The ‘attend the party’ thing, has that started yet? Or is it just the dungeon?
when you are done creating your character, there’s a good chance it will not look the same ingame.
Posted by: notebene.3190
There are a few differences in your graphic settings than mine as well. Maybe nothing that should make ‘that’ big a difference, but something to consider.
when you are done creating your character, there’s a good chance it will not look the same ingame.
Posted by: notebene.3190
I just tried that myself and they look exactly the same to me? At least for the character I make?
The second one looks just like her, I think? The third one looks a little different, but the lighting is such that it’s reflecting off her eyes differently, and makes them look much lighter or brighter than they are in standard lighting.
That’s some nice work.
I think Jski was just saying that part of the first question, or a second question, might have been to ask if they have taken the survey before. Or otherwise have made an effort to make sure you weren’t asking two toons that belonged to the same account the same survey.
Edit: Actually he/she said some other things too which I didn’t comment on, but that was the first part. Other reasonable concerns about the sampling possibly not getting good WvW or PvP coverage.
1. Exploring: 8.5
2. Overall: 6.5
3. Having 10-man Content: 10
4. Events: 7
5. Dungeons: 5
6. Having Gear Progression: 10lets add some more:
7. 25 man raids: 10
8. Rep to grind: 10
9. More primary skills available :10
10. WoW
11. LOL
Well, I don’t think that is what the survey was asking.
It would be like asking a survey about, ok Football (it’s Sunday here). Asking random people questions at a football game (I’m presuming they are there because they enjoy watching football) what they think of some of the rules or whatever you would ask someone about football and what might improve the game, and they ask you, and you say…
NASCAR 10!
WWE 10!
:|
(edited by notebene.3190)
OP must be trolling, no one can ever be this dense and still know how to use a keyboard to type.
Oh I don’t know, I had to have it explained to me. Someone linked me a few videos, it was interesting.
Almost seems like a side effect of monitors that people put on their desk getting bigger, but we’re sitting the same distance from them?
I moved to a TV 3-4 years ago, so while my screen is technically big, it’s probably not all the different from maybe using a 22-24" monitor on a desk, given the distance I sit from my TV. So I’ve never had the problem that others experience.
However, I did try the switch, just to see, and I didn’t see anything all that different.
The one negative thing for me using the switch was each ‘tick’ of the mouse wheel as you zoom out is even bigger, which I don’t like. I’ve been trying to lobby for a more ‘fine tuned’ zooming in and out, not such a big jump between mouse wheel ‘clicks’, and this goes the other direction.
So what was my point? Oh yeah! I ‘was’ that dense before it was explained to me.
But I’m glad you folks that were getting sick are getting something to help out with that.
Yeah sadly I’m out. No complaints, it’s just for a skill level that I don’t have. And since it’s kinda group based, much like a dungeon, I just need to bow out because I don’t want to bring everyone else down (which, is also why I don’t run dungeons).
But hopefully I can attend the party.
I did get all the pumpkins carved, and let’s see 100 bags opened. Ate all the candy for the monthly (though I need to go salvage 50 more things before the end of the month, got everything else there). Oh, and the Hunting one, got that. And made the book. And did some PvP events which were kinda fun.
So I guess the clock tower is the only thing I can’t do. But that’s ok. Ya’ll need the ‘mes’ of the world that fail to make you feel better about your success.
Oooo pumkin doors finally showed up on the map!
I’d like to know as well. Best I’ve heard so far is finding a door that has a pumpkin on it, which makes it more random that just being able to find ‘any’ door and get to it and click on it before it goes away.
At this point I’d rather an NPC in a town just send me.
She would only let me go to the pumpkin rumble thing. I did that 4 times, yet apparently that only counts as 1/4 places required.
I tried Timmy McRufus, or whatever his name is, across the way, and his only choices were “Network Error”, or nothing. :|
So I went looking for a door with a pumpkin, though I never knew if I was even at the right door with a pumpkin, as they disappeared every time I’d get close, as the ‘one’ person clicked on it and then it went away.
Hopefully this new emergency patch just comes with a whistle in the mail that you can blow and pick where you want to go.
