WvW is exactly where it needs to be. Periodic seasons to make fools pay for transfer gems is all it needs, 0 effort for free money.
If people want something to be done about WvW, stop playing it and stop feeding them transfer gems for the pitiable amounts of effort being put into the game mode.
It’s probably too late by now and Anet knows it. There’s not even a shred of pretence left about them caring about WvW. PvE and Spvp are the meat of the game, WvW is the casual place you jump in to mess around once in awhile and merits attention as such.
Nah, you are supposed to wait 10 years for the massive perfect patch that will solve everything and make WvW the best game mode ever for the 0 people still around to play it by then.
There’s a grand total of 0 people on Anet who care about WvW so good luck
WvW has a smaller player base than PvE -> less resources allocated to WvW development -> WvW player base shrinks further -> lol
nobody cares about wvw but the players, when patience finally runs out anet can finally abandon this game mode officially and focus on pve and E-Sports™ like they’ve always wanted to but never could publicly admit
That line of thinking doesn’t work. Spvp has less players than WvW, and all the balance patches are practically determined by it. :/
But spvp is E-Sports™
WvW has a smaller player base than PvE → less resources allocated to WvW development → WvW player base shrinks further → lol
nobody cares about wvw but the players, when patience finally runs out anet can finally abandon this game mode officially and focus on pve and E-Sports™ like they’ve always wanted to but never could publicly admit
I’m looking forward to the announcement of Season 3 tournament scoring change, where the server with the lowest point total gets 5 pts, second lowest 3 pts and highest total only 1 point.
So season 3 server trolls in T1 would be transferring to rival servers and PPTing there as hard as possible? Sounds like a hoot
Top SEA PvD server.
That’s JQ you silly
Uh rewarding people for not transferring is basically rewarding people for not buying gems.
I’ll give you some time to figure out why anet doesn’t like that to happen
You honestly think giving a small reward to players picking and staying on one server will impact anet’s gem sales, let alone single-handedly stop people from transferring? You’re the one that needs time to think lol
You fail to understand that server transfers are basically 100% WvW-based with the introduction of megaservers. 2 years of apathy and 2 awful seasons wasn’t enough to convince you that every big WvW move by anet is done to encourage transfers? Any motion to even suggest a reward to server loyalty is enough to discourage transfers based on the grounds that further rewards may be forthcoming.
Anet doesn’t want server loyalty, they want people to move as much as possible. While they are indeed awful at managing incentives, they at least know to not encourage what they do not want. For what it matters I’ve been on the same server since release so I’ll be glad to be proven wrong.
Loads of exciting changes are In the Works™ and being Discussed Internally™, stay tuned within the next 20 years or so
Uh rewarding people for not transferring is basically rewarding people for not buying gems.
I’ll give you some time to figure out why anet doesn’t like that to happen
If all we get are the two traits that were already data mined then a lot of guilds will be leaving. Wvw as a whole is already on the verge of destroying quite a few guilds.
I’d say this. A decent chunk of my old guild (which was disbanded following seasons) left GW2 to go play Archeage. Why? Well, its free and has new content they can actually play, and new kinds of pvp they can play. It seems like gw2 is bleeding players and guilds in WvW, and my guess is all it will do is let anet actually use the excuse “Well theres so few of you, we can’t put out a lot of updates”
Players always come and go. They moved on to try a different game. Nothing anet does will keep every gw2 player playing gw2.
Does everyone that played EQ, WoW, FFXI, SWTOR, Rift, etc, still play those games? Nope. A core group does though, but a lot have moved on to other games. That is just how the industry goes.
Anet cannot produce enough content to keep everyone satisfied, fast enough. Also, WvW is about the fights, the battles, the community. What content is really going to make a world of difference in wvw? They aren’t going to change fundamental game mechanics (like map population, ppt related stuff, etc). They can add maps, and other abilities, maybe WvW traits that can be unlocked, but that wont be enough for the forum warriors. It will be more than enough for the people who are actually playing the game, every day, and having fun.
