Showing Posts For velmeister.4187:

Blowouts do not stop

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Posted by: velmeister.4187

velmeister.4187

Problem at higher divisions is that you play with exactly the same set of people again and again and again. To make things worse, if you are stuck w/ a scrub then you are stuck with the scrub till one of you stop playing. I had 3 matches tonight with same mesmer on my team. In fact, in 2 matches, 2 ppl out of the four were same. All Solo Queuers. The thing is if the players are good, you will ride the wave up the tiers and if these players are bad, you will still ride the wave but, it will be in an undesirable direction. There is literally no way out other than stop playing for the time being. I did exactly that. I play max 3 matches in one sitting now.

“If there is anyone here whom I have not offended, I am sorry.”

Blowouts do not stop

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Posted by: velmeister.4187

velmeister.4187

I’d like to join the bandwagon of happy boys praising the matchmaking system if matches actually balanced out as leagues progressed. They do not.

I crawled out of loss streak hell but, some people who rode the fake MMR wave to 3rd and 4th division are now facing the music. I had matches where I got 40-50 scores and I know how exactly it feels. I can commiserate with the folks who simply getting stuck now after a fake ride up. It ain’t pleasant.

The blowouts are real. They do not stop as you go up the division. This was NOT the case last season. I honestly hope ANET comes up with a solution. People are bitter. I hardly ever had a match where people did not say gg after winning a game. This season, after wins, I barely see it. And it makes sense. There is no gg in winning 500-50 or losing that way.

To those who are having hard time, please space out your games. Gather and get rich in between games. Troll the fake riders. Troll ’em hard. Then queue back and win your games. GL.

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GW2 PvP Lacks Tactical Depth

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Posted by: velmeister.4187

velmeister.4187

GW2 PvP is a mechanically complex game mode. Most people who play it do not understand all the involved mechanics and expecting a group of spectators to understand them by watching is just a pipe dream. Is designing and managing a system that serves the purpose of maybe 100 players out of 10s of thousands worth it?

“If there is anyone here whom I have not offended, I am sorry.”

First Legendary PvP Backpiece?_?

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Posted by: velmeister.4187

velmeister.4187

The glider is just pretty. I don’t like over imposing backpieces. So, this is getting reskinned to light of Dwayna.

“If there is anyone here whom I have not offended, I am sorry.”

How is farming going for you?

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Posted by: velmeister.4187

velmeister.4187

Balanced matches are the matches I win.
Unbalanced matches are the matches I lose.

End of story.

“If there is anyone here whom I have not offended, I am sorry.”

Suggestion: PvP Preseason before Season

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Posted by: velmeister.4187

velmeister.4187

Suggestion: We should have a Preseason between PvP Season

  • The Preseason will start as soon as the Season ends, and ends one day before the Season starts. This basically fill the gap between Season
  • Matchmaking during the Preseason will use MMR. Match making during the Season will only use ladder ranking (no MMR).
  • At the end of the Preseason, people will receive bonus pips based on their MMR. The amount should be tuned so the top players start around Emerald (for the very top players, they may get to Sapphire). The bonus pips will be applied at the start of the next Season, effectively bumps the top players out of Amber (all the rewards are still kept).

This is a solid idea. But, there will be a problem in starting people at emerald and sapphire. Forum will be filled with tears from winstreak heroes that moved past amber emerald easily thereby grabbing free 35 league tickets. So, essentially those people will be missing out on free 35 tickets. To avoid this ANET may have to change the reward system. Not sure if they can do that in the middle of 4 planned leagues (assuming based on achievements — year of ascension I thru IV) .

So, here’s what I think that can be done.

Maybe ANET can give league ticket coupons during pre-season. For example, you get 1 ticket coupon for every 10 wins in pre-season with a max of 35. I am just putting arbitrary numbers here. They need to proportion it out to the player’s league placement. Someone who is placed at sapphire at the beginning of the season will have to collect 35 tickets. Person who collected 15 will be placed at emerald. Person who collected zero will have to be at least rank 60 to be placed in Amber with 50 played matches. When the league season starts, the coupons can be exchanged for actual league tickets. They can even break it down further by placing people in certain tiers within a division based on how many coupons they collected. For example 10 coupon heroes will be placed in amber t3 while 20 coupon heroes will be placed in emerald t2 etc. This will keep people busy and everyone will remain connected to PvP.

I am proposing ticket coupons instead of tickets during pre-season because ANET wants to timegate this backpiece/glider acquisition. So, this system keeps ANET timegaters somewhat happy while playerbase engaged to PvP. Match made per minute will always remain high. Winstreak heroes won’t have a legit chance to complain.

That said, current loser vs. winner system will need some tweaking. It will work but, there needs to be some balanced matches. That will also mean high sustain or high dps meta gotta go.

