Showing Posts For ArtemusHunter.9521:

The Shatterer: MMORPG interview [Merged]

in Guild Wars 2 Discussion

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

i like it.

any chance to give basic gliding to f2p players?
or at least, allowing em to partecipate at the event somehow?

I’m sure they will still be able to participate in the same way they currently can. Its not like they will make it mandatory to bomb him. Gliding will not be given to F2P. you get it with masteries and need HoT. If you want to glide buy HoT.

Gliding will, eventually, be given to F2P. Idk exactly where they said it(I’m currently looking for it and will edit this reply with the link), but they said as more expansions are made, the previous ones will become free – so that newcomers to the game are not stuck paying for 7 expansions just to catch up to the player base that’s been around for that already.

Which means gliding & other HoT Masteries will become F2P later on whenever the next expansion is created & launched.

IGN: Floyd Hunter
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10k drinks [Merged]

in Guild Wars 2 Discussion

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

After two days of farming semi-casually, I’m at around 830 drinks basically from the karma vendor and farming the activities(mostly bell choir). I never considered the selling gifts to buy drinks method. Mostly because I didn’t want to deal with the TP at all for this.

I currently believe I’m well on track to farm the drinks out, but with the TP method, that makes this seem a whole lot easier. The price gap seems to have closed though.

IGN: Floyd Hunter
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Attunement help

in Fractals, Dungeons & Raids

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

To be honest, I don’t know if its pre-fractured. It seems that’s the case, but I neither infused it, nor purchased it and I’m pretty sure I got it as a drop within the last two years(fractured being Nov 2013).

I’ll submit a ticket either way.

IGN: Floyd Hunter
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Attunement help

in Fractals, Dungeons & Raids

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

you cant attune pre fractured rings its a known bug

Think it will be fixed tomorrow/today? lol

IGN: Floyd Hunter
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Attunement help

in Fractals, Dungeons & Raids

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

My infused Red Ring of Death wont show up in the Mystic Forge.
A guildie said something about putting it on another character then trying again, as a long shot fix, but sadly it didn’t work.

I got the ring infused I believe, and got an infused Crystalline Band in my last fractal run. I was able to Attune the Crystalline Band, but apparently not this RRoD lol..
So, does anyone have any idea what to do?

Attachments:

IGN: Floyd Hunter
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Ascended Ring Question

in Fractals, Dungeons & Raids

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

So last night I was running some fractals when my group decided to attempt some higher levels. One guy told me to attune my rings, which I had heard of but had yet to look into. I have the Snaff and Yakkington rings that used to be Magic Find rings back before the purge of MF on gear. I tried to attune them, but the recipe doesn’t work for them. The rings just don’t show up in the Mystic Forge.. :/

Has this been the case since the expansion launched?
Also, for Anet, is this getting fixed with the fractal update?

IGN: Floyd Hunter
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WTF? (why the freeze?)

in Necromancer

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Unless you used Death Shroud 2, I have no idea where you would of been chilling from. The only thing I could think of is maybe you converted a boon into chill.. but really, by the sounds of it, you weren’t chilling anything and people were just blaming you because..

Necro..

IGN: Floyd Hunter
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Dusk Precursor Crafting recipe(T1) Question

in Players Helping Players

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Thanks for the info. Been double, triple and quadruple checking everywhere(with guildies, here and reddit) to make sure.

IGN: Floyd Hunter
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Dusk Precursor Crafting recipe(T1) Question

in Players Helping Players

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

So, I have Artificer at 405ish and Weaponsmith at 150ish. It says it needs 450 for both, but what would be better for my position? Wep or Art? and does the recipe even work with Artificer?

IGN: Floyd Hunter
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Can we have the Season 2 for free now?

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Stop asking for hand outs.

Stop being one of those people. This response shows up the instant someone dares ask for something regardless of why they want it.

As for the vacation thing; Choosing to not be online during an event – such as living story releases – means you’re choosing to miss out on that content.

This isn’t how GW2 was supposed to work. Pay one price, get the game. No subscription fees – people electing to make gem store purchases for purely optional, non-story-related things would take care of that. I’m pretty sure it’s well within reason to be upset that this was changed after I purchased. I’ve clearly laid out contradictions and inconsistencies in numerous possible reasons for their decisions.

inb4 you bring up festivals or some such: those are obviously time-restricted for a reason. LS episodes aren’t the same kind of content.

This isn’t how GW2 is supposed to be either. It isn’t supposed to hold your hand and the dev’s are not supposed to hold your hand either. That was one of the original idea’s behind the development of the game. Asking for a hand out, which is what this is, is asking for the dev’s to hold your hand and give you all the cookies and goodies for free.

