so there are sexy armors?
Definition of too sexy to one person might be a bikini when to another showing a shoulder is too sexy.
….that’s not the question, i ask if there are sexy armor in this game.
this: http://wiki.guildwars2.com/wiki/File:Light_armor_03_concept_art.jpg
is not what i call sexy, that simply skimpy.
this however: http://images.doctissimo.fr/soft/1/sexy/mage-guerriere-armure/photo/hd/7947862794/190255611df/mage-guerriere-armure-innistrad_speculation_liliana_of_the_veil_card_version_by_steveargyle-big.jpg
is what i can call sexy, even seductive in a way.Each and every one of us has a different definition of what “sexy” is. It’s the same as a difference in opinion about word “beautiful”. It’s impossible to please everyone with a set standard.
dunno about you but yah got to be quite pathetic to find even one armor in this game sexy, even the noble town clothing has at least 1 sexy armor and players can’t even wear it. (despite the outcry of so many threats.)
Only saw this thread cause Colesy linked it elsewhere.
@ OP: It’s your responsibility to do your own research before actually doing dungeons. The resources are out there: meta guides, speedrun videos, a mentor guild. Read those guides to get yourself in the right spec. Watch those vids so you know what to do. Finally, contact a meta mentor for some practice (but we expect you to have already read the guides and watched the vids. At least, I expect you to have).
It’s not our job to carry you through a dungeon because you were too lazy/stupid to do your own research beforehand. Some great players I know only recently bought the game, they did their homework before stepping foot into dungeons, and they speedrun things with their sub-1k AP better than most 10k+ AP players.
If you have trouble lvl’ing a toon up, find someone who can lend you gold to craft to 80. If you have trouble getting into the meta spec because you can’t afford zerk, find someone who can lend you gold to buy it. I’ve lent hundreds of gold to friends for lvl’ing and gear, and within a week they’re speedrunning dungeons for gold to pay me back. But that’s all the outside help you need – just some gold on a short-term loan to get started. After that, it’s up to you to get into meta, learn the dungeons, and start speedclearing for cash.
spoken like a true elitist, we have to change so we get to your way of playing a game.
every thought about players who like to enjoy the game instead of speed cleaning everything or is that to much of a shock to you?
so there are sexy armors?
Definition of too sexy to one person might be a bikini when to another showing a shoulder is too sexy.
….that’s not the question, i ask if there are sexy armor in this game.
this: http://wiki.guildwars2.com/wiki/File:Light_armor_03_concept_art.jpg
is not what i call sexy, that simply skimpy.
this however: http://images.doctissimo.fr/soft/1/sexy/mage-guerriere-armure/photo/hd/7947862794/190255611df/mage-guerriere-armure-innistrad_speculation_liliana_of_the_veil_card_version_by_steveargyle-big.jpg
is what i can call sexy, even seductive in a way.
or, and this might be a shock to some ppl, have the WP cost nothing when you die.
when you die you have to pay 3X….
- you have to pay the WP
- you have to repair your armor
- you have a death penalty
ppl who dies already have a hard time, at least lower the penalty in one way or another.
ps. i do find it quite selfish to just let everyone be dead, if you are able to revive them then why not help them?
if they die right at the feet of the legendary or champion enemy then yes i understand but when someone is away from the boss then there is no reason not ressing.
so there are sexy armors?
heh, as long as they do the crap about needing some kind of token to fight scarlet i am not even gonna bother, i have fought my butt off killing the guardians and i could not even get in because the circle that was suppose to give the token never appeared…..
Sometimes the graphics on the attunement pools bug out and don’t show up, especially the ones that appear after you kill the knights.