“If there is anyone here whom I have not offended, I am sorry.”

(edited by velmeister.4187)

A Season 2 Ruby t4 match

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Posted by: velmeister.4187

velmeister.4187

It’s a T4 Ruby match and I’m a T5 emerald and the red team has my teammates. This is clearly a lie.

hahahahaha..

“If there is anyone here whom I have not offended, I am sorry.”

Ruby blyats

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Posted by: velmeister.4187

velmeister.4187

In Tyria, kitten flows upward. Deal with it.

“If there is anyone here whom I have not offended, I am sorry.”

A Season 2 Ruby t4 match

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Posted by: velmeister.4187

velmeister.4187

What’s wrong in this picture?

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“If there is anyone here whom I have not offended, I am sorry.”

This feels awful...

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Posted by: velmeister.4187

velmeister.4187

This system is fantastic actually. Just have to time your entry and ride the wave up.

2 Accounts of mine – 1 stuck in emerald for a week and other in ruby t4 in less than 5 days/

Difference is 1 started as soon as ranked arena became available in the afternoon and the other on Friday.

I think next season ANET will make players in Ruby start in saph and players in spah start in amber. I don’t really see how season 3 will proceed with this system that can easily be manipulated by any semi decent player just by timing the entry to the league and some luck.

“If there is anyone here whom I have not offended, I am sorry.”

Go Go GO

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Posted by: velmeister.4187

velmeister.4187

You got talent.

“If there is anyone here whom I have not offended, I am sorry.”

Unhappy/Confused about Matchmaking

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Posted by: velmeister.4187

velmeister.4187

I have come to the conclusion that this system is working as intended and it is working perfectly alright. It is removing bad blood systematically from the body. Purity will be achieved in a month and the fourth reich will be established in the mists while Donald.. let’s not get there.

Face it, ANET can’t change this system. It’s done and over with. All they can do is hand out infractions to keep forums kosher and pretty looking. So, live with it.

“If there is anyone here whom I have not offended, I am sorry.”

S2 From a High-Level Player's View

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Posted by: velmeister.4187

velmeister.4187

This league’s meta reflects not only personal skill but map awareness, rotation, secondary objectives, etc, basically much better than last league and also more difficult/skill based. If you were on bunkering classes and carried the team or survived through boredom last league, well time to change and actually try playing stuff that punishes you for the mistakes.

People that I know play regularly or had in-depth knowledge about gw2 combat system has already moved on to ruby and beyond. You can blame your teammates, team comp and matchmaking but you may be the part of the problem. I already see so many people trying to play 3 points and lose games, so many people not even bother cleaving the dead body as last meta they were rezzed easily, etc. All the bad habits from last league are still carried over to current meta so unlearn them.

I’m not telling you to get better or git gud. I’m telling you to adapt to the current meta, count dodges, play smart and start making strategies based on your team comp, enemy team comp and rotations. According to people on the forum I should have never escaped Amber since last league I played 5 games and lost twice. But I’m in ruby tier 5 right now and keep going despite winning or losing streak. If a guy who took 6 month break from pvp comes back and starts enjoying/winning matches, so can you.

Good points but, current meta is beyond bad. Last meta at least gave lower-mid div players a chance to stage comebacks with the help of slightly better skilled players who could carry teams w/ bunkers. At upper divs, it was all about who capped first and summon wars between reapers in SH. Now, this meta is all about 30s and it’s done. You can argue but, there’s an overwhelming number of matches that are settled between 50 – 150 points range like 500-50, 500-150. That’s not a healthy system. It’s stupid.

Removing a huge amount of players out of a system and then complaining PvP is dying is hypocritical. The damage dealt this season is beyond repair. I am scared to even do more than 3 matches in ranked because environment is so toxic. Most people are in a losing streak, they are plain mad and not thinking straight. Combining that with bad to avg. gameplay in this meta is a total recipe of disaster.

Anyhow, to each his/her own, I will be interested to see if this system actually continues in season 3. I will bet 100g that it will not unless ANET sees money in making this game a hardcore competitive PvP game. I have been wrong before. So, who knows.

“If there is anyone here whom I have not offended, I am sorry.”

New Matchmaking system rewards top players.

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Posted by: velmeister.4187

velmeister.4187

Gotta love these posts.

“If there is anyone here whom I have not offended, I am sorry.”

S2 From a High-Level Player's View

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Posted by: velmeister.4187

velmeister.4187

Well, what happens if I am lucky or skilled enough to claw my way back up to ruby or diamond this season after a 102 game losing streak (w/a few wins).

Am I still a "poor player” then, when all the “good players” have moved up prematurely before me. When I am finally up in ranks, if I can overcome my mmr death spiral, then what am I then?

Yes.