Technically, I was correct. Living Story is just that: Living. Here one moment, gone the next. You either participate during it or miss out. Choosing to go on a vacation during that time does not entitle you to the content and its goodies after its gone when you return. That’s how GW2 works. That’s how Living Story was designed. I paid for the game once, but am I complaining that I missed out on a few LS events because I couldn’t log in? No. Do I care all that much? Not really. I’d be stoked if I could buy them, but they are Season 1, so that’s not happening.

Nothing was changed for the business model. They gave out optional content, they’ve done this in the past with GW1 and I don’t recall ever hearing people complain about it. GW1 had missions that were an optional buy-in for the game. They shouldn’t give out the content for free. I purpose a different change. Make it so the core game will give you enough to finish the masteries of Core Tyria. If there are masteries locked behind those LS episodes, then I kind of get the complaint. But to an extent. I personally wouldn’t change it so those LS:S2 episodes were free. It’s optional content. Something to work towards earning also. Just Do It.

Edit:
Stop asking for hand outs.

IGN: Floyd Hunter
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Can we have the Season 2 for free now?

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

I have the gold, have the gems. (It’s a mather of rightness)
“GW2 Core is free for everyone, not just HoT players btw.” The meaning of the “free” content you don’t understand, go make yourself an e-mail account, play freely the content ( I’ve done that), you will see the difference in “free” playing, while who bought HoT can really play the the Gw2 original without restrictions. ( So don’t ever post to me..! )
I’ve payed for Gw2 original, I’ve payed for HoT, I’ve been hacked to, in the time of S2, and a lot of time passed ‘till I got my account back…
And you are saying 2-3 weeks were enough..what about tones of ppl who were in vacation, bussiness? 2-3-4-5 weeks are nothing in MMO’s, so s..t up!
I didn’t say I will not buy the S2, I’ve said my oppinion wath should be fair! ( Don’t sell it anymore or give it to us free )

If you we’re hacked into, you should consider getting better at not being hacked into. The entire time I’ve been playing GW(GW1 and GW2) I’ve never lost an account because I’m conscience of my decisions online. I don’t recall Anet ever stating that people should make new passwords due to a breach in security, so the blame for your account being hacked into lies on your own personal online decisions. That’s on you. Be more conscience with your password decisions online.

Or maybe you bought your account from a third-party site instead of directly from Anet. Which is dumb and asking for trouble, but either way, be more conscience.

As for the vacation thing; Choosing to not be online during an event – such as living story releases – means you’re choosing to miss out on that content. Living Story releases are basically sudo-festival events. Be glad they’re buyable, because it could of been like LS:S1 and just a one-time thing. Main thing is though, you chose to miss out on that, and then complain afterwards that it costs gold/money to get. Well no kitten , stop asking for handouts. I mean, you could of probably gotten someone to log in for you. A friend perhaps? I did that for my friend(for a different game granted), its not impossible. The excuse of “I went on vacation” is a poor one at best.

And the big question, why do I have to buy free mastery points?! (Tyria mastery points)
How do you get all masterys done in Tyria if S2 prevents it, because you don’t have it..?!
And I will be forced to buy with gold—>gems the S2, only to have all masterys in Tyria?!

How do you get all masteries done without LS:S2?
You stop complaining, you log in, you buy gems(be it by gold or by cash), you buy LS:S2. That’s how. Don’t like it, you really should of been here during the free period then. Stop asking for hand outs.

IGN: Floyd Hunter
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Can we have the Season 2 for free now?

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Anet sayed that you buy only one time the game, after that you play the game for free… so why is S2 sold for gems…that’s a different game, not gw2 or HoT?! I’m missing something out?!
My oppinion: Don’t sell anymore S2, or it should be free! (GW2 original is free now for HoT players) End of story!

LS:S2 was free. You had a chance to get it for free. Its your fault you missed out on it.
Also, LS:S2 is free. You can buy gems with gold, you can buy episodes with gems.
Get off the forums, go play the game, get some gold and earn yourself the LS:S2.

End of story.

Edit:
GW2 Core is free for everyone, not just HoT players btw.

IGN: Floyd Hunter
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Why did they make Maguma so hard?

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

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I figured it would be hard because look at the games launch from 2012. Orr was tough to navigate back then mainly because people were still learning how to do so. I also chalk it up to the dragon still being alive at the time. After a while, they lessened the threat in Orr and basically the world’s main storyline was that Zhaitan was defeated and everyone was moving forward.

