Showing Posts For notebene.3190:

Fine Transmutation and the Glacial Eye (other starting equipment)

in Players Helping Players

Posted by: notebene.3190

notebene.3190

woops

So this time I completely left the game and came back in, and it was as it should be in the character select, changed to the Glacial Eye. But for some reason it won’t hide/show using the check box on the hero screen.

Weird.

Fine Transmutation and the Glacial Eye (other starting equipment)

in Players Helping Players

Posted by: notebene.3190

notebene.3190

I used a Fine Transmutation stone on a Rare 80th level helmit I made myself (which is epicly ugly) and used my old, starter ‘Glacial Eye’ as the visual print.

1. It ate the Fine Trans stone.
2. My Glacial Eye is gone.
3. The icon on the newly transmuted item ‘looks’ like it should be the Glacial Eye
4. The name of the new item is “Glacial Eye of [blah blah]”.

However, when I check to display the helmit in game, I don’t see it.

Furthermore, when I go to the character select screen (which for whatever reason demands your characters be shown with their shoulders and helmit even though you de-selected them), I see the ‘old’ ugly helmit look before I transmuted it to look like the Glacial Eye.

Has anyone ever tried to transmute something to that old starter Glacial Eye, or any of the other starter head pieces for an Elementalist (or Mesmer or I suppose this might be a problem with any other starter equipment)?

I did submit an in game bug, was just fishing for some moral support, I guess.

Backside-gate?

in Players Helping Players

Posted by: notebene.3190

notebene.3190

Thanks. For some reason I don’t see the quote, mark as answer, and other controls on the forum.

I figured it was something like that, so I put my back up against a pole, and the camera still gets really close, as if it’s first person? Which is why I was curious about it, since I thought maybe it had something to do with that, but if that still happens, then maybe it wasn’t that and was for something completely different, and so I was intrigued.

Why is amputated considered a curse word?

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

Well, I don’t see a kitten up there?

We’re missing ‘context’. Context is key.

More 'fine tune' mouse wheel camera zooming.

in Suggestions

Posted by: notebene.3190

notebene.3190

Each ‘click’ of the mouse wheel roll in and out takes too large of a stride zooming in and out. I wouldn’t mind seeing more fine tuned scroll settings for each click, or an optional slider that allows us to cut down the default move as a percentage (50, 25, 10, whatever).

This isn’t about PoV. This is just about how much the camera moves when you zoom in and out ‘per click’, if I’m explaining it right.

Backside-gate?

in Players Helping Players

Posted by: notebene.3190

notebene.3190

“Fixed a camera bug which occasionally caused the camera to get too close to the player’s backside.”

I am intrigued as to what this was and what it solved?

What is hurting GW2 for me (and maybe you!)

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

As long as your guild solution comes in the form as an incentive and not a punishment, I wouldn’t see anything wrong with it.

Bad: You now must be in a guild to login. Well that’s not terribly nice, and alienates some people, and sends a pretty clear message. If you don’t join a sorority or fraternity, you are a GDI, and we don’t like you.

Good: Guild members get free cats! Hey I like cats, but I know I don’t ‘need’ a cat to play. Boy I’d sure like a cat… Hey, anyone recruiting?

Just like exploring requirements for map completion in WvW. My brain knows why they did it. My heart was bummed. Before I threw in the towel, I went and tried it. And, even though I leveraged the free transfers to do it (which I highly recommend, and you don’t even have to get up in the middle of the night to switch, late week morning-before-work switches for NA mainlanders works well), I’ll be kitten if I didn’t get totally sucked into it and end up having a really good time. I still have a lot to learn, I’m mostly focused on following orders, though I have learned supplies and how to fix and help build things (although, I think there are bad places to get supplies from, or something, got yelled at, I need to learn that ).

So, there are positive ways to motivate people to do things without turning them into punishments.

Thanks Anet for the great patch.

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

I’ll throw a thank you in as well.

“Fixed a camera bug which occasionally caused the camera to get too close to the player’s backside.”

However…what exactly did this address? I am intrigued.

dont it just burn your buns when ....

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

It doesn’t bother me at all in this game, in fact I think it helps the passive social system quite a bit. People seem willing to loiter around me longer, and sometimes I’ll stalk with them a bit. Safety in numbers, and I’m really squishy.