Anyone who reached diamond after me is a bad player. Only I took Jesus by one hand and Lucifer in another, twisted them sidewise to reach diamond. Rest of you all just got carried. It’s me only me who is good. if you could smell………

That’s generally the mentality of any PvP player in any game. So, yea. you will still be a scrub in another’s eyes.

“If there is anyone here whom I have not offended, I am sorry.”

MMR. Account Based or Character Based?

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Posted by: velmeister.4187

velmeister.4187

My Guard is prolly about 30% win 70% loss

My Mes is about 10% win and 90% loss

My Ranger is 90% win and 10% loss

MMR in League Season 2 is account based. Can confirm.

What you are experiencing w/ win-loss is mostly the meta effect and some player skills. Druid is pretty anti meta and it has a lot of sustain. You will do well with it generally in this season. Guard is pretty decent in low divs as most revs and necros will fight you in your traps. Mesmer, on the other hand, is totally kittened by meta. So, you are losing every game with it.

“If there is anyone here whom I have not offended, I am sorry.”

[Question] MMR Vicious Circle

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Posted by: velmeister.4187

velmeister.4187

The more games you have played, the more stable your MMR becomes. And a match with big MMR difference between two teams will affect the MMR less than a fair match. Unless you have very little ranked games played before the season, the first few matches won’t affect your MMR much and therefore won’t affect your following matches.

If you have played many ranked games before and are now only losing even in amber, your MMR must have been low before (unless there is a bug in the system). It has nothing to do with losing the first few matches because you were unlucky.

That’s not how the system is working right now.m Check reddit.

“If there is anyone here whom I have not offended, I am sorry.”

gw2 trick

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Posted by: velmeister.4187

velmeister.4187

Not everyone speaks or writes English. In fact, based on this person’s writing it’s safe to say he/she can speak/write more than one language. Respect that instead of being kittens.

“If there is anyone here whom I have not offended, I am sorry.”

Anet you need to save this season

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Posted by: velmeister.4187

velmeister.4187

They can’t bring back old matchmaking and they shouldn’t without resetting the entire league.

I think ANET should continue with this kitten even after this season is over and then in the next season and beyond as well.

Why?

Ideally, it will completely eliminate “bad” players from PvP and only "good "players will remain in the system at higher divisions (5+). In reality, queue times will be kittened up across the board and QQ in higher divisions will ensue by taking forum PvP to a new high.

All in all in the end, its all about measuring kittens. Realize this and move on from the league and bring the fights here. More fun.

“If there is anyone here whom I have not offended, I am sorry.”

[Question] MMR Vicious Circle

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Posted by: velmeister.4187

velmeister.4187

I think this system will be fine by me if they add a dialogue box that pop up before every match with options accept and decline. This box will show combined MMR of each group and win chance of each group. If I see my chance of losing far outweighs my chance to loss, let me decline and take a pip loss instead of wasting 5 mins trying to gtfo the match.

“If there is anyone here whom I have not offended, I am sorry.”

End of S2 Predictions

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Posted by: velmeister.4187

velmeister.4187

ANET is now catering to the people who loathe majority of the playerbase.

Bowling leagues have handicaps, Football leagues have qualifying rounds, ANET Esportz has stupidity.

“If there is anyone here whom I have not offended, I am sorry.”

Best soloque carry class in your opinion?

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Posted by: velmeister.4187

velmeister.4187

Can’t carry in 30s meta. In bunk meta, one could carry w/ ele or mes.

“If there is anyone here whom I have not offended, I am sorry.”

hackers in the pvp games

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Posted by: velmeister.4187

velmeister.4187

ANET banned a person for doing this a few months back where they found he covered 21 map points within a few seconds that was not possible by a human being without hacking. There is a forum post and a reddit post on that. It was a competitive PvPer or a twitch streamer.

“If there is anyone here whom I have not offended, I am sorry.”

S2 From a High-Level Player's View

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Posted by: velmeister.4187

velmeister.4187

For the last time, phony heroes of sPvP, this system is bullkitten as it is applied across all the divisions without any restriction of entry to league.

“If there is anyone here whom I have not offended, I am sorry.”

S2 From a High-Level Player's View

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Posted by: velmeister.4187

velmeister.4187

probably because the legendary backpiece isn’t for everyone hence the word legendary.
I know I will never get a normal legendary because I can’t stand pvp.

Ridiculous. Anyone can get a legendary weapon.

Kinda odd you made this thread.

not anyone can only those who dedicate an insane amount of time to map completion and gathering resources and gold. I can’t do that, my personality wont let me. Anyone with enough practice can get good or at least average at pvp if you really wanna argue it that way. Both ways require work that not everyone willing to do.

If you do not PvE then why do you need a legendary and that too a backpiece? You completely lost me there. I mean how does it benefit you in anyway in PvP?