In my opinion, once the worlds main storyline has progressed, they will eventually lessen the influence Mordremoth has by making Maguuma slightly easier for those that say its “too hard”. Personally, I can’t wait to hear the same cries about the Raid from the same people. lol.

IGN: Floyd Hunter
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Chill as a damage condition

in Necromancer

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Deathly Chill feels really good. It’s a consistent source of damage that requires Active Gameplay to upkeep. The fact that chill damage does not stack means that chill application requires strategy; it’s not brainless spamming of a condition like Mesmer’s confusion or Guardian’s burn.

Overall Deathly Chill should be kept the way it is. It feels strong but not imbalanced. It encourages Active Gameplay and strategy to use effectively.

But the problems with it!!
*Stacks at 5 stacks
*Shorter durations get overwritten with new, longer ones.
*New, longer duration, non-damaging stacks overwrite stacks that do damage but have less duration left.

How does that feel? That can’t feel good. That supports playing solo rather than with other people for fear of them killing your DPS – or just not focusing on chill as a damage source.

A.K.A: The entire problem Bleeding had pre-Bleeding 25 stack cap removal.

How does that feel? Quite literally; Chill is in the same position Bleeding was months ago. How is that good?

IGN: Floyd Hunter
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Chill as a damage condition

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Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Why do some people say that Chill has a 5 stack cap and others say it has only duration? Is it split in each gamemode? I’ve never seen it stack at all so I’m sort of confused.

People say it because that’s the case. Check the wiki out. As well as the patch notes the wiki points to. They changed it in July for some reason. I think.

I think he was just confused about intensity stacking versus duration stacking.

Exactly that. I thought people were claiming to see a little 5 in the corner on some game modes.

From the wiki:

“This condition was limited to a maximum of 5 stacks on July 7, 2015. When capped, new longer stacks will replace shorter ones.”

http://wiki.guildwars2.com/wiki/Chilled

I was replying to the “Why do some people say that Chill has a 5 stack cap and others say it has only duration?” question. It technically stacks in both, we just don’t see the number. Unlike with Burning where the only difference now between the two is that burning now shows stack numbers.

The regular effect of chill is stacked in duration, but the damage effect of chill is stacked in intensity – like burning – but capped at 5 stacks – unlike burning or any other intensity stacking condition(Bleeding, Confusion and Poison). This is what I was getting at, and why I suggested the wiki. Chilled does both, technically.

IGN: Floyd Hunter
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Chill as a damage condition

in Necromancer

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

they rly need to do something about the chill trait for pvp, it reks everything atm.
cant stand on point as a druid when there is reaper shroud guy on it and thief almost have no cleanse for it. it was just a bad idea from the beginning and they should definetly take it back as it was (that it made less dmg over a certain threshold) also revenant cant deal with it cause everyone with low condi cleanse can get 15 sec chill on them and they cant do anything about it, if it ticks for almost 1k every second thats the whole hp pole for many builds out there

I never knew how strong it was in PvP. That strength doesn’t carry over in PvE well sadly. 1k per tick is nothing in PvE. To be honest, it sounds like it needs a nerf, but in PvP only. But then again, I don’t think is should be. That sounds like its a hard counter to some other profession’s builds. If that can’t be dealt with as a Druid or Thief, then you need something else to counter it.

IGN: Floyd Hunter
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Chill as a damage condition

in Necromancer

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Why do some people say that Chill has a 5 stack cap and others say it has only duration? Is it split in each gamemode? I’ve never seen it stack at all so I’m sort of confused.

People say it because that’s the case. Check the wiki out. As well as the patch notes the wiki points to. They changed it in July for some reason. I think.

IGN: Floyd Hunter
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Chill as a damage condition

in Necromancer

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

the thing with deathly chill is you shouldn’t build around it like you do for burning/bleeding/poison

deathly chill is just something that should compliment your main form of DPS

Truthfully, I don’t see a place for it to compliment anything. The 5 stack cap, plus the damage itself versus the damage – both condition and direct – that can be applied simply by choosing Reaper’s Onslaught is enough to not use it. I could build around bleeding, burning or poison and the deathly chill trait would still not cut it.

In the case that I wasn’t building around burning, Dhuumfire would still take the place of what chill could do, and Reaper’s Onslaught compliments that extremely well. The use of both RO and Dhuumfire doesn’t work out too well either. For either to be effective, you need to build around them, but you can’t build around Chill because of the stack cap and the fact that it can be overwritten. Which is too bad because Chill is an awesome condition outside of damage. Maybe that’s why..