Everything I’ve done in the game I’ve had help doing it, in one way or another, which is kinda cool.

I seem to get enough stuff.

Filled my screenshot folder...

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

Maybe so it would work with Quarterdeck Expanded Memory Manager?

Well that’s a bummer, I’m going to have to come up with a new plan for maintaining my screenshots, as I use them for my rotating Windows 7 (Windows Last?) desktop background on my nice, fat and phat super aero desktop.

Oh Windows 7, we hardly new you. Not looking forward to Windows Ruh-Roh.

“Now hold on you two. New Windows 8 is a floor polish ‘and’ a dessert topping!”

:|

Personal Story and lots of deaths...

in Personal Story

Posted by: notebene.3190

notebene.3190

Starving the Beast

Are those friendly NPCs supposed to ‘protect’ me while I take out the ship? Am I suppose to press one button on the turret then step off and kite the 5-6 enemies around for 20 minutes, then get back on the turret and fire once and repeat (I’m an Elementalist)?

Would it make more sense if I just protect them while they use the turret to sink the boat? I’m not even sure how that turret is supposed to work, there isn’t a whole lot of time to read what the buttons are supposed to do or get any practice in?

“Ok, let’s see now…”
ugh 80% health
“…press this button…”
ugh 50%
“…to…”
ugh ugh ugh!
? You are defeated

:|

How does this work?

An interesting social phenomenon.

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

There are some people that play through a game in 30 days or less just because that’s how they play any game, subscription or not (not to mention free pizza). The play, have a good time, and leave rather quietly, maybe some mild suggestions. They move on to the next game. Nothing wrong with that. It’s just how they play.

There’s another group of people that play that way, maybe ‘chasing’ those other people, because they see they’ve moved on, and don’t want to be “so 10 minutes ago”, so they leave. Sometimes they need to justify their actions, so they come out and post why the game will be dead in three and a half hours and we all lose for staying. Off they go.

Then there’s some people that just that really wanted to like the game, and don’t, and are a bit frustrated and post about their frustrations before they go. And sometimes we’re quick to lump them into the ‘never be happy’ group, but really they don’t habitually play like that, and that’s not terribly fair for them to have to listen to us assume they’re part of the “so 10 minutes ago” crowd.

And some people play the game, stay, really enjoy the game, and are vocal about specific problems they feel the game has. Some I agree with, others I don’t at all. I just cross my fingers that the devs listen the ‘right’ things and don’t change the game so much that it’s not what I bought and wanted to enjoy (like FFXIV 2.0).

At the end of the day, it’s all subjective, and everyone has their reasons for high praise and negative comments, and the differences in our posting styles (I’m a rambler) start to muddle the line between fanboys and hater/locusts, where some posts that that seem like a rant really have legitimate points, but only seem like a rant because that’s the poster’s style.

I don’t know. Lots of folks in the world.

I don't understand the logic of Map completion/jump puzzles in WvW

in WvW

Posted by: notebene.3190

notebene.3190

Bumping this for truth. There are too many negatives and not enough positives to warrant these points in WvW as part of the achievement.

Negative:
PvE players take up PvP player spots in line.
PvE players in WvW don’t contribute to the purpose of WvW.
Players on low-pop server will have an extremely difficult time completing this – to the point that they may NEVER be able to complete it without moving to another server – which only exasperates the problem further.

Positive
You might convert PvE players into PvP players (who will have to stand inline behind other PvE players to PvP as noted above.

Vicious, frustrating circle.

I am a positive. I was frustrated knowing I would have to go, so rather than get too far, I decided to use the free transfers to see if I couldn’t get it done. It took me 3 days, but I did it, using the HoD/SVI/E? battle. I’m currently sitting on SBI, started on SoS.

Funny thing happened on the way to the forum…

I love it! I was terrified at first, but I think I’m starting to learn how it works, and when all else fails, I just follow orders. I repaired a keep door from 10-100% after helping turn the attackers away without anyone telling me after everyone left with the supplies there. I’ve helped escort supplies, taken depots with people, it was great fun.

I started my quest for map exploration queuing and then nabbing what I could and leaving, and it ended with me queuing and staying for hours helping out, while I waited to que to other areas.

Now that I’m done, I want more.