Did you make this thread to discuss your personality traits under the sham of commiserating with vast majority of playerbase who are sick of playing ranked – afraid even? Dude you lost total credibility to me. Hope your team loses and you don’t qualify.

Obviously I want the legendary because of the skin which you would have known if you read my earlier post instead of jumping straight to attacking me. I like shiny stuff. It’s that simple.

What does that skin benefit you in PvP? Does it improve your game marginally? No. Does it boost your kitten? Maybe. For a PvE player it gives that person ability to min-max, a direct benefit to PvEr and the team.

Why don’t you simply state that you are looking for that skin and feeling bad that you are seeing how people leaving the ranked system in droves jacking up the queue time making it impossible for people like you to get the skin easily enough.

I do not take pleasure in attacking you. I am attacking your logic as it makes no sense to me. In a PvP match, I want to maximize my real estate by uncluttering my screen by either minimizing the UI, choosing smaller fonts, reducing party screen.

It baffles me why would a pro-PvPer want a ginormous backpiece that partially blocks the view, and has a weird “turkey in fight” animation in combat with particle effects?

“If there is anyone here whom I have not offended, I am sorry.”

The Ascension(Wings of Glory)

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Posted by: velmeister.4187

velmeister.4187

Here’s the deal.

Pro PvPers claim they do not PvE because its boring, does not suit their personality, <insert any other excuse as you please>.

Then why on God’s good kittening earth would a pro PvPer want a legendary backpiece that has absolutely no direct value to any PvPer who does not PvE? It just does not make any sense.

The simple fact is that ANET wanted to make PvP popular among its playerbase majority of who really do not give a kitten about PvP and so, they introduced an item that has only value in PvE and completely unobtainable thru PvE in this league reward system.

“If there is anyone here whom I have not offended, I am sorry.”

S2 From a High-Level Player's View

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Posted by: velmeister.4187

velmeister.4187

probably because the legendary backpiece isn’t for everyone hence the word legendary.
I know I will never get a normal legendary because I can’t stand pvp.

Ridiculous. Anyone can get a legendary weapon.

Kinda odd you made this thread.

not anyone can only those who dedicate an insane amount of time to map completion and gathering resources and gold. I can’t do that, my personality wont let me. Anyone with enough practice can get good or at least average at pvp if you really wanna argue it that way. Both ways require work that not everyone willing to do.

If you do not PvE then why do you need a legendary and that too a backpiece? You completely lost me there. I mean how does it benefit you in anyway in PvP?

Did you make this thread to discuss your personality traits under the sham of commiserating with vast majority of playerbase who are sick of playing ranked – afraid even? Dude you lost total credibility to me. Hope your team loses and you don’t qualify.

“If there is anyone here whom I have not offended, I am sorry.”

S2 From a High-Level Player's View

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Posted by: velmeister.4187

velmeister.4187

probably because the legendary backpiece isn’t for everyone hence the word legendary

Probably because in PvP you need legendary backpiece as you glide down from the ledges in temple? Also, stat switching in PvP matter on backpiece. Hence, it’s obtainable only in PvP.

What did you eat between your first post and this one? Or did you sell your brains on ebay in between?

“If there is anyone here whom I have not offended, I am sorry.”

MMR thought of imbalance Anet READ

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Posted by: velmeister.4187

velmeister.4187

However bad someone is, losing/winning 20 games in row is unacceptable; yeah I know good player will climb faster and bads won’t, still that doesn’t justify the current streak. No competitve game has player who can go from the lowest to the highest tier in 5 days. That’s the bigger picture.

ANET wants a complete demarcation of their player base between Elites and non-elites. A 180 degree turn in their approach towards gaming. They made that decision in PvE with HoT and Raid. They have now made that decision in PvP with this system.

The current system is about pitting a group of bad players against better players all the way up while hoping that through attrition and by the system demarcation will be achieved and a wall will be built between good and the evil bad players. I just can’t fathom why would I knowingly participate in a game where I am playing just to lose again and again and again.

I stopped playing right now. I guess that was ANET’s objective. GTFO scums.

Go play unranked! MUCH more fun right now!

It is true. Just said the same thing in another thread. Matches are quite balanced and people know how to rotate. Are they running 2 different versions of MM system between ranked and unranked?

“If there is anyone here whom I have not offended, I am sorry.”

Debunking The Matchmaking problem

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Posted by: velmeister.4187

velmeister.4187

5k+ matches eh? That’d be less than 1% if they are still around. I mean how much more elitism should be displayed in this forum before some of you get your butt soaked in reality that many of us do not play this game as a job?

Getting new people in the game is good; it’s not bad. And that’s exactly every single online game wants and needs. That said, for leagues, ANET probably should have created a barrier of entry – Rank 80 would have sufficed.