IGN: Floyd Hunter
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MM Necro DPS?

in Necromancer

Posted by: ArtemusHunter.9521

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There’s probably been a lot more MM’s around mainly because of the minions now being immune to about 90% of AoE damage not directed at them directly. Basically, they don’t die off fast and can tank a lot more damage now. I had my Flesh Golem running through the Wyvern fire AoE’s like it was the arrow carts in the Ascalon Fractal(those carts, if you don’t know, do like 80 damage every second.. lol).

IGN: Floyd Hunter
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Chill as a damage condition

in Necromancer

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

It is extremely strong, I fully expect it to get nerfed or changed next patch. With chilling darkness now, fear chaining is absolutely ridiculous. Condi reapers have endless ways to apply chill and they can do it without even trying. Around 700 damage per second, add that on to the cooldown recharge and movement impairing, it’s really strong.
I can’t lie though, I’m having tons of fun with it

700? Is that low? I can’t tell. I’ve only ever played with this one build:

http://en.gw2skills.net/editor/?vRAQNAR4Ync0AF1gN2AWbC0biliBLuHOEXiUNhpwtKKA8tKAA-ThBBABA8kCcZ/hqV+5suHpV/RNlgkCAilVA-e

I’ve managed to get my burning with Dhuumfire upwards of 5k with no buffed food with the above build(basically). Idk how many stacks that was, but I usually don’t see double digits and Idk how it compares to that 700 number.

Would that be 700 per stack(feels like a dumb question lol)? If so, and if what others are saying(chill stack cap at 5) then wouldn’t that mean it has a maximum of only 3500? I guess that does sound good, but how does it compare to Burning damage?

Is it truly worth trying to build around if others can overwrite your chill stacks?

IGN: Floyd Hunter
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Chill as a damage condition

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Posted by: ArtemusHunter.9521

ArtemusHunter.9521

The simple way to do it:

‘The damage your conditions do on Chilled targets is increased by X%.’

No stacking issues, works well in large groups.

That sort of defeats the idea Anet had for it though. Not entirely, but sort of.
Not only that, but it also plays more into the direct damage meta hand of things that they are trying to break away from.

I like the idea of having a new condition for it.
Change Chill from Reapers with the trait to something like Frostbite or Cold or some other name with a new icon that stacks like Burning or Poison.

It only affects condition damage how would it support the DD meta?

The idea for Deathly Chill was to provide more damage for Conditions builds. My change would still do that while not affecting inter-class balance.

My bad, I’m not really that awake and misread your comment lol.
That wouldn’t be too bad actually. Would support Dhuumfire a lot more tbh.

IGN: Floyd Hunter
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Chill as a damage condition

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Posted by: ArtemusHunter.9521

ArtemusHunter.9521

The simple way to do it:

‘The damage your conditions do on Chilled targets is increased by X%.’

No stacking issues, works well in large groups.

That sort of defeats the idea Anet had for it though. Not entirely, but sort of.
Not only that, but it also plays more into the direct damage meta hand of things that they are trying to break away from.

I like the idea of having a new condition for it.
Change Chill from Reapers with the trait to something like Frostbite or Cold or some other name with a new icon that stacks like Burning or Poison.

IGN: Floyd Hunter
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Reaper Condition Builds

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Posted by: ArtemusHunter.9521

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This is something I’ve been trying to do of recent(armor/weapon quality is set to exotic because of what I have in-game).

http://gw2skills.net/editor/?vRAQNAR4Ync0AF1gN2AWbC0biliBLuHOEXiUNhpwtKKA8tKAA-ThBBABA8kCcZ/hqV+5suHpV/RNlgkCAilVA-e

Basically apply chill to get more might when applying burning, but main focus is on burning damage. I’ve found that Poison happens to actually do pretty well as a secondary condition focus with it. Just doing the Shroud 4 I’ve seen it get to about half of what burning was doing – which I’ve managed to get to see around 5k on some boss’.

I left out secondary sigil’s because I don’t know if the burning duration increase will apply while in Shroud. The difference would be from 75% to 95% duration. I like this, but idk how good it would be with full ascended.

IGN: Floyd Hunter
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Chill as a damage condition

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Posted by: ArtemusHunter.9521

ArtemusHunter.9521

ticks almost as much as 2-3 burning stacks.
does not stack in intensity.

If you are the only reaper around, good for you, but other ppl can overwrite your chill.

Really? That sounds like its kind of broken when compared to the other conditions.. :/

IGN: Floyd Hunter
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Theory on why Mastries are 'Grindy"

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

I’ve only done a little bit of grinding, so mastery level wise, I’m not that high. I sort of left it alone and ignored it recently after getting my first tier of Core Tyria Legendary Mastery and in just playing the game I’ve almost gotten that to tier 2. Last night I took a look at my bar and was actually surprised how close it was to leveling up.