Well all I can tell you is the haunted door near Ascolon Settlement in Gendarran Fields worked for me. The one up the hill outside town. I haven’t left the instance since then, but another guy said any haunted door will do.
I was told it had to have a pumpkin. So that coupled with some doors being available for 3/10ths of a second, only letting one person click on them and get a bag of candy corn, which was like ‘so’ 36 hours ago ( :p ), means this is going to be a long 2 days.
Very stressful as events go.
You go to the same doors we were using before to get to the clock tower? I tried that, and just got the usual waving motion, and it dropped a bag?
Are they special doors? Tall doors? Skinny doors? Fat doors?
Or do you randomly get to enter or not enter?
Or is it really not the doors at all to get to the clock tower?
Pardon my ignorance, but I’m trying to put the suggestions into practice, and it doesn’t seem to be panning out as suggested.
I can’t think of any good reason why they couldn’t give you an open world pvp server.
There are tonne of good reasons in this very thread. The whole world is designed around dynamic events. On your pvp server, dynamic events would become farcical and pointless because (a) you’d constantly be accidentially hitting each other, and (b) they’d be a magnet for griefers. People have pointed this out like a billion times.
For a pvp world that would work, ArenaNet would have to design a whole other world – or at least a few zones – which have no dynamic events. But no one would go to them to level up or start with a new character, or with the expectation of being attacked by someone of a higher level than them, so I doubt you’d get what you want, which is the freedom to randomly attack someone who’s not expecting it.
Oh…I guess I can read.
I just…don’t really care so much since I wouldn’t be there. I mean, if they made an open world PvP box, and everyone that wanted to go there went there, and lots of things were broken because of it, well, I guess that would have to be the big caveat now, wouldn’t it?
But I did qualify later that I wouldn’t be joining them, inferring that it wouldn’t impact me, so I couldn’t really think of any reason why they just don’t say “here you go” and that’d be that?
Now, if it then became this thing where it took away development time from bringing me a high quality modification to the velvet hose skirt that didn’t have the hose…well then I could see a big problem with it, because then I’d be being pwnd by open world PvPers without even being there.
And that’d be a bummer.
Edit: Now, I said I could read because you asked me if I could read and then you snuck an edit in. So I guess I have to retract my “I can read” statement in kind, which means I can’t read? Ok, now I’m confused.
(edited by notebene.3190)
I don’t make money all that quickly. Save my mats because I’m a hoarder for alts (until I fill up a slot, then I start selling it off). I don’t do dungeon runs because I don’t enjoy the pressure. Love the outdoor stuff where you can just join in and hang out without being yelled at for being the squeaky wheel. Which is really a bummer because the end of my personal story wants me to go to a dungeon, which I have no experience with, and assumed I wouldn’t have to do, as it is a ‘personal’ story.
Yeah, I’m probably a squeaky wheel. I still don’t care much for nerd rage.
I salvage my 70+ yellows for ecto, sell my greens and blues, salvage my whites. I got a lot of money doing my 100% map completion, but that well has dried up, so it’s down to picking a zone to hang out in for the day and doing DEs there. I have about 13g. I’m hoping the money will get better as I fill up more of my raw material slots and start having overages.
As such, I’m pretty stingy with my money. Once I pick an area, I decide I’ll be there for a bit (save WvW, which is free back and forth), and teleport to the closest city, then run there on foot. I think the travel costs are high as well, relative to my earning power (given my play style).
I don’t really complain about it so much, I just hoof it. Though, it makes me a bit sad sometimes when I offer to come help someone do a skill point on the other side of a map, but they aren’t interested in waiting for me to walk there, so often times I just don’t heed the call, which is unfortunate.
How was that for being passive aggressive? :p
I can’t think of any good reason why they couldn’t give you an open world pvp server. If it proves popular and a lot of people migrate towards it, then they can move some more people off a box and open another one. If there is a significant enough player base that would like to play this way with like minded individuals, I don’t see what it hurts.
I wouldn’t play there, but that sort of thing doesn’t seem appealing to me. And you wouldn’t want me there because I’d be bad at it anyways, and I’m assuming the whole point is to be rid of people like me and playing against talented, like minded individuals who have the same sort of skills and goals?
