Now the idea of keeping players on the same level as far as level and gear goes is a great one…now why not build it up and cash on that idea allowing players to rank up and get better items, enhancements, ect. as their ranks increases, but keeping players of the same ranks together so it doesn’t affect balance…? So if I’m a new player I don’t risk running into geared up opponents that will ruin my gameplay…and by playing against players of the same rank as you, it makes it so it always remains a competitive environment…and it could even be possible for someone to buy ranks if they don’t want to put it the time, adding revenue to finance a dedicated Arena net team that actually has the means to make SPvP flourish…who cares if someone pays their way up the ranks…SPvP in GW2 doesn’t only rely on items…if you haven’t played and practiced…gear only won’t make you a better SPvPer so it will only mean easier kills for the players of actually put in the time…
What’s the point of that if you’ll still be running into opponents with the same gear? The point of a gear grind is to give you an advantage over other players who have less time to play. Might as well keep things the way they are right now then.
What they need is a ladder and some kind and match-making. Don’t touch the gear.
I’m sure they read these forums everyday. It’s a question of do they have the resources/manpower to do anything about all the complaints. I don’t believe they do as they’ve hardly touched the game since the betas.
This game has great core mechanics, but it is missing so many features that it is nearly unplayable. The fun wears down after a few dozen hours because these basic features (solo queue, ladder, voice chat, etc) are simply not there.
Spvp is dead.
Long live pve!!U will need to find something else to spend ur free time
.
Ya another game
Are we allowed to discuss other games on here? It would be cool if we could get a thread going where people make suggestions on which games to play while GW2 is being “worked on”.
Ya with tera going f2p, ESO soon, blade & soul soon, and others, no reason to settle for this stuff anymore
Those are all PvE games though. Tera doesn’t have a dedicated PvP mode, and ESO has basically been confirmed to have no small-scale PvP either (just WvW). I don’t know what Blade and Soul is, but I’m going to go out on a limb and say that it won’t have proper PvP either.
I’m currently stuck playing Dota 2, which I find pretty boring but it’s the only half-competent PvP game out there right now. I would love it if Tera or ESO had small-scale PvP without the gear grind because the gameplay in those games is top-notch.
Some developer needs to go out there and create a new type of PvP game. Right now, there are really only two options: Dota 2 and LoL (which are basically the same game). I’d love a game with the gameplay mechanics of GW2, Tera, or ESO but no PvE to drag it down. You would think that with 20 million players in LoL that publishers would see the potential of a PvP game, but that doesn’t seem to be the case. All we get is PvE game after PvE game.
(edited by Chi Malady.2015)
What did you guys expect? This is PvE Wars 2 after all.
Those poor PvE ers
They had to wait a whole month from 1 huge patch to another.
I dont blame the PvP devs. They are good. But Anet as a company doesnt care about PvP imo
The PvP team is understaffed/funded I’m betting. Even F2P games have more development support.
1. Well if you don’t have short fingers it’s pretty easy to catch 1-5. I actually never realized that you can’t change 1-5. At least you can change the rest :/
I don’t know what the OP is talking about. You can bind 1-5 to whatever you want.
Unless he’s talking about re-arranging the icons in the skillbar.
There is only going to be a WvW style PvP in that game. There will be no small-scale competitive PvP like in this game.
WvW style = Fun and casual friendly + hardcore organized group friendly. Like here.
small-scale comp PvP = Un-fun, casual unfriendly and promotes poor attitudes and elitism which will die off more likely than succeed. Like here.
They already have WvW in this game…
Anyway, what you’re saying isn’t true at all. I play Star Craft, Counter Strike, LoL, and Dota (all hardcore e-sports games) as a casual gamer. A game just needs the support features to make it appealing to casuals (like solo queue, ladder, voice chat, etc).
wait elder scroll online
, and another thing, for sure is dead pvp here, with all kittening cheaters and ackers that do absurd thing in pvp, the normal ppl get tired to play
Yep I am and i can’t wait! All my friends that quit this game and it’s terribad pvp are moving to TESO
Zenimax has made it pretty clear that they don’t care about PvP. There is only going to be a WvW style PvP in that game. There will be no small-scale competitive PvP like in this game.