They’re still there, though. You just have to look for white AoE markers on the ground instead of the actual colored pools. You can use your map as a reference to help you find them as well (the pools appear as icons on the map).
yah….no, they don’t.
i really…really hope they introduce a PvP server, that finally gets rid of all the annoying duel threads and ppl whining about how they what to “test their gear”….
heh, as long as they do the crap about needing some kind of token to fight scarlet i am not even gonna bother, i have fought my butt off killing the guardians and i could not even get in because the circle that was suppose to give the token never appeared…..
it’s actually human nature, when there is an overwhelming negativity it’s hard to see the positive part of something.
in this case, there are so many elitists that it’s hard to find the small group that doesn’t care how you are and how slow you want to play.
it’s a bit like the sheep theory, when there are 200 white sheep and 3 black sheep you wonder why they are a different color, they are the same and simply want to be left alone but it’s hard because they simply act differently.
humans are like sheep, only a select few are lone wolfs and for some reason they become shunned by the sheep horde.
why do you think i simply ignore both dungeons and fractures, because of all the elitists.
i would love to do a dungeon and simply take as long as it takes, i am playing a game to enjoy my self not to rush…..it’s not as if i need to be on time or anything…
corrected prices……..hey, it’s something and in the gem store…….>.>….<.<…..wah?
Thanks for the heads-up. Btw who turned off the miasma so the Lion Guard could enter the city 24/7?
The wind blew it out to sea…
Says it in game somewhere.
there are whole tubes the size of a norn of that gas, are they smoking it or something?
holy hell some people are seriously living in denial.
control (tank) – support (heal) – dps (ditto) IS the holy trinity, something that gw2 abandoned. (in pve)
they said that gw2 followed this “new” trinity system to get sales.
they lied to you. GET OVER IT
you’re right about one thing, there is a trinity.
DPS has 3 letters, it has to be the trinity you’re talking about.
I hear the ’It’s all because NCSoft owns ArenaNet that this game is dying’ claim a lot. But NCSoft owned ArenaNet long before Guild Wars (One) launched, as well. No one seems to say it’s NCSoft’s fault that game did well. I wonder why.
it’s pretty much how cryptic has it, their fans constantly attack the publishers for making their game so bad while cryptic is the one creating the game.
first atari was attacked for so many thing, atari on the other hand was getting fed up that cryptic never finished stuff on time.
atari sold it and perfect world took them in, now all of a sudden it’s perfect world who are so horrible.
shows how blinded fans really are, they only look at publishers but rarely look at the actual dev’s.
The other problem is that Wildstar is also owned by NCsoft. Where is all that NCsoft publisher money gonna go if Wildstar suddenly becomes a bigger cash cow than GW2? Certainly not into Anet if that ends up being the case…
Wildstar won’t be a bigger cash cow than Guild Wars 2. Mass appeal, known brand and quality vs. a new game. I highly doubt Wildstar will sell more than 1,5-2 million copies.
Can I borrow that crystal ball when you’re done?
Even 50% less people, but paying a monthly fee, is probably going to earn them more and said fee will be easier to swallow than other games because they are copying EvE Online’s PLEX system where you can buy and sell monthly passes for ingame money. Make a buttload of gold every 30 days? No more monthly fee for you.
and then archeage and black desert comes along and all of a sudden wildstar is the same as GW2, you can be hyped about a game but i have had plenty of times that what ppl claim is only gonna make you expect more then there really is.
also, a monthly fee is bad voodoo, it asks to be turned in to a freemuim game someday.
This x 1000. We need Ritualists back, along with Cantha. And playable quaggan race.
They could scrap up Cantha if only they would give me my Ritualist.
Unfortunately I think we will never see Ritualists due to the fact, that the Engineer is some nasty perversion they made out of the true Ritualists ( or their mechanics ).
no matter how much they try and claim that the engineer is suppose to be the replaces, it only has 1/4 of it’s awesomeness.
they can both globally and directly heal, they have one of the best protection spells, their damage can at times out-damage an ele, they can be a hybrid in all three, they can improve the attacks of an ally directly and they are quite self sufficient.
i really hope they add the ritualist, if they really can’t release cantha for political reasons then at least have the professions back and that includes the assassin.
i was personally thinking of a more co-op friendly way to take a boss down, one where you first need to do one in order to do the other.
let’s say we have a HUGE boss that has it’s arms and torso as separated target, each of them is shielded.
each shield is connected to a node, this node is guarded by enemies and has it’s own shield.
so the situation we have is as followed:
- there are three nodes for each body part
- it’s protected by it’s own shield
- there are enemies protecting the nodes
- the only way to take down the boss is by destroying the nodes
but now comes the co-op part, taking down the nodes is not a matter of DPS the hell out of it, each node is weak against a certain condition.
so let’s say we have it this way:
- node one can only be taken down with confusion
- node two is a walking one and can’t stand standing still, take it down with immobilize.
