You can trait for it.
Why do I never see numbers that high on my guard. Guess ill have to blame someone for not buffing properly.
Yeah its capped at like 99%.
Problem is not many people have access to fractals that high. Surely soloing 48 is enough.
You can always party with someone so you can enter. And who wouldn’t want to spend 20++ minutes hearing “your weakness makes me lag”?
Finding someone with fractals that high is also an issue. But yeah if people want to try it sure. I just think thats a challenge most people will just avoid.
Yeah I just find sword unbelievably boring though. The numbers dont even look impressive with sword auto. Atleast with GS i can press 5 buttons for dps!
spam counter moves op!
During the Anniversary Bash i noticed the thing in the image bellow. Still not sure what it is…
Thats the starter boss for all sylvari characters.
I’ve had my share of trash pugs using ingame LFG. However, I have had some fairly decent pugs (did multiple dungeons with them), and I have had one or two pretty good pug COE runs.
it might just be me but the groups that ask for high melee DPS tend to be better.
We put that requirement on and got multiple newbies with 1000AP or less joining without reading the message. So we stopped using the tool.
No ty. I get bored enough lvling alts to 80. And making all my gear sub standard would be incredibly frustrating. Just give us more dungeons, elite dungeons and content for end game.
It splits it into the item with the skin and the item with the stats used.
Example: I had a cof zerker warhorn which ive transmuted many times into various skins and then finally into the howler. When i used the splitter i got the howler and the cof warhorn + the current sigil seperated out aswell. I lost my godskull skin even though that was the skin of the warhorn before it was transmuted into the howler. So any previous transmuted skins are lost, it only remembers the item used for the stats and the item used for the current skin.
LordByrons example above would actually give back twilight + cof GS and the sigil. The only way it would give back a pearl gs is if you used a pearl gs for the stats.
(edited by spoj.9672)
TAFU difficulty is on the right level. Other dungeons should be harder.
The issue is that the tree doesnt fully reset on wipe (spiders should despawn on full party wipe), everyone one agrees with this.
How would 10/25/0/10/25 compare to 20/25/0/5/20. Both using GS.
Classes that have vigor on crit traits have 100% uptime (5 second vigor with 5 second ICD).
Problem is not many people have access to fractals that high. Surely soloing 48 is enough.
OP i honestly do not see what your asking as a bad thing least your giving some one a chance to learn.
What i do have problems with is random peolpe kicking others with out saying anything like the person is not human.
Im guilty of that a few times. But you have to understand that many people join groups without reading the lfg note and then wonder why they were kicked. Ask for experienced with dps and get some lvl 50 with 500 AP about 5 times in a row. You can surely understand why we get fed up with explaining each time why we are kicking them.
Dat necro.
Pretty sure lupi has pretty big cues. Only thing which isnt obvious at first is dodging the grub, but you can clearly see hes doing something you should worry about.
No thanks. No more boons unless they are very well done (read: not this way).
If they decide to give us endurance, I want either endurance stealing, or “siphoning” (in the sense that their expended endurance is given to us in some portion). Not vigor.
The end result is the same so may aswell just make us have vigor. Atleast that way there is counter play to our endurance(strip the vigor). Also if you have steal endurance how would that work in pve? Which is where vigor is far more needed.
Oh thats a point. I have 15 in discipline. So you may have to go 5 in discipline to get the adrenaline back fast enough.
Ok just tested adrenaline regen. Seeing as you will be switching between GS and axe mace and you wont want to interrupt the axe auto you end up getting enough adrenaline by the time you switch back to axe (when i switched back to axe after gs rotation i was just below max adren, cyclone axe maxed it out). Furious isnt needed. I guess if you stay pure axe you probably would take furious though.
Yeah im waiting for an unbind item on the TP soon. Got the bonepick and stuck it on my warrior instead for now.
Make condition damage builds on par with zerk builds. Done.
My dirty fantasy is a hot elitist threesome.
Even if you could take banner of defense without sacrificing anything in a zerker group, those stats arent going to make a difference in keeping people alive. Thats why we have dodges.
Its better than rabid or carrion. But raw damage is still better in most instances.
i really hope they do change the end boss a bit
you simply can’t finish it w/o running certain set up of classes/builds
Ya, every pug knows swapping your utilities for a specific fight shouldn’t be necessary! Play how you like!
it is not just utilities, you have to run only specific classes, those classes HAVE to have specific builds AND gear….all for just one fight; basically if you don’t play those classes and didn’t farm dungeons/spent gold on set of gear you will never see that path
idk when was last time you done F/U path, but amount of spiders that spawn and their spawn rate is absurd; i have better chance surviving 80 man zerg in WvW than those spiders….