So if you’re geting ESO for the PvP, you will be sadly disappointed.
You don’t say!?
It’s been dead for a few months now. There might be 100-200 players playing PvP at any given time.
Thieves and mesmers are supposed to be masters of 1v1. You shouldn’t be able to beat them in a 1v1 with any class (except maybe ele).
This game needs a manual aiming system, similar to what The Elder Scrolls Online will be using. You can’t have an action game with auto-target.
You shouldn’t be forced to be in a pre-made team in order to enjoy the game. Some people just prefer to solo queue and that’s perfectly fine, just how others will only play with friends. There is a reason why solo/duo queue is so popular in LoL. Hell, even Random Arenas were the most popular PvP mode in GW1, you’d think ArenaNet would’ve learned from that. The bad news for solo players is that ArenaNet doesn’t plan to change this in the near feature, if ever. Their matchmaking system will still match pugs vs pre mades (as stated by Jonathan Sharp himself in the first episode of State of the game), so tough luck for you guys.
The idea that the 5vs5 hotjoin mode is like a tournament mode for solo queuers is just laughable. Have you even played that mode? Due to the nature of hotjoins it usually falls to 2vs4, 3vs2 etc etc after about 3-5 mins.
Solo queue is extremely important and a proper implementation will help the PvP population to grow a lot and be enjoyed by a wider variety of people. Sadly, the developers at ArenaNet are being stubborn and will continue to torture the solo players even after the matchmaking system is implemented.
It’s their loss. Nobody will be playing this game anymore within a few months if they don’t implement a solo queue.
If they introduced voice chat into the game, the gap between premades and PUGs would shrink. Communication is the most important thing in this game and PUGs have no way of communicating.
Skype is free.
You shouldn’t have to go out of your way to set up a feature that every other game has built in. The entire point of a PICKUP GAME is to just pick it up and play, not to go through a 10 minute process exchanging skype addresses with random people and making sure that everyone is coordinated.
I have an issue with the voice system, Mostly because people are nasty when they can speak freely. ESPECIALLY IN A COMPETITIVE ENVIRONMENT. And they will rush to blame the next person instead of accepting that it was their fault or a team issue.
You need voice chat if you want to be competitive. Every single team game released these days has voice chat.
Saying that you don’t like it because of trash talking is like saying you play sports with earplugs because you can’t take the trash talk.
You’re totally gimped without voice chat in this game.
(edited by Chi Malady.2015)
Downed state is awesome.
Anyway, what are your thoughts on the lack of viability of some classes (namely warrior and engineer) and the lack of overall build variety across all classes?
The game is pretty stale right now as a result. Do you have any ideas on how to reinvigorate the game? Here’s my simple suggestion: create different game modes because each game mode would require different builds/classes.
A mode like death match. for example, would have no use for bunkers (and in turn glass cannons). Instead, it would likely promote more balanced builds (possibly eliminating the problem of extreme builds).
(edited by Chi Malady.2015)
I may be wrong, but I think this January update won’t bring any changes to the PvP, but February’s.
You’re probably right. This is PvE Wars after all.
It adds a layer of strategy.
Spvp is terrible really, every friend who enjoys pvp i know has left this game due to how terrible it is and it put a bad taste in their mouths and mine. They would need a complete overhaul of SPvP to actually get people wanting to play this again.
And as this id now Casual Wars 2 i doubt that will ever happen
I actually purchased this game for the PvP.
Upon release, after a lot of PvP I found it lacking. I switched to WvW for some time, figuring they would fix stuff eventually. They had my loyalty from GW1 and some awesome promises made before release.
Then Ascended Gear. I quit. Haven’t come back yet.
I would consider returning (maybe) if sPvP gets fixed, but apparently it still isn’t. It may or may not be in the next couple months. I’m no longer willing to trust them. I want to verify before putting another minute into the game.
Eventually even the possibility of coming back for sPvP will fade.
I imagine I’m not the only one… judging by the comments of people I know, and some here on the forums.