Now show me yours Stickerhappy.8052.

I mean no offense, I am generally curious coz If Anet said MMR works by placing you on the same skill as your teammates, 5k worth of games is a lot meaning, you are already an experienced pvper so your teammates should be prolly the same If that’s what the Matchmaking intended to do.

If this isn’t the case, I do not even think there is proper Matchmaking

I mean no offense either. However, I am kittened and, probably, you are not. My first match this season was a win. It was a semi-decent match. I queued in pretty much as soon as ranked arena became available to queue in. It was a semi decent match considering how bad the score spread between teams have been. I played my engi. screen below. kitten match had 3 druids and 4 engis. So, next match I switched to my necro. We got matched to Wakkey’s duo. kitten went downhill from then and after two days it was unrecoverable for me and was totally unfun.

Now, that I have totally stopped queuing into ranked, I am having much better matches in unranked with people who actually understand how to rotate. I played 6 unranked today and I was paired with pretty decent folks in my team or in opponent teams. If the sewer moves kitten to a place where I don’t tread, I have no complaints.

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“If there is anyone here whom I have not offended, I am sorry.”

Debunking The Matchmaking problem

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Posted by: velmeister.4187

velmeister.4187

5k+ matches eh? That’d be less than 1% if they are still around. I mean how much more elitism should be displayed in this forum before some of you get your butt soaked in reality that many of us do not play this game as a job?

Getting new people in the game is good; it’s not bad. And that’s exactly every single online game wants and needs. That said, for leagues, ANET probably should have created a barrier of entry – Rank 80 would have sufficed.

Now show me yours Stickerhappy.8052.

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“If there is anyone here whom I have not offended, I am sorry.”

(edited by velmeister.4187)

Q for Days with Nothing to Do

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Posted by: velmeister.4187

velmeister.4187

No and no, I figure the more ANet hears that HotM is boring, the sooner they might do something about it.

Thought of ANEt doing something is scarier than them not doing something.

“If there is anyone here whom I have not offended, I am sorry.”

Q for Days with Nothing to Do

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Posted by: velmeister.4187

velmeister.4187

Is this a brag post? If so, we don’t give a kitten.
Is this a looking for answers post? We still don’t give a kitten. Open a support ticket and get on with your life.

“If there is anyone here whom I have not offended, I am sorry.”

Q for Days with Nothing to Do

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Posted by: velmeister.4187

velmeister.4187

I think after 10 minutes matchmaking should just put you against whoever…

It was already doing that. Unfortunately, either worse players than yourself quit or better players than you don’t give a kitten to play this nonsense. So, buddy you’re SoL.

“If there is anyone here whom I have not offended, I am sorry.”

MMR thought of imbalance Anet READ

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Posted by: velmeister.4187

velmeister.4187

However bad someone is, losing/winning 20 games in row is unacceptable; yeah I know good player will climb faster and bads won’t, still that doesn’t justify the current streak. No competitve game has player who can go from the lowest to the highest tier in 5 days. That’s the bigger picture.

ANET wants a complete demarcation of their player base between Elites and non-elites. A 180 degree turn in their approach towards gaming. They made that decision in PvE with HoT and Raid. They have now made that decision in PvP with this system.

The current system is about pitting a group of bad players against better players all the way up while hoping that through attrition and by the system demarcation will be achieved and a wall will be built between good and the evil bad players. I just can’t fathom why would I knowingly participate in a game where I am playing just to lose again and again and again.

I stopped playing right now. I guess that was ANET’s objective. GTFO scums.

“If there is anyone here whom I have not offended, I am sorry.”

another matchmaking post...

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Posted by: velmeister.4187

velmeister.4187

It’s called “Be careful what you wish for”.

People wanted to get rid of bunker meta. ANET gave us Roll or be rolled meta that decides matches in less than 30s flat.

People complained about MMR. ANET said, screw MMR (for one side).

Now, whatever we are wishing for may and will come back to chew our butt in season 3.

“If there is anyone here whom I have not offended, I am sorry.”

Automate matches w/ big MMR team gaps

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Posted by: velmeister.4187

velmeister.4187

.. it isn’t fun loosing with that score. It is wasting 10 people’s time.

It is fun winning 500-5 for many. Hence, the system is still in place.

“If there is anyone here whom I have not offended, I am sorry.”

MMR Boosters at the gem store?

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Posted by: velmeister.4187

velmeister.4187

I laughed real hard. But, given ANET’s direction, I’d not be surprised if this thing gets merged in a heroic booster. <lol>

… still laughing.

“If there is anyone here whom I have not offended, I am sorry.”