Not really. There are a number of ways you can beat the boss. The most efficient way is to dps under reflects/projectile blocks. All classes have decent access to those except for necro and warrior. You dont even need the reflects until the boss is about half hp. You cant crit, so any gear with power in it works fine, aslong as traits arent totally terrible for dps. You can also dodge the spawns, blind the boss to prevent them spawning or even block the spawns with aegis. The common pug tactic seems to be kiting the adds around and ranging, but Id honestly slit my wrists if I had to do it that way and take all evening.
She doesnt heal that fast. If your spark pulls are good you have plenty of time to get her below the invis phase. She can be done duo, so naked shouldnt be a problem either.
Just 3man it. Np.
Spark pulls are more important than dps on simin.
Better to test in game than speculate. Ill see how fast i regain adrenaline tomorrow. Always seemed to go up fast enough as far as I can tell.
Do you really need furious to get full adrenaline back in 10 seconds? Cause if you dont then surely 25/25 would be better.
spider sac despawning after fyonna dies would be okay, trolling from guildies too strong
Nooo dont do it!
Yeah its not much but it does make a slight difference especially with someone who is good at doing it properly.
If your party stacks might properly just swap forceful with deep strikes even on a GS build. Forceful is good for running sections though.
Surely 20/30/0/20/0 would be better as 25/25/0/20/0. Theres no reason to go 30 in arms unless im missing something? Or even 30/20/0/20/0.
Its not redundant. The numbers skew more the more buffs you add. Its why with less buffs necro dps looks pretty good compared to other classes.
Can you check the GS build? 20/25/0/5/20
Possibly. She is a pain in ze kitten.
Armour takes a lot longer to design. They have released new sets a few times recently (all on the TP though). I like new weapon skins, unfortunately they havent released any that I actually really want. Still waiting on dark themed skins, closest so far is the tequatl ascended gear.
Logic dictates that this can’t be a permanent addition as Scarlet is going to be defeated at some point in the future. I wonder how they are going to pitch this =/
Zhaitan was defeated but we can still go back and kill him over and over.
Oh yes you linked my favourite armour from gw1
The asuran reskin was also pretty awesome.
http://wiki.guildwars.com/wiki/File:Necromancer_Asuran_armor_m.jpg
http://wiki.guildwars.com/wiki/File:Necromancer_Asuran_armor_f.jpg
They pop out of holes in the ground. Just like LOTR dwarves.
If they removed the old paths I would of been very unhappy. TA is one of the better designed dungeons. The only things that could use tweaking are the final boss fights and a slight rework on fyonna. So an extra path is good in my eyes. Will have to see if the new path is an enjoyable and well designed path though.
Does sound pretty good. Just hope its not ruined by timegated mechanics and dredge.
3W/1G/1M isn’t the most optimal comp but it’s probably the most efficient in terms of effort/clear time, not to mention real world time spent learning the classes. If you don’t like it, up thine game and bring ranger/engie/ele/whatever would be the most optimal for that content and claim the record. the record will speak for itself.
Agreed.
Kill Bloody Victoria without using a stun break (includes teleports) and without anyone getting downed.
Too easy!
The hound in CM p2 maybe? I actually have no idea about his attacks and what they do, and if he’s hard. Never got around to killing him.
this is my experience from last year so things may have changed. Only thing I remember is stupid levels of health and armor and aoe fear spam.
That fight is too easy. But you wouldnt exactly be impressed if I showed you why.
Im with Syn Sity on this. Banning class stacking is going too far. Records will no longer feel like records if you cant even legitimetly choose certain compositions. So what if they are faceroll? If they get it done the fastest, thats the games fault for making mobile self buffers so ridiculous. Anyway I can see people avoiding class stacking for many dungeons regardless of the mobility issue. Watched rT’s path 2 run the other day. Using fiery gs for mobility on the ele and guardian is a really good idea.
I know you guys are bored of class stacking, but its up to you to complete paths in record times without stacking if you’re so against it. And i think the only reason stacking warriors is still good is because of running sections? Theres plenty of dungeons with shorter running sections or im sure you can come up with ways to keep the whole group mobile just like you’ve done with FGS.
(edited by spoj.9672)
Id just remove lupi from the list and focus on other bosses/champs.
True but thats my point. They are pointless at the moment.
Not talking about CoF p1, but in actual somewhat challenging content (Higher Tier Fractals, etc.) I have found myself raising these Zerker build warriors. Several times, have I been talked to down to for running a condition build only to be raising those same people later in a fight. I like to remind them that they do no very little damage while downed.
Another misconception people seem to have. If you are running a condi build you are probably sitting back ranging with scepter right? Ofcouse you wont go down as much. The warriors are doing good damage and putting themselves in a risky situation. Even highly skilled groups go down, but they stack and rally each other quickly so its not an issue. Being downed is not no dps, its just a slight hiccup.