I’m in a similar same boat. I bought this game for both the PvE and PvP as I enjoyed both in GW1. However, I quickly got bored of the mickey mouse PvE in this game (made it to level 14) and decided I would dedicate myself to PvP only. Unfortunately, that part is lacking as well. Not in terms of gameplay, but in terms of features.
Solo queue
Voice chat
Ladder
Spectator mode
The population would explode with these additions.
(edited by Chi Malady.2015)
I dont enjoy terribly much pug vs premade, my big issue with it, is the blasted afkers/quitters who levae bc ur fighting a premade.
There is one thing about premade vs preamde thats bad though. New teams, like guilds who pve and are like ‘ooh, lets do a tourny for fun’ will be sent crying by experienced premades.
Premade vs premade only makes it nearly impossible for teams that are newibish to learn how to play.
If they introduced voice chat into the game, the gap between premades and PUGs would shrink. Communication is the most important thing in this game and PUGs have no way of communicating.
This thread pops up quite frequently…. so my response may seem a little harsh but you don’t actually want a response you want people to agree with you, you should have put it into suggestions.
This is a team game, if you don’t want to play a team game you might want to start playing wuvwuv instead.
Yes a team is required if you want to win free-tournys consistently,
because the meta is tryhards..It’s very easy to get into a team, you send people tells they send you tells back, or you spam your 5-6 guilds “LF1M for tourny” .
QQing isn’t going to fix anything, go out and interact with people…
Dota is a team game
League of Legends is a team game
Counter-Strike is a team game
Guess what, they all have solo queue, and they all have millions of players. You’re never going to attract casuals without solo queue, and casuals make up 90% of every game’s population.
Yes, let’s separate new/casual players from those who know what they’re doing. I’m sure they’ll learn how to get better twice as fast.
There is nothing to learn. Most solo-queuers are good players. The problem is that they are at a disadvantage against premades because:
1. They are teamed up with random professions which may not fit the metagame
2. They don’t have voice chat (a team with voice chat will ALWAYS win against a team without it)
It’s just stupid going against a premade.
(edited by Chi Malady.2015)
Are all the pvp servers segregated? I thought that the hotm was like the over flow and you got to play against people from other servers. If that is not the case then I have a serious decision I have to make.
Correct, they are all segregated. Each Home World has it’s own HotM.
It doesnt make sense to segregate them. How can there be any way to tell the best of the best if your just stuck fighting on your own server.
your not. The heart of the mists are segretated. The hot join servers and the tourny pops are not.
so if you join hotjoin server 205, its the same for all servers (Na or EU).
If you get a tourny pop , it can be with anybody from any server (NA or EU).but the actual HEART of the mists area is server specific.
Regional servers do no overlap, unless that’s what you meant.
In other news, the sky is blue.
@Thrill: bind “target next enemy” so you can quickly cycle through targets until you find the real mesmer (it’s the one with all the boons/conditions and possibly a glory booster icon).
Rather than giving portal to all professions resulting in a massive cluster kitten, just get rid of the ability altogether.
Anyway, I want to see the warrior reworked. I’d love to roll something other than GS for a change.
(edited by Chi Malady.2015)
Haha, that was awesome!
This doesn’t prove anything.
Let’s say that every member of team PZ was cloned (so that we have two teams of identical skill) and one version of the team ran this build, while the other ran the standard metagame build. The latter would win 10 times out of 10. All this proves is that PZ are better at the game than TP. Nobody ever denied that player skill trumps builds. However, when two teams of equal skill face off, the one running the superior team composition will always win.
(edited by Chi Malady.2015)
legendaries in spvp will probably be for max rank, there’s an 80 vendor but they are two more so rank 100 is where they will probably implement legendaries
The first player will hit rank 80 by 2017. Rank 100 will be reached at the turn of the century.
In terms of spvp and tpvp…
Reroll another class… even tho this game advertises itself as being skill based
[ funny since warriors have a description that tells us were ( the only class ) reliant on others – how is relying on others skill based ? ] it just isnt in case of the warrior.