Then again, that’s just Core Tyria, and there’s so much more content that can be done to level that up. It’ll probably be the same, as OP said, when more content comes out. This situation reminds me a lot of Launch. There were people that were Day 1 80’s back then and streaming HotW way back then. People will always rush the content, and at first it will always seem grindy, but I agree that the grind will get reduced over time.

IGN: Floyd Hunter
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Chill as a damage condition

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Posted by: ArtemusHunter.9521

ArtemusHunter.9521

I haven’t had a good enough chance to properly tested it yet, and outside heart of the mists or boss fights, there’s no real way to test it(that I know of – RIP Lion’s Arch Training Dummies). I was wondering how strong or weak it is?

IGN: Floyd Hunter
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Holy crap Anet..[Fight Spoilers ahead]

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Whoever says “Dont see any problem” is not the one fights that battle more than twice (for achievement) or in extreme luck. The normal mode (solo or less than five members) has one game-breaking BUG: as shown in the original post (OP), the rift is spawn IN THE MIDDLE OF THE AIR. I tried to reach it but no, you cannot. Die and restart the battle.

Now, for the Extreme mode:
The fight with Eir is stupidly bugged or pumped to the extreme. First, you cannot break her defiance bar. Five people with CC every 3 seconds cannot move it below 80%. Good luck! Because of that, Eir has INCREDIBLE HP which takes five DPS dealers 25 minutes of attacking continuously to kill. Why do I know? Thanks to god Eir has another bug which prevents her from moving so my group can dps her for...25 minutes (i.e. her dog disappears). Second, her burning attach stacks 15 burning per hit. Good luck again! The burning is fine by me for the difficulty but the stupid breakbar breaks the fight. The fight with Canach is bugged. Normally you have to take shelter inside Canach shield to reflect grenade back and damage the Blighted Canach. Guess what? Reflected grenade DOES NO DAMAGE. Normal attack deals pathetic 40-50 damage to him. Good luck even more. I cannot imagine the fight with the pale tree :/


The Eir part I had no trouble with. I was able to kill her a lot less than 25 mins solo. Chill is a CC that drains the bar constantly like a damage over time rather than like cripple or stuns or interrupts.that just chunks away at it. Reaper’s 5 skill in both Shroud and GS5 can apply good chills, and you can further that with the trait that makes blind chill. Essentially Chill can drain her bar and make it so you can kill her. First time fighting her took me a two tries – first time I died because of focusing Garm too late, second time I applied enough chill to take her down. Garm came back to life in the second time probably 2 or 3 times. Chill is a hell of a CC. Gonna try again just to make sure what I’m saying is sound too.

edit: I checked, got her to around 25% and was able to fully break her bar with chill - and not specced for chill application - solo. Chill; its a hell of a CC!

IGN: Floyd Hunter
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(edited by ArtemusHunter.9521)

Holy crap Anet..[Fight Spoilers ahead]

in Guild Wars 2: Heart of Thorns

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soloed it on my Rev, back when the Glint heal was 4 secs long, the heal itself could pretty tank you through nearly the entire enrage/rock phase without even gliding.

That’s insane..
I just got the fight done, had to party up. Kind of sucks because I didn’t get to, you know, do the deed at the end myself for the story. At least its done.

IGN: Floyd Hunter
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Holy crap Anet..[Fight Spoilers ahead]

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Posted by: ArtemusHunter.9521

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To balance this out, I found the fight easy and engaging. Easy in the sense that I didn’t have any trouble soloing it first time, but engaging because I actually had to think and act fast to win. Really great fight, spot on challenge IMO.

I agree too, just some things were really annoying.
Main issue is the lack of repair anvil for learning the fight.

IGN: Floyd Hunter
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Holy crap Anet..[Fight Spoilers ahead]

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I remember the actual fighting to be face roll, I guess the flying around while getting rocks thrown at you was annoying though but they never managed to kill me.

The rocks is not what kills you.
The falling into the 'massive attack' is.

IGN: Floyd Hunter
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Holy crap Anet..[Fight Spoilers ahead]

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Wait, people struggle on this? I completed this solo first try no problem and didn’t go into downstate once :o

I’m maining a Necro.
Idk if that helps understanding or not.


First try, managed to dodge first rock at the 75% phase, but the second one got me and downed me.
Oh which not a single NPC turned to help..

I also main Necro

Then Idk, I’ve been struggling with it solo. Going to try a party now though..