- node three is a bloody one, take it down with bleeding
when the nodes are taken down you can damage the boss, after 1/4 it’s health per part is lost the shields recharges it self and there are 3 new nodes.
this kind of boss fight makes players cooperate allot more then just spamming DPS attacks, it also makes the battle more about taking down the enemy as a group and less about a zerg.
i see players say that condition builds are useless in PvE because DPS is allot ore important, this kind of battle makes DPS only useful when condition builds did their part.
just an idea :P
i like to have a nice looking weapon but i also don’t want them to be like a beacon, i am not gonna sneak around with a staff that stands out like a lighthouse on crack.
please u have no reason to complain about not getting the rewards you want , thats random, thats life, its not ur birth right to get a scrap after the magic number 12 chests
either give up or keep trying but please stop complaining….
why, are you afraid they’re gonna improve stuff so it doesn’t make you unique anymore?
i have some shards but that’s just a small bit of it, what about all the alliance crap we need to carry with us all the time?
we need 25 of them constantly yet i have no idea how i can use it, it’s not stated anywhere and the description is as clear as mud in diarrhea.
sure i can just hop to the wiki, makes me wonder how much of this game even has any explanation in-game that needs to be explained out of the game.
i see so many threads about how horrible this and that is designed, all because players don’t want everything to be a DPS zerg fest.
but instead of complaining, what about coming up with some ideas to improve the gameplay while staying away from DPS fests.
to make things easier, first ask your self a few simple questions:
- does it benefit the story?
- can every profession do this?
- does gear mater?
- does it improve the overall gameplay?
i ask the questions for a simple reason, it’s the same reason why dev teams make lists like this, to keep in mind certain factors so one problem isn’t replaced with another.
so now the question remains, how would you make things better?
by this time, GW1 has 3 chapters released and Anet is hyped up about EotN, till now GW2 doesn’t even come close to one chapter worth of content……
ill wait and see but it doesn’t look good, the only thing that really lures me back is ether a big expansion or new places unlocked, hopefully without making achievements the main attraction but instead making the story (and no DPS or zerg fest) more important.You mean we can have a story without Zerging??? :O
i know some ways but it depends on how accepting the community is, also depends how well Anet can scale selective.
Hey brah, they work hard, and they need money. It’s either cash-shop or monthly fee. Pick one.
I’d rather pay a monthly fee. It costs less in the long run.
in one year it costs $170 to keep your monthly fee up, that’s allot less then maybe 50 bucks of gems…..
50 dollars in gems is 4k gems. That’s ~4 outfits. Which can only be used. On one character. And if you want to change your outfit, that’s going to be additional gems to split the skin from stats, and then apply a new one. And so on. And already that’s 1/3 of the cost for a year.
Yeah, I’d be ok with a monthly fee if it meant better cosmetics in a game that bases its entire endgame around acquiring cosmetics.
the original GW is waving to you, wondering why you can’t see him……
Really just buy the skin outright on the trading post instead of trying to gamble on getting scraps to buy it yourself.
the problem is that there are some skins you can’t get without scraps, i love to have the jade dragon longbow but with this pay wall blocking everything i can’t get it regardless how much gold i have.
if they would ever do this, they probably have it trough ether the gem store, behind a huge limited grind fest or in a chest….the RNG one…..
just imagine, an armor that looks really nice and can be bought like a normal armor for a normal price (like 1g for chest gear), that would be as if Anet cares about the community…..
by this time, GW1 has 3 chapters released and Anet is hyped up about EotN, till now GW2 doesn’t even come close to one chapter worth of content……
ill wait and see but it doesn’t look good, the only thing that really lures me back is ether a big expansion or new places unlocked, hopefully without making achievements the main attraction but instead making the story (and no DPS or zerg fest) more important.