I’m on SBI now, but to be fair, I’ll go elsewhere. I should go back to SoS, my real (first) home? Or maybe find another home. Not really sure. I hope they have good organized people like those servers I was on the past few days.

So without that, I would have never tried. Maybe one person converted isn’t worth it, but I’m glad I went.

What drives you to login?

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

With 75 % of my friends list not having logged in within the last 2-3 weeks… (most of which hit 80 and got bored) …

I’m interested in this part. Assuming you know they got bored because they told you this was the case, and not a guess, that means you have communication with them, or at least some of them, outside of the game, or at least had their ear when they conveyed the boredom information.

At that time, or now (if possible), it would be interesting to know what they do now? Do they play other games? Do they play another MMO specifically? Are those people in the habit of playing a game for 3-4 weeks and that’s all they ever do, ‘beating’ the game?

I know there are a lot of people that play MMOs like they’d play a stand alone game. Buy the main game, use the first free month to play the base content and do a little PvP, and then that’s it. They can say they played it, some leave gracefully and go on to play other things in the same manner, others feel like taking parting shots as they go, letting everyone that remains know that they are doing it wrong, and clearly they are getting out at just the right time, like it’s a stock or a home?

For those types of people, there really isn’t anything that would change their mind, they played all they are going to play.

That’s why I’m curious as to what those 75% of your friends got bored are doing now and what their play styles are like. I’m more interested in doing things that might help raiders and dungeon crawlers and people who like PvP rankings to stick around. Those folks will often play these for a long time, and contribute quite a bit to the game. Though, I have no idea why I feel compelled to care, I’m not one, but they are part of the community.

Now, for those that go back to another game to play, what I’m most curious about there is if that other game they went back to is ‘really’ that much more fun, including modern graphics, combat, whatever…or, do some people cling to this idea that they invested so much time in another game, that if a new game isn’t 10x better and finally solve the unifying theory, they go back to that game because they can’t bear leaving something they put so much time into?

Now, if you were working on saving a marriage, that might make sense to me. But I don’t get it with games. Caveat: If it’s about real, human friends and connections in those games more than the games themselves, then clearly that is where they should be. If those people came to try the game, brought their friends, the friends didn’t like it and really wanted to do what they were doing, then I think the choice is simple there. I have played many games that aren’t the best game in the world solely because that is what friends were getting together to do 1-2 times a week, and it was the only chance I had to keep in touch with them and what was going on in their lives.

Ok, that was long and meandered, as most of my posts do, but I’m always curious about that. When someone says they are bored, and this isn’t doing it for them, where do they go? And I’m ‘especially’ interested in where they go relative to their comments. If someone says, “This failed to innovate.”, and then goes back to WoW…well then…what? If someone says, “This failed to innovate.”, and then goes back to playing stand alone PC games or something on their iPad or back to writing their great novel while they wait for innovation…well…then that makes sense. Because it sounds like you are disgusted with the genre and refuse to play all of them because there is no innovation.

As far as your main point…when I find myself asking that question, I stop playing. If the question becomes one of “Why am I doing this?” then I shouldn’t be. If I can’t figure out why something is fun to me, and feel like analyzing what elements are giving me enjoyment, that is a different thing. Sadly, SWG lost me 2 months in, and it was my fault (although I doubt I would have stayed through the NGE). I put all this effort into factories and crafting and all that, I found that every day I logged in, I was spending 3 hours tending to all my crap, and then when I finished I was kinda exhausted and didn’t want to do any sort of adventuring, it was all a job. So I asked the question you asked, and quit without an answer, because it was asked.

Make colored hair ribbons dyeable

in Suggestions

Posted by: notebene.3190

notebene.3190

Glad I searched before creating a new one. Yeah, we need to be able to change our hair accessory dye. I keep gravitating back to blues only because of my hair band.

Anyone else still having a blast?

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

I am, and even started getting into WvW recently and I’m supposed to ‘hate’ PvP. I did not get the memo. Still a lot of crafting and map completing for me to do.

Assuming I complete my crafting some day, I’m fairly sure DEs and WvW will be entertaining for me. Though, I would like to see them introduce some more repeatable PvE content, I suppose.