( i know its sad to tell people to reroll to another, probably more powerful or even fotm class/specc, since we all know that doesnt fix anything regarding balance in general but personal level of fun or frustration )On a warrior… even when you are at the top of your game, most other classes can easily outplay you by puttin in less player effort – or the same level you put it, but far surpassing your classes abilities in that case.
People will QQ at our 100b speccs… while gladly accepting thieves and other classes with much higher burst/dps [ and survivability ] that dont need 2+ utility slots to support their almost only burst dmg skill once every blue moon [ 60sec ].
If you love GW2 pvp… play and enjoy it, but dont kill your fun by sticking to the warrior class just because you may like it a lot [ like me ], because it wont perform anywhere near almost every other class no matter your level of skill.
http://www.gw2league.com/rankings-spvp.aspx
I know those are almost 2 month old… but since there werent any recent warrior changes i think they still show the problem.
1 Warrior in each NA and EU top100.
Probably because there isnt a single s/tpvp niche the warrior can fill as good or better than some other class could.Bottom line…
if you are very good on your warrior – you could be awesome on a lot of other classes.
Sad but true imho.
I approve of this message. Warrior currently has no place in PvP. Try guardian if you like the warrior archetype. They use most of the same weapons and they’re a heavy class. And most importantly, they’re actually useful in PvP.
I dunno, I kinda like that pve and pvp is totally seperate, I don’t feel like I’m losing gold in PVP because… gold is useless to me.
They need to make the glory system actually work as a rewards system…
Right now I’m sitting on 130k glory and there’s nothing to do with it.
You need gold to buy dyes (if you care about that).
It can contribute but yes, youd pretty much always rather bring something else.
Thief does the burst roamer job better, and the warriors other specs arent nearly as viable as other classes in those roles. (ie bunker warrior lol).I would love to be proved wrong though, i think its sad
Saying Axe + GS is the only viable build is the most simple-minded statement ever. Because it just shows how pathetic the amount of work put and knowledge that you have within the Warrior class.
Let me restate what I just said, “top players” are saying Axe + GS is the only viable build. You know what the problem with this build is? A lot.
1.) You can’t bait out enemy stun breaks. Something that a good Warrior needs to capitalize on is calling out stun breaks for the team and himself. Pretty pathetic that NONE of the top Warriors in NA are even “trying” to self-sustain like this.
2.) Your chain stun burst combos are predictable. Simply because you can’t bait out stun breaks reliably as you only have shield bash and bulls charge.
3.) You can’t really defend yourself nor are the rewards for being good with Axe + GS even good. Mace has duel capability due stuns and Sword has mobility and kill set ups that help you and your team. Both with better efficiency in terms of team play. Not only can you sustain yourself, you actually make your team mates carry better. These are simple things that people refuse to believe or understand because people are afraid to try something new simply because these “top QP players” who NEVER worked on the Warrior class says so.
4.) Also the fact that your DPS isn’t even better. You don’t need Eviscerate to deal DPS with GS builds.Condition damage isn’t a problem. I don’t mind trading hits with bleeds, conditions, confusion, or burning. Its really the slows, in which case all you really need is someone who can cleanse slows if you actually worked on getting good with a Warrior. If its still an issue then of course the only thing that should happen is mobile strikes getting buffed to cleanse slows.
If chain crowd control and combining mobility with disruption knowledge is too complex, then ANET simply needs to make that easy to understand. Because Warriors don’t need to be played as a DPS if you have knowledge on team synergy, something that people refuse to learn.
Or better yet, if ANET can’t do anything then instead, of listening to simple-minded BS statements from deemed top players who never really worked on the Warrior class, work with me and we’ll find something out. Its the only way to save this class from simple-minded statements and bad balancing decisions. Because guess what? Someone has to do it, and I’m not going to stand here in wait.
Pretty confident that Warrior is more than that simple-minded Axe + GS build so long as you’re not afraid to try something new and if you’re actually determined. Something that most people who play Warriors lack due to simple-mindedness and denial.