I see duels as a sparring mode. You can test and train new combos, check out some damagenumbers on targets in full and realistic armor, including crits and conditions unlike those targetdummies.
The second use is for pure fun. How would it hurt anyone in this thread if I had a chance to duel my brother? Duels have never ruined anything in any game. There is nothing you can win or lose in a duel and nothing forces you to participate.
It’s really embarassing to see so many people actively fighting a feature- a toy- that by any means could never harm them. This is already like a religious thing. “We don’t want gays, because reasons! Deal with it!”there is no good reason to put it in the open world, if you want duels then it should stay in a duel arena, not somewhere where whiny kids can spam and troll the heck out of players.
really, ppl whine that they don’t want things like any other MMO but the moment ppl talk about duels, the one thing that ruins any PvE experience, it’s all yay saying.
i say, IF duels are in the game, let’s go all the way and add mounts while we’re at it.
you want one thing, accept the other, not “one thing but not the other”.What a fine logic. First of all, if you don’t want to meet trolls better quit the internet. And then why stop there? Let’s drop dungeons, gear, stats and WvW. Omg almost every MMO has professions and skills, even hostile NPCs! that’s way to mainstream!! Your “point” boils down to “either copy every single detail or open a new genre”.
That kind of reasoning really fits a whiny kid who spams and trolls people.
spoken like a true PvP-er, not only are you trying to justify this you even say i have no reason to deny it.
your “reasons” boils down to “i want duels” even if it causes more harm then it’s doing good.
so yeah, go ahead and write a whole list of “reasons” why duels should be in an open PvE world, make a list of “reasons” that tries to justify why you want it in the game.
i already know the harm it does and i don’t even have to write down the reasons, you can see it in every single MMO that allows duels.
but ill wait and see, i already have a list of reasons why it’s a bad idea and why it doesn’t work in GW2.
play SWToR and get back in GW, only then you can talk about a true RPG.
in GW2 we have interviews with text based choices, not that you can actually choose what you want on your own but whatever.
in SWToR you have a choice, more then often i need to look at the choices and decide more carefully on my next move.
in short, you should play some true RPG’s before calling this bland of white gue an RPG, i can already name 10 MMO’s with better RPG elements in it.
i only have 1 scrap, don’t care anymore because the RNG is to me nothing more then a way to get ripped off and i really don’t like tog et ripped off. (Anet is doing that already anyway to EU players but then again, they really believe we are idiots who don’t know any better)
^^^ I am referring to how GW1 was done, there was no cash shop until like 5-6 years later. At first you bought the game and everything came with it.
Then each expansion costed 40 bucks.
Your memory is quite faulty.
The in-game store in GW1 was added in 2006, about 1 year after release of Prophecies and just a couple of months after Factions.
the GW1 store also has allot of things that are actually worth paying for and is it’s money’s worth, i pay for any costume in GW1 any day over even one armor “skin” from the gem store.
there is no good reason to put it in the open world, if you want duels then it should stay in a duel arena, not somewhere where whiny kids can spam and troll the heck out of players.
really, ppl whine that they don’t want things like any other MMO but the moment ppl talk about duels, the one thing that ruins any PvE experience, it’s all yay saying.
i say, IF duels are in the game, let’s go all the way and add mounts while we’re at it.
you want one thing, accept the other, not “one thing but not the other”.
i love to have quests but it has to be handles the right way, looking at the PS is maybe a way but not really the right one.
instead, we should first look at the quests and missions in GW1, then combine them and adjust them to fit the open world model.
i agree that a “kill 10 rats” quest becomes really boring but looking at what is possible we could actually end up with tons of quests that could be better then ether hearts or DE’s.
one reason why quests are needed, even if there are 1/40 traditional quests in it, is because it fills the world and expands the lore.
i can walk around in GW2 and have no desire to do a DE but like to do something from the beginning, i love to do stuff but at my pace and when i want it, not when a DE decides to start.