Having said that, I feel bad for our hard core brothers and sisters that aren’t getting everything out of the game they hoped for. I hope they get rankings, raids, even better gear, I suppose (though I don’t know where they’d use it, being given better stats in WvW because you raid seems a bit off), whatever would make them interested. They are part of MMO communities, and also good contributors to game economies, and many things ‘outside’ of the immediate game (fan sites, guides, databases).

I’m sure they’ll sprinkle some more stuff in over time to get you folks excited again.

Aside from being "fun" there is no real goal

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

i find that WvW is a good goal, it basically building your character so you can go and fight for your server. Once i got in a good WvW guild i had alot more fun. Every night they would take a tower close to the enemies port in. Owning the tower and seeing your guild emblem gives the sense that its yours so you feel like you HAVE to defend it. Trying to upgrade it, getting supply caravans and defending from constant attacks was unending fun and felt like you had a huge PURPOSE there

I’m just now learning how to WvW and having a blast. I usually can’t stand PvP (save for maybe WG in WoW and Darkness Falls in DAoC), but decided to go out a few days ago just to see how hard it was going to be to get all those spots for exploration (if that was going to be an issue, I wouldn’t have bothered with the rest of the world), and really started getting into it. I still have no idea what I’m doing, but I’m learning the lingo, recognizing good leaders and commands, learning how to get supplies, repair things, etc, etc. Lot left to learn, but I’m getting better at it!

vista's en jumping puzzels

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

I’m fairly certain I’ll be able to get them all, though I was worried about it myself, but even if I manage to do it, I would have to agree. Jumping in any game is not for everyone, but it seems like tying something that requires some skill, agility, and frankly…youth, to an achievement which really should be a bit more casual (an opinion), is a bit harsh.

I did a nasty one today I was worried about at the top of a tower in the big keep in the SW corner of EB today. Jumping from beam to beam up a spiral. Those are rough. Not to mention certain death if you fall (I didn’t).

I think that jumping should have it’s own achievement outside of exploration. There are a lot of jumping puzzles in the game, some in the WvW areas as well. Wrap them up in a meta-achievement. And then a ‘few’ of those Vistas could be toned down so there isn’t any death defying jumping, and you’d be done.

Now, I’m a bit mixed on whether WvW should be included in exploration. If you asked me 5 days ago, I would have said no. Today? I’m glad I went out to see if I could get some, as I’ve been getting a bit addicted to WvW the past few days.

error code 7:11:3:189:101

in Account & Technical Support

Posted by: notebene.3190

notebene.3190

I’ve been playing since head start, a lot, and have never had this problem on Sea of Sorrows.

I did a transfer yesterday to another server, no problems, ran fine all day.

Transferred to HoD this morning, and I’m experiencing this now.

Anyone else still having a blast?

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

I did my second day of WvW. I might be coming addicted, and I hate PvP. Plus I’m terrible at it, so I’m mostly just trying to learn the lingo and stick with groups. But it’s pretty fun.

Turned 80 a few days ago, but have a lot of crafting left to do and lots of maps to still do and puzzles (I’ve only finished 4). Haven’t really started on a second character yet, mostly just tool around in my squishy Elementalist.

Changing Display Name

in Suggestions

Posted by: notebene.3190

notebene.3190

This was brought up well before release, so this has been an issue for months.

We either need a way to change our display name ourselves, or we need you folks to do it for us, on the back end, when we request it through support.

Dev Tracker Compilation; A list of upcoming fixes and changes

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

Under Security and Accounts, I don’t see any mention of being able to change our display name on our accounts. Is it actually being worked on, or are those support responses I get telling me it is inaccurate?

Merge character completions for all characters

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

People will still want something to do, something that doesn’t involve retracing your steps 5 times or more, doing the exact same thing every time.

I suppose this is a legitimate concern to a point, but what frustrates me is when an argument like this is put forth about this or any game, that there’s nothing to do, or I’m repeating something and it’s repetitive, and they say they are going to go back to game X.

Yet, game X usually suffers from the same thing as this and every other game in the genre, and it just “seems” to me like really we are all just splitting hairs. Those of us who tire of playing one developer’s game and like to visit new worlds 8-12 months at a time are enjoying ourselves here, and those that decide to go back to game X are just going back to the same thing. I suppose the rationale being, “I’ve invested so much time there.”, but that shouldn’t be what it’s about, at least to me, I don’t know, I guess I’m just frustrated all the circular arguments from every where.