Natural attrition from people moving on is different from bleeding players because the game as it is sucks and nothing is done about it for 2 years.
Add in empty promises, “we’re discussing this internally” posts with no sign of action, silencing of dissent and stifling of discussion and you can’t be surprised people are just not caring about this game mode anymore.
All the angry people are banned
WvW players are the overwhelming minority and we’ve had 2 years to see that Anet’s resources are being allocated as such.
It’s smart business, the only thing they need to do with WvW is make tournaments to earn transfer gems. Why put in any more effort than that? A happy WvW player base is a WvW player base that isn’t transferring around.
If Overgrowth is defending it they aren’t karma training elsewhere so you’re already winning the efficiency game in terms of champ bags per hour
L2eotm
Bold move to transfer to the server with the most stacked SEA coverage for the past two years. I can see this guild has an indomitable will and spirit to absolutely be able to pvdoor all the time!
spies are part of real war too. what you gonna do about pixel spies? you’re supposed to have your leaders make plans in secret. that way the spies can’t do anything that the enemy scouts cant do. neutralize the risk instead of complaining about it, because spies aren’t exactly a new concept.
Awful comparison. In “real war” if you catch a spy you kill him. Here we have our good friends build 50 ballistas in every keep while you try to imagine Anet giving a kitten. There’s no counter-play outside of doing it yourself, or just living with it. “Spy” or even “sabotage” is a terrible glorification for what these people are doing – basically petty griefing.
Anet has demonstrated that they plain don’t care. We have recurring siege trolls with countless screenshots and reports submitted with no action, and I’m sure other servers have them too. No infrastructure and moderation ingame for griefing and exploiting means that this will continue to happen.
“Anet, please stop making money off transfers because seasons suck so bad”
lol
The tournament ends on May 30th. At that time you get tickets based on your server’s standing within its league.
https://www.guildwars2.com/en/news/get-ready-for-wvw-spring-tournament-2014/
So if you are 10th place you wont get sh’t?
Mental exercise for you, figure out why you can’t get 10th place.
Or, you know, living story.
Everyone is the “mighty” skilled superior server, until they don’t have superior numbers anymore. Funny how skills seems to disappear when the numbers does.
and yet BLACKGATE was only 10K ppt behind yesterday before most of the server became too exhausted to play DESPITE being OUTNUMBERED by 2 to 1
BG is player for player the BEST NA SERVER, hands down
You don’t say these things, you let them show . When you have to say it the meaning is lost and it just sounds like chest thumping, and excessive amounts of that gets you 2v1ed for 7 weeks straight apparently.
Everyone who’s played in this season’s gold bracket knows how well BG plays when they want to. Sadly there are people like you to attract negativity and negate the good work of your servermates who just want to play their best without the whole world calling them out for things they didn’t do or say.
It wasn’t meant to be a WvW content patch.
Complaining is one thing, but at least do it with brains. Wait for them to disappoint with an actual WvW patch before whining about it.
Not being designed to be fair is not the same as being designed to be unfair.
A game where population matters can never be fundamentally and completely fair, but that doesn’t mean you can’t try to steer it in that direction through game mechanics.
Season 3
NA gold VS EU gold VS CN gold
An Epic 8 weeks of fights, world cup style.
no
The main questions are will players already in China be able to transfer to Chinese servers, will Chinese servers be open to players outside of China, and will existing Chinese players have to buy the exclusive Chinese version to play on Chinese servers?
I imagine most OCX folks will stay put (why move to a non-english primary language server?); but what will this do to East Asian and SEA coverage if they are open. This would really change the T1 landscape, that’s for sure (if folks decided to play “closer to home”)
The Chinese version is a standalone game, current players will all have to purchase it and start from scratch if they want to play on the chinese servers which would likely discourage a lot of long time players who are already established on NA servers.