What was frustrating about this latest living story update? Why do people keep making new threads about small stuff? Spend your time playing the game instead of whining on the forums about little nothings. If you expect any new content to be totally bug free, you are not a very smart person.
The problem is, that we get new buggy content ever two weeks. It is like buggy content gets replaced with buggy content. Instead of fixing content, we just get more of the same crap all the time.
There is no such thing as bug free software- it doesn’t exist
If you release content every 6 months you will still have bugs- that sometimes never gets fixed
We get new content more frequently and fixing the bugs on that is top priority for Anet- which is why we get hot fixes.
Not sure what you want exactly
you have normal bugs and bugs you notice constantly, Anet fixed bugs only a 1% wants fixed but obvious bugs are still in.
i fully know that nothing is bug free but it doesn’t excuse not fixing obvious bugs, it just shows they are not listening to the community.
If you kitten of Anet enough they might bring back Cantha. Bringing back Cantha would need years of development. Why? Becuase Cantha is a whole notha continent.
Are you willing to wait that long?
Here is why it takes that long:
New Story + Characters + NPCs + Events+ Event Chains+ race?+ profession?+ terrain+ music+ scripted boss battles+ dungeons+ alliance battles in the case of rebels against the Emperor = long programming, art designing, lore making, voice acting.
Cantha would be a great expansion, though I don’t think Anet would be up to the task if they were given a short deadline. Players want it now , but that is impossible.
But look at the release dates of the GW1 expansions. Prophecies came out in april 2005, exactly 1 year later factions came, then like half a year later nightfall, then in august 2007 EotN came.
Seems like they had enough time for a whole new continent in 1 year or less.
they planned cantha 2 years before GW1 was released so they had 3 years of dev time, still quite fast for such a big place.
and yes, i rather wait a year for a big expansion then suck up all the crap they release up until now.
i know one way but you need to know the right one, see what crafted armor costs the most on low tiers and then look at how much the materials costs to craft it.
i ones made quite some dime from leather shoulder pads for instance, it’s bin about a year or so but it did help me get some new armor.
oh how i hoped they finally used their grey mass in their heads and actually use conditions to make the game more interesting, but nooooo, just make everything DPS like everything else…..
yet another flaw GW1 never had any trouble with:
http://wiki.guildwars.com/wiki/User_interface
Hey brah, they work hard, and they need money. It’s either cash-shop or monthly fee. Pick one.
I’d rather pay a monthly fee. It costs less in the long run.
in one year it costs $170 to keep your monthly fee up, that’s allot less then maybe 50 bucks of gems…..
the perfect solution is to deny the reward from 20+ players, in such that when you are 20 levels higher or more then the champion you get nothing.
i have seen ppl saying they enjoy champ zergs, let’s see if there is any truth in it when they get nothing out of QD trains.
Or they could just do as every f-ing other game, and give the players a list of overflows, and the ability to pick the one to go to. No need for taxi parties or any of those over-convoluted workarounds…
Oh?
I was under the impression that more or less every kitten other game simply didn’t let you play when the server/map/whatever was full.
Cryptic for one seems to get it right in their games. And i could have sworn i have played others in the past with a drop down instance list somewhere near the minimap.
they don’t have servers, they have shards, so one big server separated in sections depending on the need.
also, i have had plenty of times when the shard was full and i could not join, really doesn’t solve anything.
Why Female variations looks 10000000x cooler than male ones?!
because Anet thinks to much inside the box, just imagine if a male armor, any male armor, looks cool and worth going for….
the only male character i have is a ranger and i had to buy the krytan armor skin to be able to stand the style, they are all ether to stale, to boring or to standard.
let me show you one armor, just one that would be perfect for medium male.
http://i389.photobucket.com/albums/oo332/Burner55/Archer1-1.jpg
you know what, i rather have just that then any we currently have in GW2.
it takes me weeks to get some gold in GW2.