Now, if the statement is one of trying to find the “new” thing that changes everything, being disappointed, and “not” going back to another MMO because you are frustrated with the genre as a whole, I can respect that. I personally am not looking for such big strides each time I play a new MMO, but I can respect that.

Sorry, like I said, a little frustrated, and not directed at you, your post just became my poster boy or straw.

What is your favorite weapon/elemental attunement for Elementalists?

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

I mostly use the staff and alternate between fire and water. While I won’t use the “H” word (though I doubt it would get kittened), I am actually spec’d higher in water than fire (30/20/misc). I still like to play with wand and focus, and even practice with daggers from time to time, though mostly Iput daggers on to walk around town when not in my civvies.

So tired of developers releasing MMORPGs without basic features that have become staple to the genre.

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

Did I get old…er?

What is an eSport? Isn’t that like Madden (insert current year) (insert sport)? How does GW2 compete with that?

Support site and iPad

in Forum and Website Bugs

Posted by: notebene.3190

notebene.3190

Trying to login to the support is already a pain with a captcha that was written in 1992 (which is supposed to let you know a human is on the other end, and most humans can’t read or use it), and I’d much rather use a new drag-n-drop method (put the milk in the fridge and the plate in the cupboard), but beyond that, sitting here on my iPad and wanting to post a simple support ticket, I find when the login window pops up…

I
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K
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P
S
S
C
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O
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I
N
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A
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Not really useful and terribly frustrating. Thanks

Give us a TARGET LOCK feature.

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

This is mostly frustrating for me when I’m circle strafing 2-3 NPCs and they get behind me and fall out of my arc and I lost my target. While I’m flame bursting them as much as possible, the one that gets the brunt of my fireball is the most dead (mostly dead?), and I’d like to finish him off first, but I keep losing him when he pops out of the arc in front of me.

That is where it’s most noticeable for me. That is a wonderful tip, Defektive, but I’m not sure I’ll be able to manage that in the heat of battle. And maybe that means I’m just old and fail and ‘the bads’ and should leave, but I hope not, because other than a few little things like this, I am enjoying myself. :|

This Game Is Nothing But Frustrating After Level 40

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

I think they’ll figure out how to spread people around more, give incentives for 80s to use ‘all’ of the world to get karma. It’ll have to involve tweaking travel costs and providing some sort of ‘World DE View’, or some way to help direct you to where people need the most help.

But then there is us.

If all we’re going to do is go to Straits of Devastation and:

John: Where is zerg?
Sue: Giant
Fred: Stay after AM for post event
Sue: Chopper

Well that’s on us. I was out creeping along hitting points of interest and trying to get to skill points and such, and came across this ‘huge’ mass of people. I followed them for about 30 minutes. It was exciting for about the first 10, maybe? I don’t understand why ya’ll do that! No wonder some of you come out here and post about how grindy and boring everything is!

I spent 15 minutes last night hanging out in Lightfoot Passage trying to help people with jumping the branches to the vista and rezzing them when they fell. I had a blast.

I haven’t quite decide how I’m going to approach when I mostly need karma, but I suspect I may just roll a dice to decide where I want to go hang out every day, once I don’t really need materials anymore or exploration. Now, I’m still crafting, so I’m mostly sticking to the same areas, though I like to try to do one step of my personal story every day or two. I’m on a 66th level step now, though I might have to stop because I’m only in 65th level crafted greens, so I ‘really’ think of myself as maybe a 70th level character, though I do alright in SoD, just slow.

I’d love to be able to just roll a dice some day, it comes up ‘Harathi Hinterlands’ (haven’t even been there yet), and I just go there and there are DEs happening and at least a few people around to make it work. I think if they tackle getting us all to spread out ‘horizontally’ that would go a long way to helping.

do you like music and voice acting?

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

The music is great.

The voice acting is great, some people better than others, if you separate the work from what they are asked to say.

The story itself, is ‘barely’ acceptable (to me), but acceptable. I just think of it as part of the ‘style’ of the thing. The dialog is often times reminiscent of old cartoons that would teach you how to be a good person.

And speaking of style, I totally bought into the ‘puppet theater’ style of dialog. I was sold the first time I saw it in BWE1. No, it’s not as flashy as something like TSW (or even SWTOR), but it’s ‘very’ practical and scalable, and it has its own personality.