I do wonder sometimes, however, when I see these requests how many of the people that want it ‘think’ that they want it vs those who truly like open world pvp? How many of you are wolves that are really interested in fighting other wolves, or wolves that are looking for sheep?
Side question, but related to the picture:
Which white dye is that?
Is there any way to verify it’s showing on yourself?
Hey! They did #2! Thank you!
Edit: And I just noticed this was in General Discussion and not Suggestions. I could have sworn I put it in suggestions.
Alright, thank you!
I read the email. She said to try it behind her to reveal something. To set the frequency to a certain setting. And, it’ll use one candy corn…the only one I have.
So I want to make sure I understand where/when/who/why/how I’m supposed to use this so I don’t lose my candy corn.
Do I have to talk to or fight or click on the thing I reveal?
How do I set the frequency (Kenneth)?
6 pages?
:(
The 3rd one is…‘more’, but I figured everyone has covered that.
1. It might be nice to have an option to automatically switch to town clothes when out of combat.
2. It would be nice to assign a hot key to switching between standard and town clothes.
Velvet Hose (and it’s counter part under other names): It would be nice if there was an exact version of that ‘without’ the hose.
Frayed Cloth Skirt: Probably not the right name, it’s the light legs human females start with, and the base armor you can buy from merchants. The one with the garter. It would be nice if it didn’t have a ‘gradient’ when you dye them.
Thanks, I’ll try that.
For some reason, as I approach Sloven Pitch, it keeps me de-leveled to 63 (I’m 80) and forces me to fight 69th level mobs…which kills me.
Is there some trick to approaching that area so your level matches up with the mobs there? Coming from the North? I tried the South and am now trying the SW (trying to nudge up to that Vista, and just got jumped by two 69s and died again.
Woohoo!
Eredon Terrace
Are you looking for PvE or PvP armor?
I can’t tell you how to get the PvP armor, but for the PvE set, it’s named Duelist armor. There may be other variations, but my thief bought some Berserker Duelist armor that matched the appearance of the “leather” armor as the first set in the PvP locker. The armor I bought was level 70-something armor, transmuted onto lower level armor so that my thief can wear it.
Yeah, I was looking for PvE armor.
I guess with no preview function in the Trade Post, there isn’t really a way for me to tell what it looks like before buying anything, so that method is out.
I was hoping maybe there was an option that I could just buy it from a store, or it was a lower level crafting item (only level 50 leatherworking, but working at it).
I really don’t much care for the big coats. They seem to puff out quite a bit on the build I selected for my character as well. Was hoping I could get my things transmuted ASAP, but it sounds like I’m going to have to wait.
Thanks though.
At the suggestion of others, I went to the PvP lands to look in the chest to see the various armor skins available in the game (sans probably some fancy ones, I suppose) and I found one I wanted to try to get that was leather. It’s actually the very first leather set you see in the chest. I think it’s just called “Leather Armor”.
What I don’t know now is how to figure out where to go get that?
Is it something I get with karma points? Are they drops? If they are drops, how do I tell where they drop? I could certainly go farm for them with my highest level character if I knew where to go?
I guess there seems to be a bit of a disconnect there for me, when you find something you like, and you decide to spend money on gems to buy transmutation stones to make sure you always look that way as you level, how do you know where to go get those skins?
Edit: Double-checked and it’s called a ‘Leather Coat’.
(edited by notebene.3190)
/gogomoarcatapult
Can only be used in Diessa. :|
/point is there for sure, so is /dance, I think (though I didn’t like my dance so I don’t ever use my dance )
Rather than let it sit there day after day after day broken, presumably because the functionality is wrapped up in some really complicated dynamic event, just put a magic chicken either by the catapult or at the base of the tower that you can talk to:
Magic Chicken: “So, you want to go to the top of the magic tower and survey my lands uncontested!”
Me: “Yes, I do.”
Magic Chicken: “Right, off you go.”
[Load Screen]
[Vista]
Or a ladder? A ladder would work. Or a Gnome Mage from another game offering ports…for a fee.