You do know that dungeon paths give gold upon completion right? I made 75g last week alone…
If it’s taking you weekS to get some gold in this game, then I hate to say it but you aren’t doing it right.
ah, there we have it, dungeons…….
i don’t do dungeons because ppl discriminate with gear and profession, same with fractures.
something you don’t see in GW1 and you know why, because in GW1 it’s all equal and depends more on your build then your gear.
better yet, right now necro’s are wanted in GW1 groups because a good minion master can rule over a whole group of enemies, in GW2 they rather spit on you if you use a necro let alone a non-maxed geared one.
so try again, one with casual play and no dungeons/fractures.
in GW1 i can easily play without and still get a few K, there is no chance in hell to get that much in GW2.
a chest, in the chest there is a letter.
“Dear Scarlet
We as a community are sick and tired of you, so to release us us from you we did two things.
First we spread a false rumor that a dragon is beneath lions arch, this is ,as you can see, not true.
Secondly, while you read this you have already bin breathing a toxic that will eat you up from the inside.
Oh and it’s no use panicking now, even if it somehow came to you from one of your men, it’s on the letter you’re reading.
Greetings, the citizens of tyria.
ps. good luck in the underworld, a powerful necromancer already communicated with grenth, he has a special place for you right next to the fire pit of lost souls."
that’ll teach her.
in GW1 you can get every single armor in the game by simply playing, in GW2 you need to grind your perverbal behind off to get even a shred of good gear.
You did? Really? Please enlighten me how, by simply playing, I got to Obsidian Armor? I had four trips through UW and only got three Ectoplasm; I only got two Obsidian Shards through two trips of Fissure of Woe.
And I didn’t have to grind very much at all for my old Exotic longbow, or my Armageddon armor. Notably, I suspect very few people who play WvW have to “grind” for their exotic Invader’s set.
you can get maxed armor in drognar, what you’re talking about is elite armor, not the easy to get kind…..
heck, in GW1 a basic armor/weapon is enough to get what you need, it’s all equal in stats and it eventually is about cosmetic instead of stats.
They’re not all equal in stats. In any maximum-level end-game zone the swords would drop anywhere from Req 8 to Req 13 and were not always guaranteed to be maximum damage range. I had a gold, Req 13, 13-20 sword drop from the last mission in Prophecies.
Though the gear is somewhat moot because all you really needed for PvE were two Rits and a Necro.
you can buy max weapons with the least amount of gold, i think all you need is 5K and you can already but a really good one.
the mods on them is a different thing but then again, that all depends on your profession and build.
in GW2 you need allot of gold to get anything good, stats become really important and with the additions of jewels it made gear even more stat depending.
With the addition of Inscriptions, a lot of weapons farmed outside of Nightfall/EOTN became useless. So . . .
that’s moot, you’re just trying to find an argument to win, not to argue the issue at hand….
what if all the jewels are removed from the game and the highest stat you can get is from white armors/weapons, gear grind becomes optional because now it more about the cosmetic part rather then the gear grind we have now.
We’d see half the players who spent actual time and/or money getting Ascended or specific Exotic gear quit loudly and rage forever. Not to mention those who would get jailed for homicide over the new adjustment to Legendaries.
lovely isnt it, so many ppl raging about such a trival thing yet it balances the game allot better then you can even imagine…
oh and BTW, i used to have problems getting gold in GW1, now even i can get plenty of gold if i wanted to.
gold grind in GW2 is still horrible, zergs and speed cleans is the only way to get gold, something that doesn’t even exist in GW1 because zerging kills your team faster then you can cast a spell.Gold/Plat grind in GW1 is just as bad as Gold grind in GW2. Also, can’t compare zerging in GW2 to trying it in GW1 since you’d have at most 12 people doing it and that’s really not enough. Though I did successfully have a group which zerged Kanaxai, so there is that.
really, just as bad?
i can get a few plat in GW1 while playing regular areas, it takes me weeks to get some gold in GW2.
not so “as bad” as you’re claiming, it’s actually better and more casual friendly.