Your level, class, and happiness rating 1-10

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

Elementalist 80 (but a ‘new’ 80, w/ 39% map completion and only 320ish crafting in my two professions, from that stand point, I’m still leveling, and will be for awhile.)

8/10

-1 for the game, because while there are a lot of things I’d like to see, and may not, and bugs to fix and all that, that’s about all the more it has affected my enjoyment thus far. I’ve had some close calls with that dipping lower because of personal story difficulty, but it seems like after one bad outing, if I sit with it and come back and try in a few days, I’m able to proceed.

-1 for me, because I’m starting to wonder how I got here.

Mobs that you feel bad about killing

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

I feel bad for my character every time she’s killed trying to do “Forging the Pact”.

Repair Costs: Rezzed or Nekkid

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

Thanks for the information.

It’s cost prohibitive to me, especially when I keep falling and dying trying to get to vistas, which after dying 10 times, got me thinking I should ask if there was an easier way besides “not being bad”, which is not something I can correct.

Repair Costs: Rezzed or Nekkid

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

1. If someone rezzes you post death, do you still incur the death penalty? If so, is it full price or reduced?

2. Since it’s a repair cost and not really a death penalty, if you are trying some daring acrobatics and don’t want to go broke in the process, can you strip down nekkid to avoid it? If so, just armor and weapons, or do you have to do all your little trinkety things too?

Thanks.

Personal Story: Forging the Pact - Elementalist Strategy?

in Personal Story

Posted by: notebene.3190

notebene.3190

I’m having a really difficult time with this, and rather than discuss my person views on how something that is ‘personal’ should play, I’ll maybe try soliciting for some strategy help.

I’m an Elementalist. I’m 74 (not that this matters), wearing a set of green 65th level ‘Winged’ I made for myself. I created yellow Godskull weapons for myself (Staff, Wand, Focus, Trident). I mostly have Power, Precision, Condition on my items.

Fire: 20
Air: 5
Earth: 5
Water: 24
Arcana: 10

I usually run with a Staff, though I’ve been trying to practice with Wand and Focus, and sometimes play with knives for fun. I ‘love’ how knives look, but I can’t make them, so my quality is usually pretty far behind, plus they are pretty up close and personal compared to the staff and wand. I mostly flip between Fire and Water. I can do a barrage of Fire up front, or sometimes when I get my health back I can flip to Fire for a bit then back to Water, but that can be dangerous with more than one thing on me, unless I have good running area, which I don’t in this encounter.

For my extra abilities, I carry around:
Signet of Restoration
Mist Form
Signet of Water
Signet of Fire
Glyph of Elementals

Any tips or tricks that might help me through the encounter?

Thanks.

Personal Story and lots of deaths...

in Personal Story

Posted by: notebene.3190

notebene.3190

Quest: A Light in the Darkness
Objective: Follow the Pale Tree through the vision of Orr.
Class: Elementalist
Level: 73

As others have stated, getting constantly stun-locked by 3 things at a time, plus not being able to kite effectively with exploding chickens and bulls in close proximity makes this considerably difficult for those of us trying to enjoy a personal story on a level that is, well, personal, rather than extreme competitive duress.

Gap in my mid-section

in Bugs: Game, Forum, Website

Posted by: notebene.3190

notebene.3190

I seem to have a gap in my mid-section that wasn’t there before. Like a seam that wasn’t closed all the way. I seem to recall there was an issue with this in one of the BWEs with the head and neck that was fixed. This one is right across my belly button.

Always Underleveled (Not enough xp gain)

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

I wouldn’t mind leveling slower. Having said that, I craft, a lot. It seems like every time I just get done with one set of armor, I’m a level or two past needing the next set, and it just keeps exponentially increasing.

Not that I ‘have’ to always make my own stuff, just that I like to, and I don’t complain about it, per se. It is what it is.

Just, offering a different perspective from someone that’s now 72 and feels like they should be 40.

Kittens?

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

That’s funny? It doesn’t seem to filter the word “healing”?

What's your favorite area/zone in GW2?

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

Timerline Falls.

I spent a lot of time there farming for materials to catch my crafting up between 225 and 300 (Tailor and Artificer) and surprisingly never got bored with the zone.