IGN: Floyd Hunter
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Holy crap Anet..[Fight Spoilers ahead]

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Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Wait, people struggle on this? I completed this solo first try no problem and didn’t go into downstate once :o

I did that too but lets not be kittens and pretend this fight was easy, it required cunning and speed, and it is understandable that people are struggling as we all are different. The difficulty is spot on though, either ppl should adapt or bring friends.

I do enjoy the difficulty, but its more the things missing or broken that’s annoying.
Like my armor..

IGN: Floyd Hunter
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Holy crap Anet..[Fight Spoilers ahead]

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Dear OP; I felt the same. Started this fight about 5-6 times, rather annoying. Finding out what to do is rather fast, but the 3rd flying phase is annoying. He hits you with a rock far too often, imo if you just fly around him this shouldn’t happen. The annoying thin is that if he hits you you are mostly instant dead.

The shielding or whatever was my other guess, too. Go to Braham and the others – yeah they are protected. But not you, wtf?

Also the encounter bugs out sometimes, and you have to die again which is not easy, since the NPCs try to heal you.


Caithe

tried once to heal me. Once. Out of like 6 or 7 fights.
I just wish there was an anvil.. I had to leave to repair. :/

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

Holy crap Anet..[Fight Spoilers ahead]

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Wait, people struggle on this? I completed this solo first try no problem and didn’t go into downstate once :o

I’m maining a Necro.
Idk if that helps understanding or not.


First try, managed to dodge first rock at the 75% phase, but the second one got me and downed me.
Oh which not a single NPC turned to help..

IGN: Floyd Hunter
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Holy crap Anet..[Fight Spoilers ahead]

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Although I managed to solo this mission on my guardian, I must admit that I died a few stupid deaths during this part.

First try:
“Shield yourselves or take to the sky”
Oh what luck. I’m a guardian and I just happened to bring a shield with me.
Press 5
Does nothing
Dies.

Second try
“Shield yourselves or take to the skies”
Oh maybe I should jump off this platform and try to find an updraft
Tries to jump
Hits invisible wall
Dies.

Yay!!

My 5th try was the trying and block via the Guardian Braham.
You’d thing something like that would work.

IGN: Floyd Hunter
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Holy crap Anet..[Fight Spoilers ahead]

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

‘Did I use any names?’ Yes… you did, Braham, Kasmeer, Canach and Caithe.

Also, if you’re having any trouble with the final mission – just do it with some friends or advertise on lfg, I don’t know anyone who’s soloed it.

I did get 75% roughly into it, I figured it would be soloable considering the game says nothing of it needing another person to a full party. Plus, it’s technically personal story. Anet went so far as to make Arah story soloable, so why should this be any different in turn?

As for the names, it could of been worse. Did I spoil the story content behind the fight? No.
kitten this, this isn’t the thing worth arguing or complaining about anyways!

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

Holy crap Anet..[Fight Spoilers ahead]

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

People don’t always want to know about fights before they fight them. I don’t want to know about fights before I fight them. A title Holy Crap Anet tells no one anything about what’s in the thread. Yes there are spoilers in your post.

If one doesn’t want to know the fight, one can read the second line of my post, use their brain to determine that there are probably fight spoilers, and avoid the issue entirely.

But I guess you’re right. I’ll add a spoiler tag.

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

Holy crap Anet..[Fight Spoilers ahead]

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Why do so many people forget to use spoiler tags in their titles?

Did I actually spoil anything? Did the first line not say I was going to try and not spoil it? Did I use any names?

No?
Okay then.

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

Holy crap Anet..[Fight Spoilers ahead]

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Going to write this with the intent of not spoiling it for those that haven’t done it yet.


What the heck is with that big fight in Hearts and Minds? I’ve been trying to do it for probably the past 30 minutes and the closest I got the boss down to was the second flying phase – where he knocks me out of the sky and basically kills me. I mean, maybe I can dodge the rocks being thrown at me, which I’ll give it a shot..

Except the PC ends up saying either take to the sky or shield yourself.
Okay then, simple right? Just stand within Braham’s shield for the second aerial to avoid the damage right? That sound like its an option right?

Except its not and you should feel bad, just git gud and dodge. Am I right? Does this sound about right? Feels like it.

But if that’s not happening, then this is:
http://i.imgur.com/NQrOgZ1.jpg

Basically, Braham can float and the rift is inaccessible. That happened after I got him the boss down to as far as I’ve been able to. Then there’s that long kitten attack the boss does while your using the rift that, if you don’t time properly, makes the rift impossible to access. That I actually don’t mind so much. It’s tolerable once you basically trick the boss into firing it off the rift.