If any server might be hit it’ll probably be JQ as their SEA is predominantly chinese, but I don’t think the effects will be significant. T1 SEA is still relatively active and it’s a lot of trouble to move large guilds like JQ’s to a brand new server where they now have to contend with queues. They might lose individual players to the language perk but that’s about it.
so you basically want to be able to spawn rush your way to victory in order to defend something instead of actually having to play good.
If it stays contested until all breaches are closed you can’t even waypoint rush the way people do now, you actually have to organize a force to close the breach while the attacking force has to prevent that from happening. If counting down a timer and shouting on TS SPAM NOW is your idea of playing good I have nothing to say.
Currently one person with the right class can make an entire map’s worth of defenders waste up to a minute of extra time running from spawn waypoint as opposed to say garrison. The effort/reward ratio is completely off. I don’t know if OP’s proposal is the right way to do it but the contesting mechanic is clearly problematic.
@ Nymph of meliai
You have to know that China doesnt have internet, by a giant intranet due to country policies. To suit this rules, chinise server will very likely be “only for chinese inhabitant”
They have a very censored internet, but it’s not a “giant intranet”. You can play Chinese GW2 if you fake a social security number I think.
50% less points during night problem solved,karma train scrubs still get there karma but are not the only reason server wins.
“Yeah curse those people who don’t live in America. Punish these heathens for playing during their own prime time. How dare they log in and play the 24/7 game while Americans sleep.
#MURICA"
/facepalm
Lol, you should not post about things involving mathematics if you aren’t able to execute simple cross-multiplication
in prime-time we have a point/player ratio of 695/1200 (all maps on all server have queue)
in off-time it depends on the server and it’s rank, but I would be surprised to hear that any match has more player than 400 i.e. a 695/400 ratio.
if you cut points by half in off-time you reach
347.5/400 which is still much in favor of the off-time player than 695/1200 for prime-time player.To summarize for you:
Cutting off-time points by half, reduces discrimination of prime-time player a bit, it’s still far away from discriminating off-time player
I don’t know where you are from but in NA ladder different servers peak at different times. One server may queue 4 maps during NA while another queues 4 maps during SEA, a difference of about half a day. Why should one of those servers be shafted because their player demographic happens to be a certain way?
What a stupid discussion. How would you even enforce “disciplinary action” even if you determine that what has happened is “wrong”? Punish the whole server? Not going to happen. Punish select players? Who exactly?
It’ll be the day when players get punished for the devs screwing up their game.
If they’re so frickin’ busy with all sorts of stuff, the least that can be done is someone saying, just SAYING (doesn’t even have to be true) that they are looking into the concerns and working on things, or that they have ideas to improve the next season, or that they have a stand on the 2v1 thing so everyone on both sides can shut up. A couple lines will do.
Nope, nothing, not a peep. Nobody gives a kitten about WvW.
Too imbalanced, Asura would win all the time
Anet actually managed to take a good idea (match servers according to how well they are doing) and implement it in the worst possible way. Literally everything that can go wrong about it has gone wrong.
So kudos, it’s not easy to screw up this bad but you managed it.
If you find that you don’t enjoy attunement dancing then there is a very real possibility that ele as a class isn’t meant for you. Attunement dancing is a core mechanic and it’s nearly impossible to do well on ele without it, outside of those pve minmax DPS-type builds. There’ll definitely be attunements that you will prioritize over others depending on your build and role, but you cannot avoid using all 4 no matter what you are playing.
There’s nothing to discuss.
Any time anything interesting comes up the thread is termed a match-up thread and closed.
Is it very interesting to spew your server propaganda in every single thread and get every single one of them locked because it gets derailed into server mud-slinging? Not everyone is interested in the history and workings of the great Blackgate, some people just want to talk about the tournament and its implementation without tripping on a crying player on every turn. Is that so hard for you to accept?
Is the double team on BG due to wanting the (lol) rewards or due to bad blood, history and spite? As far as I can tell it is the latter, changing the swiss system isn’t going to change anything.
Definitely the later, the difference between 1st and 3rd doesn’t affect the rewards much.
