core and elite is completely hidden by the general lack of skill.

People that didn’t buy the expansion are not necesarily f2p player, some (won’t claim to know an exact percentage) payed for the core game as every older than HoT player did.
Edit: this forums should have a rating system so people knows who knows what (s)he is talking about and who doesn’t

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(edited by kuritsutian.2987)

PVP now pay to win

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Posted by: kuritsutian.2987

kuritsutian.2987

My 2 cents.

Even tho gw2 is not a p2w game and expansions are not considered p2w content by concensus, if you don’t buy the expansion ( by paying ) you are less likely to win.

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Bristleback dmg output

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Posted by: kuritsutian.2987

kuritsutian.2987

You can’t easily kill a druid or ranger pet, and they can just swap pets without impunity. So your only strategy in defeating rangers is to ignore the pet.

This is the whole problem. A fix would be any damage, condition, cc a ranger takes always effects the pet.

If a ranger is feared so is the pet and I am talking about baseline.

Omg. I’m lost for words.

lol, just take it as how is the class perceived by those who have never played it :P

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Bristleback dmg output

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Posted by: kuritsutian.2987

kuritsutian.2987

Bristlebacks should have an option to hide that mini that is always running around them called player or something like that.

Suddenly in the Forums Everyone is now a Game designer!

Official evidence for nerfing rangers

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Posted by: kuritsutian.2987

kuritsutian.2987

I don’t see anybody saying that rangers/druids are OP, they aren’t, … what the thread is about is 2 specific pets that needs to be standardized to the rest of them

So they aren’t OP even with your so-called “op pets”, so once you make those pets useless, wouldn’t it make Druid useless too?

It’s like nerfing Shroud on Necro, nerfing shatter, nerfing overload, you’re destroying a class mechanic when you try to destroy pets.

Beside, both pets got nerfed multiple times already since BWE3.
Smoke Assualt damage cut by 70% already.
Bristleback HP cut in half, that any aoe spam can easily kill it while killing you.

1. You are calling other pets useless (class design problem)
2. Never said OP, just called for standarization, either boosting other pets, or nerfing the outliners.
3. If nerfing 2 new pets destroys pets alltogether, then they were destroyed already before them
4. If 2 pets define the whole class, the already anounced buffs the class were useless, while all they had to do was to boost this mentioned 2 pets, right?

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Official evidence for nerfing rangers

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Posted by: kuritsutian.2987

kuritsutian.2987

I don’t see anybody saying that rangers/druids are OP, they aren’t, … what the thread is about is 2 specific pets that needs to be standardized to the rest of them

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