It’s easy to move around (up and down; left and right). It has a full assortment of mobs that drop everything. Good DEs, lots of fun caves. If you like underwater (which I do) there’s at least one good under water DE. The zone itself covers snow to the north all the way to swamps in the south with a big lake and plenty of green in between.

There are a ‘few’ patches where it’s a bit overly mob ‘thick’, and sometimes hard to run through, but not too bad.

As far as whoever said Black Citadel. Blech! I went through there on the way to Fireheart to get my Godskull recipes, and stayed just long enough to get map completion.

Then I left, took a ‘really’ long, hot shower. And I don’t plan on going back! ;p

Just completed my Monthly Achievement

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

I still haven’t learned how to use a mystic coin.

Forced to kitten DPS.

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

I suppose I am concerned about this, as an Elementalist that pops between fire and water, but prefers water. I know I’m not a healer, and the ‘H’-word is never to be uttered anywhere, and that’s fine. I do a really good job of swapping between my sets, and will often times do it as soon as the attunement timers are up.

I also love stopping to help revive people, especially if I can keep them from dying. I probably lose out on a lot of reward. I don’t really let it drive how I behave.

Having said that, it would be nice if I could behave the way I wanted to, and then I was rewarded the same as everyone else. I’m sure it’s something they’ll consider and tweak over time.

All everyone does at 80 is farm at waypoints

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

Whats funny is its probably the people that come on the forums here and complain about nothing to do endgame. They just alt-tab between events and write a whiny post, and alt-tab back just in time to get credit for it.

If by “something to do” you’re insinuating that there’s something that doesn’t require a grind in order to get gear, then do inform me which part of the game that is. Maybe then I can stop alt-tabbing. Until, I’ll keep laughing at the forums and waiting on the xpac / content patch.

Well that’s another interesting question.

If it happens quickly, then you get it, and then you have nothing to do. If it takes a long time to get, then you have something to do, but that is just a grind.

So what is the answer? I’m not asking you to solve our problems, I’m just quoting you because you happened to sum up in a few sentences two things which seem to be really at odds with each other.

So to the floor: What is this magic balance between grind and not being handed something easily, and then having nothing to do? What form does “having something to do” need to take to keep you engaged and playing so that over time you eventually get that thing you want, without it then being called “a grind”, and still being called “something to do”?

All everyone does at 80 is farm at waypoints

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

Pardon my ignorance, but how do you farm a waypoint?

Transmutation Stone Change

in Suggestions

Posted by: notebene.3190

notebene.3190

I’m the type of person that likes to wear something different, on the fly, every day, multiple times a day. I constantly change my dye.

I think the way Transmutation stones work is completely cost prohibitive, as they become permanently attached, and you have to not only go find another base piece to use to change a look, but you have to spend money on stones to make the changes.

Something like dyes, whether you are content with those you find through drops, or spend in game money buying them in the TP or use gems to buy packs, at least you are given something that you then learn (and character based is fine, I will concede that point of income generation to you, it’s acceptable), you now ‘know’ that dye, and you can apply it to what you are wearing on a whim.

I think once you destroy a piece of armor with a transmutation stone, the ‘look’ part of it should become just like a dye, and you just ‘know’ that look, and can apply that look to a piece on a whim, any time you want, with no transmutation stone required. Character based is fine, keeps the stones as a source of income.

Plus, you still need a stone to learn the piece the first time, and you still need the stone if you want to move the augments from one piece to another new base armor piece.

But applying a ‘look’ to a piece of armor should only require a stone the first time, and then you just know that look.

It’s killing me not being able to change what I’m wearing on the fly whenever I feel like it without, of course, building multiple ‘sets’ of armor, which is ridiculous on a whole other scale.

And yes, it would have been nice to just have a system like LotRO or Rift, but honestly I’m fine with your system, and understand how it feeds into the cash shop, but it’s a ‘bit’ over board, and I think with that small change in my suggestion, the system could remain mostly intact.

We just need to be able to learn just the ‘look’ as if it’s a dye, to be used over and over again on a whim free of charge, just like a dye we know. Stones will still be used to ‘learn’ the look (still burns the source armor), and stones are still required to move ‘augments and stats’ from one piece to another.

Full server - out of luck?

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

Once you have created a character, is there a way to go see the list of servers and their statuses and relative volume again?