The reason we are complaining is because we DON’T want to have to play a 100B spec. It’s a mind-numbingly boring build. We WANT build variety. The problem currently is that none of the other warrior builds provide value in a team setting (so long as conquest is the only game mode).
We’ve obviously tried every other spec there is to try. The problem is that we need to be realistic. If we’re having fun by playing the game “our way”, but not contributing optimally to the team, then we aren’t needed.
(edited by Chi Malady.2015)
Death match would work much better in hot-join than conquest. Conquest requires lots of strategy, which without voice chat is impossible to coordinate.
The only players that cannot handle a thief with 916 toughness are players that have not yet learned to utilize their skills and abilities who may also lack situational awareness. I’m going to pull a page from Sataar’s book and tell you to learn to play.
How do you dodge a teleport? How do you target a stealthed player? Teach me.
Go with 30 in valor picking all 3 meditation traits. You can in theory bring all 4 meditations then for constant heal.
lol but u realize that even 24.3k is much higher than hp-pool of some classes? and even then it doesnt matter. so if u get not instagibbet and survive with 30% the thief finishes with heartseeker -> dead
even fast reflexes and dodge or teleport dont help if u arent out of range of heartseeker or sword teleport 2 if he has sword/pistole as second weapon set.
I still don’t understand how an ability like heartseeker ever made it into the game. It does close to the same damage as eviscerate (and has even greater range), yet it can be spammed and requires no setup.
(edited by Chi Malady.2015)
Also I dont think people understand what toughness even does, or how armor works.
Every + toughness adds to total armor (not actually sure the exact amount I know its not a 1:1 ratio though) armor adds 1% dmg reduction every 100…
So 2k armor gives a 20% dmg reduction (basic glass cannon build) while 3k armor gives about 30% dmg reduction (average beefy dps build) [generally bunkers have around 3500 armor]
So what you’re telling hims is that 10% more dmg reduction would completely fix 27k dmg…cus im pretty sure it would only turn it into 24.3k which for most classes even build tanky that equals dead…
But no please keep replying with “omg newb u is so bad glass cannon build toughness” We got a balanced game over here guys move along >.> no editing required during the first year of release
I honestly have no idea how toughness works. If that’s the formula, then you’re right.
no warrior love.
defektive is a sad sad asura
We should form an all-warrior team. Combining the uselessness of each of the 5 warriors will result in some serious synergy.
Probably Q4 2014. At the rate they’re rolling out PvP updates, even that’s an optimistic estimate.
Aww that’s cute, you’re saying warrior is broken.
Sincerely,
-Engineer
We’re both broken.
When custom arenas come out we can have engi vs. warrior showdowns. The rest of the classes can go play in their tournaments, we don’t need them.
The metagame develops organically. If you can find a counter to the current metagame, then that setup will become the new metagame. You can’t force a new metagame though. You can definitely work with your team to try out something new though if you have a plausible idea. A lot of players live in a deluded reality where they think the metagame can be easily countered. This isn’t the case at all. You need to come up with a good idea in order to have others buy into it.
(edited by Chi Malady.2015)
How about you wear some thoughness?
I heard it does wonders.
+1
Glass cannons have no right to complain about taking too much damage. However, thieves wreck high toughness specs as well.
@OP
I get your frustration, however I simply don’t buy the statement saying “there is no hope for Warriors” at its current state.
1.) Punishing dodge isn’t exactly impossible with Bulls Charge + Frenzy + HB. There are openings when the dodge or a dodge skill is near its end. Let alone many other ways to land HB (I.E Skull Crack, Flurry).
2.) Look at number 1, learn how to do this and it is a sure kill with HB if you know how to bait out stun breaks. You have yourself, and your team mates to do this. If you can’t capitalize on this as a Warrior then sorry, play an easier class.
3.) Great AoE DPS. With Hundred Blades and Combustive Shot as team damage into consideration, the moment you get downed by good Warrior comps, you will stay down. Unless you’re an Ele in which case is just a broken down state that needs to be fixed. Also the main reason why protecting a Warrior is worth is because any Warrior who knows how to make plays around AoE damage puts A LOT to the table whether be it down state or combat state.