I need moar vista…
Edit: Or! We walk up to the catapult and recite that magic phrase…
“Klatoo! Verata! Na huh uh huh…”
(edited by notebene.3190)
I’m on ET and it’s not working here. Though, I saw some people talking last night, and someone said they got it earlier? I guess it’s one of those things where if you are lucky enough to get to it after a patch or server restart, it might work for awhile, then it’s broken again?
I guess I now need to say something positive, so I don’t get an infraction, hmm…
Ah!
It’s positively not working!
I just did this on Sea of Sorrows and he was there and it was operational, to whom it may concern. Looks like he reset properly after I fought him too.
I forget what it’s called, but there was supposed to be something that lets you group with friends across servers to play PvE. Is that in the game yet?
I done gone scared me up a friend.
I’d like to know how you found the last one in Kryta notebene… I’m stuck at 174/175 too :/
Sorry I missed your post, but I replied to your PM.
you got it? its really annoying. There’s one place in Metrica province that can only be reachable via a dynamic event, and the gate only stays open for as long as the event goes on.
If you’re going for that juicy star, skim the map for blurry areas. Unless its the border, no areas within the known-world should be blurry.
Actually mine ended up being the ol’ Chantry of Secrets. I had read about it countless times, but since it was a POI, and I had no POIs left, I assumed it didn’t apply to me. Not terribly consistent.
sigh Nevermind
I found this:
http://www.reddit.com/r/Guildwars2/comments/111q0i/wich_are_the_most_difficult_places_to_find_i_am/
And admittedly I hadn’t gone to “Beggar’s Burrow” in Queensdale yet, but I just checked for everything else on the list and I have those covered.
This is pretty maddening. I don’t suppose anyone could help me figure out what I’m missing?
This is for the Explorer achievement Krytan Explorer. I believe I have all my POIs and all that done everywhere. It’s my understanding that the ‘Explorer’ part is just about finding all the white named areas?
I’ve poured over the maps on the wiki and just can’t figure out what I might be missing.
If this is true(I haven’t tested it yet), then it’s a big deal. Some classes can’t stay alive for long underwater, due to their squishyness. I wouldn’t like it to wait for your health to regen after each mob because you just can’t evade them(even ranged)
It is horrible, and I’d love for it to turn out to be something I was wrong that I could fix on my end rather than waiting for a new patch.
It seems to be forcing me to face the target and do a ‘side paddle’ while I circle them, which is very slow.
You can’t do it any more, or at least, my Elementalist can’t do it any more.
You used to be able to swim around a target…‘quickly’, I might add, and ‘just’ like circle strafe combat on land, as long as the target was within the 180 degree arc on your front side, left or right, you would shoot it.
I used to use this same tactic underwater, to great effect.
Now, it forces you to face your target underwater while you try to circle strafe, which is really slow, and loses all it’s effectiveness.
Underwater combat used to be really enjoyable for me. That change has put me in the ‘hate it’ column, sadly.
Did I overlook a patch note?
I tried searching on ‘water’ and didn’t see anything along the lines of:
“You may now no longer circle-strafe targets under water.”
Because…that is sadly what seems to be happening. Rather than swimming in a circle…‘fast’…around my target, much like I’d do on land, it seems to be doing a really ‘slow’ strafe while I’m facing the target?
List out all the broken skills points, when they are fixed, when we tell you that the fix didn’t work, so we know not to spend any time or in game money hopping around trying to finish up areas as we work on our map completion.
What would be ‘really’ nice if there was a big list somewhere that they maintain for us to read with all the bugged skills points with updates as to when they fix them, and then updated again when they get bugged again, like a server status, so at the very least we can not have to waste a lot of time and silver having to stop by to see if they are available or not.
Sea of Sorrows. Bugged as of right now.
A morphing class like a Druid might be fun. You learn from pets in the wild, and when you morph to them, you get to learn their 5 moves. Learn as many as you want, load up 4 at a time, sort of like the Elementalist elements.
Seems like the mechanics are there.
Or rather than a Druid, make it a Doppleganger where you become other humanoids with abilities? Thinking out loud
I have sadly played lots of games that work the same way. Closest angle first, the distance.