And here’s the worst part of it all, and I love this too. You guys have made this fight tough. It’s actually a challenge. I went in to it and gave it my best shot, but now two pieces of my armor is broken, and there’s not an anvil in sight! Why would you make a tough fight, that some people are obviously going to have a challenge with, but not include the anvil so they can keep at it? 5 more failures and I literally will have no stat’s minus my trinkets and weapons. Which means starting the entire instance over because of the need to leave it to repair.

Awesome design there.
Very forgetful on repair anvil it seems.

Otherwise, this has been an awesome fight. The challenge is very welcomed, but holy crap is some of this kitten annoying.. I mean, Braham’s shield should block the damage. That should be allowed.. The option should be if you’re able to get to him, do so or else you need to fly. Let’s see if I can do this before I have to leave the instance..

Edit: Forgot to add that it’s really awesome that Destiny’s Edge 2.0 doesn’t feel the need to res you any more. Minus Canach and Kasmear – once each – a couple missions ago and Caithe a second ago doing so, I’ve yet to see them do so in HoT. That’s awesome.

Spoiler box there so those that have issue with learning the fight before hand can feel pain first. The fight’s easy to understand basically, but some pretty dumb stuff is getting in my way.

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

(edited by ArtemusHunter.9521)

Mastery Point Farming, in the jungle?

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

They farmed in the core game and got that high. There’s apparently a really quick way to do so. My friend was like level 25 because of it day one. Idk how to do it though.

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

The First Annual Halloween Howl!

in In-game Events

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

The event was awesome! Was there basically the whole time!
Can’t wait for the next one!

-Boatmaster Lunatic / Rax Whetstone

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

Hot being released incomplete

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

“I don’t like buying unfinished products..”

Just going to chime in here for a moment. All expansions – for basically all mmo’s – are unfinished products.

Think about it like this:
When World of Warcraft launched The Burning Crusade expansion, was it’s version number 2.0 or 2.4.3(2.4.3 being the final version before Wrath of the Lich King)? No. It wasn’t. Because that’s not how expansions work. Or rather, that’s not how MMO expansions work. Personally I don’t know any expansion that comes out ‘fully finished’

Another example would be the expansion for FFXIV. As time progresses, they add more content to the game, the game grows over time – same rules applies to expansions.

Until the next expansion comes out, Heart of Thorns, technically, will never be fully ‘finished’. As for the original question; They said during some live streams that the Raids would come sometime after the expansion launch. They want players to unlock specific masteries as they are supposed to be required for the encounters. Gliding being one of them – not just rank 1 either. I’m assuming its going to be a month or month and a half before raids come out, but I think it might end up being shortly after the Halloween event.

IGN: Floyd Hunter
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Action Camera: Further Information

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Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Did you ever consider binding dodge to right click? This action camera is cool, and I like the idea of basically adding a focus target option(that’s what right click lock target sounds like in my opinion), but I’ve personally been using ICM for a long time now and dodge right click feels like a better fit.

I think they addressed that during the stream – it was mooted, but current right-click behaviour is too embedded in the code to be able to change it right now (or something along those lines)

I had just watched the video of the stream before I asked. It wasn’t addressed, all he said was that they weren’t sure what to do with right click at first, that the first thought was a zoom feature – but that it didn’t work, then they thought of it being rebound to the second skill, but that it didn’t work with some weapons, then finally they settled on the lock target.

Nothing else was stated on what it could of been and he proceeded to move onto the next part – showing off the lock target feature. If it had been stated during the stream/recording, then I must of missed it because that doesn’t sound familiar.

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

Is this a scam that I need to report to ANet?

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Posted by: ArtemusHunter.9521

ArtemusHunter.9521

That’s a scam.
Think of it this way:

1. If you had any issue with your account, they would contact you OUTSIDE of the game(via email), not within.

2. The URL in question here is obviously a fake url. s745..w.e that part alone should tip you off, but the rest of the URL is pretty sketchy too.

3. Take note from whom this was sent. If Kiwi Kans was the sender, check them out on the forums. Basically research their name to see if they truly are a GM or not. Though, a GM wouldn’t send you a link in-game for account recovery and they wouldn’t send mail like this either.

Conclusion: Report the sender and don’t click the link.

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

Action Camera: Further Information

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Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Question for Joel:

Did you ever consider binding dodge to right click? This action camera is cool, and I like the idea of basically adding a focus target option(that’s what right click lock target sounds like in my opinion), but I’ve personally been using ICM for a long time now and dodge right click feels like a better fit.

Also, will the lock target option be able to be rebound?
(if so, I think I’ll bind it to Shift+F or something and think of it as a focus target thing, and put dodge on right click if possible.. lol)

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

What class will you play at the release?