Report AFK Function

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Posted by: velmeister.4187

velmeister.4187

Issue of ranked is not only AFK but, bots. There are legit reasons why some people AFK. realize this, if I am disinterested in continuing a game because of any reason when I am solo queuing, no punitive measures can extract anything productive out of me. Hence, AFK report function is just wastage of data and extra work for ANET as they will have to review and verify the reports to act on. And none of that adds any extra revenue for ANET.

tl;dr – Not gonna happen.

That’s a Report function, but an in-game voting function acts differently but with the same end result of dishonor or even a temp ban.

Every conpetitive game, moba, cs:go, starcraft, etc has an in-game Voting option that “reports” players. After majority votes win, the system will disciplin the user based on his previous infractions or simply dishonors him if its the first infraction. Doesn’t send a report for devs to read. There are no other resources, other than coding this program, for devs to spend on.

Tl;dr – This can and should happen.

1. GW1 had that. It was widely abused. ANET won’t go back there.
2. GW2 mixes SoloQ with Team Q in single match up. There is no stopping a bunch of duo, trio or guild group mass reporting Solo’ers to keep them away from matches.
3. AFK function won’t resolve many of the issues why people AFK in a match.

Last but, not the least GW2 is NOT a competitive game. It never was and it never will be.

I agree with most of your points but I disagree with GW2 not being competitive. For the sake of the argument, I’ll reference you to the season 1 Finals; those were pretty competitive. Ironically, season 2 pretty much look like the season 1 finally, where EU dominated NA with the expecting of Abjured. Futhermore, most games were pretty much one sided like what we have now. But my point still remains, GW2 sPvP can be/is competitve.

How many people played in ESL? Next how many players actually care about ESL?

Interestingly enough, none of the players who actually play at that capability level have to ever worry about an AFK report function because they don’t Solo Q in a competition.

I am sorry but, your argument reference is invalid.

“If there is anyone here whom I have not offended, I am sorry.”

Report AFK Function

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Posted by: velmeister.4187

velmeister.4187

Issue of ranked is not only AFK but, bots. There are legit reasons why some people AFK. realize this, if I am disinterested in continuing a game because of any reason when I am solo queuing, no punitive measures can extract anything productive out of me. Hence, AFK report function is just wastage of data and extra work for ANET as they will have to review and verify the reports to act on. And none of that adds any extra revenue for ANET.

tl;dr – Not gonna happen.

That’s a Report function, but an in-game voting function acts differently but with the same end result of dishonor or even a temp ban.

Every conpetitive game, moba, cs:go, starcraft, etc has an in-game Voting option that “reports” players. After majority votes win, the system will disciplin the user based on his previous infractions or simply dishonors him if its the first infraction. Doesn’t send a report for devs to read. There are no other resources, other than coding this program, for devs to spend on.

Tl;dr – This can and should happen.

1. GW1 had that. It was widely abused. ANET won’t go back there.
2. GW2 mixes SoloQ with Team Q in single match up. There is no stopping a bunch of duo, trio or guild group mass reporting Solo’ers to keep them away from matches.
3. AFK function won’t resolve many of the issues why people AFK in a match.

Last but, not the least GW2 is NOT a competitive game. It never was and it never will be.

“If there is anyone here whom I have not offended, I am sorry.”

(edited by velmeister.4187)

Report AFK Function

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Posted by: velmeister.4187

velmeister.4187

Issue of ranked is not only AFK but, bots. There are legit reasons why some people AFK. realize this, if I am disinterested in continuing a game because of any reason when I am solo queuing, no punitive measures can extract anything productive out of me. Hence, AFK report function is just wastage of data and extra work for ANET as they will have to review and verify the reports to act on. And none of that adds any extra revenue for ANET.

tl;dr – Not gonna happen.

“If there is anyone here whom I have not offended, I am sorry.”

Season 2, pain and agony.

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Posted by: velmeister.4187

velmeister.4187

Issue is plain and simple. ANET is trying to lure and cater to the people who constitute less than 1% of the game’s population – Raid and ESL.

They made a U turn w/ HoT and will continue to do so till noob and casual people stop playing this game. When gathering becomes more fun than PvP, I think it’s time to leave. Let all 1337s that ANET wants to cater to play with each other. Rest of us scums just gather.

“If there is anyone here whom I have not offended, I am sorry.”

A picture of the new meta

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Posted by: velmeister.4187

velmeister.4187

Only competitive match so far in this season…

Attachments:

“If there is anyone here whom I have not offended, I am sorry.”

Ranked matchmaking is obviously broken.

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Posted by: velmeister.4187

velmeister.4187

Y It will drive all the mediocre and casual players away from ranked pvp after they experienced their first long loss streak and figure out that it is no longer worth their time.
.

Losing like this is not worth anyone’s time.

My wife: “Honey, what are you doing?”
Me: “Honey, finishing up my obligatory 3 matches loss for daily meta progress.”
My wife: “Uh. Ok honey.”