4.) That being said, good Warriors only needs someone to cleanse SLOWS for him simply because most of Warrior survivability comes from mobility such as Whirlwind Attack and Rush, but that isn’t enough due to how the application of slows is ridiculously broken.I know you’re going to say where are my credentials on my statements?
http://i1243.photobucket.com/albums/gg556/andymcdonald/gw159_zps1c9804d2.jpg
http://i1243.photobucket.com/albums/gg556/andymcdonald/gw133_zpsd696597e.jpg
http://i1243.photobucket.com/albums/gg556/andymcdonald/gw167_zpsb1173b53.jpg
http://i1243.photobucket.com/albums/gg556/andymcdonald/gw140_zps771280a5.jpgTry to reach those team scores as a Warrior against competent teams with your team not having any resurrection signet, portal, time warp, an ele, and someone who cleanses slows. I guarantee most of you who try to attempt this won’t even reach half of what me and my team has accomplished through a massive handicap. So if you honestly think I’m spouting BS, think again. I’m not a bad Warrior and I’m pretty confident that I definitely know what needs to be done fix my class without making it broken. More than anyone if I should say.
Warrior needs fixes, I agree. But it doesn’t have to be over-buffed to Ele’s and Mesmer’s level of sleeper where people deny that its broken. Warriors should be balanced to Rangers efficiency, that’s about it.
But that still leaves 100B as the only viable spec for warriors. Being that the warrior is the “weapons master” with 19 possible weapon combinations, it’s a travesty that only one weapon set is viable at a competitive level. We should have at least 2-3.
Suggest that you read his follow up post.
There are other builds and a few tightening of some screws will bring those into a more balanced line.
Most people BELIEVE that there is only one viable tourney build, mainly because they are following what the trend setters are using. Those people discovering the meta are finding things that work for their composition, everyone else is just a carbon copy and thinks that is the only way to compete so only 100B is an option in most Warriors mentality. There are other builds that work well in a team, people aren’t testing. They just want to get in there and win and get their QPs for kittens sake, instead of finding what works and doesn’t like the theorycrafting pro’s that they emulate.
It’s extremely difficult to find a counter to the metagame. As soon as you find one, it will become the new metagame. Until then, the current metagame is the most effective way to play this game.
(edited by Chi Malady.2015)
Would like to add that my team is the only team that uses two Long Bow + GS Warriors in NA competitively. Let alone the only team that doesn’t play Mesmer and Ele because those two characters are cheese and is way too forgiving. The point of me putting those pictures up is to show that Warriors are not exactly bad even in competitive play and over-buffing Warriors is the dumbest thing ANET could do right now.
Therefore I suggest only a few simple fixes that would make things a little more balanced. Don’t need to listen to players who lack any form of credibility and reasoning. You know who you are, let the big kids do the work and just sit back
Its like take notes from RIOT games or something. All I have to say to this matter.
I have trouble seeing how any of the builds on your page are better than the metagame 100B spec. For example, your GS+LB build is extremely glassy for a class with so few escapes. Your other builds, although unique, don’t fill any particular need in conquest. There is a difference between being good and being optimal. The problem is that very few warrior builds are optimal in conquest.
I agree that only some minor tweaks are needed, but that still isn’t as easy of a job as you may think. Just look at the suggestions you made. I still believe that the simplest solution would be implementing different game modes.
The warrior needs to be able to do something better than the other classes because currently it’s subpar in nearly every role.
(edited by Chi Malady.2015)
@OP
I get your frustration, however I simply don’t buy the statement saying “there is no hope for Warriors” at its current state.
1.) Punishing dodge isn’t exactly impossible with Bulls Charge + Frenzy + HB. There are openings when the dodge or a dodge skill is near its end. Let alone many other ways to land HB (I.E Skull Crack, Flurry).
2.) Look at number 1, learn how to do this and it is a sure kill with HB if you know how to bait out stun breaks. You have yourself, and your team mates to do this. If you can’t capitalize on this as a Warrior then sorry, play an easier class.