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Day 1: Create a Rev, level him to 80 in tutorial, log out and swap to Necro main and play HoT. Can’t wait to get a greatsword and Reaper Shroud on him.. >.<

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

Ele and Engi weapon swap

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Posted by: ArtemusHunter.9521

ArtemusHunter.9521

I would love this, but it will make it a little unfair to the other classes. Elementals can switch to 4 sets of moves with the press of the f keys so that would make it a total of 40 if there was a weapon swap. The engineers has kits which can make it to 20 moves. For this to be fair they would have to give the other classes at least 1 more set of weapons on swap. If that happens the new complaint would be elementals and engineers would need a 3rd set as well. Anet will never win in whatever they decide to do.

Engineer would be more tbh.

weapon swap: 10
6-0 slots for kits(5×5, med kit heal/mortor kit elite): 25
f1-f5: 5

So Engineer would also be 40 skills, technically.
But as it stands, Engineer is only able to have 35 without weapon swap.. o.o

Both of you.

The OP said out of combat. Which means, not fighting, so no extra skills. (And you can’t just back up a couple of steps and be out of combat. Whatever you’re fighting has to be dead or no longer actively trying to reach you and you can’t have any conditions on you or your health not yet regenerated).

Out of combat only weapon swap would be a very dumb move and as such, we – at least I speak for myself for sure here, dunno about Magnus Godrik – would of never even consider it as a logical option.

Think about it;
1. No other class has an out of combat only weapon swap.
2. Revenant’s were supposed to be the Ele/Engi of the Heavy Armor type, but they got a fully functioning weapon swap – not something restricted to ooc.
3. It would be more of a hindrance than anything. It would be the biggest “kitten You!” Anet could give to those classes, and you would soon after see the Engineer and/or Elementalist section’s blow up with

“Y ME NO WEAPON SWAP IN COMBAT ANET?!”

Type of posts. It’s a dumb idea, so we(or maybe just me) instead compared it to the only logical idea. If they ever got a weapon swap, it would be a fully functioning one.

Because Anet wouldn’t be THAT dumb.
Because its dumb to lock it to ooc.

Personally, because they did it to Revenant, I think they should allow the other two access to a second, fully functioning weapon slot for weapon swaps. It’s really dumb how it is right now. Two classes out of 9 can only use one weapon, and the new one was supposed to be that third, but people b*tched and complained and Anet catered.
-.-’

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

Ele and Engi weapon swap

in Guild Wars 2: Heart of Thorns

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

I would love this, but it will make it a little unfair to the other classes. Elementals can switch to 4 sets of moves with the press of the f keys so that would make it a total of 40 if there was a weapon swap. The engineers has kits which can make it to 20 moves. For this to be fair they would have to give the other classes at least 1 more set of weapons on swap. If that happens the new complaint would be elementals and engineers would need a 3rd set as well. Anet will never win in whatever they decide to do.

Engineer would be more tbh.

weapon swap: 10
6-0 slots for kits(5×5, med kit heal/mortor kit elite): 25
f1-f5: 5

So Engineer would also be 40 skills, technically.
But as it stands, Engineer is only able to have 35 without weapon swap.. o.o

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

This is (almost) Halloween!

in Guild Wars 2 Discussion

Posted by: ArtemusHunter.9521

ArtemusHunter.9521

Unless Reaper’s Rumble comes back, which I will hold onto hope for every year loosely, then Idk if its going to top year one.

Year one was great. The arrival of the Mad King via story, RR, and the dungeon at the end.. It was just really kitten good. Halloween in Tyria hasn’t really been as good as that first year since.. :/

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

New profession: Warlock

in Guild Wars 2 Discussion

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ArtemusHunter.9521

Just an FYI @uhohhotdog WoW Warlocks have a skill in the demonology skill, or at least used to – maybe it became just something you get from leveling, dunno, been a few years since I played WoW – that allows them to transform into a demon.

So everything you described about it using a demon for sacrifice, only having one out, and transforming into one, is the Warlock class from WoW while missing the ridiculous DoT spam that they have. Plus, Warlocks in WoW have portals.

So, I mean, you basically want a cookie-cutter Demonology Warlock from WoW in GW2. Unless I’ve missed something, that’s what you’re saying.

Edit:
http://www.wowhead.com/spell=103958/metamorphosis
That’s basically the class you want. Not even a full class, just one third of WoW’s Warlock class. The Demonology part. lol.

IGN: Floyd Hunter
TheRavingNecromancer.tumblr.com

(edited by ArtemusHunter.9521)