I have a good wife.

In all honesty, if I launched a release like this at my work, I’d have to clean up my desk the very next day. My client complains about 5 minutes downtime/per week because it breaks the SLA and my manager compels me to do RCA to come up with every imaginable reason why I could not avert a customer sat kitten up. I wish I had a job at ANET.

“If there is anyone here whom I have not offended, I am sorry.”

(edited by velmeister.4187)

New League System is very well done!

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Posted by: velmeister.4187

velmeister.4187

But this will only happen at the start.

This will happen at the phase when people are still traveling fast through leagues because nobody has reached his proper level yet. Know why the winstreak system exists? Not to make us feel a bit better for winning often, no. The sole purpose is to push good people out of bad leagues so that the bad players that naturally exist there wont have to face them for long.

Most of the games people lose not because they are facing better teams but, because they are making poor choices and, hence, playing worse than the other team. No one from the winning team ever asked anyone in the opposing team to rush beast w/ 4 people at the start in the forest or to cap an uncontested point with 2 people or to give up all caps to zerg ferocity or to do several other stupid things that people do. In this meta, these mistakes and unforgiving because of condi-hell that ANET created to kill bunker meta. Last season, one or two mistakes like these were recoverable in mid-tier matches. This season, it’s match over in 30 seconds. Of all the matches that I played not 1 match was decided past 30s mark. In several of the matches, I could predict outcome based on team convo while waiting for ready up.

Here’re the statistics of the top 4 classes that I played in last few years:
Ranger 926 matches, w/r 54.86%
Necro 908 matches, w/r 47.03%
Guardian 766 matches, w/r 53.79%
Engineer 566 matches, w/r 50.53%

Overall, I played 4027 matches w/ a w/r of 50.21% as of right now. Am I good? No. But, I am far from bad. I don’t chase beasts or duke it out in a status quo while losing caps or pop sneak gyro to uncap a hotly contested point. But, in this system. I will continue to be paired with the people who do. People making bad choices to lose, as it often happens in lower divs, will not only happen at the start but also continue to happen throughout the duration of the league. In this meta, I can’t jump up to go past them. I am among them. It’s win 1, lose 1 or win 1, lose 10 depending on luck. Hence, Your argument is invalid.

What should I do if I get constantly matched with bad allies?

Ok the honest and bad news first. You propably, for whatever reason, had not the best rating at the start and you ended up in this spiral. Stop playing for a few days. It will be infinitely easier to progress once good players have left your league. Still have trouble then when it is basically you + 4 bad players vs 5 bad players? Well then you lack the ability to have any impact on game outcome (some people call it carrying) at all. After all even in the lowest league there will be some people that just belong there. Don’t feel bad.

After reading this I am positive that you have no comprehension of what is meant by carrying. You probably picked that term up recently from all the forum posts about people stroking their kitten about carrying others or consoling themselves by believing many people “got carried” into legendary division last season. In 30s meta, you can’t carry. In a bunker meta, you could do that to some extent at low-mid divisions.

Here’s some reality check about people complaining about the people who “somehow” magically reached legendary last season and shouldn’t have reached there. I faced many of them last season in diamond t5+ matches. Those matches were hard even diamond vs diamond. And they were hard because people who played at that level, regardless of “carry”, “cheat” or whatever verb you choose to use, were quite good at their game. Pulling down people by trash talking is easy but, reaching there yourself is too kitten hard. I am yet to meet a bad legendary division player from last season. PZ farmed SH nonstop last season. Are they bad players? No. I beat java in a match the other night. Am I as good as java? No. So stop bullkittenting your own self with garbage logic.

What can be done for further improvement?

People should not all reset back to the start of Amber. This will basically speed up the whole transition phase and safe some of the “selection” that happened last season.

  • Legend players should start in Ruby.
  • Diamond players should start in Sapphire.
  • Ruby players should start in Emerald.

You automatically get all the previous rewards if you start higher up when the new season begins.

Biggest bullkitten ever. This surely takes the cake in your post. Ladder resets. Hence, its a ladder.

The first thing ANET should do is segregate Solo and Team Queue.

Second thing they should do is to test their changes first instead of putting system in league without publicly trying it out for a similar duration or more in unranked.

Third thing they should do is give the lord in stronghold “amulet of protection” that will make the lord almost immune to any damage at the begining of the match that will slowly wear down every 15 seconds till it has no effect at 4 minutes mark.

Fourth and the most important thing they should do is to stop moving from one extreme to another in their design choices.

That said, OP you made my evening. So, thank you. <lol>

“If there is anyone here whom I have not offended, I am sorry.”

Ranked matchmaking is obviously broken.