Edit: sigh Never mind, I see it, just never went looking. Guess that makes me two-for-two in the last two days.

(edited by notebene.3190)

The end game reimagined. Thoughts?

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

I decided it was important for me to work on my crafting. I’ve ‘mostly’ put my story on hold while I’m working on that, and Lornar Pass is the last zone I did a Map completion on (bringing my total to a whopping 4, and 3 cities).

I’m 65th level, I’m working on gathering materials to make myself a set of green 60th level (maybe that’s even 65th?) set of armor, because it’s fun. My artifice is ‘really’ behind, and I’ll need to complete 25 points before I can even make the green items. When that is done, I’ll meander into a zone that will have the next level of materials and pick away at that.

When I reach 80, which I suppose is when I’m supposed to look around and wonder what I’m supposed to be doing, I’ll have all the same things in front of me then that I have now to do. Finish crafting, go back and finish hearts that didn’t get finished while I was looking for crafting materials (invariably, hearts and DEs get completed, as do skills and vistas and all that other stuff…when I see someone heading somewhere with a purpose, I can’t help but be curious and see where they’re going, and I end up getting something done…it’s a fun way to see the world).

I tried WvW, and I am ‘not’ a PvP player at all, but that was really fun, and I imagine I’ll go back. I just need to figure how to filter finding someone to ‘follow’ with some good battle plans vs people who just declare we all fail and are ‘bads’ and why I’m wasting a perfectly good spot that could be going to someone else who wants to WvW…not a terribly inviting crowd sometimes, those folks.

So I guess I won’t see the difference much, I’ll still have the same things to do. I’m sure we’ll get more horizontal content as time goes on. One thing that will be fun is that because of down leveling, they could introduce 5 new zones across different level ranges, and that will be 5 new zones of content to play. I wish they figured out how to reward people playing in down leveled zones a bit better, with respect to buying things from heart people, but I guess that’s what karma is for.

I’m sure they’ll do things like reputation as time goes on. We’ve only been playing a few weeks.

Well, if there weren’t any coherent thoughts in there, or I posted a response to the wrong thread, I’m a bit under the weather today and groggy. Only 3pm, but I think I might have to throw the towel in for the day and make some soup or go to bed or something. :|

Could you go back to a "standard" MMO?

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

Where you have to go to the bank or a vendor, when your bags are full.

Woah, woah, woah….what?!

My bags get full and I don’t have to go anywhere? I’m missing an important feature, what is this!? Is this really true? I can just bank and sell standing around out where I’m farming for crafting mat… I mean, working diligently on hearts and DEs? (side note: I am a bit surprised that ‘farming’ and ‘crafting’, and I suppose ‘healing’ are not replaced with ‘kitten’ :p)

How do I do that?

Press “I”, click the gear icon in the top part of the bag inventory, and click “send materials to bank” (or something like that), I will automatically send all your crafting mats to your personal bank.

And dont forget you can also sell all your junk with one click too when talking to a vendor.

Thank you, and …

Wow, I’m an idiot.

Suggestion: Back to Top

in Forum and Website Bugs

Posted by: notebene.3190

notebene.3190

I suppose the suggestion forum is for game things, and you don’t really seem to have a web site suggestion box, so I’ll risk putting here with a ‘suggestion’ preface.

It would be nice if either ‘Back to Top’ went a ‘bit’ higher so it was ‘over’ the bread crumb, or if you put a copy of the bread crumb at the bottom of a page of posts (under the page numbers).

Yes, my mouse wheel works, so I can click ‘back to top’ and then roll the mouse wheel to expose the bread crumb, then click back to the forum I’m reading, but…

…like I said, it’s not a ‘bug’, it’s a ‘suggestion’.

Could you go back to a "standard" MMO?

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

Where you have to go to the bank or a vendor, when your bags are full.

Woah, woah, woah….what?!

My bags get full and I don’t have to go anywhere? I’m missing an important feature, what is this!? Is this really true? I can just bank and sell standing around out where I’m farming for crafting mat… I mean, working diligently on hearts and DEs? (side note: I am a bit surprised that ‘farming’ and ‘crafting’, and I suppose ‘healing’ are not replaced with ‘kitten’ :p)

How do I do that?

99.9% map completion

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

Did you get the one inside the Chantry of Secrets?

For future reference, where is this?