1st gets 500pts so 1 weapon + 1 ascended accessory OR 2 ascended accessories + 100 spare points.
2nd gets 450 pts so 1 weapon + 150 spare pts OR 2 ascended accessories + 50 spare points.
3rd gets 400 pts so 1 weapon + 100 spare pts OR 2 ascended accessoriesYes the rewards are terrible but like I said if this was really some bad blood this would have been going on before the tournament started, not after JQ and TC managed to lose their first match in forever. This is a select few guild leaders on these servers dragging the rest of their servers through the mud to try and put some salve on their fragile egos.
Edit: Not that ANet doesn’t deserve their share of the blame for promoting it with their unbelievably awful tournament plans. People ask for WvW updates, so they give us this tournament to make it even worse.
What is wrong with you.
It’s like a game now, count the number of posts before any topic gets turned into T1 dramafest and gets locked.
This is not a problem because usually the third server will attack the camping server at some point and they cannot hold both their home third and the extra home keep.
Tell that to servers that are severely outnumbered for many hours (sometimes for the whole day) down in the low tiers…
Should I remind you that I had to face 14 weeks of Sorrow’s Furnace having the ENTIRE ETERNAL BATTLEGROUNDS fortified AND wp’ed, because ET and FC couldn’t opose it?
I suppose there could be some kind of dynamically adjusting mechanic that makes it more difficult to upgrade enemy holdings if they are outmanned on the map. The issue is you cannot just disallow it altogether because if a server manages to hold and fortify an enemy home keep against strong opposition then they should be rewarded. It certainly has happened before, ask Dragonbrand prime what happened to their garrison shortly before their bandwagon crumbled.
On topic: politics during seasons is nice to have, but the current implementation means that only 2 servers out of 6 can benefit. A certain server is almost helpless in that they must simply be the target for the entire duration of the season, which is really boring politics when you think about it. If politics is to be encouraged during tournament play (I think it adds an extra dimension to the 2-year old stacking and recruiting coverage meta), it should be open for everyone to take part.
This is not a problem because usually the third server will attack the camping server at some point and they cannot hold both their home third and the extra home keep.
Of course this doesn’t apply at the moment for the specific matchup being referred to, but that’s a whole different story.
Obligatory reminder for people not to turn this into server mudslinging.
Obligatory note to our esteemed moderators that not every thread that mentions server names is a “matchup thread”.
Can all the people trying to turn this into another BG propaganda versus BG hatemongering thread just get out, we don’t need to turn yet another discussion thread into a matchup thread that gets locked. Everything that needs to be said about BG on both sides has been said a billion times.
The truth is Anet cannot regulate this type of behaviour. Outside of fundamentally changing the mechanics of the game, if you allow 2v1s to happen on a micro scale (which everyone must admit, has to be allowed and cannot be avoided) then you have no way of preventing it from happening on the macro scale. It can’t be done.
The problem then is clearly to prevent a situation where it is beneficial to do such a 2v1 in the first place. Alliances are fragile, and especially so in a game with no infrastructure for diplomacy and players are able to do whatever they want. No server will subject themselves to a prolonged 2v1 if there is no incentive to do so.
Sadly this trainwreck of a tournament has exactly provided TC and JQ with this incentive, because we have a case where both servers can benefit from what is otherwise a terrible format for them. Why this has not happened in the other tiers I cannot say, but in Gold it is because we are the only 2 servers who can do this and improve our standing. DB and Mag are very outnumbered and can barely influence results, SoS has a comfortable 2nd place just by winning what they should and losing the remaining weeks, but JQ and TC can BOTH raise their positions significantly by colluding. The problem is not with Anet “allowing” or “disallowing” 2v1 behavior – the problem is that they have consistently failed to manage incentives. Ideally, the 2v1 “target” should change over time as different servers take the lead (this is 100% what Anet intended), but the 6-server swiss system in NA gold means that the winning strategy for both TC and JQ is to focus BG for the entire season (whoops, epic fail).