(edited by sorudo.9054)
Weird how the grind on GW1 somehow never felt as revolting and bothersome as it did/does on GW2 though.
Vanquishing felt very bothersome, Cartography half required me to use extra resources to compare maps to try to suss out the last 0.5% I needed more than once, and any of the PvP events felt revolting to me. (Especially Fort Aspenwood.) Also, while I might find something which looked neat or possibly could have been valuable? Lolz, no, it’s not even 1k. So making money was a lot of scraping it up or abusing the desire for “consets” to turn a quick buck.
Also, Foundry of Failed Creations from DoA can just go jump off a pier with chains around ankles.
I honestly never did any insane grinding and yet I could still obtain virtually everything bar for some ultra rare minipets.
Must’ve been magic, eh.Must have been. I won’t be able at all to buy Obsidian Armor due to the pricey components without some serious plat grind.
Vanquishing is something I did when I felt like dabbing in pve with a friend or two, but why grind the title, if it’s no fun? I never did exploration for cartography titles (I am actually proud of my Tyrian Explorer [60%]), but I can imagine completing the game without skipping large chunks of content gave you about 70-80% already.
However why would you compare something completely optional to the far-from-optional gear grind here? A change in numbers is still a change, no matter how minor and insignificant it may seem.
Also, to me the ecto/shards farming was a lot of fun during the OS days, but hey. Old-school sf 4 man runs were awesome too, and that feel/atmosphere is completely lost with GW2. I get the feeling you didn’t play during those days though, which is a real pity.Many players, probably even most players see the gear grind here as completely optional. It really is a matter of opinion.
in GW1 you can get every single armor in the game by simply playing, in GW2 you need to grind your perverbal behind off to get even a shred of good gear.
heck, in GW1 a basic armor/weapon is enough to get what you need, it’s all equal in stats and it eventually is about cosmetic instead of stats.
in GW2 you need allot of gold to get anything good, stats become really important and with the additions of jewels it made gear even more stat depending.
what if all the jewels are removed from the game and the highest stat you can get is from white armors/weapons, gear grind becomes optional because now it more about the cosmetic part rather then the gear grind we have now.
oh and BTW, i used to have problems getting gold in GW1, now even i can get plenty of gold if i wanted to.
gold grind in GW2 is still horrible, zergs and speed cleans is the only way to get gold, something that doesn’t even exist in GW1 because zerging kills your team faster then you can cast a spell.
another thing i don’t get is why it has to be a skin replacer instead of something you can slot somewhere else, both GW1 and LOTRO has this and it works perfectly.
heck, even perfect world has it and ppl condemn it as a cheap game, at least it has a system that puts GW2’s system to shame.
It was only $60. I would not feel guilty over trying every single other game out there. We take this too seriously. Have you tried Eve Online? Everyone should try it once. There is no going back, I tried to go back it did not work second time around, but once was epic.
tried it, if there is an even bigger grind anywhere then it’s eve online.
it’s confusing, boring and has absolutely no action, let alone the drive to play trough it since no one has any control over their ship.
i am bored with GW2 (and mostly because of the community) but eve tops it.
if the dam breaks then queensdale is the least of your worries, what about all the PS that have to be changed again.
also, i find changing a lvl 1-15 area should not be so drastic, it already has stuff in it that simply ruins it for beginner levels..(the plant DE’s are simply way to powerful for a beginner level area, ether tone down the events or remove them)
New "HUB"? What did I change server for? ~.~
in Battle for Lion’s Arch - Aftermath
Posted by: sorudo.9054
Is ebonhawk not the best place for crafting ?
actually hoelbark is better, everything is in one place and barely anything to stop you from walking directly from one place to the other, it’s a horrible place to go from TP to bank tho…..divinity’s reach is the best one at that.
Ebonhawk is the best. Everything is in a line, no WP to get to the TP. The only downfall is that it is in the corner of the map so your first WP is usually pricey.
it’s asked about crafting, nothing states anything about the TP……