Also, “losing” my target as I’m circle strafing.
Least favorite: Risen
Kill a Risen duck, goose, cat, bear, person, car dealer, food truck, tea pot, hand bag…
Daily Enemy Type: 1/15
:(
In fact, any prefix given to different enemy types that then makes them the same. Can’t stand them.
As opposed to single player games, where the enjoyment and action of the game comes from within, MMOs force the player to compete against other gamers, and by doing so they bring that animal drive to succeed and become better than others into the game. By making the game’s focus competition between players, MMOs appeal to general human nature, and the people that play these games derive enjoyment not from simple fun or action, but more from achievement and forward progress, just as we do in life.
I hope you do well on your paper.
I think this is flawed right out of the gate, and the first sentence of this paragraph gives us a glimpse as to what is wrong.
In my mind, there is ‘no’ difference to me in enjoying a single player game vs a multi-player game, or by extension, and MMO. Or I should say, there isn’t anything inherently different to me about whether I get enjoyment out of playing one or the other “based on the merits and mechanics of the game itself, regardless of type”.
Some non-MMO multiplayer games I don’t enjoy very much at all. I often play them and end up getting a lot of enjoyment from the experience because I’m playing with real life friends. It is that part of the experience which makes it fun overall. If left with nothing but the game, I wouldn’t enjoy myself.
Often times I’ll play an MMO, and derive a great amount of enjoyment from the game on it’s own merits, regardless of whether anyone else is there, though they will usually add more enjoyment when I’m given the opportunity to interact with them. I enjoy the game for what it is.
You dive off into this whole “competition” and “animal drive” thing, and I don’t see or feel that at all when I play the game.
The game itself is a tool. What we take away from the game seems far more closely related to what we project onto the medium. If we look at the game as competition, then that is what it will be. If we view it as a new world to explore, with crafting and story and non-push-go-faster style play, then that is what we’ll likely get out of it.
And then the rest of it follows the same line, but it all just seems like a lot of projecting at that point.
I see people bowl all sorts of ways. Some folks are there with their little kids having a party with bumpers up bouncing house balls every which way you can, and having a blast. Some folks are there with ‘way’ too much gear, curving the ball all sorts of which way, and getting all riled up when they don’t break 230. There isn’t anything inherently about bowling which that brings out competition and animal instincts. It’s just a game. What you get out of it isn’t any more or less than what you bring to it.
Luke: I don’t believe it.
Yoda: That is why you fail.
But I do hope you get a good grade.
I’ve been completely out of the game and back in a few times. While the character select screen corrected itself the first time after I left the game entirely, I still can’t show that Glacial Eye on my head once I’m in the game.
Oh well, thanks all the same.
If you enjoy the game and look forward to playing, what would you care whether or not someone says it’s failing, short of getting an email or notification like, say, the folks who play City of Heroes received letting them know their game is being sun-setted?
If you do not enjoy the game and have decided to leave, are leaving for other reasons (peer pressure to play another game, personal commitments, work obligation, etc), why is it necessary to make a comment that would indicate a game has failed or is failing, whether based on factual information or pure conjecture?
I’m bored. And I bought the game, just like you. That gives me the right to comment whether I’m an active player or not. Remember, no subs?
I presume your response was with respect to the second question. My question was ‘why’? Are you producing the information with the intention of being a Good Samaritan and helping us make good choices for ourselves?
For that second question, what is the motivation, if not purely one of mischief? I don’t see an answer to that question that is positive, unless the act of doing that makes you feel better about your own choices and decisions. The side effect of that is still negative. Or, the intention is malice from the outset.
I wasn’t questioning the ability of said people to perform the act. I was questioning the motives. ‘Why’ would you do it?
If you enjoy the game and look forward to playing, what would you care whether or not someone says it’s failing, short of getting an email or notification like, say, the folks who play City of Heroes received letting them know their game is being sun-setted?
If you do not enjoy the game and have decided to leave, are leaving for other reasons (peer pressure to play another game, personal commitments, work obligation, etc), why is it necessary to make a comment that would indicate a game has failed or is failing, whether based on factual information or pure conjecture?