It’s clearly shown that Blackgate can win against either team when they are separated and when they aren’t allied against us. I personally don’t care if we get double-teamed in the off-season, because it doesn’t matter. However, it seems rather unfair to me that Blackgate is getting double-teamed during a tournament, where the score amounts to a reward. It’s pretty much impossible for us to win if it isn’t going to be a fair fight.
Can you define a “fair” fight for me? I’d <b>love</b> to see what BG comes up with within the context of it’s victories.
Just to start, I’m on IoJ server.
I’d love to know what context you’re even talking about because BG has beaten both TC and JQ when they aren’t together without colluding with another server to do so. They even beat them both in round 1. Even if you want to bring up the 2v1 in S1, that was purely due to ArenaNets terrible matchups, the basics of that agreement were JQ can’t win W1 or they’ve already won the season. It had nothing to do with hating JQ, it was purely so the other two servers at least had the chance at winning.
This 2v1 isn’t because either server is at a huge disadvantage and they need to band together to compete. All 3 servers are a relatively fair matchup as far as WvW matchups go. This is done purely out of laziness, cowardice, greed, and trolling. JQ and TC were too lazy to put in extra effort to win so they decided to take the easy route and go for a 2v1 to get the rewards with the added trolling bonus of keeping BG from doing anything since the matchups were fair to begin with. It’s pathetic really that both JQ and TC that were respected servers had to resort to such tactics. I really don’t know what JQ and TC are trying to accomplish here because it just makes them look bad.
Good thing absolutely nobody cares if you think TC and JQ looks bad, IoJ person. You aren’t from BG, so your tears are currently being wasted.
If you feel strongly about the situation, the doors of BG are always open. We seek to make your feelings about this 2v1 even stronger.
So you want the WvW exploration to be handed to you on a plate because you can’t be bothered to WvW?
Come talk when WvW players don’t have to PvE to get anything worth getting in this game. Zero sympathy for PvE whiners.
quite frankly JQ isnt all that hyped up to be in all honesty TC can take the win if they want not saying that TC is all that hyped up to be either but until TC realizes that they are the dog of JQ and that JQ is simply using them well then shame that TC is losing, as far as stacked servers please JQ your as guilty as anyone recruiting way before which btw TY for the 100+ gold
Comon TC your Tarnished by Rall IM SURE you can think of something
Quite frankly its hilarious how each servers work overtime well dunno if BG is but working soo hard for skins that almost everyone will get…and tbh they arnt that GREAT looking…
I think the Code of Conduct states that only English is allowed on these forums. I’m not sure if there’s a forum for gibberish, but it’s not here.
So it’s become pretty apparent that Blackgate is being actively double-teamed by the Tarnished Coast and Jade Quarry. It’s a strategy that they’ve used against us frequently before the tournament, and all you need to do is look at the tournament scores to see when they’re double-teaming us.
In the first round, we faced JQ and TC and soundly beat them 276k to 224k and 240k, respectively.
The next round, we only faced TC of the two, and beat them by 30k.
The third round was when JQ and TC began to double-team us in the tournament, shown by how Blackgate was butchered 168k to Jade Quarry’s 277k and Tarnished Coast’s 258k.
The fourth round, we faced only JQ of the pair, and soundly beat them by 40k.
This pattern continues, as anyone can see by looking at the scores documented on the wiki. It’s clearly shown that Blackgate can win against either team when they are separated and when they aren’t allied against us. I personally don’t care if we get double-teamed in the off-season, because it doesn’t matter. However, it seems rather unfair to me that Blackgate is getting double-teamed during a tournament, where the score amounts to a reward. It’s pretty much impossible for us to win if it isn’t going to be a fair fight.
My main question is:
Does ArenaNet realize this is going on, and if they do, do they plan on doing anything about it? Can they do anything about it? Is it considered fair for unofficial alliances to be formed, or is it an unfair disadvantage because there is no real counter to it?
You must be a detective.