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Posted by: velmeister.4187

velmeister.4187

It’s like capitalism then, Rich will be rich and poor will be poor forever. This is the system that is intended? and there is no mistake? This is what we deserve? Wow just wow.

This is exactly how it is. People who are now winning will always support this system. As soon as they start experiencing what kind of royal kitten of a system this is, they will complain.

The problem is nothing now. Wait for 1 or 2 weeks and then you will see what sort of craptastic system it becomes. You will always be matched against and with the same set of people again and again. I saw that in Diamond last season. I am seeing it in emerald now.

Last season, you could carry 1 or 2 ppl if you had a good setup w/ 3 people in the team because it was bunker meta. If you played an ele or a mes, you could carry people thru. At higher levels past t2 ruby that became harder to do. Now, with this 30 second meta, it’s impossible to carry anyone at any level. So, it’s roll or get rolled.

I completely stopped playing more than 3 games per night. Yesterday, I was paired with a bot in 3 games. It was quite shameful to be honest. After that I gave up. I am happy that I did. It was absolutely ruining my days. I was getting killed by players against whom I did not stand a chance. I was killing players who did not even know how to move.

I think, at a minimum, if ANET wants GW2 to truly become hardcore competitive game, which it is not, they need to segregate solo and team queue before next league season and make an entry barrier to league – rank 80, at least 10 wins in each conquest map.

I simply don’t know what the kitten this season is. People are telling other people not to play now to play later, which is stupid because if it’s bad now, in one week lower divisions will be unplayable if these players keep playing or become a queue time nightmare because of attrition. Bunch of loudmouths and poor devs are ruining the game for many of us.

Very top players should have matches depending on luck too if they played solo.

Not a single top tiered player plays solo. They don’t have to. They live this stuff. My 2nd match in this season was SoloQ against Wakkey’s duo. It went downhill since then.

“If there is anyone here whom I have not offended, I am sorry.”

(edited by velmeister.4187)

Can someone please just explain this! simply

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Posted by: velmeister.4187

velmeister.4187

3) am I hurting my chances of getting “good” people on my team in the future if I’m
losing almost every game right now?

Yes. Greatly. And this will continue till someone from ANET kicks the person who designed this system out the door.

“If there is anyone here whom I have not offended, I am sorry.”

Incorrect Application of MMR and PVP Season 2

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Posted by: velmeister.4187

velmeister.4187

This is actually very interesting to see something that works fantastic in theory but, sucks horse’s rear in reality.

Essentially, season 2 is all about attrition. For matches to be semi-decent 2 types of attrition need to happen, not one.

One – People with higher skill sets (let’s say 60% or more winrate will have to move far away from the PiP range of players with 60% lossrate) and eventually stop playing for mid-range to climb up.

Two – (No one talks about it) Several people with 60% lossrate need to stop playing as they can’t move out of the bracket of losers to make the games of losers at least decent (not rushing beast with 4 people at the start or fighting to cap ferocity etc.). This is based on assumption that lower skilled players will eventually say “kitten u anet I am done with your kitten” and throw the towel. Then the bracket of losers (Sapphire and below) will have semi-decent matches.

Attrition at higher level will have to happen as many people will not go past diamond t1 and matches will take forever unless ANET chooses to pit the legendary “winners” against the “losers” to keep queue time in check for the winners. The rate at which people hitting ruby (3 days into the league), I’d say attrition at legendary will be extremely quick because for most of those winners there is nothing to gain this season after that point or one more pass thru the legendary pool.

Attrition in lower level will happen within a week or less. Based on the sudden lack of enthusiasm in league from previous legends that I know, I am pretty sure some of them realized they would not go past sapphire this time and stopped playing as soon as they collected the tickets for certificates. For other bottom feeders… well 2 weeks should be enough.

Now, if all the people actually stick around during the entire season then it will reek like Reek. I am sure ANET is betting against this to happen.

“If there is anyone here whom I have not offended, I am sorry.”

(edited by velmeister.4187)

So it's been a few days....

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Posted by: velmeister.4187

velmeister.4187

you need to git gud and earn it

you need to git gud to understand what people are discussing here first before typing a response, I guess. lol

“If there is anyone here whom I have not offended, I am sorry.”

So it's been a few days....

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Posted by: velmeister.4187

velmeister.4187

I’m sorry, but should poor players be winning? It’s a ladder. You climb it when you are better than the people below you.

If you aren’t, well, then you are where you belong.

This is actually true when you are comparing apples to apples. However, it becomes absolute garbage when you apply it to the context of GW2 sPvP system that allows duos, trios, quintets and solo players compete in against each other in one single arena. Then you are comparing apples to orange to cucumber to Donald Trump to what not. And your solid logic on paper becomes a stupid fallacy in reality.

“If there is anyone here whom I have not offended, I am sorry.”