3.) Great AoE DPS. With Hundred Blades and Combustive Shot as team damage into consideration, the moment you get downed by good Warrior comps, you will stay down. Unless you’re an Ele in which case is just a broken down state that needs to be fixed. Also the main reason why protecting a Warrior is worth is because any Warrior who knows how to make plays around AoE damage puts A LOT to the table whether be it down state or combat state.
4.) That being said, good Warriors only needs someone to cleanse SLOWS for him simply because most of Warrior survivability comes from mobility such as Whirlwind Attack and Rush, but that isn’t enough due to how the application of slows is ridiculously broken.I know you’re going to say where are my credentials on my statements?
http://i1243.photobucket.com/albums/gg556/andymcdonald/gw159_zps1c9804d2.jpg
http://i1243.photobucket.com/albums/gg556/andymcdonald/gw133_zpsd696597e.jpg
http://i1243.photobucket.com/albums/gg556/andymcdonald/gw167_zpsb1173b53.jpg
http://i1243.photobucket.com/albums/gg556/andymcdonald/gw140_zps771280a5.jpgTry to reach those team scores as a Warrior against competent teams with your team not having any resurrection signet, portal, time warp, an ele, and someone who cleanses slows. I guarantee most of you who try to attempt this won’t even reach half of what me and my team has accomplished through a massive handicap. So if you honestly think I’m spouting BS, think again. I’m not a bad Warrior and I’m pretty confident that I definitely know what needs to be done fix my class without making it broken. More than anyone if I should say.
Warrior needs fixes, I agree. But it doesn’t have to be over-buffed to Ele’s and Mesmer’s level of sleeper where people deny that its broken. Warriors should be balanced to Rangers efficiency, that’s about it.
But that still leaves 100B as the only viable spec for warriors. Being that the warrior is the “weapons master” with 19 possible weapon combinations, it’s a travesty that only one weapon set is viable at a competitive level. We should have at least 2-3.
(edited by Chi Malady.2015)
I’m pretty sure Anet never intended for people to do this. It’s obviously an exploit.
I’ve got the gameplay mechanics mastered
It is hard to Learn2Play when you think you know everything. I could give you a build, show you my videos, and hold your hand while you attempt to copy what I can do, but none of that will help you Learn2Play.
You have to want to Learn or you never will. And as long as you are convinced you are right, you will never get good.
The first thing you learn about chasing the competitive Meta is, you can’t catch the dragon. All you can do is chase it. If you think you have it all figured out the meta just left you in the dust. Pro players are always looking for what they haven’t figured out yet. Always chasing the dragon.
Do you wanna get good, or theorycraft? You can’t do both.
You can go ahead and use any build you want. 90% of my warrior playtime has been spent with weapons other than GS+Axe. That doesn’t make those playstyles any more viable. You can be stubborn and play the game your way, to the detriment of your team, or you can conform and play an actual competitive build. The latter isn’t always fun (it certainly isn’t with the warrior), but it’s the only way to contribute optimally in a team fight.
A support warrior is awesome, so much so that my Warrior is now a Banner warrior. I support my team and win most of my matches when I am on him.
Best trolling I’ve seen in awhile, thanks.
I certainly don’t agree with many of the OP’s suggestions, but he does have fair points. Reliable condition removal is a big issue, along with general bugginess of traits and skills. I can deal with limited weapon and build variety since any class typically has 1, rarely 2 viable setups, it’s still a fair point for any class to bring up though.
I’m still having a good time when people talk about being competitive outside of the burst/roam greatsword meta warriors have adopted though.
No trolling.
I am very successful with my Banner Warrior. I am built for support and that is what I do. I see so many 100b Warriors running into the thick of battles and then complain that the got melted. With that build, like the Thief BS burst build need to hang back and wait for an opportunity and get the hell out. They don’t most times, they stand in the sea of enemies and get consumed and then QQ on the forums about being UP and everyone else OP.
People will build their profession for a certain role, but play against it time and time again. They won’t learn or choose to not learn.
There is no way you are playing at a competitive level running a banner warrior. I can guarantee that.